[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.9jSyO0kUkh/springsettings.902903.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f983801e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 11533 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/902903/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 201ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x465ce530] using map "Firebreak v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Firebreak v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x465ce530] using game "Zero-K v1.8.5.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.5.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1081ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1480ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 65ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 707ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 117ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 139ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 85ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 5 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] GoogleFrog was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/902903/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 872 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4ad4cb8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=90cf340c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bc40f8fd [f=-000001] [Path] [PathEstimator::ReadFile] hash=bc40f8fd file="cache/104dev-maintenance/paths/Firebreak v1.1.pe-bc40f8fd.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4ad4cb8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=90cf340c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bc40f90d [f=-000001] [Path] [PathEstimator::ReadFile] hash=bc40f90d file="cache/104dev-maintenance/paths/Firebreak v1.1.pe2-bc40f90d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (839ms, checksum 80ff0fa0)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11507,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/902903/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x57051820,0x6aa75b20}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 4208d65e3166ca2c67977dcf0d74ac58 [f=-000001] Connection attempt from Kingstad [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Kingstad changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player SnuggleBass with number 2 to team 0 [f=-000001] > SPRINGIE:User SnuggleBass|cloakbomb|7_6|donator_2|False|TheGBC|Dynasty|AU [f=-000001] Connection attempt from SnuggleBass [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SnuggleBass" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SnuggleBass" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player GoogleFrog with number 3 to team 0 [f=-000001] > SPRINGIE:User GoogleFrog|chicken_dragon|7_7|dev_adv,donator_1|True|RSN|Empire|AU [f=-000001] Connection attempt from GoogleFrog [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player FiendishDivision with number 4 to team 0 [f=-000001] > SPRINGIE:User FiendishDivision|tankheavyraid|5_6||False|||?? [f=-000001] Connection attempt from FiendishDivision [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FiendishDivision" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FiendishDivision" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[Game::Load][lua{Rules,Gaia}={000000011a4ac2e0,00000000df9712f0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={000000007785fb10,00000000e8aef860}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SnuggleBass" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SnuggleBass" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SnuggleBass" string="[Game::Load][lua{Rules,Gaia}={00000000ecd322d0,00000000c990b650}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[Game::Load][lua{Rules,Gaia}={0000000048517090,00000000e5c4ff30}]" [f=-000001] Kingstad is the couter to Atostic [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FiendishDivision" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7d953e4b6367d1946388a8c31b85f1311e5ec6b5e642fe3629e0b8784da270644a1ae6ea2001c76f230a46ff36ce0c9d48e0555875f5c30f8045b04d3b6a9778]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FiendishDivision" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0369d155b7084cd07c4f294b65d7e0d8579c4c5ef313bfd1ab621055aaa8acb06f871f0a34580d437187391d858c2e05c9b323d4da1c43a894eb06cf9e2a6136]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FiendishDivision" string="[Game::Load][lua{Rules,Gaia}={000000009dc1d2f0,00000000beba4150}]" [f=-000001] :P [f=-000001] first time on this map for 1v1 [f=-000001] Allies: I choose: You cant hurry love! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [FiendishDivision] Allies: meh another shields [f=-000001] [0] Event [5701,91.6975098,1775]: 0 finished unit Recon Commander [f=-000001] [0] Event [1403,93.3620605,3341]: 1 finished unit Recon Commander [f=0000000] [0] Kingstad, team: 1, elo:2986 [f=0000000] [0] ATOSTIC, team: 0, elo:2853 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000020] [20] Event [5592,92.6376953,1792]: 0 finished unit Shieldbot Factory [f=0000020] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000020] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000020] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000020] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000020] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000020] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000020] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000020] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000020] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000020] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000020] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000020] !transmitlobby @voice@buildUnit@reload [f=0000046] [46] Event [1568,92.6772461,3280]: 1 finished unit Hovercraft Platform [f=0000367] [367] Event [5672,92.5585938,1672]: 0 finished unit Metal Extractor [f=0000398] [398] Event [1496,96.3203125,3448]: 1 finished unit Metal Extractor [f=0000467] [467] Event [5580,91.5003891,1792]: 0 finished unit Convict [f=0000513] [513] Event [1536,94.8121109,3280]: 1 finished unit Quill [f=0000742] [742] Event [5848,85.6621094,1736]: 0 finished unit Metal Extractor [f=0000773] [773] Event [1320,91.5742188,3384]: 1 finished unit Metal Extractor [f=0000846] [846] Event [5580,91.5003891,1792]: 0 finished unit Convict [f=0000912] [912] Event [1352,90.0214844,3448]: 1 finished unit Wind/Tidal Generator [f=0001168] [1168] Event [1432,91.4628906,3512]: 1 finished unit Wind/Tidal Generator [f=0001207] [1207] Event [5912,87.0625,1976]: 0 finished unit Metal Extractor [f=0001292] [1292] Event [1536,94.8121109,3280]: 1 finished unit Bolas [f=0001415] [1415] Event [5736,90.2558594,2616]: 0 finished unit Metal Extractor [f=0001466] Kingstad added point: oof [f=0001722] [1722] Event [1256,95.3886719,3144]: 1 finished unit Metal Extractor [f=0001781] [SnuggleBass] Allies: do rogue still kite scalp effectively? [f=0001811] [1811] Event [5580,91.5003891,1792]: 0 finished unit Bandit [f=0001815] [1815] Event [5592,93.8710938,1624]: 0 finished unit Solar Collector [f=0001962] [1962] Event [1536,94.8121109,3280]: 1 finished unit Quill [f=0001985] [1985] Event [1256,0,648]: 1 finished unit Wind/Tidal Generator [f=0002196] [2196] Event [1432,92.1777344,2504]: 1 finished unit Metal Extractor [f=0002248] [2248] Event [5704,94.421875,1560]: 0 finished unit Solar Collector [f=0002364] [2364] Event [1272,0,568]: 1 finished unit Wind/Tidal Generator [f=0002371] [2371] Event [5752,87.4140625,2504]: 0 finished unit Solar Collector [f=0002452] [2452] Event [1368,90.8007813,2568]: 1 finished unit Wind/Tidal Generator [f=0002498] I said oof [f=0002500] [2500] Event [5580,91.5003891,1792]: 0 finished unit Convict [f=0002518] [2518] Event [1272,90.7246094,3448]: 1 finished unit Wind/Tidal Generator [f=0002543] [2543] Event [5848,84.6484375,1624]: 0 finished unit Solar Collector [f=0002679] thats a first [f=0002858] [2858] Event [5768,89.3945313,2376]: 0 finished unit Solar Collector [f=0002864] [2864] Event [1256,93.1972656,3368]: 1 finished unit Wind/Tidal Generator [f=0003003] [3003] Event [5580,91.5003891,1792]: 0 finished unit Bandit [f=0003018] [3018] Event [1536,94.8121109,3280]: 1 finished unit Bolas [f=0003097] [3097] Event [5304,39.3144531,1224]: 0 finished unit Metal Extractor [f=0003181] [3181] Event [1240,91.6210938,3288]: 1 finished unit Wind/Tidal Generator [f=0003183] [3183] Event [5784,92.4238281,2248]: 0 finished unit Solar Collector [f=0003251] [3251] Event [5580,91.5003891,1792]: 0 finished unit Bandit [f=0003388] last game [f=0003395] [3395] Event [1208,20.3007813,200]: 1 finished unit Metal Extractor [f=0003427] [3427] Event [1976,36.2207031,1608]: 1 finished unit Metal Extractor [f=0003492] [3492] Event [5580,91.5003891,1792]: 0 finished unit Bandit [f=0003513] [3513] Event [5816,97.6445313,2120]: 0 finished unit Solar Collector [f=0003546] for the ...morning [f=0003574] [3574] Event [1224,92.1132813,3208]: 1 finished unit Wind/Tidal Generator [f=0003721] [3721] Event [1192,0,664]: 1 finished unit Wind/Tidal Generator [f=0003823] [3823] Event [1536,94.8121109,3280]: 1 finished unit Bolas [f=0003828] [3828] Event [1208,95.9511719,3128]: 1 finished unit Wind/Tidal Generator [f=0003884] [3884] Event [5736,90.2558594,2616]: 0 lost unit Metal Extractor [f=0003975] [3975] Event [1192,0,744]: 1 finished unit Wind/Tidal Generator [f=0003982] [3982] Event [4552,21.1386719,1496]: 0 finished unit Metal Extractor [f=0004049] [4049] Event [5580,91.5003891,1792]: 0 finished unit Bandit [f=0004087] [4087] Event [5704,93.2675781,1992]: 0 finished unit Caretaker [f=0004126] [4126] Event [5726.94775,90.7401047,1896.54822]: 0 lost unit Bandit [f=0004182] [4182] Event [5580,91.5003891,1792]: 0 finished unit Bandit [f=0004215] [4215] Event [1536,94.8121109,3280]: 1 finished unit Quill [f=0004254] [4254] Event [5856.13574,83.3532257,1889.53381]: 0 lost unit Bandit [f=0004343] [4343] Event [5832,89.3769531,1992]: 0 finished unit Solar Collector [f=0004410] [4410] Event [5580,91.5003891,1792]: 0 finished unit Bandit [f=0004458] [4458] Event [1584,95.7871094,3104]: 1 finished unit Lotus [f=0004615] [4615] Event [1536,94.8121109,3280]: 1 finished unit Quill [f=0004620] [4620] Event [1280,-5,336]: 1 finished unit Lotus [f=0004647] [4647] Event [5832,84.9765625,1864]: 0 finished unit Solar Collector [f=0004650] [4650] Event [5580,91.5003891,1792]: 0 finished unit Bandit [f=0004683] [4683] Event [5218.34863,70.6610794,2266.93652]: 0 lost unit Bandit [f=0004768] [4768] Event [5760,89.6699219,1888]: 0 finished unit Lotus [f=0004848] [4848] Event [1224,96.5546875,3032]: 1 finished unit Wind/Tidal Generator [f=0004852] [4852] Event [3832,23.0078125,1416]: 0 finished unit Metal Extractor [f=0004890] [4890] Event [5580,91.5003891,1792]: 0 finished unit Bandit [f=0005041] [5041] Event [5752,91.2285156,1720]: 0 finished unit Solar Collector [f=0005087] [5087] Event [1240,93.3613281,2952]: 1 finished unit Wind/Tidal Generator [f=0005190] [5190] Event [1272,0,792]: 1 finished unit Wind/Tidal Generator [f=0005260] [5260] Event [5752,87.4140625,2504]: 0 lost unit Solar Collector [f=0005290] [5290] Event [1864,35.7578125,3896]: 1 finished unit Metal Extractor [f=0005342] [5342] Event [1272,93.6367188,2872]: 1 finished unit Wind/Tidal Generator [f=0005402] [5402] Event [5635.31738,94.1761017,2230.83838]: 0 lost unit Bandit [f=0005402] [5402] Event [5713.59473,91.2434387,2321.92578]: 1 lost unit Bolas [f=0005422] [5422] Event [5580,91.5003891,1792]: 0 finished unit Outlaw [f=0005440] [5440] Event [5719.53809,89.4542694,2428.84106]: 1 lost unit Bolas [f=0005475] [5475] Event [1224,0,888]: 1 finished unit Wind/Tidal Generator [f=0005582] [5582] Event [1288,96.0390625,2792]: 1 finished unit Wind/Tidal Generator [f=0005619] [5619] Event [5992,92.8925781,2040]: 0 finished unit Solar Collector [f=0005694] [5694] Event [5768,89.3963623,2376]: 0 lost unit Solar Collector [f=0005722] [5722] Event [5874.47803,82.9819565,2276.01807]: 0 lost unit Bandit [f=0005760] [5760] Event [1176,0,984]: 1 finished unit Wind/Tidal Generator [f=0005852] [5852] Event [1304,94.609375,2712]: 1 finished unit Wind/Tidal Generator [f=0005911] [5911] Event [5580,91.5003891,1792]: 0 finished unit Outlaw [f=0006013] [6013] Event [1536,94.8121109,3280]: 1 finished unit Mace [f=0006030] [6030] Event [1128,0,1080]: 1 finished unit Wind/Tidal Generator [f=0006071] [6071] Event [5992,86.9101563,2168]: 0 finished unit Solar Collector [f=0006107] [6107] Event [1320,93.2324219,2632]: 1 finished unit Wind/Tidal Generator [f=0006112] [6112] Event [2616,20.0664063,3624]: 1 finished unit Metal Extractor [f=0006300] [6300] Event [1080,0,1176]: 1 finished unit Wind/Tidal Generator [f=0006422] [6422] Event [1368,93.1445313,2472]: 1 finished unit Wind/Tidal Generator [f=0006504] [6504] Event [1400,90.4257813,3176]: 1 finished unit Caretaker [f=0006532] [6532] Event [2552,37.2226563,2168]: 1 finished unit Metal Extractor [f=0006555] [6555] Event [1032,0,1272]: 1 finished unit Wind/Tidal Generator [f=0006676] [6676] Event [1384,88.421875,2392]: 1 finished unit Wind/Tidal Generator [f=0006746] [6746] Event [2608,37.09375,2016]: 1 finished unit Radar Tower [f=0007001] [7001] Event [1400,60.8476563,2312]: 1 finished unit Wind/Tidal Generator [f=0007010] [7010] Event [3336,19.8320313,3704]: 1 finished unit Metal Extractor [f=0007085] [7085] Event [1536,94.8121109,3280]: 1 finished unit Mace [f=0007102] [7102] Event [3128,95.8105469,920]: 0 finished unit Metal Extractor [f=0007117] [7117] Event [2688,33.1269531,2032]: 1 finished unit Lotus [f=0007200] [7200] Event [1304,0,488]: 1 finished unit Wind/Tidal Generator [f=0007204] [7204] Event [5880,82.436203,2296]: 0 finished unit Solar Collector [f=0007302] [7302] Event [1400,89.5351563,3240]: 1 finished unit Caretaker [f=0007335] [7335] Event [5304,39.3144531,1224]: 0 lost unit Metal Extractor [f=0007341] [7341] Event [5580,91.5003891,1792]: 0 finished unit Felon [f=0007466] [7466] Event [1536,94.8121109,3280]: 1 finished unit Scalpel [f=0007485] [7485] Event [1224,0,408]: 1 finished unit Wind/Tidal Generator [f=0007520] [7520] Event [5736,89.7166138,2616]: 0 finished unit Metal Extractor [f=0007657] [7657] Event [2776,97.1289063,1000]: 0 finished unit Metal Extractor [f=0007702] [7702] Event [5944,86.4003906,1752]: 0 finished unit Solar Collector [f=0007740] [7740] Event [1536,94.8121109,3280]: 1 finished unit Scalpel [f=0007755] [7755] Event [1224,3.15039063,312]: 1 finished unit Wind/Tidal Generator [f=0007816] [7816] Event [5296,133.65625,2992]: 0 finished unit Radar Tower [f=0007955] [7955] Event [4040,77.1777344,4200]: 1 finished unit Metal Extractor [f=0008025] [8025] Event [1144,13.7265625,264]: 1 finished unit Wind/Tidal Generator [f=0008034] [8034] Event [5544,88.2578125,1992]: 0 finished unit Solar Collector [f=0008231] [8231] Event [1536,94.8121109,3280]: 1 finished unit Mace [f=0008237] [8237] Event [2776,97.1289063,1000]: 0 lost unit Metal Extractor [f=0008351] [8351] Event [5580,91.5003891,1792]: 0 finished unit Thug [f=0008413] [8413] Event [5544,96.9765625,2120]: 0 finished unit Solar Collector [f=0008509] [8509] Event [3128,95.8105469,920]: 0 lost unit Metal Extractor [f=0008536] [8536] Event [1448,93.1386719,3096]: 1 finished unit Caretaker [f=0008548] [8548] Event [3195.2793,34.0554352,1179.15479]: 0 lost unit Bandit [f=0008570] [8570] Event [984,0,1368]: 1 finished unit Wind/Tidal Generator [f=0008575] [8575] Event [3309.60254,36.2335701,1116.00806]: 0 lost unit Bandit [f=0008613] [8613] Event [3445.55322,10.3446121,1180.6145]: 0 lost unit Recon Commander [f=0008624] [8624] Event [3323.72168,16.6149101,1234.73572]: 0 lost unit Bandit [f=0008634] [8634] Event [3353.44458,8.98836422,1253.87354]: 0 lost unit Bandit [f=0008640] [8640] Event [5192,42.0390625,3528]: 0 finished unit Metal Extractor [f=0008656] [8656] Event [5580,91.5003891,1792]: 0 finished unit Thug [f=0008669] [8669] Event [3433.09766,2.30924368,1232.18835]: 0 lost unit Outlaw [f=0008700] [8700] Event [1536,94.8121109,3280]: 1 finished unit Halberd [f=0008715] [8715] Event [4392,98.6347656,4120]: 1 finished unit Metal Extractor [f=0008747] [8747] Event [5544,95.6171875,2248]: 0 finished unit Solar Collector [f=0008765] [8765] Event [3399.83496,31.2945404,1092.19202]: 0 lost unit Outlaw [f=0008850] !transmitlobby @voice@buildUnit@remove;shieldcon [f=0008850] !transmitlobby @voice@buildUnit@remove;shieldscout [f=0008850] !transmitlobby @voice@buildUnit@remove;shieldraid [f=0008850] !transmitlobby @voice@buildUnit@remove;shieldskirm [f=0008850] !transmitlobby @voice@buildUnit@remove;shieldassault [f=0008850] !transmitlobby @voice@buildUnit@remove;shieldriot [f=0008850] !transmitlobby @voice@buildUnit@remove;shieldfelon [f=0008850] !transmitlobby @voice@buildUnit@remove;shieldarty [f=0008850] !transmitlobby @voice@buildUnit@remove;shieldaa [f=0008850] !transmitlobby @voice@buildUnit@remove;shieldbomb [f=0008850] !transmitlobby @voice@buildUnit@remove;shieldshield [f=0008850] !transmitlobby @voice@buildUnit@reload [f=0008854] [8854] Event [5784,92.4238281,2248]: 0 lost unit Solar Collector [f=0008855] [8855] Event [4552,21.1386719,1496]: 0 lost unit Metal Extractor [f=0008864] game_message: ATOSTIC has been destroyed! [f=0008864] [8864] Event [undefined]: ATOSTIC resigned [f=0008864] game_message: Kingstad wins! [f=0008864] Submitting stats [f=0008864] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008864] Part| Total Time|Time of the last 0.5s [f=0008864] Draw 23657.49ms 33.90% [f=0008864] Lua::Callins::Synced 6064.01ms 5.80% [f=0008864] Lua::Callins::Unsynced 24308.11ms 33.70% [f=0008864] Lua::CollectGarbage::Synced 417.26ms 0.00% [f=0008864] Lua::CollectGarbage::Unsynced 1055.41ms 0.90% [f=0008864] Misc::Profiler::AddTime 56.62ms 0.00% [f=0008864] Sim 47646.74ms 49.70% [f=0008864] [8864] Received game_message: ATOSTIC has been destroyed! [f=0008864] [8864] Received game_message: Kingstad wins! [f=0008865] [8865] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[9649] Event [4464,126.789063,3792]: 1 finished unit Radar Tower [f=0009975] Autoquit sending quit command. [f=0009975] [QuitAction] user exited to system [f=0009975] [SpringApp::Kill][1] fromRun=1 [f=0009975] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0009975] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009975] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009975] [ThreadPool::SetThreadCount][2] workers=0 [f=0009975] [SpringApp::Kill][2] [f=0009975] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0009975] [Game::KillLua][3] dtor=0 luaUI=0x56e4af90 [f=0009975] Start widgetHandler:Shutdown [f=0009975] Shutdown - SaveOrderList Complete [f=0009975] Writing last game win data [f=0009975] Shutdown - SaveConfigData Complete [f=0009975] Shutdown Widget - Chili Highlight [f=0009975] Shutdown Widget - Save/Load API [f=0009975] Shutdown Widget - Draw After Chili [f=0009975] Shutdown Widget - EPIC Menu [f=0009975] Shutdown Widget - Chili Minimap [f=0009975] Shutdown Widget - Chili Widget Selector [f=0009975] Shutdown Widget - Local Team Colors [f=0009975] Shutdown Widget - Display Keys 2 [f=0009975] Shutdown Widget - Save Game Menu [f=0009975] Shutdown Widget - HealthBars [f=0009975] Shutdown Widget - Noises [f=0009975] Shutdown Widget - Unit Icons [f=0009975] Shutdown Widget - Win Counter [f=0009975] Shutdown Widget - BuildETA [f=0009975] Shutdown Widget - SpringRTS Replay Stats [f=0009975] Shutdown Widget - Modular Comm Info [f=0009975] Shutdown Widget - CameraShake [f=0009975] Shutdown Widget - Chili Economy Panel Default [f=0009975] Shutdown Widget - Chili EndGame Window [f=0009975] Shutdown Widget - Chili Nuke Warning [f=0009975] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009975] Shutdown Widget - Chili Spectator Panels [f=0009975] Shutdown Widget - Context Menu [f=0009975] Shutdown Widget - Darkening [f=0009975] Shutdown Widget - MetalFeatures (new) [f=0009975] Shutdown Widget - Grab Input [f=0009975] Input grabbing is disabled! [f=0009975] Shutdown Widget - Highlight Geos [f=0009975] Shutdown Widget - Local Widgets Config [f=0009975] Shutdown Widget - Mex Placement Handler [f=0009975] Shutdown Widget - MinimapEvents [f=0009975] Shutdown Widget - Missile Silo Range [f=0009975] Shutdown Widget - Music Player [f=0009975] Shutdown Widget - Point Tracker [f=0009975] Shutdown Widget - Showeco and Grid Drawer [f=0009975] Shutdown Widget - Stereo3D [f=0009975] Shutdown Widget - Attack AoE [f=0009975] Shutdown Widget - Map Edge Extension [f=0009975] Shutdown Widget - Selection Send [f=0009975] Shutdown Widget - LupsManager [f=0009975] Shutdown Widget - Newton Firezone [f=0009975] Shutdown Widget - Chili Pro Console [f=0009975] Shutdown Widget - Lasso Terraform GUI [f=0009975] Shutdown Widget - Chili Framework [f=0009975] Shutdown Widget - Lups [f=0009975] Shutdown Widget - Custom Markers [f=0009975] Shutdown Widget - Chili Core Selector [f=0009975] Shutdown Widget - Pause Screen [f=0009975] Shutdown Widget - Layout Handler [f=0009975] Shutdown Widget - Persistent Build Height [f=0009975] Shutdown Widget - Text To Speech Control [f=0009975] End widgetHandler:Shutdown [f=0009975] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={526359,63905795} {int,ext,rec}Allocs={27134214,0,0} {chunk,block}Bytes={63905795,0} [f=0009975] [Game::KillLua][1] dtor=0 luaGaia=0x6aa75b20 [f=0009975] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={367090,53595272} {int,ext,rec}Allocs={27134215,0,0} {chunk,block}Bytes={53595272,0} [f=0009975] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={367090,53595272} {int,ext,rec}Allocs={27134215,0,0} {chunk,block}Bytes={53595272,0} [f=0009975] [Game::KillLua][2] dtor=0 luaRules=0x57051820 [f=0009975] Start gadgetHandler:Shutdown [f=0009975] Shutdown - StartSetup [f=0009975] Shutdown - UnitMorph [f=0009975] Shutdown - LupsNanoSpray [f=0009975] Shutdown - Missile Silo Controller [f=0009975] Shutdown - Modular Comm Info [f=0009975] Shutdown - Terrain Texture Handler [f=0009975] Shutdown - UnitCloakShield [f=0009975] Shutdown - Starlight Handler [f=0009975] End gadgetHandler:Shutdown [f=0009975] Start gadgetHandler:Shutdown [f=0009975] Shutdown - Save/Load [f=0009975] Shutdown - Teleport Throw [f=0009975] Shutdown - UnitMorph [f=0009975] Shutdown - Modular Comm Info [f=0009975] Shutdown - Retreat Command [f=0009975] Shutdown - Shockwaves [f=0009975] Shutdown - UnitCloakShield [f=0009975] Shutdown - Lups Cloak FX [f=0009975] Shutdown - Lups [f=0009975] Shutdown - Lups Shield [f=0009975] End gadgetHandler:Shutdown [f=0009975] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27134245,0,0} {chunk,block}Bytes={0,0} [f=0009975] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27134245,0,0} {chunk,block}Bytes={0,0} [f=0009975] [Game::KillLua][4] dtor=0 [f=0009975] [Game::~CGame][1] [f=0009975] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0009975] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0009975] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0009975] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0009975] [Game::KillLua][4] dtor=1 [f=0009975] [Game::KillMisc][1] [f=0009975] [Game::KillMisc][2] [f=0009975] [Game::KillMisc][3] [f=0009975] [Game::KillRendering][1] [f=0009975] [3DOParser::Kill] allocated 137 pieces [f=0009975] [S3OParser::Kill] allocated 2802 pieces [f=0009975] [AssParser::Kill] allocated 220 pieces [f=0009975] [Game::KillInterface][1] [f=0009975] [Game::KillInterface][2] [f=0009975] [Game::KillSimulation][1] [f=0009975] [Game::KillSimulation][2] [f=0009975] [CCollisionHandler] dis-/continuous tests: 0/1267070 [f=0009975] [Game::KillSimulation][3] [f=0009975] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009975] [~CPathCache(28x20)] cacheHits=38 hitPercentage=46% numHashColls=0 maxCacheSize=7 [f=0009975] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009975] [~CPathCache(56x40)] cacheHits=39 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009975] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009975] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009975] [LosHandler::Kill] raycast instance cache-{hits,misses}={1252,6364}; shared=3%; cached=14% [f=0009975] [Game::KillSimulation][4] [f=0009975] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0009975] [Game::~CGame][2] [f=0009975] [Game::~CGame][3] [f=0009975] [SpringApp::Kill][3] [f=0009975] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 106782 bytes sent 145827 bytes recv'd [f=0009975] [SpringApp::Kill][4] font=0x465018a0 [f=0009975] [SpringApp::Kill][5] [f=0009975] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4787bd2d9c26494e47cfcf5b18d87440.sdp (0x465702d0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4787bd2d9c26494e47cfcf5b18d87440.sdp" numZipFiles=7655 sumInflSize=696787kb sumReadTime=2801ms file="objects3d/funnelweb.dae" indx=5102 inflSize=1500kb readTime=48ms file="bitmaps/loadpictures/jumpjets.png" indx=502 inflSize=1540kb readTime=43ms file="unitpics/cloakskirm.png" indx=6236 inflSize=11kb readTime=36ms file="bitmaps/gpl/largelaserfalloff_long.png" indx=446 inflSize=4kb readTime=27ms file="gamedata/modularcomms/moduledefs.lua" indx=851 inflSize=30kb readTime=26ms file="gamedata/resources.lua" indx=905 inflSize=6kb readTime=25ms file="objects3d/chicken.s3o" indx=4884 inflSize=26kb readTime=21ms file="objects3d/detriment.s3o" indx=5054 inflSize=514kb readTime=20ms file="objects3d/strikecom_1.dae" indx=5370 inflSize=999kb readTime=20ms file="luaui/widgets/gui_metal_features_old.lua" indx=4593 inflSize=5kb readTime=20ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4787bd2d9c26494e47cfcf5b18d87440.sdp] 46644253 bytes cached in 2830 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=134 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/firebreak_v1.1.sd7 (0x46663280) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz (0x46801000) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz (0x7f983801e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz (0x4657dca0) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]