[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ztGxVW6yJF/springsettings.897432.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8d3401e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 12497 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/897432/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 189ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x451cb7e0] using map "FrostyCove v1.11" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.11", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x451cb7e0] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 106ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 697ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 790ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 35ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 711ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 156ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 64ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Dreamsong was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/897432/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ee3f60ca [f=-000001] [Path] [PathEstimator::ReadFile] hash=ee3f60ca file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe-ee3f60ca.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ee3f60da [f=-000001] [Path] [PathEstimator::ReadFile] hash=ee3f60da file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe2-ee3f60da.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (187ms, checksum 60481c81)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11508,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/897432/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ecdb9d70a7caaf6c368eab5363b2b194aebb763e53d97d3b0bf5c447bb3f70a384ca77b44285255526f25e22ebbbe4c260e8b4f8fb84dd34874d9fe3401fef58]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=736c7f1192c9c64df37a27e794531fb88eda3ad7ccf4623ef3ac2abdc44e3574e6c9cc75b37ef3fcdda4752a1687d2426f7471b8987380d58838d2b81f87856f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5150a3c0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: bd05c85e14996ae42c9083ec24ac5a3e [f=-000001] Connection attempt from GrandeManitou [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: GrandeManitou changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from juicyjuice [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: juicyjuice changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="juicyjuice" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="juicyjuice" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GrandeManitou" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GrandeManitou" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GrandeManitou" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ecdb9d70a7caaf6c368eab5363b2b194aebb763e53d97d3b0bf5c447bb3f70a384ca77b44285255526f25e22ebbbe4c260e8b4f8fb84dd34874d9fe3401fef58]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GrandeManitou" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=736c7f1192c9c64df37a27e794531fb88eda3ad7ccf4623ef3ac2abdc44e3574e6c9cc75b37ef3fcdda4752a1687d2426f7471b8987380d58838d2b81f87856f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GrandeManitou" string="[Game::Load][lua{Rules,Gaia}={00000000c9a6cfc0,0000000000000000}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="juicyjuice" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ecdb9d70a7caaf6c368eab5363b2b194aebb763e53d97d3b0bf5c447bb3f70a384ca77b44285255526f25e22ebbbe4c260e8b4f8fb84dd34874d9fe3401fef58]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="juicyjuice" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=736c7f1192c9c64df37a27e794531fb88eda3ad7ccf4623ef3ac2abdc44e3574e6c9cc75b37ef3fcdda4752a1687d2426f7471b8987380d58838d2b81f87856f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="juicyjuice" string="[Game::Load][lua{Rules,Gaia}={00000000c2bc42e0,0000000000000000}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [0] Event [868,267.447815,346]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4227,267.470703,4783]: 1 finished unit Strike Commander [f=0000000] [0] juicyjuice, team: 1, elo:1634 [f=0000000] [0] GrandeManitou, team: 0, elo:1608 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000012] [12] Event [736,269.309235,368]: 0 finished unit Tank Foundry [f=0000012] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000012] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000012] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000012] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000012] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000012] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000012] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000012] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000012] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000012] !transmitlobby @voice@buildUnit@reload [f=0000014] [14] Event [4360,269.233124,4784]: 1 finished unit Cloakbot Factory [f=0000119] [119] Event [904,267.446533,248]: 0 finished unit Wind/Tidal Generator [f=0000360] [360] Event [4200,267.678467,4984]: 1 finished unit Metal Extractor [f=0000480] [480] Event [4248,272.657776,4984]: 1 finished unit Wind/Tidal Generator [f=0000494] [494] Event [952,267.446533,168]: 0 finished unit Metal Extractor [f=0000503] [503] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Conjurer [f=0000614] [614] Event [872,269.657135,168]: 0 finished unit Wind/Tidal Generator [f=0000630] [630] Event [4248,277.67334,5032]: 1 finished unit Wind/Tidal Generator [f=0000670] [670] Event [764,269.086884,368]: 0 finished unit Kodachi [f=0000689] [689] Event [863.989014,344.446533,258.780914]: 0 finished unit Firefly [f=0000734] [734] Event [792,270.787811,168]: 0 finished unit Wind/Tidal Generator [f=0000749] [749] Event [4200,269.2005,5032]: 1 finished unit Wind/Tidal Generator [f=0000812] [812] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Conjurer [f=0000869] [869] Event [4152,267.446533,5032]: 1 finished unit Wind/Tidal Generator [f=0001033] [1033] Event [4152,267.446533,4984]: 1 finished unit Wind/Tidal Generator [f=0001144] [1144] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0001202] [1202] Event [764,269.086884,368]: 0 finished unit Kodachi [f=0001363] [1363] Event [4152,267.446533,4936]: 1 finished unit Wind/Tidal Generator [f=0001566] [1566] Event [216,310.317993,200]: 0 finished unit Metal Extractor [f=0001757] [1757] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0001789] [1789] Event [4200,267.446533,4936]: 1 finished unit Wind/Tidal Generator [f=0001857] [1857] Event [4648,313.173676,4568]: 1 finished unit Metal Extractor [f=0001898] [1898] Event [764,269.086884,368]: 0 finished unit Kodachi [f=0002080] [2080] Event [4248,268.272766,4936]: 1 finished unit Wind/Tidal Generator [f=0002093] [2093] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0002291] [2291] Event [504,310.629639,584]: 0 finished unit Metal Extractor [f=0002460] [2460] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0002462] [2462] Event [536,308.42627,520]: 0 finished unit Wind/Tidal Generator [f=0002676] [2676] Event [764,269.086884,368]: 0 finished unit Kodachi [f=0002737] [2737] Event [456,308.42627,440]: 0 finished unit Wind/Tidal Generator [f=0002831] [2831] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0002942] [2942] Event [4936,310.289001,4952]: 1 finished unit Metal Extractor [f=0002981] [2981] Event [392,300.141907,360]: 0 finished unit Wind/Tidal Generator [f=0003128] [3128] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0003219] [3219] Event [312,310.13678,280]: 0 finished unit Wind/Tidal Generator [f=0003265] [3265] Event [764,269.086884,368]: 0 finished unit Kodachi [f=0003334] [3334] Event [4056,267.446533,4792]: 1 finished unit Stardust [f=0003394] [3394] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0003423] [3423] Event [280,311.600891,168]: 0 finished unit Wind/Tidal Generator [f=0003600] [3600] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0003634] [3634] Event [360,309.049622,168]: 0 finished unit Wind/Tidal Generator [f=0003809] [3809] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0003841] [3841] Event [440,297.626892,168]: 0 finished unit Wind/Tidal Generator [f=0003919] [3919] Event [764,269.086884,368]: 0 finished unit Welder [f=0004004] [4004] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0004079] [4079] Event [4696,316.833862,4568]: 1 finished unit Wind/Tidal Generator [f=0004080] [4080] Event [4536,444.404602,3976]: 1 finished unit Metal Extractor [f=0004229] [4229] Event [4696,310.73114,4616]: 1 finished unit Wind/Tidal Generator [f=0004262] [4262] Event [520,286.479553,152]: 0 finished unit Wind/Tidal Generator [f=0004374] [4374] Event [4648,309.527954,4616]: 1 finished unit Wind/Tidal Generator [f=0004397] [4397] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Conjurer [f=0004514] [4514] Event [600,275.767151,152]: 0 finished unit Wind/Tidal Generator [f=0004540] [4540] Event [764,269.086884,368]: 0 finished unit Welder [f=0004569] [4569] Event [4600,308.433533,4616]: 1 finished unit Wind/Tidal Generator [f=0004745] [4745] Event [4600,308.701721,4568]: 1 finished unit Wind/Tidal Generator [f=0004776] [4776] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Conjurer [f=0004814] [4814] Event [1082.1958,72.6690216,3053.95654]: 1 lost unit Glaive [f=0004872] [4872] Event [773.84314,94.6930313,3193.21558]: 1 lost unit Glaive [f=0004958] [4958] Event [4600,309.07135,4520]: 1 finished unit Wind/Tidal Generator [f=0004990] [4990] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0005063] [5063] Event [764,269.086884,368]: 0 finished unit Kodachi [f=0005136] [5136] Event [4648,314.27536,4520]: 1 finished unit Wind/Tidal Generator [f=0005183] [5183] Event [1047.99414,202.251434,4174.06152]: 0 lost unit Kodachi [f=0005200] [5200] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0005327] [5327] Event [4696,320.769501,4520]: 1 finished unit Wind/Tidal Generator [f=0005424] [5424] Event [1760.33569,97.9393005,4353.5376]: 1 lost unit Glaive [f=0005516] [5516] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Sling [f=0005669] [5669] Event [4984,310.375977,4952]: 1 finished unit Wind/Tidal Generator [f=0005710] [5710] Event [2530.24561,203.915421,4849.25195]: 1 lost unit Glaive [f=0005731] [5731] Event [2647.03247,190.32518,4743.04248]: 0 lost unit Kodachi [f=0005815] [5815] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Ronin [f=0005852] [5852] Event [2787.16309,230.713455,4794.27783]: 1 lost unit Glaive [f=0005879] [5879] Event [4984,315.522003,5000]: 1 finished unit Wind/Tidal Generator [f=0005981] [5981] Event [764,269.086884,368]: 0 finished unit Blitz [f=0005999] [5999] Event [4936,311.74585,5000]: 1 finished unit Wind/Tidal Generator [f=0006026] [6026] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0006119] [6119] Event [4888,310.296265,5000]: 1 finished unit Wind/Tidal Generator [f=0006158] [6158] Event [4344,97.9393005,3400]: 1 finished unit Metal Extractor [f=0006237] [6237] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0006239] [6239] Event [4888,310.839844,4952]: 1 finished unit Wind/Tidal Generator [f=0006359] [6359] Event [4888,310.760132,4904]: 1 finished unit Wind/Tidal Generator [f=0006422] [6422] Event [3670.63379,267.446533,4757.30615]: 1 lost unit Glaive [f=0006447] [6447] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0006465] [6465] Event [3868.00439,267.446533,4936.0332]: 0 lost unit Kodachi [f=0006485] [6485] Event [3599.59644,267.446533,4761.0752]: 1 lost unit Glaive [f=0006505] [6505] Event [764,269.086884,368]: 0 finished unit Kodachi [f=0006534] [6534] Event [3889.95068,267.487396,4916.96289]: 0 lost unit Kodachi [f=0006550] [6550] Event [4936,310.289001,4904]: 1 finished unit Wind/Tidal Generator [f=0006581] [6581] Event [3884.47607,267.446533,4862.80078]: 0 lost unit Kodachi [f=0006644] [6644] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0006847] [6847] Event [4984,310.289001,4904]: 1 finished unit Wind/Tidal Generator [f=0006893] [6893] Event [3224,97.9393005,3880]: 1 finished unit Metal Extractor [f=0006895] [6895] Event [4568,97.8450775,3192]: 1 finished unit Metal Extractor [f=0006944] [6944] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0007029] [7029] Event [764,269.086884,368]: 0 finished unit Kodachi [f=0007139] [7139] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0007334] [7334] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0007360] i have system probelm... reboot [f=0007472] [Game::ClientReadNet] added new player KingLunchBox with number 2 to team 0 [f=0007472] > SPRINGIE:User KingLunchBox|turretemp|6_5|donator_0|False|||GB [f=0007488] Connection attempt from KingLunchBox [f=0007488] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=0007488] -> Connection established (given id 2) [f=0007498] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=0007498] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0007529] [7529] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0007549] [7549] Event [4504,269.309235,4744]: 1 finished unit Caretaker [f=0007556] [7556] Event [764,269.086884,368]: 0 finished unit Kodachi [f=0007692] [7692] Event [4584,444.404602,3976]: 1 finished unit Wind/Tidal Generator [f=0007702] [7702] Event [4984,2.94075012,3032]: 1 finished unit Metal Extractor [f=0007758] [7758] Event [2776,97.9393005,3832]: 1 finished unit Metal Extractor [f=0007807] [7807] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Conjurer [f=0007844] [7844] Event [4584,444.404602,4024]: 1 finished unit Wind/Tidal Generator [f=0007994] [7994] Event [4536,444.404602,4024]: 1 finished unit Wind/Tidal Generator [f=0008000] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ecdb9d70a7caaf6c368eab5363b2b194aebb763e53d97d3b0bf5c447bb3f70a384ca77b44285255526f25e22ebbbe4c260e8b4f8fb84dd34874d9fe3401fef58]" [f=0008019] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=736c7f1192c9c64df37a27e794531fb88eda3ad7ccf4623ef3ac2abdc44e3574e6c9cc75b37ef3fcdda4752a1687d2426f7471b8987380d58838d2b81f87856f]" [f=0008019] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[Game::Load][lua{Rules,Gaia}={0000000066a8b340,0000000000000000}]" [f=0008081] [8081] Event [764,269.086884,368]: 0 finished unit Kodachi [f=0008182] [8182] Event [4488,444.404602,4024]: 1 finished unit Wind/Tidal Generator [f=0008182] [8182] Event [4504,269.309235,4808]: 1 finished unit Caretaker [f=0008219] [8219] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Conjurer [f=0008360] [8360] Event [4488,444.404602,3976]: 1 finished unit Wind/Tidal Generator [f=0008494] [8494] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0008544] [8544] Event [4504,269.309235,4872]: 1 finished unit Caretaker [f=0008669] [8669] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0008697] [8697] Event [764,269.086884,368]: 0 finished unit Welder [f=0008711] Player GrandeManitou left the game: normal quit [f=0008711] [8711] Event [undefined]: GrandeManitou quit [f=0008719] [8719] Event [4488,444.404602,3928]: 1 finished unit Wind/Tidal Generator [f=0008745] [8745] Event [4696,431.793213,3752]: 1 finished unit Caretaker [f=0008902] [8902] Event [4536,444.404602,3928]: 1 finished unit Wind/Tidal Generator [f=0009078] [9078] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Sling [f=0009120] [9120] Event [3464,97.9393005,3208]: 1 finished unit Metal Extractor [f=0009195] [9195] Event [4504,269.381714,4936]: 1 finished unit Caretaker [f=0009198] [9198] Event [4584,444.404602,3928]: 1 finished unit Wind/Tidal Generator [f=0009302] [9302] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Ronin [f=0009311] [9311] Event [764,269.086884,368]: 0 finished unit Welder [f=0009426] [9426] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0009428] [9428] Event [3064,267.446533,4872]: 1 finished unit Metal Extractor [f=0009521] [9521] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0009637] [9637] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0009639] [9639] Event [1400,202.251434,4008]: 1 finished unit Metal Extractor [f=0009730] [9730] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0009757] [9757] Event [4373.60059,269.309235,4264.00146]: 1 finished unit Strike Commander [f=0009796] [9796] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0009836] [9836] Event [764,269.086884,368]: 0 finished unit Kodachi [f=0009989] [9989] Event [4296,267.9104,4488]: 1 finished unit Razor [f=0010001] [10001] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0010067] [10067] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0010127] [10127] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0010290] [10290] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Conjurer [f=0010463] [10463] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Conjurer [f=0010561] [10561] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0010657] [10657] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0010721] [10721] Event [1592,202.251434,3448]: 1 finished unit Metal Extractor [f=0010753] [10753] Event [764,269.086884,368]: 0 finished unit Blitz [f=0010799] [10799] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Sling [f=0010829] juicyjuice has forced a win due to dropped opposition. [f=0010829] game_message: GrandeManitou has been destroyed! [f=0010829] [10829] Event [undefined]: GrandeManitou resigned [f=0010829] game_message: juicyjuice wins! [f=0010829] Submitting stats [f=0010829] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010829] Part| Total Time|Time of the last 0.5s [f=0010829] Draw 10919.30ms 12.56% [f=0010829] Lua::Callins::Synced 3859.55ms 19.64% [f=0010829] Lua::Callins::Unsynced 12883.76ms 18.74% [f=0010829] Lua::CollectGarbage::Synced 243.28ms 1.30% [f=0010829] Lua::CollectGarbage::Unsynced 449.43ms 1.60% [f=0010829] Misc::Profiler::AddTime 37.35ms 0.10% [f=0010829] Sim 15260.27ms 63.41% [f=0010829] [10829] Received game_message: GrandeManitou has been destroyed! [f=0010829] [10829] Received game_message: juicyjuice wins! [f=0010830] [10830] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010830] [10830] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010830] [10830] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010830] [10830] Game End Stats Values: 2,2110,2165,2165,2110,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.51831436,7.4666667,7.4666667,8.51831436,2075,2075,2075,2075,5.5999999,5.88223982,5.88223982,5.5999999,0,0,0,0,0,0,0,0,35,90,90,35,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010830] [10830] Game End Stats Values: 3,2460,2545,2545,2460,1.56344736,0.50917751,0.50917751,1.56344736,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.9233656,10.5787525,10.5787525,10.9233656,2075,2075,2075,2075,7.73718882,8.15074444,8.15074444,7.73718882,170,240,240,170,0,0,0,0,195,230,230,195,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010830] [10830] Game End Stats Values: 4,2630,2645,2645,2630,7.87663078,8.63671875,8.63671875,7.87663078,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.5154934,16.7815685,16.7815685,13.5154934,2075,2075,2075,2075,8.46207809,8.83983517,8.83983517,8.46207809,340,305,305,340,0,0,0,0,195,265,265,195,0,0,0,0,0,2.71795034,2.71795034,0,0,0,0,0 [f=0010830] [10830] Game End Stats Values: 5,2720,2780,2780,2720,16.9953499,24.7288475,24.7288475,16.9953499,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.843154,19.4278393,19.4278393,13.843154,2075,2075,2075,2075,9.46559334,9.18960857,9.18960857,9.46559334,340,370,370,340,0,0,0,0,285,335,335,285,0,0,0,0,0,2.71795034,2.71795034,0,0,0,0,0 [f=0010830] [10830] Game End Stats Values: 6,2890,2970,2970,2890,24.5898972,43.9428787,43.9428787,24.5898972,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.7591925,21.6783085,21.6783085,13.7591925,2075,2075,2075,2075,10.5887003,11.030695,11.030695,10.5887003,510,435,435,510,0,0,0,0,285,460,460,285,0,0,0,0,0,2.71795034,2.71795034,0,0,0,0,0 [f=0010830] [10830] Game End Stats Values: 7,3185,3035,3035,3185,35.6829567,65.2579727,65.2579727,35.6829567,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.9854164,25.2331676,25.2331676,14.9854164,2075,2075,2075,2075,12.4549618,12.6456804,12.6456804,12.4549618,680,500,500,680,0,0,0,0,410,460,460,410,0,0,0,0,0.001,20.2051716,20.2051716,0.001,0,0,0,0 [f=0010830] [10830] Game End Stats Values: 8,3255,3255,3255,3255,50.1570892,87.7081757,87.7081757,50.1570892,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17.6604729,26.572401,26.572401,17.6604729,2075,2075,2075,2075,13.088542,13.873538,13.873538,13.088542,680,630,630,680,0,0,0,0,480,550,550,480,0,0,0,0,0.001,42.7179565,42.7179565,0.001,0,0,0,0 [f=0010830] [10830] Game End Stats Values: 9,3495,3540,3540,3495,74.577919,114.654816,114.654816,74.577919,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,220,220,0,22.3541336,26.8296108,26.8296108,22.3541336,2075,2075,2075,2075,13.7516537,15.1238489,15.1238489,13.7516537,850,695,695,850,0,0,0,0,550,550,550,550,0,0,0,0,0.001,60.2047691,60.2047691,0.001,0,0,0,0 [f=0010830] [10830] Game End Stats Values: 10,3765,3735,3735,3765,112.973694,136.727478,136.727478,112.973694,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,220,220,0,28.1790886,25.9077415,25.9077415,28.1790886,2075,2075,2075,2075,15.8183565,14.8023348,14.8023348,15.8183565,1050,890,890,1050,0,0,0,0,620,550,550,620,0,0,0,0,20.0009804,77.1797485,77.1797485,20.0009804,0,0,0,0 [f=0010830] [10830] Game End Stats Values: 11,3800,4050,4050,3800,138.504105,147.5634,147.5634,138.504105,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,220,220,0,22.1780605,21.0822411,21.0822411,22.1780605,2075,2075,2075,2075,15.3573122,15.1593285,15.1593285,15.3573122,1050,1010,1010,1050,0,0,0,0,655,745,745,655,0,0,0,0,40.1052475,82.7235565,82.7235565,40.1052475,0,0,0,0 [f=0010830] [10830] Game End Stats Values: 12,4035,4110,4110,4035,172.839661,165.832794,165.832794,172.839661,0,0,0,0,0,0,0,0,0,0,0,0,129.999969,137.16713,137.16713,129.999969,0,220,220,0,24.0294762,22.4903774,22.4903774,24.0294762,2075,2075,2075,2075,14.4131203,15.4586887,15.4586887,14.4131203,1250,1000,1000,1250,130,0,0,130,690,815,815,690,0,130,130,0,40.1126976,82.7277985,82.7277985,40.1126976,150.107422,129.999969,129.999969,150.107422 [f=0010830] [10830] Game End Stats Values: 13,4035,4345,4345,4035,233.532501,213.525681,213.525681,233.532501,0,0,0,0,0,0,0,0,0,0,0,0,156.114426,208.820724,208.820724,156.114426,0,220,220,0,33.4185905,38.4546623,38.4546623,33.4185905,2075,2075,2075,2075,16.7545204,18.7532692,18.7532692,16.7545204,1250,1130,1130,1250,130,170,170,130,690,920,920,690,170,130,130,170,51.1146088,102.729309,102.729309,51.1146088,221.761017,158.657898,158.657898,221.761017 [f=0010830] [10830] Game End Stats Values: 14,3865,4440,4440,3865,296.757782,273.172211,273.172211,296.757782,0,0,0,0,0,0,0,0,0,0,0,0,327.289429,358.116638,358.116638,327.289429,0,220,220,0,37.5563202,45.1789207,45.1789207,37.5563202,2075,2075,2075,2075,18.1335506,18.8973904,18.8973904,18.1335506,1080,1190,1190,1080,260,340,340,260,690,955,955,690,340,260,260,340,78.0381851,114.424576,114.424576,78.0381851,376.496307,329.832886,329.832886,376.496307 [f=0010830] [10830] Game End Stats Values: 15,4165,4735,4735,4165,351.828949,325.147552,325.147552,351.828949,0,0,0,0,0,0,0,0,0,0,0,0,328.108734,358.116638,358.116638,328.108734,0,220,220,0,31.7692051,40.9768867,40.9768867,31.7692051,2075,2075,2075,2075,17.2054043,19.5735035,19.5735035,17.2054043,1380,1255,1255,1380,325,340,340,325,690,1185,1185,690,340,325,325,340,99.1929398,136.323181,136.323181,99.1929398,376.496307,330.652191,330.652191,376.496307 [f=0010830] [10830] Game End Stats Values: 16,3825,4805,4805,3825,404.272797,373.44223,373.44223,404.272797,0,0,0,0,0,0,0,0,82.9219666,0,0,82.9219666,517.63324,857.764832,857.764832,517.63324,0,220,220,0,28.7888279,40.9548378,40.9548378,28.7888279,2075,2075,2075,2075,16.4969101,19.8191948,19.8191948,16.4969101,1040,1255,1255,1040,455,850,850,455,690,1255,1255,690,850,455,455,850,112.348061,139.605408,139.605408,112.348061,886.496826,588.19873,588.19873,886.496826 [f=0010830] [10830] Game End Stats Values: 17,3995,5150,5150,3995,462.913452,450.856934,450.856934,462.913452,0,0,0,0,0,0,0,0,209.085724,0,0,209.085724,517.63324,857.764832,857.764832,517.63324,0,220,220,0,34.7688103,50.7683716,50.7683716,34.7688103,2075,2075,2075,2075,18.0330448,23.8920193,23.8920193,18.0330448,1210,1385,1385,1210,455,850,850,455,690,1470,1470,690,850,455,455,850,140.118042,139.605408,139.605408,140.118042,886.496826,588.19873,588.19873,886.496826 [f=0010830] [10830] Game End Stats Values: 18,4165,5460,5460,4165,525.227234,518.781982,518.781982,525.227234,0,0,0,0,0,0,0,0,333.71875,0,0,333.71875,517.63324,857.764832,857.764832,517.63324,0,220,220,0,37.1398125,56.0411949,56.0411949,37.1398125,2075,2255,2255,2075,17.9754295,24.8923378,24.8923378,17.9754295,1380,1515,1515,1380,455,850,850,455,690,1470,1470,690,850,455,455,850,167.810822,139.605408,139.605408,167.810822,886.496826,588.19873,588.19873,886.496826 [f=0010830] [10830] Game End Stats Values: 19,4335,5865,5865,4335,588.141296,600.178772,600.178772,588.141296,0,0,0,0,0,0,0,0,448.566772,0,0,448.566772,517.63324,857.764832,857.764832,517.63324,0,220,220,0,37.6399956,60.0291519,60.0291519,37.6399956,2075,2255,2255,2075,17.6565189,28.7842121,28.7842121,17.6565189,1550,1635,1635,1550,455,850,850,455,690,1755,1755,690,850,455,455,850,187.890579,139.605408,139.605408,187.890579,886.496826,588.19873,588.19873,886.496826 [f=0010830] [10830] Game End Stats Values: 20,4335,6480,6480,4335,652.112732,692.584412,692.584412,652.112732,0,0,0,0,0,0,0,0,563.858276,0,0,563.858276,517.63324,857.764832,857.764832,517.63324,0,220,220,0,38.1055641,67.1109085,67.1109085,38.1055641,2075,2615,2615,2075,17.3527145,30.6067715,30.6067715,17.3527145,1550,1820,1820,1550,455,850,850,455,690,1825,1825,690,850,455,455,850,200.125793,139.605408,139.605408,200.125793,886.496826,588.19873,588.19873,886.496826 [f=0010830] [10830] Game End Stats Values: 21,4535,6795,6795,4535,712.800659,781.771667,781.771667,712.800659,0,0,0,0,0,0,0,0,661.069336,0,0,661.069336,517.63324,857.764832,857.764832,517.63324,0,220,220,0,32.2412376,65.6659164,65.6659164,32.2412376,2075,2795,2795,2075,16.1695824,32.4588737,32.4588737,16.1695824,1750,1885,1885,1750,455,850,850,455,690,1895,1895,690,850,455,455,850,200.128296,174.081009,174.081009,200.128296,886.496826,588.19873,588.19873,886.496826 [f=0010830] [10830] Game End Stats Values: 22,4735,7445,7445,4735,767.273621,849.86969,849.86969,767.273621,0,0,0,0,0,0,0,0,752.730347,0,0,752.730347,517.63324,857.764832,857.764832,517.63324,0,220,220,0,26.8284988,63.6416054,63.6416054,26.8284988,2075,2975,2975,2075,15.7551517,32.6804123,32.6804123,15.7551517,1950,2140,2140,1950,455,850,850,455,690,2110,2110,690,850,455,455,850,200.128296,206.185287,206.185287,200.128296,886.496826,588.19873,588.19873,886.496826 [f=0010830] [10830] Game End Stats Values: 23,4905,8025,8025,4905,823.639038,931.86554,931.86554,823.639038,0,0,0,0,0,0,0,0,846.285339,0,0,846.285339,517.63324,857.764832,857.764832,517.63324,0,220,220,0,28.1054249,78.1601334,78.1601334,28.1054249,2075,3205,3205,2075,15.8813047,41.6698418,41.6698418,15.8813047,2120,2400,2400,2120,455,850,850,455,690,2200,2200,690,850,455,455,850,200.128296,309.367218,309.367218,200.128296,886.496826,588.19873,588.19873,886.496826 [f=0010830] [10830] Game End Stats Values: 24,4905,8620,8620,4905,886.013855,1010.02368,1010.02368,886.013855,0,0,0,0,0,0,0,0,940.515015,0,0,940.515015,517.63324,857.764832,857.764832,517.63324,0,500,500,0,32.1135483,78.3353271,78.3353271,32.1135483,2075,3205,3205,2075,16.2819176,38.1668739,38.1668739,16.2819176,2120,2715,2715,2120,455,850,850,455,690,2200,2200,690,850,455,455,850,200.128296,346.646149,346.646149,200.128296,886.496826,588.19873,588.19873,886.496826 [f=0010830] [10830] Game End Stats Values: 25,5205,9060,9060,5205,947.702515,1098.80286,1098.80286,947.702515,0,0,0,0,0,0,0,0,1038.7229,0,0,1038.7229,517.63324,857.764832,857.764832,517.63324,0,500,500,0,31.7554512,75.0207291,75.0207291,31.7554512,2075,3205,3205,2075,16.2361774,37.9443016,37.9443016,16.2361774,2420,3065,3065,2420,455,850,850,455,690,2290,2290,690,850,455,455,850,200.128296,366.436188,366.436188,200.128296,886.496826,588.19873,588.19873,886.496826 [f=0010830] [10830] Game End Stats Values: 26,5205,9060,9060,5205,951.846313,1104.65747,1104.65747,951.846313,0,0,0,0,0,0,0,0,1044.99048,0,0,1044.99048,517.63324,857.764832,857.764832,517.63324,0,500,500,0,30.18116,71.4922714,71.4922714,30.18116,2075,3205,3205,2075,16.2674274,40.0042191,40.0042191,16.2674274,2420,3065,3065,2420,455,850,850,455,690,2290,2290,690,850,455,455,850,200.128296,366.897614,366.897614,200.128296,886.496826,588.19873,588.19873,886.496826 [f=0010840] !transmitlobby @voice@buildUnit@remove;tankcon [f=0010840] !transmitlobby @voice@buildUnit@remove;tankraid [f=0010840] !transmitlobby @voice@buildUnit@remove;tankheavyraid [f=0010840] !transmitlobby @voice@buildUnit@remove;tankriot [f=0010840] !transmitlobby @voice@buildUnit@remove;tankassault [f=0010840] !transmitlobby @voice@buildUnit@remove;tankheavyassault [f=0010840] !transmitlobby @voice@buildUnit@remove;tankarty [f=0010840] !transmitlobby @voice@buildUnit@remove;tankheavyarty [f=0010840] !transmitlobby @voice@buildUnit@remove;tankaa [f=0010840] !transmitlobby @voice@buildUnit@reload [f=0010865] [10865] Event [2104,97.9393005,4664]: 1 finished unit Metal Extractor [f=0010897] [10897] Event [4616,97.9393005,3192]: 1 finished unit Wind/Tidal Generator [f=0010938] [10938] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Ronin [f=0010964] Player juicyjuice left the game: normal quit [f=0010964] [10964] Event [undefined]: juicyjuice quit [f=0010970] Spectator KingLunchBox left the game: normal quit [f=0010970] [10970] Event [undefined]: KingLunchBox quit [f=0010976] No clients connected, shutting down server [f=0010976] Server shutdown [f=0011015] [11015] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0011024] [11024] Event [4584,442.230225,3720]: 1 finished unit Razor [f=0011035] [11035] Event [4616,97.9393005,3240]: 1 finished unit Wind/Tidal Generator [f=0011071] [11071] Event [728,202.251434,4456]: 1 finished unit Metal Extractor [f=0011083] [11083] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0011133] [11133] Event [4568,97.9393005,3240]: 1 finished unit Wind/Tidal Generator [f=0011146] [11146] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0011208] [11208] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0011224] [11224] Event [4520,97.6638794,3240]: 1 finished unit Wind/Tidal Generator [f=0011267] [11267] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0011327] [11327] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0011409] [11409] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0011437] [11437] Event [4520,95.5257416,3192]: 1 finished unit Wind/Tidal Generator [f=0011490] [11490] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0011628] [11628] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Conjurer [f=0011679] [11679] Event [4520,91.8003082,3144]: 1 finished unit Wind/Tidal Generator [f=0011762] [11762] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Conjurer [f=0011846] [11846] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0011889] [11889] Event [4568,96.7578888,3144]: 1 finished unit Wind/Tidal Generator [f=0011918] [11918] Event [408,97.9393005,3144]: 1 finished unit Metal Extractor [f=0011929] [11929] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0012011] [12011] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Sling [f=0012089] [12089] Event [4616,97.9393005,3144]: 1 finished unit Wind/Tidal Generator [f=0012114] [12114] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Ronin [f=0012179] [12179] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0012239] [12239] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0012299] [12299] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0012320] [12320] Event [4648,431.423584,3704]: 1 finished unit Stinger [f=0012358] [12358] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0012403] [12403] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0012448] [12448] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0012489] [12489] Event [4392,97.9393005,3400]: 1 finished unit Wind/Tidal Generator [f=0012493] [12493] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0012538] [12538] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0012646] [12646] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Conjurer [f=0012659] [12659] Event [4392,97.9393005,3448]: 1 finished unit Wind/Tidal Generator [f=0012692] [12692] Event [168,97.9393005,3544]: 1 finished unit Metal Extractor [f=0012764] [12764] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Conjurer [f=0012800] [12800] Event [4344,97.9393005,3448]: 1 finished unit Wind/Tidal Generator [f=0012824] [12824] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0012888] [12888] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0012922] [12922] Event [4296,97.9393005,3448]: 1 finished unit Wind/Tidal Generator [f=0012980] [12980] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Sling [f=0013013] [13013] Event [4744,97.9393005,2008]: 1 finished unit Metal Extractor [f=0013033] [13033] Event [4296,97.9393005,3400]: 1 finished unit Wind/Tidal Generator [f=0013067] [13067] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Ronin [f=0013125] [13125] Event [4296,97.9393005,3352]: 1 finished unit Wind/Tidal Generator [f=0013127] [13127] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0013184] [13184] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0013213] [13213] Event [4344,97.9393005,3352]: 1 finished unit Wind/Tidal Generator [f=0013243] [13243] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0013288] [13288] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0013339] [13339] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0013394] [13394] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0013453] [13453] Event [4456,439.1716,3768]: 1 finished unit Stinger [f=0013458] [13458] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0013461] [13461] Event [4392,97.9393005,3352]: 1 finished unit Wind/Tidal Generator [f=0013513] [13513] Event [4360.01465,269.229492,4774.3999]: 1 finished unit Glaive [f=0013535] Autoquit sending quit command. [f=0013535] [QuitAction] user exited to system [f=0013535] [SpringApp::Kill][1] fromRun=1 [f=0013535] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013535] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013535] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013535] [ThreadPool::SetThreadCount][2] workers=0 [f=0013535] [SpringApp::Kill][2] [f=0013535] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013535] [Game::KillLua][3] dtor=0 luaUI=0x51c746a0 [f=0013535] Start widgetHandler:Shutdown [f=0013535] Shutdown - SaveOrderList Complete [f=0013535] Writing last game win data [f=0013535] Shutdown - SaveConfigData Complete [f=0013535] Shutdown Widget - Chili Highlight [f=0013535] Shutdown Widget - Save/Load API [f=0013535] Shutdown Widget - Draw After Chili [f=0013535] Shutdown Widget - EPIC Menu [f=0013535] Shutdown Widget - Chili Minimap [f=0013535] Shutdown Widget - Chili Widget Selector [f=0013535] Shutdown Widget - Local Team Colors [f=0013535] Shutdown Widget - Display Keys 2 [f=0013535] Shutdown Widget - Save Game Menu [f=0013535] Shutdown Widget - HealthBars [f=0013535] Shutdown Widget - Noises [f=0013535] Shutdown Widget - Unit Icons [f=0013535] Shutdown Widget - Win Counter [f=0013535] Shutdown Widget - BuildETA [f=0013535] Shutdown Widget - SpringRTS Replay Stats [f=0013535] Shutdown Widget - Modular Comm Info [f=0013535] Shutdown Widget - CameraShake [f=0013535] Shutdown Widget - Chili Economy Panel Default [f=0013535] Shutdown Widget - Chili EndGame Window [f=0013535] Shutdown Widget - Chili Nuke Warning [f=0013535] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013535] Shutdown Widget - Chili Spectator Panels [f=0013535] Shutdown Widget - Context Menu [f=0013535] Shutdown Widget - Darkening [f=0013535] Shutdown Widget - MetalFeatures (new) [f=0013535] Shutdown Widget - Grab Input [f=0013535] Input grabbing is disabled! [f=0013535] Shutdown Widget - Highlight Geos [f=0013535] Shutdown Widget - Local Widgets Config [f=0013535] Shutdown Widget - Mex Placement Handler [f=0013535] Shutdown Widget - MinimapEvents [f=0013535] Shutdown Widget - Missile Silo Range [f=0013535] Shutdown Widget - Music Player [f=0013535] Shutdown Widget - Point Tracker [f=0013535] Shutdown Widget - Showeco and Grid Drawer [f=0013535] Shutdown Widget - Stereo3D [f=0013535] Shutdown Widget - Attack AoE [f=0013535] Shutdown Widget - Map Edge Extension [f=0013535] Shutdown Widget - Selection Send [f=0013535] Shutdown Widget - LupsManager [f=0013535] Shutdown Widget - Newton Firezone [f=0013535] Shutdown Widget - Chili Pro Console [f=0013535] Shutdown Widget - Lasso Terraform GUI [f=0013535] Shutdown Widget - Chili Framework [f=0013535] Shutdown Widget - Lups [f=0013535] Shutdown Widget - Custom Markers [f=0013535] Shutdown Widget - Chili Core Selector [f=0013535] Shutdown Widget - Pause Screen [f=0013535] Shutdown Widget - Layout Handler [f=0013535] Shutdown Widget - Persistent Build Height [f=0013535] Shutdown Widget - Text To Speech Control [f=0013535] End widgetHandler:Shutdown [f=0013535] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={503969,68147002} {int,ext,rec}Allocs={21386982,0,0} {chunk,block}Bytes={68147002,0} [f=0013535] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013535] [Game::KillLua][2] dtor=0 luaRules=0x5150a3c0 [f=0013535] Start gadgetHandler:Shutdown [f=0013535] Shutdown - StartSetup [f=0013535] Shutdown - UnitMorph [f=0013535] Shutdown - LupsNanoSpray [f=0013535] Shutdown - Missile Silo Controller [f=0013535] Shutdown - Modular Comm Info [f=0013535] Shutdown - Terrain Texture Handler [f=0013535] Shutdown - UnitCloakShield [f=0013535] Shutdown - Starlight Handler [f=0013535] End gadgetHandler:Shutdown [f=0013535] Start gadgetHandler:Shutdown [f=0013535] Shutdown - Save/Load [f=0013535] Shutdown - UnitMorph [f=0013535] Shutdown - Modular Comm Info [f=0013535] Shutdown - Retreat Command [f=0013535] Shutdown - Shockwaves [f=0013535] Shutdown - Teleport Throw [f=0013535] Shutdown - we require more minerals v1.1 [f=0013535] Shutdown - UnitCloakShield [f=0013535] Shutdown - Lups Cloak FX [f=0013535] Shutdown - Lups [f=0013535] Shutdown - Lups Shield [f=0013535] End gadgetHandler:Shutdown [f=0013535] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21387084,0,0} {chunk,block}Bytes={0,0} [f=0013535] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21387084,0,0} {chunk,block}Bytes={0,0} [f=0013535] [Game::KillLua][4] dtor=0 [f=0013535] [Game::~CGame][1] [f=0013535] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013535] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013535] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013535] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013535] [Game::KillLua][4] dtor=1 [f=0013535] [Game::KillMisc][1] [f=0013535] [Game::KillMisc][2] [f=0013535] [Game::KillMisc][3] [f=0013535] [Game::KillRendering][1] [f=0013535] [3DOParser::Kill] allocated 137 pieces [f=0013535] [S3OParser::Kill] allocated 2689 pieces [f=0013535] [AssParser::Kill] allocated 217 pieces [f=0013535] [Game::KillInterface][1] [f=0013535] [Game::KillInterface][2] [f=0013535] [Game::KillSimulation][1] [f=0013535] [Game::KillSimulation][2] [f=0013535] [CCollisionHandler] dis-/continuous tests: 0/1044099 [f=0013535] [Game::KillSimulation][3] [f=0013535] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013535] [~CPathCache(20x20)] cacheHits=123 hitPercentage=39% numHashColls=0 maxCacheSize=10 [f=0013535] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013535] [~CPathCache(40x40)] cacheHits=1611 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013535] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013535] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013535] [LosHandler::Kill] raycast instance cache-{hits,misses}={26665,7153}; shared=1%; cached=78% [f=0013535] [Game::KillSimulation][4] [f=0013535] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0013535] [Game::~CGame][2] [f=0013535] [Game::~CGame][3] [f=0013535] [SpringApp::Kill][3] [f=0013535] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 142262 bytes sent 87312 bytes recv'd [f=0013535] [SpringApp::Kill][4] font=0x451048a0 [f=0013535] [SpringApp::Kill][5] [f=0013535] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x43ea97c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=3520ms file="objects3d/strikecom_4.dae" indx=5377 inflSize=1499kb readTime=57ms file="unittextures/factorytank_1.png" indx=7024 inflSize=4103kb readTime=56ms file="objects3d/cremcom5.s3o" indx=5025 inflSize=200kb readTime=32ms file="objects3d/cremcom4.s3o" indx=5023 inflSize=200kb readTime=32ms file="objects3d/cremcom.s3o" indx=5018 inflSize=200kb readTime=29ms file="objects3d/strikecom.dae" indx=5369 inflSize=1500kb readTime=28ms file="luaui/widgets/gui_epicmenu.lua" indx=4573 inflSize=99kb readTime=27ms file="objects3d/benzcom3.s3o" indx=4859 inflSize=255kb readTime=25ms file="unittextures/factorytank_2.png" indx=7025 inflSize=4103kb readTime=24ms file="objects3d/spideranarchid.s3o" indx=5346 inflSize=168kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 59535460 bytes cached in 2820 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=21 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostycove_v1.11.sd7 (0x45296370) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz (0x45422c60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz (0x7f8d3401e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz (0x45174540) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]