[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.xSdZYeTXuv/springsettings.897808.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa10401e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 12460 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/897808/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 199ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x457bf780] using map "AlienDesert" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="AlienDesert", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x457bf780] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 766ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 876ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 735ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 100ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] juicyjuice was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/897808/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8204d214 [f=-000001] [Path] [PathEstimator::ReadFile] hash=8204d214 file="cache/104dev-maintenance/paths/AlienDesert.pe-8204d214.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8204d224 [f=-000001] [Path] [PathEstimator::ReadFile] hash=8204d224 file="cache/104dev-maintenance/paths/AlienDesert.pe2-8204d224.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (279ms, checksum e3b81e21)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11506,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/897808/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x519307a0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: a9cdc85e4fc6dfd5efa4462748b97af0 [f=-000001] Connection attempt from MrTumnus [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: MrTumnus changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from brianfreeman [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: brianfreeman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[Game::Load][lua{Rules,Gaia}={00000000aed76d30,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[Game::Load][lua{Rules,Gaia}={00000000749dd0d0,0000000000000000}]" [f=-000001] Allies: I choose: Napalm! [f=-000001] Allies: I choose: Eco! [f=-000001] [0] Event [5355,56.9117546,609]: 0 finished unit Guardian Commander [f=-000001] [0] Event [954,58.8012695,3706]: 1 finished unit Engineer Commander [f=0000000] [0] MrTumnus, team: 1, elo:2100 [f=0000000] [0] brianfreeman, team: 0, elo:1929 [f=0000000] [0] ?, team: 2, elo:0 [f=0000009] [9] Event [1056,57.1439743,3728]: 1 finished unit Tank Foundry [f=0000011] Playback continued [f=0000090] [90] Event [5200,55.7573318,784]: 0 finished unit Rover Assembly [f=0000090] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000090] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000090] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000090] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000090] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000090] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000090] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000090] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000090] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000090] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000090] !transmitlobby @voice@buildUnit@reload [f=0000241] [241] Event [872,58.6097717,3832]: 1 finished unit Metal Extractor [f=0000404] [404] Event [5128,56.0501099,600]: 0 finished unit Metal Extractor [f=0000481] [481] Event [1016,57.9307556,3544]: 1 finished unit Metal Extractor [f=0000589] [589] Event [5182.00781,56.6570587,784.029663]: 0 finished unit Scorcher [f=0000631] [631] Event [5192,55.5046082,600]: 0 finished unit Solar Collector [f=0000671] [671] Event [840,59.4528198,3704]: 1 finished unit Solar Collector [f=0000689] [689] Event [5251.8623,134.065399,617.435852]: 0 finished unit Firefly [f=0000930] [930] Event [5272,57.8964233,456]: 0 finished unit Solar Collector [f=0000996] [996] Event [5182.00781,56.6570587,784.029663]: 0 finished unit Scorcher [f=0001026] [1026] Event [904,57.5416565,3560]: 1 finished unit Solar Collector [f=0001354] [1354] Event [792,57.8086853,3576]: 1 finished unit Solar Collector [f=0001373] [1373] Event [5352,53.1661987,312]: 0 finished unit Solar Collector [f=0001617] [1617] Event [5182.00781,56.6570587,784.029663]: 0 finished unit Scorcher [f=0001675] [1675] Event [728,57.8392029,3704]: 1 finished unit Solar Collector [f=0001963] [1963] Event [5288,53.0326843,328]: 0 finished unit Metal Extractor [f=0001999] [1999] Event [1084,57.2090149,3728]: 1 finished unit Ogre [f=0002226] [2226] Event [5182.00781,56.6570587,784.029663]: 0 finished unit Scorcher [f=0002442] [2442] Event [1084,58.5290146,3728]: 1 finished unit Kodachi [f=0002634] [2634] Event [5182.00781,56.6570587,784.029663]: 0 finished unit Scorcher [f=0002866] [2866] Event [5896,55.0125122,1016]: 0 finished unit Metal Extractor [f=0002880] [2880] Event [1084,58.5290146,3728]: 1 finished unit Kodachi [f=0003104] [3104] Event [5182.00781,56.6570587,784.029663]: 0 finished unit Mason [f=0003366] [3366] Event [1084,58.5290146,3728]: 1 finished unit Kodachi [f=0003404] [3404] Event [6008,58.9797974,1144]: 0 finished unit Metal Extractor [f=0003700] [3700] Event [5182.00781,56.6570587,784.029663]: 0 finished unit Scorcher [f=0003776] [3776] Event [6088,58.8806152,1144]: 0 finished unit Solar Collector [f=0003822] [3822] Event [1084,58.5290146,3728]: 1 finished unit Welder [f=0004089] [4089] Event [4960,57.8086853,624]: 0 finished unit Lotus [f=0004112] [4112] Event [5976,54.7454834,1000]: 0 finished unit Solar Collector [f=0004199] [4199] Event [5067.10742,53.2473183,1195.59937]: 0 lost unit Scorcher [f=0004199] [4199] Event [5061.91553,53.6633453,1171.74036]: 0 lost unit Scorcher [f=0004237] [4237] Event [1084,58.5290146,3728]: 1 lost unit Kodachi [f=0004247] [4247] Event [5065.06396,53.8130531,1244.05701]: 0 lost unit Scorcher [f=0004255] [4255] Event [1278.13953,58.7542076,3741.1333]: 0 lost unit Scorcher [f=0004257] [4257] Event [5182.00781,56.6570587,784.029663]: 0 finished unit Scorcher [f=0004265] [4265] Event [1084,58.5295486,3728]: 1 lost unit Kodachi [f=0004275] [4275] Event [1084,58.5295486,3728]: 1 lost unit Kodachi [f=0004308] [4308] Event [1084,58.5295486,3728]: 1 lost unit Kodachi [f=0004403] [4403] Event [5420.58691,156.682831,1182.57593]: 0 lost unit Firefly [f=0004426] [4426] Event [895.603882,57.427166,3860.81299]: 0 lost unit Scorcher [f=0004458] [4458] Event [5352,53.1661987,312]: 0 lost unit Solar Collector [f=0004510] [4510] Event [821.807068,58.6870193,3483.19116]: 0 lost unit Scorcher [f=0004547] [4547] Event [5458.69189,55.6394501,1038.18066]: 0 lost unit Scorcher [f=0004555] [4555] Event [5880,55.1307678,856]: 0 finished unit Solar Collector [f=0004614] [4614] Event [5837.25244,131.956879,920.41748]: 0 lost unit Firefly [f=0004633] [4633] Event [5896,55.0125122,1016]: 0 lost unit Metal Extractor [f=0004781] [4781] Event [5182.00781,56.6570587,784.029663]: 0 finished unit Scorcher [f=0004800] [4800] Event [5809.36035,132.647064,835.768799]: 0 lost unit Firefly [f=0004803] [4803] Event [5599.43018,56.2763672,948.402222]: 1 lost unit Ogre [f=0004869] [4869] Event [5641.70557,55.8911743,961.664307]: 1 lost unit Kodachi [f=0004885] [4885] Event [1084,58.5290146,3728]: 1 finished unit Kodachi [f=0004901] [4901] Event [5809.36035,55.6470604,835.768799]: 0 lost unit Guardian Commander [f=0004977] [4977] Event [248,58.7585449,3144]: 1 finished unit Metal Extractor [f=0004980] [4980] Event [5008,58.605957,560]: 0 finished unit Picket [f=0004996] [4996] Event [5880,55.0501251,856]: 0 lost unit Solar Collector [f=0005084] [5084] Event [6008,58.9797974,1144]: 0 lost unit Metal Extractor [f=0005238] [5238] Event [5976,54.7454834,1000]: 0 lost unit Solar Collector [f=0005401] [5401] Event [5182.00781,56.6570587,784.029663]: 0 finished unit Scorcher [f=0005439] [5439] Event [152,56.9694519,3000]: 1 finished unit Metal Extractor [f=0005441] [5441] Event [1084,58.5290146,3728]: 1 finished unit Kodachi [f=0005765] [5765] Event [undefined]: brianfreeman resigned [f=0005765] game_message: brianfreeman has been destroyed! [f=0005765] game_message: MrTumnus wins! [f=0005765] Submitting stats [f=0005765] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0005765] Part| Total Time|Time of the last 0.5s [f=0005765] Draw 6977.84ms 34.03% [f=0005765] Lua::Callins::Synced 3172.28ms 18.86% [f=0005765] Lua::Callins::Unsynced 9491.36ms 44.91% [f=0005765] Lua::CollectGarbage::Synced 124.08ms 0.40% [f=0005765] Lua::CollectGarbage::Unsynced 339.73ms 0.70% [f=0005765] Misc::Profiler::AddTime 23.40ms 0.10% [f=0005765] Sim 6302.32ms 34.93% [f=0005765] [5765] Received game_message: brianfreeman has been destroyed! [f=0005765] [5765] Received game_message: MrTumnus wins! [f=0005766] [5766] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0005766] [5766] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0005766] [5766] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005766] [5766] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,5.5999999,6.38333273,6.38333273,5.5999999,0,0,0,0,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005766] [5766] Game End Stats Values: 3,2385,2325,2325,2385,0.00066513,0.13503574,0.13503574,0.00066513,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.9333334,8.80000019,8.80000019,8.9333334,2075,2075,2075,2075,8.3500433,10.2390013,10.2390013,8.3500433,130,0,0,130,0,0,0,0,160,250,250,160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005766] [5766] Game End Stats Values: 4,2585,2395,2395,2585,3.10825109,0.83247775,0.83247775,3.10825109,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.7333336,11.1999998,11.1999998,11.7333336,2075,2075,2075,2075,8.55717182,10.7464943,10.7464943,8.55717182,260,0,0,260,0,0,0,0,230,320,320,230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005766] [5766] Game End Stats Values: 5,2785,2535,2535,2785,11.909915,3.90024877,3.90024877,11.909915,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.7333336,14.1333332,14.1333332,13.7333336,2075,2075,2075,2075,8.93677807,10.9045172,10.9045172,8.93677807,390,0,0,390,0,0,0,0,300,460,460,300,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005766] [5766] Game End Stats Values: 6,3005,3035,3035,3005,25.4770508,14.2337065,14.2337065,25.4770508,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,16,16,14,2075,2075,2075,2075,10.5078087,11.3888979,11.3888979,10.5078087,520,500,500,520,0,0,0,0,390,460,460,390,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005766] [5766] Game End Stats Values: 7,3135,3205,3205,3135,37.6483688,27.363739,27.363739,37.6483688,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,16,16,14,2075,2075,2075,2075,11.5114202,11.5753345,11.5753345,11.5114202,650,670,670,650,0,0,0,0,390,460,460,390,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005766] [5766] Game End Stats Values: 8,3345,3375,3375,3345,48.5745239,44.5965462,44.5965462,48.5745239,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,16,16,14,2075,2075,2075,2075,12.6817436,11.8488531,11.8488531,12.6817436,770,840,840,770,0,0,0,0,480,460,460,480,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005766] [5766] Game End Stats Values: 9,3435,3545,3545,3435,53.6600533,58.9302864,58.9302864,53.6600533,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,16,16,14,2075,2075,2075,2075,14.172368,11.6555815,11.6555815,14.172368,770,1010,1010,770,0,0,0,0,570,460,460,570,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005766] [5766] Game End Stats Values: 10,3635,3745,3745,3635,56.4941826,75.5529327,75.5529327,56.4941826,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.0666666,16,16,15.0666666,2075,2075,2075,2075,15.5889416,11.8081751,11.8081751,15.5889416,900,1210,1210,900,0,0,0,0,640,460,460,640,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005766] [5766] Game End Stats Values: 11,3185,3745,3745,3185,65.5343475,94.6008835,94.6008835,65.5343475,0,0,0,0,0,0,0,0,0,0,0,0,597.123596,986.172546,986.172546,597.123596,90,0,0,90,15.8666668,15.7333336,15.7333336,15.8666668,2075,2075,2075,2075,16.002676,11.9698639,11.9698639,16.002676,380,1210,1210,380,175.400848,610,610,175.400848,640,460,460,640,740,175.400848,175.400848,740,0,0,0,0,997.979736,615.307556,615.307556,997.979736 [f=0005766] [5766] Game End Stats Values: 12,1760,3245,3245,1760,72.5097275,108.319145,108.319145,72.5097275,0,0,0,0,0,0,0,0,3.1340456,0,0,3.1340456,1112.97888,2473.18652,2473.18652,1112.97888,90,0,0,90,15.0666666,15.333333,15.333333,15.0666666,800,2075,2075,800,14.4550238,11.6145496,11.6145496,14.4550238,250,710,710,250,845.400879,2248.8667,2248.8667,845.400879,620,460,460,620,2422.53345,845.400879,845.400879,2422.53345,0,0,0,0,2590.66772,1225.08386,1225.08386,2590.66772 [f=0005766] [5766] Game End Stats Values: 13,1630,3335,3335,1630,73.9487991,117.455238,117.455238,73.9487991,0,0,0,0,0,0,0,0,12.3396816,0,0,12.3396816,1145.36108,2704.26245,2704.26245,1145.36108,190,0,0,190,6.80000019,16,16,6.80000019,800,2075,2075,800,7.73593664,18.8390789,18.8390789,7.73593664,250,710,710,250,845.400879,2478.8667,2478.8667,845.400879,390,550,550,390,2652.53345,845.400879,845.400879,2652.53345,0,94.0002136,94.0002136,0,2823.14355,1274.63391,1274.63391,2823.14355 [f=0005766] [5766] Game End Stats Values: 14,1760,3595,3595,1760,78.769249,119.097931,119.097931,78.769249,0,0,0,0,0,0,0,0,21.7099648,0,0,21.7099648,1152.64233,2705.88745,2705.88745,1152.64233,190,0,0,190,6.92307711,16,16,6.92307711,800,2075,2075,800,7.07080364,23.0558262,23.0558262,7.07080364,380,880,880,380,845.400879,2478.8667,2478.8667,845.400879,390,640,640,390,2652.53345,928.734009,928.734009,2652.53345,0,104.000252,104.000252,0,2824.76855,1281.91516,1281.91516,2824.76855 [f=0005799] [5799] Event [4973.31104,58.2186012,2028.91968]: 0 lost unit Scorcher [f=0005800] [5800] Event [6088,58.8806152,1144]: 0 lost unit Solar Collector [f=0005812] [5812] Event [5288,53.0327225,328]: 0 lost unit Metal Extractor [f=0005813] [5813] Event [288,57.7056885,2944]: 1 finished unit Lotus [f=0005814] !transmitlobby @voice@buildUnit@remove;vehcon [f=0005814] !transmitlobby @voice@buildUnit@remove;vehscout [f=0005814] !transmitlobby @voice@buildUnit@remove;vehraid [f=0005814] !transmitlobby @voice@buildUnit@remove;vehsupport [f=0005814] !transmitlobby @voice@buildUnit@remove;vehriot [f=0005814] !transmitlobby @voice@buildUnit@remove;vehassault [f=0005814] !transmitlobby @voice@buildUnit@remove;vehcapture [f=0005814] !transmitlobby @voice@buildUnit@remove;veharty [f=0005814] !transmitlobby @voice@buildUnit@remove;vehheavyarty [f=0005814] !transmitlobby @voice@buildUnit@remove;vehaa [f=0005814] !transmitlobby @voice@buildUnit@reload [f=0005887] Spectator brianfreeman left the game: normal quit [f=0005887] [5887] Event [undefined]: brianfreeman quit [f=0005893] Player MrTumnus left the game: normal quit [f=0005893] [5893] Event [undefined]: MrTumnus quit [f=0005898] [5898] Event [1084,58.5290146,3728]: 1 finished unit Welder [f=0005899] No clients connected, shutting down server [f=0005899] Server shutdown [f=0006434] [6434] Event [336,56.8626404,3056]: 1 finished unit Lotus [f=0006672] [6672] Event [1084,57.2090149,3728]: 1 finished unit Blitz [f=0006946] [6946] Event [88,57.8697205,3096]: 1 finished unit Solar Collector [f=0007431] [7431] Event [1084,57.2090149,3728]: 1 finished unit Blitz [f=0007463] [7463] Event [168,58.4571838,3176]: 1 finished unit Solar Collector [f=0007957] [7957] Event [248,57.9307556,3240]: 1 finished unit Solar Collector [f=0008121] [8121] Event [1084,58.5290146,3728]: 1 finished unit Blitz [f=0008519] [8519] Event [328,58.605957,3320]: 1 finished unit Solar Collector [f=0008818] [8818] Event [1084,57.2090149,3728]: 1 finished unit Blitz [f=0009003] [9003] Event [408,56.8778992,3384]: 1 finished unit Solar Collector [f=0009475] [9475] Event [1084,57.2090149,3728]: 1 finished unit Blitz [f=0009524] [9524] Event [488,58.7280273,3464]: 1 finished unit Solar Collector [f=0010023] [10023] Event [568,58.7890625,3528]: 1 finished unit Solar Collector [f=0010099] [10099] Event [1084,58.5290146,3728]: 1 finished unit Blitz [f=0010533] [10533] Event [648,58.6364746,3608]: 1 finished unit Solar Collector [f=0010592] Autoquit sending quit command. [f=0010592] [QuitAction] user exited to system [f=0010592] [SpringApp::Kill][1] fromRun=1 [f=0010592] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010592] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010592] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010592] [ThreadPool::SetThreadCount][2] workers=0 [f=0010592] [SpringApp::Kill][2] [f=0010592] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010592] [Game::KillLua][3] dtor=0 luaUI=0x5142a820 [f=0010592] Start widgetHandler:Shutdown [f=0010592] Shutdown - SaveOrderList Complete [f=0010592] Writing last game win data [f=0010592] Shutdown - SaveConfigData Complete [f=0010592] Shutdown Widget - Chili Highlight [f=0010592] Shutdown Widget - Save/Load API [f=0010592] Shutdown Widget - Draw After Chili [f=0010592] Shutdown Widget - EPIC Menu [f=0010592] Shutdown Widget - Chili Minimap [f=0010592] Shutdown Widget - Chili Widget Selector [f=0010592] Shutdown Widget - Local Team Colors [f=0010592] Shutdown Widget - Display Keys 2 [f=0010592] Shutdown Widget - Save Game Menu [f=0010592] Shutdown Widget - HealthBars [f=0010592] Shutdown Widget - Noises [f=0010592] Shutdown Widget - Unit Icons [f=0010592] Shutdown Widget - Win Counter [f=0010592] Shutdown Widget - BuildETA [f=0010592] Shutdown Widget - SpringRTS Replay Stats [f=0010592] Shutdown Widget - Modular Comm Info [f=0010592] Shutdown Widget - CameraShake [f=0010592] Shutdown Widget - Chili Economy Panel Default [f=0010592] Shutdown Widget - Chili EndGame Window [f=0010592] Shutdown Widget - Chili Nuke Warning [f=0010592] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010592] Shutdown Widget - Chili Spectator Panels [f=0010592] Shutdown Widget - Context Menu [f=0010592] Shutdown Widget - Darkening [f=0010592] Shutdown Widget - MetalFeatures (new) [f=0010592] Shutdown Widget - Grab Input [f=0010592] Input grabbing is disabled! [f=0010592] Shutdown Widget - Highlight Geos [f=0010592] Shutdown Widget - Local Widgets Config [f=0010592] Shutdown Widget - Mex Placement Handler [f=0010592] Shutdown Widget - MinimapEvents [f=0010592] Shutdown Widget - Missile Silo Range [f=0010592] Shutdown Widget - Music Player [f=0010592] Shutdown Widget - Point Tracker [f=0010592] Shutdown Widget - Showeco and Grid Drawer [f=0010592] Shutdown Widget - Stereo3D [f=0010592] Shutdown Widget - Attack AoE [f=0010592] Shutdown Widget - Map Edge Extension [f=0010592] Shutdown Widget - Selection Send [f=0010592] Shutdown Widget - LupsManager [f=0010592] Shutdown Widget - Newton Firezone [f=0010592] Shutdown Widget - Chili Pro Console [f=0010592] Shutdown Widget - Lasso Terraform GUI [f=0010592] Shutdown Widget - Chili Framework [f=0010592] Shutdown Widget - Lups [f=0010592] Shutdown Widget - Custom Markers [f=0010592] Shutdown Widget - Chili Core Selector [f=0010592] Shutdown Widget - Pause Screen [f=0010592] Shutdown Widget - Layout Handler [f=0010592] Shutdown Widget - Persistent Build Height [f=0010592] Shutdown Widget - Text To Speech Control [f=0010592] End widgetHandler:Shutdown [f=0010592] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={579879,79971312} {int,ext,rec}Allocs={21771578,0,0} {chunk,block}Bytes={79971312,0} [f=0010592] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0010592] [Game::KillLua][2] dtor=0 luaRules=0x519307a0 [f=0010592] Start gadgetHandler:Shutdown [f=0010592] Shutdown - StartSetup [f=0010592] Shutdown - UnitMorph [f=0010592] Shutdown - LupsNanoSpray [f=0010592] Shutdown - Missile Silo Controller [f=0010592] Shutdown - Modular Comm Info [f=0010592] Shutdown - Terrain Texture Handler [f=0010592] Shutdown - UnitCloakShield [f=0010592] Shutdown - Starlight Handler [f=0010592] End gadgetHandler:Shutdown [f=0010592] Start gadgetHandler:Shutdown [f=0010592] Shutdown - Save/Load [f=0010592] Shutdown - UnitMorph [f=0010592] Shutdown - Modular Comm Info [f=0010592] Shutdown - Retreat Command [f=0010592] Shutdown - Shockwaves [f=0010592] Shutdown - Teleport Throw [f=0010592] Shutdown - UnitCloakShield [f=0010592] Shutdown - Lups Cloak FX [f=0010592] Shutdown - Lups [f=0010592] Shutdown - Lups Shield [f=0010592] End gadgetHandler:Shutdown [f=0010592] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21771607,0,0} {chunk,block}Bytes={0,0} [f=0010592] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21771607,0,0} {chunk,block}Bytes={0,0} [f=0010592] [Game::KillLua][4] dtor=0 [f=0010592] [Game::~CGame][1] [f=0010592] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010592] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010592] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010592] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010592] [Game::KillLua][4] dtor=1 [f=0010592] [Game::KillMisc][1] [f=0010592] [Game::KillMisc][2] [f=0010592] [Game::KillMisc][3] [f=0010592] [Game::KillRendering][1] [f=0010592] [3DOParser::Kill] allocated 137 pieces [f=0010592] [S3OParser::Kill] allocated 2692 pieces [f=0010592] [AssParser::Kill] allocated 236 pieces [f=0010592] [Game::KillInterface][1] [f=0010592] [Game::KillInterface][2] [f=0010592] [Game::KillSimulation][1] [f=0010592] [Game::KillSimulation][2] [f=0010592] [CCollisionHandler] dis-/continuous tests: 0/12232 [f=0010592] [Game::KillSimulation][3] [f=0010592] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010592] [~CPathCache(24x16)] cacheHits=72 hitPercentage=43% numHashColls=0 maxCacheSize=12 [f=0010592] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010592] [~CPathCache(48x32)] cacheHits=330 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010592] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010592] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010592] [LosHandler::Kill] raycast instance cache-{hits,misses}={1743,3361}; shared=1%; cached=33% [f=0010592] [Game::KillSimulation][4] [f=0010592] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0010592] [Game::~CGame][2] [f=0010592] [Game::~CGame][3] [f=0010592] [SpringApp::Kill][3] [f=0010592] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 111709 bytes sent 68788 bytes recv'd [f=0010592] [SpringApp::Kill][4] font=0x456bf8a0 [f=0010592] [SpringApp::Kill][5] [f=0010592] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x45741010) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=3461ms file="unittextures/factorytank_1.png" indx=7024 inflSize=4103kb readTime=54ms file="unittextures/factoryveh1.png" indx=7029 inflSize=1077kb readTime=52ms file="objects3d/strikecom_1.dae.lua" indx=5372 inflSize=0kb readTime=30ms file="objects3d/commsupport.s3o" indx=4937 inflSize=85kb readTime=29ms file="objects3d/funnelweb.dae" indx=5100 inflSize=1500kb readTime=29ms file="anims/cursorrestore2_0.png" indx=144 inflSize=0kb readTime=27ms file="unittextures/factorytank_2.png" indx=7025 inflSize=4103kb readTime=24ms file="objects3d/spideranarchid.s3o" indx=5346 inflSize=168kb readTime=21ms file="objects3d/strikecom_1.dae" indx=5371 inflSize=1500kb readTime=19ms file="objects3d/strikecom.dae" indx=5369 inflSize=1500kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 60922006 bytes cached in 2832 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=3 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/AlienDesert.sd7 (0x45833470) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz (0x458430f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz (0x7fa10401e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz (0x457becf0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]