[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.qcUEhWNbkX/springsettings.896145.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f752401e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 12759 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/896145/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 187ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4614ee30] using map "Living Lands 4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Living Lands 4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4614ee30] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 102ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 589ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 677ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 27ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 699ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 100ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 64ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 115ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: feature placer v3 [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: feature placer v3 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] MixMatch was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/896145/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 121 feature(s) [f=-000001] placing 0 building(s) [f=-000001] Running Springboard Feature Fixer, 26, 147 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f65c087a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=aefd8a55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b4cd2523 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=715ae868 [f=-000001] [Path] [PathEstimator::ReadFile] hash=715ae868 file="cache/104dev-maintenance/paths/Living Lands 4.1.pe-715ae868.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f65c087a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=aefd8a55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b4cd2523 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=715ae878 [f=-000001] [Path] [PathEstimator::ReadFile] hash=715ae878 file="cache/104dev-maintenance/paths/Living Lands 4.1.pe2-715ae878.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (124ms, checksum 34ec17cf)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11508,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/896145/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52369300,0x52aa78d0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 64abc45eabbe1bdcc55c9f84bf54ffe2 [f=-000001] Connection attempt from oculomind [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: oculomind changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from LordSwan3x [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: LordSwan3x changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="oculomind" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="oculomind" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={67cfc818,67cfd430}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="oculomind" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f84cbbd26a3c23f282c8040743c4be02351d5d6c7e918974fd92bd44beb4780bff9115772468b97f3bc9ec6db077b88c141a76771a8ef25da8178932335f299e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="oculomind" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c9f5bfd028a58fc1b7aae7cf81b23dbecb612f88bbbc066bf77b57e25843a3e805cb5dfecd062037b14c6fb2da3d73a6dc505fe591267d0483106f0d921a955]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="oculomind" string="[Game::Load][lua{Rules,Gaia}={0c9ffce8,41788990}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [3729,241.371674,336]: 0 finished unit Recon Commander [f=-000001] [0] Event [257,241.376465,3789]: 1 finished unit Guardian Commander [f=0000000] [0] oculomind, team: 0, elo:1646 [f=0000000] [0] LordSwan3x, team: 1, elo:1121 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000013] [13] Event [312,241.370392,3888]: 1 finished unit Shieldbot Factory [f=0000285] [285] Event [168,241.370392,3896]: 1 finished unit Metal Extractor [f=0000590] [590] Event [324,241.370392,3888]: 1 finished unit Convict [f=0000660] [660] Event [440,241.370392,3928]: 1 finished unit Metal Extractor [f=0000689] [689] Event [369.491882,318.370392,3851.33691]: 1 finished unit Firefly [f=0000753] [753] Event [3584,241.370392,384]: 0 finished unit Tank Foundry [f=0000753] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000753] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000753] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000753] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000753] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000753] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000753] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000753] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000753] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000753] !transmitlobby @voice@buildUnit@reload [f=0000965] [965] Event [324,241.370392,3888]: 1 finished unit Convict [f=0001081] [1081] Event [40,241.370392,3784]: 1 finished unit Solar Collector [f=0001347] [1347] Event [3556,241.370392,384]: 0 finished unit Welder [f=0001413] [1413] Event [40,241.370392,3896]: 1 finished unit Solar Collector [f=0001435] [1435] Event [324,241.370392,3888]: 1 finished unit Convict [f=0001559] [1559] Event [3704,241.370392,408]: 0 finished unit Razor [f=0001938] [1938] Event [56,241.370392,4008]: 1 finished unit Solar Collector [f=0001965] [1965] Event [3624,241.370392,216]: 0 finished unit Metal Extractor [f=0002274] [2274] Event [324,241.370392,3888]: 1 finished unit Convict [f=0002395] [2395] Event [3556,242.690399,384]: 0 finished unit Welder [f=0002563] [2563] Event [168,241.370392,4024]: 1 finished unit Solar Collector [f=0002978] [2978] Event [324,241.370392,3888]: 1 finished unit Bandit [f=0003040] [3040] Event [392,100,2296]: 1 finished unit Metal Extractor [f=0003114] [3114] Event [168,239.997864,3576]: 1 finished unit Metal Extractor [f=0003204] [3204] Event [264,241.370392,4040]: 1 finished unit Solar Collector [f=0003235] [3235] Event [3880,241.370392,200]: 0 finished unit Metal Extractor [f=0003385] [3385] Event [324,241.370392,3888]: 1 finished unit Bandit [f=0003729] [3729] Event [1768,312.741852,2760]: 1 finished unit Metal Extractor [f=0003824] [3824] Event [324,241.370392,3888]: 1 finished unit Bandit [f=0004078] [4078] Event [360,100.224304,2008]: 1 finished unit Metal Extractor [f=0004167] [4167] Event [324,241.370392,3888]: 1 finished unit Bandit [f=0004239] [4239] Event [3688,241.370392,344]: 0 finished unit Caretaker [f=0004270] [4270] Event [392,241.370392,3784]: 1 finished unit Caretaker [f=0004407] [4407] Event [3880,241.370392,520]: 0 finished unit Metal Extractor [f=0004432] how you doing [f=0004435] [4435] Event [324,241.370392,3888]: 1 finished unit Bandit [f=0004833] [4833] Event [3556,242.690399,384]: 0 finished unit Blitz [f=0004891] [4891] Event [1240,324.229431,2296]: 1 finished unit Metal Extractor [f=0004942] [4942] Event [324,241.370392,3888]: 1 finished unit Bandit [f=0004956] [4956] Event [360,241.370392,3736]: 1 finished unit Caretaker [f=0004998] [4998] Event [800,241.370392,3664]: 1 finished unit Picket [f=0005021] [5021] Event [696,100,488]: 0 finished unit Metal Extractor [f=0005081] [5081] Event [324,241.370392,3888]: 1 finished unit Bandit [f=0005143] [5143] Event [3768,241.370392,424]: 0 finished unit Solar Collector [f=0005278] [5278] Event [592,239.997864,3472]: 1 finished unit Picket [f=0005348] [5348] Event [324,241.370392,3888]: 1 finished unit Bandit [f=0005556] [5556] Event [720,239.981842,3568]: 1 finished unit Picket [f=0005636] [5636] Event [324,241.370392,3888]: 1 finished unit Bandit [f=0005645] [5645] Event [3944,241.370392,216]: 0 finished unit Solar Collector [f=0006154] [6154] Event [324,241.370392,3888]: 1 finished unit Bandit [f=0006182] [6182] Event [3688,241.370392,472]: 0 finished unit Solar Collector [f=0006250] [6250] Event [648,241.381073,3624]: 1 finished unit Stardust [f=0006333] [6333] Event [3864,241.370392,264]: 0 finished unit Solar Collector [f=0006394] [6394] Event [456,100,440]: 0 finished unit Metal Extractor [f=0006455] [6455] Event [324,241.370392,3888]: 1 finished unit Bandit [f=0006481] [6481] Event [544,107.866669,2144]: 1 finished unit Picket [f=0006488] [6488] Event [600,241.370392,3976]: 1 finished unit Solar Collector [f=0006559] [6559] Event [544,107.866669,2144]: 1 lost unit Picket [f=0006641] [6641] Event [324,241.370392,3888]: 1 finished unit Bandit [f=0006755] [6755] Event [2616,319.011688,2488]: 1 finished unit Metal Extractor [f=0007027] [7027] Event [736.421204,171.431824,2364.90625]: 1 lost unit Convict [f=0007051] [7051] Event [3816,241.370392,184]: 0 finished unit Solar Collector [f=0007086] [7086] Event [744,241.370392,3992]: 1 finished unit Solar Collector [f=0007095] [7095] Event [3688,241.370392,232]: 0 finished unit Solar Collector [f=0007215] [7215] Event [727.434509,170.758347,2214.52515]: 1 lost unit Bandit [f=0007293] [7293] Event [800,185.166168,2256]: 1 lost unit Picket [f=0007355] [7355] Event [3556,242.690399,384]: 0 finished unit Ogre [f=0007369] [7369] Event [488,100,760]: 0 finished unit Metal Extractor [f=0007416] [7416] Event [324,241.370392,3888]: 1 finished unit Rogue [f=0007449] [7449] Event [950.888672,212.403275,2372.11768]: 1 lost unit Bandit [f=0007480] [7480] Event [3608,241.370392,280]: 0 finished unit Solar Collector [f=0007578] [7578] Event [3896,241.370392,136]: 0 finished unit Solar Collector [f=0007633] [7633] Event [888,242.155457,3992]: 1 finished unit Solar Collector [f=0007685] [7685] Event [776,241.370392,3768]: 1 finished unit Stinger [f=0007761] [7761] Event [392,100,2296]: 1 lost unit Metal Extractor [f=0007815] [7815] Event [324,241.370392,3888]: 1 finished unit Rogue [f=0007839] [7839] Event [3556,242.690399,384]: 0 finished unit Welder [f=0007899] [7899] Event [3560,241.370392,200]: 0 finished unit Solar Collector [f=0008012] [8012] Event [3944,241.370392,536]: 0 finished unit Solar Collector [f=0008016] [8016] Event [465.952789,100.006546,2188.24316]: 0 lost unit Blitz [f=0008050] [8050] Event [324,241.370392,3888]: 1 finished unit Rogue [f=0008086] [8086] Event [1032,251.020813,4008]: 1 finished unit Solar Collector [f=0008235] [8235] Event [324,241.370392,3888]: 1 finished unit Rogue [f=0008255] [8255] Event [2504,101.11084,3576]: 1 finished unit Metal Extractor [f=0008467] [8467] Event [324,241.370392,3888]: 1 finished unit Rogue [f=0008557] [8557] Event [1176,246.278381,4008]: 1 finished unit Solar Collector [f=0008589] [8589] Event [3864,241.370392,584]: 0 finished unit Solar Collector [f=0008646] [8646] Event [3556,242.690399,384]: 0 finished unit Blitz [f=0008649] [8649] Event [576,113.047028,1216]: 0 lost unit Lotus [f=0008679] [8679] Event [3640,241.370392,152]: 0 finished unit Solar Collector [f=0008679] [8679] Event [324,241.370392,3888]: 1 finished unit Rogue [f=0008914] [8914] Event [324,241.370392,3888]: 1 finished unit Rogue [f=0008982] [8982] Event [1320,225.802612,4008]: 1 finished unit Solar Collector [f=0008990] [8990] Event [807.561768,137.692245,748.589722]: 0 lost unit Welder [f=0008998] [8998] Event [3816,241.370392,504]: 0 finished unit Solar Collector [f=0009047] [9047] Event [324,241.370392,3888]: 1 finished unit Bandit [f=0009133] [9133] Event [488,100,760]: 0 lost unit Metal Extractor [f=0009185] [9185] Event [324,241.370392,3888]: 1 finished unit Bandit [f=0009191] [9191] Event [592,146.121216,2608]: 1 finished unit Picket [f=0009198] [9198] Event [2232,104.197693,3576]: 1 finished unit Metal Extractor [f=0009224] you dont talk and attack ok [f=0009304] [9304] Event [324,241.370392,3888]: 1 finished unit Bandit [f=0009310] [9310] Event [696,100,488]: 0 lost unit Metal Extractor [f=0009323] [9323] Event [1192,244.921875,3912]: 1 finished unit Solar Collector [f=0009397] [9397] Event [324,241.370392,3888]: 1 finished unit Bandit [f=0009497] [9497] Event [324,241.370392,3888]: 1 finished unit Bandit [f=0009499] [9499] Event [456,100,440]: 0 lost unit Metal Extractor [f=0009526] [9526] Event [644.555725,100.166725,586.841614]: 1 lost unit Bandit [f=0009526] [9526] Event [649.642883,100.248589,563.156677]: 1 lost unit Bandit [f=0009549] [9549] Event [632.753357,98.8771744,606.911682]: 1 lost unit Bandit [f=0009586] [9586] Event [638.488098,96.8569183,586.872192]: 1 lost unit Bandit [f=0009643] [9643] Event [3896,241.370392,456]: 0 finished unit Solar Collector [f=0009702] [9702] Event [3556,242.690399,384]: 0 finished unit Ogre [f=0009724] [9724] Event [1016,249.557495,3912]: 1 finished unit Solar Collector [f=0009744] [9744] Event [324,241.370392,3888]: 1 finished unit Thug [f=0009921] [9921] Event [672,163.40332,2608]: 1 finished unit Picket [f=0009940] [9940] Event [3531.41211,112.703285,2934.04175]: 1 lost unit Bandit [f=0009963] [9963] Event [324,241.370392,3888]: 1 finished unit Thug [f=0010074] [10074] Event [808,241.370392,3896]: 1 finished unit Solar Collector [f=0010138] [10138] Event [3556,242.690399,384]: 0 finished unit Welder [f=0010315] [10315] Event [324,241.370392,3888]: 1 finished unit Thug [f=0010319] [10319] Event [360,99.7738037,2008]: 1 lost unit Metal Extractor [f=0010562] [10562] Event [3560,100,3304]: 0 finished unit Metal Extractor [f=0010634] [10634] Event [592,145.47113,2608]: 1 lost unit Picket [f=0010664] [10664] Event [324,241.370392,3888]: 1 finished unit Thug [f=0010703] [10703] Event [672,163.40332,2608]: 1 lost unit Picket [f=0010834] [10834] Event [3556,242.690399,384]: 0 finished unit Blitz [f=0010897] [10897] Event [324,241.370392,3888]: 1 finished unit Rogue [f=0010922] [10922] Event [780.955505,186.519089,2648.45142]: 1 lost unit Convict [f=0010957] [10957] Event [724.07251,166.517532,2403.16504]: 0 lost unit Ogre [f=0011037] [11037] Event [324,241.370392,3888]: 1 finished unit Bandit [f=0011174] [11174] Event [324,241.370392,3888]: 1 finished unit Bandit [f=0011236] [11236] Event [3560,100,3608]: 0 finished unit Metal Extractor [f=0011310] [11310] Event [324,241.370392,3888]: 1 finished unit Bandit [f=0011378] [11378] Event [1016,245.487976,3608]: 1 finished unit Stardust [f=0011724] [11724] Event [3320,100,3640]: 0 finished unit Metal Extractor [f=0011793] [11793] Event [2661.88867,314.11438,2003.21545]: 0 finished unit Recon Commander [f=0011793] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0011793] [11793] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0012045] [12045] Event [3560,97.5831604,3304]: 0 lost unit Metal Extractor [f=0012101] [12101] Event [3556,242.690399,384]: 0 finished unit Ogre [f=0012125] [12125] Event [1528,314.11438,2584]: 1 finished unit Stardust [f=0012360] [12360] Event [324,241.370392,3888]: 1 finished unit Felon [f=0012387] [12387] Event [1701.92493,428.76413,2025.75232]: 1 lost unit Rogue [f=0012486] [12486] Event [3448.96948,94.1532669,3561.83569]: 0 lost unit Welder [f=0012539] [12539] Event [952,241.370392,3528]: 1 finished unit Stardust [f=0012547] [12547] Event [2504,101.11084,3576]: 1 lost unit Metal Extractor [f=0012587] [12587] Event [3240,241.370392,408]: 0 finished unit Stardust [f=0012705] [12705] Event [1933.22412,418.221436,2173.88867]: 1 lost unit Bandit [f=0012762] [12762] Event [2036.5271,348.341614,2281.9353]: 1 lost unit Bandit [f=0012763] [12763] Event [2032.28711,367.387177,2233.5249]: 1 lost unit Bandit [f=0012764] [12764] Event [2022.58813,359.93576,2254.93848]: 1 lost unit Bandit [f=0012804] [12804] Event [2229.55273,317.012573,2325.61914]: 0 lost unit Recon Commander [f=0012830] [12830] Event [2231.59863,326.95575,2220.0166]: 1 lost unit Bandit [f=0012855] [12855] Event [3560,99.9130249,3608]: 0 lost unit Metal Extractor [f=0012880] [12880] Event [2192.14453,320.061066,2284.74707]: 1 lost unit Bandit [f=0012883] [12883] Event [3556,242.690399,384]: 0 finished unit Welder [f=0013070] [13070] Event [3320,100,3640]: 0 lost unit Metal Extractor [f=0013094] [13094] Event [2616,314.88327,2488]: 1 lost unit Metal Extractor [f=0013273] [13273] Event [324,241.370392,3888]: 1 finished unit Aspis [f=0013280] [13280] Event [2256.83838,316.969391,2755.29639]: 1 lost unit Bandit [f=0013638] [13638] Event [3556,242.690399,384]: 0 finished unit Blitz [f=0013845] [13845] Event [1624,312.741852,2696]: 1 finished unit Stardust [f=0013956] [13956] Event [2016.36536,313.999939,2545.37891]: 1 lost unit Bandit [f=0014139] [14139] Event [3202.43262,100,3510.47974]: 0 lost unit Welder [f=0014160] [14160] Event [2255.63745,314.512085,2599.95776]: 1 lost unit Bandit [f=0014259] [14259] Event [2283.05127,312.885864,2597.72388]: 1 lost unit Bandit [f=0014371] [14371] Event [2093.88696,315.486908,2648.00439]: 0 lost unit Blitz [f=0014491] [14491] Event [2248.35571,313.258362,2613.56348]: 0 lost unit Ogre [f=0014617] [14617] Event [1954.57434,432.044861,2520.71069]: 1 lost unit Firefly [f=0014700] [14700] Event [1885.28394,392.490112,2624.08472]: 1 lost unit Firefly [f=0014804] [14804] Event [324,241.370392,3888]: 1 finished unit Bandit [f=0014807] [14807] Event [2196.70142,316.533478,2612.77246]: 0 lost unit Ogre [f=0014830] [14830] Event [2268.92505,316.609802,2528.76807]: 0 lost unit Blitz [f=0014897] [14897] Event [324,241.370392,3888]: 1 finished unit Bandit [f=0014984] Player oculomind left the game: normal quit [f=0014984] [14984] Event [undefined]: oculomind quit [f=0014986] [14986] Event [324,241.370392,3888]: 1 finished unit Bandit [f=0015055] [15055] Event [2040,100.213623,312]: 0 finished unit Metal Extractor [f=0015077] [15077] Event [324,241.370392,3888]: 1 finished unit Bandit [f=0015163] [15163] Event [3556,242.690399,384]: 0 finished unit Ogre [f=0015167] [15167] Event [324,241.370392,3888]: 1 finished unit Bandit [f=0015257] [15257] Event [324,241.370392,3888]: 1 finished unit Bandit [f=0015329] [15329] Event [2019.99194,389.436493,2537.72339]: 1 finished unit Firefly [f=0015347] [15347] Event [324,241.370392,3888]: 1 finished unit Bandit [f=0015435] [15435] Event [392,97.9692841,2296]: 1 finished unit Metal Extractor [f=0015436] [15436] Event [324,241.370392,3888]: 1 finished unit Bandit [f=0015526] [15526] Event [324,241.370392,3888]: 1 finished unit Bandit [f=0015616] [15616] Event [324,241.370392,3888]: 1 finished unit Bandit [f=0015706] [15706] Event [324,241.370392,3888]: 1 finished unit Bandit [f=0015796] [15796] Event [324,241.370392,3888]: 1 finished unit Bandit [f=0015816] [15816] Event [3556,242.690399,384]: 0 finished unit Welder [f=0015887] [15887] Event [324,241.370392,3888]: 1 finished unit Bandit [f=0015898] [15898] Event [1720,102.745056,312]: 0 finished unit Metal Extractor [f=0016156] [16156] Event [324,241.370392,3888]: 1 finished unit Rogue [f=0016182] [16182] Event [2577.55347,417.575378,2118.1853]: 1 lost unit Firefly [f=0016431] [16431] Event [324,241.370392,3888]: 1 finished unit Rogue [f=0016456] [16456] Event [3556,242.690399,384]: 0 finished unit Blitz [f=0016470] [16470] Event [2096,315.433502,2672]: 1 finished unit Picket [f=0016499] [16499] Event [2039.15784,390.466888,2555.54517]: 1 finished unit Firefly [f=0016623] [16623] Event [2387.14307,321.701324,2630.45581]: 0 lost unit Ogre [f=0016660] [16660] Event [324,241.370392,3888]: 1 finished unit Rogue [f=0016790] [16790] Event [360,94.5277405,2008]: 1 finished unit Metal Extractor [f=0016838] [16838] Event [1496,308.624268,2760]: 1 finished unit Stinger [f=0016864] [16864] Event [324,241.370392,3888]: 1 finished unit Rogue [f=0016892] [16892] Event [2653.77832,311.258179,2127.19141]: 0 lost unit Welder [f=0016992] [16992] Event [2729.13159,413.223267,1683.17615]: 1 lost unit Firefly [f=0017011] [17011] Event [324,241.370392,3888]: 1 finished unit Rogue [f=0017089] [17089] Event [2731.42114,312.987122,1990.28296]: 0 lost unit Blitz [f=0017157] [17157] Event [324,241.370392,3888]: 1 finished unit Rogue [f=0017253] [17253] Event [324,241.370392,3888]: 1 finished unit Bandit [f=0017309] [17309] Event [2386.5769,390.217957,2310.53906]: 1 finished unit Firefly [f=0017343] [17343] Event [324,241.370392,3888]: 1 finished unit Bandit [f=0017435] [17435] Event [324,241.370392,3888]: 1 finished unit Bandit [f=0017457] [17457] Event [3556,242.690399,384]: 0 finished unit Ogre [f=0017619] [17619] Event [3106.24951,241.370392,610.569153]: 1 lost unit Bandit [f=0017640] [17640] Event [3144.67139,241.370392,590.105042]: 1 lost unit Bandit [f=0017644] [17644] Event [3120.49951,240.990982,580.971863]: 1 lost unit Bandit [f=0017653] [17653] Event [3155.22485,238.878403,588.443298]: 1 lost unit Bandit [f=0017653] [17653] Event [324,241.370392,3888]: 1 finished unit Thug [f=0017668] [17668] Event [3240.8999,241.371063,601.22644]: 1 lost unit Bandit [f=0017690] [17690] Event [3193.88965,241.377747,508.062408]: 1 lost unit Bandit [f=0017703] [17703] Event [3244.56104,241.370392,506.009705]: 1 lost unit Bandit [f=0017718] [17718] Event [3322.69971,241.370392,523.857971]: 1 lost unit Bandit [f=0017751] [17751] Event [3398.41162,241.370392,520.092224]: 1 lost unit Bandit [f=0017758] [17758] Event [3446.75244,241.370392,500.677063]: 1 lost unit Bandit [f=0017804] [17804] Event [3518.03687,241.370392,459.402649]: 1 lost unit Bandit [f=0017867] [17867] Event [324,241.370392,3888]: 1 finished unit Thug [f=0017888] [17888] Event [3556,242.690399,384]: 0 finished unit Welder [f=0017902] [17902] Event [3013.57544,241.345062,970.013428]: 1 lost unit Aspis [f=0017984] [17984] Event [3154.41602,240.390991,979.228394]: 1 lost unit Bandit [f=0018043] [18043] Event [2877.40503,295.57959,1292.97644]: 0 lost unit Ogre [f=0018078] [18078] Event [324,241.370392,3888]: 1 finished unit Thug [f=0018107] [18107] Event [3473.62646,241.370392,609.589294]: 1 lost unit Bandit [f=0018288] [18288] Event [324,241.370392,3888]: 1 finished unit Thug [f=0018334] [18334] Event [3057.77783,248.052856,1100.79187]: 0 lost unit Welder [f=0018453] LordSwan3x has forced a win due to dropped opposition. [f=0018453] game_message: oculomind has been destroyed! [f=0018453] [18453] Event [undefined]: oculomind resigned [f=0018453] game_message: LordSwan3x wins! [f=0018453] Submitting stats [f=0018453] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018453] Part| Total Time|Time of the last 0.5s [f=0018453] Draw 15694.66ms 12.80% [f=0018453] Lua::Callins::Synced 7080.79ms 11.90% [f=0018453] Lua::Callins::Unsynced 21601.22ms 17.60% [f=0018453] Lua::CollectGarbage::Synced 400.45ms 0.10% [f=0018453] Lua::CollectGarbage::Unsynced 774.82ms 0.10% [f=0018453] Misc::Profiler::AddTime 75.32ms 0.00% [f=0018453] Sim 26403.55ms 76.60% [f=0018453] [18453] Received game_message: oculomind has been destroyed! [f=0018453] [18453] Received game_message: LordSwan3x wins! [f=0018454] [18454] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0018454] [18454] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0018454] [18454] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018454] [18454] Game End Stats Values: 2,2165,1275,2165,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.13333321,5.5999999,6.13333321,5.5999999,0,0,0,0,0,0,0,0,90,0,90,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018454] [18454] Game End Stats Values: 3,2395,2075,2395,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,800,0,8,8,8,8,1275,2075,1275,2075,8.9333334,6,8.9333334,6,120,0,120,0,0,0,0,0,180,0,180,0,0,0,0,0,0,0,0,0,0,0,0,0 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38,10175,4110,10175,4110,260.028656,932.836426,260.028656,932.836426,0,0,0,0,0,0,0,0,309.258911,159.226242,309.258911,159.226242,5518.09863,2747.58008,5518.09863,2747.58008,2720,500,2720,500,36,30,36,30,1635,980,1635,980,22.3204784,15.3960142,22.3204784,15.3960142,4190,1200,4190,1200,5470,2339.7998,5470,2339.7998,1610,1430,1610,1430,2589.7998,5470,2589.7998,5470,36.1666489,0,36.1666489,0,3385.25293,5609.94385,3385.25293,5609.94385 [f=0018454] [18454] Game End Stats Values: 39,11025,3610,11025,3610,265.100098,982.62323,265.100098,982.62323,0,0,0,0,0,0,0,0,309.258911,159.226242,309.258911,159.226242,5973.21289,2767.58008,5973.21289,2767.58008,3140,500,3140,500,36,30,36,30,1635,980,1635,980,23.5380974,15.3190937,23.5380974,15.3190937,4550,700,4550,700,5970,2359.7998,5970,2359.7998,1700,1430,1700,1430,2609.7998,5970,2609.7998,5970,36.1666489,0,36.1666489,0,3407.29834,6065.05811,3407.29834,6065.05811 [f=0018454] [18454] Game End Stats Values: 40,11390,4110,11390,4110,268.614166,1033.82275,268.614166,1033.82275,0,0,0,0,0,0,0,0,309.258911,181.232864,309.258911,181.232864,5973.21289,2767.58008,5973.21289,2767.58008,3140,500,3140,500,36,30,36,30,1635,980,1635,980,24.2342739,15.4132881,24.2342739,15.4132881,4895,1200,4895,1200,5970,2359.7998,5970,2359.7998,1700,1430,1700,1430,2609.7998,5970,2609.7998,5970,36.1666489,0,36.1666489,0,3407.29834,6065.05811,3407.29834,6065.05811 [f=0018454] [18454] Game End Stats Values: 41,10240,4310,10240,4310,275.054077,1085.10291,275.054077,1085.10291,0,0,0,0,0,0,0,0,309.258911,203.179352,309.258911,203.179352,6376.50684,4255.91699,6376.50684,4255.91699,3140,500,3140,500,36,30,36,30,1635,980,1635,980,24.429327,15.4186611,24.429327,15.4186611,3745,1400,3745,1400,5970,3859.7998,5970,3859.7998,1700,1430,1700,1430,4109.7998,5970,4109.7998,5970,36.1666489,0,36.1666489,0,4905.24951,6545.63623,4905.24951,6545.63623 [f=0018454] [18454] Game End Stats Values: 42,10515,3610,10515,3610,290.299347,1136.12463,290.299347,1136.12463,0,0,0,0,0,0,0,0,309.258911,232.28157,309.258911,232.28157,6879.64795,4332.91602,6879.64795,4332.91602,3140,500,3140,500,36,30,36,30,1635,980,1635,980,25.0163536,15.401454,25.0163536,15.401454,4020,700,4020,700,6670,3934.7998,6670,3934.7998,1700,1430,1700,1430,4184.7998,6670,4184.7998,6670,36.1666489,0,36.1666489,0,4991.30957,7049.59229,4991.30957,7049.59229 [f=0018454] [18454] Game End Stats Values: 43,10515,3610,10515,3610,291.173798,1139.44128,291.173798,1139.44128,0,0,0,0,0,0,0,0,309.258911,232.28157,309.258911,232.28157,6879.64795,4332.91602,6879.64795,4332.91602,3140,500,3140,500,35.9999962,30,35.9999962,30,1635,980,1635,980,24.8744545,15.3166256,24.8744545,15.3166256,4020,700,4020,700,6670,3934.7998,6670,3934.7998,1700,1430,1700,1430,4184.7998,6670,4184.7998,6670,36.1666489,0,36.1666489,0,4991.30957,7049.59229,4991.30957,7049.59229 [f=0018492] !transmitlobby @voice@buildUnit@remove;tankcon [f=0018492] !transmitlobby @voice@buildUnit@remove;tankraid [f=0018492] !transmitlobby @voice@buildUnit@remove;tankheavyraid [f=0018492] !transmitlobby @voice@buildUnit@remove;tankriot [f=0018492] !transmitlobby @voice@buildUnit@remove;tankassault [f=0018492] !transmitlobby @voice@buildUnit@remove;tankheavyassault [f=0018492] !transmitlobby @voice@buildUnit@remove;tankarty [f=0018492] !transmitlobby @voice@buildUnit@remove;tankheavyarty [f=0018492] !transmitlobby @voice@buildUnit@remove;tankaa [f=0018492] !transmitlobby @voice@buildUnit@reload [f=0018498] [18498] Event [324,241.370392,3888]: 1 finished unit Thug [f=0018769] No clients connected, shutting down server [f=0018769] Server shutdown [f=0019234] [19234] Event [324,241.370392,3888]: 1 finished unit Felon [f=0019381] [19381] Event [324,241.370392,3888]: 1 finished unit Rogue [f=0019519] [19519] Event [324,241.370392,3888]: 1 finished unit Rogue [f=0019666] [19666] Event [324,241.370392,3888]: 1 finished unit Rogue [f=0019804] [19804] Event [324,241.370392,3888]: 1 finished unit Rogue [f=0019951] [19951] Event [324,241.370392,3888]: 1 finished unit Rogue [f=0020088] [20088] Event [324,241.370392,3888]: 1 finished unit Rogue [f=0022984] Autoquit sending quit command. [f=0022984] [QuitAction] user exited to system [f=0022984] [SpringApp::Kill][1] fromRun=1 [f=0022984] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0022984] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022984] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022984] [ThreadPool::SetThreadCount][2] workers=0 [f=0022984] [SpringApp::Kill][2] [f=0022984] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0022984] [Game::KillLua][3] dtor=0 luaUI=0x52ac3170 [f=0022984] Start widgetHandler:Shutdown [f=0022984] Shutdown - SaveOrderList Complete [f=0022984] Writing last game win data [f=0022984] Shutdown - SaveConfigData Complete [f=0022984] Shutdown Widget - Chili Highlight [f=0022984] Shutdown Widget - Save/Load API [f=0022984] Shutdown Widget - Draw After Chili [f=0022984] Shutdown Widget - EPIC Menu [f=0022984] Shutdown Widget - Chili Minimap [f=0022984] Shutdown Widget - Chili Widget Selector [f=0022984] Shutdown Widget - Local Team Colors [f=0022984] Shutdown Widget - Display Keys 2 [f=0022984] Shutdown Widget - Save Game Menu [f=0022984] Shutdown Widget - HealthBars [f=0022984] Shutdown Widget - Noises [f=0022984] Shutdown Widget - Unit Icons [f=0022984] Shutdown Widget - Win Counter [f=0022984] Shutdown Widget - BuildETA [f=0022984] Shutdown Widget - SpringRTS Replay Stats [f=0022984] Shutdown Widget - Modular Comm Info [f=0022984] Shutdown Widget - CameraShake [f=0022984] Shutdown Widget - Chili Economy Panel Default [f=0022984] Shutdown Widget - Chili EndGame Window [f=0022984] Shutdown Widget - Chili Nuke Warning [f=0022984] Shutdown Widget - Chili Selections & CursorTip v2 [f=0022984] Shutdown Widget - Chili Spectator Panels [f=0022984] Shutdown Widget - Context Menu [f=0022984] Shutdown Widget - Darkening [f=0022984] Shutdown Widget - MetalFeatures (new) [f=0022984] Shutdown Widget - Grab Input [f=0022984] Input grabbing is disabled! [f=0022984] Shutdown Widget - Highlight Geos [f=0022984] Shutdown Widget - Local Widgets Config [f=0022984] Shutdown Widget - Mex Placement Handler [f=0022984] Shutdown Widget - MinimapEvents [f=0022984] Shutdown Widget - Missile Silo Range [f=0022984] Shutdown Widget - Music Player [f=0022984] Shutdown Widget - Point Tracker [f=0022984] Shutdown Widget - Showeco and Grid Drawer [f=0022984] Shutdown Widget - Stereo3D [f=0022984] Shutdown Widget - Attack AoE [f=0022984] Shutdown Widget - Map Edge Extension [f=0022984] Shutdown Widget - Selection Send [f=0022984] Shutdown Widget - LupsManager [f=0022984] Shutdown Widget - Newton Firezone [f=0022984] Shutdown Widget - Chili Pro Console [f=0022984] Shutdown Widget - Lasso Terraform GUI [f=0022984] Shutdown Widget - Chili Framework [f=0022984] Shutdown Widget - Lups [f=0022984] Shutdown Widget - Custom Markers [f=0022984] Shutdown Widget - Chili Core Selector [f=0022984] Shutdown Widget - Pause Screen [f=0022984] Shutdown Widget - Layout Handler [f=0022984] Shutdown Widget - Persistent Build Height [f=0022984] Shutdown Widget - Text To Speech Control [f=0022984] End widgetHandler:Shutdown [f=0022984] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={771496,83204450} {int,ext,rec}Allocs={27362693,0,0} {chunk,block}Bytes={83204450,0} [f=0022984] [Game::KillLua][1] dtor=0 luaGaia=0x52aa78d0 [f=0022984] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={704487,77704515} {int,ext,rec}Allocs={27362695,0,0} {chunk,block}Bytes={77704515,0} [f=0022984] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={704487,77704515} {int,ext,rec}Allocs={27362695,0,0} {chunk,block}Bytes={77704515,0} [f=0022984] [Game::KillLua][2] dtor=0 luaRules=0x52369300 [f=0022984] Start gadgetHandler:Shutdown [f=0022984] Shutdown - StartSetup [f=0022984] Shutdown - UnitMorph [f=0022984] Shutdown - LupsNanoSpray [f=0022984] Shutdown - Missile Silo Controller [f=0022984] Shutdown - Modular Comm Info [f=0022984] Shutdown - Terrain Texture Handler [f=0022984] Shutdown - UnitCloakShield [f=0022984] Shutdown - Starlight Handler [f=0022984] End gadgetHandler:Shutdown [f=0022984] Start gadgetHandler:Shutdown [f=0022984] Shutdown - Save/Load [f=0022984] Shutdown - UnitMorph [f=0022984] Shutdown - Modular Comm Info [f=0022984] Shutdown - Retreat Command [f=0022984] Shutdown - Shockwaves [f=0022984] Shutdown - Teleport Throw [f=0022984] Shutdown - UnitCloakShield [f=0022984] Shutdown - Lups Cloak FX [f=0022984] Shutdown - Lups [f=0022984] Shutdown - Lups Shield [f=0022984] End gadgetHandler:Shutdown [f=0022984] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27362725,0,0} {chunk,block}Bytes={0,0} [f=0022984] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27362725,0,0} {chunk,block}Bytes={0,0} [f=0022984] [Game::KillLua][4] dtor=0 [f=0022984] [Game::~CGame][1] [f=0022984] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0022984] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0022984] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0022984] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0022984] [Game::KillLua][4] dtor=1 [f=0022984] [Game::KillMisc][1] [f=0022984] [Game::KillMisc][2] [f=0022984] [Game::KillMisc][3] [f=0022984] [Game::KillRendering][1] [f=0022984] [3DOParser::Kill] allocated 137 pieces [f=0022984] [S3OParser::Kill] allocated 2787 pieces [f=0022984] [AssParser::Kill] allocated 215 pieces [f=0022984] [Game::KillInterface][1] [f=0022984] [Game::KillInterface][2] [f=0022984] [Game::KillSimulation][1] [f=0022984] [Game::KillSimulation][2] [f=0022984] [CCollisionHandler] dis-/continuous tests: 0/1632901 [f=0022984] [Game::KillSimulation][3] [f=0022984] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022984] [~CPathCache(16x16)] cacheHits=152 hitPercentage=41% numHashColls=0 maxCacheSize=19 [f=0022984] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022984] [~CPathCache(32x32)] cacheHits=621 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0022984] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022984] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022984] [LosHandler::Kill] raycast instance cache-{hits,misses}={9197,14184}; shared=6%; cached=34% [f=0022984] [Game::KillSimulation][4] [f=0022984] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0022984] [Game::~CGame][2] [f=0022984] [Game::~CGame][3] [f=0022984] [SpringApp::Kill][3] [f=0022984] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 241525 bytes sent 149616 bytes recv'd [f=0022984] [SpringApp::Kill][4] font=0x460898a0 [f=0022984] [SpringApp::Kill][5] [f=0022984] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x4614beb0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=2971ms file="unittextures/factorytank_1.png" indx=7024 inflSize=4103kb readTime=60ms file="bitmaps/loadpictures/commandqueueing.png" indx=493 inflSize=3444kb readTime=52ms file="unittextures/factorytank_2.png" indx=7025 inflSize=4103kb readTime=29ms file="objects3d/funnelweb.dae" indx=5100 inflSize=1500kb readTime=21ms file="objects3d/strikecom_4.dae" indx=5377 inflSize=1499kb readTime=20ms file="unitpics/hoverskirm.png" indx=6335 inflSize=11kb readTime=20ms file="luaui/widgets/chili_old/controls/trackbar.lua" indx=4135 inflSize=3kb readTime=20ms file="objects3d/strikecom_1.dae" indx=5371 inflSize=1500kb readTime=19ms file="objects3d/strikecom.dae" indx=5369 inflSize=1500kb readTime=18ms file="objects3d/strikecom_3.dae" indx=5375 inflSize=1499kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 60377457 bytes cached in 2845 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=56 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/living_lands_4.1.sd7 (0x461d92f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7f752401e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x461027c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x4636ccf0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]