[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.QHxxpKLsSE/springsettings.896208.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc31c01e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 12742 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/896208/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 196ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x463c3f10] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x463c3f10] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 102ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 548ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 623ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 38ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 688ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 43ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 89ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 125ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] Leopardhunter was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/896208/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=70504185 [f=-000001] [Path] [PathEstimator::ReadFile] hash=70504185 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-70504185.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=70504195 [f=-000001] [Path] [PathEstimator::ReadFile] hash=70504195 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-70504195.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (184ms, checksum f73a989e)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11504,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/896208/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d3ac41c0927e09b1dc1103514fa5e64af858f75203e736278c2df56f906d4b6dfb963efe69776381c32212aebeb1d51da5b22037da5338eba427e30edbf11d8c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52af98c0,0x635a3750}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 34efc45e30e7dbbdcc9b3d6c1a42524b [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d3ac41c0927e09b1dc1103514fa5e64af858f75203e736278c2df56f906d4b6dfb963efe69776381c32212aebeb1d51da5b22037da5338eba427e30edbf11d8c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={387d8920,387d2c68}]" [f=-000001] Allies: I choose: Nomad! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d3ac41c0927e09b1dc1103514fa5e64af858f75203e736278c2df56f906d4b6dfb963efe69776381c32212aebeb1d51da5b22037da5338eba427e30edbf11d8c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={662af8c8,47068858}]" [f=-000001] Allies: I choose: Redhead! [f=-000001] gl hf [f=-000001] gl [f=-000001] [Game::ClientReadNet] added new player Leopardhunter with number 2 to team 0 [f=-000001] > SPRINGIE:User Leopardhunter|turretlaser|5_5||False|||DE [f=-000001] Connection attempt from Leopardhunter [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [0] Event [4729,399.982605,345]: 0 finished unit Recon Commander [f=-000001] [0] Event [915,397.710236,4408]: 1 finished unit Recon Commander [f=0000000] [0] PRO_rANDY, team: 0, elo:3280 [f=0000000] [0] izirayd, team: 1, elo:2986 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [4648,399.978638,448]: 0 finished unit Cloakbot Factory [f=0000008] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000008] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000008] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000008] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000008] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000008] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000008] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000008] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000008] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000008] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000008] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000008] !transmitlobby @voice@buildUnit@reload [f=0000011] [11] Event [872,398.899841,4480]: 1 finished unit Shieldbot Factory [f=0000075] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d3ac41c0927e09b1dc1103514fa5e64af858f75203e736278c2df56f906d4b6dfb963efe69776381c32212aebeb1d51da5b22037da5338eba427e30edbf11d8c]" [f=0000090] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=0000090] [Game::ClientReadNet][LOGMSG] sender="Leopardhunter" string="[Game::Load][lua{Rules,Gaia}={0x51a3f410,0x872bc660}]" [f=0000352] [352] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [f=0000353] [353] Event [904,399.711609,4344]: 1 finished unit Metal Extractor [f=0000458] [458] Event [884,392.386475,4480]: 1 finished unit Convict [f=0000461] [461] Event [4648,399.978638,457.600006]: 0 finished unit Conjurer [f=0000492] [492] Event [968,397.9599,4280]: 1 finished unit Wind/Tidal Generator [f=0000697] [697] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [f=0000702] [702] Event [1008,392.362976,4320]: 1 finished unit Radar Tower [f=0000756] [756] Event [4552,399.978638,472]: 0 finished unit Wind/Tidal Generator [f=0000827] [827] Event [4648,399.978638,457.600006]: 0 finished unit Conjurer [f=0000980] [980] Event [4472,399.978638,552]: 0 finished unit Wind/Tidal Generator [f=0000986] [986] Event [4872,399.807739,792]: 0 finished unit Wind/Tidal Generator [f=0001045] [1045] Event [884,392.386475,4480]: 1 finished unit Bandit [f=0001151] [1151] Event [4392,399.978638,632]: 0 finished unit Wind/Tidal Generator [f=0001193] [1193] Event [1368,249.043274,4168]: 1 finished unit Metal Extractor [f=0001276] [1276] Event [884,392.386475,4480]: 1 finished unit Bandit [f=0001315] [1315] Event [4872,382.504272,1000]: 0 finished unit Wind/Tidal Generator [f=0001368] [1368] Event [296,399.978638,4696]: 1 finished unit Metal Extractor [f=0001467] [1467] Event [4872,354.017639,1112]: 0 finished unit Wind/Tidal Generator [f=0001547] [1547] Event [884,392.386475,4480]: 1 finished unit Bandit [f=0001578] [1578] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [f=0001706] [1706] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0001930] [1930] Event [884,392.386475,4480]: 1 finished unit Bandit [f=0002093] [2093] Event [4920,249.000549,1800]: 0 finished unit Metal Extractor [f=0002291] [2291] Event [472,399.978638,4888]: 1 finished unit Metal Extractor [f=0002438] [2438] Event [884,392.386475,4480]: 1 finished unit Convict [f=0002516] [2516] Event [4696,249.000549,1896]: 0 finished unit Metal Extractor [f=0002538] [2538] Event [4648,399.978638,457.600006]: 0 finished unit Conjurer [f=0002588] [2588] Event [3720,249.021912,920]: 0 finished unit Metal Extractor [f=0002745] [2745] Event [2702.47485,165.192902,2014.25391]: 0 lost unit Glaive [f=0002753] [2753] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0002886] [2886] Event [536,399.978638,5016]: 1 finished unit Wind/Tidal Generator [f=0002965] [2965] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0003042] [3042] Event [884,392.386475,4480]: 1 finished unit Bandit [f=0003079] [3079] Event [3552,249.000549,976]: 0 finished unit Lotus [f=0003129] [3129] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0003171] [3171] Event [520,161.265564,2360]: 1 finished unit Metal Extractor [f=0003244] [3244] Event [600,399.978638,5016]: 1 finished unit Wind/Tidal Generator [f=0003305] [3305] Event [4240,239.077759,1824]: 0 finished unit Lotus [f=0003377] [3377] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0003401] [3401] Event [3344,248.370361,1152]: 0 finished unit Radar Tower [f=0003631] [3631] Event [664,399.978638,5000]: 1 finished unit Wind/Tidal Generator [f=0003651] [3651] Event [4648,399.978638,457.600006]: 0 finished unit Imp [f=0003757] [3757] Event [296,160.037231,2104]: 1 finished unit Metal Extractor [f=0003871] [3871] Event [3624,249.000549,936]: 0 finished unit Solar Collector [f=0003885] [3885] Event [728,399.978638,5000]: 1 finished unit Wind/Tidal Generator [f=0004091] [4091] Event [884,392.386475,4480]: 1 finished unit Convict [f=0004101] [4101] Event [4648,399.978638,457.600006]: 0 finished unit Imp [f=0004102] [4102] Event [432,156.587219,2160]: 1 finished unit Lotus [f=0004147] [4147] Event [4584,163.711548,2776]: 0 finished unit Metal Extractor [f=0004170] [4170] Event [808,399.978638,4984]: 1 finished unit Wind/Tidal Generator [f=0004320] [4320] Event [884,392.386475,4480]: 1 finished unit Bandit [f=0004370] [4370] Event [4648,399.978638,457.600006]: 0 finished unit Conjurer [f=0004400] [4400] Event [3720,249.000549,1032]: 0 finished unit Solar Collector [f=0004530] [4530] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0004560] [4560] Event [884,392.386475,4480]: 1 finished unit Bandit [f=0004620] [4620] Event [872,399.978638,4920]: 1 finished unit Wind/Tidal Generator [f=0004681] [4681] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0004687] [4687] Event [4840,153.778076,3032]: 0 finished unit Metal Extractor [f=0004800] [4800] Event [884,392.386475,4480]: 1 finished unit Bandit [f=0004831] [4831] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0004831] [4831] Event [4070.92554,218.33461,1897.37219]: 1 lost unit Bandit [f=0004861] [4861] Event [4015.89795,222.920761,1854.37134]: 0 lost unit Imp [f=0004980] [4980] Event [4061.40894,224.224808,1842.54956]: 1 lost unit Bandit [f=0004994] [4994] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0005000] [5000] Event [4106.40479,227.058273,1822.75525]: 1 lost unit Bandit [f=0005027] [5027] Event [4077.8064,217.434891,1905.07617]: 1 lost unit Bandit [f=0005040] [5040] Event [884,392.386475,4480]: 1 finished unit Bandit [f=0005040] [5040] Event [936,399.978638,4872]: 1 finished unit Wind/Tidal Generator [f=0005046] [5046] Event [4672,156.864929,4720]: 1 finished unit Lotus [f=0005072] [5072] Event [4046.96143,227.661545,1787.09204]: 1 lost unit Bandit [f=0005131] [5131] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0005280] [5280] Event [884,392.386475,4480]: 1 finished unit Bandit [f=0005281] [5281] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0005317] [5317] Event [4608,154.472351,2976]: 0 finished unit Lotus [f=0005430] [5430] Event [1000,397.532654,4808]: 1 finished unit Wind/Tidal Generator [f=0005453] [5453] Event [424,249.000549,3240]: 1 finished unit Metal Extractor [f=0005489] [5489] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0005520] [5520] Event [884,392.386475,4480]: 1 finished unit Bandit [f=0005562] [5562] Event [3259.56592,243.621155,3222.13623]: 1 lost unit Bandit [f=0005629] [5629] Event [4648,159.812927,4888]: 1 finished unit Metal Extractor [f=0005697] [5697] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0005760] [5760] Event [884,392.386475,4480]: 1 finished unit Bandit [f=0005908] [5908] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0006000] [6000] Event [884,392.386475,4480]: 1 finished unit Bandit [f=0006082] [6082] Event [184,249.000549,3320]: 1 finished unit Metal Extractor [f=0006104] [6104] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0006169] [6169] Event [2048,158.937073,1104]: 0 finished unit Lotus [f=0006252] [6252] Event [884,392.386475,4480]: 1 finished unit Bandit [f=0006274] [6274] Event [4840,164.56604,4664]: 1 finished unit Metal Extractor [f=0006299] [6299] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0006390] [6390] Event [4552,399.978638,392]: 0 finished unit Caretaker [f=0006454] [6454] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0006481] [6481] Event [2016,161.938477,1040]: 0 finished unit Picket [f=0006492] [6492] Event [884,392.386475,4480]: 1 finished unit Bandit [f=0006567] [6567] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0006571] [6571] Event [792,399.978638,4712]: 1 finished unit Caretaker [f=0006628] [6628] Event [4696,399.978638,280]: 0 finished unit Wind/Tidal Generator [f=0006637] [6637] Event [3344,183.834839,3808]: 0 finished unit Lotus [f=0006657] [6657] Event [884,392.386475,4480]: 1 finished unit Bandit [f=0006709] [6709] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0006709] [6709] Event [1284.97107,248.983231,1233.2655]: 0 lost unit Glaive [f=0006730] [6730] Event [1394.23975,245.932114,990.214783]: 1 finished unit Recon Commander [f=0006730] [6730] Event [1394.23975,245.932114,990.214783]: 1 lost unit Recon Commander [f=0006761] [6761] Event [4744,399.978638,344]: 0 finished unit Wind/Tidal Generator [f=0006777] [6777] Event [884,392.386475,4480]: 1 finished unit Bandit [f=0006780] [6780] Event [1944,163.594055,984]: 0 finished unit Metal Extractor [f=0006790] [6790] Event [1253.10315,249.000549,916.92981]: 0 lost unit Glaive [f=0006815] [6815] Event [736,248.872375,3312]: 1 finished unit Lotus [f=0006821] [6821] Event [1281.60608,249.000549,827.824341]: 0 lost unit Glaive [f=0006832] [6832] Event [1361.28516,249.000549,785.862732]: 0 lost unit Glaive [f=0006844] [6844] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0006859] [6859] Event [1374.51563,248.960266,873.143738]: 0 lost unit Glaive [f=0006901] [6901] Event [1437.73633,248.966507,774.022888]: 0 lost unit Glaive [f=0006902] [6902] Event [1418.39844,247.698624,873.077576]: 1 lost unit Recon Commander [f=0006910] [6910] Event [884,392.386475,4480]: 1 finished unit Bandit [f=0006911] [6911] Event [1481.07361,242.09433,818.547668]: 0 lost unit Glaive [f=0006927] [6927] Event [1570.64539,249.902756,708.713623]: 0 lost unit Glaive [f=0006956] [6956] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0007046] [7046] Event [884,392.386475,4480]: 1 finished unit Bandit [f=0007074] [7074] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0007116] [7116] Event [1296.92761,247.431976,1612.6178]: 0 lost unit Glaive [f=0007157] [7157] Event [1349.30444,248.982788,1516.60449]: 1 lost unit Bandit [f=0007184] [7184] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0007193] [7193] Event [1768,163.861084,1144]: 0 finished unit Metal Extractor [f=0007202] [7202] Event [4792,399.978638,440]: 0 finished unit Wind/Tidal Generator [f=0007211] [7211] Event [1416.82983,239.634384,1306.29761]: 0 lost unit Glaive [f=0007286] [7286] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0007296] [7296] Event [872,399.807739,4712]: 1 finished unit Storage [f=0007315] [7315] Event [884,392.386475,4480]: 1 finished unit Bandit [f=0007351] [7351] Event [4808,399.978638,504]: 0 finished unit Wind/Tidal Generator [f=0007356] [7356] Event [4808,249.000549,1832]: 0 finished unit Solar Collector [f=0007427] [7427] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0007450] [7450] Event [884,392.386475,4480]: 1 finished unit Bandit [f=0007456] [7456] Event [1593.2644,206.477966,1320.1626]: 1 lost unit Bandit [f=0007480] [7480] Event [1672.18567,180.137924,1208.01147]: 0 lost unit Glaive [f=0007481] [7481] Event [1592.61096,204.950775,1308.08191]: 1 lost unit Bandit [f=0007500] [7500] Event [1696,163.861084,1120]: 0 finished unit Lotus [f=0007501] [7501] Event [4808,399.978638,568]: 0 finished unit Wind/Tidal Generator [f=0007570] [7570] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0007584] [7584] Event [1759.46375,219.043091,1568.78552]: 1 lost unit Bandit [f=0007585] [7585] Event [884,392.386475,4480]: 1 finished unit Bandit [f=0007589] [7589] Event [3384,163.4552,3992]: 0 finished unit Metal Extractor [f=0007635] [7635] Event [4824,399.978638,632]: 0 finished unit Wind/Tidal Generator [f=0007654] [7654] Event [4904,249.000549,1704]: 0 finished unit Wind/Tidal Generator [f=0007712] [7712] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0007720] [7720] Event [884,392.386475,4480]: 1 finished unit Bandit [f=0007834] [7834] Event [1525.47742,246.112106,1846.0437]: 0 lost unit Glaive [f=0007911] [7911] Event [4888,249.000549,1624]: 0 finished unit Wind/Tidal Generator [f=0007953] [7953] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0008117] [8117] Event [3176,162.419128,4120]: 0 finished unit Metal Extractor [f=0008160] [8160] Event [884,392.386475,4480]: 1 finished unit Outlaw [f=0008192] [8192] Event [4744,399.978638,520]: 0 finished unit Caretaker [f=0008193] [8193] Event [456,399.978638,4952]: 1 finished unit Wind/Tidal Generator [f=0008233] [8233] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0008278] [8278] Event [408,399.978638,4904]: 1 finished unit Wind/Tidal Generator [f=0008323] [8323] Event [4872,249.214172,1544]: 0 finished unit Wind/Tidal Generator [f=0008367] [8367] Event [1856,160.368347,1152]: 0 finished unit Lotus [f=0008367] [8367] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0008443] [8443] Event [328,399.978638,4808]: 1 finished unit Wind/Tidal Generator [f=0008468] [8468] Event [3120,158.029175,4016]: 0 finished unit Lotus [f=0008495] [8495] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0008511] [8511] Event [4840,399.978638,696]: 0 finished unit Wind/Tidal Generator [f=0008583] [8583] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0008648] [8648] Event [4872,256.156921,1464]: 0 finished unit Wind/Tidal Generator [f=0008665] [8665] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0008729] [8729] Event [248,399.978638,4712]: 1 finished unit Wind/Tidal Generator [f=0008748] [8748] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0008830] [8830] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0008869] [8869] Event [884,392.386475,4480]: 1 finished unit Outlaw [f=0008914] [8914] Event [4856,274.133301,1384]: 0 finished unit Wind/Tidal Generator [f=0008919] [8919] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0008984] [8984] Event [280,399.978638,4632]: 1 finished unit Wind/Tidal Generator [f=0009009] [9009] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0009099] [9099] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0009183] [9183] Event [4840,294.288635,1304]: 0 finished unit Wind/Tidal Generator [f=0009210] [9210] Event [3312,154.803467,4096]: 0 finished unit Lotus [f=0009245] [9245] Event [4648,399.978638,457.600006]: 0 finished unit Imp [f=0009270] [9270] Event [884,392.386475,4480]: 1 finished unit Outlaw [f=0009299] [9299] Event [264,399.978638,4536]: 1 finished unit Wind/Tidal Generator [f=0009414] [9414] Event [884,392.386475,4480]: 1 finished unit Bandit [f=0009437] [9437] Event [4648,399.978638,457.600006]: 0 finished unit Imp [f=0009468] [9468] Event [4824,314.828491,1224]: 0 finished unit Wind/Tidal Generator [f=0009502] [9502] Event [1328,248.35968,1328]: 0 finished unit Radar Tower [f=0009521] [9521] Event [4712,399.978638,648]: 0 finished unit Caretaker [f=0009536] [9536] Event [884,392.386475,4480]: 1 finished unit Bandit [f=0009569] [9569] Event [264,399.978638,4440]: 1 finished unit Wind/Tidal Generator [f=0009599] [9599] Event [4648,399.978638,457.600006]: 0 finished unit Imp [f=0009665] [9665] Event [884,392.386475,4480]: 1 finished unit Bandit [f=0009670] [9670] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0009712] [9712] Event [4872,395.845032,888]: 0 finished unit Wind/Tidal Generator [f=0009758] [9758] Event [4808,340.270996,1144]: 0 finished unit Wind/Tidal Generator [f=0009782] [9782] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0009790] [9790] Event [884,392.386475,4480]: 1 finished unit Bandit [f=0009828] [9828] Event [4856,390.707397,936]: 0 finished unit Wind/Tidal Generator [f=0009839] [9839] Event [248,399.957275,4344]: 1 finished unit Wind/Tidal Generator [f=0009869] [9869] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0009912] [9912] Event [884,392.386475,4480]: 1 finished unit Bandit [f=0009925] [9925] Event [3184,159.407043,4080]: 0 finished unit Picket [f=0009939] [9939] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0009993] [9993] Event [2368,237.710571,4544]: 1 finished unit Radar Tower [f=0010014] [10014] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0010043] [10043] Event [884,392.386475,4480]: 1 finished unit Bandit [f=0010089] [10089] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0010109] [10109] Event [248,396.806335,4248]: 1 finished unit Wind/Tidal Generator [f=0010125] [10125] Event [4312,399.967957,712]: 0 finished unit Wind/Tidal Generator [f=0010154] [10154] Event [2993.16406,173.93692,4189.20898]: 1 lost unit Outlaw [f=0010166] [10166] Event [884,392.386475,4480]: 1 finished unit Bandit [f=0010175] [10175] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0010224] [10224] Event [4816,154.013062,3328]: 1 lost unit Picket [f=0010247] [10247] Event [4264,399.957275,776]: 0 finished unit Wind/Tidal Generator [f=0010248] [10248] Event [2848.54443,164.685349,3595.59839]: 0 lost unit Glaive [f=0010253] [10253] Event [2756.51343,153.87529,3823.12549]: 1 lost unit Bandit [f=0010254] [10254] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0010258] [10258] Event [2852.55322,155.778381,3727.44629]: 0 lost unit Glaive [f=0010294] [10294] Event [884,392.386475,4480]: 1 finished unit Bandit [f=0010305] [10305] Event [3200,165.292358,4176]: 0 finished unit Picket [f=0010329] [10329] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0010394] [10394] Event [232,388.96637,4152]: 1 finished unit Wind/Tidal Generator [f=0010404] [10404] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0010419] [10419] Event [884,392.386475,4480]: 1 finished unit Bandit [f=0010456] [10456] Event [3096.40308,156.905182,3972.95288]: 1 lost unit Bandit [f=0010461] [10461] Event [3120,158.029175,4016]: 0 lost unit Lotus [f=0010463] [10463] Event [3148.61768,157.494675,4022.49341]: 0 lost unit Glaive [f=0010469] [10469] Event [2925.24341,154.797623,3837.66504]: 1 lost unit Bandit [f=0010479] [10479] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0010480] [10480] Event [3216.04956,159.148285,3962.6521]: 0 lost unit Glaive [f=0010482] [10482] Event [3184,159.569733,4080]: 0 lost unit Picket [f=0010487] [10487] Event [3023.22754,160.091095,4016.52295]: 1 lost unit Bandit [f=0010490] [10490] Event [3024.35669,183.473526,4277.25146]: 1 lost unit Bandit [f=0010512] [10512] Event [2987.29712,167.301376,4116.32813]: 1 lost unit Bandit [f=0010549] [10549] Event [884,392.386475,4480]: 1 finished unit Bandit [f=0010553] [10553] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0010553] [10553] Event [3152.67847,173.030365,4271.84961]: 0 lost unit Glaive [f=0010594] [10594] Event [2957.50488,183.258026,4251.67627]: 1 lost unit Bandit [f=0010596] [10596] Event [3088.49268,183.331543,4306.62598]: 0 lost unit Glaive [f=0010625] [10625] Event [3106.00854,180.479065,4296.89502]: 0 lost unit Glaive [f=0010628] [10628] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0010632] [10632] Event [2993.16895,212.052124,4471.61963]: 1 lost unit Bandit [f=0010661] [10661] Event [3097.96045,181.961395,4304.59521]: 0 lost unit Glaive [f=0010664] [10664] Event [232,370.925903,4056]: 1 finished unit Wind/Tidal Generator [f=0010674] [10674] Event [884,392.386475,4480]: 1 finished unit Bandit [f=0010703] [10703] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0010778] [10778] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0010808] [10808] Event [884,392.386475,4480]: 1 finished unit Bandit [f=0010853] [10853] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0010928] [10928] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0010934] [10934] Event [216,337.258911,3960]: 1 finished unit Wind/Tidal Generator [f=0011003] [11003] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0011056] [11056] Event [414.845428,153.396408,2013.59839]: 0 lost unit Glaive [f=0011125] [11125] Event [432,156.587219,2160]: 1 lost unit Lotus [f=0011152] [11152] Event [3184,157.686157,4048]: 0 finished unit Lotus [f=0011175] [11175] Event [4520,399.978638,648]: 0 finished unit Caretaker [f=0011182] [11182] Event [912,257.481384,944]: 0 finished unit Radar Tower [f=0011191] [11191] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0011203] [11203] Event [296,160.037231,2104]: 1 lost unit Metal Extractor [f=0011221] [11221] Event [884,392.386475,4480]: 1 finished unit Outlaw [f=0011291] [11291] Event [2652.40503,199.417542,4293.82861]: 1 lost unit Bandit [f=0011325] [11325] Event [4520,399.978638,712]: 0 finished unit Caretaker [f=0011335] [11335] Event [2609.96045,213.944794,4395.82373]: 1 lost unit Bandit [f=0011345] [11345] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0011355] [11355] Event [502.425995,154.045395,2061.87671]: 0 lost unit Glaive [f=0011394] [11394] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0011413] [11413] Event [440.02301,154.151428,1976.24231]: 0 lost unit Glaive [f=0011454] [11454] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0011485] [11485] Event [423.016937,156.669861,1687.51929]: 0 lost unit Glaive [f=0011514] [11514] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0011574] [11574] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0011582] [11582] Event [728,399.978638,4440]: 1 finished unit Caretaker [f=0011595] [11595] Event [884,392.386475,4480]: 1 finished unit Rogue [f=0011603] [11603] Event [896,265.289307,1040]: 0 finished unit Picket [f=0011634] [11634] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0011694] [11694] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0011735] [11735] Event [884,392.386475,4480]: 1 finished unit Rogue [f=0011754] [11754] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0011814] [11814] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0011831] [11831] Event [4800,155.422974,3392]: 1 lost unit Picket [f=0011874] [11874] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0011880] [11880] Event [3216,166.905212,4240]: 0 finished unit Lotus [f=0011941] [11941] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0011947] [11947] Event [4828.66211,154.181946,3476.71167]: 1 lost unit Convict [f=0011977] [11977] Event [4688.91162,161.668091,4805.6001]: 0 lost unit Conjurer [f=0011990] [11990] Event [696,399.978638,4568]: 1 finished unit Caretaker [f=0012014] [12014] Event [4648,399.978638,457.600006]: 0 finished unit Glaive [f=0012030] [12030] Event [884,392.386475,4480]: 1 finished unit Rogue [f=0012043] !resign [f=0012044] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0012044] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0012044] > Poll: Resign team 2? [END:SUCCESS] [f=0012044] [12044] Event [undefined]: izirayd resigned [f=0012044] game_message: izirayd has been destroyed! [f=0012044] game_message: PRO_rANDY wins! [f=0012044] Submitting stats [f=0012044] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012044] Part| Total Time|Time of the last 0.5s [f=0012044] Draw 12064.54ms 23.41% [f=0012044] Lua::Callins::Synced 4994.91ms 16.47% [f=0012044] Lua::Callins::Unsynced 16099.44ms 30.46% [f=0012044] Lua::CollectGarbage::Synced 332.71ms 0.20% [f=0012044] Lua::CollectGarbage::Unsynced 560.40ms 0.40% [f=0012044] Misc::Profiler::AddTime 58.97ms 0.10% [f=0012044] Sim 17339.12ms 61.81% [f=0012044] [12044] Received game_message: izirayd has been destroyed! [f=0012044] [12044] Received game_message: PRO_rANDY wins! [f=0012044] > Team 2 resigned [f=0012045] [12045] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012045] [12045] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012045] [12045] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012045] [12045] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,2075,1275,2075,5.86666679,5.86666679,5.86666679,5.86666679,0,0,0,0,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012045] [12045] Game End Stats Values: 3,2375,2530,2375,2530,5.62297773,0,5.62297773,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,9.41073132,8.35306263,9.41073132,8.35306263,1330,2075,1330,2075,8.37486553,8.66666698,8.37486553,8.66666698,120,240,120,240,0,0,0,0,125,215,125,215,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012045] [12045] Game End Stats Values: 4,2615,2670,2615,2670,5.62297773,0,5.62297773,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,9.70191288,12.4837036,9.70191288,12.4837036,1330,2075,1330,2075,8.53333378,10,8.53333378,10,270,240,270,240,0,0,0,0,215,355,215,355,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012045] [12045] Game End Stats Values: 5,2780,2860,2780,2860,5.73281431,0,5.73281431,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,9.62148476,16.9288368,9.62148476,16.9288368,1330,2075,1330,2075,11.7406559,10.8000002,11.7406559,10.8000002,345,305,345,305,0,0,0,0,305,480,305,480,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012045] [12045] Game End Stats Values: 6,2855,2950,2855,2950,5.7808485,0,5.7808485,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,9.4849596,16.8321915,9.4849596,16.8321915,1330,2075,1330,2075,12.0032024,12.5333338,12.0032024,12.5333338,420,305,420,305,0,0,0,0,305,570,305,570,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012045] [12045] Game End Stats Values: 7,3065,3250,3065,3250,5.79835272,0,5.79835272,0,0,0,0,0,0,0,0,0,0,0,0,0,29.9423904,0,29.9423904,0,800,0,800,0,9.166399,14.8964987,9.166399,14.8964987,1330,2075,1330,2075,13.6011667,14.9333334,13.6011667,14.9333334,540,425,540,425,0,0,0,0,395,750,395,750,0,0,0,0,0,0,0,0,0,29.9423904,0,29.9423904 [f=0012045] [12045] Game End Stats Values: 8,3175,3470,3175,3470,5.82381773,0,5.82381773,0,0,0,0,0,0,0,0,0,0,0,0,0,65.0000153,9.27272701,65.0000153,9.27272701,800,90,800,90,9.83830643,15.2797537,9.83830643,15.2797537,1330,2075,1330,2075,14.0016975,18,14.0016975,18,615,555,615,555,65,0,65,0,430,750,430,750,0,65,0,65,0,0,0,0,9.27272701,65.0000153,9.27272701,65.0000153 [f=0012045] [12045] Game End Stats Values: 9,3300,3680,3300,3680,9.26281071,0,9.26281071,0,0,0,0,0,0,0,0,0,0,0,0,0,65.0000153,9.27272701,65.0000153,9.27272701,800,180,800,180,13.3355532,16.908596,13.3355532,16.908596,1330,2130,1330,2130,15.9626617,18,15.9626617,18,615,620,615,620,65,0,65,0,555,750,555,750,0,65,0,65,0.00100833,0,0.00100833,0,9.27272701,65.0000153,9.27272701,65.0000153 [f=0012045] [12045] Game End Stats Values: 10,3460,3870,3460,3870,10.1746244,0,10.1746244,0,0,0,0,0,0,0,0,0,0,0,0,0,65.0000153,9.27272701,65.0000153,9.27272701,800,180,800,180,14.4335442,18.0014153,14.4335442,18.0014153,1330,2130,1330,2130,17.1274529,18,17.1274529,18,615,740,615,740,65,0,65,0,715,820,715,820,0,65,0,65,0.00100833,0,0.00100833,0,9.27272701,65.0000153,9.27272701,65.0000153 [f=0012045] [12045] Game End Stats Values: 11,3780,4270,3780,4270,16.3141384,4.05454874,16.3141384,4.05454874,0,0,0,0,0,0,0,0,0,0,0,0,65.0000153,9.27272701,65.0000153,9.27272701,890,180,890,180,25.2307835,24.0549412,25.2307835,24.0549412,1330,2130,1330,2130,18.4094238,19.6036358,18.4094238,19.6036358,810,980,810,980,65,0,65,0,750,980,750,980,0,65,0,65,0.00270168,0,0.00270168,0,9.27272701,65.0000153,9.27272701,65.0000153 [f=0012045] [12045] Game End Stats Values: 12,3890,4435,3890,4435,26.1674786,15.608861,26.1674786,15.608861,0,0,0,0,0,0,0,0,0,0,0,0,174.911026,170.522598,174.911026,170.522598,890,180,890,180,24.6979599,25.9627724,24.6979599,25.9627724,1330,2130,1330,2130,18.6569519,21.7036209,18.6569519,21.7036209,885,1055,885,1055,65,75,65,75,785,1070,785,1070,75,185,75,185,0.00371,0,0.00371,0,172.374847,176.779831,172.374847,176.779831 [f=0012045] [12045] Game End Stats Values: 13,3865,4720,3865,4720,28.8073006,21.9851151,28.8073006,21.9851151,0,0,0,0,0,0,0,0,0,0,0,0,174.911026,373.714874,174.911026,373.714874,980,270,980,270,22.7173061,22.4548397,22.7173061,22.4548397,1330,2130,1330,2130,18.1760502,24.5028629,18.1760502,24.5028629,735,1250,735,1250,65,375,65,375,820,1070,820,1070,375,185,375,185,0.00471835,35.9999809,0.00471835,35.9999809,375.567108,188.310287,375.567108,188.310287 [f=0012045] [12045] Game End Stats Values: 14,4155,4850,4155,4850,33.3020935,36.7947197,33.3020935,36.7947197,0,0,0,0,0,0,0,0,0,0,0,0,227.885864,448.714691,227.885864,448.714691,980,270,980,270,22.5988503,21.8790588,22.5988503,21.8790588,1330,2130,1330,2130,20.6996536,27.6762028,20.6996536,27.6762028,810,1380,810,1380,65,450,65,450,1035,1070,1035,1070,450,185,450,185,0.00471835,106.332878,0.00471835,106.332878,450.566925,252.236267,450.566925,252.236267 [f=0012045] [12045] Game End Stats Values: 15,4485,5015,4485,5015,39.8048668,41.4182587,39.8048668,41.4182587,0,0,0,0,0,0,0,0,0,0,0,0,300.20694,567.120789,300.20694,567.120789,980,360,980,360,26.7943516,24.4934292,26.7943516,24.4934292,1330,2130,1330,2130,23.2335205,27.1415596,23.2335205,27.1415596,960,1455,960,1455,65,450,65,450,1215,1070,1215,1070,450,305,450,305,0.00471835,174.167282,0.00471835,174.167282,568.973022,324.557343,568.973022,324.557343 [f=0012045] [12045] Game End Stats Values: 16,4895,5550,4895,5550,46.5165863,41.4182587,46.5165863,41.4182587,0,0,0,0,0,0,0,0,0,0,0,0,376.511932,796.103394,376.511932,796.103394,980,550,980,550,28.0256882,25.6230278,28.0256882,25.6230278,1590,2310,1590,2310,26.3141155,22,26.3141155,22,1110,1585,1110,1585,130,450,130,450,1215,1105,1215,1105,450,370,450,370,0.00471835,174.167282,0.00471835,174.167282,797.955627,400.862335,797.955627,400.862335 [f=0012045] [12045] Game End Stats Values: 17,3780,5440,3780,5440,53.1340485,50.0752449,53.1340485,50.0752449,0,0,0,0,0,0,0,0,491.760498,0,491.760498,0,973.178345,1935.90112,973.178345,1935.90112,1070,550,1070,550,24.2488117,28.962532,24.2488117,28.962532,235,2310,235,2310,24.3078289,24.3104649,24.3078289,24.3104649,1260,1260,1260,1260,650,1880,650,1880,1215,1320,1215,1320,1880,955,1880,955,0.00471835,174.167282,0.00471835,174.167282,1953.6676,1061.85303,1953.6676,1061.85303 [f=0012045] [12045] Game End Stats Values: 18,3880,5895,3880,5895,55.3247528,53.0807419,55.3247528,53.0807419,0,0,0,0,0,0,0,0,492.155701,0,492.155701,0,1104.43872,2121.4873,1104.43872,2121.4873,1070,640,1070,640,23.648159,33.4237747,23.648159,33.4237747,235,2310,235,2310,22.1461086,26.200367,22.1461086,26.200367,1260,1325,1260,1325,780,2105,780,2105,1315,1620,1315,1620,2105,1085,2105,1085,0.00557498,174.167282,0.00557498,174.167282,2139.25366,1195.58032,2139.25366,1195.58032 [f=0012045] [12045] Game End Stats Values: 19,3955,6030,3955,6030,60.5002327,79.2024384,60.5002327,79.2024384,0,0,0,0,0,0,0,0,492.155701,0,492.155701,0,1229.32141,2156.12207,1229.32141,2156.12207,1070,640,1070,640,25.5196819,41.904747,25.5196819,41.904747,235,2310,235,2310,23.0340137,29.7414455,23.0340137,29.7414455,1335,1390,1335,1390,845,2105,845,2105,1315,1690,1315,1690,2115.33325,1150,2115.33325,1150,0.00672493,174.167282,0.00672493,174.167282,2173.88843,1320.46301,2173.88843,1320.46301 [f=0012045] [12045] Game End Stats Values: 20,4310,6745,4310,6745,81.2487183,119.268074,81.2487183,119.268074,0,0,0,0,0,0,0,0,492.155701,0,492.155701,0,1229.32141,2156.12207,1229.32141,2156.12207,1070,820,1070,820,27.7581692,45.2578735,27.7581692,45.2578735,235,2490,235,2490,23.3833084,32.404377,23.3833084,32.404377,1585,1585,1585,1585,845,2105,845,2105,1420,1850,1420,1850,2115.33325,1150,2115.33325,1150,0.00781822,178.500748,0.00781822,178.500748,2173.88843,1320.46301,2173.88843,1320.46301 [f=0012045] [12045] Game End Stats Values: 21,4630,7140,4630,7140,95.0374756,172.650742,95.0374756,172.650742,0,0,0,0,0,0,0,0,492.155701,0,492.155701,0,1229.32141,2156.12207,1229.32141,2156.12207,1070,820,1070,820,30.9605675,45.9930038,30.9605675,45.9930038,235,2490,235,2490,22.9193592,40.1144218,22.9193592,40.1144218,1835,1910,1835,1910,845,2105,845,2105,1490,1920,1490,1920,2115.33325,1150,2115.33325,1150,0.00922484,275.001953,0.00922484,275.001953,2173.88843,1320.46301,2173.88843,1320.46301 [f=0012045] [12045] Game End Stats Values: 22,4990,7635,4990,7635,105.794151,194.190933,105.794151,194.190933,0,0,0,0,0,0,0,0,492.155701,0,492.155701,0,1229.32141,2156.12207,1229.32141,2156.12207,1070,910,1070,910,27.5750217,41.7664375,27.5750217,41.7664375,235,2490,235,2490,22.7171955,34.3138046,22.7171955,34.3138046,2160,2280,2160,2280,845,2105,845,2105,1525,1955,1525,1955,2115.33325,1150,2115.33325,1150,0.0102948,315.999451,0.0102948,315.999451,2173.88843,1320.46301,2173.88843,1320.46301 [f=0012045] [12045] Game End Stats Values: 23,5285,8325,5285,8325,129.51741,221.385452,129.51741,221.385452,0,0,0,0,0,0,0,0,492.155701,0,492.155701,0,1229.32141,2156.12207,1229.32141,2156.12207,1070,910,1070,910,30.3640747,49.0646095,30.3640747,49.0646095,235,2725,235,2725,23.5815678,35.3129921,23.5815678,35.3129921,2385,2595,2385,2595,845,2105,845,2105,1595,2095,1595,2095,2115.33325,1150,2115.33325,1150,0.01039812,378.328979,0.01039812,378.328979,2173.88843,1320.46301,2173.88843,1320.46301 [f=0012045] [12045] Game End Stats Values: 24,5350,8855,5350,8855,182.314697,304.537567,182.314697,304.537567,0,0,0,0,0,0,0,0,492.155701,0,492.155701,0,1511.09082,2645.25049,1511.09082,2645.25049,1070,1110,1070,1110,43.9905357,70.3272629,43.9905357,70.3272629,290,2725,290,2725,25.5198193,45.4682999,25.5198193,45.4682999,2360,2855,2360,2855,975,2431.33325,975,2431.33325,1630,2165,1630,2165,2441.6665,1280,2441.6665,1280,0.01039812,528.322815,0.01039812,528.322815,2672.28931,1602.23242,2672.28931,1602.23242 [f=0012045] [12045] Game End Stats Values: 25,5120,8665,5120,8665,240.749939,419.893219,240.749939,419.893219,0,0,0,0,0,0,0,0,492.155701,0,492.155701,0,1978.28503,3335.41943,1978.28503,3335.41943,1070,920,1070,920,45.6802864,71.6980515,45.6802864,71.6980515,290,2725,290,2725,25.8956833,49.6899872,25.8956833,49.6899872,2060,2855,2060,2855,1300,2881.33325,1300,2881.33325,1700,2165,1700,2165,2966.6665,1860,2966.6665,1860,0.01039812,718.073853,0.01039812,718.073853,3431.70117,2120.41968,3431.70117,2120.41968 [f=0012045] [12045] Game End Stats Values: 26,5300,9185,5300,9185,288.993225,472.872894,288.993225,472.872894,0,0,0,0,0,0,0,0,499.495544,54.6023254,499.495544,54.6023254,2145.3606,3573.41748,2145.3606,3573.41748,980,1010,980,1010,37.5093842,56.1882782,37.5093842,56.1882782,290,2960,290,2960,25.2162209,35.9097786,25.2162209,35.9097786,2385,3050,2385,3050,1365,3061.33325,1365,3061.33325,1645,2165,1645,2165,3146.6665,1925,3146.6665,1925,0.01039812,736.609375,0.01039812,736.609375,3672.03809,2341.08643,3672.03809,2341.08643 [f=0012045] [12045] Game End Stats Values: 27,5450,9725,5450,9725,331.305176,511.729858,331.305176,511.729858,0,0,0,0,0,0,0,0,507.456116,54.6023254,507.456116,54.6023254,2269.22168,3687.5647,2269.22168,3687.5647,980,1110,980,1110,38.2065887,56.0693207,38.2065887,56.0693207,470,3140,470,3140,22.8207932,32.5904617,22.8207932,32.5904617,2355,3310,2355,3310,1560,3211.33325,1560,3211.33325,1645,2165,1645,2165,3296.6665,2120,3296.6665,2120,0.01039812,736.609375,0.01039812,736.609375,3788.61377,2464.94751,3788.61377,2464.94751 [f=0012045] [12045] Game End Stats Values: 28,5750,10020,5750,10020,350.359253,557.754211,350.359253,557.754211,0,0,0,0,0,0,0,0,507.456116,54.6023254,507.456116,54.6023254,2392.96997,3837.26978,2392.96997,3837.26978,980,1200,980,1200,44.3721313,63.8004417,44.3721313,63.8004417,650,3140,650,3140,21.5878429,34.9187012,21.5878429,34.9187012,2475,3515,2475,3515,1680,3361,1680,3361,1645,2165,1645,2165,3446.33325,2240,3446.33325,2240,0.01039812,749.610962,0.01039812,749.610962,3938.31885,2640.58203,3938.31885,2640.58203 [f=0012048] [12048] Event [360,399.978638,4744]: 1 finished unit Wind/Tidal Generator [f=0012050] [12050] Event [2530.48682,196.298172,4236.93115]: 1 lost unit Bandit [f=0012051] [12051] Event [2520.62109,177.757111,4092.97803]: 1 lost unit Bandit [f=0012053] [12053] Event [2525.40137,183.200867,4137.99609]: 1 lost unit Bandit [f=0012162] Spectator Leopardhunter left the game: normal quit [f=0012162] [12162] Event [undefined]: Leopardhunter quit [f=0012206] [12206] Event [4648,399.978638,457.600006]: 0 finished unit Sling [f=0012229] Player PRO_rANDY left the game: normal quit [f=0012229] [12229] Event [undefined]: PRO_rANDY quit [f=0012270] [12270] Event [3216,159.445496,4096]: 0 finished unit Picket [f=0012296] [12296] Event [4648,399.978638,457.600006]: 0 finished unit Sling [f=0012309] No clients connected, shutting down server [f=0012309] Server shutdown [f=0012387] [12387] Event [4648,399.978638,457.600006]: 0 finished unit Sling [f=0012485] [12485] Event [4648,399.978638,457.600006]: 0 finished unit Sling [f=0012517] [12517] Event [672,154.173279,800]: 0 finished unit Lotus [f=0012570] [12570] Event [4648,399.978638,457.600006]: 0 finished unit Sling [f=0012655] [12655] Event [4648,399.978638,457.600006]: 0 finished unit Sling [f=0012745] [12745] Event [4648,399.978638,457.600006]: 0 finished unit Sling [f=0012835] [12835] Event [4648,399.978638,457.600006]: 0 finished unit Sling [f=0012938] [12938] Event [4648,399.978638,457.600006]: 0 finished unit Sling [f=0013035] [13035] Event [4648,399.978638,457.600006]: 0 finished unit Sling [f=0013418] [13418] Event [280,166.915894,456]: 0 finished unit Metal Extractor [f=0014084] [14084] Event [520,153.265381,232]: 0 finished unit Metal Extractor [f=0014828] [14828] Event [3416,249.000549,808]: 0 finished unit Geothermal Generator [f=0016363] Autoquit sending quit command. [f=0016363] [QuitAction] user exited to system [f=0016363] [SpringApp::Kill][1] fromRun=1 [f=0016363] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016363] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016363] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016363] [ThreadPool::SetThreadCount][2] workers=0 [f=0016363] [SpringApp::Kill][2] [f=0016363] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016363] [Game::KillLua][3] dtor=0 luaUI=0x46606a80 [f=0016363] Start widgetHandler:Shutdown [f=0016363] Shutdown - SaveOrderList Complete [f=0016363] Writing last game win data [f=0016363] Shutdown - SaveConfigData Complete [f=0016363] Shutdown Widget - Chili Highlight [f=0016363] Shutdown Widget - Save/Load API [f=0016363] Shutdown Widget - Draw After Chili [f=0016363] Shutdown Widget - EPIC Menu [f=0016363] Shutdown Widget - Chili Minimap [f=0016363] Shutdown Widget - Chili Widget Selector [f=0016363] Shutdown Widget - Local Team Colors [f=0016363] Shutdown Widget - Display Keys 2 [f=0016363] Shutdown Widget - Save Game Menu [f=0016363] Shutdown Widget - HealthBars [f=0016363] Shutdown Widget - Noises [f=0016363] Shutdown Widget - Unit Icons [f=0016363] Shutdown Widget - Win Counter [f=0016363] Shutdown Widget - BuildETA [f=0016363] Shutdown Widget - SpringRTS Replay Stats [f=0016363] Shutdown Widget - Modular Comm Info [f=0016363] Shutdown Widget - CameraShake [f=0016363] Shutdown Widget - Chili Economy Panel Default [f=0016363] Shutdown Widget - Chili EndGame Window [f=0016363] Shutdown Widget - Chili Nuke Warning [f=0016363] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016363] Shutdown Widget - Chili Spectator Panels [f=0016363] Shutdown Widget - Context Menu [f=0016363] Shutdown Widget - Darkening [f=0016363] Shutdown Widget - MetalFeatures (new) [f=0016363] Shutdown Widget - Grab Input [f=0016363] Input grabbing is disabled! [f=0016363] Shutdown Widget - Highlight Geos [f=0016363] Shutdown Widget - Local Widgets Config [f=0016363] Shutdown Widget - Mex Placement Handler [f=0016363] Shutdown Widget - MinimapEvents [f=0016363] Shutdown Widget - Missile Silo Range [f=0016363] Shutdown Widget - Music Player [f=0016363] Shutdown Widget - Point Tracker [f=0016363] Shutdown Widget - Showeco and Grid Drawer [f=0016363] Shutdown Widget - Stereo3D [f=0016363] Shutdown Widget - Attack AoE [f=0016363] Shutdown Widget - Map Edge Extension [f=0016363] Shutdown Widget - Selection Send [f=0016363] Shutdown Widget - LupsManager [f=0016363] Shutdown Widget - Newton Firezone [f=0016363] Shutdown Widget - Chili Pro Console [f=0016363] Shutdown Widget - Lasso Terraform GUI [f=0016363] Shutdown Widget - Chili Framework [f=0016363] Shutdown Widget - Lups [f=0016363] Shutdown Widget - Custom Markers [f=0016363] Shutdown Widget - Chili Core Selector [f=0016363] Shutdown Widget - Pause Screen [f=0016363] Shutdown Widget - Layout Handler [f=0016363] Shutdown Widget - Persistent Build Height [f=0016363] Shutdown Widget - Text To Speech Control [f=0016363] End widgetHandler:Shutdown [f=0016363] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={507406,64943743} {int,ext,rec}Allocs={24124053,0,0} {chunk,block}Bytes={64943743,0} [f=0016363] [Game::KillLua][1] dtor=0 luaGaia=0x635a3750 [f=0016363] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={439719,59418350} {int,ext,rec}Allocs={24124055,0,0} {chunk,block}Bytes={59418350,0} [f=0016363] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={439719,59418350} {int,ext,rec}Allocs={24124055,0,0} {chunk,block}Bytes={59418350,0} [f=0016363] [Game::KillLua][2] dtor=0 luaRules=0x52af98c0 [f=0016363] Start gadgetHandler:Shutdown [f=0016363] Shutdown - StartSetup [f=0016363] Shutdown - UnitMorph [f=0016363] Shutdown - LupsNanoSpray [f=0016363] Shutdown - Missile Silo Controller [f=0016363] Shutdown - Modular Comm Info [f=0016363] Shutdown - Terrain Texture Handler [f=0016363] Shutdown - UnitCloakShield [f=0016363] Shutdown - Starlight Handler [f=0016363] End gadgetHandler:Shutdown [f=0016363] Start gadgetHandler:Shutdown [f=0016363] Shutdown - Save/Load [f=0016363] Shutdown - UnitMorph [f=0016363] Shutdown - Modular Comm Info [f=0016363] Shutdown - Retreat Command [f=0016363] Shutdown - Shockwaves [f=0016363] Shutdown - Teleport Throw [f=0016363] Shutdown - UnitCloakShield [f=0016363] Shutdown - Lups Cloak FX [f=0016363] Shutdown - Lups [f=0016363] Shutdown - Lups Shield [f=0016363] End gadgetHandler:Shutdown [f=0016363] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24124121,0,0} {chunk,block}Bytes={0,0} [f=0016363] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24124121,0,0} {chunk,block}Bytes={0,0} [f=0016363] [Game::KillLua][4] dtor=0 [f=0016363] [Game::~CGame][1] [f=0016363] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016363] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016363] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016363] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016363] [Game::KillLua][4] dtor=1 [f=0016363] [Game::KillMisc][1] [f=0016363] [Game::KillMisc][2] [f=0016363] [Game::KillMisc][3] [f=0016363] [Game::KillRendering][1] [f=0016363] [3DOParser::Kill] allocated 137 pieces [f=0016363] [S3OParser::Kill] allocated 2737 pieces [f=0016363] [AssParser::Kill] allocated 218 pieces [f=0016363] [Game::KillInterface][1] [f=0016363] [Game::KillInterface][2] [f=0016363] [Game::KillSimulation][1] [f=0016363] [Game::KillSimulation][2] [f=0016363] [CCollisionHandler] dis-/continuous tests: 0/165698 [f=0016363] [Game::KillSimulation][3] [f=0016363] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016363] [~CPathCache(20x20)] cacheHits=123 hitPercentage=30% numHashColls=0 maxCacheSize=42 [f=0016363] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016363] [~CPathCache(40x40)] cacheHits=448 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016363] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016363] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016363] [LosHandler::Kill] raycast instance cache-{hits,misses}={14291,18186}; shared=5%; cached=39% [f=0016363] [Game::KillSimulation][4] [f=0016363] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0016363] [Game::~CGame][2] [f=0016363] [Game::~CGame][3] [f=0016363] [SpringApp::Kill][3] [f=0016363] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 172309 bytes sent 223403 bytes recv'd [f=0016363] [SpringApp::Kill][4] font=0x462f78a0 [f=0016363] [SpringApp::Kill][5] [f=0016363] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x46365210) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=3026ms file="luaui/widgets/gui_chili_display_keys.lua" indx=4539 inflSize=9kb readTime=42ms file="luaui/widgets/gui_chili_endgamewindow.lua" indx=4541 inflSize=12kb readTime=34ms file="bitmaps/loadpictures/windgen.png" indx=513 inflSize=2589kb readTime=33ms file="bitmaps/cc/bluering.tga" indx=407 inflSize=256kb readTime=27ms file="luaui/widgets/gui_chili_endgraph.lua" indx=4542 inflSize=15kb readTime=24ms file="objects3d/cremcom2.s3o" indx=5019 inflSize=200kb readTime=24ms file="lups/particleclasses/shieldspherecolorfallback.lua" indx=4739 inflSize=4kb readTime=23ms file="lups/particleclasses/jet.lua" indx=4726 inflSize=5kb readTime=22ms file="objects3d/funnelweb.dae" indx=5100 inflSize=1500kb readTime=21ms file="objects3d/corvrad_big.s3o" indx=5007 inflSize=115kb readTime=20ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 50257294 bytes cached in 2836 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x4644f390) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7fc31c01e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x4636db80) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x4644c110) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]