[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.d17BFhoXwA/springsettings.895149.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fcaa001e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 12890 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/895149/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 202ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x469307c0] using map "Red Comet v1.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet v1.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x469307c0] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 549ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 619ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 26ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 725ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 36ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 98ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] MightyOak was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/895149/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6e718488 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6e718488 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe-6e718488.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6e718498 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6e718498 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe2-6e718498.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (176ms, checksum 438af02d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11506,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/895149/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x533f0640,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 21c5c15e3ef4887953613fcf2c9ceb70 [f=-000001] Connection attempt from Nighthawk44 [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Nighthawk44 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: eqdw changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nighthawk44" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nighthawk44" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={07618ae8,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nighthawk44" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nighthawk44" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nighthawk44" string="[Game::Load][lua{Rules,Gaia}={73a9a3a0,00000000}]" [f=-000001] Allies: I choose: Soban! [f=-000001] Allies: I choose: Flyer! [f=-000001] [0] Event [5504,199.565918,2073]: 0 finished unit Recon Commander [f=-000001] [0] Event [897,199.563232,3403]: 1 finished unit Strike Commander [f=0000000] [0] Nighthawk44, team: 0, elo:2293 [f=0000000] [0] eqdw, team: 1, elo:1764 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [880,199.562531,3312]: 1 finished unit Tank Foundry [f=0000009] [9] Event [5392,199.562531,2136]: 0 finished unit Cloakbot Factory [f=0000009] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000009] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000009] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000009] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000009] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000009] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000009] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000009] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000009] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000009] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000009] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000009] !transmitlobby @voice@buildUnit@reload [f=0000285] [285] Event [968,199.562531,3464]: 1 finished unit Metal Extractor [f=0000307] [307] Event [5382.3999,199.562531,2136]: 0 finished unit Glaive [f=0000352] [352] Event [5416,199.562531,1992]: 0 finished unit Metal Extractor [f=0000511] [511] Event [880,199.562531,3600]: 1 finished unit Radar Tower [f=0000516] [516] Event [5382.3999,199.562531,2136]: 0 finished unit Glaive [f=0000579] [579] Event [908,200.882538,3312]: 1 finished unit Kodachi [f=0000787] [787] Event [5640,199.562531,2280]: 0 finished unit Metal Extractor [f=0000874] [874] Event [856,199.562531,3464]: 1 finished unit Solar Collector [f=0000888] [888] Event [5382.3999,199.562531,2136]: 0 finished unit Conjurer [f=0001058] [1058] Event [5512,199.562531,2264]: 0 finished unit Solar Collector [f=0001114] [1114] Event [5382.3999,199.562531,2136]: 0 finished unit Glaive [f=0001194] [1194] Event [680,199.562531,3416]: 1 finished unit Solar Collector [f=0001285] [1285] Event [908,200.882538,3312]: 1 finished unit Kodachi [f=0001328] [1328] Event [5656,199.562531,2168]: 0 finished unit Solar Collector [f=0001491] [1491] Event [5382.3999,199.562531,2136]: 0 finished unit Glaive [f=0001527] [1527] Event [584,199.562531,3304]: 1 finished unit Solar Collector [f=0001663] [1663] Event [1759.06763,199.562531,2927.17358]: 0 lost unit Glaive [f=0001718] [1718] Event [5528,199.562531,2072]: 0 finished unit Solar Collector [f=0001949] [1949] Event [5382.3999,199.562531,2136]: 0 finished unit Glaive [f=0002030] [2030] Event [580.407471,199.562531,3433.43677]: 0 lost unit Glaive [f=0002102] [2102] Event [5880,199.562531,1192]: 0 finished unit Metal Extractor [f=0002161] [2161] Event [600,199.562531,3208]: 1 finished unit Metal Extractor [f=0002387] [2387] Event [908,200.882538,3312]: 1 finished unit Kodachi [f=0002428] [2428] Event [5728,199.562531,2128]: 0 lost unit Lotus [f=0002542] [2542] Event [5559.05518,199.562531,1834.61047]: 1 lost unit Kodachi [f=0002707] [2707] Event [5382.3999,199.562531,2136]: 0 finished unit Reaver [f=0002799] [2799] Event [1896.60803,199.562531,3558.0166]: 0 lost unit Glaive [f=0002840] [2840] Event [5544,199.562531,904]: 0 finished unit Metal Extractor [f=0002992] [2992] Event [280,199.562531,2904]: 1 finished unit Metal Extractor [f=0003169] [3169] Event [908,200.882538,3312]: 1 finished unit Welder [f=0003234] [3234] Event [1343.17627,199.562531,2401.98682]: 0 lost unit Glaive [f=0003262] [3262] Event [5382.3999,199.562531,2136]: 0 finished unit Glaive [f=0003294] [3294] Event [1127.5752,199.562531,2393.19824]: 0 lost unit Glaive [f=0003378] [3378] Event [344,199.562531,3000]: 1 finished unit Solar Collector [f=0003443] [3443] Event [5496,199.562531,1944]: 0 finished unit Solar Collector [f=0003476] [3476] Event [5382.3999,199.562531,2136]: 0 finished unit Glaive [f=0003675] [3675] Event [5382.3999,199.562531,2136]: 0 finished unit Glaive [f=0003780] [3780] Event [456,199.562531,3160]: 1 finished unit Solar Collector [f=0004022] [4022] Event [5192,199.562531,632]: 0 finished unit Metal Extractor [f=0004070] [4070] Event [5696,199.562531,2048]: 0 finished unit Lotus [f=0004127] [4127] Event [1784,199.562531,2904]: 1 finished unit Metal Extractor [f=0004343] [4343] Event [5608,199.562531,2056]: 0 finished unit Solar Collector [f=0004613] [4613] Event [5592,199.565887,1864]: 0 finished unit Solar Collector [f=0004726] [4726] Event [5382.3999,199.562531,2136]: 0 finished unit Knight [f=0004929] [4929] Event [464,199.562531,2816]: 1 finished unit Picket [f=0004973] [4973] Event [1633.875,199.562531,2233.11475]: 1 lost unit Kodachi [f=0005011] [5011] Event [4376,199.562531,1192]: 0 finished unit Metal Extractor [f=0005029] [5029] Event [1856,199.562531,3008]: 1 finished unit Picket [f=0005116] [5116] Event [5382.3999,199.562531,2136]: 0 finished unit Conjurer [f=0005325] [5325] Event [5382.3999,199.562531,2136]: 0 finished unit Glaive [f=0005344] [5344] Event [803.43866,199.562531,2619.33008]: 1 finished unit Strike Commander [f=0005520] [5520] Event [5382.3999,199.562531,2136]: 0 finished unit Glaive [f=0005567] [5567] Event [908,200.882538,3312]: 1 finished unit Ogre [f=0005571] [5571] Event [4305.5293,199.562531,1600.43567]: 1 lost unit Kodachi [f=0005607] [5607] Event [1122.13257,199.562531,2249.37402]: 0 lost unit Glaive [f=0005714] [5714] Event [2376,199.562531,3144]: 1 finished unit Metal Extractor [f=0005729] [5729] Event [5382.3999,199.562531,2136]: 0 finished unit Glaive [f=0005740] [5740] Event [1264.63818,199.562531,2171.90356]: 0 lost unit Reaver [f=0005924] [5924] Event [5382.3999,199.562531,2136]: 0 finished unit Glaive [f=0006184] [6184] Event [2384,199.562531,3248]: 1 lost unit Picket [f=0006267] [6267] Event [1328,199.562531,2256]: 1 finished unit Picket [f=0006285] [6285] Event [5382.3999,199.562531,2136]: 0 finished unit Conjurer [f=0006346] [6346] Event [4312,199.562531,1944]: 0 finished unit Metal Extractor [f=0006397] [6397] Event [3784,199.562531,952]: 0 finished unit Metal Extractor [f=0006494] [6494] Event [5382.3999,199.562531,2136]: 0 finished unit Glaive [f=0006517] [6517] Event [3648,199.562531,2096]: 0 finished unit Lotus [f=0006689] [6689] Event [5382.3999,199.562531,2136]: 0 finished unit Glaive [f=0006877] [6877] Event [3736,199.562531,744]: 0 finished unit Metal Extractor [f=0007163] [7163] Event [3864,199.562531,728]: 0 finished unit Solar Collector [f=0007189] [7189] Event [908,200.882538,3312]: 1 finished unit Blitz [f=0007208] [7208] Event [3856,246.923676,2368]: 0 finished unit Picket [f=0007222] [7222] Event [712,199.562531,2168]: 1 finished unit Solar Collector [f=0007247] [7247] Event [2400,199.562531,3264]: 1 finished unit Picket [f=0007350] [7350] Event [5382.3999,199.562531,2136]: 0 finished unit Reaver [f=0007433] [7433] Event [3688,199.562531,872]: 0 finished unit Solar Collector [f=0007525] [7525] Event [792,199.562531,2120]: 1 finished unit Solar Collector [f=0007646] [7646] Event [5288,199.562531,2312]: 0 finished unit Caretaker [f=0007718] [7718] Event [3880,199.562531,968]: 0 finished unit Solar Collector [f=0007756] [7756] Event [2408,199.562531,3352]: 1 finished unit Metal Extractor [f=0007819] [7819] Event [744,199.562531,2040]: 1 finished unit Solar Collector [f=0007988] [7988] Event [3880,199.562531,888]: 0 finished unit Solar Collector [f=0008092] [8092] Event [728,199.562531,2104]: 1 finished unit Metal Extractor [f=0008218] [8218] Event [729.327881,199.562531,2230.02197]: 1 finished unit Strike Commander [f=0008292] [8292] Event [2608,199.562531,3440]: 1 finished unit Radar Tower [f=0008315] [8315] Event [3352,199.562531,1432]: 0 finished unit Metal Extractor [f=0008372] [8372] Event [5176,199.562531,2344]: 0 finished unit Caretaker [f=0008379] [8379] Event [5382.3999,199.562531,2136]: 0 finished unit Reaver [f=0008392] [8392] Event [3680,199.562531,1008]: 0 finished unit Lotus [f=0008408] [8408] Event [664,199.562531,2088]: 1 finished unit Solar Collector [f=0008500] [8500] Event [5382.3999,199.562531,2136]: 0 finished unit Glaive [f=0008589] [8589] Event [5464,199.562531,2376]: 0 finished unit Solar Collector [f=0008705] [8705] Event [3768,199.562531,1080]: 0 finished unit Solar Collector [f=0008711] [8711] Event [5336,199.562531,2376]: 0 finished unit Solar Collector [f=0008776] [8776] Event [908,200.882538,3312]: 1 finished unit Blitz [f=0008978] [8978] Event [3608,199.562531,952]: 0 finished unit Solar Collector [f=0009019] [9019] Event [3734.80615,199.562531,934.23999]: 0 finished unit Recon Commander [f=0009019] game_message: Morph complete: Flyer lvl 1 -> Flyer lvl 2 [f=0009019] [9019] Received game_message: Morph complete: Flyer lvl 1 -> Flyer lvl 2 [f=0009135] [9135] Event [2936,199.562531,1208]: 0 finished unit Metal Extractor [f=0009278] [9278] Event [3608,199.562531,792]: 0 finished unit Solar Collector [f=0009281] [9281] Event [5080,199.562531,2360]: 0 finished unit Solar Collector [f=0009334] [9334] Event [5382.3999,199.562531,2136]: 0 finished unit Knight [f=0009437] [9437] Event [4952,199.562531,2360]: 0 finished unit Solar Collector [f=0009458] [9458] Event [3688,199.562531,680]: 0 finished unit Solar Collector [f=0009569] [9569] Event [136.531494,199.562531,2736.06909]: 0 lost unit Glaive [f=0009699] [9699] Event [464,199.562531,2816]: 1 lost unit Picket [f=0009756] [9756] Event [undefined]: eqdw resigned [f=0009756] game_message: eqdw has been destroyed! [f=0009756] game_message: Nighthawk44 wins! [f=0009756] Submitting stats [f=0009756] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009756] Part| Total Time|Time of the last 0.5s [f=0009756] Draw 8042.85ms 11.07% [f=0009756] Lua::Callins::Synced 2874.24ms 17.55% [f=0009756] Lua::Callins::Unsynced 11453.87ms 19.74% [f=0009756] Lua::CollectGarbage::Synced 204.08ms 0.20% [f=0009756] Lua::CollectGarbage::Unsynced 408.72ms 0.70% [f=0009756] Misc::Profiler::AddTime 35.09ms 0.10% [f=0009756] Sim 7770.26ms 55.93% [f=0009756] [9756] Received game_message: eqdw has been destroyed! [f=0009756] [9756] Received game_message: Nighthawk44 wins! [f=0009757] [9757] Game End Stats Header: 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18,4700,5355,4700,5355,105.157249,110.521828,105.157249,110.521828,0,0,0,0,0,0,0,0,0,114.336151,0,114.336151,1027.41309,1439.73096,1027.41309,1439.73096,400,280,400,280,20.1333332,22.7999992,20.1333332,22.7999992,2360,2255,2360,2255,18.0665417,30.3772678,18.0665417,30.3772678,1000,1450,1000,1450,615.06665,572.999939,615.06665,572.999939,940,1370,940,1370,572.999939,615.06665,572.999939,615.06665,0,136.266006,0,136.266006,1469.34595,1111.1687,1469.34595,1111.1687 [f=0009757] [9757] Game End Stats Values: 19,4950,5495,4950,5495,120.56118,112.023346,120.56118,112.023346,0,0,0,0,0,0,0,0,0,117.032837,0,117.032837,1027.41309,1439.73096,1027.41309,1439.73096,400,280,400,280,23.0666676,25.7333336,23.0666676,25.7333336,2360,2255,2360,2255,19.9771137,26.875349,19.9771137,26.875349,1000,1450,1000,1450,615.06665,572.999939,615.06665,572.999939,1190,1510,1190,1510,572.999939,615.06665,572.999939,615.06665,0,136.266006,0,136.266006,1469.34595,1111.1687,1469.34595,1111.1687 [f=0009757] [9757] Game End Stats Values: 20,5525,6140,5525,6140,137.775345,113.275177,137.775345,113.275177,0,0,0,0,0,0,0,0,0,117.032837,0,117.032837,1027.41309,1439.73096,1027.41309,1439.73096,400,370,400,370,24.3999996,28,24.3999996,28,2865,2435,2865,2435,22.9914684,27.6293449,22.9914684,27.6293449,1000,1735,1000,1735,615.06665,572.999939,615.06665,572.999939,1260,1600,1260,1600,572.999939,615.06665,572.999939,615.06665,0,142.187057,0,142.187057,1469.34595,1111.1687,1469.34595,1111.1687 [f=0009757] [9757] Game End Stats Values: 21,5825,6420,5825,6420,175.467438,115.15284,175.467438,115.15284,0,0,0,0,0,0,0,0,0,117.032837,0,117.032837,1027.41309,1439.73096,1027.41309,1439.73096,400,370,400,370,26,31.7333336,26,31.7333336,2865,2435,2865,2435,24.5089664,28.9747791,24.5089664,28.9747791,1300,1735,1300,1735,615.06665,572.999939,615.06665,572.999939,1260,1880,1260,1880,572.999939,615.06665,572.999939,615.06665,0,142.187057,0,142.187057,1469.34595,1111.1687,1469.34595,1111.1687 [f=0009757] [9757] Game End Stats Values: 22,5825,7300,5825,7300,204.69371,118.34581,204.69371,118.34581,0,0,0,0,0,0,0,0,0,117.032837,0,117.032837,1027.41309,1439.73096,1027.41309,1439.73096,400,370,400,370,26,36.9333344,26,36.9333344,2865,2665,2865,2665,23.9445744,30.4337254,23.9445744,30.4337254,1300,2085,1300,2085,615.06665,572.999939,615.06665,572.999939,1260,2180,1260,2180,572.999939,615.06665,572.999939,615.06665,0,142.187057,0,142.187057,1469.34595,1111.1687,1469.34595,1111.1687 [f=0009757] [9757] Game End Stats Values: 23,5725,7305,5725,7305,241.926163,122.570747,241.926163,122.570747,0,0,0,0,0,0,0,0,0,117.032837,0,117.032837,1092.41321,1589.31006,1092.41321,1589.31006,300,370,300,370,25.818182,43.4545441,25.818182,43.4545441,2865,2665,2865,2665,25.3809261,31.5191231,25.3809261,31.5191231,1300,2020,1300,2020,680.06665,672.999939,680.06665,672.999939,1260,2250,1260,2250,672.999939,680.06665,672.999939,680.06665,0,142.187057,0,142.187057,1618.92505,1176.16882,1618.92505,1176.16882 [f=0009759] [9759] Event [2376,199.562531,3144]: 1 lost unit Metal Extractor [f=0009767] [9767] Event [344,199.562531,3000]: 1 lost unit Solar Collector [f=0009788] [9788] Event [4024,199.562531,680]: 0 finished unit Solar Collector [f=0009798] [9798] Event [280,199.59137,2904]: 1 lost unit Metal Extractor [f=0009802] [9802] Event [5382.3999,199.562531,2136]: 0 finished unit Knight [f=0009814] [9814] Event [2904,199.562531,1608]: 0 finished unit Metal Extractor [f=0009835] [9835] Event [4824,199.562531,2360]: 0 finished unit Solar Collector [f=0009870] Spectator eqdw left the game: normal quit [f=0009870] [9870] Event [undefined]: eqdw quit [f=0009967] [9967] Event [4008,199.562531,840]: 0 finished unit Solar Collector [f=0009972] Player Nighthawk44 left the game: normal quit [f=0009972] [9972] Event [undefined]: Nighthawk44 quit [f=0009978] No clients connected, shutting down server [f=0009978] Server shutdown [f=0010081] [10081] Event [5192,199.476929,2424]: 0 finished unit Solar Collector [f=0010192] [10192] Event [4008,199.562531,920]: 0 finished unit Solar Collector [f=0010432] [10432] Event [3992,199.562531,1000]: 0 finished unit Solar Collector [f=0010439] [10439] Event [5592,199.562531,2408]: 0 finished unit Solar Collector [f=0010659] [10659] Event [5720,199.562531,2408]: 0 finished unit Solar Collector [f=0011164] [11164] Event [5848,199.562531,2408]: 0 finished unit Solar Collector [f=0011659] [11659] Event [5976,199.562531,2408]: 0 finished unit Solar Collector [f=0012169] [12169] Event [6104,199.562531,2408]: 0 finished unit Solar Collector [f=0014640] Autoquit sending quit command. [f=0014640] [QuitAction] user exited to system [f=0014640] [SpringApp::Kill][1] fromRun=1 [f=0014640] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014640] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014640] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014640] [ThreadPool::SetThreadCount][2] workers=0 [f=0014640] [SpringApp::Kill][2] [f=0014640] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014640] [Game::KillLua][3] dtor=0 luaUI=0x61540c70 [f=0014640] Start widgetHandler:Shutdown [f=0014640] Shutdown - SaveOrderList Complete [f=0014640] Writing last game win data [f=0014640] Shutdown - SaveConfigData Complete [f=0014640] Shutdown Widget - Chili Highlight [f=0014640] Shutdown Widget - Save/Load API [f=0014640] Shutdown Widget - Draw After Chili [f=0014640] Shutdown Widget - EPIC Menu [f=0014640] Shutdown Widget - Chili Minimap [f=0014640] Shutdown Widget - Chili Widget Selector [f=0014640] Shutdown Widget - Local Team Colors [f=0014640] Shutdown Widget - Display Keys 2 [f=0014640] Shutdown Widget - Save Game Menu [f=0014640] Shutdown Widget - HealthBars [f=0014640] Shutdown Widget - Noises [f=0014640] Shutdown Widget - Unit Icons [f=0014640] Shutdown Widget - Win Counter [f=0014640] Shutdown Widget - BuildETA [f=0014640] Shutdown Widget - SpringRTS Replay Stats [f=0014640] Shutdown Widget - Modular Comm Info [f=0014640] Shutdown Widget - CameraShake [f=0014640] Shutdown Widget - Chili Economy Panel Default [f=0014640] Shutdown Widget - Chili EndGame Window [f=0014640] Shutdown Widget - Chili Nuke Warning [f=0014640] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014640] Shutdown Widget - Chili Spectator Panels [f=0014640] Shutdown Widget - Context Menu [f=0014640] Shutdown Widget - Darkening [f=0014640] Shutdown Widget - MetalFeatures (new) [f=0014640] Shutdown Widget - Grab Input [f=0014640] Input grabbing is disabled! [f=0014640] Shutdown Widget - Highlight Geos [f=0014640] Shutdown Widget - Local Widgets Config [f=0014640] Shutdown Widget - Mex Placement Handler [f=0014640] Shutdown Widget - MinimapEvents [f=0014640] Shutdown Widget - Missile Silo Range [f=0014640] Shutdown Widget - Music Player [f=0014640] Shutdown Widget - Point Tracker [f=0014640] Shutdown Widget - Showeco and Grid Drawer [f=0014640] Shutdown Widget - Stereo3D [f=0014640] Shutdown Widget - Attack AoE [f=0014640] Shutdown Widget - Map Edge Extension [f=0014640] Shutdown Widget - Selection Send [f=0014640] Shutdown Widget - LupsManager [f=0014640] Shutdown Widget - Newton Firezone [f=0014640] Shutdown Widget - Chili Pro Console [f=0014640] Shutdown Widget - Lasso Terraform GUI [f=0014640] Shutdown Widget - Chili Framework [f=0014640] Shutdown Widget - Lups [f=0014640] Shutdown Widget - Custom Markers [f=0014640] Shutdown Widget - Chili Core Selector [f=0014640] Shutdown Widget - Pause Screen [f=0014640] Shutdown Widget - Layout Handler [f=0014640] Shutdown Widget - Persistent Build Height [f=0014640] Shutdown Widget - Text To Speech Control [f=0014640] End widgetHandler:Shutdown [f=0014640] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={476315,72028155} {int,ext,rec}Allocs={22004270,0,0} {chunk,block}Bytes={72028155,0} [f=0014640] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014640] [Game::KillLua][2] dtor=0 luaRules=0x533f0640 [f=0014640] Start gadgetHandler:Shutdown [f=0014640] Shutdown - StartSetup [f=0014640] Shutdown - UnitMorph [f=0014640] Shutdown - LupsNanoSpray [f=0014640] Shutdown - Missile Silo Controller [f=0014640] Shutdown - Modular Comm Info [f=0014640] Shutdown - Terrain Texture Handler [f=0014640] Shutdown - UnitCloakShield [f=0014640] Shutdown - Starlight Handler [f=0014640] End gadgetHandler:Shutdown [f=0014640] Start gadgetHandler:Shutdown [f=0014640] Shutdown - Save/Load [f=0014640] Shutdown - UnitMorph [f=0014640] Shutdown - Modular Comm Info [f=0014640] Shutdown - Retreat Command [f=0014640] Shutdown - Shockwaves [f=0014640] Shutdown - Teleport Throw [f=0014640] Shutdown - UnitCloakShield [f=0014640] Shutdown - Lups Cloak FX [f=0014640] Shutdown - Lups [f=0014640] Shutdown - Lups Shield [f=0014640] End gadgetHandler:Shutdown [f=0014640] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22004318,0,0} {chunk,block}Bytes={0,0} [f=0014640] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22004318,0,0} {chunk,block}Bytes={0,0} [f=0014640] [Game::KillLua][4] dtor=0 [f=0014640] [Game::~CGame][1] [f=0014640] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014640] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014640] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014640] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014640] [Game::KillLua][4] dtor=1 [f=0014640] [Game::KillMisc][1] [f=0014640] [Game::KillMisc][2] [f=0014640] [Game::KillMisc][3] [f=0014640] [Game::KillRendering][1] [f=0014640] [3DOParser::Kill] allocated 137 pieces [f=0014640] [S3OParser::Kill] allocated 2702 pieces [f=0014640] [AssParser::Kill] allocated 215 pieces [f=0014640] [Game::KillInterface][1] [f=0014640] [Game::KillInterface][2] [f=0014640] [Game::KillSimulation][1] [f=0014640] [Game::KillSimulation][2] [f=0014640] [CCollisionHandler] dis-/continuous tests: 0/22164 [f=0014640] [Game::KillSimulation][3] [f=0014640] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014640] [~CPathCache(24x16)] cacheHits=3 hitPercentage=11% numHashColls=0 maxCacheSize=4 [f=0014640] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014640] [~CPathCache(48x32)] cacheHits=11 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014640] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014640] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014640] [LosHandler::Kill] raycast instance cache-{hits,misses}={1107,5168}; shared=2%; cached=16% [f=0014640] [Game::KillSimulation][4] [f=0014640] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0014640] [Game::~CGame][2] [f=0014640] [Game::~CGame][3] [f=0014640] [SpringApp::Kill][3] [f=0014640] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 153357 bytes sent 110102 bytes recv'd [f=0014640] [SpringApp::Kill][4] font=0x468608a0 [f=0014640] [SpringApp::Kill][5] [f=0014640] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x468e2770) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=2712ms file="unittextures/factorytank_1.png" indx=7024 inflSize=4103kb readTime=66ms file="unittextures/factorytank_2.png" indx=7025 inflSize=4103kb readTime=25ms file="objects3d/strikecom_2.dae" indx=5373 inflSize=1499kb readTime=23ms file="objects3d/strikecom_3.dae" indx=5375 inflSize=1499kb readTime=21ms file="objects3d/funnelweb.dae" indx=5100 inflSize=1500kb readTime=21ms file="objects3d/amphriot.s3o" indx=4785 inflSize=95kb readTime=20ms file="objects3d/commrecon4.s3o" indx=4932 inflSize=133kb readTime=20ms file="anims/cursorraise_0.png" indx=118 inflSize=1kb readTime=20ms file="objects3d/strikecom.dae" indx=5369 inflSize=1500kb readTime=19ms file="objects3d/strikecom_1.dae" indx=5371 inflSize=1500kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 59929934 bytes cached in 2830 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=16 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_v1.3.sd7 (0x469f9580) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7fcaa001e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x469362a0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x46b86110) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]