[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.UE3XfWJuWt/springsettings.899658.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f787c01e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 12184 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/899658/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 230ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x450dfb90] using map "Banana Republic v1.0.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Banana Republic v1.0.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x450dfb90] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 102ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 591ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 678ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 47ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 765ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 97ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Mex Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement [f=-000001] Shaders not found, reverting to non-GLSL lava gadget Loaded gadget: Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Mex Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 71ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] hawk588 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/899658/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 48, 274 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=e8ac42e4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f07f0d39 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f07f0d39 file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe-f07f0d39.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=e8ac42e4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f07f0d49 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f07f0d49 file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe2-f07f0d49.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (297ms, checksum 42351281)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11506,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/899658/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f9ee17643835440f3c52f8cf6c56de49b5911d423c72fc4e7a3f6352785bc00449c9687034f86639787399a6a2616c3730fcb12cfbcfa45a7cf96fa586ef6e43]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4846fb1dd501cb9f17fd54de0ef496f26f4ebe6cd8c65ae87e5185f98f1ba4feaa226401b54e70a51f5a96e5e659512b92ac312b3a47371bd429c49de0289971]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52acb360,0x66001190}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 687ecd5e9866b74ec3fd1d5548b97af0 [f=-000001] Connection attempt from GrandeManitou [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: GrandeManitou changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GrandeManitou" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GrandeManitou" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from BrMaro [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: BrMaro changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BrMaro" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BrMaro" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GrandeManitou" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f9ee17643835440f3c52f8cf6c56de49b5911d423c72fc4e7a3f6352785bc00449c9687034f86639787399a6a2616c3730fcb12cfbcfa45a7cf96fa586ef6e43]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GrandeManitou" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4846fb1dd501cb9f17fd54de0ef496f26f4ebe6cd8c65ae87e5185f98f1ba4feaa226401b54e70a51f5a96e5e659512b92ac312b3a47371bd429c49de0289971]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GrandeManitou" string="[Game::Load][lua{Rules,Gaia}={00000000de5c9ff0,00000000de5dfbc0}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BrMaro" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f9ee17643835440f3c52f8cf6c56de49b5911d423c72fc4e7a3f6352785bc00449c9687034f86639787399a6a2616c3730fcb12cfbcfa45a7cf96fa586ef6e43]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BrMaro" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4846fb1dd501cb9f17fd54de0ef496f26f4ebe6cd8c65ae87e5185f98f1ba4feaa226401b54e70a51f5a96e5e659512b92ac312b3a47371bd429c49de0289971]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BrMaro" string="[Game::Load][lua{Rules,Gaia}={000000007f27f870,00000000be6408a0}]" [f=-000001] Allies: I choose: Jump into Action! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [164,415.324066,4812]: 0 finished unit Recon Commander [f=-000001] [0] Event [6486,415.329712,4807]: 1 finished unit Guardian Commander [f=0000000] [0] GrandeManitou, team: 1, elo:1599 [f=0000000] [0] BrMaro, team: 0, elo:1520 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000014] [14] Event [6624,415.323944,4848]: 1 finished unit Rover Assembly [f=0000135] [135] Event [320,415.323944,4688]: 0 finished unit Hovercraft Platform [f=0000135] !transmitlobby @voice@buildUnit@add;hovercon;Quill [f=0000135] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger [f=0000135] !transmitlobby @voice@buildUnit@add;hoverheavyraid;Bolas [f=0000135] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel [f=0000135] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd [f=0000135] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore [f=0000135] !transmitlobby @voice@buildUnit@add;hoverriot;Mace [f=0000135] !transmitlobby @voice@buildUnit@add;hoverarty;Lance [f=0000135] !transmitlobby @voice@buildUnit@add;hoveraa;Flail [f=0000135] !transmitlobby @voice@buildUnit@reload [f=0000285] [285] Event [6424,415.323944,4920]: 1 finished unit Metal Extractor [f=0000435] [435] Event [6360,415.323944,4920]: 1 finished unit Wind/Tidal Generator [f=0000630] [630] Event [6280,415.323944,4952]: 1 finished unit Wind/Tidal Generator [f=0000679] [679] Event [288,415.323944,4688]: 0 finished unit Quill [f=0000689] [689] Event [6319.63672,492.323944,4882.31689]: 1 finished unit Firefly [f=0000713] [713] Event [6606.00781,415.969055,4848.02979]: 1 finished unit Mason [f=0000825] [825] Event [6200,415.323944,5000]: 1 finished unit Wind/Tidal Generator [f=0000862] [862] Event [136,415.323944,4888]: 0 finished unit Metal Extractor [f=0000935] [935] Event [288,415.323944,4688]: 0 finished unit Dagger [f=0001125] [1125] Event [6136,415.323944,4968]: 1 finished unit Metal Extractor [f=0001190] [1190] Event [288,415.323944,4688]: 0 finished unit Dagger [f=0001244] [1244] Event [6168,415.323944,4904]: 1 finished unit Wind/Tidal Generator [f=0001297] [1297] Event [440,415.323944,4888]: 0 finished unit Metal Extractor [f=0001496] [1496] Event [152,415.323944,4936]: 0 finished unit Wind/Tidal Generator [f=0001599] [1599] Event [6606.00781,415.969055,4848.02979]: 1 finished unit Ripper [f=0001601] [1601] Event [6248,415.323944,4888]: 1 finished unit Wind/Tidal Generator [f=0001605] [1605] Event [288,415.323944,4688]: 0 finished unit Quill [f=0001673] [1673] Event [296,415.323944,4936]: 0 finished unit Wind/Tidal Generator [f=0001931] [1931] Event [6328,415.323944,4872]: 1 finished unit Wind/Tidal Generator [f=0002046] [2046] Event [440,415.323944,4952]: 0 finished unit Wind/Tidal Generator [f=0002084] [2084] Event [1336,296.766357,4552]: 0 finished unit Solar Collector [f=0002126] [2126] Event [288,415.323944,4688]: 0 finished unit Dagger [f=0002126] [2126] Event [6168,296.766357,4456]: 1 finished unit Metal Extractor [f=0002202] [2202] Event [6606.00781,415.969055,4848.02979]: 1 finished unit Scorcher [f=0002391] [2391] Event [232,415.323944,4936]: 0 finished unit Wind/Tidal Generator [f=0002586] [2586] Event [56,415.323944,4504]: 0 finished unit Wind/Tidal Generator [f=0002730] [2730] Event [376,415.323944,4952]: 0 finished unit Wind/Tidal Generator [f=0002756] [2756] Event [288,415.323944,4688]: 0 finished unit Dagger [f=0002847] [2847] Event [6606.00781,415.969055,4848.02979]: 1 finished unit Scorcher [f=0003021] [3021] Event [56,415.323944,4648]: 0 finished unit Wind/Tidal Generator [f=0003032] [3032] Event [1416,296.766357,4552]: 0 finished unit Solar Collector [f=0003128] [3128] Event [288,415.323944,4688]: 0 finished unit Dagger [f=0003184] [3184] Event [5960,296.766357,4440]: 1 finished unit Metal Extractor [f=0003413] [3413] Event [6606.00781,415.969055,4848.02979]: 1 finished unit Scorcher [f=0003415] [3415] Event [56,415.323944,4792]: 0 finished unit Wind/Tidal Generator [f=0003721] [3721] Event [1496,296.766357,4536]: 0 finished unit Solar Collector [f=0003751] [3751] Event [288,415.323944,4688]: 0 finished unit Quill [f=0003802] [3802] Event [56,415.323944,4936]: 0 finished unit Wind/Tidal Generator [f=0003869] [3869] Event [6606.00781,415.969055,4848.02979]: 1 finished unit Mason [f=0004089] [4089] Event [288,415.323944,4688]: 0 finished unit Dagger [f=0004228] [4228] Event [56,415.323944,4584]: 0 finished unit Wind/Tidal Generator [f=0004379] [4379] Event [1576,296.766357,4536]: 0 finished unit Solar Collector [f=0004462] [4462] Event [288,415.323944,4688]: 0 finished unit Dagger [f=0004543] [4543] Event [6952,415.323944,4600]: 1 finished unit Geothermal Generator [f=0004579] [4579] Event [56,415.323944,4728]: 0 finished unit Wind/Tidal Generator [f=0004759] [4759] Event [6606.00781,415.969055,4848.02979]: 1 finished unit Ripper [f=0005113] [5113] Event [56,415.323944,4872]: 0 finished unit Wind/Tidal Generator [f=0005210] [5210] Event [6606.00781,415.969055,4848.02979]: 1 finished unit Scorcher [f=0005278] [5278] Event [288,415.323944,4688]: 0 finished unit Quill [f=0005490] [5490] Event [536,296.766357,3528]: 0 finished unit Metal Extractor [f=0005514] [5514] Event [6424,418.352051,4648]: 1 finished unit Energy Pylon [f=0005540] [5540] Event [1320,296.766357,4632]: 0 finished unit Metal Extractor [f=0005587] [5587] Event [3896,296.766357,4568]: 1 finished unit Metal Extractor [f=0005596] [5596] Event [1880,296.766357,3048]: 0 finished unit Metal Extractor [f=0005664] [5664] Event [288,415.323944,4688]: 0 finished unit Dagger [f=0005718] [5718] Event [6606.00781,415.969055,4848.02979]: 1 finished unit Scorcher [f=0005966] [5966] Event [288,415.323944,4688]: 0 finished unit Dagger [f=0006105] [6105] Event [2088,296.766357,2888]: 0 finished unit Metal Extractor [f=0006130] [6130] Event [6606.00781,415.969055,4848.02979]: 1 finished unit Scorcher [f=0006181] [6181] Event [344,296.766357,3352]: 0 finished unit Metal Extractor [f=0006268] [6268] Event [288,415.323944,4688]: 0 finished unit Dagger [f=0006270] [6270] Event [3608,296.766357,4472]: 1 finished unit Metal Extractor [f=0006350] [6350] Event [1576,296.766357,4616]: 0 finished unit Metal Extractor [f=0006382] [6382] Event [485.259827,296.766357,3394.5752]: 0 lost unit Quill [f=0006478] [6478] Event [536,296.766357,3528]: 0 lost unit Metal Extractor [f=0006508] [6508] Event [6606.00781,415.969055,4848.02979]: 1 finished unit Mason [f=0006520] [6520] Event [344,296.766357,3352]: 0 lost unit Metal Extractor [f=0006567] [6567] Event [376,296.700439,3288]: 0 lost unit Solar Collector [f=0006669] [6669] Event [704.288635,296.766357,3630.27783]: 0 lost unit Dagger [f=0006672] [6672] Event [288,415.323944,4688]: 0 finished unit Quill [f=0006720] [6720] Event [883.500183,296.766357,3564.28516]: 0 lost unit Dagger [f=0006907] [6907] Event [846.671753,296.766357,3493.66089]: 0 lost unit Dagger [f=0006927] [6927] Event [288,415.323944,4688]: 0 finished unit Dagger [f=0006975] [6975] Event [3320,296.920166,4488]: 1 finished unit Metal Extractor [f=0007042] [7042] Event [2984,296.766357,3048]: 0 finished unit Metal Extractor [f=0007183] [7183] Event [288,415.323944,4688]: 0 finished unit Dagger [f=0007242] [7242] Event [6606.00781,415.969055,4848.02979]: 1 finished unit Ripper [f=0007294] [7294] Event [1490.77417,296.766357,4078.81567]: 0 lost unit Dagger [f=0007301] [7301] Event [136,415.323944,4520]: 0 finished unit Metal Extractor [f=0007333] [7333] Event [865.461304,302.407593,4394.82715]: 0 lost unit Dagger [f=0007453] [7453] Event [5991.59033,415.323944,5108.2749]: 0 lost unit Dagger [f=0007464] [7464] Event [258.003937,415.323944,4573.10352]: 0 lost unit Quill [f=0007470] [7470] Event [3072,296.766357,2960]: 0 finished unit Picket [f=0007477] [7477] Event [5996.23877,299.349701,4566.81152]: 0 lost unit Dagger [f=0007587] [7587] Event [288,415.323944,4688]: 0 finished unit Quill [f=0007593] [7593] Event [5905.12305,414.874329,4638.3833]: 0 lost unit Dagger [f=0007626] [7626] Event [1496,296.766357,4536]: 0 lost unit Solar Collector [f=0007630] [7630] Event [2888,296.766357,3048]: 0 finished unit Caretaker [f=0007661] [7661] Event [6606.00781,415.969055,4848.02979]: 1 finished unit Scorcher [f=0007684] [7684] Event [5776.83057,375.115936,4547.91797]: 1 lost unit Scorcher [f=0007728] [7728] Event [5734.43555,296.766357,4234.95654]: 0 lost unit Dagger [f=0007740] [7740] Event [3072,296.766357,3088]: 0 finished unit Picket [f=0007760] [7760] Event [5855.00635,296.766357,4329.89014]: 0 lost unit Dagger [f=0007773] [7773] Event [680.119568,367.796265,4425.36182]: 0 lost unit Quill [f=0007781] [7781] Event [5874.27783,296.774017,4314.79102]: 0 lost unit Dagger [f=0007843] [7843] Event [288,415.323944,4688]: 0 finished unit Dagger [f=0007846] [7846] Event [320,415.323944,4688]: 0 lost unit Hovercraft Platform [f=0007846] !transmitlobby @voice@buildUnit@remove;hovercon [f=0007846] !transmitlobby @voice@buildUnit@remove;hoverraid [f=0007846] !transmitlobby @voice@buildUnit@remove;hoverheavyraid [f=0007846] !transmitlobby @voice@buildUnit@remove;hoverskirm [f=0007846] !transmitlobby @voice@buildUnit@remove;hoverassault [f=0007846] !transmitlobby @voice@buildUnit@remove;hoverdepthcharge [f=0007846] !transmitlobby @voice@buildUnit@remove;hoverriot [f=0007846] !transmitlobby @voice@buildUnit@remove;hoverarty [f=0007846] !transmitlobby @voice@buildUnit@remove;hoveraa [f=0007846] !transmitlobby @voice@buildUnit@reload [f=0007851] [7851] Event [1416,296.766357,4552]: 0 lost unit Solar Collector [f=0007881] [7881] Event [136,415.32486,4520]: 0 lost unit Metal Extractor [f=0007974] [7974] Event [56,415.375519,4504]: 0 lost unit Wind/Tidal Generator [f=0008030] [8030] Event [56,415.476227,4584]: 0 lost unit Wind/Tidal Generator [f=0008045] [8045] Event [56,415.314209,4648]: 0 lost unit Wind/Tidal Generator [f=0008054] [8054] Event [1576,296.767883,4536]: 0 lost unit Solar Collector [f=0008066] [8066] Event [undefined]: BrMaro resigned [f=0008066] game_message: BrMaro has been destroyed! [f=0008066] game_message: GrandeManitou wins! [f=0008066] Submitting stats [f=0008066] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008066] Part| Total Time|Time of the last 0.5s [f=0008066] Draw 13363.85ms 21.00% [f=0008066] Lua::Callins::Synced 3028.56ms 18.00% [f=0008066] Lua::Callins::Unsynced 15517.92ms 23.60% [f=0008066] Lua::CollectGarbage::Synced 237.91ms 0.20% [f=0008066] Lua::CollectGarbage::Unsynced 560.82ms 0.90% [f=0008066] Misc::Profiler::AddTime 38.93ms 0.00% [f=0008066] Sim 22427.77ms 66.60% [f=0008066] [8066] Received game_message: BrMaro has been destroyed! [f=0008066] [8066] Received game_message: GrandeManitou wins! [f=0008067] [8067] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008067] [8067] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008067] [8067] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008067] [8067] Game End Stats Values: 2,2075,2200,2200,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,5.5999999,6.15079975,6.15079975,5.5999999,0,0,0,0,0,0,0,0,0,125,125,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008067] [8067] Game End Stats Values: 3,2295,2410,2410,2295,0,2.17758846,2.17758846,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.9111166,10.9111166,8,2075,2075,2075,2075,6,8.21067238,8.21067238,6,130,120,120,130,0,0,0,0,90,195,195,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008067] [8067] Game End Stats Values: 4,2545,2535,2535,2545,0,3.0400126,3.0400126,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,14.1024742,14.1024742,8,2075,2075,2075,2075,8.06549931,8.949193,8.949193,8.06549931,290,120,120,290,0,0,0,0,180,320,320,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008067] [8067] Game End Stats Values: 5,2745,2810,2810,2745,0.49630469,15.0551767,15.0551767,0.49630469,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.16624355,15.5805826,15.5805826,9.16624355,2075,2075,2075,2075,10.1640873,10.9320107,10.9320107,10.1640873,420,360,360,420,0,0,0,0,250,355,355,250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008067] [8067] Game End Stats Values: 6,2930,3065,3065,2930,4.38100529,32.2285957,32.2285957,4.38100529,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.2438183,16.9942894,16.9942894,12.2438183,2075,2075,2075,2075,10.3899813,11.6889954,11.6889954,10.3899813,500,490,490,500,0,0,0,0,355,480,480,355,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008067] [8067] Game End Stats Values: 7,3000,3065,3065,3000,13.6304998,43.4087753,43.4087753,13.6304998,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.7803192,15.8223419,15.8223419,14.7803192,2075,2075,2075,2075,10.747633,12.9418459,12.9418459,10.747633,500,490,490,500,0,0,0,0,425,480,480,425,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008067] [8067] Game End Stats Values: 8,3300,3195,3195,3300,30.6735725,58.1720657,58.1720657,30.6735725,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18.9906082,16.7398605,16.7398605,18.9906082,2075,2075,2075,2075,11.2672062,13.1807203,13.1807203,11.2672062,660,620,620,660,0,0,0,0,565,480,480,565,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008067] [8067] Game End Stats Values: 9,3335,3415,3415,3335,60.3203583,76.2919922,76.2919922,60.3203583,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27.3119793,20.6393108,20.6393108,27.3119793,2075,2075,2075,2075,12.1074524,15.0568953,15.0568953,12.1074524,660,750,750,660,0,0,0,0,600,570,570,600,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008067] [8067] Game End Stats Values: 10,3570,3535,3535,3570,96.8622818,95.569519,95.569519,96.8622818,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30.8231735,20.5979595,20.5979595,30.8231735,2075,2075,2075,2075,12.5671291,15.5471687,15.5471687,12.5671291,790,870,870,790,0,0,0,0,705,570,570,705,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008067] [8067] Game End Stats Values: 11,3835,3535,3535,3835,133.901367,113.530655,113.530655,133.901367,0,0,0,0,0,0,0,0,0,0,0,0,27.0860424,53.748085,53.748085,27.0860424,0,0,0,0,32.4332657,19.4341221,19.4341221,32.4332657,2075,2075,2075,2075,12.6002741,15.4594116,15.4594116,12.6002741,950,870,870,950,0,0,0,0,810,570,570,810,0,0,0,0,0,0,0,0,53.748085,27.0860424,27.0860424,53.748085 [f=0008067] [8067] Game End Stats Values: 12,3870,4275,4275,3870,170.963272,146.798264,146.798264,170.963272,0,0,0,0,0,0,0,0,0,0,0,0,27.0860424,53.748085,53.748085,27.0860424,0,0,0,0,36.3592491,39.4487114,39.4487114,36.3592491,2075,2075,2075,2075,12.6017904,16.4798393,16.4798393,12.6017904,950,1110,1110,950,0,0,0,0,845,1070,1070,845,0,0,0,0,0,0,0,0,53.748085,27.0860424,27.0860424,53.748085 [f=0008067] [8067] Game End Stats Values: 13,4035,4405,4405,4035,220.444534,187.269989,187.269989,220.444534,0,0,0,0,0,0,0,0,0,0,0,0,27.0860424,53.748085,53.748085,27.0860424,0,0,0,0,42.2841911,46.6564217,46.6564217,42.2841911,2075,2075,2075,2075,13.4297543,16.9601097,16.9601097,13.4297543,1080,1240,1240,1080,0,0,0,0,880,1070,1070,880,0,0,0,0,0,0,0,0,53.748085,27.0860424,27.0860424,53.748085 [f=0008067] [8067] Game End Stats Values: 14,4385,4825,4825,4385,282.807556,262.19931,262.19931,282.807556,0,0,0,0,0,0,0,0,0,0,0,0,27.0860424,53.748085,53.748085,27.0860424,0,0,0,0,43.9602623,46.9801254,46.9801254,43.9602623,2075,2075,2075,2075,18.0064373,20.2211876,20.2211876,18.0064373,1160,1370,1370,1160,0,0,0,0,1150,1360,1360,1150,0,0,0,0,0,0,0,0,53.748085,27.0860424,27.0860424,53.748085 [f=0008067] [8067] Game End Stats Values: 15,4725,5045,5045,4725,329.87793,341.63205,341.63205,329.87793,0,0,0,0,0,0,0,0,0,0,0,0,27.0860424,53.748085,53.748085,27.0860424,0,0,0,0,31.9321957,40.9660912,40.9660912,31.9321957,2075,2075,2075,2075,20.4294262,21.6230183,21.6230183,20.4294262,1320,1500,1500,1320,0,0,0,0,1330,1450,1450,1330,0,0,0,0,0,0,0,0,53.748085,27.0860424,27.0860424,53.748085 [f=0008067] [8067] Game End Stats Values: 16,4475,5165,5165,4475,386.800781,420.876709,420.876709,386.800781,0,0,0,0,0,0,0,0,0,0,0,0,108.696075,585.543091,585.543091,108.696075,0,0,0,0,28.1002483,39.0501137,39.0501137,28.1002483,2075,2075,2075,2075,23.9779472,23.6759739,23.6759739,23.9779472,1160,1620,1620,1160,0,500.000092,500.000092,0,1240,1450,1450,1240,500.000092,0,0,500.000092,0,0,0,0,592.194214,128.52951,128.52951,592.194214 [f=0008067] [8067] Game End Stats Values: 17,4645,5255,5255,4645,416.890869,498.988373,498.988373,416.890869,0,0,0,0,0,0,0,0,0,21.5786743,21.5786743,0,135.78212,627.111023,627.111023,135.78212,0,0,0,0,29.8969002,39.9484444,39.9484444,29.8969002,2075,2075,2075,2075,21.3782043,24.4266453,24.4266453,21.3782043,1240,1620,1620,1240,0,580.000122,580.000122,0,1330,1540,1540,1330,580.000122,0,0,580.000122,0,0,0,0,633.762146,155.615555,155.615555,633.762146 [f=0008067] [8067] Game End Stats Values: 18,4545,5495,5495,4545,457.678802,578.111206,578.111206,457.678802,0,0,0,0,0,0,0,0,0,192.246277,192.246277,0,403.138977,1601.60486,1601.60486,403.138977,100,0,0,100,30.0037403,40.4685287,40.4685287,30.0037403,2255,2075,2075,2255,26.1611938,25.7333565,25.7333565,26.1611938,840,1860,1860,840,0,1180.00012,1180.00012,0,1350,1540,1540,1350,1180.00012,0,0,1180.00012,0,0,0,0,1619.61841,444.975159,444.975159,1619.61841 [f=0008067] [8067] Game End Stats Values: 19,3140,5235,5235,3140,483.549255,653.985291,653.985291,483.549255,0,0,0,0,0,0,0,0,0,349.87326,349.87326,0,519.324707,2710.8667,2710.8667,519.324707,200,0,0,200,28.0920353,42.1787796,42.1787796,28.0920353,1455,2075,2075,1455,25.2407093,25.8780823,25.8780823,25.2407093,470,1600,1600,470,130,2685,2685,130,1015,1540,1540,1015,2765.66675,390,390,2765.66675,0,0,0,0,2842.00391,660.770935,660.770935,2842.00391 [f=0008067] [8067] Event [6606.00781,415.969055,4848.02979]: 1 finished unit Scorcher [f=0008107] [8107] Event [1576,296.807251,4616]: 0 lost unit Metal Extractor [f=0008213] Player GrandeManitou left the game: normal quit [f=0008213] [8213] Event [undefined]: GrandeManitou quit [f=0008260] Spectator BrMaro left the game: normal quit [f=0008260] [8260] Event [undefined]: BrMaro quit [f=0008266] No clients connected, shutting down server [f=0008266] Server shutdown [f=0008341] [8341] Event [3480,296.766357,4440]: 1 finished unit Stardust [f=0008471] [8471] Event [6606.00781,415.969055,4848.02979]: 1 finished unit Scorcher [f=0008845] [8845] Event [6606.00781,415.969055,4848.02979]: 1 finished unit Mason [f=0009579] [9579] Event [6606.00781,415.969055,4848.02979]: 1 finished unit Ripper [f=0009826] [9826] Event [3768,296.766357,4456]: 1 finished unit Stardust [f=0009998] [9998] Event [6606.00781,415.969055,4848.02979]: 1 finished unit Scorcher [f=0010242] Autoquit sending quit command. [f=0010242] [QuitAction] user exited to system [f=0010242] [SpringApp::Kill][1] fromRun=1 [f=0010242] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010242] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010242] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010242] [ThreadPool::SetThreadCount][2] workers=0 [f=0010242] [SpringApp::Kill][2] [f=0010242] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010242] [Game::KillLua][3] dtor=0 luaUI=0x65d896d0 [f=0010242] Start widgetHandler:Shutdown [f=0010242] Shutdown - SaveOrderList Complete [f=0010242] Writing last game win data [f=0010242] Shutdown - SaveConfigData Complete [f=0010242] Shutdown Widget - Chili Highlight [f=0010242] Shutdown Widget - Save/Load API [f=0010242] Shutdown Widget - Draw After Chili [f=0010242] Shutdown Widget - EPIC Menu [f=0010242] Shutdown Widget - Chili Minimap [f=0010242] Shutdown Widget - Chili Widget Selector [f=0010242] Shutdown Widget - Local Team Colors [f=0010242] Shutdown Widget - Display Keys 2 [f=0010242] Shutdown Widget - Save Game Menu [f=0010242] Shutdown Widget - HealthBars [f=0010242] Shutdown Widget - Noises [f=0010242] Shutdown Widget - Unit Icons [f=0010242] Shutdown Widget - Win Counter [f=0010242] Shutdown Widget - BuildETA [f=0010242] Shutdown Widget - SpringRTS Replay Stats [f=0010242] Shutdown Widget - Modular Comm Info [f=0010242] Shutdown Widget - CameraShake [f=0010242] Shutdown Widget - Chili Economy Panel Default [f=0010242] Shutdown Widget - Chili EndGame Window [f=0010242] Shutdown Widget - Chili Nuke Warning [f=0010242] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010242] Shutdown Widget - Chili Spectator Panels [f=0010242] Shutdown Widget - Context Menu [f=0010242] Shutdown Widget - Darkening [f=0010242] Shutdown Widget - MetalFeatures (new) [f=0010242] Shutdown Widget - Grab Input [f=0010242] Input grabbing is disabled! [f=0010242] Shutdown Widget - Highlight Geos [f=0010242] Shutdown Widget - Local Widgets Config [f=0010242] Shutdown Widget - Mex Placement Handler [f=0010242] Shutdown Widget - MinimapEvents [f=0010242] Shutdown Widget - Missile Silo Range [f=0010242] Shutdown Widget - Music Player [f=0010242] Shutdown Widget - Point Tracker [f=0010242] Shutdown Widget - Showeco and Grid Drawer [f=0010242] Shutdown Widget - Stereo3D [f=0010242] Shutdown Widget - Attack AoE [f=0010242] Shutdown Widget - Map Edge Extension [f=0010242] Shutdown Widget - Selection Send [f=0010242] Shutdown Widget - LupsManager [f=0010242] Shutdown Widget - Newton Firezone [f=0010242] Shutdown Widget - Chili Pro Console [f=0010242] Shutdown Widget - Lasso Terraform GUI [f=0010242] Shutdown Widget - Chili Framework [f=0010242] Shutdown Widget - Lups [f=0010242] Shutdown Widget - Custom Markers [f=0010242] Shutdown Widget - Chili Core Selector [f=0010242] Shutdown Widget - Pause Screen [f=0010242] Shutdown Widget - Layout Handler [f=0010242] Shutdown Widget - Persistent Build Height [f=0010242] Shutdown Widget - Text To Speech Control [f=0010242] End widgetHandler:Shutdown [f=0010242] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={431414,56715880} {int,ext,rec}Allocs={23644132,0,0} {chunk,block}Bytes={56715880,0} [f=0010242] [Game::KillLua][1] dtor=0 luaGaia=0x66001190 [f=0010242] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={270477,46374253} {int,ext,rec}Allocs={23644133,0,0} {chunk,block}Bytes={46374253,0} [f=0010242] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={270477,46374253} {int,ext,rec}Allocs={23644133,0,0} {chunk,block}Bytes={46374253,0} [f=0010242] [Game::KillLua][2] dtor=0 luaRules=0x52acb360 [f=0010242] Start gadgetHandler:Shutdown [f=0010242] Shutdown - StartSetup [f=0010242] Shutdown - UnitMorph [f=0010242] Shutdown - LupsNanoSpray [f=0010242] Shutdown - Missile Silo Controller [f=0010242] Shutdown - Modular Comm Info [f=0010242] Shutdown - Terrain Texture Handler [f=0010242] Shutdown - UnitCloakShield [f=0010242] Shutdown - Starlight Handler [f=0010242] End gadgetHandler:Shutdown [f=0010242] Start gadgetHandler:Shutdown [f=0010242] Shutdown - Save/Load [f=0010242] Shutdown - UnitMorph [f=0010242] Shutdown - Modular Comm Info [f=0010242] Shutdown - Retreat Command [f=0010242] Shutdown - Shockwaves [f=0010242] Shutdown - Teleport Throw [f=0010242] Shutdown - UnitCloakShield [f=0010242] Shutdown - Lups Cloak FX [f=0010242] Shutdown - Lups [f=0010242] Shutdown - Lups Shield [f=0010242] End gadgetHandler:Shutdown [f=0010242] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23644163,0,0} {chunk,block}Bytes={0,0} [f=0010242] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23644163,0,0} {chunk,block}Bytes={0,0} [f=0010242] [Game::KillLua][4] dtor=0 [f=0010242] [Game::~CGame][1] [f=0010242] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010242] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010242] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010242] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010242] [Game::KillLua][4] dtor=1 [f=0010242] [Game::KillMisc][1] [f=0010242] [Game::KillMisc][2] [f=0010242] [Game::KillMisc][3] [f=0010242] [Game::KillRendering][1] [f=0010242] [3DOParser::Kill] allocated 155 pieces [f=0010242] [S3OParser::Kill] allocated 2750 pieces [f=0010242] [AssParser::Kill] allocated 245 pieces [f=0010242] [Game::KillInterface][1] [f=0010242] [Game::KillInterface][2] [f=0010242] [Game::KillSimulation][1] [f=0010242] [Game::KillSimulation][2] [f=0010242] [CCollisionHandler] dis-/continuous tests: 0/261789 [f=0010242] [Game::KillSimulation][3] [f=0010242] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010242] [~CPathCache(28x20)] cacheHits=38 hitPercentage=18% numHashColls=0 maxCacheSize=9 [f=0010242] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010242] [~CPathCache(56x40)] cacheHits=22 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010242] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010242] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010242] [LosHandler::Kill] raycast instance cache-{hits,misses}={3369,6757}; shared=3%; cached=30% [f=0010242] [Game::KillSimulation][4] [f=0010242] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0010242] [Game::~CGame][2] [f=0010242] [Game::~CGame][3] [f=0010242] [SpringApp::Kill][3] [f=0010242] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 108714 bytes sent 71521 bytes recv'd [f=0010242] [SpringApp::Kill][4] font=0x450178a0 [f=0010242] [SpringApp::Kill][5] [f=0010242] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x450e2000) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=3334ms file="unittextures/factoryveh1.png" indx=7029 inflSize=1077kb readTime=65ms file="bitmaps/loadpictures/windgen.png" indx=513 inflSize=2589kb readTime=32ms file="objects3d/corcomalt4.s3o" indx=4969 inflSize=114kb readTime=30ms file="icons/facjumpjet.png" indx=975 inflSize=1kb readTime=26ms file="objects3d/benzcom1.s3o" indx=4855 inflSize=211kb readTime=25ms file="objects3d/funnelweb.dae" indx=5100 inflSize=1500kb readTime=21ms file="luarules/gadgets/weapon_ignore_gibs.lua" indx=1787 inflSize=0kb readTime=21ms file="bitmaps/pd/shield3wake.png" indx=556 inflSize=192kb readTime=20ms file="objects3d/amphaa.s3o" indx=4772 inflSize=144kb readTime=20ms file="objects3d/starlight_satellite.dae" indx=5358 inflSize=149kb readTime=19ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 52570932 bytes cached in 2836 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=92 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/banana_republic_v1.0.1.sd7 (0x451ac2d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz (0x451a9fb0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz (0x7f787c01e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz (0x45094130) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]