[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.3buG0lNej8/springsettings.903079.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f178001e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 11524 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/903079/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 217ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44af9a70] using map "Red Comet v1.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet v1.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44af9a70] using game "Zero-K v1.8.5.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.5.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1012ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1195ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 32ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 724ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 114ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 32ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 158ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Loocheenchancz was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/903079/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=844ce6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=844ce6 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe-844ce6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=844cf6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=844cf6 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe2-844cf6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (416ms, checksum 438af02d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11506,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/903079/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50ca7df0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 108dd65e1a19ed8db934c0dcdbab37ef [f=-000001] Connection attempt from cc6 [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: cc6 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cc6" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cc6" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from juicyjuice [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: juicyjuice changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="juicyjuice" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="juicyjuice" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cc6" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cc6" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cc6" string="[Game::Load][lua{Rules,Gaia}={00000000bba67530,0000000000000000}]" [f=-000001] Allies: I choose: the attack toaster! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="juicyjuice" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="juicyjuice" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="juicyjuice" string="[Game::Load][lua{Rules,Gaia}={0000000053651760,0000000000000000}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [0] Event [793,199.566895,2506]: 0 finished unit Guardian Commander [f=-000001] [0] Event [5448,199.563293,2183]: 1 finished unit Strike Commander [f=0000000] [0] juicyjuice, team: 1, elo:1572 [f=0000000] [0] cc6, team: 0, elo:1545 [f=0000000] [0] ?, team: 2, elo:0 [f=0000003] Playback continued [f=0000020] [20] Event [832,199.562531,2624]: 0 finished unit Tank Foundry [f=0000020] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000020] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000020] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000020] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000020] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000020] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000020] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000020] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000020] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000020] !transmitlobby @voice@buildUnit@reload [f=0000031] [31] Event [5392,199.562531,2296]: 1 finished unit Cloakbot Factory [f=0000420] [420] Event [5416,199.562531,1992]: 1 finished unit Metal Extractor [f=0000563] [563] Event [5382.3999,199.562531,2296]: 1 finished unit Conjurer [f=0000689] [689] Event [771.904724,276.562531,2213.21899]: 0 finished unit Firefly [f=0000734] [734] Event [728,199.562531,2104]: 0 finished unit Metal Extractor [f=0000803] [803] Event [860,200.882538,2624]: 0 finished unit Kodachi [f=0000810] [810] Event [5640,199.562531,2280]: 1 finished unit Metal Extractor [f=0000935] [935] Event [5382.3999,199.562531,2296]: 1 finished unit Conjurer [f=0001081] [1081] Event [5704,199.562531,2296]: 1 finished unit Solar Collector [f=0001149] [1149] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0001289] [1289] Event [520,199.562531,1832]: 0 finished unit Metal Extractor [f=0001413] [1413] Event [5624,199.562531,2344]: 1 finished unit Solar Collector [f=0001416] [1416] Event [860,200.882538,2624]: 0 finished unit Welder [f=0001467] [1467] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0001832] [1832] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0001922] [1922] Event [5576,199.562531,2264]: 1 finished unit Solar Collector [f=0001954] [1954] Event [860,200.882538,2624]: 0 finished unit Kodachi [f=0002277] [2277] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0002584] [2584] Event [792,199.562531,2120]: 0 finished unit Solar Collector [f=0002618] [2618] Event [280,199.562531,2904]: 0 finished unit Metal Extractor [f=0002622] [2622] Event [5656,199.562531,2216]: 1 finished unit Solar Collector [f=0002807] [2807] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0002895] [2895] Event [5893.0918,199.562531,2933.61621]: 1 lost unit Conjurer [f=0002930] [2930] Event [5880,199.562531,1192]: 1 finished unit Metal Extractor [f=0003052] [3052] Event [5960,199.562531,3000]: 1 lost unit Metal Extractor [f=0003068] [3068] Event [860,200.882538,2624]: 0 finished unit Kodachi [f=0003081] [3081] Event [5480,199.562531,2008]: 1 finished unit Solar Collector [f=0003142] [3142] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0003164] [3164] Event [712,199.562531,2168]: 0 finished unit Solar Collector [f=0003362] [3362] Event [600,199.562531,3208]: 0 finished unit Metal Extractor [f=0003422] [3422] Event [5758.81299,199.562531,2892.02954]: 1 lost unit Glaive [f=0003456] [3456] Event [5778.57031,199.562531,2935.4668]: 1 lost unit Glaive [f=0003474] [3474] Event [5400,199.562531,2056]: 1 finished unit Solar Collector [f=0003509] [3509] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0003546] [3546] Event [664,199.562531,2088]: 0 finished unit Solar Collector [f=0003853] [3853] Event [744,199.562531,2040]: 0 finished unit Solar Collector [f=0003855] [3855] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0003969] [3969] Event [5600,199.562531,2208]: 1 finished unit Lotus [f=0003974] [3974] Event [968,199.562531,3464]: 0 finished unit Metal Extractor [f=0004038] [4038] Event [5544,199.562531,904]: 1 finished unit Metal Extractor [f=0004126] [4126] Event [5753.50244,199.562531,3027.43994]: 1 lost unit Glaive [f=0004138] [4138] Event [5760.41016,199.562531,3090.73511]: 1 lost unit Glaive [f=0004164] [4164] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0004273] [4273] Event [648,199.562531,1960]: 0 finished unit Solar Collector [f=0004321] [4321] Event [5456,199.562531,2064]: 1 finished unit Lotus [f=0004407] [4407] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0004603] [4603] Event [568,199.562531,1896]: 0 finished unit Solar Collector [f=0004667] [4667] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0004849] [4849] Event [5568,199.562531,2320]: 1 finished unit Lotus [f=0004943] [4943] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0004964] [4964] Event [1784,199.562531,2904]: 0 finished unit Metal Extractor [f=0004994] [4994] Event [5192,199.562531,632]: 1 finished unit Metal Extractor [f=0005007] [5007] Event [456,199.562531,1816]: 0 finished unit Solar Collector [f=0005034] [5034] Event [860,200.882538,2624]: 0 finished unit Kodachi [f=0005154] [5154] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0005292] [5292] Event [536,199.562531,1768]: 0 finished unit Solar Collector [f=0005365] [5365] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0005490] [5490] Event [5336,199.562531,1976]: 1 finished unit Solar Collector [f=0005559] [5559] Event [860,200.882538,2624]: 0 finished unit Kodachi [f=0005576] [5576] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0005577] [5577] Event [456,199.562531,1896]: 0 finished unit Solar Collector [f=0005774] [5774] Event [1832,199.562531,2152]: 0 finished unit Metal Extractor [f=0005787] [5787] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0005830] [5830] Event [5544,199.562531,904]: 1 lost unit Metal Extractor [f=0005865] [5865] Event [5416,199.562531,1912]: 1 finished unit Solar Collector [f=0005937] Player cc6 left the game: normal quit [f=0005937] [5937] Event [undefined]: cc6 quit [f=0005938] [5938] Event [5880,199.562531,1192]: 1 lost unit Metal Extractor [f=0005998] [5998] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0006030] [6030] Event [4376,199.562531,1192]: 1 finished unit Metal Extractor [f=0006087] [6087] Event [440,199.562531,1976]: 0 finished unit Solar Collector [f=0006177] [6177] Event [860,200.882538,2624]: 0 finished unit Welder [f=0006208] [6208] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0006417] [6417] Event [424,199.562531,2056]: 0 finished unit Solar Collector [f=0006433] [6433] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0006699] [6699] Event [860,200.882538,2624]: 0 finished unit Kodachi [f=0006732] [6732] Event [408,199.562531,2136]: 0 finished unit Solar Collector [f=0006759] [6759] Event [5288,199.562531,2136]: 1 finished unit Caretaker [f=0006784] [6784] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0007062] [7062] Event [408,199.562531,2216]: 0 finished unit Solar Collector [f=0007226] [7226] Event [860,200.882538,2624]: 0 finished unit Kodachi [f=0007392] [7392] Event [392,199.562531,2296]: 0 finished unit Solar Collector [f=0007563] [7563] Event [5352,199.562531,2136]: 1 finished unit Caretaker [f=0007641] [7641] Event [5262.03223,199.562531,2045.93896]: 1 finished unit Strike Commander [f=0007652] [7652] Event [5382.3999,199.562531,2296]: 1 finished unit Conjurer [f=0007722] [7722] Event [376,199.562531,2376]: 0 finished unit Solar Collector [f=0007752] [7752] Event [860,200.882538,2624]: 0 finished unit Kodachi [f=0007801] [7801] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0007959] [7959] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0008051] [8051] Event [360,199.562531,2456]: 0 finished unit Solar Collector [f=0008381] [8381] Event [344,199.562531,2536]: 0 finished unit Solar Collector [f=0008547] [8547] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0008704] [8704] Event [5750.27832,199.563217,1171.87805]: 0 lost unit Kodachi [f=0008711] [8711] Event [328,199.562531,2616]: 0 finished unit Solar Collector [f=0008729] [8729] Event [5096,199.562531,2328]: 1 finished unit Stardust [f=0008870] [8870] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0009041] [9041] Event [312,199.562531,2696]: 0 finished unit Solar Collector [f=0009144] [9144] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0009371] [9371] Event [312,199.562531,2776]: 0 finished unit Solar Collector [f=0009435] [9435] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0009555] [9555] Event [5880,199.054871,1192]: 1 finished unit Metal Extractor [f=0009671] [9671] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0009759] [9759] Event [6129.88281,199.562531,3060.40698]: 0 lost unit Kodachi [f=0009791] [9791] Event [392,199.562531,2968]: 0 finished unit Solar Collector [f=0009849] [9849] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0010136] [10136] Event [472,199.562531,3032]: 0 finished unit Solar Collector [f=0010267] [10267] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0010480] [10480] Event [5544,199.054871,904]: 1 finished unit Metal Extractor [f=0010496] [10496] Event [552,199.562531,3112]: 0 finished unit Solar Collector [f=0010841] [10841] Event [5608,199.494934,920]: 1 finished unit Solar Collector [f=0010901] [10901] Event [712,199.562531,3256]: 0 finished unit Solar Collector [f=0011056] [11056] Event [5528,199.494934,968]: 1 finished unit Solar Collector [f=0011246] [11246] Event [792,199.562531,3336]: 0 finished unit Solar Collector [f=0011306] [11306] Event [5480,199.494934,888]: 1 finished unit Solar Collector [f=0011523] [11523] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0011591] [11591] Event [872,199.562531,3416]: 0 finished unit Solar Collector [f=0011981] [11981] Event [1032,199.562531,3560]: 0 finished unit Solar Collector [f=0012003] [12003] Event [5658.51953,199.524933,926.813599]: 1 finished unit Strike Commander [f=0012005] [12005] Event [5382.3999,199.562531,2296]: 1 finished unit Ronin [f=0012009] [12009] Event [4296,199.562531,1192]: 1 finished unit Stardust [f=0012064] [12064] Event [5560,199.494934,840]: 1 finished unit Solar Collector [f=0012279] [12279] Event [5382.3999,199.562531,2296]: 1 finished unit Sling [f=0012435] [12435] Event [5944,199.494934,1208]: 1 finished unit Solar Collector [f=0012598] [12598] Event [5864,199.494934,1256]: 1 finished unit Solar Collector [f=0012761] [12761] Event [264,199.562531,2968]: 0 finished unit Solar Collector [f=0012763] [12763] Event [5816,199.494934,1176]: 1 finished unit Solar Collector [f=0012879] [12879] Event [5382.3999,199.562531,2296]: 1 finished unit Conjurer [f=0013085] [13085] Event [5896,199.494934,1128]: 1 finished unit Solar Collector [f=0013088] [13088] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0013091] [13091] Event [216,199.562531,2888]: 0 finished unit Solar Collector [f=0013142] [13142] Event [5960,199.06601,3000]: 1 finished unit Metal Extractor [f=0013208] [13208] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0013305] [13305] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0013411] [13411] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0013504] [13504] Event [3784,199.562531,952]: 1 finished unit Metal Extractor [f=0013507] [13507] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0013626] [13626] Event [5382.3999,199.562531,2296]: 1 finished unit Ronin [f=0013631] [13631] Event [584,199.562531,3272]: 0 finished unit Solar Collector [f=0013806] [13806] Event [5382.3999,199.562531,2296]: 1 finished unit Sling [f=0013915] [13915] Event [536,199.562531,3192]: 0 finished unit Solar Collector [f=0014017] [14017] Event [5382.3999,199.562531,2296]: 1 finished unit Conjurer [f=0014163] [14163] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0014360] [14360] Event [3736,199.562531,744]: 1 finished unit Metal Extractor [f=0014515] [14515] Event [1032,199.562531,3480]: 0 finished unit Solar Collector [f=0014800] [14800] Event [952,199.562531,3528]: 0 finished unit Solar Collector [f=0015115] [15115] Event [984,199.562531,3400]: 0 finished unit Solar Collector [f=0015573] [15573] Event [5712,199.562531,1992]: 1 finished unit Fusion Reactor [f=0015650] [15650] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0015699] [15699] Event [5928,199.562531,3928]: 1 finished unit Metal Extractor [f=0015754] [15754] Event [5496,199.562531,1816]: 1 finished unit Wind/Tidal Generator [f=0015872] [15872] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0016087] [16087] Event [5528,199.562531,1736]: 1 finished unit Wind/Tidal Generator [f=0016176] [16176] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0016369] [16369] Event [5128,199.562531,2280]: 1 finished unit Stinger [f=0016462] [16462] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0016574] [16574] Event [5560,199.562531,2072]: 1 finished unit Caretaker [f=0016575] [16575] Event [5544,199.593658,1656]: 1 finished unit Wind/Tidal Generator [f=0016719] [16719] Event [5382.3999,199.562531,2296]: 1 finished unit Ronin [f=0017018] [17018] Event [5560,199.562531,2136]: 1 finished unit Caretaker [f=0017119] [17119] Event [5382.3999,199.562531,2296]: 1 finished unit Sling [f=0017145] [17145] Event [5576,211.593475,1576]: 1 finished unit Wind/Tidal Generator [f=0017226] [17226] Event [5272,199.562531,3896]: 1 finished unit Metal Extractor [f=0017304] [17304] Event [5382.3999,199.562531,2296]: 1 finished unit Conjurer [f=0017403] [17403] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0017497] [17497] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0017596] [17596] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0017630] [17630] Event [5592,198.18512,1496]: 1 finished unit Wind/Tidal Generator [f=0017687] [17687] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0017782] [17782] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0017920] [17920] Event [5382.3999,199.562531,2296]: 1 finished unit Ronin [f=0017980] [17980] Event [3656,199.562531,840]: 1 finished unit Stardust [f=0018073] [18073] Event [5382.3999,199.562531,2296]: 1 finished unit Sling [f=0018115] [18115] Event [5624,199.562531,1416]: 1 finished unit Wind/Tidal Generator [f=0018259] [18259] Event [5382.3999,199.562531,2296]: 1 finished unit Conjurer [f=0018376] [18376] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0018480] [18480] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0018494] juicyjuice has forced a win due to dropped opposition. [f=0018494] game_message: cc6 has been destroyed! [f=0018494] [18494] Event [undefined]: cc6 resigned [f=0018494] game_message: juicyjuice wins! [f=0018494] Submitting stats [f=0018494] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018494] Part| Total Time|Time of the last 0.5s [f=0018494] Draw 10461.64ms 10.49% [f=0018494] Lua::Callins::Synced 9492.09ms 34.77% [f=0018494] Lua::Callins::Unsynced 16420.35ms 18.38% [f=0018494] Lua::CollectGarbage::Synced 365.27ms 1.10% [f=0018494] Lua::CollectGarbage::Unsynced 698.81ms 0.30% [f=0018494] Misc::Profiler::AddTime 67.92ms 0.10% [f=0018494] Sim 22599.43ms 75.12% [f=0018494] [18494] Received game_message: cc6 has been destroyed! [f=0018494] [18494] Received game_message: juicyjuice wins! [f=0018495] [18495] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0018495] [18495] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0018495] [18495] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018495] [18495] Game End Stats Values: 2,2075,2165,2165,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,0,90,90,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018495] [18495] Game End Stats Values: 3,2355,2375,2375,2355,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2075,2075,2075,2075,6.6091938,8.58894825,8.58894825,6.6091938,170,120,120,170,0,0,0,0,90,180,180,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018495] [18495] Game End Stats Values: 4,2445,2630,2630,2445,0,0.00037397,0.00037397,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.9333334,8.9333334,8,2075,2075,2075,2075,8.43671322,10.5680256,10.5680256,8.43671322,170,305,305,170,0,0,0,0,180,250,250,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018495] [18495] Game End Stats Values: 5,2645,2765,2765,2645,0,0.76831907,0.76831907,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,11.4666662,11.4666662,8,2075,2075,2075,2075,10.5679989,10.6191959,10.6191959,10.5679989,370,370,370,370,0,0,0,0,180,320,320,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018495] [18495] Game End Stats Values: 6,2815,2900,2900,2815,0,2.51213026,2.51213026,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,13.1999998,13.1999998,8,2075,2075,2075,2075,10.5679989,10.6842537,10.6842537,10.5679989,540,435,435,540,0,0,0,0,180,390,390,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018495] [18495] Game End Stats Values: 7,2975,3035,3035,2975,0.19144806,8.0209465,8.0209465,0.19144806,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.26666641,14.1333332,14.1333332,8.26666641,2075,2075,2075,2075,10.7331257,10.9352541,10.9352541,10.7331257,540,500,500,540,0,0,0,0,340,460,460,340,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018495] [18495] Game End Stats Values: 8,3145,3205,3205,3145,0.60501409,16.4230671,16.4230671,0.60501409,0,0,0,0,0,0,0,0,0,0,0,0,204.846512,0,0,204.846512,0,0,0,0,10,16.1333332,16.1333332,10,2075,2075,2075,2075,12.8810101,12.0423164,12.0423164,12.8810101,710,510,510,710,204.833527,0,0,204.833527,340,620,620,340,0,204.833527,204.833527,0,0,0,0,0,0,204.846512,204.846512,0 [f=0018495] [18495] Game End Stats Values: 9,3375,3210,3210,3375,3.03997898,30.4752884,30.4752884,3.03997898,0,0,0,0,0,0,0,0,0,0,0,0,334.846375,75.0537186,75.0537186,334.846375,0,0,0,0,11.7333336,18.3999996,18.3999996,11.7333336,2075,2075,2075,2075,13.9299459,13.7902536,13.7902536,13.9299459,710,445,445,710,334.833527,0,0,334.833527,570,690,690,570,0,334.833527,334.833527,0,0,0,0,0,85.4059525,334.846375,334.846375,85.4059525 [f=0018495] [18495] Game End Stats Values: 10,3535,3455,3455,3535,9.10719967,46.4005966,46.4005966,9.10719967,0,0,0,0,0,0,0,0,0,0,0,0,386.137909,75.0537186,75.0537186,386.137909,0,90,90,0,14.666667,18.5333328,18.5333328,14.666667,2075,2075,2075,2075,15.6957254,13.9151268,13.9151268,15.6957254,710,510,510,710,334.833527,0,0,334.833527,730,780,780,730,0,334.833527,334.833527,0,0,0,0,0,85.4059525,386.137909,386.137909,85.4059525 [f=0018495] [18495] Game End Stats Values: 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41,6525,11985,11985,6525,3167.21973,445.503448,445.503448,3167.21973,0,0,0,0,0,0,0,0,9632.8916,329.638733,329.638733,9632.8916,1072.81689,491.224579,491.224579,1072.81689,0,1350,1350,0,76,78.2068024,78.2068024,76,2075,3425,3425,2075,32.5269432,35.6905975,35.6905975,32.5269432,1420,3925,3925,1420,644.833496,340,340,644.833496,3010,3285,3285,3010,340,644.833496,644.833496,340,0,72.8000641,72.8000641,0,502.459869,1151.34717,1151.34717,502.459869 [f=0018495] [18495] Game End Stats Values: 42,6525,12305,12305,6525,3325.21045,512.6745,512.6745,3325.21045,0,0,0,0,0,0,0,0,10120.8018,329.638733,329.638733,10120.8018,1072.81689,567.394714,567.394714,1072.81689,0,1350,1350,0,76,78.9911118,78.9911118,76,2075,3425,3425,2075,32.5269432,35.6131096,35.6131096,32.5269432,1420,4210,4210,1420,644.833496,340,340,644.833496,3010,3320,3320,3010,340,644.833496,644.833496,340,0,72.8000641,72.8000641,0,578.630005,1151.34717,1151.34717,578.630005 [f=0018495] [18495] Game End Stats Values: 43,6525,12370,12370,6525,3346.27588,520.993164,520.993164,3346.27588,0,0,0,0,0,0,0,0,10185.8564,329.638733,329.638733,10185.8564,1072.81689,567.394714,567.394714,1072.81689,0,1350,1350,0,76,81.0114899,81.0114899,76,2075,3425,3425,2075,32.5269394,35.2943764,35.2943764,32.5269394,1420,4275,4275,1420,644.833496,340,340,644.833496,3010,3320,3320,3010,340,644.833496,644.833496,340,0,72.8000641,72.8000641,0,578.630005,1151.34717,1151.34717,578.630005 [f=0018502] [18502] Event [4181.58496,199.562531,2427.05029]: 0 lost unit Kodachi [f=0018525] !transmitlobby @voice@buildUnit@remove;tankcon [f=0018525] !transmitlobby @voice@buildUnit@remove;tankraid [f=0018525] !transmitlobby @voice@buildUnit@remove;tankheavyraid [f=0018525] !transmitlobby @voice@buildUnit@remove;tankriot [f=0018525] !transmitlobby @voice@buildUnit@remove;tankassault [f=0018525] !transmitlobby @voice@buildUnit@remove;tankheavyassault [f=0018525] !transmitlobby @voice@buildUnit@remove;tankarty [f=0018525] !transmitlobby @voice@buildUnit@remove;tankheavyarty [f=0018525] !transmitlobby @voice@buildUnit@remove;tankaa [f=0018525] !transmitlobby @voice@buildUnit@reload [f=0018588] [18588] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0018635] Player juicyjuice left the game: normal quit [f=0018635] [18635] Event [undefined]: juicyjuice quit [f=0018641] No clients connected, shutting down server [f=0018641] Server shutdown [f=0018642] [18642] Event [5640,199.562531,1336]: 1 finished unit Wind/Tidal Generator [f=0018690] [18690] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0018796] [18796] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0018937] [18937] Event [5382.3999,199.562531,2296]: 1 finished unit Ronin [f=0019005] [19005] Event [5607.93799,199.562531,2028.05017]: 1 finished unit Strike Commander [f=0019079] [19079] Event [5382.3999,199.562531,2296]: 1 finished unit Sling [f=0019087] [19087] Event [4312,199.562531,1944]: 1 finished unit Metal Extractor [f=0019123] [19123] Event [5672,199.562531,1256]: 1 finished unit Wind/Tidal Generator [f=0019206] [19206] Event [5382.3999,199.562531,2296]: 1 finished unit Conjurer [f=0019278] [19278] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0019348] [19348] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0019420] [19420] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0019462] [19462] Event [5688,199.562531,1176]: 1 finished unit Wind/Tidal Generator [f=0019492] [19492] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0019560] [19560] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0019657] [19657] Event [5382.3999,199.562531,2296]: 1 finished unit Ronin [f=0019767] [19767] Event [5382.3999,199.562531,2296]: 1 finished unit Sling [f=0019819] [19819] Event [5720,199.562531,1096]: 1 finished unit Wind/Tidal Generator [f=0019893] [19893] Event [5382.3999,199.562531,2296]: 1 finished unit Conjurer [f=0019966] [19966] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0020036] [20036] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0020107] [20107] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0020148] [20148] Event [5736,199.562531,1016]: 1 finished unit Wind/Tidal Generator [f=0020177] [20177] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0020238] [20238] Event [5382.3999,199.562531,2296]: 1 finished unit Glaive [f=0020325] [20325] Event [5382.3999,199.562531,2296]: 1 finished unit Ronin [f=0020337] [20337] Event [5256,199.562531,3800]: 1 finished unit Stardust [f=0020424] [20424] Event [5382.3999,199.562531,2296]: 1 finished unit Sling [f=0020547] [20547] Event [5382.3999,199.562531,2296]: 1 finished unit Conjurer [f=0020572] Autoquit sending quit command. [f=0020572] [QuitAction] user exited to system [f=0020572] [SpringApp::Kill][1] fromRun=1 [f=0020572] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020572] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020572] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020572] [ThreadPool::SetThreadCount][2] workers=0 [f=0020572] [SpringApp::Kill][2] [f=0020572] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020572] [Game::KillLua][3] dtor=0 luaUI=0x50710420 [f=0020572] Start widgetHandler:Shutdown [f=0020572] Shutdown - SaveOrderList Complete [f=0020572] Writing last game win data [f=0020572] Shutdown - SaveConfigData Complete [f=0020572] Shutdown Widget - Chili Highlight [f=0020572] Shutdown Widget - Save/Load API [f=0020572] Shutdown Widget - Draw After Chili [f=0020572] Shutdown Widget - EPIC Menu [f=0020572] Shutdown Widget - Chili Minimap [f=0020572] Shutdown Widget - Chili Widget Selector [f=0020572] Shutdown Widget - Local Team Colors [f=0020572] Shutdown Widget - Display Keys 2 [f=0020572] Shutdown Widget - Save Game Menu [f=0020572] Shutdown Widget - HealthBars [f=0020572] Shutdown Widget - Noises [f=0020572] Shutdown Widget - Unit Icons [f=0020572] Shutdown Widget - Win Counter [f=0020572] Shutdown Widget - BuildETA [f=0020572] Shutdown Widget - SpringRTS Replay Stats [f=0020572] Shutdown Widget - Modular Comm Info [f=0020572] Shutdown Widget - CameraShake [f=0020572] Shutdown Widget - Chili Economy Panel Default [f=0020572] Shutdown Widget - Chili EndGame Window [f=0020572] Shutdown Widget - Chili Nuke Warning [f=0020572] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020572] Shutdown Widget - Chili Spectator Panels [f=0020572] Shutdown Widget - Context Menu [f=0020572] Shutdown Widget - Darkening [f=0020572] Shutdown Widget - MetalFeatures (new) [f=0020572] Shutdown Widget - Grab Input [f=0020572] Input grabbing is disabled! [f=0020572] Shutdown Widget - Highlight Geos [f=0020572] Shutdown Widget - Local Widgets Config [f=0020572] Shutdown Widget - Mex Placement Handler [f=0020572] Shutdown Widget - MinimapEvents [f=0020572] Shutdown Widget - Missile Silo Range [f=0020572] Shutdown Widget - Music Player [f=0020572] Shutdown Widget - Point Tracker [f=0020572] Shutdown Widget - Showeco and Grid Drawer [f=0020572] Shutdown Widget - Stereo3D [f=0020572] Shutdown Widget - Attack AoE [f=0020572] Shutdown Widget - UnitShapes [f=0020572] Shutdown Widget - Map Edge Extension [f=0020572] Shutdown Widget - Selection Send [f=0020572] Shutdown Widget - LupsManager [f=0020572] Shutdown Widget - Newton Firezone [f=0020572] Shutdown Widget - Chili Pro Console [f=0020572] Shutdown Widget - Lasso Terraform GUI [f=0020572] Shutdown Widget - Chili Framework [f=0020572] Shutdown Widget - Lups [f=0020572] Shutdown Widget - Custom Markers [f=0020572] Shutdown Widget - Chili Core Selector [f=0020572] Shutdown Widget - Pause Screen [f=0020572] Shutdown Widget - Layout Handler [f=0020572] Shutdown Widget - Persistent Build Height [f=0020572] Shutdown Widget - Text To Speech Control [f=0020572] End widgetHandler:Shutdown [f=0020572] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={504860,69460822} {int,ext,rec}Allocs={24209715,0,0} {chunk,block}Bytes={69460822,0} [f=0020572] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0020572] [Game::KillLua][2] dtor=0 luaRules=0x50ca7df0 [f=0020572] Start gadgetHandler:Shutdown [f=0020572] Shutdown - StartSetup [f=0020572] Shutdown - UnitMorph [f=0020572] Shutdown - LupsNanoSpray [f=0020572] Shutdown - Missile Silo Controller [f=0020572] Shutdown - Modular Comm Info [f=0020572] Shutdown - Terrain Texture Handler [f=0020572] Shutdown - UnitCloakShield [f=0020572] Shutdown - Starlight Handler [f=0020572] End gadgetHandler:Shutdown [f=0020572] Start gadgetHandler:Shutdown [f=0020572] Shutdown - Save/Load [f=0020572] Shutdown - Teleport Throw [f=0020572] Shutdown - UnitMorph [f=0020572] Shutdown - Modular Comm Info [f=0020572] Shutdown - Retreat Command [f=0020572] Shutdown - Shockwaves [f=0020572] Shutdown - UnitCloakShield [f=0020572] Shutdown - Lups Cloak FX [f=0020572] Shutdown - Lups [f=0020572] Shutdown - Lups Shield [f=0020572] End gadgetHandler:Shutdown [f=0020572] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24210045,0,0} {chunk,block}Bytes={0,0} [f=0020572] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24210045,0,0} {chunk,block}Bytes={0,0} [f=0020572] [Game::KillLua][4] dtor=0 [f=0020572] [Game::~CGame][1] [f=0020572] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020572] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020572] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020572] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020572] [Game::KillLua][4] dtor=1 [f=0020572] [Game::KillMisc][1] [f=0020572] [Game::KillMisc][2] [f=0020572] [Game::KillMisc][3] [f=0020572] [Game::KillRendering][1] [f=0020572] [3DOParser::Kill] allocated 155 pieces [f=0020572] [S3OParser::Kill] allocated 2694 pieces [f=0020572] [AssParser::Kill] allocated 220 pieces [f=0020572] [Game::KillInterface][1] [f=0020572] [Game::KillInterface][2] [f=0020572] [Game::KillSimulation][1] [f=0020572] [Game::KillSimulation][2] [f=0020572] [CCollisionHandler] dis-/continuous tests: 0/4293 [f=0020572] [Game::KillSimulation][3] [f=0020572] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020572] [~CPathCache(24x16)] cacheHits=62 hitPercentage=23% numHashColls=0 maxCacheSize=6 [f=0020572] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020572] [~CPathCache(48x32)] cacheHits=287 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020572] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020572] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020572] [LosHandler::Kill] raycast instance cache-{hits,misses}={43031,6015}; shared=2%; cached=86% [f=0020572] [Game::KillSimulation][4] [f=0020572] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0020572] [Game::~CGame][2] [f=0020572] [Game::~CGame][3] [f=0020572] [SpringApp::Kill][3] [f=0020572] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 215185 bytes sent 102231 bytes recv'd [f=0020572] [SpringApp::Kill][4] font=0x44a2e8a0 [f=0020572] [SpringApp::Kill][5] [f=0020572] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4787bd2d9c26494e47cfcf5b18d87440.sdp (0x437d37c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4787bd2d9c26494e47cfcf5b18d87440.sdp" numZipFiles=7655 sumInflSize=696787kb sumReadTime=3199ms file="bitmaps/loadpictures/unitguidewarrior.png" indx=511 inflSize=1479kb readTime=79ms file="unittextures/factorytank_1.png" indx=7019 inflSize=4103kb readTime=57ms file="objects3d/strikecom.dae" indx=5368 inflSize=999kb readTime=54ms file="objects3d/bantha.s3o" indx=4837 inflSize=433kb readTime=51ms file="objects3d/m-9.s3o" indx=5174 inflSize=141kb readTime=38ms file="luarules/gadgets/weapon_projectile_hold.lua" indx=1792 inflSize=2kb readTime=37ms file="luaui/configs/marking_menu_keys.lua" indx=2870 inflSize=1kb readTime=36ms file="objects3d/corcomalt3.s3o" indx=4970 inflSize=114kb readTime=34ms file="effects/annabelle.lua" indx=603 inflSize=4kb readTime=32ms file="luarules/configs/cai/unitmovetype.lua" indx=1217 inflSize=1kb readTime=32ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4787bd2d9c26494e47cfcf5b18d87440.sdp] 55007239 bytes cached in 2824 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=16 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_v1.3.sd7 (0x44b86660) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz (0x44b90fb0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz (0x7f178001e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz (0x44aad2f0) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]