[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.xAml5oofuT/springsettings.896922.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1510-g89bb8e3 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa9e401e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 12582 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/896922/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 197ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45f48700] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45f48700] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 106ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 710ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 818ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 39ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 732ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 101ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 76ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 86ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 79ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] juicyjuice was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/896922/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=70504185 [f=-000001] [Path] [PathEstimator::ReadFile] hash=70504185 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-70504185.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=70504195 [f=-000001] [Path] [PathEstimator::ReadFile] hash=70504195 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-70504195.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (191ms, checksum f73a989e)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11507,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/896922/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d3ac41c0927e09b1dc1103514fa5e64af858f75203e736278c2df56f906d4b6dfb963efe69776381c32212aebeb1d51da5b22037da5338eba427e30edbf11d8c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52f3bf40,0x52d658b0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: b9b6c65ed12740dcead8031e930e0191 [f=-000001] Connection attempt from Benny4537 [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Benny4537 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from KingLunchBox [f=-000001] -> Version: 104.0.1-1510-g89bb8e3 maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: KingLunchBox changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d3ac41c0927e09b1dc1103514fa5e64af858f75203e736278c2df56f906d4b6dfb963efe69776381c32212aebeb1d51da5b22037da5338eba427e30edbf11d8c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[Game::Load][lua{Rules,Gaia}={00000000f29f8210,000000015150f0f0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d3ac41c0927e09b1dc1103514fa5e64af858f75203e736278c2df56f906d4b6dfb963efe69776381c32212aebeb1d51da5b22037da5338eba427e30edbf11d8c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[Game::Load][lua{Rules,Gaia}={000000005e9b6a90,00000000b89005e0}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Hobart! [f=-000001] glhf [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [4708,399.981079,358]: 0 finished unit Engineer Commander [f=-000001] [0] Event [894,397.837067,4448]: 1 finished unit Recon Commander [f=0000000] [0] Benny4537, team: 1, elo:2500 [f=0000000] [0] KingLunchBox, team: 0, elo:2277 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [4616,399.978638,464]: 0 finished unit Shieldbot Factory [f=0000005] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000005] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000005] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000005] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000005] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000005] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000005] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000005] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000005] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000005] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000005] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000005] !transmitlobby @voice@buildUnit@reload [f=0000031] [31] Event [848,399.599457,4592]: 1 finished unit Hovercraft Platform [f=0000240] [240] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [f=0000319] [319] Event [4604,399.978638,464]: 0 finished unit Bandit [f=0000374] [374] Event [816,392.454834,4592]: 1 finished unit Dagger [f=0000383] [383] Event [904,399.711609,4344]: 1 finished unit Metal Extractor [f=0000480] [480] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [f=0000522] [522] Event [824,399.978638,4376]: 1 finished unit Wind/Tidal Generator [f=0000561] [561] Event [4604,399.978638,464]: 0 finished unit Bandit [f=0000582] [582] Event [4888,399.615479,328]: 0 finished unit Wind/Tidal Generator [f=0000619] [619] Event [816,392.454834,4592]: 1 finished unit Dagger [f=0000672] [672] Event [4840,399.914551,296]: 0 finished unit Wind/Tidal Generator [f=0000672] [672] Event [728,399.978638,4424]: 1 finished unit Wind/Tidal Generator [f=0000786] [786] Event [4808,399.732971,248]: 0 finished unit Wind/Tidal Generator [f=0000968] [968] Event [4744,399.914551,200]: 0 finished unit Wind/Tidal Generator [f=0001024] [1024] Event [816,392.454834,4592]: 1 finished unit Quill [f=0001127] [1127] Event [4604,399.978638,464]: 0 finished unit Convict [f=0001141] [1141] Event [4696,399.775696,152]: 0 finished unit Wind/Tidal Generator [f=0001352] [1352] Event [296,399.978638,4696]: 1 finished unit Metal Extractor [f=0001371] [1371] Event [4600,399.636841,120]: 0 finished unit Wind/Tidal Generator [f=0001529] [1529] Event [376,399.978638,4744]: 1 finished unit Wind/Tidal Generator [f=0001605] [1605] Event [4584,399.978638,184]: 0 finished unit Wind/Tidal Generator [f=0001606] [1606] Event [4604,399.978638,464]: 0 finished unit Bandit [f=0001814] [1814] Event [4712,399.978638,264]: 0 finished unit Wind/Tidal Generator [f=0001833] [1833] Event [440,399.978638,4808]: 1 finished unit Wind/Tidal Generator [f=0002049] [2049] Event [4776,399.978638,344]: 0 finished unit Wind/Tidal Generator [f=0002136] [2136] Event [4604,399.978638,464]: 0 finished unit Bandit [f=0002171] [2171] Event [816,392.454834,4592]: 1 finished unit Bolas [f=0002179] [2179] Event [1368,249.043274,4168]: 1 finished unit Metal Extractor [f=0002272] [2272] Event [4872,399.978638,472]: 0 finished unit Wind/Tidal Generator [f=0002443] [2443] Event [472,399.978638,4888]: 1 finished unit Metal Extractor [f=0002485] [2485] Event [4936,399.62616,408]: 0 finished unit Wind/Tidal Generator [f=0002512] [2512] Event [1682.36597,249.000549,4113.52881]: 0 lost unit Bandit [f=0002576] [2576] Event [376,399.978638,4648]: 1 finished unit Wind/Tidal Generator [f=0002578] [2578] Event [4604,399.978638,464]: 0 finished unit Bandit [f=0002881] [2881] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [f=0002921] [2921] Event [816,392.454834,4592]: 1 finished unit Dagger [f=0002934] [2934] Event [472,399.978638,4584]: 1 finished unit Wind/Tidal Generator [f=0003024] [3024] Event [4604,399.978638,464]: 0 finished unit Bandit [f=0003071] [3071] Event [536,399.978638,4520]: 1 finished unit Wind/Tidal Generator [f=0003072] [3072] Event [4752,399.978638,720]: 0 finished unit Lotus [f=0003230] [3230] Event [442.835419,255.383392,3095.64868]: 0 lost unit Bandit [f=0003251] [3251] Event [632,399.978638,4488]: 1 finished unit Wind/Tidal Generator [f=0003294] [3294] Event [4604,399.978638,464]: 0 finished unit Bandit [f=0003346] [3346] Event [4288,399.882507,688]: 0 finished unit Lotus [f=0003507] [3507] Event [816,392.454834,4592]: 1 finished unit Bolas [f=0003671] [3671] Event [4604,399.978638,464]: 0 finished unit Convict [f=0004027] [4027] Event [400,346.380615,3984]: 1 finished unit Lotus [f=0004157] [4157] Event [3176,162.419128,4120]: 1 finished unit Metal Extractor [f=0004171] [4171] Event [816,392.454834,4592]: 1 finished unit Scalpel [f=0004192] [4192] Event [4920,249.000549,1800]: 0 finished unit Metal Extractor [f=0004337] [4337] Event [3720,249.021912,920]: 0 finished unit Metal Extractor [f=0004598] [4598] Event [4604,399.978638,464]: 0 finished unit Outlaw [f=0004636] [4636] Event [4696,249.000549,1896]: 0 finished unit Metal Extractor [f=0004802] [4802] Event [3384,163.4552,3992]: 1 finished unit Metal Extractor [f=0004909] [4909] Event [816,392.454834,4592]: 1 finished unit Bolas [f=0004912] [4912] Event [184,249.000549,3320]: 1 finished unit Metal Extractor [f=0005047] [5047] Event [4604,399.978638,464]: 0 finished unit Rogue [f=0005053] [5053] Event [4544,254.266357,1968]: 0 finished unit Lotus [f=0005108] [5108] Event [3600,249.000549,960]: 0 finished unit Lotus [f=0005317] [5317] Event [424,249.000549,3240]: 1 finished unit Metal Extractor [f=0005319] [5319] Event [4544,249.000549,1616]: 0 finished unit Lotus [f=0005440] [5440] Event [4604,399.978638,464]: 0 finished unit Rogue [f=0005627] [5627] Event [4688,295.666504,2208]: 0 finished unit Radar Tower [f=0005801] [5801] Event [560,289.556885,2912]: 1 finished unit Radar Tower [f=0005817] [5817] Event [4604,399.978638,464]: 0 finished unit Rogue [f=0005877] [5877] Event [2315.64893,152.934265,3469.177]: 0 lost unit Bandit [f=0005990] [5990] Event [2135.79053,152.967789,3244.96216]: 0 lost unit Bandit [f=0006133] [6133] Event [816,392.454834,4592]: 1 finished unit Mace [f=0006151] [6151] Event [4648,159.812927,4888]: 1 finished unit Metal Extractor [f=0006192] [6192] Event [4604,399.978638,464]: 0 finished unit Rogue [f=0006248] [6248] Event [312,249.000549,3304]: 1 finished unit Solar Collector [f=0006378] [6378] Event [1597.97485,242.146851,1980.79724]: 1 lost unit Dagger [f=0006391] [6391] Event [1824.51709,247.847107,2128.97412]: 0 lost unit Bandit [f=0006454] [6454] Event [1984,157.003784,1136]: 0 finished unit Lotus [f=0006567] [6567] Event [4604,399.978638,464]: 0 finished unit Rogue [f=0006762] [6762] Event [1944,163.594055,984]: 0 finished unit Metal Extractor [f=0006796] [6796] Event [4840,164.56604,4664]: 1 finished unit Metal Extractor [f=0006821] [6821] Event [816,392.454834,4592]: 1 finished unit Scalpel [f=0006943] [6943] Event [4604,399.978638,464]: 0 finished unit Convict [f=0007091] [7091] Event [816,392.454834,4592]: 1 finished unit Dagger [f=0007122] [7122] Event [1768,163.861084,1144]: 0 finished unit Metal Extractor [f=0007349] [7349] Event [816,392.454834,4592]: 1 finished unit Dagger [f=0007366] [7366] Event [4672,161.585999,4624]: 1 finished unit Lotus [f=0007456] [7456] Event [4446.44971,152.949081,2502.45215]: 0 finished unit Engineer Commander [f=0007456] game_message: Morph complete: Hobart lvl 1 -> Hobart lvl 2 [f=0007456] [7456] Received game_message: Morph complete: Hobart lvl 1 -> Hobart lvl 2 [f=0007590] [7590] Event [816,392.454834,4592]: 1 finished unit Dagger [f=0007677] [7677] Event [4584,163.711548,2776]: 0 finished unit Metal Extractor [f=0007707] [7707] Event [4604,399.978638,464]: 0 finished unit Outlaw [f=0007772] [7772] Event [4720,154.536438,4912]: 1 finished unit Radar Tower [f=0007845] [7845] Event [816,392.454834,4592]: 1 finished unit Dagger [f=0008082] [8082] Event [4604,399.978638,464]: 0 finished unit Rogue [f=0008145] [8145] Event [568,399.978638,4408]: 1 finished unit Caretaker [f=0008187] [8187] Event [4840,153.778076,3032]: 0 finished unit Metal Extractor [f=0008273] [8273] Event [2641.41797,158.917343,1280.8905]: 0 lost unit Bandit [f=0008291] [8291] Event [3376,248.188782,1184]: 0 finished unit Radar Tower [f=0008307] [8307] Event [2675.17456,158.99437,1294.80554]: 0 lost unit Rogue [f=0008338] [8338] Event [816,392.454834,4592]: 1 finished unit Scalpel [f=0008358] [8358] Event [440,399.978638,4520]: 1 finished unit Wind/Tidal Generator [f=0008382] [8382] Event [2734.38354,153.033463,1441.25537]: 1 lost unit Bolas [f=0008442] [8442] Event [4752,155.305481,3184]: 0 finished unit Lotus [f=0008457] [8457] Event [1973.51465,219.734955,606.425598]: 0 lost unit Convict [f=0008458] [8458] Event [4604,399.978638,464]: 0 finished unit Rogue [f=0008556] [8556] Event [1992.5968,208.342621,667.143372]: 0 lost unit Convict [f=0008586] [8586] Event [488,399.978638,4440]: 1 finished unit Wind/Tidal Generator [f=0008637] [8637] Event [4512,154.344177,2864]: 0 finished unit Lotus [f=0008705] [8705] Event [816,392.454834,4592]: 1 finished unit Scalpel [f=0008759] [8759] Event [392,399.978638,4440]: 1 finished unit Wind/Tidal Generator [f=0008833] [8833] Event [4604,399.978638,464]: 0 finished unit Rogue [f=0008840] [8840] Event [328,399.978638,4568]: 1 finished unit Wind/Tidal Generator [f=0008913] [8913] Event [312,399.978638,4472]: 1 finished unit Wind/Tidal Generator [f=0009209] [9209] Event [4604,399.978638,464]: 0 finished unit Rogue [f=0009231] [9231] Event [816,392.454834,4592]: 1 finished unit Scalpel [f=0009560] [9560] Event [632,399.978638,4408]: 1 finished unit Caretaker [f=0009582] [9582] Event [4604,399.978638,464]: 0 finished unit Rogue [f=0009588] [9588] Event [4600,155.807495,3016]: 0 finished unit Stinger [f=0009682] [9682] Event [816,392.454834,4592]: 1 finished unit Scalpel [f=0009690] [9690] Event [440,399.946594,4360]: 1 finished unit Wind/Tidal Generator [f=0009698] [9698] Event [4128,391.690063,384]: 0 finished unit Lotus [f=0009709] [9709] Event [3384,161.095123,3992]: 1 lost unit Metal Extractor [f=0009836] [9836] Event [3176,161.27594,4120]: 1 lost unit Metal Extractor [f=0009896] [9896] Event [328,399.957275,4360]: 1 finished unit Wind/Tidal Generator [f=0009904] [9904] Event [816,392.454834,4592]: 1 finished unit Bolas [f=0009945] [9945] Event [424,397.564697,4280]: 1 finished unit Wind/Tidal Generator [f=0009958] [9958] Event [4604,399.978638,464]: 0 finished unit Convict [f=0010091] [10091] Event [520,399.967957,4360]: 1 finished unit Wind/Tidal Generator [f=0010136] [10136] Event [816,392.454834,4592]: 1 finished unit Bolas [f=0010336] [10336] Event [4760,164.309692,4648]: 1 finished unit Stinger [f=0010722] [10722] Event [4604,399.978638,464]: 0 finished unit Outlaw [f=0010852] [10852] Event [4483.57813,157.44072,3658.16699]: 1 lost unit Dagger [f=0010991] [10991] Event [2091.89624,163.245422,1046.83032]: 1 lost unit Dagger [f=0010991] [10991] Event [1984,157.003784,1136]: 0 lost unit Lotus [f=0011043] [11043] Event [1768,163.861084,1144]: 0 lost unit Metal Extractor [f=0011093] [11093] Event [4712,399.978638,344]: 0 finished unit Caretaker [f=0011097] [11097] Event [4604,399.978638,464]: 0 finished unit Rogue [f=0011097] [11097] Event [1944,163.594055,984]: 0 lost unit Metal Extractor [f=0011120] [11120] Event [4576,166.798401,4736]: 1 finished unit Lotus [f=0011301] [11301] Event [4604,399.978638,464]: 0 finished unit Rogue [f=0011313] [11313] Event [816,392.454834,4592]: 1 finished unit Lance [f=0011622] [11622] Event [4760,399.978638,504]: 0 finished unit Caretaker [f=0011652] [11652] Event [4604,399.978638,464]: 0 finished unit Rogue [f=0011797] [11797] Event [4604,399.978638,464]: 0 finished unit Rogue [f=0011858] [11858] Event [816,392.454834,4592]: 1 finished unit Mace [f=0011923] [11923] Event [3600,249.000549,960]: 0 lost unit Lotus [f=0011947] [11947] Event [4604,399.978638,464]: 0 finished unit Rogue [f=0011957] [11957] Event [3376,248.188782,1184]: 0 lost unit Radar Tower [f=0012059] [12059] Event [3720,249.021912,920]: 0 lost unit Metal Extractor [f=0012097] [12097] Event [4604,399.978638,464]: 0 finished unit Convict [f=0012207] [12207] Event [520,161.265564,2360]: 1 finished unit Metal Extractor [f=0012214] [12214] Event [816,392.454834,4592]: 1 finished unit Scalpel [f=0012376] [12376] Event [4604,399.978638,464]: 0 finished unit Outlaw [f=0012532] [12532] Event [4604,399.978638,464]: 0 finished unit Rogue [f=0012543] [12543] Event [1575.94495,197.580338,3523.84473]: 0 lost unit Bandit [f=0012555] [12555] Event [1579.32581,193.553375,3488.67432]: 0 lost unit Outlaw [f=0012566] [12566] Event [1592.23047,195.805756,3520.89063]: 0 lost unit Rogue [f=0012682] [12682] Event [4604,399.978638,464]: 0 finished unit Rogue [f=0012687] [12687] Event [1516.88794,218.169037,3620.37866]: 0 lost unit Rogue [f=0012730] [12730] Event [1492.62842,207.190948,3536.7688]: 0 lost unit Rogue [f=0012756] [12756] Event [1429.85657,204.141113,3456.67358]: 0 lost unit Outlaw [f=0012832] [12832] Event [4604,399.978638,464]: 0 finished unit Rogue [f=0012848] [12848] Event [1477.4978,191.388947,3338.23975]: 0 lost unit Rogue [f=0012981] [12981] Event [4604,399.978638,464]: 0 finished unit Rogue [f=0013010] [13010] Event [1669.15601,154.339157,2989.85718]: 0 lost unit Rogue [f=0013013] [13013] Event [1648.60461,160.550934,3228.57861]: 0 lost unit Rogue [f=0013131] [13131] Event [4604,399.978638,464]: 0 finished unit Rogue [f=0013141] [13141] Event [816,392.454834,4592]: 1 finished unit Bolas [f=0013154] [13154] Event [1418.53491,172.500305,3133.11279]: 1 lost unit Scalpel [f=0013227] [13227] Event [1997.80713,201.678238,2722.0874]: 0 lost unit Rogue [f=0013242] gg [f=0013281] [13281] Event [4604,399.978638,464]: 0 finished unit Convict [f=0013310] [13310] Event [undefined]: KingLunchBox resigned [f=0013310] game_message: KingLunchBox has been destroyed! [f=0013310] game_message: Benny4537 wins! [f=0013310] Submitting stats [f=0013310] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013310] Part| Total Time|Time of the last 0.5s [f=0013310] Draw 12260.00ms 11.13% [f=0013310] Lua::Callins::Synced 4207.61ms 16.60% [f=0013310] Lua::Callins::Unsynced 16455.68ms 15.81% [f=0013310] Lua::CollectGarbage::Synced 295.52ms 0.00% [f=0013310] Lua::CollectGarbage::Unsynced 564.96ms 2.19% [f=0013310] Misc::Profiler::AddTime 48.68ms 0.00% [f=0013310] Sim 16090.24ms 77.63% [f=0013310] [13310] Received game_message: KingLunchBox has been destroyed! [f=0013310] [13310] Received game_message: Benny4537 wins! [f=0013311] [13311] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013311] [13311] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013311] [13311] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013311] [13311] Game End Stats Values: 2,2240,2245,2245,2240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,0,800,7.4666667,7.4666667,7.4666667,7.4666667,1275,2075,2075,1275,6.4000001,5.73333311,5.73333311,6.4000001,75,80,80,75,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013311] [13311] Game End Stats Values: 3,2510,2395,2395,2510,0.15322134,0,0,0.15322134,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,0,800,9.06742859,9.06805706,9.06805706,9.06742859,1275,2075,2075,1275,9.74354839,8,8,9.74354839,150,160,160,150,0,0,0,0,285,160,160,285,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013311] [13311] Game End Stats Values: 4,2700,2525,2525,2700,1.39586496,0,0,1.39586496,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,0,800,11.6504841,9.80782509,9.80782509,11.6504841,1275,2075,2075,1275,10.0828428,8,8,10.0828428,270,290,290,270,0,0,0,0,355,160,160,355,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013311] [13311] Game End Stats Values: 5,2845,2650,2650,2845,6.63456726,2.51738739,2.51738739,6.63456726,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,0,800,13.175107,10.1054897,10.1054897,13.175107,1275,2075,2075,1275,10.349247,9.90115833,9.90115833,10.349247,345,290,290,345,0,0,0,0,425,285,285,425,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013311] [13311] Game End Stats Values: 6,2990,2965,2965,2990,19.2381191,9.12359524,9.12359524,19.2381191,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,0,800,18.3128071,12.7806787,12.7806787,18.3128071,1275,2075,2075,1275,10.8402376,10.5737467,10.5737467,10.8402376,420,480,480,420,0,0,0,0,495,410,410,495,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013311] [13311] Game End Stats Values: 7,3060,3090,3090,3060,49.0736008,29.8890495,29.8890495,49.0736008,0,0,0,0,0,0,0,0,0,0,0,0,84.864502,75,75,84.864502,800,0,0,800,29.6285515,16.8225155,16.8225155,29.6285515,1275,2075,2075,1275,11.9890327,14.3176985,14.3176985,11.9890327,420,480,480,420,0,75,75,0,565,535,535,565,75,0,0,75,0,0,0,0,75,84.864502,84.864502,75 [f=0013311] [13311] Game End Stats Values: 8,3315,3240,3240,3315,87.3468628,51.3260574,51.3260574,87.3468628,0,0,0,0,0,0,0,0,0,0,0,0,86.849762,82.9545441,82.9545441,86.849762,890,0,0,890,32.000164,19.8175449,19.8175449,32.000164,1275,2075,2075,1275,13.4848852,15.4291325,15.4291325,13.4848852,495,560,560,495,0,75,75,0,655,605,605,655,75,0,0,75,0,0,0,0,82.9545441,86.849762,86.849762,82.9545441 [f=0013311] [13311] Game End Stats Values: 9,3405,3465,3465,3405,132.677795,88.119278,88.119278,132.677795,0,0,0,0,0,0,0,0,0,0,0,0,116.628662,149.999985,149.999985,116.628662,980,0,0,980,34.2180748,26.2767982,26.2767982,34.2180748,1275,2075,2075,1275,15.0220633,16.4528809,16.4528809,15.0220633,495,750,750,495,0,150,150,0,655,640,640,655,150,0,0,150,0,0,0,0,149.999985,116.628662,116.628662,149.999985 [f=0013311] [13311] Game End Stats Values: 10,3525,3555,3555,3525,172.774399,112.054451,112.054451,172.774399,0,0,0,0,0,0,0,0,0,0,0,0,116.628662,149.999985,149.999985,116.628662,980,90,90,980,32.6291695,25.9126244,25.9126244,32.6291695,1275,2075,2075,1275,14.6731081,15.5956764,15.5956764,14.6731081,615,750,750,615,0,150,150,0,655,640,640,655,150,0,0,150,0,0,0,0,149.999985,116.628662,116.628662,149.999985 [f=0013311] [13311] Game End Stats Values: 11,3705,3865,3865,3705,185.670471,130.980759,130.980759,185.670471,0,0,0,0,0,0,0,0,0,0,0,0,116.628662,149.999985,149.999985,116.628662,980,90,90,980,18.9223824,15.9464359,15.9464359,18.9223824,1275,2075,2075,1275,14.59307,16.595089,16.595089,14.59307,615,970,970,615,0,150,150,0,835,730,730,835,150,0,0,150,0,0,0,0,149.999985,116.628662,116.628662,149.999985 [f=0013311] [13311] Game End Stats Values: 12,4045,4235,4235,4045,197.580963,132.170853,132.170853,197.580963,0,0,0,0,0,0,0,0,0,0,0,0,116.628662,149.999985,149.999985,116.628662,980,90,90,980,18.3104115,15.5014744,15.5014744,18.3104115,1275,2075,2075,1275,17.99403,16.4793396,16.4793396,17.99403,865,1160,1160,865,0,150,150,0,925,910,910,925,150,0,0,150,0,0,0,0,149.999985,116.628662,116.628662,149.999985 [f=0013311] [13311] Game End Stats Values: 13,4435,4325,4325,4435,226.480988,160.042282,160.042282,226.480988,0,0,0,0,0,0,0,0,0,0,0,0,130.525482,149.999985,149.999985,130.525482,1250,90,90,1250,28.2441578,22.7242908,22.7242908,28.2441578,1275,2075,2075,1275,19.9266701,21.9914284,21.9914284,19.9266701,985,1160,1160,985,0,150,150,0,925,1000,1000,925,150,0,0,150,0,0,0,0,149.999985,130.525482,130.525482,149.999985 [f=0013311] [13311] Game End Stats Values: 14,4730,4380,4380,4730,266.743073,189.276321,189.276321,266.743073,0,0,0,0,0,0,0,0,0,0,0,0,165.027222,205.681793,205.681793,165.027222,1250,90,90,1250,29.8863716,23.9183407,23.9183407,29.8863716,1330,2130,2130,1330,20.6841373,23.9489365,23.9489365,20.6841373,1225,1160,1160,1225,0,150,150,0,925,1000,1000,925,150,0,0,150,0,0,0,0,205.681793,165.027222,165.027222,205.681793 [f=0013311] [13311] Game End Stats Values: 15,4700,4940,4940,4700,302.356049,201.368774,201.368774,302.356049,0,0,0,0,0,0,0,0,0,0,0,0,238.75354,322.729584,322.729584,238.75354,1250,90,90,1250,23.8080158,19.4987755,19.4987755,23.8080158,1330,2130,2130,1330,20.374197,23.2061634,23.2061634,20.374197,1195,1560,1560,1195,0,300,300,0,925,1160,1160,925,300,0,0,300,0,0,0,0,322.729584,240.7388,240.7388,322.729584 [f=0013311] [13311] Game End Stats Values: 16,4835,4860,4860,4835,316.547638,231.946487,231.946487,316.547638,0,0,0,0,0,0,0,0,0,154.956665,154.956665,0,299.193756,375.000061,375.000061,299.193756,1340,90,90,1340,21.8715496,20.0907707,20.0907707,21.8715496,1330,2130,2130,1330,18.946106,26.0385132,26.0385132,18.946106,1240,1480,1480,1240,80,375,375,80,925,1160,1160,925,375,80,80,375,0,0,0,0,375.000061,303.352356,303.352356,375.000061 [f=0013311] [13311] Game End Stats Values: 17,5135,5250,5250,5135,331.194275,279.64447,279.64447,331.194275,0,0,0,0,0,0,0,0,0,382.654297,382.654297,0,299.193756,375.000061,375.000061,299.193756,1340,90,90,1340,28.8060703,25.1328487,25.1328487,28.8060703,1330,2130,2130,1330,20.8431091,28.7798672,28.7798672,20.8431091,1360,1780,1780,1360,80,375,375,80,1105,1250,1250,1105,375,80,80,375,0,0,0,0,375.000061,303.352356,303.352356,375.000061 [f=0013311] [13311] Game End Stats Values: 18,5365,5500,5500,5365,367.016876,328.676147,328.676147,367.016876,0,0,0,0,0,0,0,0,0,574.2547,574.2547,0,299.193756,387.85849,387.85849,299.193756,1340,180,180,1340,32.820797,28.0519466,28.0519466,32.820797,1560,2130,2130,1560,24.388176,29.2687759,29.2687759,24.388176,1360,1940,1940,1360,80,375,375,80,1105,1250,1250,1105,375,80,80,375,0,0,0,0,387.85849,303.352356,303.352356,387.85849 [f=0013311] [13311] Game End Stats Values: 19,5825,5635,5635,5825,405.195709,349.668854,349.668854,405.195709,0,0,0,0,0,0,0,0,0,652.749756,652.749756,0,299.193756,472.715607,472.715607,299.193756,1340,180,180,1340,29.6440525,25.7421494,25.7421494,29.6440525,1560,2185,2185,1560,26.2785892,27.3995132,27.3995132,26.2785892,1730,2020,2020,1730,80,375,375,80,1195,1250,1250,1195,375,80,80,375,0,0,0,0,472.715607,303.352356,303.352356,472.715607 [f=0013311] [13311] Game End Stats Values: 20,5865,5880,5880,5865,417.715698,355.490173,355.490173,417.715698,0,0,0,0,0,0,0,0,0,668.838135,668.838135,0,488.515259,759.044739,759.044739,488.515259,1430,180,180,1430,26.4673157,23.8800926,23.8800926,26.4673157,1615,2365,2365,1615,26.3013344,26.3880882,26.3880882,26.3013344,1535,2050,2050,1535,270,615,615,270,1285,1285,1285,1285,690,270,270,690,0,0,0,0,952.166443,501.87796,501.87796,952.166443 [f=0013311] [13311] Game End Stats Values: 21,5955,6240,6240,5955,439.444336,373.088104,373.088104,439.444336,0,0,0,0,0,0,0,0,128.325012,695.435791,695.435791,128.325012,488.515259,759.286316,759.286316,488.515259,1520,180,180,1520,26.4239597,27.5287132,27.5287132,26.4239597,1615,2365,2365,1615,27.448576,27.1731949,27.1731949,27.448576,1535,2270,2270,1535,270,735,735,270,1285,1425,1425,1285,810,270,270,810,0,0,0,0,952.40802,501.87796,501.87796,952.40802 [f=0013311] [13311] Game End Stats Values: 22,6075,6460,6460,6075,439.444336,398.855591,398.855591,439.444336,0,0,0,0,0,0,0,0,128.325012,741.882935,741.882935,128.325012,506.023071,759.286316,759.286316,506.023071,1520,180,180,1520,26.3490829,31.6878662,31.6878662,26.3490829,1615,2365,2365,1615,26,27.7178307,27.7178307,26,1655,2490,2490,1655,270,735,735,270,1285,1425,1425,1285,810,270,270,810,0,0,0,0,952.40802,519.385803,519.385803,952.40802 [f=0013311] [13311] Game End Stats Values: 23,6705,6750,6750,6705,459.456146,404.67453,404.67453,459.456146,0,0,0,0,0,0,0,0,174.44931,741.882935,741.882935,174.44931,686.022949,759.286316,759.286316,686.022949,2030,180,180,2030,28.4149189,34.8412857,34.8412857,28.4149189,1615,2545,2545,1615,27.3341198,25.4903641,25.4903641,27.3341198,1775,2710,2710,1775,450,735,735,450,1285,1315,1315,1285,810,450,450,810,0,0,0,0,952.40802,699.385681,699.385681,952.40802 [f=0013311] [13311] Game End Stats Values: 24,6825,7620,7620,6825,502.12619,445.942993,445.942993,502.12619,0,0,0,0,0,0,0,0,410.788116,741.882935,741.882935,410.788116,744.807129,759.286316,759.286316,744.807129,2030,600,600,2030,34.8993492,49.3001976,49.3001976,34.8993492,1615,2545,2545,1615,28.8446674,24.7512283,24.7512283,28.8446674,1895,3090,3090,1895,450,735,735,450,1285,1385,1385,1285,810,450,450,810,0,0,0,0,952.40802,758.169861,758.169861,952.40802 [f=0013311] [13311] Game End Stats Values: 25,7075,7620,7620,7075,542.126648,494.111359,494.111359,542.126648,0,0,0,0,0,0,0,0,620.456421,741.882935,741.882935,620.456421,787.624573,759.286316,759.286316,787.624573,2030,600,600,2030,32.5932693,48.0077782,48.0077782,32.5932693,1615,2545,2545,1615,28.6666908,25.2112293,25.2112293,28.6666908,2145,3090,3090,2145,450,735,735,450,1285,1385,1385,1285,810,450,450,810,0,0,0,0,952.40802,800.987305,800.987305,952.40802 [f=0013311] [13311] Game End Stats Values: 26,7105,7550,7550,7105,556.341614,504.690277,504.690277,556.341614,0,0,0,0,0,0,0,0,771.679626,741.882935,741.882935,771.679626,905.476196,1008.78839,1008.78839,905.476196,1940,690,690,1940,18.7500935,26.6137657,26.6137657,18.7500935,1795,2545,2545,1795,25.5927753,22.7052612,22.7052612,25.5927753,2265,2930,2930,2265,610,1005,1005,610,1105,1385,1385,1105,1080,610,610,1080,0,0,0,0,1201.90979,932.460144,932.460144,1201.90979 [f=0013311] [13311] Game End Stats Values: 27,7525,8550,8550,7525,556.341614,520.596375,520.596375,556.341614,0,0,0,0,0,0,0,0,771.679626,741.882935,741.882935,771.679626,928.810242,1008.78839,1008.78839,928.810242,1940,690,690,1940,18.2891197,25.9013557,25.9013557,18.2891197,1975,2545,2545,1975,22,23.0604057,23.0604057,22,2505,3930,3930,2505,610,1005,1005,610,1105,1385,1385,1105,1080,610,610,1080,0,0,0,0,1201.90979,955.794189,955.794189,1201.90979 [f=0013311] [13311] Game End Stats Values: 28,7650,8950,8950,7650,561.256531,550.507629,550.507629,561.256531,0,0,0,0,0,0,0,0,771.679626,741.882935,741.882935,771.679626,1014.34088,1243.78772,1243.78772,1014.34088,1850,690,690,1850,20.9679432,30.0413551,30.0413551,20.9679432,1920,2545,2545,1920,21.8463306,23.9940853,23.9940853,21.8463306,2865,4330,4330,2865,610,1240,1240,610,1015,1385,1385,1015,1315,610,610,1315,0,0,0,0,1436.90894,1042.75073,1042.75073,1436.90894 [f=0013311] [13311] Game End Stats Values: 29,7575,9260,9260,7575,565.862915,613.413818,613.413818,565.862915,0,0,0,0,0,0,0,0,771.679626,741.882935,741.882935,771.679626,1014.34088,1758.45251,1758.45251,1014.34088,1850,690,690,1850,21.4065228,30.7191525,30.7191525,21.4065228,1920,2545,2545,1920,22.4404259,27.7937527,27.7937527,22.4404259,2790,4550,4550,2790,610,1685,1685,610,1015,1475,1475,1015,1760,610,610,1760,32.400013,0,0,32.400013,1957.64014,1042.75073,1042.75073,1957.64014 [f=0013311] [13311] Game End Stats Values: 30,7085,9260,9260,7085,573.366028,694.142029,694.142029,573.366028,0,0,0,0,0,0,0,0,771.679626,959.751038,959.751038,771.679626,1636.73462,2400.47998,2400.47998,1636.73462,1850,690,690,1850,26.052145,37.8987579,37.8987579,26.052145,1920,2545,2545,1920,22.2113171,29.3818798,29.3818798,22.2113171,2300,4550,4550,2300,610,2535,2535,610,1015,1475,1475,1015,2610,610,610,2610,62.9002457,0,0,62.9002457,2755.12256,1687.92102,1687.92102,2755.12256 [f=0013311] [13311] Game End Stats Values: 31,7205,9230,9230,7205,577.795837,725.514038,725.514038,577.795837,0,0,0,0,0,0,0,0,771.679626,974.316406,974.316406,771.679626,1756.01135,2607.37793,2607.37793,1756.01135,1850,690,690,1850,27.1452312,39.5880775,39.5880775,27.1452312,1920,2545,2545,1920,21.6403542,27.4857807,27.4857807,21.6403542,2420,4520,4520,2420,830,2655,2655,830,1015,1475,1475,1015,2730,830,830,2730,68.5668488,0,0,68.5668488,2962.02051,1808.18738,1808.18738,2962.02051 [f=0013330] [13330] Event [1865.0376,195.110901,2676.15845]: 0 lost unit Rogue [f=0013355] !transmitlobby @voice@buildUnit@remove;shieldcon [f=0013355] !transmitlobby @voice@buildUnit@remove;shieldscout [f=0013355] !transmitlobby @voice@buildUnit@remove;shieldraid [f=0013355] !transmitlobby @voice@buildUnit@remove;shieldskirm [f=0013355] !transmitlobby @voice@buildUnit@remove;shieldassault [f=0013355] !transmitlobby @voice@buildUnit@remove;shieldriot [f=0013355] !transmitlobby @voice@buildUnit@remove;shieldfelon [f=0013355] !transmitlobby @voice@buildUnit@remove;shieldarty [f=0013355] !transmitlobby @voice@buildUnit@remove;shieldaa [f=0013355] !transmitlobby @voice@buildUnit@remove;shieldbomb [f=0013355] !transmitlobby @voice@buildUnit@remove;shieldshield [f=0013355] !transmitlobby @voice@buildUnit@reload [f=0013364] [13364] Event [816,392.454834,4592]: 1 finished unit Bolas [f=0013594] Player Benny4537 left the game: normal quit [f=0013594] [13594] Event [undefined]: Benny4537 quit [f=0013600] No clients connected, shutting down server [f=0013600] Server shutdown [f=0013620] [13620] Event [816,392.454834,4592]: 1 finished unit Scalpel [f=0013874] [13874] Event [816,392.454834,4592]: 1 finished unit Scalpel [f=0013927] [13927] Event [296,160.037231,2104]: 1 finished unit Metal Extractor [f=0017147] Autoquit sending quit command. [f=0017147] [QuitAction] user exited to system [f=0017147] [SpringApp::Kill][1] fromRun=1 [f=0017147] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017147] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017147] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017147] [ThreadPool::SetThreadCount][2] workers=0 [f=0017147] [SpringApp::Kill][2] [f=0017147] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017147] [Game::KillLua][3] dtor=0 luaUI=0x52d821d0 [f=0017147] Start widgetHandler:Shutdown [f=0017147] Shutdown - SaveOrderList Complete [f=0017147] Writing last game win data [f=0017147] Shutdown - SaveConfigData Complete [f=0017147] Shutdown Widget - Chili Highlight [f=0017147] Shutdown Widget - Save/Load API [f=0017147] Shutdown Widget - Draw After Chili [f=0017147] Shutdown Widget - EPIC Menu [f=0017147] Shutdown Widget - Chili Minimap [f=0017147] Shutdown Widget - Chili Widget Selector [f=0017147] Shutdown Widget - Local Team Colors [f=0017147] Shutdown Widget - Display Keys 2 [f=0017147] Shutdown Widget - Save Game Menu [f=0017147] Shutdown Widget - HealthBars [f=0017147] Shutdown Widget - Noises [f=0017147] Shutdown Widget - Unit Icons [f=0017147] Shutdown Widget - Win Counter [f=0017147] Shutdown Widget - BuildETA [f=0017147] Shutdown Widget - SpringRTS Replay Stats [f=0017147] Shutdown Widget - Modular Comm Info [f=0017147] Shutdown Widget - CameraShake [f=0017147] Shutdown Widget - Chili Economy Panel Default [f=0017147] Shutdown Widget - Chili EndGame Window [f=0017147] Shutdown Widget - Chili Nuke Warning [f=0017147] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017147] Shutdown Widget - Chili Spectator Panels [f=0017147] Shutdown Widget - Context Menu [f=0017147] Shutdown Widget - Darkening [f=0017147] Shutdown Widget - MetalFeatures (new) [f=0017147] Shutdown Widget - Grab Input [f=0017147] Input grabbing is disabled! [f=0017147] Shutdown Widget - Highlight Geos [f=0017147] Shutdown Widget - Local Widgets Config [f=0017147] Shutdown Widget - Mex Placement Handler [f=0017147] Shutdown Widget - MinimapEvents [f=0017147] Shutdown Widget - Missile Silo Range [f=0017147] Shutdown Widget - Music Player [f=0017147] Shutdown Widget - Point Tracker [f=0017147] Shutdown Widget - Showeco and Grid Drawer [f=0017147] Shutdown Widget - Stereo3D [f=0017147] Shutdown Widget - Attack AoE [f=0017147] Shutdown Widget - Map Edge Extension [f=0017147] Shutdown Widget - Selection Send [f=0017147] Shutdown Widget - LupsManager [f=0017147] Shutdown Widget - Newton Firezone [f=0017147] Shutdown Widget - Chili Pro Console [f=0017147] Shutdown Widget - Lasso Terraform GUI [f=0017147] Shutdown Widget - Chili Framework [f=0017147] Shutdown Widget - Lups [f=0017147] Shutdown Widget - Custom Markers [f=0017147] Shutdown Widget - Chili Core Selector [f=0017147] Shutdown Widget - Pause Screen [f=0017147] Shutdown Widget - Layout Handler [f=0017147] Shutdown Widget - Persistent Build Height [f=0017147] Shutdown Widget - Text To Speech Control [f=0017147] End widgetHandler:Shutdown [f=0017147] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={374183,54959841} {int,ext,rec}Allocs={24466119,0,0} {chunk,block}Bytes={54959841,0} [f=0017147] [Game::KillLua][1] dtor=0 luaGaia=0x52d658b0 [f=0017147] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={306616,49443272} {int,ext,rec}Allocs={24466121,0,0} {chunk,block}Bytes={49443272,0} [f=0017147] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={306616,49443272} {int,ext,rec}Allocs={24466121,0,0} {chunk,block}Bytes={49443272,0} [f=0017147] [Game::KillLua][2] dtor=0 luaRules=0x52f3bf40 [f=0017147] Start gadgetHandler:Shutdown [f=0017147] Shutdown - StartSetup [f=0017147] Shutdown - UnitMorph [f=0017147] Shutdown - LupsNanoSpray [f=0017147] Shutdown - Missile Silo Controller [f=0017147] Shutdown - Modular Comm Info [f=0017147] Shutdown - Terrain Texture Handler [f=0017147] Shutdown - UnitCloakShield [f=0017147] Shutdown - Starlight Handler [f=0017147] End gadgetHandler:Shutdown [f=0017147] Start gadgetHandler:Shutdown [f=0017147] Shutdown - Save/Load [f=0017147] Shutdown - UnitMorph [f=0017147] Shutdown - Modular Comm Info [f=0017147] Shutdown - Retreat Command [f=0017147] Shutdown - Shockwaves [f=0017147] Shutdown - Teleport Throw [f=0017147] Shutdown - UnitCloakShield [f=0017147] Shutdown - Lups Cloak FX [f=0017147] Shutdown - Lups [f=0017147] Shutdown - Lups Shield [f=0017147] End gadgetHandler:Shutdown [f=0017147] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24466151,0,0} {chunk,block}Bytes={0,0} [f=0017147] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24466151,0,0} {chunk,block}Bytes={0,0} [f=0017147] [Game::KillLua][4] dtor=0 [f=0017147] [Game::~CGame][1] [f=0017147] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017147] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017147] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017147] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017147] [Game::KillLua][4] dtor=1 [f=0017147] [Game::KillMisc][1] [f=0017147] [Game::KillMisc][2] [f=0017147] [Game::KillMisc][3] [f=0017147] [Game::KillRendering][1] [f=0017147] [3DOParser::Kill] allocated 137 pieces [f=0017147] [S3OParser::Kill] allocated 2824 pieces [f=0017147] [AssParser::Kill] allocated 215 pieces [f=0017147] [Game::KillInterface][1] [f=0017147] [Game::KillInterface][2] [f=0017147] [Game::KillSimulation][1] [f=0017147] [Game::KillSimulation][2] [f=0017147] [CCollisionHandler] dis-/continuous tests: 0/169190 [f=0017147] [Game::KillSimulation][3] [f=0017147] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017147] [~CPathCache(20x20)] cacheHits=32 hitPercentage=24% numHashColls=0 maxCacheSize=14 [f=0017147] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017147] [~CPathCache(40x40)] cacheHits=174 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017147] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017147] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017147] [LosHandler::Kill] raycast instance cache-{hits,misses}={4174,14476}; shared=5%; cached=17% [f=0017147] [Game::KillSimulation][4] [f=0017147] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0017147] [Game::~CGame][2] [f=0017147] [Game::~CGame][3] [f=0017147] [SpringApp::Kill][3] [f=0017147] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 180864 bytes sent 154796 bytes recv'd [f=0017147] [SpringApp::Kill][4] font=0x45e7c8a0 [f=0017147] [SpringApp::Kill][5] [f=0017147] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x45f3d840) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=3098ms file="objects3d/strikecom_3.dae" indx=5375 inflSize=1499kb readTime=57ms file="bitmaps/loadpictures/cooperation.png" indx=496 inflSize=2500kb readTime=40ms file="objects3d/detriment.s3o" indx=5052 inflSize=514kb readTime=29ms file="objects3d/commrecon2.s3o" indx=4928 inflSize=114kb readTime=29ms file="objects3d/funnelweb.dae" indx=5100 inflSize=1500kb readTime=21ms file="bitmaps/cc/gunshot.tga" indx=415 inflSize=64kb readTime=21ms file="objects3d/strikecom_1.dae" indx=5371 inflSize=1500kb readTime=19ms file="objects3d/commrecon3.s3o" indx=4930 inflSize=130kb readTime=19ms file="objects3d/strikecom_2.dae" indx=5373 inflSize=1499kb readTime=18ms file="objects3d/strikecom.dae" indx=5369 inflSize=1500kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 51151934 bytes cached in 2837 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x45fd4050) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz (0x45ff58e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz (0x7fa9e401e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1510-g89bb8e3/base/maphelper.sdz (0x45ef3ee0) [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]