[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.SuCm2VdQ9A/springsettings.897005.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd75c01e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 12568 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/897005/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 216ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45b24eb0] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45b24eb0] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 100ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 581ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 658ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 701ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 101ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Sizell was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/897005/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31714ecb [f=-000001] [Path] [PathEstimator::ReadFile] hash=31714ecb file="cache/104dev-maintenance/paths/Ravaged_v2.pe-31714ecb.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31714edb [f=-000001] [Path] [PathEstimator::ReadFile] hash=31714edb file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-31714edb.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (233ms, checksum ab8fa1f6)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11507,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/897005/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=00e7b4c00992c4cae9684698d543886a18aeb1b921d493adbca5c73e36693c188e32f85951b6950b46902cf367fff0c433d3bf5e8174698b37fd739a01b12fe5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=aaa7ed36ba424b5dae0a388d798b1ba6431a5cdd8100826798a1b14cd4c5cb4fc7ee56575a6f0779f721412df9982c018b4863e6ddd008aa8d563fadec1f7947]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51f368d0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: d1dac65e081d8e50d0eaeab62c9ceb70 [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from ivand [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ivand changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ivand" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ivand" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=00e7b4c00992c4cae9684698d543886a18aeb1b921d493adbca5c73e36693c188e32f85951b6950b46902cf367fff0c433d3bf5e8174698b37fd739a01b12fe5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=aaa7ed36ba424b5dae0a388d798b1ba6431a5cdd8100826798a1b14cd4c5cb4fc7ee56575a6f0779f721412df9982c018b4863e6ddd008aa8d563fadec1f7947]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={000000006eeedaf0,0000000000000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ivand" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=00e7b4c00992c4cae9684698d543886a18aeb1b921d493adbca5c73e36693c188e32f85951b6950b46902cf367fff0c433d3bf5e8174698b37fd739a01b12fe5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ivand" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=aaa7ed36ba424b5dae0a388d798b1ba6431a5cdd8100826798a1b14cd4c5cb4fc7ee56575a6f0779f721412df9982c018b4863e6ddd008aa8d563fadec1f7947]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ivand" string="[Game::Load][lua{Rules,Gaia}={0000000113acd680,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Try harder! [f=-000001] [0] Event [4177,341.649536,1145]: 0 finished unit Recon Commander [f=-000001] [0] Event [891,342.771362,3953]: 1 finished unit Recon Commander [f=0000000] [0] ATOSTIC, team: 0, elo:2902 [f=0000000] [0] ivand, team: 1, elo:2543 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000012] [12] Event [992,343.112946,4048]: 1 finished unit Tank Foundry [f=0000012] [12] Event [4088,342.574707,1208]: 0 finished unit Spider Factory [f=0000012] !transmitlobby @voice@buildUnit@add;spidercon;Weaver [f=0000012] !transmitlobby @voice@buildUnit@add;spiderscout;Flea [f=0000012] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit [f=0000012] !transmitlobby @voice@buildUnit@add;spideremp;Venom [f=0000012] !transmitlobby @voice@buildUnit@add;spiderriot;Redback [f=0000012] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse [f=0000012] !transmitlobby @voice@buildUnit@add;spidercrabe;Crab [f=0000012] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula [f=0000012] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Widow [f=0000012] !transmitlobby @voice@buildUnit@reload [f=0000352] [352] Event [4072,341.536194,1112]: 0 finished unit Metal Extractor [f=0000353] [353] Event [968,342.562012,3960]: 1 finished unit Metal Extractor [f=0000577] [577] Event [1020,344.29364,4048]: 1 finished unit Kodachi [f=0000598] [598] Event [4088,342.468323,1244]: 0 finished unit Weaver [f=0000678] [678] Event [4088,342.468323,1244]: 0 finished unit Flea [f=0000768] [768] Event [4088,342.468323,1244]: 0 finished unit Flea [f=0000818] [818] Event [632,340.997925,3992]: 1 finished unit Metal Extractor [f=0000858] [858] Event [4088,342.468323,1244]: 0 finished unit Flea [f=0000900] [900] Event [4408,341.599487,1192]: 0 finished unit Metal Extractor [f=0001130] [1130] Event [4088,342.468323,1244]: 0 finished unit Flea [f=0001148] [1148] Event [4152,341.289215,1080]: 0 finished unit Wind/Tidal Generator [f=0001221] [1221] Event [4088,342.468323,1244]: 0 finished unit Flea [f=0001246] [1246] Event [696,340.997925,3976]: 1 finished unit Solar Collector [f=0001298] [1298] Event [4232,341.035919,1096]: 0 finished unit Wind/Tidal Generator [f=0001322] [1322] Event [1020,344.29364,4048]: 1 finished unit Welder [f=0001454] [1454] Event [4312,341.061249,1112]: 0 finished unit Wind/Tidal Generator [f=0001813] [1813] Event [4392,341.453857,1128]: 0 finished unit Wind/Tidal Generator [f=0001942] [1942] Event [1056,341.713501,3648]: 1 finished unit Radar Tower [f=0002028] [2028] Event [4088,342.468323,1244]: 0 finished unit Weaver [f=0002040] [2040] Event [816,342.878662,4272]: 1 finished unit Picket [f=0002079] [2079] Event [932.006958,340.924286,4708.91943]: 0 lost unit Flea [f=0002227] [2227] Event [4504,340.845947,728]: 0 finished unit Metal Extractor [f=0002277] ivand added point: [f=0002315] [2315] Event [4472,342.220093,1144]: 0 finished unit Wind/Tidal Generator [f=0002407] [2407] Event [1056,341.713501,3648]: 1 lost unit Radar Tower [f=0002420] [2420] Event [1000,341.27655,4504]: 1 finished unit Metal Extractor [f=0002452] [2452] Event [928,342.334045,3632]: 1 finished unit Picket [f=0002468] [2468] Event [4440,341.415863,1048]: 0 finished unit Wind/Tidal Generator [f=0002693] [2693] Event [4440,341.916138,968]: 0 finished unit Wind/Tidal Generator [f=0002900] [2900] Event [600,342.05542,4392]: 1 finished unit Metal Extractor [f=0002918] [2918] Event [4440,341.586853,888]: 0 finished unit Wind/Tidal Generator [f=0002998] [2998] Event [3019.43018,226.83905,769.189331]: 1 lost unit Kodachi [f=0003068] [3068] Event [584,342.004761,4440]: 1 finished unit Wind/Tidal Generator [f=0003145] [3145] Event [4440,341.137238,808]: 0 finished unit Wind/Tidal Generator [f=0003218] [3218] Event [664,342.321411,4472]: 1 finished unit Wind/Tidal Generator [f=0003363] [3363] Event [4440,341.035919,728]: 0 finished unit Wind/Tidal Generator [f=0003368] [3368] Event [744,342.625366,4488]: 1 finished unit Wind/Tidal Generator [f=0003458] [3458] Event [4088,342.468323,1244]: 0 finished unit Venom [f=0003482] [3482] Event [1451.55713,234.813705,3554.82593]: 0 lost unit Flea [f=0003518] [3518] Event [824,342.612671,4520]: 1 finished unit Wind/Tidal Generator [f=0003542] [3542] Event [644.151306,342.524628,3659.13037]: 0 lost unit Flea [f=0003599] [3599] Event [1387.28662,234.606979,3440.88208]: 0 lost unit Flea [f=0003713] [3713] Event [904,341.802124,4536]: 1 finished unit Wind/Tidal Generator [f=0003813] [3813] Event [1020,344.29364,4048]: 1 finished unit Kodachi [f=0003836] [Game::ClientReadNet] added new player Benny4537 with number 2 to team 0 [f=0003836] > SPRINGIE:User Benny4537|staticcon|5_6||False|||US [f=0003849] Connection attempt from Benny4537 [f=0003849] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=0003849] -> Connection established (given id 2) [f=0003863] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=0003863] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003923] [3923] Event [984,340.744629,4568]: 1 finished unit Wind/Tidal Generator [f=0004096] [4096] Event [4264,341.263885,904]: 0 finished unit Caretaker [f=0004103] [4103] Event [1064,340.833282,4584]: 1 finished unit Wind/Tidal Generator [f=0004261] [4261] Event [4088,342.468323,1244]: 0 finished unit Venom [f=0004307] [4307] Event [4600,341.903442,2744]: 0 finished unit Metal Extractor [f=0004374] [4374] Event [4392,340.909271,760]: 0 finished unit Wind/Tidal Generator [f=0004376] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=00e7b4c00992c4cae9684698d543886a18aeb1b921d493adbca5c73e36693c188e32f85951b6950b46902cf367fff0c433d3bf5e8174698b37fd739a01b12fe5]" [f=0004379] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=aaa7ed36ba424b5dae0a388d798b1ba6431a5cdd8100826798a1b14cd4c5cb4fc7ee56575a6f0779f721412df9982c018b4863e6ddd008aa8d563fadec1f7947]" [f=0004379] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[Game::Load][lua{Rules,Gaia}={0000000063d4b040,0000000000000000}]" [f=0004403] [4403] Event [568,341.428528,4328]: 1 finished unit Wind/Tidal Generator [f=0004435] [4435] Event [1020,344.29364,4048]: 1 finished unit Welder [f=0004447] [4447] Event [504,342.448059,2424]: 1 finished unit Metal Extractor [f=0004567] [4567] Event [568,341.225891,4248]: 1 finished unit Wind/Tidal Generator [f=0004575] [4575] Event [3192,226.020569,2040]: 0 finished unit Metal Extractor [f=0004762] [4762] Event [4312,340.896606,760]: 0 finished unit Wind/Tidal Generator [f=0004762] [4762] Event [568,341.048584,4168]: 1 finished unit Wind/Tidal Generator [f=0004885] [4885] Event [4088,342.468323,1244]: 0 finished unit Weaver [f=0004942] [4942] Event [360,340.883942,2184]: 1 finished unit Metal Extractor [f=0004942] [4942] Event [584,341.498169,4088]: 1 finished unit Wind/Tidal Generator [f=0004985] [4985] Event [4232,341.263885,744]: 0 finished unit Wind/Tidal Generator [f=0005058] [5058] Event [4776,340.807953,3032]: 0 finished unit Metal Extractor [f=0005137] [5137] Event [584,341.377869,4008]: 1 finished unit Wind/Tidal Generator [f=0005238] [5238] Event [4104,341.916138,664]: 0 finished unit Metal Extractor [f=0005244] [5244] Event [1784,226.387878,4536]: 1 finished unit Metal Extractor [f=0005251] [5251] Event [3352,234.404663,2264]: 0 finished unit Metal Extractor [f=0005331] [5331] Event [4152,342.245422,744]: 0 finished unit Wind/Tidal Generator [f=0005332] [5332] Event [584,341.700806,3928]: 1 finished unit Wind/Tidal Generator [f=0005422] [5422] Event [568,341.111908,1960]: 1 finished unit Metal Extractor [f=0005492] [5492] Event [4072,341.890808,728]: 0 finished unit Wind/Tidal Generator [f=0005496] [5496] Event [648,341.415863,3896]: 1 finished unit Wind/Tidal Generator [f=0005591] [5591] Event [4664,341.840149,3288]: 0 finished unit Metal Extractor [f=0005601] [5601] Event [4088,342.468323,1244]: 0 finished unit Flea [f=0005650] [5650] Event [4088,342.468323,1244]: 0 finished unit Flea [f=0005661] [5661] Event [728,341.162567,3896]: 1 finished unit Wind/Tidal Generator [f=0005741] [5741] Event [3456,342.384705,2608]: 0 finished unit Radar Tower [f=0005768] [5768] Event [3352,234.107056,472]: 0 finished unit Metal Extractor [f=0005778] [5778] Event [4520,341.162567,664]: 0 finished unit Wind/Tidal Generator [f=0005782] [5782] Event [2104,228.629517,4680]: 1 finished unit Metal Extractor [f=0005783] [5783] Event [4088,342.468323,1244]: 0 finished unit Flea [f=0005797] [5797] Event [544,341.365204,2224]: 1 finished unit Lotus [f=0005841] [5841] Event [808,341.78949,3896]: 1 finished unit Wind/Tidal Generator [f=0005853] [5853] Event [4440,341.162567,648]: 0 finished unit Wind/Tidal Generator [f=0005858] [5858] Event [4088,342.468323,1244]: 0 finished unit Flea [f=0005928] [5928] Event [4360,341.428528,632]: 0 finished unit Wind/Tidal Generator [f=0005941] [5941] Event [4088,342.468323,1244]: 0 finished unit Flea [f=0005970] [5970] Event [1020,344.29364,4048]: 1 finished unit Blitz [f=0006024] [6024] Event [4280,341.498169,616]: 0 finished unit Wind/Tidal Generator [f=0006036] [6036] Event [888,342.359375,3896]: 1 finished unit Wind/Tidal Generator [f=0006066] [6066] Event [4088,342.468323,1244]: 0 finished unit Flea [f=0006131] [6131] Event [4200,342.004761,584]: 0 finished unit Wind/Tidal Generator [f=0006169] [6169] Event [4088,342.468323,1244]: 0 finished unit Flea [f=0006216] [6216] Event [968,342.296082,3896]: 1 finished unit Wind/Tidal Generator [f=0006245] [6245] Event [3208,234.480652,2536]: 0 finished unit Metal Extractor [f=0006264] [6264] Event [4120,341.485535,568]: 0 finished unit Wind/Tidal Generator [f=0006321] [6321] Event [2456,235.284882,4568]: 1 finished unit Metal Extractor [f=0006396] [6396] Event [1048,341.840149,3896]: 1 finished unit Wind/Tidal Generator [f=0006413] [6413] Event [3064,227.223755,424]: 0 finished unit Metal Extractor [f=0006475] [6475] Event [4040,341.137238,552]: 0 finished unit Wind/Tidal Generator [f=0006656] [6656] Event [832,340.624329,1984]: 1 finished unit Radar Tower [f=0006721] [6721] Event [4088,342.468323,1244]: 0 finished unit Widow [f=0006796] [6796] Event [4632,341.485535,792]: 0 finished unit Wind/Tidal Generator [f=0006842] [6842] Event [3312,235.06958,2848]: 0 finished unit Lotus [f=0006852] [6852] Event [3192,226.020569,2040]: 0 lost unit Metal Extractor [f=0006894] [6894] Event [1020,344.29364,4048]: 1 finished unit Blitz [f=0006940] [6940] Event [408,342.321411,2392]: 1 finished unit Solar Collector [f=0006996] [6996] Event [4600,342.017456,872]: 0 finished unit Wind/Tidal Generator [f=0007080] [7080] Event [2776,234.214722,344]: 0 finished unit Metal Extractor [f=0007125] [7125] Event [856,343.214264,4088]: 1 finished unit Caretaker [f=0007183] [7183] Event [4584,342.916626,952]: 0 finished unit Wind/Tidal Generator [f=0007208] [7208] Event [360,342.182068,2296]: 1 finished unit Solar Collector [f=0007234] [7234] Event [4088,342.468323,1244]: 0 finished unit Redback [f=0007288] [7288] Event [4552,342.3974,1032]: 0 finished unit Wind/Tidal Generator [f=0007475] [7475] Event [4688,341.086578,3184]: 0 finished unit Lotus [f=0007565] [7565] Event [4536,342.676025,1112]: 0 finished unit Wind/Tidal Generator [f=0007635] [7635] Event [4088,342.468323,1244]: 0 finished unit Redback [f=0007653] [7653] Event [2744,234.759277,4360]: 1 finished unit Stardust [f=0007684] [7684] Event [4504,342.562012,1192]: 0 finished unit Wind/Tidal Generator [f=0007693] [7693] Event [1020,344.29364,4048]: 1 finished unit Blitz [f=0007790] [7790] Event [856,343.087616,4136]: 1 finished unit Caretaker [f=0007855] [7855] Event [392,340.219055,2088]: 1 finished unit Solar Collector [f=0007865] [7865] Event [4472,341.510864,1272]: 0 finished unit Wind/Tidal Generator [f=0007961] [7961] Event [2800,234.005737,4448]: 1 finished unit Radar Tower [f=0008040] [8040] Event [4088,342.468323,1244]: 0 finished unit Redback [f=0008170] [8170] Event [3858.83325,235.073761,2209.61035]: 1 lost unit Kodachi [f=0008224] [8224] Event [1020,344.29364,4048]: 1 finished unit Blitz [f=0008282] [8282] Event [456,340.807953,1992]: 1 finished unit Solar Collector [f=0008322] [8322] Event [4232,341.548828,968]: 0 finished unit Caretaker [f=0008479] [8479] Event [4088,342.468323,1244]: 0 finished unit Redback [f=0008632] [8632] Event [3584,171.720276,3472]: 0 finished unit Lotus [f=0008689] [8689] Event [1020,344.29364,4048]: 1 finished unit Blitz [f=0008748] [8748] Event [4088,342.468323,1244]: 0 finished unit Redback [f=0008765] [8765] Event [520,342.258057,1896]: 1 finished unit Solar Collector [f=0008840] [8840] Event [1792,135.30899,736]: 0 finished unit Lotus [f=0008900] [8900] Event [3200,135.498962,4384]: 1 finished unit Picket [f=0008907] [8907] Event [1961.38159,234.640274,2352.13599]: 0 lost unit Flea [f=0009200] [9200] Event [4088,342.468323,1244]: 0 finished unit Redback [f=0009259] [9259] Event [1720,135.448303,808]: 0 finished unit Metal Extractor [f=0009346] [9346] Event [1960,226.539856,3080]: 1 finished unit Metal Extractor [f=0009469] [9469] Event [4088,342.468323,1244]: 0 finished unit Redback [f=0009505] [9505] Event [1785.92383,234.539215,1976.78174]: 0 lost unit Flea [f=0009629] [9629] Event [641.814453,340.443512,2068.66675]: 0 lost unit Widow [f=0009670] [9670] Event [610.572815,342.524445,1883.49646]: 0 lost unit Flea [f=0009712] [9712] Event [604.03717,342.33139,1894.42529]: 0 lost unit Flea [f=0009735] [9735] Event [728,341.485535,1880]: 1 lost unit Stinger [f=0009739] [9739] Event [4088,342.468323,1244]: 0 finished unit Redback [f=0009769] [9769] Event [1528,135.777588,968]: 0 finished unit Metal Extractor [f=0009841] [9841] Event [1800,234.594666,2872]: 1 finished unit Metal Extractor [f=0009960] [9960] Event [832,340.624329,1984]: 1 lost unit Radar Tower [f=0010045] [10045] Event [600.089844,342.700165,1855.80945]: 0 lost unit Redback [f=0010064] [10064] Event [621.723389,341.229553,1970.1427]: 1 lost unit Recon Commander [f=0010123] [10123] Event [618.898926,341.157196,1828.55054]: 0 lost unit Redback [f=0010264] [10264] Event [1448,135.473633,1192]: 0 finished unit Metal Extractor [f=0010351] [10351] Event [1928,234.860596,2600]: 1 finished unit Metal Extractor [f=0010409] yeah [f=0010479] yeah [f=0010501] [10501] Event [1928,234.860596,2600]: 1 lost unit Metal Extractor [f=0010581] gg [f=0010651] [10651] Event [1897.92944,234.713852,2735.27734]: 1 lost unit Welder [f=0010774] [10774] Event [1960,226.539856,3080]: 1 lost unit Metal Extractor [f=0010821] [10821] Event [undefined]: ivand resigned [f=0010821] game_message: ivand has been destroyed! [f=0010821] game_message: ATOSTIC wins! [f=0010821] Submitting stats [f=0010821] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010821] Part| Total Time|Time of the last 0.5s [f=0010821] Draw 10201.60ms 11.07% [f=0010821] Lua::Callins::Synced 2706.78ms 14.66% [f=0010821] Lua::Callins::Unsynced 12992.49ms 15.85% [f=0010821] Lua::CollectGarbage::Synced 179.55ms 0.20% [f=0010821] Lua::CollectGarbage::Unsynced 467.78ms 0.20% [f=0010821] Misc::Profiler::AddTime 35.40ms 0.00% [f=0010821] Sim 10722.22ms 70.69% [f=0010821] [10821] Received game_message: ivand has been destroyed! [f=0010821] [10821] Received game_message: ATOSTIC wins! [f=0010822] [10822] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010822] [10822] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010822] [10822] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010822] [10822] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,5.8448,5.8448,5.8448,5.8448,0,0,0,0,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010822] [10822] Game End Stats Values: 3,2425,2410,2425,2410,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2075,2075,2075,2075,7.95839882,7.83599901,7.95839882,7.83599901,170,245,170,245,0,0,0,0,180,90,180,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010822] [10822] Game End Stats Values: 4,2695,2620,2695,2620,0.49499935,0,0.49499935,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.26666641,8.72863483,8.26666641,8.72863483,2075,2075,2075,2075,9.70499992,9.54959965,9.70499992,9.54959965,370,295,370,295,0,0,0,0,250,250,250,250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010822] [10822] Game End Stats Values: 5,2695,2655,2695,2655,7.92361879,2.66316581,7.92361879,2.66316581,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,13.5710058,10,13.5710058,2075,2075,2075,2075,10.1672401,9.84954453,10.1672401,9.84954453,370,295,370,295,0,0,0,0,250,285,250,285,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010822] [10822] Game End Stats Values: 6,2850,2925,2850,2925,9.26194096,15.5150309,9.26194096,15.5150309,0,0,0,0,0,0,0,0,0,0,0,0,25,0,25,0,100,0,100,0,10,16.1054344,10,16.1054344,2130,2075,2130,2075,9.76122093,10.5287914,9.76122093,10.5287914,370,440,370,440,25,0,25,0,250,410,250,410,0,25,0,25,0,0,0,0,0,25,0,25 [f=0010822] [10822] Game End Stats Values: 7,2985,3005,2985,3005,11.6486111,39.1449814,11.6486111,39.1449814,0,0,0,0,0,0,0,0,0,0,0,0,25,55.0000114,25,55.0000114,200,0,200,0,10,18.2309036,10,18.2309036,2075,2075,2075,2075,10.8103123,12.9609318,10.8103123,12.9609318,370,415,370,415,25,55,25,55,340,515,340,515,55,50,55,50,0,0,0,0,106.717072,50,106.717072,50 [f=0010822] [10822] Game End Stats Values: 8,2940,3075,2940,3075,16.9151993,63.3400345,16.9151993,63.3400345,0,0,0,0,0,0,0,0,0,0,0,0,314.140167,225.000244,314.140167,225.000244,200,0,200,0,10.0860081,20.9884529,10.0860081,20.9884529,2075,2075,2075,2075,12.7159071,13.1210041,12.7159071,13.1210041,200,415,200,415,25,225,25,225,465,585,465,585,225,50,225,50,0,0,0,0,276.717346,386.979492,276.717346,386.979492 [f=0010822] [10822] Game End Stats Values: 9,3045,3235,3045,3235,21.8972893,76.657196,21.8972893,76.657196,0,0,0,0,0,0,0,0,0,0,0,0,389.140167,225.000244,389.140167,225.000244,200,0,200,0,12.1962795,17.3120766,12.1962795,17.3120766,2075,2075,2075,2075,13.676137,12.3958111,13.676137,12.3958111,200,540,200,540,100,225,100,225,570,620,570,620,225,125,225,125,0,0,0,0,276.717346,461.979492,276.717346,461.979492 [f=0010822] [10822] Game End Stats Values: 10,3285,3235,3285,3235,26.7766342,91.8887177,26.7766342,91.8887177,0,0,0,0,0,0,0,0,0,0,0,0,389.140167,225.000244,389.140167,225.000244,200,0,200,0,15.4364367,19.222353,15.4364367,19.222353,2075,2075,2075,2075,13.6692896,12.5234346,13.6692896,12.5234346,370,540,370,540,100,225,100,225,640,620,640,620,225,125,225,125,0,0,0,0,276.717346,461.979492,276.717346,461.979492 [f=0010822] [10822] Game End Stats Values: 11,3645,3740,3645,3740,39.3999367,114.741676,39.3999367,114.741676,0,0,0,0,0,0,0,0,0,0,0,0,389.140167,225.000244,389.140167,225.000244,200,0,200,0,25.3404808,30.7633801,25.3404808,30.7633801,2075,2255,2075,2255,14.1855536,13.6435308,14.1855536,13.6435308,570,740,570,740,100,225,100,225,800,745,800,745,225,125,225,125,0,0,0,0,276.717346,461.979492,276.717346,461.979492 [f=0010822] [10822] Game End Stats Values: 12,3840,4035,3840,4035,75.6945267,158.436966,75.6945267,158.436966,0,0,0,0,0,0,0,0,0,0,0,0,438.516998,225.000244,438.516998,225.000244,200,0,200,0,31.0476398,34.3459473,31.0476398,34.3459473,2075,2255,2075,2255,17.599638,17.6034184,17.599638,17.6034184,570,910,570,910,100,225,100,225,995,870,995,870,225,125,225,125,0,0,0,0,276.717346,511.356323,276.717346,511.356323 [f=0010822] [10822] Game End Stats Values: 13,4000,4375,4000,4375,111.881027,208.277969,111.881027,208.277969,0,0,0,0,0,0,0,0,0,0,0,0,438.516998,225.000244,438.516998,225.000244,200,0,200,0,37.2438354,38.7639542,37.2438354,38.7639542,2075,2255,2075,2255,19.7956333,20.5835342,19.7956333,20.5835342,570,910,570,910,100,225,100,225,1155,1210,1155,1210,225,125,225,125,0,0,0,0,276.717346,511.356323,276.717346,511.356323 [f=0010822] [10822] Game End Stats Values: 14,4375,4755,4375,4755,150.95697,265.246368,150.95697,265.246368,0,0,0,0,0,0,0,0,0,0,0,0,438.516998,225.000244,438.516998,225.000244,290,0,290,0,43.4743462,43.244278,43.4743462,43.244278,2075,2310,2075,2310,23.1706638,25.4650955,23.1706638,25.4650955,570,985,570,985,100,225,100,225,1440,1460,1440,1460,225,125,225,125,0,0,0,0,276.717346,511.356323,276.717346,511.356323 [f=0010822] [10822] Game End Stats Values: 15,4745,5120,4745,5120,172.718918,275.826965,172.718918,275.826965,0,0,0,0,0,0,0,0,0,0,0,0,438.516998,225.000244,438.516998,225.000244,290,0,290,0,29.0902519,29.0196095,29.0902519,29.0196095,2075,2310,2075,2310,23.9747982,25.0653782,23.9747982,25.0653782,870,1085,870,1085,100,225,100,225,1510,1725,1510,1725,225,125,225,125,0,0,0,0,276.717346,511.356323,276.717346,511.356323 [f=0010822] [10822] Game End Stats Values: 16,4925,5525,4925,5525,187.231689,280.666779,187.231689,280.666779,0,0,0,0,0,0,0,0,0,0,0,0,438.516998,225.000244,438.516998,225.000244,290,0,290,0,24.8377762,24.9972229,24.8377762,24.9972229,2130,2310,2130,2310,25.0827217,27.7426567,25.0827217,27.7426567,870,1365,870,1365,100,225,100,225,1635,1850,1635,1850,225,125,225,125,0,0,0,0,276.717346,511.356323,276.717346,511.356323 [f=0010822] [10822] Game End Stats Values: 17,5475,5720,5475,5720,209.88504,284.310669,209.88504,284.310669,0,0,0,0,0,0,0,0,0,0,0,0,483.961426,225.000244,483.961426,225.000244,290,90,290,90,31.3220425,32.8509865,31.3220425,32.8509865,2310,2310,2310,2310,25.8702202,27.4181271,25.8702202,27.4181271,1170,1365,1170,1365,190,225,190,225,1705,1955,1705,1955,225,215,225,215,0,0,0,0,276.717346,556.801208,276.717346,556.801208 [f=0010822] [10822] Game End Stats Values: 18,5545,6360,5545,6360,243.229218,302.619843,243.229218,302.619843,0,0,0,0,0,0,0,0,0,0,0,0,483.961426,275.746246,483.961426,275.746246,290,180,290,180,37.1822739,39.6691628,37.1822739,39.6691628,2310,2310,2310,2310,26.5829449,29.2526131,26.5829449,29.2526131,1170,1845,1170,1845,190,225,190,225,1775,2025,1775,2025,225,215,225,215,0,0,0,0,327.463348,556.801208,327.463348,556.801208 [f=0010822] [10822] Game End Stats Values: 19,6370,6670,6370,6670,283.083374,347.323883,283.083374,347.323883,0,0,0,0,0,0,0,0,0,0,0,0,483.961426,377.238251,483.961426,377.238251,510,180,510,180,36.1043663,39.3551712,36.1043663,39.3551712,2545,2310,2545,2310,27.0169468,31.0122681,27.0169468,31.0122681,1470,2085,1470,2085,190,225,190,225,1845,2095,1845,2095,225,215,225,215,0,0,0,0,428.955353,556.801208,428.955353,556.801208 [f=0010822] [10822] Game End Stats Values: 20,6570,7090,6570,7090,322.288818,372.179382,322.288818,372.179382,0,0,0,0,0,0,0,0,0,0,0,0,483.961426,395.000275,483.961426,395.000275,510,180,510,180,35.8264542,36.8318481,35.8264542,36.8318481,2545,2490,2545,2490,27.3071003,29.6890316,27.3071003,29.6890316,1600,2325,1600,2325,190,395,190,395,1915,2095,1915,2095,395,215,395,215,5.33433294,0,5.33433294,0,446.717377,556.801208,446.717377,556.801208 [f=0010822] [10822] Game End Stats Values: 21,7040,7485,7040,7485,392.545197,390.727875,392.545197,390.727875,0,0,0,0,0,0,0,0,0,0,0,0,508.961426,395.000275,508.961426,395.000275,610,360,610,360,36.3039017,34.7112274,36.3039017,34.7112274,2545,2490,2545,2490,30.5104237,29.2685661,30.5104237,29.2685661,1900,2540,1900,2540,215,395,215,395,1985,2095,1985,2095,395,240,395,240,27.6676826,0,27.6676826,0,446.717377,581.801208,446.717377,581.801208 [f=0010822] [10822] Game End Stats Values: 22,7130,7815,7130,7815,470.883301,392.818176,470.883301,392.818176,0,0,0,0,0,0,0,0,0,0,0,0,556.961426,414.199951,556.961426,414.199951,610,360,610,360,35.1043625,31.0483418,35.1043625,31.0483418,2545,2490,2545,2490,29.827343,28.7833576,29.827343,28.7833576,1900,2780,1900,2780,215,395,215,395,2075,2185,2075,2185,395,240,395,240,27.6676826,0,27.6676826,0,465.917053,629.801208,465.917053,629.801208 [f=0010822] [10822] Game End Stats Values: 23,7220,8030,7220,8030,557.160156,401.331329,557.160156,401.331329,0,0,0,0,0,0,0,0,302.734985,0,302.734985,0,1017.29773,1100.10645,1017.29773,1100.10645,610,360,610,360,32.3198471,34.1249809,32.3198471,34.1249809,2545,2490,2545,2490,28.7477894,30.8027515,28.7477894,30.8027515,1900,2905,1900,2905,570,550.466064,570,550.466064,2165,2275,2165,2275,550.466064,595,550.466064,595,27.6676826,0,27.6676826,0,1151.82361,1090.13147,1151.82361,1090.13147 [f=0010822] [10822] Game End Stats Values: 24,5730,7640,5730,7640,651.517944,430.55423,651.517944,430.55423,0,0,0,0,0,0,0,0,1159.88489,0,1159.88489,0,1417.00256,1975.80444,1417.00256,1975.80444,610,360,610,360,35.7129364,43.7822075,35.7129364,43.7822075,1215,2490,1215,2490,29.3433342,49.7524643,29.3433342,49.7524643,1900,2425,1900,2425,1050,1880.46606,1050,1880.46606,2005,2365,2005,2365,2040.46606,1314.66797,2040.46606,1314.66797,27.6676826,0,27.6676826,0,2451.50513,1491.19153,2451.50513,1491.19153 [f=0010822] [10822] Game End Stats Values: 25,5440,7640,5440,7640,747.66748,466.699219,747.66748,466.699219,0,0,0,0,0,0,0,0,1581.474,0,1581.474,0,1517.80359,2360.60522,1517.80359,2360.60522,610,360,610,360,35.9488983,44.5494461,35.9488983,44.5494461,1215,2490,1215,2490,28.605978,35.9496689,28.605978,35.9496689,1700,2425,1700,2425,1050,2260.46606,1050,2260.46606,1915,2365,1915,2365,2420.46606,1314.66797,2420.46606,1314.66797,27.6676826,0,27.6676826,0,2836.30566,1591.99255,2836.30566,1591.99255 [f=0010822] [10822] Game End Stats Values: 26,5440,7640,5440,7640,754.338074,468.86853,754.338074,468.86853,0,0,0,0,0,0,0,0,1608.50464,0,1608.50464,0,1517.80359,2415.89697,1517.80359,2415.89697,610,360,610,360,37.7354507,47.2766266,37.7354507,47.2766266,1215,2490,1215,2490,27.0306015,35.7093277,27.0306015,35.7093277,1700,2425,1700,2425,1050,2260.46606,1050,2260.46606,1915,2365,1915,2365,2420.46606,1314.66797,2420.46606,1314.66797,27.6676826,0,27.6676826,0,2891.59741,1591.99255,2891.59741,1591.99255 [f=0010829] [10829] Event [1800,234.594666,2872]: 1 lost unit Metal Extractor [f=0010864] [10864] Event [1567.89453,234.081802,2029.26587]: 1 lost unit Blitz [f=0010957] [10957] Event [3736,136.334839,3928]: 0 finished unit Metal Extractor [f=0010985] Spectator ivand left the game: normal quit [f=0010985] [10985] Event [undefined]: ivand quit [f=0011065] Spectator Benny4537 left the game: normal quit [f=0011065] [11065] Event [undefined]: Benny4537 quit [f=0011082] No clients connected, shutting down server [f=0011082] Server shutdown [f=0011678] [11678] Event [4088,342.468323,1244]: 0 finished unit Crab [f=0015830] Autoquit sending quit command. [f=0015830] [QuitAction] user exited to system [f=0015830] [SpringApp::Kill][1] fromRun=1 [f=0015830] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015830] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015830] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015830] [ThreadPool::SetThreadCount][2] workers=0 [f=0015830] [SpringApp::Kill][2] [f=0015830] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015830] [Game::KillLua][3] dtor=0 luaUI=0x63336bd0 [f=0015830] Start widgetHandler:Shutdown [f=0015830] Shutdown - SaveOrderList Complete [f=0015830] Writing last game win data [f=0015830] Shutdown - SaveConfigData Complete [f=0015830] Shutdown Widget - Chili Highlight [f=0015830] Shutdown Widget - Save/Load API [f=0015830] Shutdown Widget - Draw After Chili [f=0015830] Shutdown Widget - EPIC Menu [f=0015830] Shutdown Widget - Chili Minimap [f=0015830] Shutdown Widget - Chili Widget Selector [f=0015830] Shutdown Widget - Local Team Colors [f=0015830] Shutdown Widget - Display Keys 2 [f=0015830] Shutdown Widget - Save Game Menu [f=0015830] Shutdown Widget - HealthBars [f=0015830] Shutdown Widget - Noises [f=0015830] Shutdown Widget - Unit Icons [f=0015830] Shutdown Widget - Win Counter [f=0015830] Shutdown Widget - BuildETA [f=0015830] Shutdown Widget - SpringRTS Replay Stats [f=0015830] Shutdown Widget - Modular Comm Info [f=0015830] Shutdown Widget - CameraShake [f=0015830] Shutdown Widget - Chili Economy Panel Default [f=0015830] Shutdown Widget - Chili EndGame Window [f=0015830] Shutdown Widget - Chili Nuke Warning [f=0015830] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015830] Shutdown Widget - Chili Spectator Panels [f=0015830] Shutdown Widget - Context Menu [f=0015830] Shutdown Widget - Darkening [f=0015830] Shutdown Widget - MetalFeatures (new) [f=0015830] Shutdown Widget - Grab Input [f=0015830] Input grabbing is disabled! [f=0015830] Shutdown Widget - Highlight Geos [f=0015830] Shutdown Widget - Local Widgets Config [f=0015830] Shutdown Widget - Mex Placement Handler [f=0015830] Shutdown Widget - MinimapEvents [f=0015830] Shutdown Widget - Missile Silo Range [f=0015830] Shutdown Widget - Music Player [f=0015830] Shutdown Widget - Point Tracker [f=0015830] Shutdown Widget - Showeco and Grid Drawer [f=0015830] Shutdown Widget - Stereo3D [f=0015830] Shutdown Widget - Attack AoE [f=0015830] Shutdown Widget - Map Edge Extension [f=0015830] Shutdown Widget - Selection Send [f=0015830] Shutdown Widget - LupsManager [f=0015830] Shutdown Widget - Newton Firezone [f=0015830] Shutdown Widget - Chili Pro Console [f=0015830] Shutdown Widget - Lasso Terraform GUI [f=0015830] Shutdown Widget - Chili Framework [f=0015830] Shutdown Widget - Lups [f=0015830] Shutdown Widget - Custom Markers [f=0015830] Shutdown Widget - Chili Core Selector [f=0015830] Shutdown Widget - Pause Screen [f=0015830] Shutdown Widget - Layout Handler [f=0015830] Shutdown Widget - Persistent Build Height [f=0015830] Shutdown Widget - Text To Speech Control [f=0015830] End widgetHandler:Shutdown [f=0015830] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={458882,61503259} {int,ext,rec}Allocs={22119871,0,0} {chunk,block}Bytes={61503259,0} [f=0015830] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015830] [Game::KillLua][2] dtor=0 luaRules=0x51f368d0 [f=0015830] Start gadgetHandler:Shutdown [f=0015830] Shutdown - StartSetup [f=0015830] Shutdown - UnitMorph [f=0015830] Shutdown - LupsNanoSpray [f=0015830] Shutdown - Missile Silo Controller [f=0015830] Shutdown - Modular Comm Info [f=0015830] Shutdown - Terrain Texture Handler [f=0015830] Shutdown - UnitCloakShield [f=0015830] Shutdown - Starlight Handler [f=0015830] End gadgetHandler:Shutdown [f=0015830] Start gadgetHandler:Shutdown [f=0015830] Shutdown - Save/Load [f=0015830] Shutdown - UnitMorph [f=0015830] Shutdown - Modular Comm Info [f=0015830] Shutdown - Retreat Command [f=0015830] Shutdown - Shockwaves [f=0015830] Shutdown - Teleport Throw [f=0015830] Shutdown - UnitCloakShield [f=0015830] Shutdown - Lups Cloak FX [f=0015830] Shutdown - Lups [f=0015830] Shutdown - Lups Shield [f=0015830] End gadgetHandler:Shutdown [f=0015830] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22119918,0,0} {chunk,block}Bytes={0,0} [f=0015830] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22119918,0,0} {chunk,block}Bytes={0,0} [f=0015830] [Game::KillLua][4] dtor=0 [f=0015830] [Game::~CGame][1] [f=0015830] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015830] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015830] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015830] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015830] [Game::KillLua][4] dtor=1 [f=0015830] [Game::KillMisc][1] [f=0015830] [Game::KillMisc][2] [f=0015830] [Game::KillMisc][3] [f=0015830] [Game::KillRendering][1] [f=0015830] [3DOParser::Kill] allocated 137 pieces [f=0015830] [S3OParser::Kill] allocated 2774 pieces [f=0015830] [AssParser::Kill] allocated 215 pieces [f=0015830] [Game::KillInterface][1] [f=0015830] [Game::KillInterface][2] [f=0015830] [Game::KillSimulation][1] [f=0015830] [Game::KillSimulation][2] [f=0015830] [CCollisionHandler] dis-/continuous tests: 0/930211 [f=0015830] [Game::KillSimulation][3] [f=0015830] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015830] [~CPathCache(20x20)] cacheHits=37 hitPercentage=27% numHashColls=0 maxCacheSize=11 [f=0015830] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015830] [~CPathCache(40x40)] cacheHits=116 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015830] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015830] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015830] [LosHandler::Kill] raycast instance cache-{hits,misses}={2276,7220}; shared=0%; cached=24% [f=0015830] [Game::KillSimulation][4] [f=0015830] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0015830] [Game::~CGame][2] [f=0015830] [Game::~CGame][3] [f=0015830] [SpringApp::Kill][3] [f=0015830] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 166178 bytes sent 123696 bytes recv'd [f=0015830] [SpringApp::Kill][4] font=0x45a568a0 [f=0015830] [SpringApp::Kill][5] [f=0015830] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x45b33330) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=3101ms file="unittextures/factorytank_1.png" indx=7024 inflSize=4103kb readTime=55ms file="unittextures/factorytank_2.png" indx=7025 inflSize=4103kb readTime=42ms file="objects3d/shieldfelon.s3o" indx=5299 inflSize=86kb readTime=27ms file="scripts/tankriot.lua" indx=5750 inflSize=5kb readTime=25ms file="objects3d/funnelweb.dae" indx=5100 inflSize=1500kb readTime=24ms file="objects3d/commrecon4.s3o" indx=4932 inflSize=133kb readTime=23ms file="luaui/widgets/cmd_ferry_points.lua" indx=4459 inflSize=17kb readTime=23ms file="bitmaps/loadpictures/fire.png" indx=498 inflSize=3301kb readTime=22ms file="luaui/widgets/map_external_grid.lua" indx=4633 inflSize=9kb readTime=22ms file="lups/particleclasses/sound.lua" indx=4744 inflSize=2kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 59625125 bytes cached in 2839 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x45bf54c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz (0x45c03b20) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz (0x7fd75c01e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz (0x45ad6e50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]