[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.rbYuPBfxCa/springsettings.899144.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc38401e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 12257 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/899144/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 192ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46682010] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46682010] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 98ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 548ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 617ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 694ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 101ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 133ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] MightyOak was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/899144/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8d348c1b [f=-000001] [Path] [PathEstimator::ReadFile] hash=8d348c1b file="cache/104dev-maintenance/paths/Wanderlust v03.pe-8d348c1b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8d348c2b [f=-000001] [Path] [PathEstimator::ReadFile] hash=8d348c2b file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-8d348c2b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (154ms, checksum e9aec6f8)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11505,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/899144/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53efa270,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 1a1dcc5eb105610f5fa6af424596f592 [f=-000001] Connection attempt from hawk588 [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: hawk588 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from LordSwan3x [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: LordSwan3x changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hawk588" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hawk588" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hawk588" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hawk588" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hawk588" string="[Game::Load][lua{Rules,Gaia}={00000000d7c843e0,0000000000000000}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={0000000061871f60,0000000000000000}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [4813,211.793152,2358]: 0 finished unit Guardian Commander [f=-000001] [0] Event [630,100.004883,3214]: 1 finished unit Guardian Commander [f=0000000] [0] hawk588, team: 1, elo:1742 [f=0000000] [0] LordSwan3x, team: 0, elo:1266 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [576,100,3320]: 1 finished unit Cloakbot Factory [f=0000300] [300] Event [5048,211.792023,2160]: 0 finished unit Shieldbot Factory [f=0000300] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000300] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000300] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000300] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000300] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000300] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000300] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000300] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000300] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000300] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000300] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000300] !transmitlobby @voice@buildUnit@reload [f=0000300] [300] Event [776,100,3176]: 1 finished unit Metal Extractor [f=0000312] [312] Event [585.599976,100,3320]: 1 finished unit Glaive [f=0000513] [513] Event [585.599976,100,3320]: 1 finished unit Glaive [f=0000541] [541] Event [744,100,3096]: 1 finished unit Solar Collector [f=0000689] [689] Event [4871.0249,288.792023,2092.56372]: 0 finished unit Firefly [f=0000689] [689] Event [686.32666,177,3077.55005]: 1 finished unit Firefly [f=0000760] [760] Event [5036,211.792023,2160]: 0 finished unit Convict [f=0000856] [856] Event [712,100,2952]: 1 finished unit Solar Collector [f=0000892] [892] Event [585.599976,100,3320]: 1 finished unit Conjurer [f=0001001] [1001] Event [5036,211.792023,2160]: 0 finished unit Bandit [f=0001038] [1038] Event [4968,211.792023,2328]: 0 finished unit Metal Extractor [f=0001105] [1105] Event [585.599976,100,3320]: 1 finished unit Glaive [f=0001237] [1237] Event [5036,211.792023,2160]: 0 finished unit Bandit [f=0001407] [1407] Event [792,100,2808]: 1 finished unit Solar Collector [f=0001469] [1469] Event [4776,211.792023,2520]: 0 finished unit Metal Extractor [f=0001478] [1478] Event [5036,211.792023,2160]: 0 finished unit Bandit [f=0001551] [1551] Event [585.599976,100,3320]: 1 finished unit Glaive [f=0001565] [1565] Event [5048,211.792023,2008]: 0 finished unit Solar Collector [f=0001720] [1720] Event [5036,211.792023,2160]: 0 finished unit Bandit [f=0001867] [1867] Event [696,100,2760]: 1 finished unit Metal Extractor [f=0002190] [2190] Event [5036,211.792023,2160]: 0 finished unit Bandit [f=0002199] [2199] Event [904,100,2760]: 1 finished unit Solar Collector [f=0002323] [2323] Event [5048,211.792023,1912]: 0 finished unit Solar Collector [f=0002416] [2416] Event [600,211.792023,2200]: 1 finished unit Metal Extractor [f=0002498] [2498] Event [4536,211.792023,1912]: 0 finished unit Metal Extractor [f=0002560] [2560] Event [984,100,2760]: 1 finished unit Metal Extractor [f=0002631] [2631] Event [2602.6001,304.956085,2770.51001]: 1 lost unit Glaive [f=0002808] [2808] Event [5036,211.792023,2160]: 0 finished unit Rogue [f=0002975] [2975] Event [5048,211.792023,1816]: 0 finished unit Solar Collector [f=0003090] [3090] Event [5036,211.792023,2160]: 0 finished unit Bandit [f=0003168] [3168] Event [585.599976,100,3320]: 1 finished unit Glaive [f=0003227] [3227] Event [168,211.792023,1784]: 1 finished unit Metal Extractor [f=0003374] [3374] Event [585.599976,100,3320]: 1 finished unit Glaive [f=0003381] [3381] Event [5036,211.792023,2160]: 0 finished unit Bandit [f=0003406] [3406] Event [2006.97815,279.932922,2804.44409]: 0 lost unit Bandit [f=0003476] [3476] Event [2100.57422,298.849823,2751.5105]: 1 lost unit Glaive [f=0003535] [3535] Event [5048,211.792023,1736]: 0 finished unit Solar Collector [f=0003557] [3557] Event [2427.29077,304.956085,2822.73071]: 0 lost unit Bandit [f=0003653] [3653] Event [5036,211.792023,2160]: 0 finished unit Bandit [f=0003693] [3693] Event [168,211.792023,1720]: 1 finished unit Solar Collector [f=0003719] [3719] Event [248,100,3880]: 1 finished unit Metal Extractor [f=0003896] [3896] Event [5036,211.792023,2160]: 0 finished unit Bandit [f=0004142] [4142] Event [5036,211.792023,2160]: 0 finished unit Bandit [f=0004173] [4173] Event [280,211.792023,1640]: 1 finished unit Solar Collector [f=0004377] [4377] Event [2639.34595,304.956085,2887.82764]: 0 lost unit Bandit [f=0004432] [4432] Event [2585.20728,304.956085,2984.73193]: 1 lost unit Glaive [f=0004445] [4445] Event [2884.40552,304.956085,3156.0603]: 1 lost unit Glaive [f=0004544] [4544] Event [584,100,3400]: 1 finished unit Caretaker [f=0004596] [4596] Event [4544,211.792023,2368]: 0 finished unit Picket [f=0004597] [4597] Event [585.599976,100,3320]: 1 finished unit Reaver [f=0004772] [4772] Event [360,211.792023,1592]: 1 finished unit Metal Extractor [f=0004886] [4886] Event [585.599976,100,3320]: 1 finished unit Ronin [f=0004910] [4910] Event [2614.74561,304.956085,1099.52637]: 1 lost unit Glaive [f=0004915] [4915] Event [632,100,3400]: 1 finished unit Caretaker [f=0004984] [4984] Event [585.599976,100,3320]: 1 finished unit Glaive [f=0005028] [5028] Event [4440,100,1352]: 0 finished unit Metal Extractor [f=0005062] [5062] Event [5036,211.792023,2160]: 0 finished unit Thug [f=0005221] [5221] Event [585.599976,100,3320]: 1 finished unit Reaver [f=0005339] [5339] Event [5036,211.792023,2160]: 0 finished unit Bandit [f=0005344] [5344] Event [585.599976,100,3320]: 1 finished unit Ronin [f=0005434] [5434] Event [585.599976,100,3320]: 1 finished unit Glaive [f=0005645] [5645] Event [4480,211.792023,2320]: 0 finished unit Picket [f=0005727] [5727] Event [4152,100,1352]: 0 finished unit Metal Extractor [f=0005735] [5735] Event [5036,211.792023,2160]: 0 finished unit Bandit [f=0005794] [5794] Event [1583.1521,293.568695,2667.71167]: 1 lost unit Firefly [f=0005799] [5799] Event [585.599976,100,3320]: 1 finished unit Reaver [f=0005823] [5823] Event [1442.88684,151.657242,2798.16992]: 0 lost unit Bandit [f=0005955] [5955] Event [224,304.956085,1296]: 1 finished unit Radar Tower [f=0005965] [5965] Event [585.599976,100,3320]: 1 finished unit Ronin [f=0005976] [5976] Event [5036,211.792023,2160]: 0 finished unit Bandit [f=0006078] [6078] Event [585.599976,100,3320]: 1 finished unit Glaive [f=0006119] [6119] Event [1024.83228,177,2728.98486]: 1 finished unit Firefly [f=0006211] [6211] Event [5036,211.792023,2160]: 0 finished unit Bandit [f=0006239] [6239] Event [4360,100,936]: 0 finished unit Metal Extractor [f=0006291] [6291] Event [436.778564,100,3832.49463]: 1 lost unit Glaive [f=0006417] [6417] Event [340.282257,100,3959.36279]: 0 lost unit Bandit [f=0006547] [6547] Event [585.599976,100,3320]: 1 finished unit Reaver [f=0006715] [6715] Event [585.599976,100,3320]: 1 finished unit Ronin [f=0006858] [6858] Event [585.599976,100,3320]: 1 finished unit Glaive [f=0007199] [7199] Event [4872,100,248]: 0 finished unit Metal Extractor [f=0007211] [7211] Event [1112,100,2824]: 1 finished unit Stardust [f=0007276] [7276] Event [5036,211.792023,2160]: 0 finished unit Racketeer [f=0007326] [7326] Event [585.599976,100,3320]: 1 finished unit Reaver [f=0007489] [7489] Event [768.397339,211.792023,975.647888]: 1 lost unit Glaive [f=0007526] [7526] Event [5036,211.792023,2160]: 0 finished unit Bandit [f=0007548] [7548] Event [585.599976,100,3320]: 1 finished unit Ronin [f=0007707] [7707] Event [904,100,2872]: 1 finished unit Solar Collector [f=0007716] [7716] Event [585.599976,100,3320]: 1 finished unit Glaive [f=0007767] [7767] Event [5036,211.792023,2160]: 0 finished unit Bandit [f=0008008] [8008] Event [5036,211.792023,2160]: 0 finished unit Bandit [f=0008129] [8129] Event [585.599976,100,3320]: 1 finished unit Reaver [f=0008204] [8204] Event [232,211.792023,360]: 1 lost unit Metal Extractor [f=0008228] [8228] Event [824,100,2936]: 1 finished unit Solar Collector [f=0008249] [8249] Event [5036,211.792023,2160]: 0 finished unit Bandit [f=0008250] [8250] Event [4248,211.792023,3304]: 0 finished unit Metal Extractor [f=0008317] [8317] Event [585.599976,100,3320]: 1 finished unit Ronin [f=0008334] [8334] Event [647.021851,211.792023,667.07074]: 0 lost unit Bandit [f=0008433] [8433] Event [840,100,3048]: 1 finished unit Solar Collector [f=0008486] [8486] Event [849.211487,211.792023,980.323975]: 0 lost unit Bandit [f=0008487] [8487] Event [5036,211.792023,2160]: 0 finished unit Bandit [f=0008500] [8500] Event [822.6651,211.792023,996.2146]: 0 lost unit Bandit [f=0008507] [8507] Event [585.599976,100,3320]: 1 finished unit Glaive [f=0008862] [8862] Event [5036,211.792023,2160]: 0 finished unit Rogue [f=0008907] [8907] Event [585.599976,100,3320]: 1 finished unit Reaver [f=0008910] [8910] Event [3720,149.6875,1352]: 0 finished unit Stardust [f=0009066] [9066] Event [936,100,2984]: 1 finished unit Solar Collector [f=0009075] [9075] Event [1347.98706,149.655075,2660.16528]: 0 lost unit Bandit [f=0009090] [9090] Event [1335.73804,143.677811,2678.61816]: 0 lost unit Bandit [f=0009092] [9092] Event [1342.3772,150.116455,2658.31958]: 0 lost unit Bandit [f=0009102] [9102] Event [5036,211.792023,2160]: 0 finished unit Bandit [f=0009117] [9117] Event [585.599976,100,3320]: 1 finished unit Ronin [f=0009120] [9120] Event [1271.27039,224.55632,2759.33276]: 1 lost unit Firefly [f=0009135] [9135] Event [1356.62317,144.400757,2720.65405]: 0 lost unit Bandit [f=0009147] [9147] Event [1363.41797,142.998047,2735.32397]: 0 lost unit Bandit [f=0009180] [9180] Event [4904,211.792023,3752]: 0 finished unit Metal Extractor [f=0009225] [9225] Event [585.599976,100,3320]: 1 finished unit Glaive [f=0009342] [9342] Event [5036,211.792023,2160]: 0 finished unit Bandit [f=0009449] [9449] Event [1228.32556,177,2964.32642]: 1 finished unit Firefly [f=0009552] [9552] Event [3446.77197,304.956085,3232.18433]: 1 lost unit Glaive [f=0009556] [9556] Event [3343.21802,304.956085,3310.70532]: 0 lost unit Bandit [f=0009582] [9582] Event [5036,211.792023,2160]: 0 finished unit Bandit [f=0009600] [9600] Event [585.599976,100,3320]: 1 finished unit Reaver [f=0009679] [9679] Event [232,211.792023,360]: 1 finished unit Metal Extractor [f=0009744] [9744] Event [585.599976,100,3320]: 1 finished unit Ronin [f=0009823] [9823] Event [5036,211.792023,2160]: 0 finished unit Bandit [f=0009832] [9832] Event [585.599976,100,3320]: 1 finished unit Glaive [f=0009855] [9855] Event [5000,211.792023,3976]: 0 finished unit Metal Extractor [f=0010025] [10025] Event [2300.36548,304.956085,2842.10815]: 1 lost unit Glaive [f=0010050] [10050] Event [4008,100,552]: 0 finished unit Stardust [f=0010093] [10093] Event [2079.00439,288.447632,2725.92871]: 1 lost unit Ronin [f=0010129] [10129] Event [2064.41968,303.07428,2843.46118]: 0 lost unit Bandit [f=0010137] [10137] Event [2044.67444,301.331299,2859.82153]: 0 lost unit Bandit [f=0010139] [10139] Event [2057.62183,298.328857,2816.48755]: 0 lost unit Bandit [f=0010152] [10152] Event [2355.0293,414.693207,2629.16943]: 1 lost unit Firefly [f=0010160] [10160] Event [2050.35571,303.947815,2878.6377]: 0 lost unit Bandit [f=0010183] [10183] Event [585.599976,100,3320]: 1 finished unit Reaver [f=0010192] [10192] Event [2157.37158,304.956085,2888.55127]: 0 lost unit Bandit [f=0010198] [10198] Event [5036,211.792023,2160]: 0 finished unit Rogue [f=0010333] [10333] Event [585.599976,100,3320]: 1 finished unit Ronin [f=0010394] [10394] Event [3936,100,848]: 0 finished unit Lotus [f=0010441] [10441] Event [585.599976,100,3320]: 1 finished unit Glaive [f=0010447] [10447] Event [3603.03003,200.80365,1258.41321]: 1 lost unit Glaive [f=0010455] [10455] Event [3608.01758,183.839325,1281.3219]: 1 lost unit Glaive [f=0010469] [10469] Event [1233.07068,178.424347,2815.8938]: 1 finished unit Firefly [f=0010550] [10550] Event [152,211.792023,136]: 1 finished unit Metal Extractor [f=0010572] [10572] Event [5036,211.792023,2160]: 0 finished unit Rogue [f=0010646] [10646] Event [3499.68237,239.694534,1227.55237]: 1 lost unit Ronin [f=0010649] [10649] Event [3492.69141,226.609131,1249.54932]: 1 lost unit Ronin [f=0010674] [10674] Event [3522.64014,213.057861,1295.92383]: 1 lost unit Ronin [f=0010700] [10700] Event [4904,211.792023,3752]: 0 lost unit Metal Extractor [f=0010700] [10700] Event [3053.36865,301.306641,2746.62671]: 1 lost unit Glaive [f=0010738] [10738] Event [585.599976,100,3320]: 1 finished unit Reaver [f=0010809] [10809] Event [2885.21289,304.956085,2985.20288]: 0 lost unit Bandit [f=0010813] [10813] Event [5036,211.792023,2160]: 0 finished unit Bandit [f=0010821] [10821] Event [5000,211.792023,3976]: 0 lost unit Metal Extractor [f=0010862] [10862] Event [585.599976,100,3320]: 1 finished unit Ronin [f=0010888] [10888] Event [3560.21509,197.108246,1312.08252]: 1 lost unit Reaver [f=0010921] [10921] Event [3720,149.6875,1352]: 0 lost unit Stardust [f=0010924] [10924] Event [3666.28638,261.170197,1233.12317]: 0 lost unit Firefly [f=0010942] [10942] Event [585.599976,100,3320]: 1 finished unit Glaive [f=0010957] [10957] Event [3634.84521,158.532852,1335.53491]: 1 lost unit Reaver [f=0010975] [10975] Event [3806.24561,178.904739,1177.76953]: 0 lost unit Firefly [f=0011052] [11052] Event [5036,211.792023,2160]: 0 finished unit Bandit [f=0011095] [11095] Event [3632.3999,155.509872,1312.04211]: 1 lost unit Reaver [f=0011111] [11111] Event [4248,211.792023,3304]: 0 lost unit Metal Extractor [f=0011248] [11248] Event [585.599976,100,3320]: 1 finished unit Reaver [f=0011292] [11292] Event [5036,211.792023,2160]: 0 finished unit Bandit [f=0011329] [11329] Event [3589.47803,170.441223,1346.46497]: 1 lost unit Reaver [f=0011364] [11364] Event [2716.87109,303.830994,2816.11914]: 1 lost unit Reaver [f=0011385] [11385] Event [585.599976,100,3320]: 1 finished unit Ronin [f=0011482] [11482] Event [585.599976,100,3320]: 1 finished unit Glaive [f=0011532] [11532] Event [5036,211.792023,2160]: 0 finished unit Bandit [f=0011639] [11639] Event [4288.84131,177,1408.00891]: 0 finished unit Firefly [f=0011682] [11682] Event [888,211.792023,808]: 1 finished unit Metal Extractor [f=0011716] [11716] Event [2964.72729,305.236969,2713.125]: 1 lost unit Reaver [f=0011772] [11772] Event [5036,211.792023,2160]: 0 finished unit Bandit [f=0011772] [11772] Event [4600.41504,211.792023,2799.10229]: 1 lost unit Ronin [f=0011814] [11814] Event [585.599976,100,3320]: 1 finished unit Reaver [f=0011835] [11835] Event [2916.35889,302.137634,2691.63696]: 1 lost unit Ronin [f=0011874] [11874] Event [2689.21973,304.956085,2614.75635]: 0 lost unit Bandit [f=0011908] [11908] Event [2644.91406,304.956085,2532.40112]: 0 lost unit Bandit [f=0011940] [11940] Event [2616.19702,305.710022,2533.89355]: 0 lost unit Bandit [f=0011956] [11956] Event [4544,211.792023,2368]: 0 lost unit Picket [f=0011959] [11959] Event [585.599976,100,3320]: 1 finished unit Ronin [f=0011969] [11969] Event [4776,211.792023,2520]: 0 lost unit Metal Extractor [f=0011969] [11969] Event [2669.71973,304.956085,2422.3291]: 0 lost unit Bandit [f=0012011] [12011] Event [2673.23584,304.957123,2393.1438]: 0 lost unit Rogue [f=0012012] [12012] Event [5036,211.792023,2160]: 0 finished unit Bandit [f=0012024] [12024] Event [2612.89478,305.119629,2439.0481]: 1 lost unit Glaive [f=0012031] [12031] Event [1228.85852,103.017365,2793.41919]: 1 finished unit Guardian Commander [f=0012031] [12031] Event [1228.85852,103.017365,2793.41919]: 1 lost unit Guardian Commander [f=0012044] [12044] Event [2671.21436,305.137817,2362.38257]: 0 lost unit Rogue [f=0012063] [12063] Event [585.599976,100,3320]: 1 finished unit Glaive [f=0012078] [12078] Event [4480,211.792023,2320]: 0 lost unit Picket [f=0012152] [12152] Event [2599.62769,304.034363,2673.69067]: 0 lost unit Thug [f=0012183] [12183] Event [2607.03979,302.326752,2659.97461]: 1 lost unit Reaver [f=0012236] [12236] Event [4968,211.792023,2328]: 0 lost unit Metal Extractor [f=0012307] [12307] Event [4952.88916,211.792023,2159.83081]: 0 lost unit Bandit [f=0012344] [12344] Event [585.599976,100,3320]: 1 finished unit Reaver [f=0012361] [12361] Event [3150.14526,304.956085,2631.86279]: 0 lost unit Rogue [f=0012362] [12362] Event [4831.06982,313.547485,2278.43359]: 0 lost unit Firefly [f=0012388] [12388] Event [5036,211.792023,2160]: 0 finished unit Rogue [f=0012395] [12395] Event [3104.5835,304.963409,2617.35303]: 1 lost unit Glaive [f=0012440] [12440] Event [5036,211.792023,2160]: 0 lost unit Rogue [f=0012451] [12451] Event [5036,211.792023,2160]: 0 lost unit Rogue [f=0012466] [12466] Event [5036,211.792023,2160]: 0 lost unit Rogue [f=0012470] [12470] Event [585.599976,100,3320]: 1 finished unit Ronin [f=0012477] [12477] Event [3288.8562,306.439911,2449.01245]: 1 lost unit Glaive [f=0012507] [12507] Event [4812.24268,211.792023,2128.00806]: 0 lost unit Rogue [f=0012554] [12554] Event [4825.42627,211.829056,2083.2627]: 0 lost unit Guardian Commander [f=0012563] [12563] Event [585.599976,100,3320]: 1 finished unit Glaive [f=0012566] [12566] Event [4826.91455,288.813812,2099.36719]: 0 lost unit Firefly [f=0012584] [12584] Event [3117.98096,304.956085,2465.36938]: 0 lost unit Bandit [f=0012586] [12586] Event [5036,215.436432,2160]: 0 lost unit Rogue [f=0012592] [12592] Event [3150.84985,304.956085,2436.13989]: 0 lost unit Bandit [f=0012601] [12601] Event [5036,215.436432,2160]: 0 lost unit Rogue [f=0012615] [12615] Event [5036,211.792023,2160]: 0 lost unit Rogue [f=0012630] [12630] Event [5036,211.792023,2160]: 0 lost unit Rogue [f=0012645] [12645] Event [5036,211.792023,2160]: 0 lost unit Rogue [f=0012660] [12660] Event [5036,211.792023,2160]: 0 lost unit Rogue [f=0012675] [12675] Event [5036,211.792023,2160]: 0 lost unit Rogue [f=0012690] [12690] Event [5036,211.792023,2160]: 0 lost unit Rogue [f=0012705] [12705] Event [5036,211.792023,2160]: 0 lost unit Rogue [f=0012720] [12720] Event [5036,211.792023,2160]: 0 lost unit Rogue [f=0012735] [12735] Event [5036,211.792023,2160]: 0 lost unit Rogue [f=0012750] [12750] Event [5036,211.792023,2160]: 0 lost unit Rogue [f=0012765] [12765] Event [5036,211.792023,2160]: 0 lost unit Rogue [f=0012780] [12780] Event [5036,211.792023,2160]: 0 lost unit Rogue [f=0012787] [12787] Event [1560,304.956085,632]: 1 finished unit Metal Extractor [f=0012795] [12795] Event [5036,211.792023,2160]: 0 lost unit Rogue [f=0012810] [12810] Event [5036,211.792023,2160]: 0 lost unit Rogue [f=0012825] [12825] Event [5036,211.792023,2160]: 0 lost unit Rogue [f=0012840] [12840] Event [5036,211.792023,2160]: 0 lost unit Rogue [f=0012855] [12855] Event [5036,211.792023,2160]: 0 lost unit Rogue [f=0012858] [12858] Event [585.599976,100,3320]: 1 finished unit Reaver [f=0012870] [12870] Event [5036,211.792023,2160]: 0 lost unit Rogue [f=0012885] [12885] Event [5036,211.792023,2160]: 0 lost unit Rogue [f=0012900] [12900] Event [5036,211.792023,2160]: 0 lost unit Rogue [f=0012915] [12915] Event [5036,211.792023,2160]: 0 lost unit Rogue [f=0012918] [12918] Event [5048,211.792023,2160]: 0 lost unit Shieldbot Factory [f=0012918] !transmitlobby @voice@buildUnit@remove;shieldcon [f=0012918] !transmitlobby @voice@buildUnit@remove;shieldscout [f=0012918] !transmitlobby @voice@buildUnit@remove;shieldraid [f=0012918] !transmitlobby @voice@buildUnit@remove;shieldskirm [f=0012918] !transmitlobby @voice@buildUnit@remove;shieldassault [f=0012918] !transmitlobby @voice@buildUnit@remove;shieldriot [f=0012918] !transmitlobby @voice@buildUnit@remove;shieldfelon [f=0012918] !transmitlobby @voice@buildUnit@remove;shieldarty [f=0012918] !transmitlobby @voice@buildUnit@remove;shieldaa [f=0012918] !transmitlobby @voice@buildUnit@remove;shieldbomb [f=0012918] !transmitlobby @voice@buildUnit@remove;shieldshield [f=0012918] !transmitlobby @voice@buildUnit@reload [f=0012976] [12976] Event [585.599976,100,3320]: 1 finished unit Ronin [f=0013057] [13057] Event [585.599976,100,3320]: 1 finished unit Glaive [f=0013087] [13087] Event [3744.31738,304.956085,2870.38452]: 0 lost unit Rogue [f=0013091] [13091] Event [4536,211.792023,1912]: 0 lost unit Metal Extractor [f=0013143] [13143] Event [3794.41162,304.956085,2714.31396]: 0 lost unit Racketeer [f=0013166] [13166] Event [3837.66064,302.30899,2665.14941]: 0 lost unit Bandit [f=0013235] [13235] Event [3880,304.956085,2792]: 0 finished unit Stinger [f=0013264] [13264] Event [3399.14697,304.956085,2622.07397]: 1 lost unit Reaver [f=0013301] [13301] Event [585.599976,100,3320]: 1 finished unit Reaver [f=0013317] [13317] Event [3880,304.956085,2792]: 0 lost unit Stinger [f=0013371] [13371] Event [4056.22876,275.211365,2786.73438]: 0 lost unit Convict [f=0013412] [13412] Event [585.599976,100,3320]: 1 finished unit Ronin [f=0013492] [13492] Event [585.599976,100,3320]: 1 finished unit Glaive [f=0013656] Player LordSwan3x left the game: normal quit [f=0013656] [13656] Event [undefined]: LordSwan3x quit [f=0013723] [13723] Event [585.599976,100,3320]: 1 finished unit Reaver [f=0013845] [13845] Event [585.599976,100,3320]: 1 finished unit Ronin [f=0013892] [13892] Event [5048,211.792023,2008]: 0 lost unit Solar Collector [f=0013939] [13939] Event [585.599976,100,3320]: 1 finished unit Glaive [f=0013981] [13981] Event [1848,211.792023,1928]: 1 finished unit Metal Extractor [f=0014052] [14052] Event [5048,211.975433,1912]: 0 lost unit Solar Collector [f=0014216] [14216] Event [585.599976,100,3320]: 1 finished unit Reaver [f=0014228] [14228] Event [5048,211.792023,1816]: 0 lost unit Solar Collector [f=0014340] [14340] Event [585.599976,100,3320]: 1 finished unit Ronin [f=0014345] [14345] Event [5048,211.743042,1736]: 0 lost unit Solar Collector [f=0014421] [14421] Event [585.599976,100,3320]: 1 finished unit Glaive [f=0014575] [14575] Event [2280,304.956085,1048]: 1 finished unit Metal Extractor [f=0014635] [14635] Event [4440,100,1352]: 0 lost unit Metal Extractor [f=0014669] [14669] Event [585.599976,100,3320]: 1 finished unit Reaver [f=0014756] [14756] Event [4152,100,1352]: 0 lost unit Metal Extractor [f=0014790] [14790] Event [585.599976,100,3320]: 1 finished unit Ronin [f=0014859] [14859] Event [4360,100,936]: 0 lost unit Metal Extractor [f=0014871] [14871] Event [585.599976,100,3320]: 1 finished unit Glaive [f=0014946] [14946] Event [4286.55371,100,1113.66809]: 1 lost unit Ronin [f=0015012] [15012] Event [3936,100,848]: 0 lost unit Lotus [f=0015115] [15115] Event [585.599976,100,3320]: 1 finished unit Reaver [f=0015204] [15204] Event [4099.49268,100,793.199829]: 1 lost unit Reaver [f=0015240] [15240] Event [585.599976,100,3320]: 1 finished unit Ronin [f=0015281] [15281] Event [4008,100,552]: 0 lost unit Stardust [f=0015321] [15321] Event [585.599976,100,3320]: 1 finished unit Glaive [f=0015509] [15509] Event [2072,393.151398,328]: 1 finished unit Metal Extractor [f=0015565] [15565] Event [585.599976,100,3320]: 1 finished unit Reaver [f=0015583] game_message: LordSwan3x has been destroyed! [f=0015583] [15583] Event [undefined]: LordSwan3x resigned [f=0015583] game_message: hawk588 wins! [f=0015583] Submitting stats [f=0015583] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015583] Part| Total Time|Time of the last 0.5s [f=0015583] Draw 12048.39ms 11.38% [f=0015583] Lua::Callins::Synced 7051.24ms 21.86% [f=0015583] Lua::Callins::Unsynced 16877.07ms 17.56% [f=0015583] Lua::CollectGarbage::Synced 278.49ms 0.10% [f=0015583] Lua::CollectGarbage::Unsynced 588.50ms 0.20% [f=0015583] Misc::Profiler::AddTime 59.35ms 0.10% [f=0015583] Sim 21500.14ms 68.26% [f=0015583] [15583] Event [4872,100,248]: 0 lost unit Metal Extractor [f=0015583] [15583] Received game_message: LordSwan3x has been destroyed! [f=0015583] [15583] Received game_message: hawk588 wins! [f=0015584] [15584] Game End Stats Header: 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31,950,7165,7165,950,0,347.479401,347.479401,0,0,0,0,0,0,0,0,0,1252.52905,0,0,1252.52905,4245.46533,7033.11719,7033.11719,4245.46533,310,220,220,310,9.60000038,28,28,9.60000038,0,2570,2570,0,9.83045006,27.1390171,27.1390171,9.83045006,0,2665,2665,0,3379.8335,6898.80322,6898.80322,3379.8335,640,1690,1690,640,6984.87012,3574.8335,3574.8335,6984.87012,0,26.0000114,26.0000114,0,7241.18994,4840.39551,4840.39551,7241.18994 [f=0015584] [15584] Game End Stats Values: 32,880,7540,7540,880,0,352.875885,352.875885,0,0,0,0,0,0,0,0,0,1394.38818,0,0,1394.38818,4245.46533,7075.72559,7075.72559,4245.46533,310,220,220,310,9.86666679,28,28,9.86666679,0,2570,2570,0,9.4572506,26.8797626,26.8797626,9.4572506,0,3040,3040,0,3379.8335,6968.80322,6968.80322,3379.8335,570,1690,1690,570,7054.87012,3574.8335,3574.8335,7054.87012,0,26.0000114,26.0000114,0,7287.40723,4840.39551,4840.39551,7287.40723 [f=0015584] [15584] Game End Stats Values: 33,670,7940,7940,670,0,360.496979,360.496979,0,0,0,0,0,0,0,0,0,1536.24731,0,0,1536.24731,4245.46533,7272.39502,7272.39502,4245.46533,310,220,220,310,3.86666656,28,28,3.86666656,0,2570,2570,0,9.4572506,28.5196667,28.5196667,9.4572506,0,3350,3350,0,3379.8335,7178.80322,7178.80322,3379.8335,360,1780,1780,360,7264.87012,3574.8335,3574.8335,7264.87012,0,26.0000114,26.0000114,0,7489.08545,4936.6333,4936.6333,7489.08545 [f=0015584] [15584] Game End Stats Values: 34,490,8405,8405,490,0,368.46106,368.46106,0,0,0,0,0,0,0,0,0,1663.19043,0,0,1663.19043,4245.46533,7498.68018,7498.68018,4245.46533,310,220,220,310,2,28,28,2,0,2570,2570,0,8.46285057,30.5282383,30.5282383,8.46285057,0,3725,3725,0,3379.8335,7358.80322,7358.80322,3379.8335,180,1870,1870,180,7444.87012,3574.8335,3574.8335,7444.87012,0,26.0000114,26.0000114,0,7715.37061,5103.37451,5103.37451,7715.37061 [f=0015584] [15584] Game End Stats Values: 35,90,8250,8250,90,0,377.083588,377.083588,0,0,0,0,0,0,0,0,0,1724.89502,0,0,1724.89502,4658.83594,7818.55664,7818.55664,4658.83594,0,220,220,0,2,28,28,2,0,2570,2570,0,4.11364985,31.9833355,31.9833355,4.11364985,0,3570,3570,0,3689.8335,7758.80322,7758.80322,3689.8335,90,1870,1870,90,7844.87012,4104.8335,4104.8335,7844.87012,0,26.0000114,26.0000114,0,8069.08398,5686.29932,5686.29932,8069.08398 [f=0015584] [15584] Game End Stats Values: 36,90,8625,8625,90,0,380.720734,380.720734,0,0,0,0,0,0,0,0,0,1763.54736,0,0,1763.54736,4658.83594,7908.55713,7908.55713,4658.83594,0,220,220,0,2,28,28,2,0,2570,2570,0,3.86525011,32.1454086,32.1454086,3.86525011,0,3855,3855,0,3689.8335,7758.80322,7758.80322,3689.8335,90,1960,1960,90,7844.87012,4104.8335,4104.8335,7844.87012,0,26.0000114,26.0000114,0,8159.08447,5689.93311,5689.93311,8159.08447 [f=0015690] [15690] Event [585.599976,100,3320]: 1 finished unit Ronin [f=0015771] [15771] Event [585.599976,100,3320]: 1 finished unit Glaive [f=0015792] Player hawk588 left the game: normal quit [f=0015792] [15792] Event [undefined]: hawk588 quit [f=0015798] No clients connected, shutting down server [f=0015798] Server shutdown [f=0016015] [16015] Event [585.599976,100,3320]: 1 finished unit Reaver [f=0016179] [16179] Event [585.599976,100,3320]: 1 finished unit Ronin [f=0016185] [16185] Event [2552,304.956085,2024]: 1 finished unit Metal Extractor [f=0016272] [16272] Event [585.599976,100,3320]: 1 finished unit Glaive [f=0016355] [16355] Event [2632,393.151398,312]: 1 finished unit Metal Extractor [f=0016533] [16533] Event [585.599976,100,3320]: 1 finished unit Reaver [f=0016650] [16650] Event [585.599976,100,3320]: 1 finished unit Ronin [f=0016731] [16731] Event [585.599976,100,3320]: 1 finished unit Glaive [f=0017027] [17027] Event [585.599976,100,3320]: 1 finished unit Reaver [f=0017194] [17194] Event [585.599976,100,3320]: 1 finished unit Ronin [f=0017260] [17260] Event [2872,304.956085,3080]: 1 finished unit Metal Extractor [f=0017301] [17301] Event [585.599976,100,3320]: 1 finished unit Glaive [f=0017375] [17375] Event [3224,393.151398,248]: 1 finished unit Metal Extractor [f=0017563] [17563] Event [585.599976,100,3320]: 1 finished unit Reaver [f=0017685] [17685] Event [585.599976,100,3320]: 1 finished unit Ronin [f=0017766] [17766] Event [585.599976,100,3320]: 1 finished unit Glaive [f=0017996] [17996] Event [585.599976,100,3320]: 1 finished unit Reaver [f=0018120] [18120] Event [585.599976,100,3320]: 1 finished unit Ronin [f=0018201] [18201] Event [585.599976,100,3320]: 1 finished unit Glaive [f=0018431] [18431] Event [585.599976,100,3320]: 1 finished unit Reaver [f=0018555] [18555] Event [585.599976,100,3320]: 1 finished unit Ronin [f=0018636] [18636] Event [585.599976,100,3320]: 1 finished unit Glaive [f=0018866] [18866] Event [585.599976,100,3320]: 1 finished unit Reaver [f=0018975] [18975] Event [585.599976,100,3320]: 1 finished unit Ronin [f=0019056] [19056] Event [585.599976,100,3320]: 1 finished unit Glaive [f=0019286] [19286] Event [585.599976,100,3320]: 1 finished unit Reaver [f=0019395] [19395] Event [585.599976,100,3320]: 1 finished unit Ronin [f=0019476] [19476] Event [585.599976,100,3320]: 1 finished unit Glaive [f=0019706] [19706] Event [585.599976,100,3320]: 1 finished unit Reaver [f=0019830] [19830] Event [585.599976,100,3320]: 1 finished unit Ronin [f=0019911] [19911] Event [585.599976,100,3320]: 1 finished unit Glaive [f=0020141] [20141] Event [585.599976,100,3320]: 1 finished unit Reaver [f=0020265] [20265] Event [585.599976,100,3320]: 1 finished unit Ronin [f=0020346] [20346] Event [585.599976,100,3320]: 1 finished unit Glaive [f=0020576] [20576] Event [585.599976,100,3320]: 1 finished unit Reaver [f=0020700] [20700] Event [585.599976,100,3320]: 1 finished unit Ronin [f=0020781] [20781] Event [585.599976,100,3320]: 1 finished unit Glaive [f=0020957] Autoquit sending quit command. [f=0020957] [QuitAction] user exited to system [f=0020957] [SpringApp::Kill][1] fromRun=1 [f=0020957] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020957] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020957] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020957] [ThreadPool::SetThreadCount][2] workers=0 [f=0020957] [SpringApp::Kill][2] [f=0020957] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020957] [Game::KillLua][3] dtor=0 luaUI=0x533b79d0 [f=0020957] Start widgetHandler:Shutdown [f=0020957] Shutdown - SaveOrderList Complete [f=0020957] Writing last game win data [f=0020957] Shutdown - SaveConfigData Complete [f=0020957] Shutdown Widget - Save/Load API [f=0020957] Shutdown Widget - Chili Highlight [f=0020957] Shutdown Widget - Draw After Chili [f=0020957] Shutdown Widget - EPIC Menu [f=0020957] Shutdown Widget - Chili Widget Selector [f=0020957] Shutdown Widget - Chili Minimap [f=0020957] Shutdown Widget - Local Team Colors [f=0020957] Shutdown Widget - Display Keys 2 [f=0020957] Shutdown Widget - Save Game Menu [f=0020957] Shutdown Widget - Unit Icons [f=0020957] Shutdown Widget - Noises [f=0020957] Shutdown Widget - HealthBars [f=0020957] Shutdown Widget - Win Counter [f=0020957] Shutdown Widget - SpringRTS Replay Stats [f=0020957] Shutdown Widget - BuildETA [f=0020957] Shutdown Widget - Modular Comm Info [f=0020957] Shutdown Widget - Stereo3D [f=0020957] Shutdown Widget - Showeco and Grid Drawer [f=0020957] Shutdown Widget - Point Tracker [f=0020957] Shutdown Widget - Music Player [f=0020957] Shutdown Widget - Missile Silo Range [f=0020957] Shutdown Widget - MinimapEvents [f=0020957] Shutdown Widget - Mex Placement Handler [f=0020957] Shutdown Widget - Local Widgets Config [f=0020957] Shutdown Widget - Highlight Geos [f=0020957] Shutdown Widget - Grab Input [f=0020957] Input grabbing is disabled! [f=0020957] Shutdown Widget - MetalFeatures (new) [f=0020957] Shutdown Widget - Darkening [f=0020957] Shutdown Widget - Context Menu [f=0020957] Shutdown Widget - Chili Spectator Panels [f=0020957] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020957] Shutdown Widget - Chili Nuke Warning [f=0020957] Shutdown Widget - Chili EndGame Window [f=0020957] Shutdown Widget - Chili Economy Panel Default [f=0020957] Shutdown Widget - CameraShake [f=0020957] Shutdown Widget - Attack AoE [f=0020957] Shutdown Widget - Map Edge Extension [f=0020957] Shutdown Widget - Selection Send [f=0020957] Shutdown Widget - LupsManager [f=0020957] Shutdown Widget - Newton Firezone [f=0020957] Shutdown Widget - Chili Pro Console [f=0020957] Shutdown Widget - Lasso Terraform GUI [f=0020957] Shutdown Widget - Lups [f=0020957] Shutdown Widget - Chili Framework [f=0020957] Shutdown Widget - Chili Core Selector [f=0020957] Shutdown Widget - Custom Markers [f=0020957] Shutdown Widget - Pause Screen [f=0020957] Shutdown Widget - Text To Speech Control [f=0020957] Shutdown Widget - Persistent Build Height [f=0020957] Shutdown Widget - Layout Handler [f=0020957] End widgetHandler:Shutdown [f=0020957] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={455880,60036537} {int,ext,rec}Allocs={23807794,0,0} {chunk,block}Bytes={60036537,0} [f=0020957] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0020957] [Game::KillLua][2] dtor=0 luaRules=0x53efa270 [f=0020957] Start gadgetHandler:Shutdown [f=0020957] Shutdown - StartSetup [f=0020957] Shutdown - UnitMorph [f=0020957] Shutdown - LupsNanoSpray [f=0020957] Shutdown - Missile Silo Controller [f=0020957] Shutdown - Modular Comm Info [f=0020957] Shutdown - Terrain Texture Handler [f=0020957] Shutdown - UnitCloakShield [f=0020957] Shutdown - Starlight Handler [f=0020957] End gadgetHandler:Shutdown [f=0020957] Start gadgetHandler:Shutdown [f=0020957] Shutdown - Save/Load [f=0020957] Shutdown - UnitMorph [f=0020957] Shutdown - Modular Comm Info [f=0020957] Shutdown - Retreat Command [f=0020957] Shutdown - Shockwaves [f=0020957] Shutdown - Teleport Throw [f=0020957] Shutdown - UnitCloakShield [f=0020957] Shutdown - Lups Cloak FX [f=0020957] Shutdown - Lups [f=0020957] Shutdown - Lups Shield [f=0020957] End gadgetHandler:Shutdown [f=0020957] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23807830,0,0} {chunk,block}Bytes={0,0} [f=0020957] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23807830,0,0} {chunk,block}Bytes={0,0} [f=0020957] [Game::KillLua][4] dtor=0 [f=0020957] [Game::~CGame][1] [f=0020957] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020957] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020957] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020957] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020957] [Game::KillLua][4] dtor=1 [f=0020957] [Game::KillMisc][1] [f=0020957] [Game::KillMisc][2] [f=0020957] [Game::KillMisc][3] [f=0020957] [Game::KillRendering][1] [f=0020957] [3DOParser::Kill] allocated 137 pieces [f=0020957] [S3OParser::Kill] allocated 2736 pieces [f=0020957] [AssParser::Kill] allocated 217 pieces [f=0020957] [Game::KillInterface][1] [f=0020957] [Game::KillInterface][2] [f=0020957] [Game::KillSimulation][1] [f=0020957] [Game::KillSimulation][2] [f=0020957] [CCollisionHandler] dis-/continuous tests: 0/379236 [f=0020957] [Game::KillSimulation][3] [f=0020957] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020957] [~CPathCache(20x16)] cacheHits=133 hitPercentage=33% numHashColls=0 maxCacheSize=14 [f=0020957] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020957] [~CPathCache(40x32)] cacheHits=511 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020957] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020957] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020957] [LosHandler::Kill] raycast instance cache-{hits,misses}={15774,17374}; shared=2%; cached=46% [f=0020957] [Game::KillSimulation][4] [f=0020957] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0020957] [Game::~CGame][2] [f=0020957] [Game::~CGame][3] [f=0020957] [SpringApp::Kill][3] [f=0020957] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 221156 bytes sent 165676 bytes recv'd [f=0020957] [SpringApp::Kill][4] font=0x465bc8a0 [f=0020957] [SpringApp::Kill][5] [f=0020957] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x46636870) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=3143ms file="objects3d/scorpion.s3o" indx=5286 inflSize=107kb readTime=40ms file="objects3d/bantha.s3o" indx=4835 inflSize=433kb readTime=31ms file="objects3d/corraid.s3o" indx=4990 inflSize=60kb readTime=24ms file="objects3d/strikecom_4.dae" indx=5377 inflSize=1499kb readTime=24ms file="objects3d/cremcom5.s3o" indx=5025 inflSize=200kb readTime=23ms file="bitmaps/other/foam.tga" indx=522 inflSize=12kb readTime=23ms file="objects3d/core_diplomat.s3o" indx=4973 inflSize=104kb readTime=23ms file="objects3d/strikecom.dae" indx=5369 inflSize=1500kb readTime=21ms file="objects3d/spherebot.s3o" indx=5334 inflSize=60kb readTime=21ms file="objects3d/funnelweb.dae" indx=5100 inflSize=1500kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 51962225 bytes cached in 2842 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x4670c240) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz (0x4671c020) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz (0x7fc38401e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz (0x46679280) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]