[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.pO71DEgP5s/springsettings.900867.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f415801e870 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 12024 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/900867/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 223ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4621a6c0] using map "Banana Republic v1.0.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Banana Republic v1.0.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4621a6c0] using game "Zero-K v1.8.5.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.5.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 177ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 569ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 679ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 68ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 711ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 102ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 64ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Mex Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement [f=-000001] Shaders not found, reverting to non-GLSL lava gadget Loaded gadget: Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Mex Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 82ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] gyalogkakukk was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/900867/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 48, 274 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=56de8a86 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5eb154db [f=-000001] [Path] [PathEstimator::ReadFile] hash=5eb154db file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe-5eb154db.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=56de8a86 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5eb154eb [f=-000001] [Path] [PathEstimator::ReadFile] hash=5eb154eb file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe2-5eb154eb.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (253ms, checksum c3f0d342)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11507,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/900867/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x54470e80,0x6680fa50}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 7d3bd15e74a8ef1a08404aa24596f592 [f=-000001] Connection attempt from EmBu [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: EmBu changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from drint3nso [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: drint3nso changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="drint3nso" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="drint3nso" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="EmBu" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="EmBu" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="EmBu" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="EmBu" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="EmBu" string="[Game::Load][lua{Rules,Gaia}={000000005d3f8010,000000005f5a0830}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="drint3nso" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="drint3nso" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="drint3nso" string="[Game::Load][lua{Rules,Gaia}={00000000b052a460,00000000b0d6ff00}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [6543,296.785645,2927]: 0 finished unit Engineer Commander [f=-000001] [0] Event [394,415.325684,232]: 1 finished unit Engineer Commander [f=0000000] [0] drint3nso, team: 1, elo:1559 [f=0000000] [0] EmBu, team: 0, elo:1500 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [232,415.323944,336]: 1 finished unit Shieldbot Factory [f=0000421] [421] Event [728,415.323944,184]: 1 finished unit Metal Extractor [f=0000471] [471] Event [244,415.323944,336]: 1 finished unit Bandit [f=0000707] [707] Event [244,415.323944,336]: 1 finished unit Bandit [f=0000894] Player EmBu left the game: normal quit [f=0000894] [894] Event [undefined]: EmBu quit [f=0000901] [901] Event [1016,415.323944,136]: 1 finished unit Metal Extractor [f=0000950] [950] Event [244,415.323944,336]: 1 finished unit Bandit [f=0001118] [1118] Event [936,415.323944,104]: 1 finished unit Solar Collector [f=0001187] [1187] Event [244,415.323944,336]: 1 finished unit Bandit [f=0001351] [1351] Event [824,415.323944,88]: 1 finished unit Solar Collector [f=0001598] [1598] Event [244,415.323944,336]: 1 finished unit Bandit [f=0001696] [1696] Event [728,415.323944,88]: 1 finished unit Solar Collector [f=0002068] [2068] Event [632,415.323944,152]: 1 finished unit Solar Collector [f=0002221] [2221] Event [244,415.323944,336]: 1 finished unit Convict [f=0002466] [2466] Event [244,415.323944,336]: 1 finished unit Bandit [f=0002751] [2751] Event [244,415.323944,336]: 1 finished unit Bandit [f=0003306] [3306] Event [244,415.323944,336]: 1 finished unit Bandit [f=0003799] [3799] Event [984,296.766357,632]: 1 finished unit Metal Extractor [f=0003850] [3850] Event [244,415.323944,336]: 1 finished unit Bandit [f=0004304] [4304] Event [244,415.323944,336]: 1 finished unit Bandit [f=0004969] [4969] Event [1192,296.766357,664]: 1 finished unit Metal Extractor [f=0005099] [5099] Event [244,415.323944,336]: 1 finished unit Convict [f=0005360] [5360] Event [152,415.323944,584]: 1 finished unit Geothermal Generator [f=0005697] [5697] Event [244,415.323944,336]: 1 finished unit Rogue [f=0005711] [5711] Event [1272,296.766357,696]: 1 finished unit Solar Collector [f=0006011] [6011] Event [536,413.593597,488]: 1 finished unit Energy Pylon [f=0006173] [6173] Event [244,415.323944,336]: 1 finished unit Rogue [f=0006319] [6319] Event [1128,296.766357,712]: 1 finished unit Solar Collector [f=0006540] [6540] Event [244,415.323944,336]: 1 finished unit Rogue [f=0006670] [6670] Event [456,296.766357,1816]: 1 finished unit Metal Extractor [f=0006861] [6861] Event [1080,296.766357,632]: 1 finished unit Solar Collector [f=0006910] [6910] Event [416,414.862518,704]: 1 finished unit Picket [f=0006989] [6989] Event [244,415.323944,336]: 1 finished unit Rogue [f=0007278] [7278] Event [512,405.018768,656]: 1 finished unit Picket [f=0007465] [7465] Event [936,296.77597,696]: 1 finished unit Solar Collector [f=0007507] [7507] Event [244,415.323944,336]: 1 finished unit Rogue [f=0007599] [7599] Event [600,296.766357,2184]: 1 finished unit Metal Extractor [f=0007662] [7662] Event [608,394.367523,592]: 1 finished unit Picket [f=0007784] [7784] Event [244,415.323944,336]: 1 finished unit Bandit [f=0008032] [8032] Event [704,403.730621,544]: 1 finished unit Picket [f=0008077] [8077] Event [244,415.323944,336]: 1 finished unit Bandit [f=0008167] [8167] Event [848,333.699646,752]: 1 finished unit Lotus [f=0008394] [8394] Event [244,415.323944,336]: 1 finished unit Bandit [f=0008446] [8446] Event [840,296.766357,2392]: 1 finished unit Metal Extractor [f=0008656] [8656] Event [244,415.323944,336]: 1 finished unit Bandit [f=0008819] [8819] Event [1040,297.420044,800]: 1 finished unit Lotus [f=0008925] [8925] Event [244,415.323944,336]: 1 finished unit Bandit [f=0009222] [9222] Event [244,415.323944,336]: 1 finished unit Bandit [f=0009369] [Game::ClientReadNet] added new player TriPoloski with number 2 to team 0 [f=0009369] > SPRINGIE:User TriPoloski|turretheavylaser|2_3||False||Empire|RU [f=0009391] Connection attempt from TriPoloski [f=0009391] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=0009391] -> Connection established (given id 2) [f=0009428] [Game::ClientReadNet][LOGMSG] sender="TriPoloski" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=0009428] [Game::ClientReadNet][LOGMSG] sender="TriPoloski" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0009578] [9578] Event [1232,296.766357,784]: 1 finished unit Lotus [f=0009621] [9621] Event [416,415.323944,448]: 1 finished unit Aegis [f=0009671] [9671] Event [244,415.323944,336]: 1 finished unit Convict [f=0010048] [10048] Event [244,415.323944,336]: 1 finished unit Rogue [f=0010061] [10061] Event [792,296.766357,1976]: 1 finished unit Energy Pylon [f=0010217] [10217] Event [1408,298.804321,752]: 1 finished unit Lotus [f=0010423] [10423] Event [244,415.323944,336]: 1 finished unit Rogue [f=0010436] [Game::ClientReadNet][LOGMSG] sender="TriPoloski" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=982df4b002b43b522a605ce2914a459e1440989435b4b4e4a7543dcb06f57633413bc9292bd297f72423ee3bfeeb37bb72a128cf0ce0821d3048d7eae0c683d4]" [f=0010461] [Game::ClientReadNet][LOGMSG] sender="TriPoloski" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2bc2de921c4ea3cbceb1947f798507a7bf5f9b7c4eb1c170c3b408c08701e6325396c2d2ab82b335b1abf02ee07f3e347b1b9e3ff90fbe64c7b603f69dfaf4ee]" [f=0010492] [Game::ClientReadNet][LOGMSG] sender="TriPoloski" string="[Game::Load][lua{Rules,Gaia}={00000000d1590c00,00000000575c0360}]" [f=0010798] [10798] Event [244,415.323944,336]: 1 finished unit Rogue [f=0010877] [10877] Event [1568,322.385101,688]: 1 finished unit Lotus [f=0011114] [11114] Event [168,415.323944,440]: 1 finished unit Caretaker [f=0011148] [11148] Event [244,415.323944,336]: 1 finished unit Rogue [f=0011205] [11205] Event [744,296.766357,1336]: 1 finished unit Energy Pylon [f=0011400] [11400] Event [232,415.323944,440]: 1 finished unit Caretaker [f=0011484] [11484] Event [244,415.323944,336]: 1 finished unit Rogue [f=0011659] [11659] Event [1696,337.516022,544]: 1 finished unit Lotus [f=0011911] [11911] Event [244,415.323944,336]: 1 finished unit Bandit [f=0012277] [12277] Event [280,415.323944,680]: 1 finished unit Thresher [f=0012317] [12317] Event [244,415.323944,336]: 1 finished unit Bandit [f=0012362] [12362] Event [896,316.242371,2560]: 1 finished unit Picket [f=0012433] [12433] Event [244,415.323944,336]: 1 finished unit Bandit [f=0012455] Spectator TriPoloski left the game: normal quit [f=0012455] [12455] Event [undefined]: TriPoloski quit [f=0012685] [12685] Event [244,415.323944,336]: 1 finished unit Bandit [f=0012806] [12806] Event [1792,354.319611,400]: 1 finished unit Lotus [f=0012930] [12930] Event [244,415.323944,336]: 1 finished unit Bandit [f=0012990] [12990] Event [992,296.766357,2496]: 1 finished unit Picket [f=0013154] [13154] Event [244,415.323944,336]: 1 finished unit Bandit [f=0013551] [13551] Event [244,415.323944,336]: 1 finished unit Convict [f=0013653] [13653] Event [648,415.323944,264]: 1 finished unit Thresher [f=0013726] [13726] Event [1088,296.766357,2432]: 1 finished unit Picket [f=0013826] [13826] Event [244,415.323944,336]: 1 finished unit Rogue [f=0013965] [13965] Event [1888,358.02063,272]: 1 finished unit Lotus [f=0014413] [14413] Event [1184,296.766357,2384]: 1 finished unit Picket [f=0014565] [14565] Event [244,415.323944,336]: 1 finished unit Rogue [f=0015129] [15129] Event [1936,362.211914,144]: 1 finished unit Lotus [f=0015274] [15274] Event [244,415.323944,336]: 1 finished unit Rogue [f=0015533] [15533] Event [1280,288.335724,2320]: 1 finished unit Picket [f=0015637] [15637] Event [560,415.323944,152]: 1 finished unit Fusion Reactor [f=0015723] [15723] Event [244,415.323944,336]: 1 finished unit Rogue [f=0015885] [15885] Event [244,415.323944,336]: 1 finished unit Rogue [f=0015993] [15993] Event [244,415.323944,336]: 1 finished unit Bandit [f=0016231] [16231] Event [536,296.766357,3528]: 1 finished unit Metal Extractor [f=0016366] [16366] Event [244,415.323944,336]: 1 finished unit Bandit [f=0016771] [16771] Event [244,415.323944,336]: 1 finished unit Bandit [f=0016836] [16836] Event [344,296.766357,3352]: 1 finished unit Metal Extractor [f=0017104] [17104] Event [244,415.323944,336]: 1 finished unit Bandit [f=0017443] [17443] Event [244,415.323944,336]: 1 finished unit Bandit [f=0017455] [17455] Event [496,415.323944,152]: 1 finished unit Fusion Reactor [f=0017573] [17573] Event [244,415.323944,336]: 1 finished unit Bandit [f=0017637] [17637] Event [408,296.766357,3304]: 1 finished unit Solar Collector [f=0017967] [17967] Event [520,296.766357,3368]: 1 finished unit Solar Collector [f=0018115] [18115] Event [244,415.323944,336]: 1 finished unit Convict [f=0018258] [18258] Event [384,415.323944,400]: 1 finished unit Aegis [f=0018315] [18315] Event [600,296.766357,3448]: 1 finished unit Solar Collector [f=0018364] [18364] Event [244,415.323944,336]: 1 finished unit Rogue [f=0018517] [18517] Event [244,415.323944,336]: 1 finished unit Rogue [f=0018569] [18569] Event [616,296.766357,3544]: 1 finished unit Solar Collector [f=0018664] [18664] Event [244,415.323944,336]: 1 finished unit Rogue [f=0018814] [18814] Event [244,415.323944,336]: 1 finished unit Rogue [f=0018964] [18964] Event [244,415.323944,336]: 1 finished unit Rogue [f=0019001] [19001] Event [672,296.747131,3696]: 1 finished unit Picket [f=0019069] [19069] Event [244,415.323944,336]: 1 finished unit Bandit [f=0019159] [19159] Event [244,415.323944,336]: 1 finished unit Bandit [f=0019249] [19249] Event [244,415.323944,336]: 1 finished unit Bandit [f=0019352] [19352] Event [244,415.323944,336]: 1 finished unit Bandit [f=0019395] [19395] Event [832,296.766357,3584]: 1 finished unit Picket [f=0019438] [19438] Event [1728,374.98764,320]: 1 finished unit Aegis [f=0019448] [19448] Event [244,415.323944,336]: 1 finished unit Bandit [f=0019549] [19549] Event [244,415.323944,336]: 1 finished unit Bandit [f=0019617] [19617] Event [2000,296.766357,848]: 1 finished unit Lotus [f=0019685] [19685] Event [244,415.323944,336]: 1 finished unit Convict [f=0019810] [19810] Event [896,296.766357,3424]: 1 finished unit Picket [f=0019991] [19991] Event [244,415.323944,336]: 1 finished unit Rogue [f=0020172] [20172] Event [2048,296.766357,1040]: 1 finished unit Lotus [f=0020301] [20301] Event [244,415.323944,336]: 1 finished unit Rogue [f=0020342] [20342] Event [768,296.766357,3344]: 1 finished unit Picket [f=0020618] [20618] Event [244,415.323944,336]: 1 finished unit Rogue [f=0020742] [20742] Event [672,415.304718,400]: 1 finished unit Advanced Radar [f=0020756] [20756] Event [2016,296.766357,1216]: 1 finished unit Lotus [f=0020841] [20841] Event [244,415.323944,336]: 1 finished unit Rogue [f=0020874] [20874] Event [640,296.766357,3248]: 1 finished unit Picket [f=0020988] [20988] Event [244,415.323944,336]: 1 finished unit Rogue [f=0021113] [21113] Event [244,415.323944,336]: 1 finished unit Bandit [f=0021234] [21234] Event [244,415.323944,336]: 1 finished unit Bandit [f=0021241] [21241] Event [1984,287.509003,1440]: 1 finished unit Lotus [f=0021323] [21323] Event [576,296.766357,3088]: 1 finished unit Picket [f=0021335] [21335] Event [244,415.323944,336]: 1 finished unit Bandit [f=0021423] [21423] Event [244,415.323944,336]: 1 finished unit Bandit [f=0021514] [21514] Event [244,415.323944,336]: 1 finished unit Bandit [f=0021605] [21605] Event [244,415.323944,336]: 1 finished unit Bandit [f=0021623] [21623] Event [512,296.766357,3136]: 1 finished unit Lotus [f=0021740] [21740] Event [244,415.323944,336]: 1 finished unit Convict [f=0021888] [21888] Event [244,415.323944,336]: 1 finished unit Rogue [f=0021970] [21970] Event [688,296.766357,3360]: 1 finished unit Lotus [f=0022038] [22038] Event [244,415.323944,336]: 1 finished unit Rogue [f=0022188] [22188] Event [244,415.323944,336]: 1 finished unit Rogue [f=0022330] [22330] Event [832,296.766357,3424]: 1 finished unit Lotus [f=0022338] [22338] Event [244,415.323944,336]: 1 finished unit Rogue [f=0022488] [22488] Event [244,415.323944,336]: 1 finished unit Rogue [f=0022593] [22593] Event [244,415.323944,336]: 1 finished unit Bandit [f=0022668] [22668] Event [784,296.766357,3584]: 1 finished unit Lotus [f=0022683] [22683] Event [244,415.323944,336]: 1 finished unit Bandit [f=0022773] [22773] Event [244,415.323944,336]: 1 finished unit Bandit [f=0022863] [22863] Event [244,415.323944,336]: 1 finished unit Bandit [f=0022953] [22953] Event [244,415.323944,336]: 1 finished unit Bandit [f=0023012] [23012] Event [784,296.766357,3712]: 1 finished unit Lotus [f=0023043] [23043] Event [244,415.323944,336]: 1 finished unit Bandit [f=0023180] [23180] Event [2584,296.766357,1480]: 1 finished unit Metal Extractor [f=0023185] [23185] Event [244,415.323944,336]: 1 finished unit Convict [f=0023281] [23281] Event [4517.67139,296.766357,3201.39502]: 1 lost unit Bandit [f=0023333] [23333] Event [244,415.323944,336]: 1 finished unit Rogue [f=0023375] [23375] Event [4551.46924,296.766357,3264.90332]: 1 lost unit Bandit [f=0023442] [23442] Event [4762.5791,296.766357,3423.7063]: 1 lost unit Bandit [f=0023486] [23486] Event [1136,296.766357,624]: 1 finished unit Aegis [f=0023508] [23508] Event [244,415.323944,336]: 1 finished unit Rogue [f=0023604] [23604] Event [2648,296.766357,1736]: 1 finished unit Metal Extractor [f=0023665] [23665] Event [244,415.323944,336]: 1 finished unit Rogue [f=0023732] [23732] Event [4685.36426,296.766357,3454.64575]: 1 lost unit Bandit [f=0023783] [23783] Event [4634.17529,296.766357,3491.44043]: 1 lost unit Bandit [f=0023808] [23808] Event [244,415.323944,336]: 1 finished unit Rogue [f=0023846] [23846] Event [4649.604,296.766357,3440.37769]: 1 lost unit Bandit [f=0023915] [23915] Event [4670.35938,296.778168,3452.54004]: 1 lost unit Bandit [f=0023943] [23943] Event [244,415.323944,336]: 1 finished unit Rogue [f=0023990] [23990] Event [4630.3501,296.766357,3456.58716]: 1 lost unit Bandit [f=0024047] [24047] Event [244,415.323944,336]: 1 finished unit Bandit [f=0024073] [24073] Event [4638.5752,296.766357,3193.42432]: 1 lost unit Bandit [f=0024119] game_message: EmBu has been destroyed! [f=0024119] [24119] Event [undefined]: EmBu resigned [f=0024119] game_message: drint3nso wins! [f=0024119] Submitting stats [f=0024119] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0024119] Part| Total Time|Time of the last 0.5s [f=0024119] Draw 32166.76ms 20.52% [f=0024119] Lua::Callins::Synced 8305.15ms 20.72% [f=0024119] Lua::Callins::Unsynced 38802.16ms 24.10% [f=0024119] Lua::CollectGarbage::Synced 556.92ms 0.30% [f=0024119] Lua::CollectGarbage::Unsynced 1468.24ms 1.39% [f=0024119] Misc::Profiler::AddTime 111.28ms 0.00% [f=0024119] Sim 72464.12ms 66.73% [f=0024119] [24119] Event [4517.44922,296.766357,3331.15601]: 0 lost unit Engineer Commander [f=0024119] [24119] Received game_message: EmBu has been destroyed! [f=0024119] [24119] Received game_message: drint3nso wins! [f=0024120] [24120] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0024120] [24120] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0024120] [24120] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0024120] [24120] Game End Stats Values: 2,1275,2165,2165,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,800,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,0,90,90,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0024120] [24120] Game End Stats Values: 3,1275,2315,2315,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,800,0,8,8,8,8,1275,1275,1275,1275,6,7.92779875,7.92779875,6,0,150,150,0,0,0,0,0,0,90,90,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0024120] [24120] Game End Stats Values: 4,1275,2625,2625,1275,0,0.02977268,0.02977268,0,0,0,0,0,0,0,0,0,64,0,0,64,0,0,0,0,0,800,800,0,8,8.80000019,8.80000019,8,1275,1275,1275,1275,6,9.857584,9.857584,6,0,300,300,0,0,0,0,0,0,250,250,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0024120] [24120] Game End Stats Values: 5,1275,2840,2840,1275,0,1.91160953,1.91160953,0,0,0,0,0,0,0,0,0,154,0,0,154,0,0,0,0,0,800,800,0,8,12,12,8,1275,1275,1275,1275,6,10.2564554,10.2564554,6,0,375,375,0,0,0,0,0,0,390,390,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0024120] [24120] Game End Stats Values: 6,1275,3030,3030,1275,0,10.1508455,10.1508455,0,0,0,0,0,0,0,0,0,244,0,0,244,0,0,0,0,0,800,800,0,8,14.666667,14.666667,8,1275,1275,1275,1275,6,10.6802826,10.6802826,6,0,495,495,0,0,0,0,0,0,460,460,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0024120] [24120] Game End Stats Values: 7,1275,3105,3105,1275,0,23.540657,23.540657,0,0,0,0,0,0,0,0,0,334,0,0,334,0,0,0,0,0,800,800,0,8,16,16,8,1275,1275,1275,1275,6,11.023654,11.023654,6,0,570,570,0,0,0,0,0,0,460,460,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0024120] [24120] Game End Stats Values: 8,1275,3180,3180,1275,0,36.698185,36.698185,0,0,0,0,0,0,0,0,0,424,0,0,424,0,0,0,0,0,800,800,0,8,16,16,8,1275,1275,1275,1275,6,11.0081682,11.0081682,6,0,645,645,0,0,0,0,0,0,460,460,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0024120] [24120] Game End Stats Values: 9,1275,3255,3255,1275,0,52.2820702,52.2820702,0,0,0,0,0,0,0,0,0,514,0,0,514,0,0,0,0,0,800,800,0,8,16,16,8,1275,1275,1275,1275,6,11.1699257,11.1699257,6,0,720,720,0,0,0,0,0,0,460,460,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0024120] [24120] Game End Stats Values: 10,1275,3420,3420,1275,0,67.1992416,67.1992416,0,0,0,0,0,0,0,0,0,604,0,0,604,0,0,0,0,0,800,800,0,8,16,16,8,1275,1275,1275,1275,6,12.0893774,12.0893774,6,0,795,795,0,0,0,0,0,0,550,550,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0024120] [24120] Game End Stats Values: 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50,1275,20090,20090,1275,0,4517.10742,4517.10742,0,0,0,0,0,0,0,0,0,4204,0,0,4204,0,0,0,0,0,6125,6125,0,8,127,127,8,1275,2135,2135,1275,6,38.719471,38.719471,6,0,7080,7080,0,0,0,0,0,0,4750,4750,0,0,17.3333397,17.3333397,0,0,0,0,0,0,0,0,0 [f=0024120] [24120] Game End Stats Values: 51,1275,20540,20540,1275,0,4731.11475,4731.11475,0,0,0,0,0,0,0,0,0,4294,0,0,4294,0,0,0,0,0,6215,6215,0,8,127,127,8,1275,2135,2135,1275,6,38.8567276,38.8567276,6,0,7440,7440,0,0,0,0,0,0,4750,4750,0,0,17.3333397,17.3333397,0,0,0,0,0,0,0,0,0 [f=0024120] [24120] Game End Stats Values: 52,1275,20930,20930,1275,0,4943.6123,4943.6123,0,0,0,0,0,0,0,0,0,4384,0,0,4384,0,0,0,0,0,6305,6305,0,8,127,127,8,1275,2135,2135,1275,6,38.7561035,38.7561035,6,0,7740,7740,0,0,0,0,0,0,4750,4750,0,0,17.3333397,17.3333397,0,0,0,0,0,0,0,0,0 [f=0024120] [24120] Game End Stats Values: 53,1275,21350,21350,1275,0,5147.29834,5147.29834,0,0,0,0,0,0,0,0,0,4474,0,0,4474,176.136368,470.340088,470.340088,176.136368,0,6395,6395,0,8,127,127,8,1275,2135,2135,1275,6,38.9948158,38.9948158,6,0,7980,7980,0,150,0,0,150,0,4840,4840,0,0,167.333344,167.333344,0,0,0,0,0,470.340088,185.397766,185.397766,470.340088 [f=0024120] [24120] Game End Stats Values: 54,1275,22025,22025,1275,0,5344.12646,5344.12646,0,0,0,0,0,0,0,0,0,4564,0,0,4564,430.992554,872.319641,872.319641,430.992554,0,6920,6920,0,8,127,127,8,1275,2135,2135,1275,6,40.7407799,40.7407799,6,0,8040,8040,0,450,0,0,450,0,4930,4930,0,0,467.333344,467.333344,0,0,0,0,0,880.523315,450.961121,450.961121,880.523315 [f=0024120] [24120] Game End Stats Values: 55,1275,21995,21995,1275,0,5461.17969,5461.17969,0,0,0,0,0,0,0,0,0,4618,0,0,4618,655.027771,1306.41064,1306.41064,655.027771,0,6920,6920,0,8,127,127,8,1275,2135,2135,1275,6,41.7264442,41.7264442,6,0,8010,8010,0,675,0,0,675,0,4930,4930,0,0,692.333374,692.333374,0,0,0,0,0,1322.81787,674.996277,674.996277,1322.81787 [f=0024138] [24138] Event [244,415.323944,336]: 1 finished unit Bandit [f=0024227] [24227] Event [244,415.323944,336]: 1 finished unit Bandit [f=0024253] Player drint3nso left the game: normal quit [f=0024253] [24253] Event [undefined]: drint3nso quit [f=0024259] No clients connected, shutting down server [f=0024259] Server shutdown [f=0024317] [24317] Event [244,415.323944,336]: 1 finished unit Bandit [f=0024407] [24407] Event [244,415.323944,336]: 1 finished unit Bandit [f=0024497] [24497] Event [244,415.323944,336]: 1 finished unit Bandit [f=0024632] [24632] Event [244,415.323944,336]: 1 finished unit Convict [f=0024731] [24731] Event [688,296.766357,3408]: 1 finished unit Aegis [f=0024767] [24767] Event [244,415.323944,336]: 1 finished unit Rogue [f=0024902] [24902] Event [244,415.323944,336]: 1 finished unit Rogue [f=0025037] [25037] Event [244,415.323944,336]: 1 finished unit Rogue [f=0025187] [25187] Event [244,415.323944,336]: 1 finished unit Rogue [f=0025322] [25322] Event [244,415.323944,336]: 1 finished unit Rogue [f=0025427] [25427] Event [244,415.323944,336]: 1 finished unit Bandit [f=0025517] [25517] Event [244,415.323944,336]: 1 finished unit Bandit [f=0025544] Autoquit sending quit command. [f=0025544] [QuitAction] user exited to system [f=0025544] [SpringApp::Kill][1] fromRun=1 [f=0025544] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0025544] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0025544] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0025544] [ThreadPool::SetThreadCount][2] workers=0 [f=0025544] [SpringApp::Kill][2] [f=0025544] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0025544] [Game::KillLua][3] dtor=0 luaUI=0x5360b2a0 [f=0025544] Start widgetHandler:Shutdown [f=0025544] Shutdown - SaveOrderList Complete [f=0025544] Writing last game win data [f=0025544] Shutdown - SaveConfigData Complete [f=0025544] Shutdown Widget - Chili Highlight [f=0025544] Shutdown Widget - Save/Load API [f=0025544] Shutdown Widget - Draw After Chili [f=0025544] Shutdown Widget - EPIC Menu [f=0025544] Shutdown Widget - Chili Minimap [f=0025544] Shutdown Widget - Chili Widget Selector [f=0025544] Shutdown Widget - Local Team Colors [f=0025544] Shutdown Widget - Display Keys 2 [f=0025544] Shutdown Widget - Save Game Menu [f=0025544] Shutdown Widget - HealthBars [f=0025544] Shutdown Widget - Noises [f=0025544] Shutdown Widget - Unit Icons [f=0025544] Shutdown Widget - Win Counter [f=0025544] Shutdown Widget - BuildETA [f=0025544] Shutdown Widget - SpringRTS Replay Stats [f=0025544] Shutdown Widget - Modular Comm Info [f=0025544] Shutdown Widget - CameraShake [f=0025544] Shutdown Widget - Chili Economy Panel Default [f=0025544] Shutdown Widget - Chili EndGame Window [f=0025544] Shutdown Widget - Chili Nuke Warning [f=0025544] Shutdown Widget - Chili Selections & CursorTip v2 [f=0025544] Shutdown Widget - Chili Spectator Panels [f=0025544] Shutdown Widget - Context Menu [f=0025544] Shutdown Widget - Darkening [f=0025544] Shutdown Widget - MetalFeatures (new) [f=0025544] Shutdown Widget - Grab Input [f=0025544] Input grabbing is disabled! [f=0025544] Shutdown Widget - Highlight Geos [f=0025544] Shutdown Widget - Local Widgets Config [f=0025544] Shutdown Widget - Mex Placement Handler [f=0025544] Shutdown Widget - MinimapEvents [f=0025544] Shutdown Widget - Missile Silo Range [f=0025544] Shutdown Widget - Music Player [f=0025544] Shutdown Widget - Point Tracker [f=0025544] Shutdown Widget - Showeco and Grid Drawer [f=0025544] Shutdown Widget - Stereo3D [f=0025544] Shutdown Widget - Attack AoE [f=0025544] Shutdown Widget - Map Edge Extension [f=0025544] Shutdown Widget - Selection Send [f=0025544] Shutdown Widget - LupsManager [f=0025544] Shutdown Widget - Newton Firezone [f=0025544] Shutdown Widget - Chili Pro Console [f=0025544] Shutdown Widget - Lasso Terraform GUI [f=0025544] Shutdown Widget - Chili Framework [f=0025544] Shutdown Widget - Lups [f=0025544] Shutdown Widget - Custom Markers [f=0025544] Shutdown Widget - Chili Core Selector [f=0025544] Shutdown Widget - Pause Screen [f=0025544] Shutdown Widget - Layout Handler [f=0025544] Shutdown Widget - Persistent Build Height [f=0025544] Shutdown Widget - Text To Speech Control [f=0025544] End widgetHandler:Shutdown [f=0025544] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={665402,72562772} {int,ext,rec}Allocs={31166551,0,0} {chunk,block}Bytes={72562772,0} [f=0025544] [Game::KillLua][1] dtor=0 luaGaia=0x6680fa50 [f=0025544] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={428594,58401317} {int,ext,rec}Allocs={31166552,0,0} {chunk,block}Bytes={58401317,0} [f=0025544] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={428594,58401317} {int,ext,rec}Allocs={31166552,0,0} {chunk,block}Bytes={58401317,0} [f=0025544] [Game::KillLua][2] dtor=0 luaRules=0x54470e80 [f=0025544] Start gadgetHandler:Shutdown [f=0025544] Shutdown - StartSetup [f=0025544] Shutdown - UnitMorph [f=0025544] Shutdown - LupsNanoSpray [f=0025544] Shutdown - Missile Silo Controller [f=0025544] Shutdown - Modular Comm Info [f=0025544] Shutdown - Terrain Texture Handler [f=0025544] Shutdown - UnitCloakShield [f=0025544] Shutdown - Starlight Handler [f=0025544] End gadgetHandler:Shutdown [f=0025544] Start gadgetHandler:Shutdown [f=0025544] Shutdown - Save/Load [f=0025544] Shutdown - Teleport Throw [f=0025544] Shutdown - UnitMorph [f=0025544] Shutdown - Modular Comm Info [f=0025544] Shutdown - Retreat Command [f=0025544] Shutdown - Shockwaves [f=0025544] Shutdown - UnitCloakShield [f=0025544] Shutdown - Lups Cloak FX [f=0025544] Shutdown - Lups [f=0025544] Shutdown - Lups Shield [f=0025544] End gadgetHandler:Shutdown [f=0025544] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={31166582,0,0} {chunk,block}Bytes={0,0} [f=0025544] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={31166582,0,0} {chunk,block}Bytes={0,0} [f=0025544] [Game::KillLua][4] dtor=0 [f=0025544] [Game::~CGame][1] [f=0025544] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0025544] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0025544] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0025544] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0025544] [Game::KillLua][4] dtor=1 [f=0025544] [Game::KillMisc][1] [f=0025544] [Game::KillMisc][2] [f=0025544] [Game::KillMisc][3] [f=0025544] [Game::KillRendering][1] [f=0025544] [3DOParser::Kill] allocated 137 pieces [f=0025544] [S3OParser::Kill] allocated 2703 pieces [f=0025544] [AssParser::Kill] allocated 229 pieces [f=0025544] [Game::KillInterface][1] [f=0025544] [Game::KillInterface][2] [f=0025544] [Game::KillSimulation][1] [f=0025544] [Game::KillSimulation][2] [f=0025544] [CCollisionHandler] dis-/continuous tests: 0/556341 [f=0025544] [Game::KillSimulation][3] [f=0025544] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0025544] [~CPathCache(28x20)] cacheHits=54 hitPercentage=32% numHashColls=0 maxCacheSize=25 [f=0025544] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0025544] [~CPathCache(56x40)] cacheHits=51 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0025544] [~CRectangleOverlapHandler] 0% overlap reduction [f=0025544] [~CRectangleOverlapHandler] 0% overlap reduction [f=0025544] [LosHandler::Kill] raycast instance cache-{hits,misses}={9190,6337}; shared=18%; cached=41% [f=0025544] [Game::KillSimulation][4] [f=0025544] [CommonDefHandler::KillStatic] 3160 sound-set data items added [f=0025544] [Game::~CGame][2] [f=0025544] [Game::~CGame][3] [f=0025544] [SpringApp::Kill][3] [f=0025544] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 266555 bytes sent 136281 bytes recv'd [f=0025544] [SpringApp::Kill][4] font=0x4615c8a0 [f=0025544] [SpringApp::Kill][5] [f=0025544] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7655 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/4787bd2d9c26494e47cfcf5b18d87440.sdp (0x44f017c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/4787bd2d9c26494e47cfcf5b18d87440.sdp" numZipFiles=7655 sumInflSize=696787kb sumReadTime=2128ms file="bitmaps/cc/flashside2.tga" indx=413 inflSize=128kb readTime=31ms file="objects3d/funnelweb.dae" indx=5102 inflSize=1500kb readTime=29ms file="lups/headers/vectors.lua" indx=4719 inflSize=2kb readTime=25ms file="bitmaps/loadpictures/communication.png" indx=494 inflSize=2799kb readTime=22ms file="gamedata/explosions.lua" indx=841 inflSize=0kb readTime=20ms file="objects3d/hermit.s3o" indx=5127 inflSize=105kb readTime=20ms file="luaui/configs/zk_keys.lua" indx=2889 inflSize=5kb readTime=15ms file="objects3d/strikecom.dae" indx=5368 inflSize=999kb readTime=15ms file="objects3d/strikecom_1.dae" indx=5370 inflSize=999kb readTime=14ms file="objects3d/strikecom_2.dae" indx=5372 inflSize=1000kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/4787bd2d9c26494e47cfcf5b18d87440.sdp] 47655647 bytes cached in 2821 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=92 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/banana_republic_v1.0.1.sd7 (0x462aee20) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz (0x462c1690) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz (0x7f4158078fe0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz (0x46221950) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]