[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ghhET8Q1iq/springsettings.895156.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6d3801e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 12891 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/895156/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 188ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45a76fd0] using map "Banana Republic v1.0.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Banana Republic v1.0.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45a76fd0] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 100ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 751ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 824ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 48ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 695ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 64ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Mex Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement [f=-000001] Shaders not found, reverting to non-GLSL lava gadget Loaded gadget: Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Mex Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 116ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Benny4537 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/895156/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 48, 274 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=e8ac42e4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f07f0d39 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f07f0d39 file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe-f07f0d39.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=e8ac42e4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f07f0d49 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f07f0d49 file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe2-f07f0d49.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (292ms, checksum 42351281)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11510,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/895156/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f9ee17643835440f3c52f8cf6c56de49b5911d423c72fc4e7a3f6352785bc00449c9687034f86639787399a6a2616c3730fcb12cfbcfa45a7cf96fa586ef6e43]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4846fb1dd501cb9f17fd54de0ef496f26f4ebe6cd8c65ae87e5185f98f1ba4feaa226401b54e70a51f5a96e5e659512b92ac312b3a47371bd429c49de0289971]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x534aaec0,0x6678e600}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: d3c9c15eeab5218fbd2a24632c9ceb70 [f=-000001] Connection attempt from MrTumnus [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: MrTumnus changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from dmt [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: dmt changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dmt" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dmt" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f9ee17643835440f3c52f8cf6c56de49b5911d423c72fc4e7a3f6352785bc00449c9687034f86639787399a6a2616c3730fcb12cfbcfa45a7cf96fa586ef6e43]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4846fb1dd501cb9f17fd54de0ef496f26f4ebe6cd8c65ae87e5185f98f1ba4feaa226401b54e70a51f5a96e5e659512b92ac312b3a47371bd429c49de0289971]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[Game::Load][lua{Rules,Gaia}={1ccc5748,42c815e0}]" [f=-000001] Allies: I choose: Eco! [f=-000001] Player dmt left the game: timeout [f=-000001] [0] Event [undefined]: dmt timed out [f=-000001] > SPRINGIE:User dmt|chickenblobber|3_3||False|hyrule||DE [f=-000001] > SPRINGIE:User dmt|chickenblobber|3_3||False|hyrule||DE [f=-000001] Connection attempt from dmt [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: dmt changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dmt" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dmt" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dmt" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f9ee17643835440f3c52f8cf6c56de49b5911d423c72fc4e7a3f6352785bc00449c9687034f86639787399a6a2616c3730fcb12cfbcfa45a7cf96fa586ef6e43]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dmt" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4846fb1dd501cb9f17fd54de0ef496f26f4ebe6cd8c65ae87e5185f98f1ba4feaa226401b54e70a51f5a96e5e659512b92ac312b3a47371bd429c49de0289971]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dmt" string="[Game::Load][lua{Rules,Gaia}={07d9cda8,4d3fc5e8}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] > Game will be force started in 60 seconds [f=-000001] > Game will be force started in 40 seconds [f=-000001] [0] Event [6048,411.770844,4650]: 0 finished unit Engineer Commander [f=-000001] [0] Event [239,415.329468,4557]: 1 finished unit Engineer Commander [f=0000000] [0] MrTumnus, team: 0, elo:2044 [f=0000000] [0] dmt, team: 1, elo:1967 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [5984,415.323944,4784]: 0 finished unit Tank Foundry [f=0000009] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000009] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000009] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000009] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000009] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000009] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000009] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000009] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000009] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000009] !transmitlobby @voice@buildUnit@reload [f=0000011] [11] Event [384,415.323944,4504]: 1 finished unit Cloakbot Factory [f=0000240] [240] Event [5960,296.766357,4440]: 0 finished unit Metal Extractor [f=0000241] [241] Event [136,415.323944,4520]: 1 finished unit Metal Extractor [f=0000343] [343] Event [136,415.323944,4600]: 1 finished unit Wind/Tidal Generator [f=0000433] [433] Event [136,415.323944,4696]: 1 finished unit Wind/Tidal Generator [f=0000480] [480] Event [6168,296.766357,4456]: 0 finished unit Metal Extractor [f=0000505] [505] Event [393.600006,415.189362,4504]: 1 finished unit Conjurer [f=0000553] [553] Event [136,415.323944,4792]: 1 finished unit Wind/Tidal Generator [f=0000582] [582] Event [6120,296.766357,4456]: 0 finished unit Wind/Tidal Generator [f=0000663] [663] Event [5956,416.643951,4784]: 0 finished unit Welder [f=0000672] [672] Event [6072,296.766357,4456]: 0 finished unit Wind/Tidal Generator [f=0000711] [711] Event [393.600006,415.189362,4504]: 1 finished unit Glaive [f=0000815] [815] Event [6024,296.766357,4456]: 0 finished unit Wind/Tidal Generator [f=0000920] [920] Event [393.600006,415.189362,4504]: 1 finished unit Glaive [f=0000978] [978] Event [6120,296.77597,4552]: 0 finished unit Wind/Tidal Generator [f=0001132] [1132] Event [393.600006,415.189362,4504]: 1 finished unit Glaive [f=0001166] [1166] Event [6120,408.44101,4648]: 0 finished unit Wind/Tidal Generator [f=0001343] [1343] Event [393.600006,415.189362,4504]: 1 finished unit Glaive [f=0001349] [1349] Event [6136,415.323944,4728]: 0 finished unit Wind/Tidal Generator [f=0001498] [1498] Event [5956,416.643951,4784]: 0 finished unit Kodachi [f=0001679] [1679] Event [6152,415.323944,4808]: 0 finished unit Wind/Tidal Generator [f=0001843] [1843] Event [1320,296.766357,4632]: 1 finished unit Metal Extractor [f=0001875] [1875] Event [393.600006,415.189362,4504]: 1 finished unit Glaive [f=0001972] [1972] Event [136,415.323944,4888]: 1 finished unit Metal Extractor [f=0001990] [1990] Event [6184,415.323944,4888]: 0 finished unit Wind/Tidal Generator [f=0002229] [2229] Event [393.600006,415.189362,4504]: 1 finished unit Glaive [f=0002457] [2457] Event [3896,296.766357,4568]: 0 finished unit Metal Extractor [f=0002515] [2515] Event [440,415.323944,4888]: 1 finished unit Metal Extractor [f=0002538] [2538] Event [6136,415.323944,4968]: 0 finished unit Metal Extractor [f=0002602] [2602] Event [5956,416.643951,4784]: 0 finished unit Kodachi [f=0002678] [2678] Event [232,415.323944,4888]: 1 finished unit Wind/Tidal Generator [f=0002840] [2840] Event [344,415.323944,4888]: 1 finished unit Wind/Tidal Generator [f=0002906] [2906] Event [393.600006,415.189362,4504]: 1 finished unit Conjurer [f=0002923] [2923] Event [1576,296.766357,4616]: 1 finished unit Metal Extractor [f=0003042] [3042] Event [1567.80396,296.766357,2535.56445]: 1 lost unit Glaive [f=0003098] [3098] Event [6424,415.323944,4920]: 0 finished unit Metal Extractor [f=0003115] [3115] Event [393.600006,415.189362,4504]: 1 finished unit Glaive [f=0003154] [3154] Event [3608,296.766357,4472]: 0 finished unit Metal Extractor [f=0003231] [3231] Event [6360,415.323944,4888]: 0 finished unit Wind/Tidal Generator [f=0003311] [3311] Event [5956,416.643951,4784]: 0 finished unit Kodachi [f=0003327] [3327] Event [393.600006,415.189362,4504]: 1 finished unit Glaive [f=0003336] [3336] Event [6264,415.323944,4888]: 0 finished unit Wind/Tidal Generator [f=0003534] [3534] Event [393.600006,415.189362,4504]: 1 finished unit Glaive [f=0003545] [3545] Event [706.365845,296.766357,3670.98315]: 1 lost unit Glaive [f=0003572] [3572] Event [1408,296.766357,4416]: 1 finished unit Picket [f=0003685] [3685] Event [3320,296.920166,4488]: 0 finished unit Metal Extractor [f=0003745] [3745] Event [393.600006,415.189362,4504]: 1 finished unit Glaive [f=0003852] [3852] Event [5956,416.643951,4784]: 0 finished unit Kodachi [f=0003955] [3955] Event [393.600006,415.189362,4504]: 1 finished unit Glaive [f=0004074] [4074] Event [3464,296.766357,4472]: 0 finished unit Solar Collector [f=0004186] [4186] Event [1456,296.766357,4416]: 1 finished unit Picket [f=0004232] [4232] Event [393.600006,415.189362,4504]: 1 finished unit Ronin [f=0004375] [4375] Event [5956,416.643951,4784]: 0 finished unit Kodachi [f=0004511] [4511] Event [3768,296.766357,4520]: 0 finished unit Solar Collector [f=0004707] [4707] Event [6488,415.323944,4904]: 0 finished unit Wind/Tidal Generator [f=0004796] [4796] Event [3640,296.766357,4392]: 0 finished unit Solar Collector [f=0004842] [4842] Event [6568,415.323944,4888]: 0 finished unit Wind/Tidal Generator [f=0004858] [4858] Event [536,296.766357,3528]: 1 finished unit Metal Extractor [f=0004992] [4992] Event [6632,415.323944,4872]: 0 finished unit Wind/Tidal Generator [f=0005010] [5010] Event [5956,416.643951,4784]: 0 finished unit Welder [f=0005067] [5067] Event [3430.05151,296.766357,4297.22412]: 1 lost unit Glaive [f=0005073] [5073] Event [3555.46826,296.766357,4439.43799]: 0 lost unit Kodachi [f=0005076] [5076] Event [3608,296.766357,4472]: 0 lost unit Metal Extractor [f=0005095] [5095] Event [3240,296.766357,4232]: 0 lost unit Stinger [f=0005127] [5127] Event [6696,415.323944,4856]: 0 finished unit Wind/Tidal Generator [f=0005138] [5138] Event [3385.97754,296.766357,4291.48633]: 0 lost unit Welder [f=0005211] [5211] Event [3320,296.920166,4488]: 0 lost unit Metal Extractor [f=0005262] [5262] Event [6760,415.323944,4840]: 0 finished unit Wind/Tidal Generator [f=0005352] [5352] Event [3464,296.780701,4472]: 0 lost unit Solar Collector [f=0005625] [5625] Event [3640,296.766357,4392]: 0 lost unit Solar Collector [f=0005635] [5635] Event [5956,416.643951,4784]: 0 finished unit Welder [f=0005649] [5649] Event [3768,296.766357,4520]: 0 lost unit Solar Collector [f=0005736] [5736] Event [3896,296.766357,4568]: 0 lost unit Metal Extractor [f=0005770] [5770] Event [3773.62891,296.597137,4458.95361]: 1 lost unit Glaive [f=0005780] [5780] Event [3772.34595,296.56366,4452.49658]: 1 lost unit Glaive [f=0005802] [5802] Event [3861.03662,296.791107,4510.19824]: 1 lost unit Glaive [f=0005832] [5832] Event [3894.51294,296.208374,4534.74756]: 1 lost unit Glaive [f=0005834] [5834] Event [3899.15869,296.468384,4516.37354]: 1 lost unit Glaive [f=0005834] [5834] Event [6312,415.323944,4872]: 0 finished unit Caretaker [f=0005836] [5836] Event [3960.29248,296.72879,4536.6416]: 1 lost unit Glaive [f=0006027] [6027] Event [6824,415.323944,4840]: 0 finished unit Wind/Tidal Generator [f=0006050] [6050] Event [5956,416.643951,4784]: 0 finished unit Welder [f=0006053] [6053] Event [1600,296.766357,3984]: 1 finished unit Picket [f=0006059] [6059] Event [3597.41431,305.07962,4631.80225]: 1 lost unit Glaive [f=0006119] [6119] Event [393.600006,415.189362,4504]: 1 finished unit Ronin [f=0006177] [6177] Event [6904,415.323944,4808]: 0 finished unit Wind/Tidal Generator [f=0006297] [6297] Event [6952,415.323944,4760]: 0 finished unit Wind/Tidal Generator [f=0006395] [6395] Event [344,296.766357,3352]: 1 finished unit Metal Extractor [f=0006401] [6401] Event [393.600006,415.189362,4504]: 1 finished unit Ronin [f=0006432] [6432] Event [6984,415.323944,4696]: 0 finished unit Wind/Tidal Generator [f=0006624] [6624] Event [3896,295.953979,4568]: 0 finished unit Metal Extractor [f=0006625] [6625] Event [1712,296.708679,4192]: 1 finished unit Picket [f=0006687] [6687] Event [393.600006,415.189362,4504]: 1 finished unit Ronin [f=0006828] [6828] Event [5956,416.643951,4784]: 0 finished unit Ogre [f=0006970] [6970] Event [393.600006,415.189362,4504]: 1 finished unit Ronin [f=0006982] [6982] Event [456,296.766357,3544]: 1 finished unit Solar Collector [f=0007256] [7256] Event [393.600006,415.189362,4504]: 1 finished unit Ronin [f=0007415] [7415] Event [360,296.766357,3432]: 1 finished unit Solar Collector [f=0007544] [7544] Event [393.600006,415.189362,4504]: 1 finished unit Glaive [f=0007752] [7752] Event [393.600006,415.189362,4504]: 1 finished unit Glaive [f=0007755] [7755] Event [1880,296.766357,3048]: 1 finished unit Metal Extractor [f=0007817] [7817] Event [5956,416.643951,4784]: 0 finished unit Ogre [f=0007962] [7962] Event [393.600006,415.189362,4504]: 1 finished unit Glaive [f=0008098] [8098] Event [3608,296.038208,4472]: 0 finished unit Metal Extractor [f=0008173] [8173] Event [393.600006,415.189362,4504]: 1 finished unit Glaive [f=0008381] [8381] Event [393.600006,415.189362,4504]: 1 finished unit Glaive [f=0008535] [8535] Event [2088,296.766357,2888]: 1 finished unit Metal Extractor [f=0008583] [8583] Event [393.600006,415.189362,4504]: 1 finished unit Glaive [f=0008667] [8667] Event [3320,296.107788,4488]: 0 finished unit Metal Extractor [f=0008697] [8697] Event [2096,296.766357,3136]: 1 finished unit Picket [f=0008721] [8721] Event [7000,365.461914,4568]: 0 finished unit Geothermal Generator [f=0008789] [8789] Event [393.600006,415.189362,4504]: 1 finished unit Glaive [f=0008991] [8991] Event [393.600006,415.189362,4504]: 1 finished unit Glaive [f=0009088] [9088] Event [1960,296.766357,2968]: 1 finished unit Solar Collector [f=0009093] [9093] Event [480,296.766357,3264]: 1 finished unit Lotus [f=0009194] [9194] Event [393.600006,415.189362,4504]: 1 finished unit Glaive [f=0009265] [9265] Event [2104,296.766357,3000]: 1 finished unit Solar Collector [f=0009396] [9396] Event [393.600006,415.189362,4504]: 1 finished unit Glaive [f=0009505] [9505] Event [2200,296.766357,2872]: 1 finished unit Solar Collector [f=0009636] [9636] Event [5956,416.643951,4784]: 0 finished unit Ogre [f=0009764] [9764] Event [3832,296.766357,616]: 0 finished unit Metal Extractor [f=0009768] [9768] Event [656,296.766357,3392]: 1 finished unit Lotus [f=0010079] [10079] Event [2984,296.766357,3048]: 1 finished unit Metal Extractor [f=0010084] [10084] Event [6712,415.323944,216]: 0 finished unit Metal Extractor [f=0010269] [10269] Event [6472,415.323944,4696]: 0 finished unit Razor [f=0010458] [10458] Event [720,296.766357,3520]: 1 finished unit Picket [f=0010521] [10521] Event [393.600006,415.189362,4504]: 1 finished unit Knight [f=0010589] [10589] Event [3544,296.766357,632]: 0 finished unit Metal Extractor [f=0010666] [10666] Event [5956,416.643951,4784]: 0 finished unit Kodachi [f=0010695] [10695] Event [2944,296.766357,3136]: 1 finished unit Picket [f=0010858] [10858] Event [7016,415.323944,216]: 0 finished unit Metal Extractor [f=0011054] [11054] Event [6368,348.330688,4432]: 0 finished unit Radar Tower [f=0011099] [11099] Event [2463.27905,296.766357,2728.9458]: 1 lost unit Ronin [f=0011118] [11118] Event [816,296.766357,3344]: 1 finished unit Picket [f=0011126] [11126] Event [1600,296.766357,3040]: 1 finished unit Picket [f=0011144] [11144] Event [2418.17456,296.766357,2859.31616]: 1 lost unit Ronin [f=0011151] [11151] Event [2659.97534,296.766357,2822.51929]: 0 lost unit Kodachi [f=0011336] [11336] Event [2984,296.766357,3048]: 1 lost unit Metal Extractor [f=0011372] [11372] Event [2944,296.887512,3136]: 1 lost unit Picket [f=0011385] [11385] Event [3256,296.766357,536]: 0 finished unit Metal Extractor [f=0011529] [11529] Event [5956,416.643951,4784]: 0 finished unit Kodachi [f=0011554] [11554] Event [7016,415.323944,584]: 0 finished unit Metal Extractor [f=0011574] [11574] Event [2416,296.766357,3232]: 1 lost unit Picket [f=0011592] [11592] Event [393.600006,415.189362,4504]: 1 finished unit Knight [f=0011595] [11595] Event [2470.73535,296.766357,3296.68066]: 0 lost unit Kodachi [f=0011694] [11694] Event [2335.71069,296.766357,2943.58643]: 1 lost unit Conjurer [f=0012205] [12205] Event [3192,296.766357,4312]: 0 finished unit Stinger [f=0012212] [12212] Event [5956,416.643951,4784]: 0 finished unit Kodachi [f=0012394] [12394] Event [6248,320.212555,4312]: 0 finished unit Stinger [f=0012595] [12595] Event [2704,296.766357,592]: 0 finished unit Picket [f=0012615] [12615] Event [840,296.766357,2392]: 1 finished unit Metal Extractor [f=0012644] [12644] Event [5832,296.766357,472]: 0 finished unit Metal Extractor [f=0012672] [12672] Event [393.600006,415.189362,4504]: 1 finished unit Knight [f=0012795] [12795] Event [5956,416.643951,4784]: 0 finished unit Kodachi [f=0012917] [12917] Event [7000,365.461914,4568]: 0 finished unit Advanced Geothermal [f=0012917] game_message: Morph complete: Geothermal Generator -> Advanced Geothermal [f=0012917] [12917] Received game_message: Morph complete: Geothermal Generator -> Advanced Geothermal [f=0012956] [12956] Event [2563.77075,296.766357,824.83844]: 1 lost unit Glaive [f=0013047] [13047] Event [2848,296.766357,672]: 0 lost unit Picket [f=0013130] [13130] Event [2704,296.766357,592]: 0 lost unit Picket [f=0013131] [13131] Event [2728.17773,296.766357,666.200317]: 1 lost unit Glaive [f=0013135] [13135] Event [2682.52979,296.766357,4084.68457]: 1 lost unit Ronin [f=0013221] [13221] Event [5576,296.766357,488]: 0 finished unit Metal Extractor [f=0013221] [13221] Event [2679.84717,296.766357,646.111206]: 0 lost unit Welder [f=0013382] [13382] Event [3256,296.766357,536]: 0 lost unit Metal Extractor [f=0013488] [13488] Event [3544,296.766357,632]: 0 lost unit Metal Extractor [f=0013551] [13551] Event [3432,296.766357,4328]: 0 finished unit Razor [f=0013634] [13634] Event [3832,296.766357,616]: 0 lost unit Metal Extractor [f=0013722] [13722] Event [2982.54395,296.221313,4151.20459]: 1 lost unit Knight [f=0013752] [13752] Event [393.600006,415.189362,4504]: 1 finished unit Knight [f=0013845] [13845] Event [600,296.766357,2184]: 1 finished unit Metal Extractor [f=0013938] [13938] Event [2551.27734,296.874969,4152.68945]: 1 lost unit Knight [f=0014017] [14017] Event [5956,416.643951,4784]: 0 finished unit Emissary [f=0014039] [14039] Event [5720,368.325806,4536]: 0 finished unit Stinger [f=0014624] [14624] Event [1712,296.507813,4192]: 1 lost unit Picket [f=0014629] [14629] Event [3360,296.766357,4224]: 0 finished unit Faraday [f=0014689] [14689] Event [5768,411.209564,4872]: 0 finished unit Caretaker [f=0014709] [14709] Event [1600,296.857391,3984]: 1 lost unit Picket [f=0014763] [14763] Event [1578.72888,296.404877,3948.17529]: 1 lost unit Knight [f=0014798] [14798] Event [1456,296.766357,4416]: 1 lost unit Picket [f=0014822] [14822] Event [1408,296.766357,4416]: 1 lost unit Picket [f=0014832] [14832] Event [393.600006,415.189362,4504]: 1 finished unit Knight [f=0014860] [14860] Event [1572.93701,296.766357,4171.04639]: 0 lost unit Ogre [f=0014870] [14870] Event [3728.25903,296.897736,4408.22559]: 1 lost unit Glaive [f=0014938] [14938] Event [5956,415.323944,4784]: 0 finished unit Emissary [f=0014951] [14951] Event [1014.08405,296.766357,4192.06055]: 0 lost unit Kodachi [f=0014985] [14985] Event [3608,296.038208,4472]: 0 lost unit Metal Extractor [f=0014996] [14996] Event [3525.96875,296.766357,4319.95557]: 1 lost unit Glaive [f=0015003] [15003] Event [3524.36841,296.620361,4320.02295]: 1 lost unit Glaive [f=0015012] [15012] Event [3601.59448,296.838715,4317.18799]: 1 lost unit Glaive [f=0015026] [15026] Event [1199.40234,295.751312,4000.36035]: 1 lost unit Knight [f=0015077] [15077] Event [963.597595,296.766357,4131.98926]: 0 lost unit Kodachi [f=0015131] [15131] Event [3320.94189,296.766357,4295.32959]: 1 lost unit Glaive [f=0015159] [15159] Event [5672,296.766357,840]: 0 finished unit Stinger [f=0015165] [15165] Event [456,296.766357,1816]: 1 finished unit Metal Extractor [f=0015166] [15166] Event [838.532104,307.721466,4244.06934]: 0 lost unit Kodachi [f=0015210] [15210] Event [724.064148,349.527802,4378.06104]: 0 lost unit Kodachi [f=0015264] [15264] Event [3328.45752,296.800537,4279.87842]: 1 lost unit Glaive [f=0015268] [15268] Event [968.371826,296.89444,4193.80859]: 1 lost unit Knight [f=0015331] [15331] Event [3347.53076,296.794495,4305.00781]: 1 lost unit Glaive [f=0015398] [15398] Event [3356.11523,296.767914,4328.45264]: 1 lost unit Glaive [f=0015485] [15485] Event [1017.61511,296.86203,4213.65869]: 1 lost unit Ronin [f=0015499] [15499] Event [393.600006,414.274445,4504]: 1 lost unit Knight [f=0015505] [15505] Event [1039.66479,295.996918,4210.70898]: 1 lost unit Ronin [f=0015513] [15513] Event [393.600006,414.274445,4504]: 1 lost unit Knight [f=0015526] [15526] Event [393.600006,414.274445,4504]: 1 lost unit Knight [f=0015541] [15541] Event [393.600006,414.166351,4504]: 1 lost unit Knight [f=0015555] [15555] Event [393.600006,413.399261,4504]: 1 lost unit Knight [f=0015571] [15571] Event [895.446106,299.086914,4202.55078]: 1 lost unit Ronin [f=0015572] [15572] Event [393.600006,413.303375,4504]: 1 lost unit Knight [f=0015586] [15586] Event [393.600006,413.303375,4504]: 1 lost unit Knight [f=0015602] [15602] Event [393.600006,413.303375,4504]: 1 lost unit Knight [f=0015603] [15603] Event [5956,415.323944,4784]: 0 finished unit Emissary [f=0015616] [15616] Event [393.600006,414.622833,4504]: 1 lost unit Knight [f=0015632] [15632] Event [393.600006,414.242706,4504]: 1 lost unit Knight [f=0015645] [15645] Event [393.600006,414.242706,4504]: 1 lost unit Knight [f=0015676] [15676] Event [393.600006,414.118286,4504]: 1 lost unit Knight [f=0015727] [15727] Event [393.600006,413.960114,4504]: 1 lost unit Knight [f=0015736] [15736] Event [393.600006,413.960114,4504]: 1 lost unit Knight [f=0015763] [15763] Event [393.600006,413.909485,4504]: 1 lost unit Knight [f=0015763] [15763] Event [384,413.909485,4504]: 1 lost unit Cloakbot Factory [f=0015816] [15816] Event [136,415.323944,4600]: 1 lost unit Wind/Tidal Generator [f=0015825] [15825] Event [3176,296.766357,4200]: 0 finished unit Stardust [f=0015890] [15890] Event [136,414.179993,4520]: 1 lost unit Metal Extractor [f=0015916] [15916] Event [440,415.323944,4888]: 1 lost unit Metal Extractor [f=0015974] [15974] Event [344,415.360291,4888]: 1 lost unit Wind/Tidal Generator [f=0015995] [15995] Event [136,415.323944,4696]: 1 lost unit Wind/Tidal Generator [f=0016060] [16060] Event [136,415.445099,4792]: 1 lost unit Wind/Tidal Generator [f=0016108] [16108] Event [136,415.445099,4888]: 1 lost unit Metal Extractor [f=0016152] [16152] Event [232,415.519684,4888]: 1 lost unit Wind/Tidal Generator [f=0016427] [16427] Event [1320,295.036621,4632]: 1 lost unit Metal Extractor [f=0016523] [16523] Event [1576,295.039978,4616]: 1 lost unit Metal Extractor [f=0016567] [16567] Event [undefined]: dmt resigned [f=0016567] game_message: dmt has been destroyed! [f=0016567] game_message: MrTumnus wins! [f=0016567] Submitting stats [f=0016567] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016567] Part| Total Time|Time of the last 0.5s [f=0016567] Draw 25556.86ms 30.61% [f=0016567] Lua::Callins::Synced 7524.41ms 6.08% [f=0016567] Lua::Callins::Unsynced 28802.59ms 32.30% [f=0016567] Lua::CollectGarbage::Synced 452.58ms 0.30% [f=0016567] Lua::CollectGarbage::Unsynced 1098.15ms 0.90% [f=0016567] Misc::Profiler::AddTime 90.72ms 0.10% [f=0016567] Sim 49432.64ms 52.24% [f=0016567] [16567] Received game_message: dmt has been destroyed! [f=0016567] [16567] Received game_message: MrTumnus wins! [f=0016568] [16568] Game End Stats Header: 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31,6440,9515,6440,9515,899.019165,1201.64343,899.019165,1201.64343,0,0,0,0,0,0,0,0,3323.29565,0,3323.29565,0,2066.87695,1801.88879,2066.87695,1801.88879,980,1120,980,1120,21.6456318,120.679695,21.6456318,120.679695,2075,2310,2075,2310,31.2559834,44.1555099,31.2559834,44.1555099,1960,2750,1960,2750,1560,1383,1560,1383,1425,3335,1425,3335,1461,1907,1461,1907,0,190.25,0,190.25,2144.72144,2200.57959,2144.72144,2200.57959 [f=0016568] [16568] Game End Stats Values: 32,6180,9705,6180,9705,940.568665,1338.09326,940.568665,1338.09326,0,0,0,0,0,0,0,0,3538.80151,0,3538.80151,0,2343.36963,2377.91577,2343.36963,2377.91577,980,1400,980,1400,21.774044,121.1847,21.774044,121.1847,2075,2310,2075,2310,29.7003613,40.8465462,29.7003613,40.8465462,1610,2750,1610,2750,1650,2083,1650,2083,1515,3245,1515,3245,2161,1997,2161,1997,0,190.25,0,190.25,2732.27881,2477.07227,2732.27881,2477.07227 [f=0016568] [16568] Game End Stats Values: 33,6180,10825,6180,10825,1010.35376,1481.01196,1010.35376,1481.01196,0,0,0,0,0,0,0,0,3889.40283,0,3889.40283,0,2343.36963,2377.91577,2343.36963,2377.91577,980,1820,980,1820,21.8290806,121.401131,21.8290806,121.401131,2075,2310,2075,2310,33.3728371,40.313942,33.3728371,40.313942,1610,3450,1610,3450,1650,2083,1650,2083,1515,3245,1515,3245,2161,1997,2161,1997,0,190.25,0,190.25,2732.27881,2477.07227,2732.27881,2477.07227 [f=0016568] [16568] Game End Stats Values: 34,5780,11255,5780,11255,1087.026,1622.95374,1087.026,1622.95374,0,0,0,0,0,0,0,0,4246.8916,0,4246.8916,0,2959.13159,3092.53345,2959.13159,3092.53345,580,2070,580,2070,24.1601772,130.568298,24.1601772,130.568298,2075,2490,2075,2490,33.8319778,40.2488174,33.8319778,40.2488174,1610,3450,1610,3450,1650,2833,1650,2833,1515,3245,1515,3245,2911,1997,2911,1997,0,190.25,0,190.25,3520.85083,3172.81128,3520.85083,3172.81128 [f=0016568] [16568] Game End Stats Values: 35,4780,11105,4780,11105,1148.96313,1775.20898,1148.96313,1775.20898,0,0,0,0,0,0,0,0,4515.83301,0,4515.83301,0,3680.28027,4225.72461,3680.28027,4225.72461,580,2490,580,2490,25.9427795,137.578476,25.9427795,137.578476,2075,2490,2075,2490,33.2627602,39.6970367,33.2627602,39.6970367,520,2970,520,2970,2750,3923,2750,3923,1605,3155,1605,3155,4001,3267,4001,3267,0,190.25,0,190.25,4715.19775,4161.32275,4715.19775,4161.32275 [f=0016568] [16568] Game End Stats Values: 36,4380,11805,4380,11805,1234.50256,1930.71448,1234.50256,1930.71448,0,0,0,0,0,0,0,0,4965.50049,0,4965.50049,0,3944.29517,5522.61035,3944.29517,5522.61035,580,2490,580,2490,26.6076336,140.193054,26.6076336,140.193054,2075,2490,2075,2490,36.488636,39.0875359,36.488636,39.0875359,120,3670,120,3670,2750,4559.33447,2750,4559.33447,1605,3155,1605,3155,4637.33447,3267,4637.33447,3267,0,190.25,0,190.25,6013.6499,4479.17773,6013.6499,4479.17773 [f=0016568] [16568] Game End Stats Values: 37,3135,12025,3135,12025,1300.84924,2087.86011,1300.84924,2087.86011,0,0,0,0,0,0,0,0,5302.58398,0,5302.58398,0,3944.29517,5968.49707,3944.29517,5968.49707,580,2710,580,2710,24.3180351,143.612076,24.3180351,143.612076,1275,2490,1275,2490,32.5928154,39.1968842,32.5928154,39.1968842,120,3670,120,3670,2750,5804.33447,2750,5804.33447,1160,3155,1160,3155,5887.00098,3267,5887.00098,3267,0,190.25,0,190.25,6471.89502,4487.30127,6471.89502,4487.30127 [f=0016568] [16568] Game End Stats Values: 38,2955,12025,2955,12025,1333.73486,2225.00098,1333.73486,2225.00098,0,0,0,0,0,0,0,0,5488.79834,0,5488.79834,0,3944.29517,6133.5332,3944.29517,6133.5332,580,2710,580,2710,18,144.076675,18,144.076675,1275,2490,1275,2490,26.324791,39.2698021,26.324791,39.2698021,120,3670,120,3670,2750,5984.33447,2750,5984.33447,980,3155,980,3155,6067.00098,3267,6067.00098,3267,0,190.25,0,190.25,6636.93115,4487.30127,6636.93115,4487.30127 [f=0016731] Player MrTumnus left the game: normal quit [f=0016731] [16731] Event [undefined]: MrTumnus quit [f=0016738] Spectator dmt left the game: normal quit [f=0016738] [16738] Event [undefined]: dmt quit [f=0016744] No clients connected, shutting down server [f=0016744] Server shutdown [f=0017919] [17919] Event [6536,371.671143,712]: 0 finished unit Stinger [f=0018278] [18278] Event [3272,296.766357,4008]: 0 finished unit Stinger [f=0018393] [18393] Event [5956,416.643951,4784]: 0 finished unit Cyclops [f=0018728] Autoquit sending quit command. [f=0018728] [QuitAction] user exited to system [f=0018728] [SpringApp::Kill][1] fromRun=1 [f=0018728] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018728] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018728] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018728] [ThreadPool::SetThreadCount][2] workers=0 [f=0018728] [SpringApp::Kill][2] [f=0018728] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018728] [Game::KillLua][3] dtor=0 luaUI=0x666b7e20 [f=0018728] Start widgetHandler:Shutdown [f=0018728] Shutdown - SaveOrderList Complete [f=0018728] Writing last game win data [f=0018728] Shutdown - SaveConfigData Complete [f=0018728] Shutdown Widget - Chili Highlight [f=0018728] Shutdown Widget - Save/Load API [f=0018728] Shutdown Widget - Draw After Chili [f=0018728] Shutdown Widget - EPIC Menu [f=0018728] Shutdown Widget - Chili Minimap [f=0018728] Shutdown Widget - Chili Widget Selector [f=0018728] Shutdown Widget - Local Team Colors [f=0018728] Shutdown Widget - Display Keys 2 [f=0018728] Shutdown Widget - Save Game Menu [f=0018728] Shutdown Widget - HealthBars [f=0018728] Shutdown Widget - Noises [f=0018728] Shutdown Widget - Unit Icons [f=0018728] Shutdown Widget - Win Counter [f=0018728] Shutdown Widget - BuildETA [f=0018728] Shutdown Widget - SpringRTS Replay Stats [f=0018728] Shutdown Widget - Modular Comm Info [f=0018728] Shutdown Widget - CameraShake [f=0018728] Shutdown Widget - Chili Economy Panel Default [f=0018728] Shutdown Widget - Chili EndGame Window [f=0018728] Shutdown Widget - Chili Nuke Warning [f=0018728] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018728] Shutdown Widget - Chili Spectator Panels [f=0018728] Shutdown Widget - Context Menu [f=0018728] Shutdown Widget - Darkening [f=0018728] Shutdown Widget - MetalFeatures (new) [f=0018728] Shutdown Widget - Grab Input [f=0018728] Input grabbing is disabled! [f=0018728] Shutdown Widget - Highlight Geos [f=0018728] Shutdown Widget - Local Widgets Config [f=0018728] Shutdown Widget - Mex Placement Handler [f=0018728] Shutdown Widget - MinimapEvents [f=0018728] Shutdown Widget - Missile Silo Range [f=0018728] Shutdown Widget - Music Player [f=0018728] Shutdown Widget - Point Tracker [f=0018728] Shutdown Widget - Showeco and Grid Drawer [f=0018728] Shutdown Widget - Stereo3D [f=0018728] Shutdown Widget - Attack AoE [f=0018728] Shutdown Widget - Map Edge Extension [f=0018728] Shutdown Widget - Selection Send [f=0018728] Shutdown Widget - LupsManager [f=0018728] Shutdown Widget - Newton Firezone [f=0018728] Shutdown Widget - Chili Pro Console [f=0018728] Shutdown Widget - Lasso Terraform GUI [f=0018728] Shutdown Widget - Chili Framework [f=0018728] Shutdown Widget - Lups [f=0018728] Shutdown Widget - Custom Markers [f=0018728] Shutdown Widget - Chili Core Selector [f=0018728] Shutdown Widget - Pause Screen [f=0018728] Shutdown Widget - Layout Handler [f=0018728] Shutdown Widget - Persistent Build Height [f=0018728] Shutdown Widget - Text To Speech Control [f=0018728] End widgetHandler:Shutdown [f=0018728] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={498671,60286233} {int,ext,rec}Allocs={28787910,0,0} {chunk,block}Bytes={60286233,0} [f=0018728] [Game::KillLua][1] dtor=0 luaGaia=0x6678e600 [f=0018728] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={260730,46048306} {int,ext,rec}Allocs={28787911,0,0} {chunk,block}Bytes={46048306,0} [f=0018728] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={260730,46048306} {int,ext,rec}Allocs={28787911,0,0} {chunk,block}Bytes={46048306,0} [f=0018728] [Game::KillLua][2] dtor=0 luaRules=0x534aaec0 [f=0018728] Start gadgetHandler:Shutdown [f=0018728] Shutdown - StartSetup [f=0018728] Shutdown - UnitMorph [f=0018728] Shutdown - LupsNanoSpray [f=0018728] Shutdown - Missile Silo Controller [f=0018728] Shutdown - Modular Comm Info [f=0018728] Shutdown - Terrain Texture Handler [f=0018728] Shutdown - UnitCloakShield [f=0018728] Shutdown - Starlight Handler [f=0018728] End gadgetHandler:Shutdown [f=0018728] Start gadgetHandler:Shutdown [f=0018728] Shutdown - Save/Load [f=0018728] Shutdown - UnitMorph [f=0018728] Shutdown - Modular Comm Info [f=0018728] Shutdown - Retreat Command [f=0018728] Shutdown - Shockwaves [f=0018728] Shutdown - Teleport Throw [f=0018728] Shutdown - UnitCloakShield [f=0018728] Shutdown - Lups Cloak FX [f=0018728] Shutdown - Lups [f=0018728] Shutdown - Lups Shield [f=0018728] End gadgetHandler:Shutdown [f=0018728] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28787941,0,0} {chunk,block}Bytes={0,0} [f=0018728] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28787941,0,0} {chunk,block}Bytes={0,0} [f=0018728] [Game::KillLua][4] dtor=0 [f=0018728] [Game::~CGame][1] [f=0018728] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018728] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018728] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018728] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018728] [Game::KillLua][4] dtor=1 [f=0018728] [Game::KillMisc][1] [f=0018728] [Game::KillMisc][2] [f=0018728] [Game::KillMisc][3] [f=0018728] [Game::KillRendering][1] [f=0018728] [3DOParser::Kill] allocated 155 pieces [f=0018728] [S3OParser::Kill] allocated 2807 pieces [f=0018728] [AssParser::Kill] allocated 226 pieces [f=0018728] [Game::KillInterface][1] [f=0018728] [Game::KillInterface][2] [f=0018728] [Game::KillSimulation][1] [f=0018728] [Game::KillSimulation][2] [f=0018728] [CCollisionHandler] dis-/continuous tests: 0/743489 [f=0018728] [Game::KillSimulation][3] [f=0018728] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018728] [~CPathCache(28x20)] cacheHits=572 hitPercentage=62% numHashColls=0 maxCacheSize=35 [f=0018728] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018728] [~CPathCache(56x40)] cacheHits=286 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018728] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018728] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018728] [LosHandler::Kill] raycast instance cache-{hits,misses}={7766,12010}; shared=12%; cached=27% [f=0018728] [Game::KillSimulation][4] [f=0018728] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0018728] [Game::~CGame][2] [f=0018728] [Game::~CGame][3] [f=0018728] [SpringApp::Kill][3] [f=0018728] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 198210 bytes sent 239160 bytes recv'd [f=0018728] [SpringApp::Kill][4] font=0x459aa8a0 [f=0018728] [SpringApp::Kill][5] [f=0018728] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x45a2c880) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=2928ms file="unittextures/factorytank_1.png" indx=7024 inflSize=4103kb readTime=55ms file="objects3d/correap.s3o" indx=4992 inflSize=61kb readTime=43ms file="bitmaps/loadpictures/windgen.png" indx=513 inflSize=2589kb readTime=35ms file="unittextures/factorytank_2.png" indx=7025 inflSize=4103kb readTime=23ms file="objects3d/strikecom_3.dae" indx=5375 inflSize=1499kb readTime=21ms file="objects3d/funnelweb.dae" indx=5100 inflSize=1500kb readTime=21ms file="objects3d/corcomalt.s3o" indx=4966 inflSize=114kb readTime=20ms file="scripts/dronelight.lua" indx=5564 inflSize=1kb readTime=19ms file="objects3d/strikecom_1.dae" indx=5371 inflSize=1500kb readTime=18ms file="objects3d/strikecom_2.dae" indx=5373 inflSize=1499kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 59716721 bytes cached in 2852 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=92 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/banana_republic_v1.0.1.sd7 (0x45b023e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7f6d3801e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x45a2a5c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x45af8060) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]