[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.rqjyxNIYKt/springsettings.899823.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc76c01e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 12180 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/899823/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 184ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44e2c190] using map "DunePatrolRedux v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44e2c190] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 100ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 553ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 627ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 58ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 701ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 111ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 82ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] FiendishDivision was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/899823/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=2be9a063 [f=-000001] [Path] [PathEstimator::ReadFile] hash=2be9a063 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe-2be9a063.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=2be9a073 [f=-000001] [Path] [PathEstimator::ReadFile] hash=2be9a073 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe2-2be9a073.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (209ms, checksum 648438e1)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11505,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/899823/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8a2789896f84dd71ca1bd8bb8d55b39f59e1a1590124516b65a3c30aabcf6818653c4e456ffda2515048574f9bc0a3dc152474437378e0f7ae2cfc1b9ddbcf18]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=da5caf58bbcb63dfe24a5ee09e38402311ca49adc8c76bbfbfed76922c9fe850b6dceef9959fe59c856c75b1e023ffed1f33b3d4d29e868ed386e4b0ecc92acc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50fe3560,0x51453430}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: e7e2cd5ef881456fc05788553fd9a503 [f=-000001] Connection attempt from FrenzyMode [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: FrenzyMode changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from haimari [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: haimari changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="haimari" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="haimari" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FrenzyMode" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FrenzyMode" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FrenzyMode" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8a2789896f84dd71ca1bd8bb8d55b39f59e1a1590124516b65a3c30aabcf6818653c4e456ffda2515048574f9bc0a3dc152474437378e0f7ae2cfc1b9ddbcf18]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FrenzyMode" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=da5caf58bbcb63dfe24a5ee09e38402311ca49adc8c76bbfbfed76922c9fe850b6dceef9959fe59c856c75b1e023ffed1f33b3d4d29e868ed386e4b0ecc92acc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FrenzyMode" string="[Game::Load][lua{Rules,Gaia}={0000000127ad7dd0,0000000127ad4950}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="haimari" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8a2789896f84dd71ca1bd8bb8d55b39f59e1a1590124516b65a3c30aabcf6818653c4e456ffda2515048574f9bc0a3dc152474437378e0f7ae2cfc1b9ddbcf18]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="haimari" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=da5caf58bbcb63dfe24a5ee09e38402311ca49adc8c76bbfbfed76922c9fe850b6dceef9959fe59c856c75b1e023ffed1f33b3d4d29e868ed386e4b0ecc92acc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="haimari" string="[Game::Load][lua{Rules,Gaia}={00000000c36d94c0,00000000d6ceb840}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: RX-78-2 Gundam! [f=-000001] [0] Event [1200,46.5146484,602]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4713,46.3308105,3276]: 1 finished unit Recon Commander [f=0000000] [0] FrenzyMode, team: 1, elo:2257 [f=0000000] [0] haimari, team: 0, elo:1989 [f=0000000] [0] ?, team: 2, elo:0 [f=0000002] Playback continued [f=0000061] [61] Event [4768,49.0838013,3096]: 1 finished unit Cloakbot Factory [f=0000315] [315] Event [1392,46.329628,936]: 0 finished unit Cloakbot Factory [f=0000315] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000315] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000315] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000315] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000315] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000315] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000315] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000315] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000315] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000315] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000315] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000315] !transmitlobby @voice@buildUnit@reload [f=0000403] [403] Event [1400,47.2768555,600]: 0 finished unit Metal Extractor [f=0000503] [503] Event [4936,47.5464783,3352]: 1 finished unit Metal Extractor [f=0000520] [520] Event [4758.3999,48.6911926,3096]: 1 finished unit Conjurer [f=0000625] [625] Event [1320,46.4774475,488]: 0 finished unit Solar Collector [f=0000722] [722] Event [4758.3999,48.6911926,3096]: 1 finished unit Glaive [f=0000774] [774] Event [4840,46.3544617,3416]: 1 finished unit Solar Collector [f=0000805] [805] Event [1336,46.6666565,568]: 0 finished unit Solar Collector [f=0000845] [845] Event [1401.59998,46.3260803,936]: 0 finished unit Conjurer [f=0000917] [917] Event [4758.3999,48.6911926,3096]: 1 finished unit Glaive [f=0000985] [985] Event [1336,46.7754517,648]: 0 finished unit Solar Collector [f=0001207] [1207] Event [4744,47.267395,3496]: 1 finished unit Metal Extractor [f=0001267] [1267] Event [4758.3999,48.6911926,3096]: 1 finished unit Glaive [f=0001295] [1295] Event [1401.59998,46.3260803,936]: 0 finished unit Conjurer [f=0001393] [1393] Event [1480,46.3260803,488]: 0 finished unit Solar Collector [f=0001627] [1627] Event [5016,47.541748,3464]: 1 finished unit Solar Collector [f=0001743] [1743] Event [4758.3999,48.6911926,3096]: 1 finished unit Glaive [f=0001949] [1949] Event [1401.59998,46.3260803,936]: 0 finished unit Glaive [f=0001977] [1977] Event [1480,46.3260803,568]: 0 finished unit Solar Collector [f=0002035] [2035] Event [3928,75.5021057,3224]: 1 finished unit Metal Extractor [f=0002108] [2108] Event [5096,46.3260803,3576]: 1 finished unit Metal Extractor [f=0002261] [2261] Event [4758.3999,48.6911926,3096]: 1 finished unit Glaive [f=0002507] [2507] Event [4968,46.5531311,3576]: 1 finished unit Solar Collector [f=0002597] [2597] Event [1480,46.3260803,648]: 0 finished unit Solar Collector [f=0002634] [2634] Event [1401.59998,46.3260803,936]: 0 finished unit Glaive [f=0002634] [2634] Event [1208,47.5370178,744]: 0 finished unit Metal Extractor [f=0002762] [2762] Event [3576,74.286438,3176]: 1 finished unit Metal Extractor [f=0002779] [2779] Event [4758.3999,48.6911926,3096]: 1 finished unit Glaive [f=0002889] [2889] Event [4840,46.3639221,3528]: 1 finished unit Solar Collector [f=0002928] [2928] Event [2216,75.5021057,872]: 0 lost unit Metal Extractor [f=0002969] [2969] Event [2318.30225,75.5021057,903.061096]: 0 lost unit Glaive [f=0002987] [2987] Event [1401.59998,46.3260803,936]: 0 finished unit Glaive [f=0002992] [2992] Event [2110.01489,75.4484253,749.486877]: 0 lost unit Glaive [f=0002997] [2997] Event [4758.3999,48.6911926,3096]: 1 finished unit Glaive [f=0003036] [3036] Event [2291.63745,75.5046539,902.461243]: 0 lost unit Conjurer [f=0003204] [3204] Event [4758.3999,48.6911926,3096]: 1 finished unit Glaive [f=0003251] [3251] Event [1401.59998,46.3260803,936]: 0 finished unit Glaive [f=0003303] [3303] Event [4896,46.382843,3456]: 1 finished unit Lotus [f=0003445] [3445] Event [4758.3999,48.6911926,3096]: 1 finished unit Glaive [f=0003655] [3655] Event [4758.3999,48.6911926,3096]: 1 finished unit Glaive [f=0003686] [3686] Event [1401.59998,46.3260803,936]: 0 finished unit Glaive [f=0003687] [3687] Event [1048,46.3260803,520]: 0 finished unit Metal Extractor [f=0003777] [3777] Event [3760,75.2277527,3184]: 1 finished unit Lotus [f=0003787] [3787] Event [2216,75.5021057,872]: 0 finished unit Metal Extractor [f=0003867] [3867] Event [4758.3999,48.6911926,3096]: 1 finished unit Glaive [f=0003948] [3948] Event [1401.59998,46.3260803,936]: 0 finished unit Glaive [f=0004077] [4077] Event [4758.3999,48.6911926,3096]: 1 finished unit Glaive [f=0004202] [4202] Event [1401.59998,46.3260803,936]: 0 finished unit Glaive [f=0004284] [4284] Event [4758.3999,48.6911926,3096]: 1 finished unit Glaive [f=0004304] [4304] Event [856,46.6997681,504]: 0 finished unit Solar Collector [f=0004318] [4318] Event [3672,74.3006287,3128]: 1 finished unit Solar Collector [f=0004445] [4445] Event [2568,74.286438,920]: 0 finished unit Metal Extractor [f=0004462] [4462] Event [4712,75.487915,2280]: 1 finished unit Metal Extractor [f=0004495] [4495] Event [4758.3999,48.6911926,3096]: 1 finished unit Glaive [f=0004526] [4526] Event [1401.59998,46.3260803,936]: 0 finished unit Glaive [f=0004706] [4706] Event [4758.3999,48.6911926,3096]: 1 finished unit Glaive [f=0004801] [4801] Event [3832,75.5021057,3144]: 1 finished unit Solar Collector [f=0004830] [4830] Event [2192,75.5021057,1136]: 0 finished unit Lotus [f=0004917] [4917] Event [4758.3999,48.6911926,3096]: 1 finished unit Glaive [f=0004924] [4924] Event [904,46.2409363,584]: 0 finished unit Solar Collector [f=0005015] [5015] Event [1401.59998,46.3260803,936]: 0 finished unit Conjurer [f=0005051] [5051] Event [4400,50.5123291,2176]: 1 finished unit Radar Tower [f=0005063] [5063] Event [1111.6073,52.7472954,1016.50513]: 0 lost unit Glaive [f=0005072] [5072] Event [845.597168,49.105999,862.457092]: 0 lost unit Glaive [f=0005078] [5078] Event [765.452576,67.0111313,929.228333]: 1 lost unit Glaive [f=0005116] [5116] Event [989.517212,46.3265114,872.731262]: 0 lost unit Glaive [f=0005117] [5117] Event [689.241333,57.7678032,703.788513]: 0 lost unit Glaive [f=0005128] [5128] Event [4758.3999,48.6911926,3096]: 1 finished unit Glaive [f=0005137] [5137] Event [725.628296,53.519516,735.198425]: 1 lost unit Glaive [f=0005174] [5174] Event [687.53302,72.4612885,892.667175]: 0 lost unit Glaive [f=0005177] [5177] Event [796.723389,46.4209099,658.284607]: 1 lost unit Glaive [f=0005218] [5218] Event [761.097961,63.0546837,893.325928]: 0 lost unit Glaive [f=0005324] [5324] Event [4758.3999,48.6911926,3096]: 1 finished unit Glaive [f=0005345] [5345] Event [967.815308,46.3254242,540.519531]: 0 lost unit Conjurer [f=0005372] Player haimari left the game: normal quit [f=0005372] [5372] Event [undefined]: haimari quit [f=0005396] [5396] Event [1401.59998,46.3260803,936]: 0 finished unit Conjurer [f=0005404] [5404] Event [1048,46.3260803,520]: 0 lost unit Metal Extractor [f=0005425] [5425] Event [1208,47.5370178,744]: 0 lost unit Metal Extractor [f=0005431] [5431] Event [968,46.3326797,664]: 0 lost unit Solar Collector [f=0005485] FrenzyMode has forced a win due to dropped opposition. [f=0005485] game_message: haimari has been destroyed! [f=0005485] [5485] Event [undefined]: haimari resigned [f=0005485] game_message: FrenzyMode wins! [f=0005485] Submitting stats [f=0005485] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0005485] Part| Total Time|Time of the last 0.5s [f=0005485] Draw 6605.07ms 19.40% [f=0005485] Lua::Callins::Synced 1759.13ms 12.74% [f=0005485] Lua::Callins::Unsynced 8896.84ms 25.17% [f=0005485] Lua::CollectGarbage::Synced 212.03ms 0.20% [f=0005485] Lua::CollectGarbage::Unsynced 295.87ms 1.19% [f=0005485] Misc::Profiler::AddTime 24.11ms 0.10% [f=0005485] Sim 13950.45ms 66.07% [f=0005485] [5485] Received game_message: haimari has been destroyed! [f=0005485] [5485] Received game_message: FrenzyMode wins! [f=0005486] [5486] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0005486] [5486] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0005486] [5486] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005486] [5486] Game End Stats Values: 2,2165,2075,2075,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,90,0,0,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005486] [5486] Game End Stats Values: 3,2425,2420,2420,2425,0,0.00052347,0.00052347,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.33333302,8.39999962,8.39999962,9.33333302,2075,2075,2075,2075,8,7.60003471,7.60003471,8,120,185,185,120,0,0,0,0,230,160,160,230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005486] [5486] Game End Stats Values: 4,2615,2640,2640,2615,3.26431084,1.9660902,1.9660902,3.26431084,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.4666662,10,10,13.4666662,2075,2075,2075,2075,8.2176199,8.53103733,8.53103733,8.2176199,240,315,315,240,0,0,0,0,300,250,250,300,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005486] [5486] Game End Stats Values: 5,2685,2775,2775,2685,14.1313343,3.21842551,3.21842551,14.1313343,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.6000004,10.5333338,10.5333338,15.6000004,2075,2075,2075,2075,8.72446823,10.0834894,10.0834894,8.72446823,240,380,380,240,0,0,0,0,370,320,320,370,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005486] [5486] Game End Stats Values: 6,2820,2955,2955,2820,28.3810043,9.14414787,9.14414787,28.3810043,0,0,0,0,0,0,0,0,0,0,0,0,8.64782619,8.64782619,8.64782619,8.64782619,0,0,0,0,17.0666676,12,12,17.0666676,2075,2075,2075,2075,8.94997787,11.595048,11.595048,8.94997787,305,380,380,305,0,0,0,0,440,500,500,440,0,0,0,0,0,0,0,0,8.64782619,8.64782619,8.64782619,8.64782619 [f=0005486] [5486] Game End Stats Values: 7,3045,3090,3090,3045,45.5370712,10.7540178,10.7540178,45.5370712,0,0,0,0,0,0,0,0,0,0,0,0,8.64782619,13.8935394,13.8935394,8.64782619,0,0,0,0,18.2666664,12.666667,12.666667,18.2666664,2075,2075,2075,2075,9.277071,14.1073256,14.1073256,9.277071,370,445,445,370,0,0,0,0,600,570,570,600,0,0,0,0,0,0,0,0,13.8935394,8.64782619,8.64782619,13.8935394 [f=0005486] [5486] Game End Stats Values: 8,2860,3315,3315,2860,63.4761086,13.3719625,13.3719625,63.4761086,0,0,0,0,0,0,0,0,0,0,0,0,80.7130508,321.167389,321.167389,80.7130508,0,0,0,0,20,14.9333334,14.9333334,20,2075,2075,2075,2075,11.1959362,15.6411963,15.6411963,11.1959362,185,510,510,185,0,320.666809,320.666809,0,600,730,730,600,320.666809,65,65,320.666809,0,0,0,0,329.327454,105.356522,105.356522,329.327454 [f=0005486] [5486] Game End Stats Values: 9,2925,3535,3535,2925,82.6116867,16.4818134,16.4818134,82.6116867,0,0,0,0,0,0,0,0,0,0,0,0,80.7130508,321.167389,321.167389,80.7130508,0,90,90,0,20,16,16,20,2075,2075,2075,2075,11.2757053,16.2073231,16.2073231,11.2757053,250,640,640,250,0,320.666809,320.666809,0,600,730,730,600,320.666809,65,65,320.666809,0,0,0,0,329.327454,105.356522,105.356522,329.327454 [f=0005486] [5486] Game End Stats Values: 10,3235,3755,3755,3235,100.910469,24.0962734,24.0962734,100.910469,0,0,0,0,0,0,0,0,0,0,0,0,80.7130508,321.167389,321.167389,80.7130508,0,180,180,0,20,16,16,20,2075,2075,2075,2075,13.6199188,16.5076275,16.5076275,13.6199188,380,770,770,380,0,320.666809,320.666809,0,780,730,730,780,320.666809,65,65,320.666809,0,0,0,0,329.327454,105.356522,105.356522,329.327454 [f=0005486] [5486] Game End Stats Values: 11,3460,4110,4110,3460,115.217979,26.1071205,26.1071205,115.217979,0,0,0,0,0,0,0,0,0,0,0,0,80.7130508,321.167389,321.167389,80.7130508,0,180,180,0,20.666666,16.666666,16.666666,20.666666,2075,2075,2075,2075,14.9538355,16.1340561,16.1340561,14.9538355,445,965,965,445,0,320.666809,320.666809,0,940,890,890,940,320.666809,65,65,320.666809,0,0,0,0,329.327454,105.356522,105.356522,329.327454 [f=0005486] [5486] Game End Stats Values: 12,3685,4310,4310,3685,131.163177,37.1101837,37.1101837,131.163177,0,0,0,0,0,0,0,0,0,0,0,0,80.7130508,321.167389,321.167389,80.7130508,90,180,180,90,22,18.3999996,18.3999996,22,2075,2075,2075,2075,17.063015,18.7335396,18.7335396,17.063015,510,1095,1095,510,0,320.666809,320.666809,0,1010,960,960,1010,320.666809,65,65,320.666809,0,0,0,0,329.327454,105.356522,105.356522,329.327454 [f=0005486] [5486] Game End Stats Values: 13,3415,4300,4300,3415,150.56546,59.3413048,59.3413048,150.56546,0,0,0,0,0,0,0,0,0,0,0,0,331.782593,1074.1825,1074.1825,331.782593,90,180,180,90,22.3999996,20,20,22.3999996,2075,2130,2130,2075,17.2934875,19.4820747,19.4820747,17.2934875,240,1030,1030,240,130,830.666809,830.666809,130,1010,960,960,1010,830.666809,260,260,830.666809,0,0,0,0,1092.39185,407.166748,407.166748,1092.39185 [f=0005486] [5486] Game End Stats Values: 14,3235,4300,4300,3235,155.044678,65.5166931,65.5166931,155.044678,0,0,0,0,0,0,0,0,0,0,0,0,331.782593,1103.82019,1103.82019,331.782593,90,180,180,90,19.333334,20,20,19.333334,2075,2130,2130,2075,16.1597385,20.0584641,20.0584641,16.1597385,240,1030,1030,240,130,1078.83374,1078.83374,130,830,960,960,830,1078.83374,260,260,1078.83374,0,0,0,0,1122.73108,418.957092,418.957092,1122.73108 [f=0005519] [5519] Event [904,46.4294586,584]: 0 lost unit Solar Collector [f=0005519] [5519] Event [4758.3999,48.6911926,3096]: 1 finished unit Glaive [f=0005528] [5528] Event [1320,46.5424881,488]: 0 lost unit Solar Collector [f=0005532] [5532] Event [856,46.8559036,504]: 0 lost unit Solar Collector [f=0005534] [5534] Event [1392,48.5481834,936]: 0 lost unit Cloakbot Factory [f=0005534] !transmitlobby @voice@buildUnit@remove;cloakcon [f=0005534] !transmitlobby @voice@buildUnit@remove;cloakraid [f=0005534] !transmitlobby @voice@buildUnit@remove;cloakheavyraid [f=0005534] !transmitlobby @voice@buildUnit@remove;cloakskirm [f=0005534] !transmitlobby @voice@buildUnit@remove;cloakriot [f=0005534] !transmitlobby @voice@buildUnit@remove;cloakassault [f=0005534] !transmitlobby @voice@buildUnit@remove;cloakarty [f=0005534] !transmitlobby @voice@buildUnit@remove;cloaksnipe [f=0005534] !transmitlobby @voice@buildUnit@remove;cloakaa [f=0005534] !transmitlobby @voice@buildUnit@remove;cloakbomb [f=0005534] !transmitlobby @voice@buildUnit@remove;cloakjammer [f=0005534] !transmitlobby @voice@buildUnit@reload [f=0005620] Player FrenzyMode left the game: normal quit [f=0005620] [5620] Event [undefined]: FrenzyMode quit [f=0005626] No clients connected, shutting down server [f=0005626] Server shutdown [f=0005714] [5714] Event [4758.3999,48.6911926,3096]: 1 finished unit Glaive [f=0005909] [5909] Event [4758.3999,48.6911926,3096]: 1 finished unit Glaive [f=0006104] [6104] Event [4758.3999,48.6911926,3096]: 1 finished unit Glaive [f=0006299] [6299] Event [4758.3999,48.6911926,3096]: 1 finished unit Glaive [f=0006494] [6494] Event [4758.3999,48.6911926,3096]: 1 finished unit Glaive [f=0006689] [6689] Event [4758.3999,48.6911926,3096]: 1 finished unit Glaive [f=0006884] [6884] Event [4758.3999,48.6911926,3096]: 1 finished unit Glaive [f=0007079] [7079] Event [4758.3999,48.6911926,3096]: 1 finished unit Glaive [f=0007274] [7274] Event [4758.3999,48.6911926,3096]: 1 finished unit Glaive [f=0007469] [7469] Event [4758.3999,48.6911926,3096]: 1 finished unit Glaive [f=0007664] [7664] Event [4758.3999,48.6911926,3096]: 1 finished unit Glaive [f=0007859] [7859] Event [4758.3999,48.6911926,3096]: 1 finished unit Glaive [f=0007865] Autoquit sending quit command. [f=0007865] [QuitAction] user exited to system [f=0007865] [SpringApp::Kill][1] fromRun=1 [f=0007865] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0007865] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0007865] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0007865] [ThreadPool::SetThreadCount][2] workers=0 [f=0007865] [SpringApp::Kill][2] [f=0007865] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0007865] [Game::KillLua][3] dtor=0 luaUI=0x509c9b60 [f=0007865] Start widgetHandler:Shutdown [f=0007865] Shutdown - SaveOrderList Complete [f=0007865] Writing last game win data [f=0007865] Shutdown - SaveConfigData Complete [f=0007865] Shutdown Widget - Chili Highlight [f=0007865] Shutdown Widget - Save/Load API [f=0007865] Shutdown Widget - Draw After Chili [f=0007865] Shutdown Widget - EPIC Menu [f=0007865] Shutdown Widget - Chili Minimap [f=0007865] Shutdown Widget - Chili Widget Selector [f=0007865] Shutdown Widget - Local Team Colors [f=0007865] Shutdown Widget - Display Keys 2 [f=0007865] Shutdown Widget - Save Game Menu [f=0007865] Shutdown Widget - HealthBars [f=0007865] Shutdown Widget - Noises [f=0007865] Shutdown Widget - Unit Icons [f=0007865] Shutdown Widget - Win Counter [f=0007865] Shutdown Widget - BuildETA [f=0007865] Shutdown Widget - SpringRTS Replay Stats [f=0007865] Shutdown Widget - Modular Comm Info [f=0007865] Shutdown Widget - CameraShake [f=0007865] Shutdown Widget - Chili Economy Panel Default [f=0007865] Shutdown Widget - Chili EndGame Window [f=0007865] Shutdown Widget - Chili Nuke Warning [f=0007865] Shutdown Widget - Chili Selections & CursorTip v2 [f=0007865] Shutdown Widget - Chili Spectator Panels [f=0007865] Shutdown Widget - Context Menu [f=0007865] Shutdown Widget - Darkening [f=0007865] Shutdown Widget - MetalFeatures (new) [f=0007865] Shutdown Widget - Grab Input [f=0007865] Input grabbing is disabled! [f=0007865] Shutdown Widget - Highlight Geos [f=0007865] Shutdown Widget - Local Widgets Config [f=0007865] Shutdown Widget - Mex Placement Handler [f=0007865] Shutdown Widget - MinimapEvents [f=0007865] Shutdown Widget - Missile Silo Range [f=0007865] Shutdown Widget - Music Player [f=0007865] Shutdown Widget - Point Tracker [f=0007865] Shutdown Widget - Showeco and Grid Drawer [f=0007865] Shutdown Widget - Stereo3D [f=0007865] Shutdown Widget - Attack AoE [f=0007865] Shutdown Widget - Map Edge Extension [f=0007865] Shutdown Widget - Selection Send [f=0007865] Shutdown Widget - LupsManager [f=0007865] Shutdown Widget - Newton Firezone [f=0007865] Shutdown Widget - Chili Pro Console [f=0007865] Shutdown Widget - Lasso Terraform GUI [f=0007865] Shutdown Widget - Chili Framework [f=0007865] Shutdown Widget - Lups [f=0007865] Shutdown Widget - Custom Markers [f=0007865] Shutdown Widget - Chili Core Selector [f=0007865] Shutdown Widget - Pause Screen [f=0007865] Shutdown Widget - Layout Handler [f=0007865] Shutdown Widget - Persistent Build Height [f=0007865] Shutdown Widget - Text To Speech Control [f=0007865] End widgetHandler:Shutdown [f=0007865] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={438628,57638975} {int,ext,rec}Allocs={20914729,0,0} {chunk,block}Bytes={57638975,0} [f=0007865] [Game::KillLua][1] dtor=0 luaGaia=0x51453430 [f=0007865] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={298737,48386248} {int,ext,rec}Allocs={20914730,0,0} {chunk,block}Bytes={48386248,0} [f=0007865] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={298737,48386248} {int,ext,rec}Allocs={20914730,0,0} {chunk,block}Bytes={48386248,0} [f=0007865] [Game::KillLua][2] dtor=0 luaRules=0x50fe3560 [f=0007865] Start gadgetHandler:Shutdown [f=0007865] Shutdown - StartSetup [f=0007865] Shutdown - UnitMorph [f=0007865] Shutdown - LupsNanoSpray [f=0007865] Shutdown - Missile Silo Controller [f=0007865] Shutdown - Modular Comm Info [f=0007865] Shutdown - Terrain Texture Handler [f=0007865] Shutdown - UnitCloakShield [f=0007865] Shutdown - Starlight Handler [f=0007865] End gadgetHandler:Shutdown [f=0007865] Start gadgetHandler:Shutdown [f=0007865] Shutdown - Save/Load [f=0007865] Shutdown - UnitMorph [f=0007865] Shutdown - Modular Comm Info [f=0007865] Shutdown - Retreat Command [f=0007865] Shutdown - Shockwaves [f=0007865] Shutdown - Teleport Throw [f=0007865] Shutdown - UnitCloakShield [f=0007865] Shutdown - Lups Cloak FX [f=0007865] Shutdown - Lups [f=0007865] Shutdown - Lups Shield [f=0007865] End gadgetHandler:Shutdown [f=0007865] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20914766,0,0} {chunk,block}Bytes={0,0} [f=0007865] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20914766,0,0} {chunk,block}Bytes={0,0} [f=0007865] [Game::KillLua][4] dtor=0 [f=0007865] [Game::~CGame][1] [f=0007865] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0007865] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0007865] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0007865] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0007865] [Game::KillLua][4] dtor=1 [f=0007865] [Game::KillMisc][1] [f=0007865] [Game::KillMisc][2] [f=0007865] [Game::KillMisc][3] [f=0007865] [Game::KillRendering][1] [f=0007865] [3DOParser::Kill] allocated 137 pieces [f=0007865] [S3OParser::Kill] allocated 2643 pieces [f=0007865] [AssParser::Kill] allocated 236 pieces [f=0007865] [Game::KillInterface][1] [f=0007865] [Game::KillInterface][2] [f=0007865] [Game::KillSimulation][1] [f=0007865] [Game::KillSimulation][2] [f=0007865] [CCollisionHandler] dis-/continuous tests: 0/456623 [f=0007865] [Game::KillSimulation][3] [f=0007865] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0007865] [~CPathCache(24x16)] cacheHits=39 hitPercentage=35% numHashColls=0 maxCacheSize=20 [f=0007865] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0007865] [~CPathCache(48x32)] cacheHits=31 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0007865] [~CRectangleOverlapHandler] 0% overlap reduction [f=0007865] [~CRectangleOverlapHandler] 0% overlap reduction [f=0007865] [LosHandler::Kill] raycast instance cache-{hits,misses}={2242,4120}; shared=4%; cached=32% [f=0007865] [Game::KillSimulation][4] [f=0007865] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0007865] [Game::~CGame][2] [f=0007865] [Game::~CGame][3] [f=0007865] [SpringApp::Kill][3] [f=0007865] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 83186 bytes sent 76692 bytes recv'd [f=0007865] [SpringApp::Kill][4] font=0x44d618a0 [f=0007865] [SpringApp::Kill][5] [f=0007865] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x44dcee50) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=3252ms file="objects3d/strikecom.dae" indx=5369 inflSize=1500kb readTime=28ms file="objects3d/funnelweb.dae" indx=5100 inflSize=1500kb readTime=24ms file="scripts/cloakjammer.lua" indx=5548 inflSize=2kb readTime=24ms file="luaui/widgets/gui_build_eta.lua" indx=4528 inflSize=8kb readTime=24ms file="objects3d/corwolv.s3o" indx=5009 inflSize=117kb readTime=24ms file="unittextures/factoryveh1.png" indx=7029 inflSize=1077kb readTime=23ms file="objects3d/strikecom_1.dae" indx=5371 inflSize=1500kb readTime=22ms file="scripts/benzcom.lua" indx=5478 inflSize=9kb readTime=22ms file="objects3d/strikecom_4.dae" indx=5377 inflSize=1499kb readTime=22ms file="scripts/chickenwurm.lua" indx=5541 inflSize=4kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 50825441 bytes cached in 2822 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/dunepatrolredux_v1.0.sd7 (0x44ef6f30) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz (0x4508f6d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz (0x7fc76c01e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz (0x44ddeda0) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]