[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.QmOQrM0hQ4/springsettings.903018.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f020401e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 11529 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/903018/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 318ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45f61360] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45f61360] using game "Zero-K v1.8.5.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.5.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 169ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 916ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1060ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 40ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 761ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 125ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 169ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] andykorfitz was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/903018/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=740540d8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=740540d8 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-740540d8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=740540e8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=740540e8 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-740540e8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (316ms, checksum 9d8a343e)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11506,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/903018/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x526d01a0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 446fd65eca2ca96284f5a6c15fdaa0bf [f=-000001] Connection attempt from Loocheenchancz [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Loocheenchancz changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Fumichan [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Fumichan changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fumichan" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fumichan" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[Game::Load][lua{Rules,Gaia}={00000000657ea040,0000000000000000}]" [f=-000001] Allies: I choose: inin! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fumichan" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fumichan" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fumichan" string="[Game::Load][lua{Rules,Gaia}={00000001021c1870,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] > Game will be force started in 60 seconds [f=-000001] > Game will be force started in 40 seconds [f=-000001] [0] Event [521,174.556274,430]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4717,163.295898,4568]: 1 finished unit Engineer Commander [f=0000000] [0] Loocheenchancz, team: 1, elo:2009 [f=0000000] [0] Fumichan, team: 0, elo:1865 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000016] [16] Event [4832,164.927902,4560]: 1 finished unit Hovercraft Platform [f=0000044] [44] Event [576,169.488434,560]: 0 finished unit Tank Foundry [f=0000044] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000044] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000044] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000044] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000044] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000044] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000044] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000044] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000044] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000044] !transmitlobby @voice@buildUnit@reload [f=0000256] [256] Event [4728,170.107483,4696]: 1 finished unit Metal Extractor [f=0000270] [270] Event [424,175.819244,328]: 0 finished unit Metal Extractor [f=0000446] [446] Event [4648,168.589111,4648]: 1 finished unit Solar Collector [f=0000460] [460] Event [440,175.819244,392]: 0 finished unit Solar Collector [f=0000626] [626] Event [4520,173.988647,4584]: 1 finished unit Solar Collector [f=0000725] [725] Event [488,175.812134,312]: 0 finished unit Solar Collector [f=0000736] [736] Event [4831.95068,167.932022,4592]: 1 finished unit Quill [f=0000745] [745] Event [576,171.694305,588]: 0 finished unit Welder [f=0001132] [1132] Event [4440,173.988647,4488]: 1 finished unit Solar Collector [f=0001274] [1274] Event [600,175.812134,456]: 0 finished unit Solar Collector [f=0001617] [1617] Event [4376,181.289734,4376]: 1 finished unit Metal Extractor [f=0001882] [1882] Event [680,173.995728,584]: 0 finished unit Solar Collector [f=0002000] [2000] Event [4888,165.069824,3928]: 1 finished unit Metal Extractor [f=0002043] [2043] Event [576,171.694305,588]: 0 finished unit Kodachi [f=0002046] [2046] Event [744,175.805054,600]: 0 finished unit Metal Extractor [f=0002207] [2207] Event [680,175.812134,504]: 0 finished unit Solar Collector [f=0002455] [2455] Event [3896,186.760254,4760]: 1 finished unit Metal Extractor [f=0002616] [2616] Event [328,175.819244,1000]: 0 finished unit Metal Extractor [f=0002693] [2693] Event [784,173.995728,400]: 0 finished unit Lotus [f=0002727] [2727] Event [4064,164.750519,4512]: 1 finished unit Lotus [f=0002918] [Game::ClientReadNet] added new player Aquanim with number 2 to team 0 [f=0002918] > SPRINGIE:User Aquanim|planefighter|7_6|dev_game|True|RSN|Empire|AU [f=0002938] Connection attempt from Aquanim [f=0002938] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=0002938] -> Connection established (given id 2) [f=0002949] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=0002949] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002950] [2950] Event [4816,168.532349,3776]: 1 finished unit Lotus [f=0003029] [3029] Event [3768,183.113251,4744]: 1 finished unit Solar Collector [f=0003083] [3083] Event [3928.38037,185.064255,4704.10596]: 1 finished unit Engineer Commander [f=0003160] [3160] Event [4831.95068,167.932022,4592]: 1 finished unit Bolas [f=0003274] [3274] Event [384,177.642761,1104]: 0 finished unit Lotus [f=0003281] [3281] Event [576,171.694305,588]: 0 finished unit Kodachi [f=0003334] [3334] Event [3592,179.537201,4776]: 1 finished unit Solar Collector [f=0003483] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=0003502] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=0003502] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[Game::Load][lua{Rules,Gaia}={0000000108e57e00,0000000000000000}]" [f=0003510] [3510] Event [1272,177.458252,264]: 0 finished unit Metal Extractor [f=0003606] [3606] Event [3416,168.525238,4808]: 1 finished unit Solar Collector [f=0003682] [3682] Event [4488,168.596191,3528]: 1 finished unit Metal Extractor [f=0003819] [3819] Event [3304,168.525238,4744]: 1 finished unit Metal Extractor [f=0003826] [3826] Event [472,181.289734,1608]: 0 finished unit Metal Extractor [f=0003857] [3857] Event [4488,168.596191,3528]: 1 lost unit Metal Extractor [f=0003931] [3931] Event [4315.70068,175.703125,3360.49805]: 0 lost unit Kodachi [f=0004404] [4404] Event [3104,173.988647,4560]: 1 finished unit Lotus [f=0004500] [4500] Event [1240,175.634766,328]: 0 finished unit Solar Collector [f=0004564] [4564] Event [464,177.713684,1760]: 0 finished unit Lotus [f=0004624] [4624] Event [4831.95068,167.932022,4592]: 1 finished unit Quill [f=0004705] [4705] Event [576,171.694305,588]: 0 finished unit Blitz [f=0004741] [4741] Event [4488,167.919312,3528]: 1 finished unit Metal Extractor [f=0004826] [4826] Event [3762.89478,179.320862,3516.74194]: 0 lost unit Kodachi [f=0005093] [5093] Event [2824,173.995728,3896]: 1 finished unit Metal Extractor [f=0005174] [5174] Event [888,177.642761,472]: 0 finished unit Caretaker [f=0005354] [5354] Event [4831.95068,167.932022,4592]: 1 finished unit Halberd [f=0005404] [5404] Event [576,171.694305,588]: 0 finished unit Blitz [f=0005450] [5450] Event [4472,172.266541,3592]: 1 finished unit Solar Collector [f=0005469] Spectator Aquanim left the game: normal quit [f=0005469] [5469] Event [undefined]: Aquanim quit [f=0005556] [5556] Event [2832,177.642761,3760]: 1 finished unit Lotus [f=0005558] [5558] Event [1064,175.819244,376]: 0 finished unit Solar Collector [f=0005781] [5781] Event [2688,179.288879,3760]: 1 finished unit Lotus [f=0005914] [5914] Event [4568,175.912323,3464]: 1 finished unit Solar Collector [f=0005982] [5982] Event [1024,172.172241,2448]: 0 finished unit Picket [f=0005984] [5984] Event [576,171.694305,588]: 0 finished unit Welder [f=0006053] [6053] Event [2888,181.275574,3912]: 1 finished unit Solar Collector [f=0006086] [6086] Event [4831.95068,167.932022,4592]: 1 finished unit Halberd [f=0006147] [6147] Event [904,175.748291,408]: 0 finished unit Solar Collector [f=0006296] [6296] Event [5000,179.466248,4328]: 1 finished unit Caretaker [f=0006304] [6304] Event [2808,175.996643,3960]: 1 finished unit Solar Collector [f=0006424] [6424] Event [776,175.819244,2456]: 0 finished unit Metal Extractor [f=0006542] [6542] Event [2760,175.94696,3880]: 1 finished unit Solar Collector [f=0006560] [6560] Event [808,175.812134,568]: 0 finished unit Solar Collector [f=0006809] [6809] Event [2840,176.003723,3832]: 1 finished unit Solar Collector [f=0006871] [6871] Event [4831.95068,167.932022,4592]: 1 finished unit Mace [f=0006941] [6941] Event [776,177.571777,2712]: 0 finished unit Metal Extractor [f=0007016] [7016] Event [1784,183.177124,728]: 0 finished unit Metal Extractor [f=0007033] [7033] Event [4968,168.397522,3976]: 1 finished unit Solar Collector [f=0007229] [7229] Event [4792,170.157166,3944]: 1 finished unit Solar Collector [f=0007462] [7462] Event [576,171.694305,588]: 0 finished unit Ogre [f=0007579] [7579] Event [344,175.819244,936]: 0 finished unit Solar Collector [f=0007700] [7700] Event [1816,179.452057,4280]: 1 finished unit Metal Extractor [f=0007789] [7789] Event [1112,182.921692,1928]: 0 finished unit Metal Extractor [f=0007869] [7869] Event [576,171.694305,588]: 0 finished unit Kodachi [f=0007938] [7938] Event [2264,172.35672,1176]: 0 finished unit Metal Extractor [f=0007955] [7955] Event [1656,173.995728,4152]: 1 finished unit Metal Extractor [f=0008065] [8065] Event [264,177.770447,1000]: 0 finished unit Solar Collector [f=0008090] [8090] Event [4831.95068,167.932022,4592]: 1 finished unit Mace [f=0008100] [8100] Event [3672,170.348755,3224]: 1 finished unit Metal Extractor [f=0008448] [8448] Event [4831.95068,167.932022,4592]: 1 finished unit Scalpel [f=0008807] [8807] Event [4831.95068,167.932022,4592]: 1 finished unit Scalpel [f=0008812] [8812] Event [2368,173.811279,1136]: 0 finished unit Lotus [f=0008911] [8911] Event [1656,173.995728,4152]: 1 lost unit Metal Extractor [f=0009086] [9086] Event [1832,293.819244,4040]: 1 finished unit Gauss [f=0009272] [9272] Event [4831.95068,167.932022,4592]: 1 finished unit Scalpel [f=0009349] [9349] Event [1656,173.318848,4152]: 1 finished unit Metal Extractor [f=0009450] [9450] Event [4232,177.947845,2632]: 1 finished unit Metal Extractor [f=0009450] [9450] Event [576,171.694305,588]: 0 finished unit Minotaur [f=0009623] [9623] Event [2304,172.236084,2080]: 0 finished unit Lotus [f=0009634] [9634] Event [1684.42285,175.813873,3721.95996]: 0 lost unit Ogre [f=0009697] [9697] Event [4831.95068,167.932022,4592]: 1 finished unit Halberd [f=0009759] [9759] Event [4376.96582,170.511795,2278.16846]: 0 lost unit Kodachi [f=0009766] [9766] Event [1679.51453,175.841888,3930.40332]: 0 lost unit Blitz [f=0009827] [9827] Event [1575.72595,177.567062,3959.87451]: 0 lost unit Blitz [f=0010516] [10516] Event [376,175.890198,760]: 0 finished unit Solar Collector [f=0010545] [10545] Event [4056,175.819244,2472]: 1 finished unit Metal Extractor [f=0010705] [10705] Event [392,177.642761,568]: 0 finished unit Solar Collector [f=0010934] [10934] Event [4831.95068,167.932022,4592]: 1 finished unit Quill [f=0010965] [10965] Event [2600,184.936768,2104]: 0 finished unit Metal Extractor [f=0011132] [11132] Event [2704,172.35672,1840]: 0 finished unit Picket [f=0011159] [11159] Event [312,174.123474,632]: 0 finished unit Caretaker [f=0011263] [11263] Event [576,171.694305,588]: 0 finished unit Minotaur [f=0011312] [11312] Event [4831.95068,167.932022,4592]: 1 finished unit Halberd [f=0011672] [11672] Event [5000,172.349609,4456]: 1 finished unit Caretaker [f=0011755] [11755] Event [1560,281.914551,3992]: 1 finished unit Gauss [f=0011964] [11964] Event [4831.95068,167.932022,4592]: 1 finished unit Mace [f=0012088] [12088] Event [1720,175.544586,4168]: 1 finished unit Solar Collector [f=0012149] [12149] Event [576,171.694305,588]: 0 finished unit Minotaur [f=0012211] [12211] Event [1640,174.097137,4216]: 1 finished unit Solar Collector [f=0012319] [12319] Event [4280,173.995728,4536]: 1 finished unit Solar Collector [f=0012331] [12331] Event [1592,175.537506,4136]: 1 finished unit Solar Collector [f=0012450] [12450] Event [3184,175.570923,1648]: 0 finished unit Lotus [f=0012452] [12452] Event [1672,174.082947,4088]: 1 finished unit Solar Collector [f=0012494] [12494] Event [4984,164.878235,4552]: 1 finished unit Caretaker [f=0012586] [12586] Event [1736,177.635651,4280]: 1 finished unit Solar Collector [f=0012772] [12772] Event [1896,179.274658,4296]: 1 finished unit Solar Collector [f=0012966] [12966] Event [3696,174.009949,768]: 0 finished unit Lotus [f=0013192] [13192] Event [4831.95068,167.932022,4592]: 1 finished unit Mace [f=0013336] [13336] Event [1648,177.649841,3984]: 1 finished unit Faraday [f=0013516] [13516] Event [3624,172.363831,632]: 0 finished unit Metal Extractor [f=0013569] [13569] Event [4120,176.003723,2376]: 1 finished unit Gauss [f=0013598] [13598] Event [4136,184.858704,4664]: 1 finished unit Solar Collector [f=0013757] [13757] Event [1744,176.66507,3984]: 1 finished unit Faraday [f=0013906] [13906] Event [4831.95068,167.932022,4592]: 1 finished unit Mace [f=0014181] [14181] Event [4408,173.995728,920]: 0 finished unit Metal Extractor [f=0014217] [14217] Event [3992,184.99353,4744]: 1 finished unit Solar Collector [f=0014261] [14261] Event [3816,173.995728,504]: 0 finished unit Metal Extractor [f=0014797] [14797] Event [4496,179.466248,1072]: 0 finished unit Lotus [f=0014807] [14807] Event [808,179.52301,4456]: 1 finished unit Metal Extractor [f=0014979] [14979] Event [4831.95068,167.932022,4592]: 1 finished unit Lance [f=0014983] [14983] Event [576,171.694305,588]: 0 finished unit Cyclops [f=0015016] [15016] Event [2862.15674,175.819244,2586.24316]: 1 lost unit Mace [f=0015035] [15035] Event [3936,272.2258,2000]: 1 finished unit Radar Tower [f=0015053] [15053] Event [4392,177.883972,4280]: 1 finished unit Solar Collector [f=0015176] [15176] Event [3193.71143,173.995728,2591.37769]: 1 lost unit Halberd [f=0015198] [15198] Event [576,171.694305,588]: 0 finished unit Kodachi [f=0015205] [15205] Event [3420.23877,172.403366,2301.03857]: 1 lost unit Scalpel [f=0015259] [15259] Event [120,345.404907,2472]: 0 finished unit Geothermal Generator [f=0015327] [15327] Event [3127.93213,177.697891,2408.98169]: 1 lost unit Halberd [f=0015398] [15398] Event [576,171.694305,588]: 0 finished unit Kodachi [f=0015593] [15593] Event [576,171.694305,588]: 0 finished unit Kodachi [f=0015604] [15604] Event [4440,175.819244,4120]: 1 finished unit Solar Collector [f=0015788] [15788] Event [576,171.694305,588]: 0 finished unit Kodachi [f=0015851] [15851] Event [4831.95068,167.932022,4592]: 1 finished unit Lance [f=0015983] [15983] Event [576,171.694305,588]: 0 finished unit Kodachi [f=0016150] [16150] Event [4568,179.459167,3992]: 1 finished unit Solar Collector [f=0016308] [16308] Event [576,171.694305,588]: 0 finished unit Blitz [f=0016638] [16638] Event [576,171.694305,588]: 0 finished unit Blitz [f=0016641] [16641] Event [4680,176.003723,3896]: 1 finished unit Solar Collector [f=0016916] [16916] Event [4831.95068,167.932022,4592]: 1 finished unit Lance [f=0016917] [16917] Event [3728,170.235229,1600]: 0 lost unit Picket [f=0016968] [16968] Event [576,171.694305,588]: 0 finished unit Blitz [f=0017010] [17010] Event [3668.41333,177.440247,1824.26697]: 0 lost unit Kodachi [f=0017019] [17019] Event [80,336.315765,2992]: 0 finished unit Picket [f=0017033] [17033] Event [3651.38892,179.967926,1770.64807]: 0 lost unit Kodachi [f=0017042] [17042] Event [3825.1897,170.318512,1827.65601]: 1 lost unit Halberd [f=0017137] [17137] Event [4584,172.285767,3752]: 1 finished unit Solar Collector [f=0017288] [17288] Event [3736.50513,175.766769,1666.53845]: 0 lost unit Kodachi [f=0017298] [17298] Event [576,171.694305,588]: 0 finished unit Blitz [f=0017317] [17317] Event [3690.58691,177.772141,1720.79639]: 0 lost unit Kodachi [f=0017547] [17547] Event [4904,175.819244,4200]: 1 finished unit Amphbot Factory [f=0017588] [17588] Event [4831.95068,167.932022,4592]: 1 finished unit Halberd [f=0017628] [17628] Event [576,171.694305,588]: 0 finished unit Blitz [f=0017780] [17780] Event [4831.95068,167.932022,4592]: 1 finished unit Scalpel [f=0017858] [17858] Event [576,171.694305,588]: 0 finished unit Welder [f=0018005] [18005] Event [4904.05518,175.819244,4164]: 1 finished unit Buoy [f=0018044] [18044] Event [3197.32813,179.385483,1747.72327]: 0 lost unit Minotaur [f=0018053] [18053] Event [576,171.694305,588]: 0 finished unit Kodachi [f=0018064] [18064] Event [3494.10303,181.191498,1791.83667]: 1 lost unit Mace [f=0018085] [18085] Event [3184,175.570923,1648]: 0 lost unit Lotus [f=0018156] [18156] Event [4831.95068,167.932022,4592]: 1 finished unit Scalpel [f=0018183] [18183] Event [3570.17358,177.445007,1607.92041]: 1 lost unit Mace [f=0018248] [18248] Event [576,171.694305,588]: 0 finished unit Kodachi [f=0018301] [18301] Event [3614.29175,177.641861,1612.55627]: 0 lost unit Minotaur [f=0018385] [18385] Event [4904.05518,175.819244,4164]: 1 finished unit Buoy [f=0018443] [18443] Event [576,171.694305,588]: 0 finished unit Kodachi [f=0018504] [18504] Event [4011.59448,173.978683,1713.58691]: 1 lost unit Scalpel [f=0018612] [18612] Event [3936,272.2258,2000]: 1 lost unit Radar Tower [f=0018638] [18638] Event [576,171.694305,588]: 0 finished unit Kodachi [f=0018708] [18708] Event [4831.95068,167.932022,4592]: 1 finished unit Mace [f=0018747] [18747] Event [4001.93774,173.821381,1969.58777]: 1 lost unit Halberd [f=0018826] [18826] Event [3845.62842,168.698257,1942.31726]: 0 lost unit Cyclops [f=0018833] [18833] Event [576,171.694305,588]: 0 finished unit Kodachi [f=0018893] [18893] Event [4904.05518,175.819244,4164]: 1 finished unit Buoy [f=0019000] [19000] Event [4256,183.354492,1072]: 0 finished unit Picket [f=0019073] [19073] Event [4831.95068,167.932022,4592]: 1 finished unit Halberd [f=0019081] [19081] Event [3653.9458,177.853333,1802.58545]: 0 lost unit Minotaur [f=0019179] [19179] Event [3948.11841,180.11644,1555.31177]: 1 lost unit Scalpel [f=0019306] [19306] Event [2923.29565,180.823608,2344.5271]: 0 lost unit Kodachi [f=0019308] [19308] Event [2983.50562,179.466248,2332.10864]: 0 lost unit Kodachi [f=0019315] [19315] Event [4904.05518,175.819244,4164]: 1 finished unit Buoy [f=0019427] [19427] Event [3240.1499,174.228226,2487.3623]: 0 lost unit Blitz [f=0019468] [19468] Event [3593.427,177.643845,1979.90857]: 1 lost unit Mace [f=0019470] [19470] Event [3404.18018,173.992004,2023.62073]: 0 lost unit Kodachi [f=0019510] [19510] Event [3356.26123,173.995728,2389.13452]: 0 lost unit Blitz [f=0019512] [19512] Event [3416.64209,174.040283,2464.698]: 1 lost unit Lance [f=0019516] [19516] Event [3936,267.143677,2000]: 1 finished unit Radar Tower [f=0019602] [19602] Event [3672.43286,175.643982,2513.87476]: 1 lost unit Lance [f=0019741] [19741] Event [3553.15674,177.547867,2214.76587]: 0 lost unit Blitz [f=0019754] [19754] Event [3547.25732,175.816986,2263.10034]: 0 lost unit Kodachi [f=0019787] [19787] Event [3679.57544,175.163879,2169.3772]: 1 lost unit Lance [f=0019810] [19810] Event [3644.37842,172.032425,2148.12842]: 0 lost unit Blitz [f=0019832] [19832] Event [3590.33496,177.375793,2146.55103]: 0 lost unit Blitz [f=0019873] [19873] Event [4904.05518,175.819244,4164]: 1 finished unit Buoy [f=0020293] [20293] Event [904,175.691528,2952]: 1 lost unit Gauss [f=0020405] [20405] Event [4831.95068,167.932022,4592]: 1 finished unit Lance [f=0020729] [20729] Event [4904.05518,175.819244,4164]: 1 finished unit Buoy [f=0021058] [21058] Event [576,171.694305,588]: 0 finished unit Cyclops [f=0021108] [21108] Event [872,175.883118,2920]: 1 finished unit Gauss [f=0021136] [21136] Event [4831.95068,167.932022,4592]: 1 finished unit Scalpel [f=0021194] [21194] Event [1024,172.172241,2448]: 0 lost unit Picket [f=0021245] [21245] Event [888,175.819244,744]: 0 finished unit Gunship Plant [f=0021245] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=0021245] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing [f=0021245] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat [f=0021245] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust [f=0021245] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy [f=0021245] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus [f=0021245] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant [f=0021245] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow [f=0021245] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=0021245] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon [f=0021245] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules [f=0021245] !transmitlobby @voice@buildUnit@reload [f=0021423] [21423] Event [4904.05518,175.819244,4164]: 1 finished unit Buoy [f=0021429] [21429] Event [576,171.694305,588]: 0 finished unit Blitz [f=0021434] [21434] Event [776,175.819244,2456]: 0 lost unit Metal Extractor [f=0021488] [21488] Event [776,177.571777,2712]: 0 lost unit Metal Extractor [f=0021529] [21529] Event [3696,174.009949,768]: 0 lost unit Lotus [f=0021611] [21611] Event [3624,172.363831,632]: 0 lost unit Metal Extractor [f=0021622] [21622] Event [3816,173.995728,504]: 0 lost unit Metal Extractor [f=0021627] [21627] Event [4831.95068,167.932022,4592]: 1 finished unit Scalpel [f=0021716] [21716] Event [4256,183.354492,1072]: 0 lost unit Picket [f=0021742] [21742] Event [888,196.703506,745]: 0 finished unit Harpy [f=0021896] [21896] Event [4230.39258,181.18895,921.194031]: 0 lost unit Welder [f=0021902] [21902] Event [576,171.694305,588]: 0 finished unit Blitz [f=0021959] [21959] Event [4904.05518,175.819244,4164]: 1 finished unit Buoy [f=0021973] [21973] Event [4408,173.253845,920]: 0 lost unit Metal Extractor [f=0022037] [22037] Event [888,196.703506,745]: 0 finished unit Harpy [f=0022079] [22079] Event [4496,179.466248,1072]: 0 lost unit Lotus [f=0022097] [22097] Event [904,174.003143,2680]: 1 lost unit Gauss [f=0022217] [22217] Event [2600,184.936768,2104]: 0 lost unit Metal Extractor [f=0022385] [22385] Event [576,171.694305,588]: 0 finished unit Blitz [f=0022417] [22417] Event [4831.95068,167.932022,4592]: 1 finished unit Mace [f=0022568] [22568] Event [1022.0177,173.995728,2951.00684]: 1 lost unit Engineer Commander [f=0022638] [22638] Event [888,196.703506,745]: 0 finished unit Harpy [f=0022729] [22729] Event [4904.05518,175.819244,4164]: 1 finished unit Buoy [f=0022813] [22813] Event [2704,172.35672,1840]: 0 lost unit Picket [f=0022869] [22869] Event [872,175.883118,2920]: 1 lost unit Gauss [f=0023006] [23006] Event [4831.95068,167.932022,4592]: 1 finished unit Halberd [f=0023184] [23184] Event [888,196.703506,745]: 0 finished unit Harpy [f=0023225] [23225] Event [3265.02515,173.87294,1309.44714]: 0 lost unit Blitz [f=0023245] [23245] Event [576,171.694305,588]: 0 finished unit Blitz [f=0023364] [23364] Event [4904.05518,175.819244,4164]: 1 finished unit Buoy [f=0023719] [23719] Event [888,196.703506,745]: 0 finished unit Harpy [f=0024113] [24113] Event [576,171.694305,588]: 0 finished unit Blitz [f=0024121] [24121] Event [888,196.703506,745]: 0 finished unit Locust [f=0024419] [24419] Event [3256,172.172241,4664]: 1 finished unit Solar Collector [f=0024516] [24516] Event [888,196.703506,745]: 0 finished unit Locust [f=0024739] [24739] Event [3592,183.115692,1736]: 1 finished unit Metal Extractor [f=0024886] [24886] Event [4904.05518,175.819244,4164]: 1 finished unit Buoy [f=0024917] [24917] Event [888,196.703506,745]: 0 finished unit Locust [f=0024981] [24981] Event [4831.95068,167.932022,4592]: 1 finished unit Lance [f=0025108] [25108] Event [1336.52612,175.818314,3531.59277]: 0 lost unit Cyclops [f=0025175] [25175] Event [3208,179.466248,4520]: 1 finished unit Solar Collector [f=0025328] [25328] Event [576,171.694305,588]: 0 finished unit Ogre [f=0025375] [25375] Event [1245.82336,175.819244,3707.29224]: 0 lost unit Welder [f=0025433] [25433] Event [888,196.703506,745]: 0 finished unit Locust [f=0025439] [25439] Event [4904.05518,175.819244,4164]: 1 finished unit Buoy [f=0025571] [25571] Event [4840,175.797974,4752]: 1 finished unit Fusion Reactor [f=0025653] [25653] Event [4831.95068,167.932022,4592]: 1 finished unit Scalpel [f=0025736] [25736] Event [3624,170.981079,632]: 1 finished unit Metal Extractor [f=0025811] [25811] Event [4904.05518,175.819244,4164]: 1 finished unit Angler [f=0025833] [25833] Event [888,196.703506,745]: 0 finished unit Locust [f=0025835] [25835] Event [768.959045,308.506104,2688.21387]: 0 lost unit Locust [f=0025843] [25843] Event [1598.44092,180.395691,2707.84082]: 1 lost unit Mace [f=0025911] [25911] Event [3128,177.827209,4376]: 1 finished unit Solar Collector [f=0025915] [25915] Event [1290.85706,177.643005,2791.42725]: 1 lost unit Buoy [f=0025974] [25974] Event [4831.95068,167.932022,4592]: 1 finished unit Scalpel [f=0026068] [26068] Event [1569.00012,196.25267,2320.92285]: 0 lost unit Harpy [f=0026084] [26084] Event [1507.07446,171.713409,2406.28589]: 0 lost unit Harpy [f=0026112] [26112] Event [1112.07019,260.33609,3225.31982]: 0 lost unit Locust [f=0026147] [26147] Event [1079.66663,171.863937,2994.92383]: 1 lost unit Lance [f=0026223] [26223] Event [4904.05518,175.819244,4164]: 1 finished unit Buoy [f=0026371] [26371] Event [1260.93896,251.731949,3162.96069]: 0 lost unit Locust [f=0026440] [26440] Event [2673.92139,173.29776,929.941101]: 0 lost unit Ogre [f=0026498] [26498] Event [2589.02441,176.244507,1053.526]: 0 lost unit Kodachi [f=0026547] [26547] Event [2690.1106,170.350616,976.517395]: 0 lost unit Kodachi [f=0026561] [26561] Event [1201.63208,177.011536,2464.63159]: 0 lost unit Locust [f=0026565] [26565] Event [2820.67651,177.640503,928.283386]: 1 lost unit Halberd [f=0026587] [26587] Event [3080,172.179321,4200]: 1 finished unit Solar Collector [f=0026589] [26589] Event [3816,173.318848,504]: 1 finished unit Metal Extractor [f=0026596] [26596] Event [4831.95068,167.932022,4592]: 1 finished unit Mace [f=0026714] [26714] Event [1278.5824,278.140717,2740.12964]: 0 lost unit Locust [f=0026725] [26725] Event [2738.83423,173.277588,995.814758]: 1 lost unit Halberd [f=0026755] [26755] Event [2541.53687,168.634003,932.06604]: 0 lost unit Blitz [f=0026762] [26762] Event [2574.64331,171.073441,885.130249]: 0 lost unit Blitz [f=0026775] gg [f=0026776] [26776] Event [4904.05518,175.819244,4164]: 1 finished unit Buoy [f=0026823] [26823] Event [888,196.703506,745]: 0 finished unit Locust [f=0026830] [26830] Event [576,171.694305,588]: 0 finished unit Minotaur [f=0026923] [26923] Event [2755.24097,173.354279,1051.77014]: 0 lost unit Blitz [f=0026929] [26929] Event [undefined]: Fumichan resigned [f=0026929] game_message: Fumichan has been destroyed! [f=0026929] game_message: Loocheenchancz wins! [f=0026929] Submitting stats [f=0026929] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0026929] Part| Total Time|Time of the last 0.5s [f=0026929] Draw 20029.81ms 11.48% [f=0026929] Lua::Callins::Synced 12547.00ms 20.36% [f=0026929] Lua::Callins::Unsynced 28848.53ms 16.87% [f=0026929] Lua::CollectGarbage::Synced 565.17ms 0.60% [f=0026929] Lua::CollectGarbage::Unsynced 1218.37ms 0.50% [f=0026929] Misc::Profiler::AddTime 100.58ms 0.00% [f=0026929] Sim 44035.65ms 78.84% [f=0026929] [26929] Received game_message: Fumichan has been destroyed! [f=0026929] [26929] Received game_message: Loocheenchancz wins! [f=0026930] [26930] Game End Stats Header: 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Stats Values: 53,10955,14465,14465,10955,1891.15576,3164.21826,3164.21826,1891.15576,0,0,0,0,0,0,0,0,1460.979,1331.23376,1331.23376,1460.979,9771.98438,11898.7852,11898.7852,9771.98438,550,2150,2150,550,59,58,58,59,3235,2195,2195,3235,27.044096,35.1733208,35.1733208,27.044096,5040,6990,6990,5040,8429,10878.25,10878.25,8429,2130,3130,3130,2130,10878.25,8619,8619,10878.25,70.75,193.367081,193.367081,70.75,12239.5488,10306.709,10306.709,12239.5488 [f=0026930] [26930] Game End Stats Values: 54,11255,14465,14465,11255,1967.50598,3271.15576,3271.15576,1967.50598,0,0,0,0,0,0,0,0,1460.979,1335.57971,1335.57971,1460.979,10217.0059,12025.6846,12025.6846,10217.0059,550,2150,2150,550,59,58,58,59,3235,2195,2195,3235,27.1273289,35.1897354,35.1897354,27.1273289,5340,6990,6990,5340,8429,10878.25,10878.25,8429,2130,3130,3130,2130,10878.25,8619,8619,10878.25,70.75,193.367081,193.367081,70.75,12366.4482,10751.7305,10751.7305,12366.4482 [f=0026930] [26930] Game End Stats Values: 55,11775,14465,14465,11775,2042.53894,3377.17236,3377.17236,2042.53894,0,0,0,0,0,0,0,0,1460.979,1335.81897,1335.81897,1460.979,10217.0059,12307.4639,12307.4639,10217.0059,550,2150,2150,550,59,58,58,59,3235,2195,2195,3235,27.0394974,35.1283798,35.1283798,27.0394974,5860,6990,6990,5860,8429,10878.25,10878.25,8429,2130,3130,3130,2130,10878.25,8619,8619,10878.25,70.75,193.367081,193.367081,70.75,12648.2275,10751.7305,10751.7305,12648.2275 [f=0026930] [26930] Game End Stats Values: 56,11995,14625,14625,11995,2118.84082,3486.28198,3486.28198,2118.84082,0,0,0,0,0,0,0,0,1460.979,1338.42615,1338.42615,1460.979,10350.3516,13059.2588,13059.2588,10350.3516,550,2150,2150,550,59,59.3333321,59.3333321,59,3235,2195,2195,3235,27.1241283,35.3345718,35.3345718,27.1241283,6080,6990,6990,6080,8429,10878.25,10878.25,8429,2130,3290,3290,2130,10878.25,8619,8619,10878.25,70.75,193.367081,193.367081,70.75,13400.0225,10885.0762,10885.0762,13400.0225 [f=0026930] [26930] Game End Stats Values: 57,10015,15975,15975,10015,2195.50342,3594.72437,3594.72437,2195.50342,0,0,0,0,0,0,0,0,1460.979,1353.42236,1353.42236,1460.979,10707.7207,14179.4395,14179.4395,10707.7207,550,2150,2150,550,59,60,60,59,3235,2195,2195,3235,27.1481857,37.161087,37.161087,27.1481857,4100,8270,8270,4100,8429,13078.25,13078.25,8429,2130,3360,3360,2130,13078.25,8619,8619,13078.25,70.75,193.367081,193.367081,70.75,14520.2031,11242.4453,11242.4453,14520.2031 [f=0026930] [26930] Game End Stats Values: 58,10535,17255,17255,10535,2272.16602,3710.1665,3710.1665,2272.16602,0,0,0,0,0,0,0,0,1460.979,1369.46338,1369.46338,1460.979,10707.7207,14362.2813,14362.2813,10707.7207,550,2150,2150,550,59,64.1999969,64.1999969,59,3235,2195,2195,3235,27.1481857,37.7613907,37.7613907,27.1481857,4620,8550,8550,4620,8429,13278.25,13278.25,8429,2130,4360,4360,2130,13278.25,8619,8619,13278.25,70.75,193.367081,193.367081,70.75,14703.0449,11242.4453,11242.4453,14703.0449 [f=0026930] [26930] Game End Stats Values: 59,9335,17355,17355,9335,2348.82861,3877.25,3877.25,2348.82861,0,0,0,0,0,0,0,0,1460.979,1413.71118,1413.71118,1460.979,11900.6719,15530.7148,15530.7148,11900.6719,550,2150,2150,550,59,97.6666641,97.6666641,59,3235,2195,2195,3235,27.1481857,45.0742378,45.0742378,27.1481857,3420,8490,8490,3420,9109,13498.25,13498.25,9109,2130,4520,4520,2130,14698.25,9299,9299,14698.25,70.75,229.534851,229.534851,70.75,15871.4785,12437.8242,12437.8242,15871.4785 [f=0026930] [26930] Game End Stats Values: 60,8055,16635,16635,8055,2425.49121,4045.46729,4045.46729,2425.49121,0,0,0,0,0,0,0,0,1460.979,1424.28601,1424.28601,1460.979,12390.4648,16989.3789,16989.3789,12390.4648,550,2150,2150,550,59,99,99,59,3235,2195,2195,3235,27.1481857,43.2843895,43.2843895,27.1481857,2140,7770,7770,2140,10109,14778.25,14778.25,10109,2130,4520,4520,2130,15978.25,10299,10299,15978.25,70.75,229.534851,229.534851,70.75,17331.2188,12928.0254,12928.0254,17331.2188 [f=0026930] [26930] Game End Stats Values: 61,7785,16995,16995,7785,2491.93213,4192.09814,4192.09814,2491.93213,0,0,0,0,0,0,0,0,1460.979,1450.38232,1450.38232,1460.979,12712.2813,18126.3789,18126.3789,12712.2813,550,2150,2150,550,59,100.53846,100.53846,59,3235,2195,2195,3235,27.1481838,45.8656387,45.8656387,27.1481838,1870,7970,7970,1870,10589,15898.25,15898.25,10589,2130,4680,4680,2130,17318.25,10779,10779,17318.25,70.75,245.368668,245.368668,70.75,18469.5859,13295.6113,13295.6113,18469.5859 [f=0026935] [26935] Event [2318.66528,174.136414,1924.44775]: 0 lost unit Welder [f=0026944] [26944] Event [4831.95068,167.932022,4592]: 1 finished unit Halberd [f=0026963] !transmitlobby @voice@buildUnit@remove;tankcon [f=0026963] !transmitlobby @voice@buildUnit@remove;tankraid [f=0026963] !transmitlobby @voice@buildUnit@remove;tankheavyraid [f=0026963] !transmitlobby @voice@buildUnit@remove;tankriot [f=0026963] !transmitlobby @voice@buildUnit@remove;tankassault [f=0026963] !transmitlobby @voice@buildUnit@remove;tankheavyassault [f=0026963] !transmitlobby @voice@buildUnit@remove;tankarty [f=0026963] !transmitlobby @voice@buildUnit@remove;tankheavyarty [f=0026963] !transmitlobby @voice@buildUnit@remove;tankaa [f=0026963] !transmitlobby @voice@buildUnit@reload [f=0026966] gg [f=0026968] [26968] Event [1784,183.177124,728]: 0 lost unit Metal Extractor [f=0026978] !transmitlobby @voice@buildUnit@remove;gunshipcon [f=0026978] !transmitlobby @voice@buildUnit@remove;gunshipbomb [f=0026978] !transmitlobby @voice@buildUnit@remove;gunshipemp [f=0026978] !transmitlobby @voice@buildUnit@remove;gunshipraid [f=0026978] !transmitlobby @voice@buildUnit@remove;gunshipskirm [f=0026978] !transmitlobby @voice@buildUnit@remove;gunshipheavyskirm [f=0026978] !transmitlobby @voice@buildUnit@remove;gunshipassault [f=0026978] !transmitlobby @voice@buildUnit@remove;gunshipkrow [f=0026978] !transmitlobby @voice@buildUnit@remove;gunshipaa [f=0026978] !transmitlobby @voice@buildUnit@remove;gunshiptrans [f=0026978] !transmitlobby @voice@buildUnit@remove;gunshipheavytrans [f=0026978] !transmitlobby @voice@buildUnit@reload [f=0027065] [27065] Event [4904.05518,175.819244,4164]: 1 finished unit Angler [f=0027149] Player Loocheenchancz left the game: normal quit [f=0027149] [27149] Event [undefined]: Loocheenchancz quit [f=0027161] [27161] Event [2968,174.009949,4056]: 1 finished unit Solar Collector [f=0027215] No clients connected, shutting down server [f=0027215] Server shutdown [f=0027215] End of demo reached [f=0027603] [27603] Event [4408,172.623657,920]: 1 finished unit Metal Extractor [f=0027876] [27876] Event [2616,184.752258,3944]: 1 finished unit Solar Collector [f=0027981] [27981] Event [4831.95068,167.932022,4592]: 1 finished unit Lance [f=0028026] [28026] Event [4904.05518,175.819244,4164]: 1 finished unit Buoy [f=0028219] [28219] Event [4831.95068,167.932022,4592]: 1 finished unit Scalpel [f=0028421] [28421] Event [4904.05518,175.819244,4164]: 1 finished unit Buoy [f=0028424] [28424] Event [2472,186.568665,4008]: 1 finished unit Solar Collector [f=0028563] [28563] Event [4831.95068,167.932022,4592]: 1 finished unit Scalpel [f=0028690] [28690] Event [4904.05518,175.819244,4164]: 1 finished unit Angler [f=0028998] [28998] Event [2312,177.522125,4056]: 1 finished unit Solar Collector [f=0029015] [29015] Event [4831.95068,167.932022,4592]: 1 finished unit Mace [f=0029186] [29186] Event [4904.05518,175.819244,4164]: 1 finished unit Buoy [f=0029357] [29357] Event [4831.95068,167.932022,4592]: 1 finished unit Halberd [f=0029545] [29545] Event [2136,170.426788,4088]: 1 finished unit Solar Collector [f=0029561] [29561] Event [4904.05518,175.819244,4164]: 1 finished unit Buoy [f=0029601] Autoquit sending quit command. [f=0029601] [QuitAction] user exited to system [f=0029601] [SpringApp::Kill][1] fromRun=1 [f=0029601] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0029601] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0029601] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0029601] [ThreadPool::SetThreadCount][2] workers=0 [f=0029601] [SpringApp::Kill][2] [f=0029601] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0029601] [Game::KillLua][3] dtor=0 luaUI=0x628cc100 [f=0029601] Start widgetHandler:Shutdown [f=0029601] Shutdown - SaveOrderList Complete [f=0029601] Writing last game win data [f=0029601] Shutdown - SaveConfigData Complete [f=0029601] Shutdown Widget - Save/Load API [f=0029601] Shutdown Widget - Chili Highlight [f=0029601] Shutdown Widget - Draw After Chili [f=0029601] Shutdown Widget - EPIC Menu [f=0029601] Shutdown Widget - Chili Widget Selector [f=0029601] Shutdown Widget - Chili Minimap [f=0029601] Shutdown Widget - Local Team Colors [f=0029601] Shutdown Widget - Display Keys 2 [f=0029601] Shutdown Widget - Save Game Menu [f=0029601] Shutdown Widget - Unit Icons [f=0029601] Shutdown Widget - Noises [f=0029601] Shutdown Widget - HealthBars [f=0029601] Shutdown Widget - Win Counter [f=0029601] Shutdown Widget - SpringRTS Replay Stats [f=0029601] Shutdown Widget - BuildETA [f=0029601] Shutdown Widget - Modular Comm Info [f=0029601] Shutdown Widget - Stereo3D [f=0029601] Shutdown Widget - Showeco and Grid Drawer [f=0029601] Shutdown Widget - Point Tracker [f=0029601] Shutdown Widget - Music Player [f=0029601] Shutdown Widget - Missile Silo Range [f=0029601] Shutdown Widget - MinimapEvents [f=0029601] Shutdown Widget - Mex Placement Handler [f=0029601] Shutdown Widget - Local Widgets Config [f=0029601] Shutdown Widget - Highlight Geos [f=0029601] Shutdown Widget - Grab Input [f=0029601] Input grabbing is disabled! [f=0029601] Shutdown Widget - MetalFeatures (new) [f=0029601] Shutdown Widget - Darkening [f=0029601] Shutdown Widget - Context Menu [f=0029601] Shutdown Widget - Chili Spectator Panels [f=0029601] Shutdown Widget - Chili Selections & CursorTip v2 [f=0029601] Shutdown Widget - Chili Nuke Warning [f=0029601] Shutdown Widget - Chili EndGame Window [f=0029601] Shutdown Widget - Chili Economy Panel Default [f=0029601] Shutdown Widget - CameraShake [f=0029601] Shutdown Widget - Attack AoE [f=0029601] Shutdown Widget - UnitShapes [f=0029601] Shutdown Widget - Map Edge Extension [f=0029601] Shutdown Widget - Selection Send [f=0029601] Shutdown Widget - LupsManager [f=0029601] Shutdown Widget - Newton Firezone [f=0029601] Shutdown Widget - Chili Pro Console [f=0029601] Shutdown Widget - Lasso Terraform GUI [f=0029601] Shutdown Widget - Lups [f=0029601] Shutdown Widget - Chili Framework [f=0029601] Shutdown Widget - Chili Core Selector [f=0029601] Shutdown Widget - Custom Markers [f=0029601] Shutdown Widget - Pause Screen [f=0029601] Shutdown Widget - Text To Speech Control [f=0029601] Shutdown Widget - Persistent Build Height [f=0029601] Shutdown Widget - Layout Handler [f=0029601] End widgetHandler:Shutdown [f=0029601] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={363160,56893455} {int,ext,rec}Allocs={30320759,0,0} {chunk,block}Bytes={56893455,0} [f=0029601] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0029601] [Game::KillLua][2] dtor=0 luaRules=0x526d01a0 [f=0029601] Start gadgetHandler:Shutdown [f=0029601] Shutdown - StartSetup [f=0029601] Shutdown - UnitMorph [f=0029601] Shutdown - LupsNanoSpray [f=0029601] Shutdown - Missile Silo Controller [f=0029601] Shutdown - Modular Comm Info [f=0029601] Shutdown - Terrain Texture Handler [f=0029601] Shutdown - UnitCloakShield [f=0029601] Shutdown - Starlight Handler [f=0029601] End gadgetHandler:Shutdown [f=0029601] Start gadgetHandler:Shutdown [f=0029601] Shutdown - Save/Load [f=0029601] Shutdown - Teleport Throw [f=0029601] Shutdown - UnitMorph [f=0029601] Shutdown - Modular Comm Info [f=0029601] Shutdown - Retreat Command [f=0029601] Shutdown - Shockwaves [f=0029601] Shutdown - UnitCloakShield [f=0029601] Shutdown - Lups Cloak FX [f=0029601] Shutdown - Lups [f=0029601] Shutdown - Lups Shield [f=0029601] End gadgetHandler:Shutdown [f=0029601] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30320789,0,0} {chunk,block}Bytes={0,0} [f=0029601] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30320789,0,0} {chunk,block}Bytes={0,0} [f=0029601] [Game::KillLua][4] dtor=0 [f=0029601] [Game::~CGame][1] [f=0029601] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0029601] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0029601] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0029601] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0029601] [Game::KillLua][4] dtor=1 [f=0029601] [Game::KillMisc][1] [f=0029601] [Game::KillMisc][2] [f=0029601] [Game::KillMisc][3] [f=0029601] [Game::KillRendering][1] [f=0029601] [3DOParser::Kill] allocated 155 pieces [f=0029601] [S3OParser::Kill] allocated 2886 pieces [f=0029601] [AssParser::Kill] allocated 249 pieces [f=0029601] [Game::KillInterface][1] [f=0029601] [Game::KillInterface][2] [f=0029601] [Game::KillSimulation][1] [f=0029601] [Game::KillSimulation][2] [f=0029601] [CCollisionHandler] dis-/continuous tests: 0/227213 [f=0029601] [Game::KillSimulation][3] [f=0029601] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0029601] [~CPathCache(20x20)] cacheHits=147 hitPercentage=34% numHashColls=0 maxCacheSize=17 [f=0029601] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0029601] [~CPathCache(40x40)] cacheHits=793 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0029601] [~CRectangleOverlapHandler] 0% overlap reduction [f=0029601] [~CRectangleOverlapHandler] 0% overlap reduction [f=0029601] [LosHandler::Kill] raycast instance cache-{hits,misses}={6217,18334}; shared=0%; cached=25% [f=0029601] [Game::KillSimulation][4] [f=0029601] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0029601] [Game::~CGame][2] [f=0029601] [Game::~CGame][3] [f=0029601] [SpringApp::Kill][3] [f=0029601] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 314760 bytes sent 272253 bytes recv'd [f=0029601] [SpringApp::Kill][4] font=0x45e938a0 [f=0029601] [SpringApp::Kill][5] [f=0029601] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4787bd2d9c26494e47cfcf5b18d87440.sdp (0x45f014f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4787bd2d9c26494e47cfcf5b18d87440.sdp" numZipFiles=7655 sumInflSize=696787kb sumReadTime=3645ms file="bitmaps/loadpictures/communication.png" indx=494 inflSize=2799kb readTime=131ms file="objects3d/strikecom_1.dae" indx=5370 inflSize=999kb readTime=106ms file="unittextures/factorytank_1.png" indx=7019 inflSize=4103kb readTime=58ms file="objects3d/corcv.s3o" indx=4973 inflSize=92kb readTime=46ms file="luaui/widgets/gui_chili_keyboardmenu.lua" indx=4554 inflSize=31kb readTime=36ms file="objects3d/spherecloaker.s3o" indx=5335 inflSize=61kb readTime=34ms file="luaui/widgets/unit_global_build_command.lua" indx=4685 inflSize=102kb readTime=30ms file="luaui/widgets/gui_unitgroups.lua" indx=4621 inflSize=33kb readTime=30ms file="objects3d/spherepole.s3o" indx=5339 inflSize=68kb readTime=30ms file="units/cloakcon.lua" indx=6581 inflSize=2kb readTime=28ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4787bd2d9c26494e47cfcf5b18d87440.sdp] 63296277 bytes cached in 2867 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x45fee720) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz (0x45fdf260) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz (0x7f020401e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz (0x45f0ee30) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]