[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Uoj4dSyznY/springsettings.897104.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe79801e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 12537 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/897104/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 200ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x466d4ff0] using map "Hide_and_Seek_v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Hide_and_Seek_v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x466d4ff0] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 101ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (79 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 698ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 802ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 79ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 704ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 61ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 92ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] haimara was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/897104/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 71 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6892d28e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c934f11e [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ba929b03 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=38e8f25 [f=-000001] [Path] [PathEstimator::ReadFile] hash=38e8f25 file="cache/104dev-maintenance/paths/Hide_and_Seek_v03.pe-38e8f25.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6892d28e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c934f11e [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ba929b03 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=38e8f35 [f=-000001] [Path] [PathEstimator::ReadFile] hash=38e8f35 file="cache/104dev-maintenance/paths/Hide_and_Seek_v03.pe2-38e8f35.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (412ms, checksum b4191bc7)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11505,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/897104/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53aa9b80,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: d705c75e79193514449258e65fdaa0bf [f=-000001] Connection attempt from dahn [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: dahn changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from ivand [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ivand changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dahn" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dahn" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ivand" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ivand" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dahn" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dahn" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dahn" string="[Game::Load][lua{Rules,Gaia}={00000000b0e20f20,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ivand" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet] added new player Rhade with number 2 to team 0 [f=-000001] > SPRINGIE:User Rhade|vehraid|6_5||False|||HU [f=-000001] Connection attempt from Rhade [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ivand" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ivand" string="[Game::Load][lua{Rules,Gaia}={000000006e26ee70,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cab98603ca7bf5f411a3f56d63e96222f30af026d0f83d3755766e16423837d32ebc643366d37549ab2dcaa70c3fddee852b81ef8e5b181aab2388fd5bbda8e6" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Nowhere Man! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5bd414a001fc02da66ba6bce8c7dd5c5e1acdb76320831f76c72004d1f312449a18d982b23e64df886418402eccd8c3eca40c6b9c76681416d8c5c5b8454b285]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=584507277e9990c59e06aee3e36d7b745911a19a74401cfb2333f94ca323dde9cb2fdcccdf37b2152479dcf670b1137e7eacb33644b0d6bd5c3d3da50f2ac4cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Rhade" string="[Game::Load][lua{Rules,Gaia}={0000000055332d50,0000000000000000}]" [f=-000001] > Game will be force started in 60 seconds [f=-000001] Allies: I choose: No Quarter! [f=-000001] hf [f=-000001] hf [f=-000001] don't make bolases [f=-000001] > Game will be force started in 40 seconds [f=-000001] haha [f=-000001] > Game will be force started in 20 seconds [f=-000001] [0] Event [4844,105.010498,2238]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2340,105.002686,4843]: 1 finished unit Recon Commander [f=0000000] [0] ivand, team: 0, elo:2441 [f=0000000] [0] dahn, team: 1, elo:2298 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [2248,105,4784]: 1 finished unit Cloakbot Factory [f=0000010] [10] Event [4800,105,2392]: 0 finished unit Shieldbot Factory [f=0000010] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000010] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000010] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000010] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000010] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000010] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000010] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000010] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000010] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000010] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000010] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000010] !transmitlobby @voice@buildUnit@reload [f=0000353] [353] Event [2248,105,4952]: 1 finished unit Metal Extractor [f=0000381] [381] Event [2248.01465,105,4774.3999]: 1 finished unit Glaive [f=0000492] [492] Event [2312,105,4968]: 1 finished unit Wind/Tidal Generator [f=0000604] [604] Event [4800,105,2404]: 0 finished unit Convict [f=0000615] [615] Event [4808,105,1608]: 0 finished unit Metal Extractor [f=0000756] [756] Event [2248.01465,105,4774.3999]: 1 finished unit Conjurer [f=0000805] [805] Event [4728,105,1608]: 0 finished unit Solar Collector [f=0000888] [888] Event [2536,105,4840]: 1 finished unit Metal Extractor [f=0000969] [969] Event [2248.01465,105,4774.3999]: 1 finished unit Glaive [f=0001032] [1032] Event [2520,105,4760]: 1 finished unit Wind/Tidal Generator [f=0001075] [1075] Event [4888,105,1592]: 0 finished unit Solar Collector [f=0001187] [1187] Event [2248.01465,105,4774.3999]: 1 finished unit Glaive [f=0001263] [1263] Event [4800,105,2404]: 0 finished unit Convict [f=0001455] [1455] Event [4800,199.4104,1456]: 0 finished unit Lotus [f=0001583] [1583] Event [2248.01465,105,4774.3999]: 1 finished unit Glaive [f=0001677] [1677] Event [2360,105,4648]: 1 finished unit Metal Extractor [f=0001764] [1764] Event [4872,105,2392]: 0 finished unit Metal Extractor [f=0001846] [1846] Event [2408,105,4584]: 1 finished unit Wind/Tidal Generator [f=0001903] [1903] Event [4320.77393,186.902206,1570.99194]: 1 lost unit Glaive [f=0002151] [2151] Event [2344,105,4568]: 1 finished unit Solar Collector [f=0002151] [2151] Event [4800,105,2404]: 0 finished unit Convict [f=0002165] [2165] Event [2248.01465,105,4774.3999]: 1 finished unit Glaive [f=0002282] [2282] Event [4704,454.007507,1136]: 0 finished unit Radar Tower [f=0002661] [2661] Event [4680,105,2200]: 0 finished unit Metal Extractor [f=0002761] [2761] Event [7000,105,472]: 0 finished unit Metal Extractor [f=0002763] [2763] Event [2248.01465,105,4774.3999]: 1 finished unit Conjurer [f=0002765] [2765] Event [4753.94189,105,2633.77441]: 0 lost unit Convict [f=0002793] [2793] Event [4800,105,2404]: 0 finished unit Bandit [f=0002872] [2872] Event [1144,290.996094,5768]: 1 finished unit Metal Extractor [f=0002883] [2883] Event [4776.83691,105,2484.40527]: 1 lost unit Glaive [f=0002978] [2978] Event [2248.01465,105,4774.3999]: 1 finished unit Glaive [f=0003041] [3041] Event [4800,105,2404]: 0 finished unit Bandit [f=0003043] [3043] Event [4889.88184,105,2526.76416]: 0 lost unit Bandit [f=0003062] [3062] Event [4954.27393,105,2556.30029]: 1 lost unit Glaive [f=0003090] [3090] Event [4983.76611,105,2597.00586]: 1 lost unit Glaive [f=0003128] [3128] Event [2488,105,4648]: 1 finished unit Solar Collector [f=0003278] [3278] Event [4800,105,2404]: 0 finished unit Bandit [f=0003466] [3466] Event [7016,105,136]: 0 finished unit Metal Extractor [f=0003474] [3474] Event [1248,282.087402,5712]: 1 finished unit Lotus [f=0003563] [3563] Event [2600,105,4792]: 1 finished unit Solar Collector [f=0003692] [3692] Event [1128,290.996094,5704]: 1 finished unit Wind/Tidal Generator [f=0003914] [3914] Event [4024,214.504929,1064]: 0 finished unit Metal Extractor [f=0003968] [3968] Event [2456,105,4920]: 1 finished unit Solar Collector [f=0004019] [4019] Event [2248.01465,105,4774.3999]: 1 finished unit Glaive [f=0004145] [4145] Event [4984,105,2104]: 0 finished unit Metal Extractor [f=0004226] [4226] Event [2248.01465,105,4774.3999]: 1 finished unit Glaive [f=0004297] [4297] Event [4088,214.430237,1080]: 0 finished unit Solar Collector [f=0004438] [4438] Event [2248.01465,105,4774.3999]: 1 finished unit Glaive [f=0004517] [4517] Event [6696,105,72]: 0 finished unit Metal Extractor [f=0004596] [4596] Event [4008,214.321594,1128]: 0 finished unit Solar Collector [f=0004606] [4606] Event [1024,105,3696]: 1 finished unit Lotus [f=0004723] [4723] Event [2248.01465,105,4774.3999]: 1 finished unit Glaive [f=0004731] [4731] Event [2408,105,4856]: 1 finished unit Caretaker [f=0004752] [4752] Event [4904,105,2136]: 0 finished unit Solar Collector [f=0004854] [4854] Event [3960,214.063568,1048]: 0 finished unit Solar Collector [f=0005003] [5003] Event [4800,105,2404]: 0 finished unit Bandit [f=0005154] [5154] Event [2248.01465,105,4774.3999]: 1 finished unit Glaive [f=0005155] [5155] Event [2416,105,4784]: 1 finished unit Lotus [f=0005214] [5214] Event [4040,214.328384,1000]: 0 finished unit Solar Collector [f=0005226] [5226] Event [6752,105,272]: 0 finished unit Lotus [f=0005239] [5239] Event [4808,105,2152]: 0 finished unit Solar Collector [f=0005394] [5394] Event [2248.01465,105,4774.3999]: 1 finished unit Glaive [f=0005424] [5424] Event [4800,105,2404]: 0 finished unit Bandit [f=0005452] [5452] Event [256,105,6560]: 1 finished unit Picket [f=0005601] [5601] Event [4984,105,2104]: 0 lost unit Metal Extractor [f=0005676] [5676] Event [2288,105,4912]: 1 finished unit Lotus [f=0005756] [5756] Event [2248.01465,105,4774.3999]: 1 finished unit Glaive [f=0005850] [5850] Event [6928,105,368]: 0 finished unit Lotus [f=0005859] [5859] Event [872,105,3928]: 1 finished unit Metal Extractor [f=0005865] [5865] Event [3408,213.934555,1200]: 0 finished unit Lotus [f=0005940] [5940] Event [2248.01465,105,4774.3999]: 1 finished unit Glaive [f=0006144] [6144] Event [2248.01465,105,4774.3999]: 1 finished unit Glaive [f=0006292] [6292] Event [5092.01807,105,2285.24023]: 1 lost unit Glaive [f=0006400] [6400] Event [2248.01465,105,4774.3999]: 1 finished unit Glaive [f=0006414] [6414] Event [5270.47168,105,2345.73657]: 1 lost unit Glaive [f=0006600] [6600] Event [6832,105,304]: 0 finished unit Lotus [f=0006635] [6635] Event [4800,105,2404]: 0 finished unit Outlaw [f=0006654] [6654] Event [2248.01465,105,4774.3999]: 1 finished unit Glaive [f=0006690] [6690] Event [4984,104.918747,2104]: 0 finished unit Metal Extractor [f=0006769] [6769] Event [544,105,6912]: 1 finished unit Lotus [f=0006887] [6887] Event [2248.01465,105,4774.3999]: 1 finished unit Glaive [f=0006894] [6894] Event [2328,105,5592]: 1 finished unit Metal Extractor [f=0006962] [6962] Event [4100.55078,105,2457.78198]: 1 lost unit Glaive [f=0006967] [6967] Event [6776,105,56]: 0 finished unit Solar Collector [f=0007053] [7053] Event [2248.01465,105,4774.3999]: 1 finished unit Glaive [f=0007053] [7053] Event [4370.26367,105,2458.46411]: 1 lost unit Glaive [f=0007059] [7059] Event [888,105,3640]: 1 finished unit Metal Extractor [f=0007088] [7088] Event [5099.35303,105,2397.0188]: 1 lost unit Glaive [f=0007116] [7116] Event [4943.42432,105.000076,2536.28149]: 1 lost unit Glaive [f=0007121] [7121] Event [5150.01514,105,2313.82031]: 1 lost unit Glaive [f=0007245] [7245] Event [3784,105,248]: 0 finished unit Metal Extractor [f=0007396] [7396] Event [6872,105,56]: 0 finished unit Solar Collector [f=0007536] [7536] Event [2248.01465,105,4774.3999]: 1 finished unit Reaver [f=0007709] [7709] Event [200,105,6680]: 1 finished unit Metal Extractor [f=0007747] [7747] Event [2656,213.900604,5728]: 1 finished unit Radar Tower [f=0007833] [7833] Event [2248.01465,105,4774.3999]: 1 finished unit Conjurer [f=0007876] [7876] Event [6968,105,40]: 0 finished unit Solar Collector [f=0007907] [7907] Event [448,439.014832,3808]: 1 finished unit Radar Tower [f=0008074] [8074] Event [152,105,6760]: 1 finished unit Wind/Tidal Generator [f=0008078] [8078] Event [2248.01465,105,4774.3999]: 1 finished unit Conjurer [f=0008130] [8130] Event [2712,105,312]: 0 finished unit Metal Extractor [f=0008227] [8227] Event [4800,105,2404]: 0 finished unit Outlaw [f=0008293] [8293] Event [6640.82813,147.319504,519.193176]: 1 lost unit Glaive [f=0008308] [8308] Event [184,105,6952]: 1 finished unit Wind/Tidal Generator [f=0008356] [8356] Event [7064,105,40]: 0 finished unit Solar Collector [f=0008461] [8461] Event [4936,105,2264]: 0 finished unit Caretaker [f=0008621] [8621] Event [4848,105,2288]: 0 finished unit Lotus [f=0008703] [8703] Event [4800,105,2404]: 0 finished unit Thug [f=0008708] [8708] Event [2248.01465,105,4774.3999]: 1 finished unit Reaver [f=0008734] [8734] Event [3112,213.907394,6024]: 1 finished unit Metal Extractor [f=0008821] [8821] Event [7112,105,152]: 0 finished unit Solar Collector [f=0008910] [8910] Event [2008,105,424]: 0 finished unit Metal Extractor [f=0009023] [9023] Event [2376,105,4712]: 1 finished unit Caretaker [f=0009041] [9041] Event [2248.01465,105,4774.3999]: 1 finished unit Glaive [f=0009048] [9048] Event [4984,105.012131,2200]: 0 finished unit Caretaker [f=0009196] [9196] Event [4800,105,2404]: 0 finished unit Outlaw [f=0009197] [9197] Event [2248.01465,105,4774.3999]: 1 finished unit Ronin [f=0009215] [9215] Event [88,214.104309,3800]: 1 finished unit Metal Extractor [f=0009311] [9311] Event [184,105,7016]: 1 finished unit Metal Extractor [f=0009312] [9312] Event [5056,105.00618,2144]: 0 finished unit Lotus [f=0009354] [9354] Event [2248.01465,105,4774.3999]: 1 finished unit Ronin [f=0009450] [9450] Event [7096,105,248]: 0 finished unit Solar Collector [f=0009466] [9466] Event [4800,105,2404]: 0 finished unit Thug [f=0009474] [9474] Event [2224,105,4512]: 1 finished unit Lotus [f=0009681] [9681] Event [3048,214.301224,6024]: 1 finished unit Solar Collector [f=0009887] [9887] Event [2248.01465,105,4774.3999]: 1 finished unit Reaver [f=0009915] [9915] Event [7096,105,344]: 0 finished unit Solar Collector [f=0010003] [10003] Event [3208,214.226532,5976]: 1 finished unit Solar Collector [f=0010077] [10077] Event [2248.01465,105,4774.3999]: 1 finished unit Ronin [f=0010151] [10151] Event [4800,105,2404]: 0 finished unit Felon [f=0010207] [10207] Event [1176,214.253693,136]: 0 finished unit Metal Extractor [f=0010272] [10272] Event [2248.01465,105,4774.3999]: 1 finished unit Ronin [f=0010352] [10352] Event [504,105,7080]: 1 finished unit Metal Extractor [f=0010412] [10412] Event [2248.01465,105,4774.3999]: 1 finished unit Glaive [f=0010420] [10420] Event [7080,105,440]: 0 finished unit Solar Collector [f=0010434] [10434] Event [3152,214.063568,6128]: 1 finished unit Radar Tower [f=0010536] [10536] Event [2248.01465,105,4774.3999]: 1 finished unit Ronin [f=0010537] [10537] Event [456,105,3064]: 1 finished unit Metal Extractor [f=0010545] [10545] Event [4800,105,2404]: 0 finished unit Convict [f=0010554] [10554] Event [2392,105,4168]: 1 finished unit Metal Extractor [f=0010654] [10654] Event [2248.01465,105,4774.3999]: 1 finished unit Ronin [f=0010904] [10904] Event [2248.01465,105,4774.3999]: 1 finished unit Reaver [f=0010990] [10990] Event [496,214.504929,896]: 0 finished unit Radar Tower [f=0011066] [11066] Event [5492.23779,105,3283.07031]: 1 lost unit Glaive [f=0011115] [11115] Event [144,105,6624]: 1 finished unit Lotus [f=0011135] [11135] Event [2248.01465,105,4774.3999]: 1 finished unit Conjurer [f=0011162] [11162] Event [4800,105,2404]: 0 finished unit Convict [f=0011177] [11177] Event [5559.76807,105,3433.97217]: 1 lost unit Reaver [f=0011228] [11228] Event [5473.39355,105,3523.23584]: 1 lost unit Ronin [f=0011335] [11335] Event [456,105,3064]: 1 lost unit Metal Extractor [f=0011371] [11371] Event [2248.01465,105,4774.3999]: 1 finished unit Ronin [f=0011388] [11388] Event [4808,105,3000]: 0 finished unit Metal Extractor [f=0011457] [11457] Event [5032,105,2344]: 0 finished unit Gunship Plant [f=0011457] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=0011457] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing [f=0011457] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat [f=0011457] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust [f=0011457] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy [f=0011457] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus [f=0011457] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant [f=0011457] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow [f=0011457] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=0011457] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon [f=0011457] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules [f=0011457] !transmitlobby @voice@buildUnit@reload [f=0011583] [11583] Event [4800,105,2404]: 0 finished unit Thug [f=0011591] [11591] Event [2248.01465,105,4774.3999]: 1 finished unit Ronin [f=0011620] [11620] Event [4096,443.530273,5776]: 1 finished unit Radar Tower [f=0011700] [11700] Event [400,105,6688]: 1 finished unit Lotus [f=0011732] [11732] Event [872,105,3928]: 1 lost unit Metal Extractor [f=0011740] [11740] Event [2248.01465,105,4774.3999]: 1 finished unit Glaive [f=0011830] [11830] Event [2040,105,6600]: 1 finished unit Metal Extractor [f=0011894] [11894] Event [4800,105,2404]: 0 finished unit Outlaw [f=0011916] [11916] Event [2248.01465,105,4774.3999]: 1 finished unit Ronin [f=0012069] [12069] Event [2248.01465,105,4774.3999]: 1 finished unit Glaive [f=0012090] [12090] Event [4800,105,2404]: 0 finished unit Thug [f=0012097] [12097] Event [1624,105,3768]: 1 finished unit Metal Extractor [f=0012247] [12247] Event [2248.01465,105,4774.3999]: 1 finished unit Glaive [f=0012301] [12301] Event [408,105,7080]: 1 finished unit Solar Collector [f=0012388] [12388] Event [4800,105,2404]: 0 finished unit Outlaw [f=0012402] [12402] Event [2248.01465,105,4774.3999]: 1 finished unit Glaive [f=0012478] [12478] Event [5158.76953,105,3606.75293]: 1 lost unit Ronin [f=0012501] [12501] Event [5261.62598,105,3577.12573]: 1 lost unit Ronin [f=0012639] [12639] Event [4512,437.765442,5456]: 1 finished unit Radar Tower [f=0012649] [12649] Event [5032,125.884262,2345]: 0 finished unit Locust [f=0012671] [12671] Event [2248.01465,105,4774.3999]: 1 finished unit Conjurer [f=0012798] [12798] Event [3984,105,2128]: 0 finished unit Picket [f=0012818] [12818] Event [2248.01465,105,4774.3999]: 1 finished unit Glaive [f=0012912] [12912] Event [3571.1001,105,1879.52356]: 1 lost unit Glaive [f=0012916] [12916] Event [5032,125.884262,2345]: 0 finished unit Locust [f=0012993] [12993] Event [2248.01465,105,4774.3999]: 1 finished unit Glaive [f=0013035] [13035] Event [6824,105,376]: 0 finished unit Stinger [f=0013153] [13153] Event [5032,125.884262,2345]: 0 finished unit Locust [f=0013202] [13202] Event [221.123108,105,6237.19531]: 0 lost unit Bandit [f=0013207] [13207] Event [2248.01465,105,4774.3999]: 1 finished unit Ronin [f=0013277] [13277] Event [215.615036,105,6307.01611]: 0 lost unit Bandit [f=0013328] [13328] Event [1752,105,6616]: 1 finished unit Metal Extractor [f=0013393] [13393] Event [5032,125.884262,2345]: 0 finished unit Locust [f=0013491] [13491] Event [552,105,4504]: 1 finished unit Metal Extractor [f=0013632] [13632] Event [5032,125.884262,2345]: 0 finished unit Locust [f=0013661] [13661] Event [2248.01465,105,4774.3999]: 1 finished unit Reaver [f=0013693] [13693] Event [4808,214.430237,5928]: 1 finished unit Metal Extractor [f=0013866] [13866] Event [2248.01465,105,4774.3999]: 1 finished unit Conjurer [f=0013872] [13872] Event [5032,125.884262,2345]: 0 finished unit Locust [f=0013910] [13910] Event [2376,105,5000]: 1 finished unit Solar Collector [f=0014019] [14019] Event [3352,247.511902,2392]: 0 finished unit Metal Extractor [f=0014082] [14082] Event [2248.01465,105,4774.3999]: 1 finished unit Conjurer [f=0014111] [14111] Event [5032,125.884262,2345]: 0 finished unit Locust [f=0014233] [14233] Event [2248.01465,105,4774.3999]: 1 finished unit Ronin [f=0014351] [14351] Event [5032,125.884262,2345]: 0 finished unit Locust [f=0014377] [14377] Event [4864,214.369125,5744]: 1 finished unit Radar Tower [f=0014380] [14380] Event [2248.01465,105,4774.3999]: 1 finished unit Ronin [f=0014493] [14493] Event [2248.01465,105,4774.3999]: 1 finished unit Glaive [f=0014588] [14588] Event [5624,105,3400]: 0 finished unit Metal Extractor [f=0014616] [14616] Event [872,104.918747,3928]: 1 finished unit Metal Extractor [f=0014622] [14622] Event [2248.01465,105,4774.3999]: 1 finished unit Ronin [f=0014628] [14628] Event [4816,461.537781,1104]: 0 finished unit Picket [f=0014632] [14632] Event [2329.71118,105,2749.63159]: 1 lost unit Glaive [f=0014655] [14655] Event [872,105,1448]: 0 finished unit Metal Extractor [f=0014674] [14674] Event [2316.36328,104.997185,2753.9668]: 1 lost unit Glaive [f=0014688] [14688] Event [212.357117,105,5762.38574]: 1 lost unit Conjurer [f=0014693] [14693] Event [2290.62305,105,2782.05737]: 1 lost unit Glaive [f=0014702] [14702] Event [2289.91577,105.346931,2671.22876]: 1 lost unit Glaive [f=0014725] [14725] Event [5032,125.884262,2345]: 0 finished unit Locust [f=0014747] [14747] Event [5270.52539,206.752991,777.167114]: 1 lost unit Glaive [f=0014766] [14766] Event [2248.01465,105,4774.3999]: 1 finished unit Ronin [f=0014768] [14768] Event [407.957947,110.639908,5627.31299]: 1 lost unit Glaive [f=0014803] [14803] Event [1688,105,3624]: 1 finished unit Stardust [f=0014909] [14909] Event [2456,105,2680]: 0 lost unit Metal Extractor [f=0014939] [14939] Event [2335.18579,105,2961.03906]: 1 lost unit Reaver [f=0014966] [14966] Event [5032,125.884262,2345]: 0 finished unit Locust [f=0014972] [14972] Event [2304.74658,105,3007.62402]: 1 lost unit Ronin [f=0014979] [14979] Event [3224,105,6952]: 1 finished unit Metal Extractor [f=0015163] [15163] Event [2190.1543,105,3066.24121]: 1 lost unit Ronin [f=0015178] [15178] Event [3408,213.934555,1200]: 0 lost unit Lotus [f=0015185] [15185] Event [2194.03833,105,2980.86694]: 1 lost unit Ronin [f=0015206] [15206] Event [5032,125.884262,2345]: 0 finished unit Locust [f=0015215] [15215] Event [2215.67139,105,2908.05005]: 1 lost unit Ronin [f=0015251] [15251] Event [1560,105,3768]: 1 finished unit Solar Collector [f=0015262] [15262] Event [2299.51343,105,2925.53198]: 1 lost unit Ronin [f=0015306] [15306] Event [2289.35083,104.984276,2786.96802]: 1 lost unit Ronin [f=0015352] [15352] Event [2312.86133,105.29615,2670.68774]: 1 lost unit Ronin [f=0015424] [15424] Event [3352,247.511902,2392]: 0 lost unit Metal Extractor [f=0015425] [15425] Event [2248.01465,105,4774.3999]: 1 finished unit Reaver [f=0015446] [15446] Event [5032,125.884262,2345]: 0 finished unit Locust [f=0015518] [15518] Event [6296,105,3544]: 0 finished unit Metal Extractor [f=0015603] [15603] Event [4024,214.504929,1064]: 0 lost unit Metal Extractor [f=0015669] [15669] Event [4136,214.369125,6104]: 1 finished unit Metal Extractor [f=0015686] [15686] Event [5032,125.884262,2345]: 0 finished unit Locust [f=0015777] [15777] Event [3960,214.063568,1048]: 0 lost unit Solar Collector [f=0015908] [15908] Event [3616.85107,196.771317,2364.48242]: 1 lost unit Reaver [f=0015926] [15926] Event [5032,125.884262,2345]: 0 finished unit Locust [f=0016044] [16044] Event [4200,214.348755,6168]: 1 finished unit Solar Collector [f=0016051] [16051] Event [888,105,3704]: 1 finished unit Solar Collector [f=0016113] [16113] Event [3690.60913,105,1993.71021]: 1 lost unit Glaive [f=0016145] [16145] Event [3627.57275,106.960831,2099.39038]: 1 lost unit Glaive [f=0016146] [16146] Event [4864,214.246902,1312]: 0 finished unit Lotus [f=0016150] [16150] Event [2248.01465,105,4774.3999]: 1 finished unit Ronin [f=0016163] [16163] Event [6312,105,3240]: 0 finished unit Metal Extractor [f=0016166] [16166] Event [5032,125.884262,2345]: 0 finished unit Locust [f=0016211] [16211] Event [3750.26978,105,2037.53992]: 1 lost unit Glaive [f=0016226] [16226] Event [3739.073,105.002289,2026.81079]: 1 lost unit Glaive [f=0016234] [16234] Event [3932.96436,105,2099.07275]: 1 lost unit Glaive [f=0016269] [16269] Event [351.391083,105,5793.38037]: 0 lost unit Bandit [f=0016406] [16406] Event [5032,125.884262,2345]: 0 finished unit Locust [f=0016426] [16426] Event [1016,290.839905,5784]: 1 finished unit Geothermal Generator [f=0016541] [16541] Event [2248.01465,105,4774.3999]: 1 finished unit Ronin [f=0016636] [16636] Event [4792,213.995667,5992]: 1 finished unit Solar Collector [f=0016646] [16646] Event [5032,125.884262,2345]: 0 finished unit Locust [f=0016753] [16753] Event [2248.01465,105,4774.3999]: 1 finished unit Glaive [f=0016886] [16886] Event [5032,125.884262,2345]: 0 finished unit Locust [f=0016965] [16965] Event [984,278.773804,5928]: 1 finished unit Wind/Tidal Generator [f=0016966] [16966] Event [2136,105.02037,4976]: 1 finished unit Fusion Reactor [f=0016992] [16992] Event [2248.01465,105,4774.3999]: 1 finished unit Ronin [f=0017032] [17032] Event [6600,105,2744]: 0 finished unit Metal Extractor [f=0017078] [17078] Event [968,266.979309,5992]: 1 finished unit Wind/Tidal Generator [f=0017086] [17086] Event [552,105,4504]: 1 lost unit Metal Extractor [f=0017098] [17098] Event [3352,247.430725,2392]: 0 finished unit Metal Extractor [f=0017101] [17101] Event [2248.01465,105,4774.3999]: 1 finished unit Ronin [f=0017143] [17143] Event [5032,125.884262,2345]: 0 finished unit Locust [f=0017250] [17250] Event [872,244.272995,6088]: 1 finished unit Wind/Tidal Generator [f=0017323] [17323] Event [4800,105,2404]: 0 finished unit Thug [f=0017337] [17337] Event [2248.01465,105,4774.3999]: 1 finished unit Reaver [f=0017365] [17365] Event [641.33374,105.010071,4493.55469]: 1 lost unit Conjurer [f=0017436] [17436] Event [2658.29321,105,4765.64453]: 1 lost unit Ronin [f=0017445] [17445] Event [776,222.687073,6184]: 1 finished unit Wind/Tidal Generator [f=0017461] [17461] Event [2519.12256,220.611542,5043.52197]: 0 lost unit Locust [f=0017527] [17527] Event [549.695374,105,4250.85645]: 1 lost unit Glaive [f=0017535] [17535] Event [2512.56543,197.357468,5166.44336]: 0 lost unit Locust [f=0017625] [17625] Event [696,205.406113,6280]: 1 finished unit Wind/Tidal Generator [f=0017637] [17637] Event [2248.01465,105,4774.3999]: 1 finished unit Ronin [f=0017655] sure ofc... [f=0017699] [17699] Event [2656,213.900604,5728]: 1 lost unit Radar Tower [f=0017728] [17728] Event [519.947937,105,4239.48828]: 0 lost unit Bandit [f=0017808] [17808] Event [3112,213.907394,6024]: 1 lost unit Metal Extractor [f=0017813] [17813] Event [3152,214.066193,6128]: 1 lost unit Radar Tower [f=0017820] [17820] Event [600,158.832397,6376]: 1 finished unit Wind/Tidal Generator [f=0017952] [17952] Event [2248.01465,105,4774.3999]: 1 finished unit Reaver [f=0017963] [17963] Event [4800,105,2404]: 0 finished unit Felon [f=0018015] [18015] Event [504,131.569901,6472]: 1 finished unit Wind/Tidal Generator [f=0018081] [18081] Event [7096,214.294434,3368]: 0 finished unit Metal Extractor [f=0018107] [18107] Event [4800,105,2404]: 0 finished unit Convict [f=0018192] [18192] Event [2248.01465,105,4774.3999]: 1 finished unit Reaver [f=0018210] [18210] Event [408,105,6568]: 1 finished unit Wind/Tidal Generator [f=0018218] [18218] Event [3224,105,6952]: 1 lost unit Metal Extractor [f=0018243] [18243] Event [4800,105,2404]: 0 finished unit Convict [f=0018279] [18279] Event [undefined]: dahn resigned [f=0018279] game_message: dahn has been destroyed! [f=0018279] game_message: ivand wins! [f=0018279] Submitting stats [f=0018279] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018279] Part| Total Time|Time of the last 0.5s [f=0018279] Draw 17533.43ms 32.27% [f=0018279] Lua::Callins::Synced 9352.88ms 15.48% [f=0018279] Lua::Callins::Unsynced 20698.30ms 35.66% [f=0018279] Lua::CollectGarbage::Synced 401.89ms 0.20% [f=0018279] Lua::CollectGarbage::Unsynced 809.19ms 0.40% [f=0018279] Misc::Profiler::AddTime 78.40ms 0.10% [f=0018279] Sim 30457.12ms 49.05% [f=0018279] [18279] Received game_message: dahn has been destroyed! [f=0018279] [18279] Received game_message: ivand wins! [f=0018280] [18280] Game End Stats Header: 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[f=0018280] [18280] Game End Stats Values: 42,11010,15180,11010,15180,965.798584,967.380737,965.798584,967.380737,0,0,0,0,0,0,0,0,2783.2583,964.791016,2783.2583,964.791016,2301.99731,4736.05664,2301.99731,4736.05664,1040,2050,1040,2050,111.579506,38,111.579506,38,2655,2545,2655,2545,50.8711739,37.8914871,50.8711739,37.8914871,2955,7825,2955,7825,1431.50012,4140,1431.50012,4140,4360,2760,4360,2760,4140,1550.50024,4140,1550.50024,324.353088,66.6165848,324.353088,66.6165848,4893.97314,2586.27173,4893.97314,2586.27173 [f=0018282] [18282] Event [2600,105,4792]: 1 lost unit Solar Collector [f=0018288] [18288] Event [2328,105,5592]: 1 lost unit Metal Extractor [f=0018289] [18289] Event [2520,105.004196,4760]: 1 lost unit Wind/Tidal Generator [f=0018290] [18290] Event [2408,105.034767,4856]: 1 lost unit Caretaker [f=0018291] [18291] Event [2416,105.002083,4784]: 1 lost unit Lotus [f=0018294] [18294] Event [2456,105.023819,4920]: 1 lost unit Solar Collector [f=0018294] [18294] Event [2288,104.913963,4912]: 1 lost unit Lotus [f=0018306] [18306] Event [2408,105.004044,4584]: 1 lost unit Wind/Tidal Generator [f=0018312] [18312] Event [2539.44556,105,4541.97998]: 1 lost unit Glaive [f=0018314] [18314] Event [2536,105.013237,4840]: 1 lost unit Metal Extractor [f=0018319] [18319] Event [2376,105.061417,5000]: 1 lost unit Solar Collector [f=0018320] [18320] Event [2645.44507,105,4614.00342]: 1 lost unit Ronin [f=0018320] [18320] Event [3048,214.301224,6024]: 1 lost unit Solar Collector [f=0018323] [18323] Event [2248,105.000961,4784]: 1 lost unit Cloakbot Factory [f=0018325] [18325] Event [2564.44263,105.00354,4558.64111]: 1 lost unit Ronin [f=0018326] [18326] Event [2344,104.999657,4568]: 1 lost unit Solar Collector [f=0018327] [18327] Event [3208,214.226532,5976]: 1 lost unit Solar Collector [f=0018328] [18328] Event [3071.84961,105,4677.39258]: 1 lost unit Ronin [f=0018415] Spectator Rhade left the game: normal quit [f=0018415] [18415] Event [undefined]: Rhade quit [f=0018432] [18432] Event [4800,105,2404]: 0 finished unit Thug [f=0018445] Player ivand left the game: normal quit [f=0018445] [18445] Event [undefined]: ivand quit [f=0018457] [18457] Event [3288,247.543182,2440]: 0 finished unit Stardust [f=0018541] No clients connected, shutting down server [f=0018541] Server shutdown [f=0018702] [18702] Event [4800,105,2404]: 0 finished unit Outlaw [f=0018911] [18911] Event [4800,105,2404]: 0 finished unit Thug [f=0019181] [19181] Event [4800,105,2404]: 0 finished unit Outlaw [f=0019377] [19377] Event [4800,105,2404]: 0 finished unit Thug [f=0020017] [20017] Event [4800,105,2404]: 0 finished unit Felon [f=0020162] [20162] Event [4800,105,2404]: 0 finished unit Convict [f=0020298] [20298] Event [4800,105,2404]: 0 finished unit Convict [f=0020487] [20487] Event [4800,105,2404]: 0 finished unit Thug [f=0020757] [20757] Event [4800,105,2404]: 0 finished unit Outlaw [f=0020952] [20952] Event [4800,105,2404]: 0 finished unit Thug [f=0021077] Autoquit sending quit command. [f=0021077] [QuitAction] user exited to system [f=0021077] [SpringApp::Kill][1] fromRun=1 [f=0021077] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021077] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021077] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021077] [ThreadPool::SetThreadCount][2] workers=0 [f=0021077] [SpringApp::Kill][2] [f=0021077] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021077] [Game::KillLua][3] dtor=0 luaUI=0x65e430a0 [f=0021077] Start widgetHandler:Shutdown [f=0021077] Shutdown - SaveOrderList Complete [f=0021077] Writing last game win data [f=0021077] Shutdown - SaveConfigData Complete [f=0021077] Shutdown Widget - Chili Highlight [f=0021077] Shutdown Widget - Save/Load API [f=0021077] Shutdown Widget - Draw After Chili [f=0021077] Shutdown Widget - EPIC Menu [f=0021077] Shutdown Widget - Chili Minimap [f=0021077] Shutdown Widget - Chili Widget Selector [f=0021077] Shutdown Widget - Local Team Colors [f=0021077] Shutdown Widget - Display Keys 2 [f=0021077] Shutdown Widget - Save Game Menu [f=0021077] Shutdown Widget - HealthBars [f=0021077] Shutdown Widget - Noises [f=0021077] Shutdown Widget - Unit Icons [f=0021077] Shutdown Widget - Win Counter [f=0021077] Shutdown Widget - BuildETA [f=0021077] Shutdown Widget - SpringRTS Replay Stats [f=0021077] Shutdown Widget - Modular Comm Info [f=0021077] Shutdown Widget - CameraShake [f=0021077] Shutdown Widget - Chili Economy Panel Default [f=0021077] Shutdown Widget - Chili EndGame Window [f=0021077] Shutdown Widget - Chili Nuke Warning [f=0021077] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021077] Shutdown Widget - Chili Spectator Panels [f=0021077] Shutdown Widget - Context Menu [f=0021077] Shutdown Widget - Darkening [f=0021077] Shutdown Widget - MetalFeatures (new) [f=0021077] Shutdown Widget - Grab Input [f=0021077] Input grabbing is disabled! [f=0021077] Shutdown Widget - Highlight Geos [f=0021077] Shutdown Widget - Local Widgets Config [f=0021077] Shutdown Widget - Mex Placement Handler [f=0021077] Shutdown Widget - MinimapEvents [f=0021077] Shutdown Widget - Missile Silo Range [f=0021077] Shutdown Widget - Music Player [f=0021077] Shutdown Widget - Point Tracker [f=0021077] Shutdown Widget - Showeco and Grid Drawer [f=0021077] Shutdown Widget - Stereo3D [f=0021077] Shutdown Widget - Attack AoE [f=0021077] Shutdown Widget - Map Edge Extension [f=0021077] Shutdown Widget - Selection Send [f=0021077] Shutdown Widget - LupsManager [f=0021077] Shutdown Widget - Newton Firezone [f=0021077] Shutdown Widget - Chili Pro Console [f=0021077] Shutdown Widget - Lasso Terraform GUI [f=0021077] Shutdown Widget - Chili Framework [f=0021077] Shutdown Widget - Lups [f=0021077] Shutdown Widget - Custom Markers [f=0021077] Shutdown Widget - Chili Core Selector [f=0021077] Shutdown Widget - Pause Screen [f=0021077] Shutdown Widget - Layout Handler [f=0021077] Shutdown Widget - Persistent Build Height [f=0021077] Shutdown Widget - Text To Speech Control [f=0021077] End widgetHandler:Shutdown [f=0021077] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={711039,79651643} {int,ext,rec}Allocs={26489258,0,0} {chunk,block}Bytes={79651643,0} [f=0021077] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0021077] [Game::KillLua][2] dtor=0 luaRules=0x53aa9b80 [f=0021077] Start gadgetHandler:Shutdown [f=0021077] Shutdown - StartSetup [f=0021077] Shutdown - UnitMorph [f=0021077] Shutdown - LupsNanoSpray [f=0021077] Shutdown - Missile Silo Controller [f=0021077] Shutdown - Modular Comm Info [f=0021077] Shutdown - Terrain Texture Handler [f=0021077] Shutdown - UnitCloakShield [f=0021077] Shutdown - Starlight Handler [f=0021077] End gadgetHandler:Shutdown [f=0021077] Start gadgetHandler:Shutdown [f=0021077] Shutdown - Save/Load [f=0021077] Shutdown - UnitMorph [f=0021077] Shutdown - Modular Comm Info [f=0021077] Shutdown - Retreat Command [f=0021077] Shutdown - Shockwaves [f=0021077] Shutdown - Teleport Throw [f=0021077] Shutdown - UnitCloakShield [f=0021077] Shutdown - Lups Cloak FX [f=0021077] Shutdown - Lups [f=0021077] Shutdown - Lups Shield [f=0021077] End gadgetHandler:Shutdown [f=0021077] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26489288,0,0} {chunk,block}Bytes={0,0} [f=0021077] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26489288,0,0} {chunk,block}Bytes={0,0} [f=0021077] [Game::KillLua][4] dtor=0 [f=0021077] [Game::~CGame][1] [f=0021077] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021077] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021077] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021077] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021077] [Game::KillLua][4] dtor=1 [f=0021077] [Game::KillMisc][1] [f=0021077] [Game::KillMisc][2] [f=0021077] [Game::KillMisc][3] [f=0021077] [Game::KillRendering][1] [f=0021077] [3DOParser::Kill] allocated 137 pieces [f=0021077] [S3OParser::Kill] allocated 2759 pieces [f=0021077] [AssParser::Kill] allocated 220 pieces [f=0021077] [Game::KillInterface][1] [f=0021077] [Game::KillInterface][2] [f=0021077] [Game::KillSimulation][1] [f=0021077] [Game::KillSimulation][2] [f=0021077] [CCollisionHandler] dis-/continuous tests: 0/288741 [f=0021077] [Game::KillSimulation][3] [f=0021077] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021077] [~CPathCache(28x28)] cacheHits=85 hitPercentage=24% numHashColls=0 maxCacheSize=27 [f=0021077] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021077] [~CPathCache(56x56)] cacheHits=485 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021077] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021077] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021077] [LosHandler::Kill] raycast instance cache-{hits,misses}={15062,24591}; shared=3%; cached=35% [f=0021077] [Game::KillSimulation][4] [f=0021077] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0021077] [Game::~CGame][2] [f=0021077] [Game::~CGame][3] [f=0021077] [SpringApp::Kill][3] [f=0021077] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 222566 bytes sent 410100 bytes recv'd [f=0021077] [SpringApp::Kill][4] font=0x465ed8a0 [f=0021077] [SpringApp::Kill][5] [f=0021077] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x466c0b80) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=3234ms file="luarules/gadgets/weapon_shield_merge.lua" indx=1794 inflSize=11kb readTime=69ms file="objects3d/funnelweb.dae" indx=5100 inflSize=1500kb readTime=61ms file="objects3d/strikecom_1.dae" indx=5371 inflSize=1500kb readTime=31ms file="bitmaps/gpl/largelaserfalloff_long.png" indx=446 inflSize=4kb readTime=29ms file="objects3d/strikecom_4.dae" indx=5377 inflSize=1499kb readTime=23ms file="icons/gunshipskirm.png" indx=999 inflSize=64kb readTime=22ms file="modularcommapi/api_modularcomms.lua" indx=4763 inflSize=8kb readTime=21ms file="bitmaps/loadpictures/fkeys.png" indx=500 inflSize=4463kb readTime=20ms file="luarules/gadgets/api_saveload.lua" indx=1589 inflSize=37kb readTime=20ms file="luaui/widgets/gui_showeco_action.lua" indx=4608 inflSize=10kb readTime=19ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 52602850 bytes cached in 2844 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=43 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Hide_and_Seek_v03.sd7 (0x4674fb00) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz (0x46746ea0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz (0x7fe79801e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz (0x466be4b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]