[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.n4zs8iEKd6/springsettings.896210.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f69bc01e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 12743 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/896210/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 198ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x467f1cd0] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x467f1cd0] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 101ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 555ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 630ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 682ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 118ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 95ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/896210/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31714ecb [f=-000001] [Path] [PathEstimator::ReadFile] hash=31714ecb file="cache/104dev-maintenance/paths/Ravaged_v2.pe-31714ecb.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31714edb [f=-000001] [Path] [PathEstimator::ReadFile] hash=31714edb file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-31714edb.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (218ms, checksum ab8fa1f6)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11507,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/896210/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=00e7b4c00992c4cae9684698d543886a18aeb1b921d493adbca5c73e36693c188e32f85951b6950b46902cf367fff0c433d3bf5e8174698b37fd739a01b12fe5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=aaa7ed36ba424b5dae0a388d798b1ba6431a5cdd8100826798a1b14cd4c5cb4fc7ee56575a6f0779f721412df9982c018b4863e6ddd008aa8d563fadec1f7947]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52bf1bd0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: b3f3c45e606f727ac874219f1edff22d [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=00e7b4c00992c4cae9684698d543886a18aeb1b921d493adbca5c73e36693c188e32f85951b6950b46902cf367fff0c433d3bf5e8174698b37fd739a01b12fe5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=aaa7ed36ba424b5dae0a388d798b1ba6431a5cdd8100826798a1b14cd4c5cb4fc7ee56575a6f0779f721412df9982c018b4863e6ddd008aa8d563fadec1f7947]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={82b5bc00,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=00e7b4c00992c4cae9684698d543886a18aeb1b921d493adbca5c73e36693c188e32f85951b6950b46902cf367fff0c433d3bf5e8174698b37fd739a01b12fe5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=aaa7ed36ba424b5dae0a388d798b1ba6431a5cdd8100826798a1b14cd4c5cb4fc7ee56575a6f0779f721412df9982c018b4863e6ddd008aa8d563fadec1f7947]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={2b1ad460,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Redhead! [f=-000001] [0] Event [4104,341.633179,1029]: 0 finished unit Recon Commander [f=-000001] [0] Event [719,341.525146,4005]: 1 finished unit Recon Commander [f=0000000] [0] izirayd, team: 1, elo:2977 [f=0000000] [0] ATOSTIC, team: 0, elo:2975 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [3992,341.330383,1096]: 0 finished unit Spider Factory [f=0000008] !transmitlobby @voice@buildUnit@add;spidercon;Weaver [f=0000008] !transmitlobby @voice@buildUnit@add;spiderscout;Flea [f=0000008] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit [f=0000008] !transmitlobby @voice@buildUnit@add;spideremp;Venom [f=0000008] !transmitlobby @voice@buildUnit@add;spiderriot;Redback [f=0000008] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse [f=0000008] !transmitlobby @voice@buildUnit@add;spidercrabe;Crab [f=0000008] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula [f=0000008] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Widow [f=0000008] !transmitlobby @voice@buildUnit@reload [f=0000022] [22] Event [744,342.533539,4104]: 1 finished unit Spider Factory [f=0000144] [144] Event [780,342.554443,4104]: 1 finished unit Flea [f=0000229] [229] Event [780,342.554443,4104]: 1 finished unit Flea [f=0000352] [352] Event [4072,341.536194,1112]: 0 finished unit Metal Extractor [f=0000368] [368] Event [632,340.997925,3992]: 1 finished unit Metal Extractor [f=0000522] [522] Event [792,341.612183,3880]: 1 finished unit Wind/Tidal Generator [f=0000584] [584] Event [3992,341.362671,1132]: 0 finished unit Weaver [f=0000757] [757] Event [780,342.554443,4104]: 1 finished unit Weaver [f=0000862] [862] Event [4408,341.599487,1192]: 0 finished unit Metal Extractor [f=0000937] [937] Event [3992,341.362671,1132]: 0 finished unit Flea [f=0000938] [938] Event [968,342.562012,3960]: 1 finished unit Metal Extractor [f=0000952] [952] Event [4136,341.327209,1080]: 0 finished unit Wind/Tidal Generator [f=0001022] [1022] Event [3992,341.362671,1132]: 0 finished unit Flea [f=0001103] [1103] Event [4216,341.111908,1096]: 0 finished unit Wind/Tidal Generator [f=0001166] [1166] Event [984,342.004761,3768]: 1 finished unit Wind/Tidal Generator [f=0001253] [1253] Event [4296,341.124573,1112]: 0 finished unit Wind/Tidal Generator [f=0001384] [1384] Event [600,342.05542,4392]: 1 finished unit Metal Extractor [f=0001481] [1481] Event [1072,341.738831,3664]: 1 finished unit Radar Tower [f=0001636] [1636] Event [4376,341.327209,1128]: 0 finished unit Wind/Tidal Generator [f=0001680] [1680] Event [4504,340.845947,728]: 0 finished unit Metal Extractor [f=0001691] [1691] Event [780,342.554443,4104]: 1 finished unit Flea [f=0001780] [1780] Event [780,342.554443,4104]: 1 finished unit Flea [f=0001813] [1813] Event [3992,341.362671,1132]: 0 finished unit Weaver [f=0001834] [1834] Event [1000,341.27655,4504]: 1 finished unit Metal Extractor [f=0001864] [1864] Event [4456,342.131409,1160]: 0 finished unit Wind/Tidal Generator [f=0001869] [1869] Event [780,342.554443,4104]: 1 finished unit Flea [f=0001958] [1958] Event [780,342.554443,4104]: 1 finished unit Flea [f=0001988] [1988] Event [952,341.979431,4424]: 1 finished unit Wind/Tidal Generator [f=0002037] [2037] Event [4440,341.574158,1080]: 0 finished unit Wind/Tidal Generator [f=0002047] [2047] Event [780,342.554443,4104]: 1 finished unit Flea [f=0002136] [2136] Event [780,342.554443,4104]: 1 finished unit Flea [f=0002210] [2210] Event [856,342.232727,4392]: 1 finished unit Wind/Tidal Generator [f=0002225] [2225] Event [780,342.554443,4104]: 1 finished unit Flea [f=0002233] [2233] Event [4104,341.916138,664]: 0 finished unit Metal Extractor [f=0002265] [2265] Event [4456,341.865479,984]: 0 finished unit Wind/Tidal Generator [f=0002311] [2311] Event [780,342.554443,4104]: 1 finished unit Flea [f=0002401] [2401] Event [780,342.554443,4104]: 1 finished unit Flea [f=0002450] [2450] Event [760,343.252258,4376]: 1 finished unit Wind/Tidal Generator [f=0002464] [2464] Event [4456,341.890808,904]: 0 finished unit Wind/Tidal Generator [f=0002491] [2491] Event [780,342.554443,4104]: 1 finished unit Flea [f=0002758] [2758] Event [664,342.701355,4344]: 1 finished unit Wind/Tidal Generator [f=0002759] [2759] Event [504,342.448059,2424]: 1 finished unit Metal Extractor [f=0002760] [2760] Event [4456,341.137238,824]: 0 finished unit Wind/Tidal Generator [f=0002874] [2874] Event [4456,342.131409,1160]: 0 lost unit Wind/Tidal Generator [f=0002952] [2952] Event [4440,341.660217,1080]: 0 lost unit Wind/Tidal Generator [f=0002964] [2964] Event [552,341.289215,4328]: 1 finished unit Wind/Tidal Generator [f=0002965] [2965] Event [3992,341.362671,1132]: 0 finished unit Weaver [f=0003011] [3011] Event [4456,342.0672,984]: 0 lost unit Wind/Tidal Generator [f=0003043] [3043] Event [3352,234.107056,472]: 0 finished unit Metal Extractor [f=0003081] [3081] Event [4554.72998,342.946991,953.263611]: 1 lost unit Flea [f=0003090] [3090] Event [4456,341.890808,904]: 0 lost unit Wind/Tidal Generator [f=0003120] [3120] Event [4376,341.327209,1128]: 0 lost unit Wind/Tidal Generator [f=0003160] [3160] Event [4463.63916,341.993439,1233.16541]: 0 lost unit Flea [f=0003163] [3163] Event [4675.16504,342.858002,967.874573]: 0 lost unit Flea [f=0003201] [3201] Event [568,341.466522,4136]: 1 finished unit Wind/Tidal Generator [f=0003224] [3224] Event [4456,341.205292,824]: 0 lost unit Wind/Tidal Generator [f=0003252] [3252] Event [780,342.554443,4104]: 1 finished unit Weaver [f=0003258] [3258] Event [4240,341.251221,944]: 0 finished unit Lotus [f=0003278] [3278] Event [4631.32617,341.542877,817.209412]: 1 lost unit Flea [f=0003282] [3282] Event [4653.604,341.878601,841.7323]: 1 lost unit Flea [f=0003324] [3324] Event [360,340.883942,2184]: 1 finished unit Metal Extractor [f=0003413] [3413] Event [568,341.200562,4040]: 1 finished unit Wind/Tidal Generator [f=0003469] [3469] Event [3352,234.107056,472]: 0 lost unit Metal Extractor [f=0003683] [3683] Event [632,341.390533,3912]: 1 finished unit Wind/Tidal Generator [f=0003802] [3802] Event [568,341.111908,1960]: 1 finished unit Metal Extractor [f=0003878] [3878] Event [728,341.200562,3912]: 1 finished unit Wind/Tidal Generator [f=0004028] [4028] Event [4120,341.428528,1000]: 0 finished unit Wind/Tidal Generator [f=0004057] [4057] Event [824,342.245422,3928]: 1 finished unit Wind/Tidal Generator [f=0004176] [4176] Event [4104,342.068115,920]: 0 finished unit Wind/Tidal Generator [f=0004267] [4267] Event [704,340.20636,2160]: 1 finished unit Lotus [f=0004326] [4326] Event [4088,342.245422,840]: 0 finished unit Wind/Tidal Generator [f=0004491] [4491] Event [4072,342.131409,760]: 0 finished unit Wind/Tidal Generator [f=0004503] [4503] Event [780,342.554443,4104]: 1 finished unit Widow [f=0004656] [4656] Event [4168,342.106079,728]: 0 finished unit Wind/Tidal Generator [f=0004657] [4657] Event [904,342.764648,3944]: 1 finished unit Wind/Tidal Generator [f=0004658] [4658] Event [2160,226.501831,4512]: 1 finished unit Lotus [f=0004682] [4682] Event [780,342.554443,4104]: 1 finished unit Flea [f=0004724] [4724] Event [3992,341.362671,1132]: 0 finished unit Redback [f=0004771] [4771] Event [780,342.554443,4104]: 1 finished unit Flea [f=0004821] [4821] Event [4248,341.251221,728]: 0 finished unit Wind/Tidal Generator [f=0004860] [4860] Event [780,342.554443,4104]: 1 finished unit Flea [f=0004867] [4867] Event [520,340.997925,4216]: 1 finished unit Wind/Tidal Generator [f=0004950] [4950] Event [780,342.554443,4104]: 1 finished unit Flea [f=0004986] [4986] Event [4328,340.934601,744]: 0 finished unit Wind/Tidal Generator [f=0005040] [5040] Event [780,342.554443,4104]: 1 finished unit Flea [f=0005092] [5092] Event [1784,226.387878,4536]: 1 finished unit Metal Extractor [f=0005122] [5122] Event [512,340.447021,2048]: 1 finished unit Lotus [f=0005130] [5130] Event [780,342.554443,4104]: 1 finished unit Flea [f=0005181] [5181] Event [4408,341.04126,744]: 0 finished unit Wind/Tidal Generator [f=0005220] [5220] Event [780,342.554443,4104]: 1 finished unit Flea [f=0005310] [5310] Event [780,342.554443,4104]: 1 finished unit Flea [f=0005316] [5316] Event [1080,341.124573,4536]: 1 finished unit Wind/Tidal Generator [f=0005321] [5321] Event [520,341.586853,1928]: 1 finished unit Wind/Tidal Generator [f=0005400] [5400] Event [780,342.554443,4104]: 1 finished unit Flea [f=0005468] [5468] Event [3992,341.362671,1132]: 0 finished unit Redback [f=0005471] [5471] Event [440,340.69397,2008]: 1 finished unit Wind/Tidal Generator [f=0005481] [5481] Event [1160,341.428528,4536]: 1 finished unit Wind/Tidal Generator [f=0005490] [5490] Event [780,342.554443,4104]: 1 finished unit Flea [f=0005527] [5527] Event [2104,228.629517,4680]: 1 finished unit Metal Extractor [f=0005579] [5579] Event [2496,226.862793,3104]: 0 lost unit Lotus [f=0005666] [5666] Event [376,340.295044,2088]: 1 finished unit Wind/Tidal Generator [f=0005674] [5674] Event [2478.80566,227.435913,3204.36694]: 0 lost unit Weaver [f=0005676] [5676] Event [1240,342.435364,4552]: 1 finished unit Wind/Tidal Generator [f=0005808] [5808] Event [2694.79492,226.398193,3230.52734]: 0 lost unit Weaver [f=0005871] [5871] Event [1320,262.900452,4552]: 1 finished unit Wind/Tidal Generator [f=0005891] [5891] Event [296,341.428528,2168]: 1 finished unit Wind/Tidal Generator [f=0005904] [5904] Event [2739.17236,234.163666,2933.40649]: 1 lost unit Flea [f=0005910] [5910] Event [4168,341.903442,840]: 0 finished unit Caretaker [f=0005919] [5919] Event [2718.21045,234.066544,2955.90015]: 1 lost unit Flea [f=0005934] [5934] Event [2822.46313,230.311935,2993.27051]: 1 lost unit Flea [f=0005947] [5947] Event [2794.03833,226.426437,3116.87354]: 1 lost unit Flea [f=0005964] [5964] Event [2888.05371,230.437439,2958.54639]: 1 lost unit Flea [f=0005980] [5980] Event [2681.33838,226.281937,3083.91333]: 1 lost unit Flea [f=0006002] [6002] Event [2980.9397,227.124359,2877.26196]: 1 lost unit Flea [f=0006017] [6017] Event [2671.97949,229.22522,3061.51685]: 1 lost unit Flea [f=0006026] [6026] Event [2661.84131,226.035141,3100.45947]: 1 lost unit Flea [f=0006037] [6037] Event [2651.18481,226.461258,3192.11108]: 1 lost unit Flea [f=0006039] [6039] Event [2576.14355,226.361633,3120.8833]: 0 lost unit Recon Commander [f=0006050] [6050] Event [2456,235.284882,4568]: 1 finished unit Metal Extractor [f=0006052] [6052] Event [2724.146,225.708878,3149.69873]: 1 lost unit Flea [f=0006056] [6056] Event [344,342.232727,2280]: 1 finished unit Wind/Tidal Generator [f=0006061] [6061] Event [2755.8772,226.644333,3174.20581]: 1 lost unit Flea [f=0006062] [6062] Event [3992,341.362671,1132]: 0 finished unit Redback [f=0006064] [6064] Event [2798.08936,226.923874,3184.69751]: 1 lost unit Flea [f=0006065] [6065] Event [2816.8396,226.89119,3162.79419]: 1 lost unit Flea [f=0006065] [6065] Event [2829.43945,226.799271,3120.98535]: 1 lost unit Flea [f=0006066] [6066] Event [4328,340.833893,872]: 0 finished unit Wind/Tidal Generator [f=0006067] [6067] Event [2723.5625,225.917587,3182.21826]: 1 lost unit Flea [f=0006079] [6079] Event [2751.12744,234.930679,2959.56299]: 1 lost unit Flea [f=0006171] [6171] Event [1400,235.797791,4568]: 1 finished unit Wind/Tidal Generator [f=0006224] [6224] Event [780,342.554443,4104]: 1 finished unit Redback [f=0006225] [6225] Event [4408,340.871735,872]: 0 finished unit Wind/Tidal Generator [f=0006251] [6251] Event [408,342.131409,2360]: 1 finished unit Wind/Tidal Generator [f=0006366] [6366] Event [1480,235.569824,4568]: 1 finished unit Wind/Tidal Generator [f=0006446] [6446] Event [456,342.713989,2440]: 1 finished unit Wind/Tidal Generator [f=0006604] [6604] Event [2752,234.733948,4448]: 1 finished unit Lotus [f=0006606] [6606] Event [1560,235.284882,4584]: 1 finished unit Wind/Tidal Generator [f=0006781] [6781] Event [4168,341.390533,968]: 0 finished unit Storage [f=0006801] [6801] Event [1640,228.25592,4584]: 1 finished unit Wind/Tidal Generator [f=0006877] [6877] Event [640,340.358337,2208]: 1 finished unit Lotus [f=0006974] [6974] Event [4408,341.320129,952]: 0 finished unit Wind/Tidal Generator [f=0006996] [6996] Event [1720,226.565186,4600]: 1 finished unit Wind/Tidal Generator [f=0007024] [7024] Event [3992,341.362671,1132]: 0 finished unit Redback [f=0007044] [Game::ClientReadNet] added new player PRO_rANDY with number 2 to team 0 [f=0007044] > SPRINGIE:User PRO_rANDY|striderdante|7_7|donator_0,player_elo|False|PRO||GB [f=0007059] Connection attempt from PRO_rANDY [f=0007059] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=0007059] -> Connection established (given id 2) [f=0007064] [7064] Event [780,342.554443,4104]: 1 finished unit Recluse [f=0007066] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=0007066] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0007206] [7206] Event [1800,226.299194,4600]: 1 finished unit Wind/Tidal Generator [f=0007297] [7297] Event [704,342.042786,2416]: 1 finished unit Lotus [f=0007301] [7301] Event [1640.66064,285.258423,2882.11914]: 0 lost unit Redback [f=0007401] [7401] Event [1880,225.735626,4616]: 1 finished unit Wind/Tidal Generator [f=0007413] [7413] Event [3384,135.65094,4376]: 1 finished unit Metal Extractor [f=0007596] [7596] Event [1960,226.539856,4680]: 1 finished unit Wind/Tidal Generator [f=0007606] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=00e7b4c00992c4cae9684698d543886a18aeb1b921d493adbca5c73e36693c188e32f85951b6950b46902cf367fff0c433d3bf5e8174698b37fd739a01b12fe5]" [f=0007609] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=aaa7ed36ba424b5dae0a388d798b1ba6431a5cdd8100826798a1b14cd4c5cb4fc7ee56575a6f0779f721412df9982c018b4863e6ddd008aa8d563fadec1f7947]" [f=0007609] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={4dcb4440,00000000}]" [f=0007704] [7704] Event [840.009155,236.202835,2583.70923]: 1 finished unit Recon Commander [f=0007930] [7930] Event [780,342.554443,4104]: 1 finished unit Recluse [f=0007953] [7953] Event [3656,136.144867,4232]: 1 finished unit Metal Extractor [f=0007957] [7957] Event [1795.18921,234.872589,2629.03271]: 0 lost unit Redback [f=0007965] !transmitlobby @voice@buildUnit@remove;spidercon [f=0007965] !transmitlobby @voice@buildUnit@remove;spiderscout [f=0007965] !transmitlobby @voice@buildUnit@remove;spiderassault [f=0007965] !transmitlobby @voice@buildUnit@remove;spideremp [f=0007965] !transmitlobby @voice@buildUnit@remove;spiderriot [f=0007965] !transmitlobby @voice@buildUnit@remove;spiderskirm [f=0007965] !transmitlobby @voice@buildUnit@remove;spidercrabe [f=0007965] !transmitlobby @voice@buildUnit@remove;spideraa [f=0007965] !transmitlobby @voice@buildUnit@remove;spiderantiheavy [f=0007965] !transmitlobby @voice@buildUnit@reload [f=0007971] game_message: ATOSTIC has been destroyed! [f=0007971] [7971] Event [undefined]: ATOSTIC resigned [f=0007971] game_message: izirayd wins! [f=0007971] Submitting stats [f=0007971] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007971] Part| Total Time|Time of the last 0.5s [f=0007971] Draw 10629.08ms 22.60% [f=0007971] Lua::Callins::Synced 2446.60ms 11.00% [f=0007971] Lua::Callins::Unsynced 13077.25ms 28.50% [f=0007971] Lua::CollectGarbage::Synced 155.34ms 0.10% [f=0007971] Lua::CollectGarbage::Unsynced 441.82ms 0.20% [f=0007971] Misc::Profiler::AddTime 36.30ms 0.10% [f=0007971] Sim 8982.72ms 44.00% [f=0007971] [7971] Received game_message: ATOSTIC has been destroyed! [f=0007971] [7971] Received game_message: izirayd wins! [f=0007972] [7972] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007972] [7972] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007972] [7972] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007972] [7972] Game End Stats Values: 2,2165,2215,2215,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,5.8448,5.72239971,5.72239971,5.8448,0,50,50,0,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007972] [7972] Game End Stats Values: 3,2425,2420,2420,2425,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.20752239,9.20752239,8,2075,2075,2075,2075,7.83599901,7.83599901,7.83599901,7.83599901,170,220,220,170,0,0,0,0,180,125,125,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007972] [7972] Game End Stats Values: 4,2580,2545,2545,2580,0.06511707,0,0,0.06511707,0,0,0,0,0,0,0,0,0,0,0,0,18.375,0,0,18.375,0,0,0,0,10.452239,10.4746456,10.4746456,10.452239,2075,2075,2075,2075,9.67634106,9.30479908,9.30479908,9.67634106,220,220,220,220,0,0,0,0,285,250,250,285,0,0,0,0,0,0,0,0,0,18.375,18.375,0 [f=0007972] [7972] Game End Stats Values: 5,2705,2740,2740,2705,5.97140598,0,0,5.97140598,0,0,0,0,0,0,0,0,0,0,0,0,18.375,4.57333374,4.57333374,18.375,0,0,0,0,15.0986567,12.4371595,12.4371595,15.0986567,2075,2130,2130,2075,10.4329529,11.1407995,11.1407995,10.4329529,220,270,270,220,0,0,0,0,410,340,340,410,0,0,0,0,0,0,0,0,4.57333374,18.375,18.375,4.57333374 [f=0007972] [7972] Game End Stats Values: 6,3035,3025,3025,3035,16.9325237,1.2345531,1.2345531,16.9325237,0,0,0,0,0,0,0,0,0,0,0,0,18.375,4.57333374,4.57333374,18.375,0,0,0,0,17.5061455,12.5929098,12.5929098,17.5061455,2075,2130,2130,2075,12.2387419,13.0591021,13.0591021,12.2387419,390,395,395,390,0,0,0,0,570,500,500,570,0,0,0,0,0,0,0,0,4.57333374,18.375,18.375,4.57333374 [f=0007972] [7972] Game End Stats Values: 7,3105,3135,3135,3105,25.6209812,2.48249722,2.48249722,25.6209812,0,0,0,0,0,0,0,0,0,0,0,0,18.375,4.57333374,4.57333374,18.375,0,0,0,0,16.7719383,13.2841959,13.2841959,16.7719383,2075,2130,2130,2075,13.8008299,13.4271955,13.4271955,13.8008299,390,470,470,390,0,0,0,0,640,535,535,640,0,0,0,0,0,0,0,0,4.57333374,18.375,18.375,4.57333374 [f=0007972] [7972] Game End Stats Values: 8,3225,3270,3270,3225,41.1808128,4.46140718,4.46140718,41.1808128,0,0,0,0,0,0,0,0,0,0,0,0,90.3333206,286.30011,286.30011,90.3333206,0,0,0,0,17.9471416,16.0691738,16.0691738,17.9471416,2075,2130,2130,2075,14.6261234,14.9447298,14.9447298,14.6261234,560,445,445,560,25,175,175,25,590,695,695,590,175,25,25,175,0,0,0,0,331.241577,96.0402527,96.0402527,331.241577 [f=0007972] [7972] Game End Stats Values: 9,3140,3550,3550,3140,57.3185196,20.2722321,20.2722321,57.3185196,0,0,0,0,0,0,0,0,0,0,0,0,109.708298,441.867218,441.867218,109.708298,90,0,0,90,13.8701658,22.4160385,22.4160385,13.8701658,2075,2130,2130,2075,15.8886471,17.2132549,17.2132549,15.8886471,510,565,565,510,75,350,350,75,465,855,855,465,350,75,75,350,0,0,0,0,487.07785,132.241943,132.241943,487.07785 [f=0007972] [7972] Game End Stats Values: 10,3175,3710,3710,3175,72.8492661,48.1439056,48.1439056,72.8492661,0,0,0,0,0,0,0,0,0,0,0,0,109.708298,441.867218,441.867218,109.708298,90,0,0,90,13.4866457,26.1911201,26.1911201,13.4866457,2075,2130,2130,2075,15.0460501,19.7309093,19.7309093,15.0460501,510,565,565,510,75,350,350,75,500,1015,1015,500,350,75,75,350,10,0,0,10,487.07785,132.241943,132.241943,487.07785 [f=0007972] [7972] Game End Stats Values: 11,3280,3835,3835,3280,78.1711502,71.4451981,71.4451981,78.1711502,0,0,0,0,0,0,0,0,0,0,0,0,109.708298,441.867218,441.867218,109.708298,90,90,90,90,17.4872646,31.4309578,31.4309578,17.4872646,2075,2130,2130,2075,13.6987934,20.4054222,20.4054222,13.6987934,510,565,565,510,75,350,350,75,605,1050,1050,605,350,75,75,350,10,0,0,10,487.07785,132.241943,132.241943,487.07785 [f=0007972] [7972] Game End Stats Values: 12,3590,4350,4350,3590,100.184319,86.9649277,86.9649277,100.184319,0,0,0,0,0,0,0,0,0,0,0,0,109.708298,441.867218,441.867218,109.708298,90,180,180,90,22.7435036,32.6925774,32.6925774,22.7435036,2075,2130,2130,2075,14.8115444,21.6422062,21.6422062,14.8115444,750,920,920,750,75,350,350,75,675,1120,1120,675,350,101.333359,101.333359,350,10,0,0,10,487.07785,132.241943,132.241943,487.07785 [f=0007972] [7972] Game End Stats Values: 13,3660,4725,4725,3660,124.031517,89.2291489,89.2291489,124.031517,0,0,0,0,0,0,0,0,0,0,0,0,109.708298,441.867218,441.867218,109.708298,90,270,270,90,22.7943096,28.7286434,28.7286434,22.7943096,2075,2130,2130,2075,14.9338112,20.1045494,20.1045494,14.9338112,750,1045,1045,750,75,350,350,75,745,1280,1280,745,350,101.333359,101.333359,350,10,0,0,10,487.07785,132.241943,132.241943,487.07785 [f=0007972] [7972] Game End Stats Values: 14,3560,5005,5005,3560,128.563904,101.682617,101.682617,128.563904,0,0,0,0,0,0,0,0,0,0,0,0,109.708298,1067.61292,1067.61292,109.708298,90,270,270,90,19.2547779,32.8842316,32.8842316,19.2547779,2075,2130,2130,2075,10.9794922,22.619833,22.619833,10.9794922,650,1095,1095,650,75,761.799927,761.799927,75,745,1510,1510,745,761.799927,101.333359,101.333359,761.799927,10,0,0,10,1115.5835,203.700455,203.700455,1115.5835 [f=0007972] [7972] Game End Stats Values: 15,2775,5060,5060,2775,150.730042,146.266068,146.266068,150.730042,0,0,0,0,0,0,0,0,86.9385834,0,0,86.9385834,463.249969,2134.38428,2134.38428,463.249969,90,270,270,90,23.2904968,51.0261726,51.0261726,23.2904968,980,2130,2130,980,11.7550793,26.3530941,26.3530941,11.7550793,890,885,885,890,500,2036.79993,2036.79993,500,815,1775,1775,815,2036.79993,551.333374,551.333374,2036.79993,24.0000095,0.00101,0.00101,24.0000095,2182.35474,582.242065,582.242065,2182.35474 [f=0007972] [7972] Game End Stats Values: 16,2775,5255,5255,2775,196.584045,220.680618,220.680618,196.584045,0,0,0,0,0,0,0,0,108.582428,0,0,108.582428,463.249969,2134.38428,2134.38428,463.249969,90,360,360,90,28.1781006,61.1108055,61.1108055,28.1781006,980,2130,2130,980,14.7842674,29.3209724,29.3209724,14.7842674,890,885,885,890,500,2036.79993,2036.79993,500,815,1880,1880,815,2036.79993,551.333374,551.333374,2036.79993,67.0000076,0.00101,0.00101,67.0000076,2182.35474,582.242065,582.242065,2182.35474 [f=0007972] [7972] Game End Stats Values: 17,3150,5695,5695,3150,218.48381,295.271759,295.271759,218.48381,0,0,0,0,0,0,0,0,108.582428,0,0,108.582428,463.249969,2171.72314,2171.72314,463.249969,90,450,450,90,22.120615,51.1530685,51.1530685,22.120615,980,2130,2130,980,14.1986303,29.3327522,29.3327522,14.1986303,1130,1165,1165,1130,500,2036.79993,2036.79993,500,950,1950,1950,950,2036.79993,551.333374,551.333374,2036.79993,115.253319,0.00101,0.00101,115.253319,2219.6936,582.242065,582.242065,2219.6936 [f=0007972] [7972] Game End Stats Values: 18,2910,5980,5980,2910,254.485336,350.895935,350.895935,254.485336,0,0,0,0,0,0,0,0,108.582428,0,0,108.582428,593.935242,2353.35962,2353.35962,593.935242,90,540,540,90,19.1954346,45.0674057,45.0674057,19.1954346,980,2130,2130,980,12.6329927,28.802681,28.802681,12.6329927,890,1165,1165,890,500,2276.7998,2276.7998,500,950,2145,2145,950,2276.7998,551.333374,551.333374,2276.7998,125.253395,0.00101,0.00101,125.253395,2401.45459,712.927246,712.927246,2401.45459 [f=0007972] [7972] Game End Stats Values: 19,35,6430,6430,35,288.481995,423.190948,423.190948,288.481995,0,0,0,0,0,0,0,0,108.582428,0,0,108.582428,593.935242,2353.35962,2353.35962,593.935242,0,540,540,0,22.0391541,53.8188019,53.8188019,22.0391541,0,2210,2210,0,12.4346046,32.7682724,32.7682724,12.4346046,0,1445,1445,0,500,2276.7998,2276.7998,500,35,2235,2235,35,5151.7998,551.333374,551.333374,5151.7998,125.253395,0.00101,0.00101,125.253395,2401.45459,712.927246,712.927246,2401.45459 [f=0008155] Spectator PRO_rANDY left the game: normal quit [f=0008155] [8155] Event [undefined]: PRO_rANDY quit [f=0008231] Spectator ATOSTIC left the game: normal quit [f=0008231] [8231] Event [undefined]: ATOSTIC quit [f=0008237] No clients connected, shutting down server [f=0008237] Server shutdown [f=0008329] [8329] Event [1216,227.363037,2544]: 1 finished unit Lotus [f=0008477] [8477] Event [3736,136.334839,3928]: 1 finished unit Metal Extractor [f=0008799] [8799] Event [780,342.554443,4104]: 1 finished unit Recluse [f=0008897] [8897] Event [3584,136.132202,3808]: 1 finished unit Lotus [f=0008924] [8924] Event [968,342.97998,4216]: 1 finished unit Caretaker [f=0009302] [9302] Event [780,342.554443,4104]: 1 finished unit Recluse [f=0009422] [9422] Event [3536,136.322174,3568]: 1 finished unit Lotus [f=0009486] [9486] Event [888,342.916626,4248]: 1 finished unit Caretaker [f=0009829] [9829] Event [780,342.554443,4104]: 1 finished unit Recluse [f=0009857] [9857] Event [3536,169.541931,3440]: 1 finished unit Lotus [f=0010037] [10037] Event [760,342.650696,4232]: 1 finished unit Caretaker [f=0013632] Autoquit sending quit command. [f=0013632] [QuitAction] user exited to system [f=0013632] [SpringApp::Kill][1] fromRun=1 [f=0013632] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013632] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013632] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013632] [ThreadPool::SetThreadCount][2] workers=0 [f=0013632] [SpringApp::Kill][2] [f=0013632] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013632] [Game::KillLua][3] dtor=0 luaUI=0x52d448f0 [f=0013632] Start widgetHandler:Shutdown [f=0013632] Shutdown - SaveOrderList Complete [f=0013632] Writing last game win data [f=0013632] Shutdown - SaveConfigData Complete [f=0013632] Shutdown Widget - Chili Highlight [f=0013632] Shutdown Widget - Save/Load API [f=0013632] Shutdown Widget - Draw After Chili [f=0013632] Shutdown Widget - EPIC Menu [f=0013632] Shutdown Widget - Chili Minimap [f=0013632] Shutdown Widget - Chili Widget Selector [f=0013632] Shutdown Widget - Local Team Colors [f=0013632] Shutdown Widget - Display Keys 2 [f=0013632] Shutdown Widget - Save Game Menu [f=0013632] Shutdown Widget - HealthBars [f=0013632] Shutdown Widget - Noises [f=0013632] Shutdown Widget - Unit Icons [f=0013632] Shutdown Widget - Win Counter [f=0013632] Shutdown Widget - BuildETA [f=0013632] Shutdown Widget - SpringRTS Replay Stats [f=0013632] Shutdown Widget - Modular Comm Info [f=0013632] Shutdown Widget - CameraShake [f=0013632] Shutdown Widget - Chili Economy Panel Default [f=0013632] Shutdown Widget - Chili EndGame Window [f=0013632] Shutdown Widget - Chili Nuke Warning [f=0013632] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013632] Shutdown Widget - Chili Spectator Panels [f=0013632] Shutdown Widget - Context Menu [f=0013632] Shutdown Widget - Darkening [f=0013632] Shutdown Widget - MetalFeatures (new) [f=0013632] Shutdown Widget - Grab Input [f=0013632] Input grabbing is disabled! [f=0013632] Shutdown Widget - Highlight Geos [f=0013632] Shutdown Widget - Local Widgets Config [f=0013632] Shutdown Widget - Mex Placement Handler [f=0013632] Shutdown Widget - MinimapEvents [f=0013632] Shutdown Widget - Missile Silo Range [f=0013632] Shutdown Widget - Music Player [f=0013632] Shutdown Widget - Point Tracker [f=0013632] Shutdown Widget - Showeco and Grid Drawer [f=0013632] Shutdown Widget - Stereo3D [f=0013632] Shutdown Widget - Attack AoE [f=0013632] Shutdown Widget - Map Edge Extension [f=0013632] Shutdown Widget - Selection Send [f=0013632] Shutdown Widget - LupsManager [f=0013632] Shutdown Widget - Newton Firezone [f=0013632] Shutdown Widget - Chili Pro Console [f=0013632] Shutdown Widget - Lasso Terraform GUI [f=0013632] Shutdown Widget - Chili Framework [f=0013632] Shutdown Widget - Lups [f=0013632] Shutdown Widget - Custom Markers [f=0013632] Shutdown Widget - Chili Core Selector [f=0013632] Shutdown Widget - Pause Screen [f=0013632] Shutdown Widget - Layout Handler [f=0013632] Shutdown Widget - Persistent Build Height [f=0013632] Shutdown Widget - Text To Speech Control [f=0013632] End widgetHandler:Shutdown [f=0013632] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={412052,56867221} {int,ext,rec}Allocs={22080849,0,0} {chunk,block}Bytes={56867221,0} [f=0013632] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013632] [Game::KillLua][2] dtor=0 luaRules=0x52bf1bd0 [f=0013632] Start gadgetHandler:Shutdown [f=0013632] Shutdown - StartSetup [f=0013632] Shutdown - UnitMorph [f=0013632] Shutdown - LupsNanoSpray [f=0013632] Shutdown - Missile Silo Controller [f=0013632] Shutdown - Modular Comm Info [f=0013632] Shutdown - Terrain Texture Handler [f=0013632] Shutdown - UnitCloakShield [f=0013632] Shutdown - Starlight Handler [f=0013632] End gadgetHandler:Shutdown [f=0013632] Start gadgetHandler:Shutdown [f=0013632] Shutdown - Save/Load [f=0013632] Shutdown - UnitMorph [f=0013632] Shutdown - Modular Comm Info [f=0013632] Shutdown - Retreat Command [f=0013632] Shutdown - Shockwaves [f=0013632] Shutdown - Teleport Throw [f=0013632] Shutdown - UnitCloakShield [f=0013632] Shutdown - Lups Cloak FX [f=0013632] Shutdown - Lups [f=0013632] Shutdown - Lups Shield [f=0013632] End gadgetHandler:Shutdown [f=0013632] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22080891,0,0} {chunk,block}Bytes={0,0} [f=0013632] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22080891,0,0} {chunk,block}Bytes={0,0} [f=0013632] [Game::KillLua][4] dtor=0 [f=0013632] [Game::~CGame][1] [f=0013632] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013632] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013632] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013632] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013632] [Game::KillLua][4] dtor=1 [f=0013632] [Game::KillMisc][1] [f=0013632] [Game::KillMisc][2] [f=0013632] [Game::KillMisc][3] [f=0013632] [Game::KillRendering][1] [f=0013632] [3DOParser::Kill] allocated 137 pieces [f=0013632] [S3OParser::Kill] allocated 2686 pieces [f=0013632] [AssParser::Kill] allocated 217 pieces [f=0013632] [Game::KillInterface][1] [f=0013632] [Game::KillInterface][2] [f=0013632] [Game::KillSimulation][1] [f=0013632] [Game::KillSimulation][2] [f=0013632] [CCollisionHandler] dis-/continuous tests: 0/1220108 [f=0013632] [Game::KillSimulation][3] [f=0013632] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013632] [~CPathCache(20x20)] cacheHits=36 hitPercentage=24% numHashColls=0 maxCacheSize=13 [f=0013632] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013632] [~CPathCache(40x40)] cacheHits=283 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013632] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013632] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013632] [LosHandler::Kill] raycast instance cache-{hits,misses}={4727,7096}; shared=7%; cached=33% [f=0013632] [Game::KillSimulation][4] [f=0013632] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0013632] [Game::~CGame][2] [f=0013632] [Game::~CGame][3] [f=0013632] [SpringApp::Kill][3] [f=0013632] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 142313 bytes sent 128153 bytes recv'd [f=0013632] [SpringApp::Kill][4] font=0x467248a0 [f=0013632] [SpringApp::Kill][5] [f=0013632] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x46792290) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=2896ms file="objects3d/corcomalt4.s3o" indx=4969 inflSize=114kb readTime=35ms file="objects3d/bantha.s3o" indx=4835 inflSize=433kb readTime=31ms file="objects3d/benzcom5.s3o" indx=4863 inflSize=326kb readTime=29ms file="objects3d/corleveler_512.s3o" indx=4982 inflSize=83kb readTime=23ms file="bitmaps/gpl/plasma.tga" indx=471 inflSize=16kb readTime=23ms file="luaui/widgets/api_saveload.lua" indx=3749 inflSize=6kb readTime=23ms file="objects3d/funnelweb.dae" indx=5100 inflSize=1500kb readTime=21ms file="objects3d/strikecom_2.dae" indx=5373 inflSize=1499kb readTime=19ms file="objects3d/strikecom.dae" indx=5369 inflSize=1500kb readTime=18ms file="objects3d/strikecom_1.dae" indx=5371 inflSize=1500kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 48802451 bytes cached in 2829 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x468bc1b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7f69bc01e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x467edd10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x468cae80) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]