[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.jTyPnTR8kf/springsettings.902065.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2a7401e870 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 11962 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/902065/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 177ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45b9e170] using map "FrostyCove v1.11" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.11", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45b9e170] using game "Zero-K v1.8.5.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.5.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 103ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 463ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 539ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 35ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 706ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 37ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 110ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] Kurosei was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/902065/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=80522928 [f=-000001] [Path] [PathEstimator::ReadFile] hash=80522928 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe-80522928.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=80522938 [f=-000001] [Path] [PathEstimator::ReadFile] hash=80522938 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe2-80522938.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (206ms, checksum 6ad25b8a)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11505,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/902065/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51ed9340,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: cfead35e276de6996d0e69e9275d2964 [f=-000001] Connection attempt from Rusted [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Rusted changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from desertstrike [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: desertstrike changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="desertstrike" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="desertstrike" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rusted" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rusted" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="desertstrike" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="desertstrike" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="desertstrike" string="[Game::Load][lua{Rules,Gaia}={00000000e1732aa0,0000000000000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rusted" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rusted" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rusted" string="[Game::Load][lua{Rules,Gaia}={000000009014d970,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [833,267.457764,363]: 0 finished unit Recon Commander [f=-000001] [0] Event [4380,269.127075,4863]: 1 finished unit Engineer Commander [f=0000000] [0] Rusted, team: 1, elo:1864 [f=0000000] [0] desertstrike, team: 0, elo:1428 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [4328,267.769043,4760]: 1 finished unit Amphbot Factory [f=0000060] [60] Event [992,267.446533,464]: 0 finished unit Hovercraft Platform [f=0000060] !transmitlobby @voice@buildUnit@add;hovercon;Quill [f=0000060] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger [f=0000060] !transmitlobby @voice@buildUnit@add;hoverheavyraid;Bolas [f=0000060] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel [f=0000060] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd [f=0000060] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore [f=0000060] !transmitlobby @voice@buildUnit@add;hoverriot;Mace [f=0000060] !transmitlobby @voice@buildUnit@add;hoverarty;Lance [f=0000060] !transmitlobby @voice@buildUnit@add;hoveraa;Flail [f=0000060] !transmitlobby @voice@buildUnit@reload [f=0000241] [241] Event [4200,267.678467,4984]: 1 finished unit Metal Extractor [f=0000286] [286] Event [4328.05518,268.309021,4724]: 1 finished unit Duck [f=0000631] [631] Event [4648,313.173676,4568]: 1 finished unit Metal Extractor [f=0000736] [736] Event [4328.05518,268.309021,4724]: 1 finished unit Conch [f=0000928] [928] Event [4632,308.498779,4632]: 1 finished unit Wind/Tidal Generator [f=0001228] [1228] Event [4712,309.013367,4632]: 1 finished unit Wind/Tidal Generator [f=0001453] [1453] Event [4792,308.636475,4632]: 1 finished unit Wind/Tidal Generator [f=0001473] [1473] Event [992,267.446533,432]: 0 finished unit Mace [f=0001543] [1543] Event [4792,310.274506,4712]: 1 finished unit Wind/Tidal Generator [f=0001827] [1827] Event [4712,308.42627,4712]: 1 finished unit Wind/Tidal Generator [f=0001882] [1882] Event [4144,95.4387665,3248]: 1 finished unit Lotus [f=0001947] [1947] Event [4632,306.817261,4712]: 1 finished unit Wind/Tidal Generator [f=0002227] [2227] Event [1845.01379,97.9393005,1546.99023]: 1 lost unit Duck [f=0002448] [2448] Event [4568,97.8450775,3192]: 1 finished unit Metal Extractor [f=0002460] [2460] Event [4936,310.289001,4952]: 1 finished unit Metal Extractor [f=0002675] [2675] Event [992,267.446533,432]: 0 finished unit Mace [f=0002898] [2898] Event [4344,97.9393005,3400]: 1 finished unit Metal Extractor [f=0003082] [3082] Event [4144,95.4387665,3248]: 1 lost unit Lotus [f=0003197] [3197] Event [4328.05518,268.309021,4724]: 1 finished unit Buoy [f=0003360] [3360] Event [4536,444.404602,3976]: 1 finished unit Metal Extractor [f=0003550] [3550] Event [4600,444.404602,3992]: 1 finished unit Solar Collector [f=0003811] [3811] Event [992,267.446533,432]: 0 finished unit Dagger [f=0003862] [3862] Event [4264.43799,95.253746,3252.13354]: 1 lost unit Conch [f=0003895] [3895] Event [4520,444.404602,4040]: 1 finished unit Solar Collector [f=0004057] [4057] Event [4328.05518,268.309021,4724]: 1 finished unit Buoy [f=0004135] [4135] Event [4472,444.404602,3960]: 1 finished unit Solar Collector [f=0004315] [4315] Event [4552,444.404602,3912]: 1 finished unit Solar Collector [f=0004623] [4623] Event [992,267.446533,432]: 0 finished unit Dagger [f=0004723] [4723] Event [3870.60034,161.948502,4000.45288]: 0 finished unit Recon Commander [f=0004723] [4723] Event [3870.60034,161.948502,4000.45288]: 0 lost unit Recon Commander [f=0004723] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0004723] [4723] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0004757] [4757] Event [3870.60034,161.948502,4000.45288]: 0 lost unit Recon Commander [f=0004780] [4780] Event [4584,308.448029,4552]: 1 finished unit Solar Collector [f=0004874] [4874] Event [4040.38867,178.333771,4070.65723]: 0 lost unit Mace [f=0004926] [4926] Event [4328.05518,268.309021,4724]: 1 finished unit Buoy [f=0004963] [4963] Event [4664,316.217804,4504]: 1 finished unit Solar Collector [f=0005220] [5220] Event [4344,97.9393005,3400]: 1 lost unit Metal Extractor [f=0005339] [5339] Event [4568,97.8450775,3192]: 1 lost unit Metal Extractor [f=0005615] [5615] Event [3914.52954,97.9393005,3583.08203]: 1 lost unit Buoy [f=0005712] [5712] Event [5000,312.224182,4968]: 1 finished unit Solar Collector [f=0005759] [5759] Event [992,267.446533,432]: 0 finished unit Dagger [f=0005795] [5795] Event [4328.05518,268.309021,4724]: 1 finished unit Buoy [f=0005929] [5929] Event [3616.51025,97.9393005,3449.38501]: 0 lost unit Mace [f=0006102] [6102] Event [4920,312.064758,5016]: 1 finished unit Solar Collector [f=0006215] [6215] Event [undefined]: desertstrike resigned [f=0006215] game_message: desertstrike has been destroyed! [f=0006215] game_message: Rusted wins! [f=0006215] Submitting stats [f=0006215] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006215] Part| Total Time|Time of the last 0.5s [f=0006215] Draw 11964.07ms 34.29% [f=0006215] Lua::Callins::Synced 5166.10ms 10.31% [f=0006215] Lua::Callins::Unsynced 13572.93ms 37.76% [f=0006215] Lua::CollectGarbage::Synced 200.05ms 0.30% [f=0006215] Lua::CollectGarbage::Unsynced 480.20ms 3.77% [f=0006215] Misc::Profiler::AddTime 25.75ms 0.00% [f=0006215] Sim 10309.52ms 26.16% [f=0006215] [6215] Received game_message: desertstrike has been destroyed! [f=0006215] [6215] Received game_message: Rusted wins! [f=0006216] [6216] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006216] [6216] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006216] [6216] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006216] [6216] Game End Stats Values: 2,2075,2245,2245,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,5.5999999,6.30559969,6.30559969,5.5999999,0,80,80,0,0,0,0,0,0,90,90,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006216] [6216] Game End Stats Values: 3,2075,2485,2485,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,11.6666708,11.6666708,8,2075,2075,2075,2075,6,10.4027586,10.4027586,6,0,230,230,0,0,0,0,0,0,180,180,0,0,0,0,0,0,20.0625858,20.0625858,0,0,0,0,0 [f=0006216] [6216] Game End Stats Values: 4,2075,2555,2555,2075,0,6.43965912,6.43965912,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,13.7881613,13.7881613,8,2075,2075,2075,2075,6,11.9207497,11.9207497,6,0,230,230,0,0,0,0,0,0,250,250,0,0,0,0,0,0,40.1257744,40.1257744,0,0,0,0,0 [f=0006216] [6216] Game End Stats Values: 5,2475,2625,2625,2475,0,21.5526867,21.5526867,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,19.5161972,19.5161972,8,2075,2075,2075,2075,6,12.4989605,12.4989605,6,400,230,230,400,0,0,0,0,0,320,320,0,0,0,0,0,0,60.1887245,60.1887245,0,0,0,0,0 [f=0006216] [6216] Game End Stats Values: 6,2475,2705,2705,2475,0,41.9604912,41.9604912,0,0,0,0,0,0,0,0,0,0,0,0,0,79.9999542,0,0,79.9999542,0,90,90,0,8,21.6768608,21.6768608,8,2075,2075,2075,2075,6,11.5185862,11.5185862,6,400,150,150,400,80,0,0,80,0,390,390,0,0,80,80,0,0,60.1896782,60.1896782,0,40.0030746,79.9999542,79.9999542,40.0030746 [f=0006216] [6216] Game End Stats Values: 7,2875,2885,2885,2875,0,56.0172157,56.0172157,0,0,0,0,0,0,0,0,0,0,0,0,0,79.9999542,0,0,79.9999542,0,90,90,0,8,22.8658543,22.8658543,8,2075,2075,2075,2075,6,13.0002317,13.0002317,6,800,150,150,800,80,0,0,80,0,570,570,0,0,80,80,0,0,60.1896782,60.1896782,0,40.0030746,79.9999542,79.9999542,40.0030746 [f=0006216] [6216] Game End Stats Values: 8,2875,2885,2885,2875,0,74.6048584,74.6048584,0,0,0,0,0,0,0,0,0,0,0,0,0,171.666275,242.250397,242.250397,171.666275,0,0,0,0,8,21.2459011,21.2459011,8,2075,2075,2075,2075,6,16.4321346,16.4321346,6,800,150,150,800,170,0,0,170,0,660,660,0,0,170,170,0,0,60.1896782,60.1896782,0,282.253632,173.41217,173.41217,282.253632 [f=0006216] [6216] Game End Stats Values: 9,2875,3325,3325,2875,0,75.780159,75.780159,0,0,0,0,0,0,0,0,0,0,0,0,0,262.104523,242.250397,242.250397,262.104523,0,0,0,0,8,14.656477,14.656477,8,2075,2075,2075,2075,14.7333059,17.4437943,17.4437943,14.7333059,800,430,430,800,170,0,0,170,0,820,820,0,130.999588,170,170,130.999588,0,65.728157,65.728157,0,282.253632,263.850403,263.850403,282.253632 [f=0006216] [6216] Game End Stats Values: 10,2955,3245,3245,2955,0,88.2411957,88.2411957,0,0,0,0,0,0,0,0,0,0,0,0,0,453.560608,536.677307,536.677307,453.560608,0,0,0,0,7.68034887,19.4813118,19.4813118,7.68034887,2075,2075,2075,2075,5.78689861,20.3555889,20.3555889,5.78689861,880,280,280,880,320,0,0,320,0,890,890,0,130.999588,320,320,130.999588,0,80.2512894,80.2512894,0,576.680542,455.306488,455.306488,576.680542 [f=0006216] [6216] Game End Stats Values: 11,2955,3665,3665,2955,0,99.9743118,99.9743118,0,0,0,0,0,0,0,0,0,0,0,0,0,540.045898,1028.54346,1028.54346,540.045898,0,0,0,0,5.36131573,20.8419075,20.8419075,5.36131573,2075,2075,2075,2075,4.24087763,19.1050053,19.1050053,4.24087763,880,560,560,880,320,0,0,320,0,1030,1030,0,130.999588,320,320,130.999588,0,80.2512894,80.2512894,0,1068.54663,541.791809,541.791809,1068.54663 [f=0006216] [6216] Game End Stats Values: 12,1360,4015,4015,1360,0,120.586319,120.586319,0,0,0,0,0,0,0,0,0,0,0,0,0,634.125488,1644.38098,1644.38098,634.125488,0,0,0,0,4.01695585,23.3416843,23.3416843,4.01695585,800,2075,2075,800,3.34463739,19.6969318,19.6969318,3.34463739,560,840,840,560,320,1905,1905,320,0,1100,1100,0,2035.99963,320,320,2035.99963,0,80.2512894,80.2512894,0,1797.45752,635.871399,635.871399,1797.45752 [f=0006216] [6216] Game End Stats Values: 13,1360,3905,3905,1360,0,160.409073,160.409073,0,0,0,0,0,0,0,0,0,0,14.4043884,14.4043884,0,748.552063,1644.38098,1644.38098,748.552063,0,0,0,0,2,27.8426189,27.8426189,2,800,2075,2075,800,2,20.1693745,20.1693745,2,560,840,840,560,500,1905,1905,500,0,990,990,0,2035.99963,500,500,2035.99963,0,83.9436111,83.9436111,0,1797.45752,750.297974,750.297974,1797.45752 [f=0006216] [6216] Game End Stats Values: 14,1440,3975,3975,1440,0,200.7061,200.7061,0,0,0,0,0,0,0,0,0,0.28993869,84.0237427,84.0237427,0.28993869,802.314575,2007.69958,2007.69958,802.314575,0,0,0,0,2,32.8295441,32.8295441,2,800,2075,2075,800,2,18.7525139,18.7525139,2,640,840,840,640,780,1905,1905,780,0,1060,1060,0,2035.99963,780,780,2035.99963,0,111.38987,111.38987,0,2206.96069,804.060486,804.060486,2206.96069 [f=0006216] [6216] Game End Stats Values: 15,1040,4045,4045,1040,0,243.961853,243.961853,0,0,0,0,0,0,0,0,0,0.28993869,184.777252,184.777252,0.28993869,802.314575,2038.22266,2038.22266,802.314575,0,0,0,0,2,34.2426414,34.2426414,2,800,2075,2075,800,2,24.1441154,24.1441154,2,240,840,840,240,780,2305,2305,780,0,1130,1130,0,2435.99951,853.000183,853.000183,2435.99951,0,120.374519,120.374519,0,2237.48389,804.060486,804.060486,2237.48389 [f=0006244] !transmitlobby @voice@buildUnit@remove;hovercon [f=0006244] !transmitlobby @voice@buildUnit@remove;hoverraid [f=0006244] !transmitlobby @voice@buildUnit@remove;hoverheavyraid [f=0006244] !transmitlobby @voice@buildUnit@remove;hoverskirm [f=0006244] !transmitlobby @voice@buildUnit@remove;hoverassault [f=0006244] !transmitlobby @voice@buildUnit@remove;hoverdepthcharge [f=0006244] !transmitlobby @voice@buildUnit@remove;hoverriot [f=0006244] !transmitlobby @voice@buildUnit@remove;hoverarty [f=0006244] !transmitlobby @voice@buildUnit@remove;hoveraa [f=0006244] !transmitlobby @voice@buildUnit@reload [f=0006245] [6245] Event [1806.05615,173.191071,3648.00684]: 0 lost unit Dagger [f=0006281] [6281] Event [4872,312.231445,4936]: 1 finished unit Solar Collector [f=0006344] gg [f=0006455] Spectator desertstrike left the game: normal quit [f=0006455] [6455] Event [undefined]: desertstrike quit [f=0006499] No clients connected, shutting down server [f=0006499] Server shutdown [f=0006518] [6518] Event [4328.05518,268.309021,4724]: 1 finished unit Conch [f=0006568] [6568] Event [4952,310.289001,4888]: 1 finished unit Solar Collector [f=0006985] [6985] Event [4328.05518,268.309021,4724]: 1 finished unit Conch [f=0007121] [7121] Event [4184,267.932129,5048]: 1 finished unit Solar Collector [f=0007315] [7315] Event [4136,267.446533,4968]: 1 finished unit Solar Collector [f=0007452] [7452] Event [4328.05518,268.309021,4724]: 1 finished unit Conch [f=0007495] [7495] Event [4216,267.446533,4920]: 1 finished unit Solar Collector [f=0007913] [7913] Event [4328.05518,268.309021,4724]: 1 finished unit Conch [f=0007949] [7949] Event [4456,269.309235,4808]: 1 finished unit Caretaker [f=0008379] [8379] Event [4328.05518,268.309021,4724]: 1 finished unit Conch [f=0008845] [8845] Event [4328.05518,268.309021,4724]: 1 finished unit Conch [f=0009310] [9310] Event [4328.05518,268.309021,4724]: 1 finished unit Conch [f=0009770] [9770] Event [4328.05518,268.309021,4724]: 1 finished unit Conch [f=0010230] [10230] Event [4328.05518,268.309021,4724]: 1 finished unit Conch [f=0010706] [10706] Event [4328.05518,268.309021,4724]: 1 finished unit Conch [f=0011171] [11171] Event [4328.05518,268.309021,4724]: 1 finished unit Conch [f=0011637] [11637] Event [4328.05518,268.309021,4724]: 1 finished unit Conch [f=0011723] Autoquit sending quit command. [f=0011723] [QuitAction] user exited to system [f=0011723] [SpringApp::Kill][1] fromRun=1 [f=0011723] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011723] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011723] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011723] [ThreadPool::SetThreadCount][2] workers=0 [f=0011723] [SpringApp::Kill][2] [f=0011723] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011723] [Game::KillLua][3] dtor=0 luaUI=0x61e21050 [f=0011723] Start widgetHandler:Shutdown [f=0011723] Shutdown - SaveOrderList Complete [f=0011723] Writing last game win data [f=0011723] Shutdown - SaveConfigData Complete [f=0011723] Shutdown Widget - Chili Highlight [f=0011723] Shutdown Widget - Save/Load API [f=0011723] Shutdown Widget - Draw After Chili [f=0011723] Shutdown Widget - EPIC Menu [f=0011723] Shutdown Widget - Chili Minimap [f=0011723] Shutdown Widget - Chili Widget Selector [f=0011723] Shutdown Widget - Local Team Colors [f=0011723] Shutdown Widget - Display Keys 2 [f=0011723] Shutdown Widget - Save Game Menu [f=0011723] Shutdown Widget - HealthBars [f=0011723] Shutdown Widget - Noises [f=0011723] Shutdown Widget - Unit Icons [f=0011723] Shutdown Widget - Win Counter [f=0011723] Shutdown Widget - BuildETA [f=0011723] Shutdown Widget - SpringRTS Replay Stats [f=0011723] Shutdown Widget - Modular Comm Info [f=0011723] Shutdown Widget - CameraShake [f=0011723] Shutdown Widget - Chili Economy Panel Default [f=0011723] Shutdown Widget - Chili EndGame Window [f=0011723] Shutdown Widget - Chili Nuke Warning [f=0011723] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011723] Shutdown Widget - Chili Spectator Panels [f=0011723] Shutdown Widget - Context Menu [f=0011723] Shutdown Widget - Darkening [f=0011723] Shutdown Widget - MetalFeatures (new) [f=0011723] Shutdown Widget - Grab Input [f=0011723] Input grabbing is disabled! [f=0011723] Shutdown Widget - Highlight Geos [f=0011723] Shutdown Widget - Local Widgets Config [f=0011723] Shutdown Widget - Mex Placement Handler [f=0011723] Shutdown Widget - MinimapEvents [f=0011723] Shutdown Widget - Missile Silo Range [f=0011723] Shutdown Widget - Music Player [f=0011723] Shutdown Widget - Point Tracker [f=0011723] Shutdown Widget - Showeco and Grid Drawer [f=0011723] Shutdown Widget - Stereo3D [f=0011723] Shutdown Widget - Attack AoE [f=0011723] Shutdown Widget - Map Edge Extension [f=0011723] Shutdown Widget - Selection Send [f=0011723] Shutdown Widget - LupsManager [f=0011723] Shutdown Widget - Newton Firezone [f=0011723] Shutdown Widget - Chili Pro Console [f=0011723] Shutdown Widget - Lasso Terraform GUI [f=0011723] Shutdown Widget - Chili Framework [f=0011723] Shutdown Widget - Lups [f=0011723] Shutdown Widget - Custom Markers [f=0011723] Shutdown Widget - Chili Core Selector [f=0011723] Shutdown Widget - Pause Screen [f=0011723] Shutdown Widget - Layout Handler [f=0011723] Shutdown Widget - Persistent Build Height [f=0011723] Shutdown Widget - Text To Speech Control [f=0011723] End widgetHandler:Shutdown [f=0011723] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={491866,80884327} {int,ext,rec}Allocs={21249884,0,0} {chunk,block}Bytes={80884327,0} [f=0011723] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0011723] [Game::KillLua][2] dtor=0 luaRules=0x51ed9340 [f=0011723] Start gadgetHandler:Shutdown [f=0011723] Shutdown - StartSetup [f=0011723] Shutdown - UnitMorph [f=0011723] Shutdown - LupsNanoSpray [f=0011723] Shutdown - Missile Silo Controller [f=0011723] Shutdown - Modular Comm Info [f=0011723] Shutdown - Terrain Texture Handler [f=0011723] Shutdown - UnitCloakShield [f=0011723] Shutdown - Starlight Handler [f=0011723] End gadgetHandler:Shutdown [f=0011723] Start gadgetHandler:Shutdown [f=0011723] Shutdown - Save/Load [f=0011723] Shutdown - Teleport Throw [f=0011723] Shutdown - UnitMorph [f=0011723] Shutdown - Modular Comm Info [f=0011723] Shutdown - Retreat Command [f=0011723] Shutdown - Shockwaves [f=0011723] Shutdown - we require more minerals v1.1 [f=0011723] Shutdown - UnitCloakShield [f=0011723] Shutdown - Lups Cloak FX [f=0011723] Shutdown - Lups [f=0011723] Shutdown - Lups Shield [f=0011723] End gadgetHandler:Shutdown [f=0011723] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21249914,0,0} {chunk,block}Bytes={0,0} [f=0011723] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21249914,0,0} {chunk,block}Bytes={0,0} [f=0011723] [Game::KillLua][4] dtor=0 [f=0011723] [Game::~CGame][1] [f=0011723] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011723] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011723] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011723] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011723] [Game::KillLua][4] dtor=1 [f=0011723] [Game::KillMisc][1] [f=0011723] [Game::KillMisc][2] [f=0011723] [Game::KillMisc][3] [f=0011723] [Game::KillRendering][1] [f=0011723] [3DOParser::Kill] allocated 137 pieces [f=0011723] [S3OParser::Kill] allocated 2717 pieces [f=0011723] [AssParser::Kill] allocated 222 pieces [f=0011723] [Game::KillInterface][1] [f=0011723] [Game::KillInterface][2] [f=0011723] [Game::KillSimulation][1] [f=0011723] [Game::KillSimulation][2] [f=0011723] [CCollisionHandler] dis-/continuous tests: 0/1351811 [f=0011723] [Game::KillSimulation][3] [f=0011723] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011723] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=4 [f=0011723] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011723] [~CPathCache(40x40)] cacheHits=304 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011723] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011723] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011723] [LosHandler::Kill] raycast instance cache-{hits,misses}={482,2590}; shared=0%; cached=16% [f=0011723] [Game::KillSimulation][4] [f=0011723] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0011723] [Game::~CGame][2] [f=0011723] [Game::~CGame][3] [f=0011723] [SpringApp::Kill][3] [f=0011723] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 122814 bytes sent 70109 bytes recv'd [f=0011723] [SpringApp::Kill][4] font=0x45b088a0 [f=0011723] [SpringApp::Kill][5] [f=0011723] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4787bd2d9c26494e47cfcf5b18d87440.sdp (0x45b7c300) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4787bd2d9c26494e47cfcf5b18d87440.sdp" numZipFiles=7655 sumInflSize=696787kb sumReadTime=2038ms file="objects3d/cremcom3.s3o" indx=5023 inflSize=200kb readTime=22ms file="objects3d/funnelweb.dae" indx=5102 inflSize=1500kb readTime=21ms file="bitmaps/pd/dirtplosion2.tga" indx=536 inflSize=64kb readTime=19ms file="objects3d/detriment.s3o" indx=5054 inflSize=514kb readTime=18ms file="bitmaps/cc/greennovaexplo.tga" indx=414 inflSize=64kb readTime=17ms file="unitpics/dronecarry.png" indx=6285 inflSize=10kb readTime=15ms file="objects3d/strikecom.dae" indx=5368 inflSize=999kb readTime=14ms file="objects3d/strikecom_1.dae" indx=5370 inflSize=999kb readTime=14ms file="bitmaps/pd/blooddropwhite.tga" indx=532 inflSize=10kb readTime=14ms file="objects3d/strikecom_3.dae" indx=5374 inflSize=1000kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4787bd2d9c26494e47cfcf5b18d87440.sdp] 47109265 bytes cached in 2824 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=21 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostycove_v1.11.sd7 (0x45c6d270) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz (0x45c6cea0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz (0x7f2a74078fe0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz (0x45b7ba80) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]