[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.jK1shqj020/springsettings.895046.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe40001e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 12918 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/895046/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 201ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45170460] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45170460] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 103ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 561ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 632ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 26ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 703ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 98ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 91ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] jmicz3d was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/895046/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8d348c1b [f=-000001] [Path] [PathEstimator::ReadFile] hash=8d348c1b file="cache/104dev-maintenance/paths/Wanderlust v03.pe-8d348c1b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8d348c2b [f=-000001] [Path] [PathEstimator::ReadFile] hash=8d348c2b file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-8d348c2b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (155ms, checksum e9aec6f8)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11506,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/895046/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x524bda50,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: e28dc15eb831fab36bc98c005ad7d57b [f=-000001] Connection attempt from TheHellBox [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: TheHellBox changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from udav [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: udav changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheHellBox" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheHellBox" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="udav" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="udav" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheHellBox" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheHellBox" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheHellBox" string="[Game::Load][lua{Rules,Gaia}={0x6ee7bdc0,(nil)}]" [f=-000001] Allies: I choose: Korob The Universal! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="udav" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="udav" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="udav" string="[Game::Load][lua{Rules,Gaia}={1a8cf750,00000000}]" [f=-000001] Allies: I choose: EMPsnipe+shotgun rus! [f=-000001] [0] Event [4880,211.795349,3873]: 0 finished unit Recon Commander [f=-000001] [0] Event [278,211.795898,1808]: 1 finished unit Strike Commander [f=0000000] [0] udav, team: 1, elo:1730 [f=0000000] [0] TheHellBox, team: 0, elo:1537 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000030] [30] Event [4752,211.792023,3776]: 0 finished unit Tank Foundry [f=0000030] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000030] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000030] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000030] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000030] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000030] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000030] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000030] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000030] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000030] !transmitlobby @voice@buildUnit@reload [f=0000076] [76] Event [496,211.792023,1808]: 1 finished unit Rover Assembly [f=0000382] [382] Event [4904,211.792023,3752]: 0 finished unit Metal Extractor [f=0000401] [401] Event [513.99231,212.437119,1807.97034]: 1 finished unit Dart [f=0000435] [435] Event [168,211.792023,1784]: 1 finished unit Metal Extractor [f=0000596] [596] Event [4752.04297,213.11203,3748]: 0 finished unit Kodachi [f=0000772] [772] Event [513.99231,212.437119,1807.97034]: 1 finished unit Mason [f=0000780] [780] Event [360,211.792023,1592]: 1 finished unit Metal Extractor [f=0000787] [787] Event [5000,211.792023,3976]: 0 finished unit Metal Extractor [f=0000900] [900] Event [312,211.792023,1640]: 1 finished unit Wind/Tidal Generator [f=0001020] [1020] Event [248,211.792023,1688]: 1 finished unit Wind/Tidal Generator [f=0001086] [1086] Event [4872,211.792023,4008]: 0 finished unit Solar Collector [f=0001139] [1139] Event [232,211.792023,1752]: 1 finished unit Wind/Tidal Generator [f=0001207] [1207] Event [4752.04297,213.11203,3748]: 0 finished unit Kodachi [f=0001565] [1565] Event [4792,211.792023,4008]: 0 finished unit Solar Collector [f=0001769] [1769] Event [600,211.792023,2200]: 1 finished unit Metal Extractor [f=0001803] [1803] Event [696,100,2760]: 1 finished unit Metal Extractor [f=0002076] [2076] Event [4712,211.792023,4008]: 0 finished unit Solar Collector [f=0002099] [2099] Event [528,211.792023,1920]: 1 finished unit Lotus [f=0002181] [2181] Event [4752.04297,213.11203,3748]: 0 finished unit Welder [f=0002395] [2395] Event [520,211.792023,2136]: 1 finished unit Wind/Tidal Generator [f=0002481] [2481] Event [4581.21533,211.792023,3828.30518]: 1 lost unit Dart [f=0002493] [2493] Event [984,100,2760]: 1 finished unit Metal Extractor [f=0002504] [2504] Event [440,211.792023,2056]: 1 finished unit Wind/Tidal Generator [f=0002639] [2639] Event [376,211.792023,1976]: 1 finished unit Wind/Tidal Generator [f=0002837] [2837] Event [4752.04297,213.11203,3748]: 0 finished unit Kodachi [f=0002895] [2895] Event [312,211.792023,1912]: 1 finished unit Wind/Tidal Generator [f=0002897] [2897] Event [4552,211.792023,3992]: 0 finished unit Solar Collector [f=0003127] [3127] Event [513.99231,212.437119,1807.97034]: 1 finished unit Ripper [f=0003173] [3173] Event [4472,211.792023,3992]: 0 finished unit Solar Collector [f=0003192] [3192] Event [312,211.792023,1640]: 1 lost unit Wind/Tidal Generator [f=0003193] [3193] Event [280,211.792023,1800]: 1 finished unit Wind/Tidal Generator [f=0003234] [3234] Event [248,211.996033,1688]: 1 lost unit Wind/Tidal Generator [f=0003307] [3307] Event [360,211.375763,1592]: 1 lost unit Metal Extractor [f=0003359] [3359] Event [514.702942,211.792023,1633.60242]: 0 lost unit Kodachi [f=0003423] [3423] Event [416.396332,212.519333,1682.89355]: 1 finished unit Strike Commander [f=0003433] [3433] Event [776,100,3176]: 1 finished unit Metal Extractor [f=0003548] [3548] Event [4392,211.792023,3992]: 0 finished unit Solar Collector [f=0004018] [4018] Event [360,207.723114,1592]: 1 finished unit Metal Extractor [f=0004238] [4238] Event [296,208.394348,1672]: 1 finished unit Wind/Tidal Generator [f=0004325] [4325] Event [513.99231,212.437119,1807.97034]: 1 finished unit Mason [f=0004365] [4365] Event [248,100,3880]: 1 finished unit Metal Extractor [f=0004416] [4416] Event [776,100,3176]: 1 lost unit Metal Extractor [f=0004605] [4605] Event [4752.04297,213.11203,3748]: 0 finished unit Welder [f=0004610] [4610] Event [696,100,2760]: 1 lost unit Metal Extractor [f=0004649] [4649] Event [2656,393.151398,3776]: 0 finished unit Picket [f=0004705] [4705] Event [513.99231,212.437119,1807.97034]: 1 finished unit Mason [f=0004732] [4732] Event [984,100,2760]: 1 lost unit Metal Extractor [f=0005000] [5000] Event [4456,211.792023,3736]: 0 finished unit Stardust [f=0005179] [5179] Event [2608,393.151398,3728]: 0 finished unit Radar Tower [f=0005357] [5357] Event [3802.03784,304.956085,3647.9978]: 0 lost unit Kodachi [f=0005389] [5389] Event [4752.04297,213.11203,3748]: 0 finished unit Kodachi [f=0005724] [5724] Event [888,211.792023,808]: 1 finished unit Metal Extractor [f=0005784] [5784] Event [4020.11792,211.792023,3805.97388]: 0 lost unit Kodachi [f=0005920] [5920] Event [4752.04297,213.11203,3748]: 0 finished unit Kodachi [f=0006102] [6102] Event [759.85321,211.792023,1789.0553]: 1 finished unit Strike Commander [f=0006309] [6309] Event [232,211.792023,360]: 1 finished unit Metal Extractor [f=0006691] [6691] Event [152,211.792023,136]: 1 finished unit Metal Extractor [f=0006754] [6754] Event [1079.41736,264.042053,1494.91406]: 0 lost unit Kodachi [f=0007039] [7039] Event [2712,393.151398,3800]: 0 finished unit Stardust [f=0007428] [7428] Event [2520,393.151398,3784]: 0 finished unit Metal Extractor [f=0007513] [7513] Event [513.99231,212.437119,1807.97034]: 1 finished unit Ripper [f=0007649] [7649] Event [4000,214.276398,3936]: 0 finished unit Picket [f=0007982] [7982] Event [3128,393.151398,3752]: 0 finished unit Metal Extractor [f=0008139] [8139] Event [768,211.792023,784]: 1 finished unit Lotus [f=0008325] [8325] Event [4416,211.792023,3472]: 0 finished unit Picket [f=0008371] [8371] Event [1848,211.792023,1928]: 1 finished unit Metal Extractor [f=0008684] [8684] Event [968.199951,211.792023,830.869385]: 0 lost unit Kodachi [f=0008686] [8686] Event [888,211.792023,808]: 1 lost unit Metal Extractor [f=0008782] [8782] Event [4248,211.792023,3304]: 0 finished unit Metal Extractor [f=0008794] [8794] Event [1833.85437,211.792023,2030.97974]: 1 finished unit Strike Commander [f=0008822] [8822] Event [1928,393.151398,3848]: 0 finished unit Metal Extractor [f=0008942] [8942] Event [4752.04297,213.11203,3748]: 0 finished unit Ogre [f=0009135] [9135] Event [1872,393.151398,3952]: 0 finished unit Radar Tower [f=0009195] [9195] Event [4192,211.792023,3296]: 0 finished unit Lotus [f=0009456] [9456] Event [513.99231,212.437119,1807.97034]: 1 finished unit Ripper [f=0009494] [9494] Event [1560,304.956085,632]: 1 finished unit Metal Extractor [f=0009535] [9535] Event [4776,211.792023,2520]: 0 finished unit Metal Extractor [f=0009654] [9654] Event [4304,211.792023,3296]: 0 finished unit Lotus [f=0010114] [10114] Event [4968,211.792023,2328]: 0 finished unit Metal Extractor [f=0010167] [10167] Event [1776,393.151398,3824]: 0 finished unit Picket [f=0010571] [10571] Event [2072,393.151398,328]: 1 finished unit Metal Extractor [f=0010587] [10587] Event [1744,393.151398,3968]: 0 finished unit Picket [f=0010669] [10669] Event [4752.04297,213.11203,3748]: 0 finished unit Ogre [f=0010722] [10722] Event [4536,211.792023,1912]: 0 finished unit Metal Extractor [f=0010866] [10866] Event [2848,304.956085,3168]: 1 lost unit Lotus [f=0011043] [11043] Event [4752.04297,213.11203,3748]: 0 finished unit Welder [f=0011077] [11077] Event [3147.4624,304.956085,3211.92163]: 0 lost unit Ogre [f=0011152] [11152] Event [1928,389.786224,3848]: 0 lost unit Metal Extractor [f=0011273] [11273] Event [1911.03833,393.890472,3773.94312]: 1 lost unit Ripper [f=0011314] [11314] Event [1776,391.591644,3824]: 0 lost unit Picket [f=0011358] [11358] Event [4752.04297,211.792023,3748]: 0 finished unit Kodachi [f=0011483] [11483] Event [1744,393.151398,3968]: 0 lost unit Picket [f=0011529] [11529] Event [2656,393.151398,3776]: 0 lost unit Picket [f=0011533] [11533] Event [1872,393.151398,3952]: 0 lost unit Radar Tower [f=0011608] [11608] Event [2712,393.151398,3800]: 0 lost unit Stardust [f=0011666] [11666] Event [4752.04297,211.792023,3748]: 0 finished unit Kodachi [f=0011708] [11708] Event [648,100,3672]: 1 finished unit Geothermal Generator [f=0011786] [11786] Event [3128,393.151398,3752]: 0 lost unit Metal Extractor [f=0011836] [11836] Event [513.99231,212.437119,1807.97034]: 1 finished unit Ripper [f=0011840] [11840] Event [2568.28931,394.894043,3877.0188]: 0 lost unit Welder [f=0011894] [11894] Event [2520,391.147919,3784]: 0 lost unit Metal Extractor [f=0011897] [11897] Event [4752.04297,211.792023,3748]: 0 finished unit Kodachi [f=0011913] [11913] Event [2632,393.151398,312]: 1 finished unit Metal Extractor [f=0012041] [12041] Event [2845.4292,393.587128,3735.60449]: 1 finished unit Strike Commander [f=0012454] [12454] Event [2906.20288,389.347046,3584.50781]: 0 lost unit Kodachi [f=0012477] [12477] Event [3224,393.151398,248]: 1 finished unit Metal Extractor [f=0012508] [12508] Event [2879.12988,386.916595,3571.99756]: 0 lost unit Kodachi [f=0012580] [12580] Event [513.99231,212.437119,1807.97034]: 1 finished unit Ripper [f=0012747] [12747] Event [2889.7771,377.344482,3535.92822]: 0 lost unit Ogre [f=0012961] [12961] Event [4752.04297,213.11203,3748]: 0 finished unit Kodachi [f=0012970] [12970] Event [513.99231,212.437119,1807.97034]: 1 finished unit Mason [f=0013051] [13051] Event [488,100,3496]: 1 finished unit Energy Pylon [f=0013220] [13220] Event [2952,390.667023,504]: 1 finished unit Stardust [f=0013254] [13254] Event [3128,389.089813,3752]: 1 finished unit Metal Extractor [f=0013280] [13280] Event [4648,211.792023,3784]: 0 finished unit Caretaker [f=0013346] [13346] Event [513.99231,212.437119,1807.97034]: 1 finished unit Mason [f=0013365] [13365] Event [3992,211.756958,3864]: 0 finished unit Stardust [f=0013385] [13385] Event [4752.04297,213.11203,3748]: 0 finished unit Kodachi [f=0013400] [13400] Event [3792,304.956085,3536]: 0 finished unit Lotus [f=0013525] [13525] Event [3128,393.756561,3848]: 1 finished unit Solar Collector [f=0013668] [13668] Event [4752.04297,213.11203,3748]: 0 finished unit Kodachi [f=0013722] [13722] Event [513.99231,212.437119,1807.97034]: 1 finished unit Mason [f=0014179] [14179] Event [2280,393.151398,488]: 1 finished unit Stardust [f=0014235] [14235] Event [4008,216.765625,4024]: 0 finished unit Stardust [f=0014257] [14257] Event [4752.04297,213.11203,3748]: 0 finished unit Kodachi [f=0014262] [14262] Event [3004.66553,335.143036,3430.13721]: 0 lost unit Kodachi [f=0014394] [14394] Event [3840,297.507813,2640]: 0 finished unit Lotus [f=0014539] [14539] Event [4752.04297,213.11203,3748]: 0 finished unit Kodachi [f=0014576] [14576] Event [2904,394.361115,3880]: 1 finished unit Caretaker [f=0014611] [14611] Event [584,100,2664]: 1 finished unit Energy Pylon [f=0014719] [14719] Event [2280,304.956085,1048]: 1 finished unit Metal Extractor [f=0014858] [14858] Event [3936,304.956085,2752]: 0 finished unit Lotus [f=0014937] [14937] Event [4752.04297,213.11203,3748]: 0 finished unit Kodachi [f=0015116] [15116] Event [3587.87451,304.956085,3884.59766]: 0 finished unit Terraform [f=0015326] [15326] Event [2902.42212,393.824554,3673.2002]: 1 finished unit Strike Commander [f=0015419] [15419] Event [696,95.9385681,2760]: 1 finished unit Metal Extractor [f=0015675] [15675] Event [4752.04297,213.11203,3748]: 0 finished unit Kodachi [f=0015708] [15708] Event [3128,304.956085,1112]: 1 finished unit Stardust [f=0015802] [15802] Event [3080,393.151398,3976]: 1 finished unit Geothermal Generator [f=0016032] [16032] Event [4752.04297,213.11203,3748]: 0 finished unit Kodachi [f=0016129] [16129] Event [2520,386.668915,3784]: 1 finished unit Metal Extractor [f=0016334] [16334] Event [984,95.9385681,2760]: 1 finished unit Metal Extractor [f=0016374] [16374] Event [2489.61108,392.372314,3853.25708]: 1 finished unit Strike Commander [f=0016458] [16458] Event [2920,304.956085,1352]: 1 finished unit Stardust [f=0016501] [16501] Event [4752.04297,213.11203,3748]: 0 finished unit Kodachi [f=0016849] [16849] Event [3288,211.792023,2200]: 0 finished unit Metal Extractor [f=0016944] [16944] Event [4752.04297,213.11203,3748]: 0 finished unit Kodachi [f=0017125] [17125] Event [2552,304.956085,2024]: 1 finished unit Metal Extractor [f=0017149] [17149] Event [3172.02246,391.135864,3896.25122]: 0 lost unit Kodachi [f=0017197] [17197] Event [2952,393.151398,3704]: 1 finished unit Stardust [f=0017250] [17250] Event [3080,393.181,3976]: 1 lost unit Geothermal Generator [f=0017271] [17271] Event [3197.40039,383.282043,4041.52075]: 0 lost unit Kodachi [f=0017272] [17272] Event [3255.10107,377.901245,3958.83667]: 0 lost unit Kodachi [f=0017282] [17282] Event [3192.1958,380.533875,3991.93701]: 0 lost unit Kodachi [f=0017294] [17294] Event [3186.78174,379.241425,3958.84985]: 0 lost unit Kodachi [f=0017303] [17303] Event [3153.13647,379.103485,3905.68921]: 0 lost unit Kodachi [f=0017308] [17308] Event [3128,384.681702,3848]: 1 lost unit Solar Collector [f=0017345] [17345] Event [3148.96021,377.683563,3933.18726]: 0 lost unit Kodachi [f=0017356] [17356] Event [2989.72144,377.560577,3967.03516]: 1 lost unit Ripper [f=0017362] [17362] Event [3008.78198,376.923798,3920.87573]: 0 lost unit Kodachi [f=0017365] [17365] Event [2940.19238,384.517456,3946.74268]: 1 lost unit Ripper [f=0017369] [17369] Event [3032.97485,374.828339,3923.79785]: 0 lost unit Kodachi [f=0017790] [17790] Event [4752.04297,213.11203,3748]: 0 finished unit Kodachi [f=0017981] [17981] Event [2952,304.956085,2280]: 1 finished unit Stardust [f=0017999] [17999] Event [3552,304.956085,3856]: 0 finished unit Picket [f=0018007] [18007] Event [4752.04297,211.792023,3748]: 0 finished unit Kodachi [f=0018019] [18019] Event [1893.31372,393.688446,3807.5459]: 1 finished unit Strike Commander [f=0018150] [18150] Event [1752,211.792023,2776]: 1 finished unit Stardust [f=0018218] [18218] Event [4752.04297,213.11203,3748]: 0 finished unit Kodachi [f=0018462] [18462] Event [4752.04297,213.11203,3748]: 0 finished unit Kodachi [f=0018761] [18761] Event [2904,394.361115,3880]: 1 lost unit Caretaker [f=0018798] [18798] Event [2536,304.956085,2504]: 1 finished unit Stardust [f=0018818] [18818] Event [2853.26465,394.31778,3972.06592]: 0 lost unit Kodachi [f=0018871] [18871] Event [4752.04297,211.792023,3748]: 0 finished unit Kodachi [f=0018954] [18954] Event [1928,391.11557,3848]: 1 finished unit Metal Extractor [f=0019270] [19270] Event [4752.04297,213.11203,3748]: 0 finished unit Kodachi [f=0019338] [19338] Event [3624,304.956085,3848]: 0 finished unit Stardust [f=0019394] [19394] Event [776,95.9385681,3176]: 1 finished unit Metal Extractor [f=0019506] [19506] Event [3320,211.792023,1640]: 0 finished unit Stardust [f=0019602] [19602] Event [3184,377.071289,3968]: 1 lost unit Lotus [f=0019602] [19602] Event [2872,305.001556,3080]: 1 finished unit Metal Extractor [f=0019614] [19614] Event [3152,376.223083,3968]: 1 lost unit Lotus [f=0019625] [19625] Event [3200.05225,380.056122,3999.89331]: 0 lost unit Kodachi [f=0019632] [19632] Event [4752.04297,213.11203,3748]: 0 finished unit Kodachi [f=0019655] [19655] Event [3282.09546,373.893646,3988.13306]: 0 lost unit Kodachi [f=0019681] [19681] Event [3215.66431,382.521332,4028.12354]: 0 lost unit Kodachi [f=0019735] [19735] Event [3392.86133,349.136322,3937.9812]: 0 lost unit Kodachi [f=0019843] [19843] Event [3552,304.956085,3856]: 0 lost unit Picket [f=0019891] [19891] Event [4752.04297,213.11203,3748]: 0 finished unit Kodachi [f=0020080] [20080] Event [3624,304.956085,3848]: 0 lost unit Stardust [f=0020162] [20162] Event [4752.04297,213.11203,3748]: 0 finished unit Kodachi [f=0020259] [20259] Event [3457.19678,306.806122,3803.45483]: 0 lost unit Welder [f=0020405] [20405] Event [3520,317.90683,3968]: 1 lost unit Lotus [f=0020414] [20414] Event [4752.04297,213.11203,3748]: 0 finished unit Kodachi [f=0020462] [20462] Event [3583.99829,299.490173,4044.78564]: 0 lost unit Kodachi [f=0020496] [20496] Event [3520,317.740631,4016]: 1 lost unit Lotus [f=0020516] [20516] Event [3617.18091,290.222687,3944.24585]: 0 lost unit Kodachi [f=0020554] [20554] Event [3504,321.384369,4016]: 1 lost unit Lotus [f=0020675] [20675] Event [4752.04297,213.11203,3748]: 0 finished unit Kodachi [f=0020678] [20678] Event [3490.92114,325.160034,3968.41138]: 0 lost unit Kodachi [f=0020686] [20686] Event [3449.32324,334.467499,3999.91943]: 0 lost unit Kodachi [f=0020788] [20788] Event [3484.33252,324.982666,3969.64429]: 0 lost unit Kodachi [f=0020850] [20850] Event [1320,100,3640]: 1 finished unit Energy Pylon [f=0020913] [Game::ClientReadNet] added new player LordSwan3x with number 2 to team 0 [f=0020913] > SPRINGIE:User LordSwan3x|shieldscout|1_1||False|||BR [f=0020934] [20934] Event [4752.04297,213.11203,3748]: 0 finished unit Kodachi [f=0020940] Connection attempt from LordSwan3x [f=0020940] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=0020940] -> Connection established (given id 2) [f=0020952] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0020952] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0020978] [20978] Event [3304.54346,370.337738,3952.57373]: 1 finished unit Strike Commander [f=0020978] [20978] Event [3304.54346,370.337738,3952.57373]: 1 lost unit Strike Commander [f=0021272] [21272] Event [4752.04297,213.11203,3748]: 0 finished unit Kodachi [f=0021466] [21466] Event [3192,384.209381,3896]: 1 finished unit Caretaker [f=0021564] [21564] Event [3264,211.792023,1728]: 0 finished unit Picket [f=0021634] [21634] Event [4752.04297,213.11203,3748]: 0 finished unit Kodachi [f=0021768] [21768] Event [3192,304.956085,3272]: 1 finished unit Stardust [f=0021769] [21769] Event [3192,388.105255,3848]: 1 finished unit Caretaker [f=0021984] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=0021987] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=0021987] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={612fb9d0,00000000}]" [f=0022016] [22016] Event [3144,382.684753,3848]: 1 finished unit Caretaker [f=0022070] [22070] Event [4752.04297,213.11203,3748]: 0 finished unit Kodachi [f=0022095] [22095] Event [3128,317.37796,3432]: 1 finished unit Stardust [f=0022223] [22223] Event [3144,378.13092,3896]: 1 finished unit Caretaker [f=0022278] [22278] Event [3288,304.956085,2488]: 1 finished unit Stardust [f=0022341] [22341] Event [3552,190.674835,1440]: 0 finished unit Picket [f=0022881] [22881] Event [4152,100,1352]: 0 finished unit Metal Extractor [f=0022904] [22904] Event [2840,395.821991,4072]: 1 finished unit Storage [f=0022971] [22971] Event [3080,372.644531,3960]: 1 finished unit Geothermal Generator [f=0022983] [22983] Event [3272,304.956085,2632]: 1 finished unit Stardust [f=0023036] [23036] Event [2792,395.785675,4072]: 1 finished unit Storage [f=0023039] [23039] Event [4752.04297,213.11203,3748]: 0 finished unit Welder [f=0023186] [23186] Event [2744,393.641205,4072]: 1 finished unit Storage [f=0023186] [23186] Event [2920,304.956085,1352]: 1 lost unit Stardust [f=0023404] [23404] Event [2696,393.151398,4072]: 1 finished unit Storage [f=0023531] [23531] Event [4088,210.546432,3928]: 0 finished unit Stinger [f=0023572] [23572] Event [4440,100,1352]: 0 finished unit Metal Extractor [f=0023580] [23580] Event [1432,154.651398,2744]: 1 finished unit Energy Pylon [f=0023710] [23710] Event [3216,304.956085,2672]: 1 finished unit Picket [f=0023969] [23969] Event [3128,304.956085,1112]: 1 lost unit Stardust [f=0024047] [24047] Event [3216,304.956085,2576]: 1 finished unit Picket [f=0024221] [24221] Event [3447.49512,335.597107,3961.54102]: 1 finished unit Strike Commander [f=0024269] [24269] Event [3136,395.715179,3680]: 1 finished unit Advanced Radar [f=0024308] [24308] Event [4216,212.125122,3752]: 0 finished unit Solar Collector [f=0024320] [24320] Event [3480,305.033905,3848]: 1 lost unit Stardust [f=0024331] [24331] Event [4360,100,936]: 0 finished unit Metal Extractor [f=0024377] [24377] Event [3200,304.956085,2480]: 1 finished unit Picket [f=0024517] [24517] Event [3512,301.789581,3848]: 1 finished unit Stardust [f=0024551] [24551] Event [4752.04297,213.11203,3748]: 0 finished unit Emissary [f=0024645] [24645] Event [4000,214.276398,3936]: 0 lost unit Picket [f=0024726] [24726] Event [3512,301.789581,3848]: 1 lost unit Stardust [f=0024788] [24788] Event [4184,211.792023,3496]: 0 finished unit Solar Collector [f=0024915] [24915] Event [4248,211.792023,3624]: 0 finished unit Solar Collector [f=0024947] [24947] Event [3627.95386,292.213348,3981.80786]: 1 lost unit Strike Commander [f=0025263] [25263] Event [3365.56055,304.956085,3276.85156]: 0 lost unit Kodachi [f=0025309] [25309] Event [3327.43555,305.178864,3273.6001]: 0 lost unit Kodachi [f=0025339] [25339] Event [3352.68213,305.296783,3241.99072]: 0 lost unit Kodachi [f=0025360] [25360] Event [2880,293.624298,1376]: 1 finished unit Picket [f=0025376] [25376] Event [3349.34546,303.656433,3247.31055]: 0 lost unit Kodachi [f=0025462] [25462] Event [3264,211.792023,1728]: 0 lost unit Picket [f=0025485] [25485] Event [2056,304.956085,3304]: 1 finished unit Energy Pylon [f=0025720] [25720] Event [2928,300.752594,1248]: 1 finished unit Picket [f=0025916] [25916] Event [513.99231,212.437119,1807.97034]: 1 finished unit Ripper [f=0025995] [25995] Event [3328,309.095184,3792]: 1 finished unit Picket [f=0026032] [26032] Event [3328,305.081512,3696]: 1 lost unit Picket [f=0026087] [26087] Event [2992,307.018768,1168]: 1 finished unit Picket [f=0026262] [26262] Event [3328,304.956085,3616]: 1 finished unit Picket [f=0026447] [26447] Event [3328,304.976227,3616]: 1 lost unit Picket [f=0026500] [26500] Event [3088,297.858917,1040]: 1 finished unit Picket [f=0026547] [26547] Event [3328,302.524139,3664]: 1 finished unit Picket [f=0026584] [26584] Event [3320,211.792023,1640]: 0 lost unit Stardust [f=0026654] [26654] Event [3328,305.478546,3584]: 1 finished unit Picket [f=0026661] [26661] Event [3200,301.974518,1024]: 1 lost unit Picket [f=0026665] [26665] Event [513.99231,212.437119,1807.97034]: 1 finished unit Ripper [f=0026737] [26737] Event [3296,304.341156,3632]: 1 finished unit Picket [f=0026743] [26743] Event [3328,309.095184,3792]: 1 lost unit Picket [f=0026850] [26850] Event [3328,302.524139,3664]: 1 lost unit Picket [f=0026960] [26960] Event [3328,305.478546,3584]: 1 lost unit Picket [f=0026976] [26976] Event [3296,304.350922,3632]: 1 lost unit Picket [f=0027030] [27030] Event [2904,304.956085,3288]: 1 finished unit Energy Pylon [f=0027040] [27040] Event [3287.35034,305.58017,3615.60962]: 0 lost unit Kodachi [f=0027118] [27118] Event [3302.29102,295.104004,3657.60205]: 0 lost unit Kodachi [f=0027118] [27118] Event [3192,304.956085,3272]: 1 lost unit Stardust [f=0027263] [27263] Event [3552,190.674835,1440]: 0 lost unit Picket [f=0027414] [27414] Event [513.99231,212.437119,1807.97034]: 1 finished unit Ripper [f=0027452] [27452] Event [3080,294.008514,1128]: 1 finished unit Stardust [f=0027579] [27579] Event [3040,304.956085,3328]: 1 finished unit Picket [f=0027648] [27648] Event [2728,380.03006,3784]: 1 finished unit Energy Pylon [f=0027923] [27923] Event [3831.0105,152.829834,1545.7356]: 0 lost unit Welder [f=0028020] [28020] Event [3480,304.956085,3544]: 1 lost unit Stardust [f=0028037] [28037] Event [4752.04297,213.11203,3748]: 0 finished unit Ogre [f=0028085] [28085] Event [4152,98.1645966,1352]: 0 lost unit Metal Extractor [f=0028152] [28152] Event [513.99231,212.437119,1807.97034]: 1 finished unit Ripper [f=0028203] [28203] Event [3328,304.956085,3520]: 1 finished unit Picket [f=0028247] [28247] Event [3000,305.15506,1256]: 1 finished unit Stardust [f=0028320] [28320] Event [3312,304.927399,3600]: 1 finished unit Picket [f=0028364] [28364] Event [4440,98.9241943,1352]: 0 lost unit Metal Extractor [f=0028393] [28393] Event [3792,304.956085,3536]: 0 lost unit Lotus [f=0028458] [28458] Event [3328,304.956085,3520]: 1 lost unit Picket [f=0028512] [28512] Event [4360,96.5618896,936]: 0 lost unit Metal Extractor [f=0028589] [28589] Event [3656,305.305511,3592]: 1 lost unit Stardust [f=0028714] [28714] Event [4752.04297,213.11203,3748]: 0 finished unit Ogre [f=0028730] [28730] Event [3576,305.013458,3608]: 1 lost unit Stardust [f=0028901] [28901] Event [513.99231,212.437119,1807.97034]: 1 finished unit Ripper [f=0028901] [28901] Event [3512,309.431488,3688]: 1 finished unit Stardust [f=0029010] [29010] Event [2296,393.151398,3800]: 1 finished unit Energy Pylon [f=0029104] [29104] Event [3576,307.516815,3720]: 1 lost unit Stardust [f=0029295] [29295] Event [4752.04297,213.11203,3748]: 0 finished unit Ogre [f=0029381] [29381] Event [3600,287.332184,3824]: 1 lost unit Lotus [f=0029420] [29420] Event [3648,301.21402,3760]: 1 lost unit Lotus [f=0029424] [29424] Event [3680,306.945862,3712]: 1 lost unit Lotus [f=0029650] [29650] Event [513.99231,212.437119,1807.97034]: 1 finished unit Ripper [f=0029730] [29730] Event [3520,288.769867,3888]: 1 lost unit Picket [f=0029901] [29901] Event [3520,288.769867,3888]: 1 finished unit Picket [f=0029901] [29901] Event [3520,288.769867,3888]: 1 lost unit Picket [f=0030015] [30015] Event [3536,288.414948,3840]: 1 finished unit Lotus [f=0030050] [30050] Event [3536,288.414948,3840]: 1 lost unit Lotus [f=0030334] [30334] Event [3608,310.091888,3672]: 1 lost unit Stardust [f=0030348] [30348] Event [3648,304.956085,3168]: 1 lost unit Picket [f=0030353] [30353] Event [3568,295.114777,3776]: 1 lost unit Lotus [f=0030399] [30399] Event [513.99231,212.437119,1807.97034]: 1 finished unit Ripper [f=0030476] [30476] Event [3512,309.431488,3688]: 1 lost unit Stardust [f=0030515] [30515] Event [3640,305.161163,3592]: 1 lost unit Stardust [f=0030547] [30547] Event [3530.34253,292.023193,3786.29443]: 1 lost unit Ripper [f=0030565] [30565] Event [3584,304.956085,3120]: 1 finished unit Picket [f=0030748] [30748] Event [3531.75244,298.972778,3990.68042]: 1 lost unit Ripper [f=0030795] [30795] Event [3584,304.956085,3120]: 1 lost unit Picket [f=0030844] [30844] Event [4752.04297,213.11203,3748]: 0 finished unit Minotaur [f=0030967] [30967] Event [3494.64722,296.665527,4006.45728]: 1 lost unit Ripper [f=0030971] [30971] Event [3360,304.965851,3488]: 1 finished unit Picket [f=0030987] [30987] Event [3696,304.956085,3216]: 1 lost unit Picket [f=0031067] [31067] Event [3620.37793,279.287659,3924.84814]: 0 lost unit Ogre [f=0031137] [31137] Event [513.99231,212.437119,1807.97034]: 1 finished unit Ripper [f=0031141] [31141] Event [3408,304.956085,3424]: 1 finished unit Picket [f=0031155] [31155] Event [4536,209.970428,1912]: 0 lost unit Metal Extractor [f=0031376] [31376] Event [3424,305.10379,3312]: 1 finished unit Picket [f=0031482] [31482] Event [4968,208.470184,2328]: 0 lost unit Metal Extractor [f=0031558] [31558] Event [3192,385.586029,3896]: 1 lost unit Caretaker [f=0031721] [31721] Event [3552,304.956085,3072]: 1 finished unit Picket [f=0031775] [31775] Event [3552,304.956085,3072]: 1 lost unit Picket [f=0031886] [31886] Event [513.99231,212.437119,1807.97034]: 1 finished unit Ripper [f=0031918] [31918] Event [3840,296.869537,2640]: 0 lost unit Lotus [f=0031979] [31979] Event [3192,388.105255,3848]: 1 lost unit Caretaker [f=0031993] [31993] Event [3144,382.077759,3848]: 1 lost unit Caretaker [f=0032020] [32020] Event [4752.04297,213.11203,3748]: 0 finished unit Minotaur [f=0032072] [32072] Event [3312,304.927399,3600]: 1 lost unit Picket [f=0032079] [32079] Event [3936,292.53421,2656]: 0 lost unit Faraday [f=0032097] [32097] Event [3936,301.753265,2752]: 0 lost unit Lotus [f=0032173] [32173] Event [3408,304.956085,3424]: 1 lost unit Picket [f=0032180] [32180] Event [3360,304.965851,3488]: 1 lost unit Picket [f=0032191] [32191] Event [3424,305.10379,3312]: 1 lost unit Picket [f=0032392] [32392] Event [3128,310.60611,3432]: 1 lost unit Stardust [f=0032484] [32484] Event [3044.52856,381.916168,3604.33276]: 1 lost unit Ripper [f=0032533] [32533] Event [3040,304.956085,3328]: 1 lost unit Picket [f=0032599] [32599] Event [2978.59473,370.102936,3532.54712]: 1 lost unit Ripper [f=0032607] [32607] Event [3472,304.956085,3184]: 1 lost unit Lotus [f=0032624] [32624] Event [3327.8772,301.83902,3533.61426]: 0 lost unit Ogre [f=0032635] [32635] Event [513.99231,212.437119,1807.97034]: 1 finished unit Ripper [f=0032677] [32677] Event [3162.81543,299.03894,3429.88428]: 0 lost unit Minotaur [f=0032683] [32683] Event [3151.83252,296.189575,3352.75879]: 0 lost unit Ogre [f=0032840] [32840] Event [3552,304.956085,3232]: 1 finished unit Lotus [f=0032972] [32972] Event [undefined]: TheHellBox resigned [f=0032972] game_message: TheHellBox has been destroyed! [f=0032972] game_message: udav wins! [f=0032972] Submitting stats [f=0032972] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0032972] Part| Total Time|Time of the last 0.5s [f=0032972] Draw 32099.18ms 25.00% [f=0032972] Lua::Callins::Synced 26584.05ms 8.00% [f=0032972] Lua::Callins::Unsynced 43715.15ms 32.80% [f=0032972] Lua::CollectGarbage::Synced 670.62ms 0.00% [f=0032972] Lua::CollectGarbage::Unsynced 1808.10ms 1.70% [f=0032972] Misc::Profiler::AddTime 130.91ms 0.00% [f=0032972] Sim 63799.93ms 54.70% [f=0032972] [32972] Received game_message: TheHellBox has been destroyed! [f=0032972] [32972] Received game_message: udav wins! [f=0032973] [32973] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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3,2425,2415,2415,2425,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2075,2075,2075,2075,8.11545086,8.11550045,8.11550045,8.11545086,170,160,160,170,0,0,0,0,180,180,180,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0032973] [32973] Game End Stats Values: 4,2665,2520,2520,2665,0.30801624,9.97925472,9.97925472,0.30801624,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.9333334,11.4073315,11.4073315,8.9333334,2075,2075,2075,2075,9.75253582,10.3980341,10.3980341,9.75253582,340,160,160,340,0,0,0,0,250,285,285,250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0032973] [32973] Game End Stats Values: 5,2735,2610,2610,2735,0.86273265,19.7976093,19.7976093,0.86273265,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.8000002,14.7478952,14.7478952,10.8000002,2075,2075,2075,2075,9.76898193,10.3873072,10.3873072,9.76898193,340,160,160,340,0,0,0,0,320,375,375,320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0032973] [32973] Game End Stats Values: 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10,3215,3505,3505,3215,59.2433281,50.7305717,50.7305717,59.2433281,0,0,0,0,0,0,0,0,0,0,0,0,229.457718,157.028915,157.028915,229.457718,0,90,90,0,20,15.8818569,15.8818569,20,2075,2305,2305,2075,11.3371468,18.6358318,18.6358318,11.3371468,540,360,360,540,200,170,170,200,600,750,750,600,170,200,200,170,0,40.3333244,40.3333244,0,177,286.416992,286.416992,177 [f=0032973] [32973] Game End Stats Values: 11,3215,3660,3660,3215,64.6531296,59.1560364,59.1560364,64.6531296,0,0,0,0,0,0,0,0,0,0,0,0,391.49176,157.028915,157.028915,391.49176,0,90,90,0,20,17.4135685,17.4135685,20,2075,2305,2305,2075,10.0926523,19.4500427,19.4500427,10.0926523,540,480,480,540,290,170,170,290,600,785,785,600,170,290,290,170,0,59.9999161,59.9999161,0,177,448.450867,448.450867,177 [f=0032973] [32973] Game End Stats Values: 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[32973] Game End Stats Values: 70,8305,12225,12225,8305,586.051025,3076.13696,3076.13696,586.051025,0,0,0,0,0,0,0,0,2418.39697,13266.3486,13266.3486,2418.39697,21339.3945,9918.4668,9918.4668,21339.3945,1540,3500,3500,1540,26,60.7052002,60.7052002,26,2255,1520,1520,2255,19.2504082,77.688591,77.688591,19.2504082,3250,2160,2160,3250,13870,8915,8915,13870,1260,5045,5045,1260,9310.75,14477.5,14477.5,9310.75,175.933395,4751.01563,4751.01563,175.933395,10795.0957,23031.332,23031.332,10795.0957 [f=0032973] [32973] Game End Stats Values: 71,7625,12665,12665,7625,588.917175,3219.34229,3219.34229,588.917175,0,0,0,0,0,0,0,0,2418.39697,14166.4355,14166.4355,2418.39697,21498.293,10129.377,10129.377,21498.293,1540,3700,3700,1540,26,57.5055428,57.5055428,26,2255,1520,1520,2255,18.0083275,81.8677521,81.8677521,18.0083275,2750,2400,2400,2750,13870,9595,9595,13870,1080,5045,5045,1080,9990.75,14477.5,14477.5,9990.75,175.933395,5156.88037,5156.88037,175.933395,11006.0059,23190.2305,23190.2305,11006.0059 [f=0032973] [32973] Game End Stats Values: 72,7535,12725,12725,7535,595.054626,3354.927,3354.927,595.054626,0,0,0,0,0,0,0,0,2418.39697,14703.5127,14703.5127,2418.39697,21855.627,10171.6836,10171.6836,21855.627,1450,3700,3700,1450,26,57.150959,57.150959,26,2255,1340,1340,2255,15.8621178,51.8262291,51.8262291,15.8621178,2750,2640,2640,2750,14150,9685,9685,14150,1080,5045,5045,1080,10080.75,14757.5,14757.5,10080.75,175.933395,5156.88037,5156.88037,175.933395,11061.4473,23994.5996,23994.5996,11061.4473 [f=0032973] [32973] Game End Stats Values: 73,8295,11565,11565,8295,614.927856,3505.52856,3505.52856,614.927856,0,0,0,0,0,0,0,0,2418.39697,15345.9307,15345.9307,2418.39697,22689.0742,11294.2148,11294.2148,22689.0742,1360,3080,3080,1360,26,55.6440086,55.6440086,26,2255,800,800,2255,16.6533833,52.8273582,52.8273582,16.6533833,3600,2640,2640,3600,14950,9918.99902,9918.99902,14950,1080,5045,5045,1080,10314.749,15917.5,15917.5,10314.749,175.933395,5156.88037,5156.88037,175.933395,12210.0244,25151.0703,25151.0703,12210.0244 [f=0032973] [32973] Game End Stats Values: 74,6445,11315,11315,6445,628.182739,3658.76685,3658.76685,628.182739,0,0,0,0,0,0,0,0,2418.39697,15853.4951,15853.4951,2418.39697,23542.9883,12006.5107,12006.5107,23542.9883,1360,3070,3070,1360,26,56.9478035,56.9478035,26,2255,800,800,2255,16.2121639,53.0031319,53.0031319,16.2121639,1750,2400,2400,1750,15593.5,11768.999,11768.999,15593.5,1080,5045,5045,1080,12164.749,16561,16561,12164.749,175.933395,5156.88037,5156.88037,175.933395,13066.9111,26115.3203,26115.3203,13066.9111 [f=0032973] [32973] Game End Stats Values: 75,6445,11315,11315,6445,634.446045,3718.25513,3718.25513,634.446045,0,0,0,0,0,0,0,0,2418.39697,16163.2578,16163.2578,2418.39697,23542.9883,12006.5107,12006.5107,23542.9883,1360,3070,3070,1360,26,66.3403091,66.3403091,26,2255,800,800,2255,16.5811558,72.7515564,72.7515564,16.5811558,1750,2400,2400,1750,15593.5,11768.999,11768.999,15593.5,1080,5045,5045,1080,12164.749,16651.334,16651.334,12164.749,175.933395,5156.88037,5156.88037,175.933395,13066.9111,26115.3203,26115.3203,13066.9111 [f=0032981] !transmitlobby @voice@buildUnit@remove;tankcon [f=0032981] !transmitlobby @voice@buildUnit@remove;tankraid [f=0032981] !transmitlobby @voice@buildUnit@remove;tankheavyraid [f=0032981] !transmitlobby @voice@buildUnit@remove;tankriot [f=0032981] !transmitlobby @voice@buildUnit@remove;tankassault [f=0032981] !transmitlobby @voice@buildUnit@remove;tankheavyassault [f=0032981] !transmitlobby @voice@buildUnit@remove;tankarty [f=0032981] !transmitlobby @voice@buildUnit@remove;tankheavyarty [f=0032981] !transmitlobby @voice@buildUnit@remove;tankaa [f=0032981] !transmitlobby @voice@buildUnit@reload [f=0033102] Player udav left the game: normal quit [f=0033102] [33102] Event [undefined]: udav quit [f=0033108] Spectator TheHellBox left the game: normal quit [f=0033108] [33108] Event [undefined]: TheHellBox quit [f=0033114] Spectator LordSwan3x left the game: normal quit [f=0033114] [33114] Event [undefined]: LordSwan3x quit [f=0033120] No clients connected, shutting down server [f=0033120] Server shutdown [f=0033303] [33303] Event [513.99231,212.437119,1807.97034]: 1 finished unit Mason [f=0033687] [33687] Event [513.99231,212.437119,1807.97034]: 1 finished unit Mason [f=0034050] [34050] Event [513.99231,212.437119,1807.97034]: 1 finished unit Mason [f=0037040] Autoquit sending quit command. [f=0037040] [QuitAction] user exited to system [f=0037040] [SpringApp::Kill][1] fromRun=1 [f=0037040] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0037040] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0037040] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0037040] [ThreadPool::SetThreadCount][2] workers=0 [f=0037040] [SpringApp::Kill][2] [f=0037040] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0037040] [Game::KillLua][3] dtor=0 luaUI=0x522cd580 [f=0037040] Start widgetHandler:Shutdown [f=0037040] Shutdown - SaveOrderList Complete [f=0037040] Writing last game win data [f=0037040] Shutdown - SaveConfigData Complete [f=0037040] Shutdown Widget - Chili Highlight [f=0037040] Shutdown Widget - Save/Load API [f=0037040] Shutdown Widget - Draw After Chili [f=0037040] Shutdown Widget - EPIC Menu [f=0037040] Shutdown Widget - Chili Minimap [f=0037040] Shutdown Widget - Chili Widget Selector [f=0037040] Shutdown Widget - Local Team Colors [f=0037040] Shutdown Widget - Display Keys 2 [f=0037040] Shutdown Widget - Save Game Menu [f=0037040] Shutdown Widget - HealthBars [f=0037040] Shutdown Widget - Noises [f=0037040] Shutdown Widget - Unit Icons [f=0037040] Shutdown Widget - Win Counter [f=0037040] Shutdown Widget - BuildETA [f=0037040] Shutdown Widget - SpringRTS Replay Stats [f=0037040] Shutdown Widget - Modular Comm Info [f=0037040] Shutdown Widget - CameraShake [f=0037040] Shutdown Widget - Chili Economy Panel Default [f=0037040] Shutdown Widget - Chili EndGame Window [f=0037040] Shutdown Widget - Chili Nuke Warning [f=0037040] Shutdown Widget - Chili Selections & CursorTip v2 [f=0037040] Shutdown Widget - Chili Spectator Panels [f=0037040] Shutdown Widget - Context Menu [f=0037040] Shutdown Widget - Darkening [f=0037040] Shutdown Widget - MetalFeatures (new) [f=0037040] Shutdown Widget - Grab Input [f=0037040] Input grabbing is disabled! [f=0037040] Shutdown Widget - Highlight Geos [f=0037040] Shutdown Widget - Local Widgets Config [f=0037040] Shutdown Widget - Mex Placement Handler [f=0037040] Shutdown Widget - MinimapEvents [f=0037040] Shutdown Widget - Missile Silo Range [f=0037040] Shutdown Widget - Music Player [f=0037040] Shutdown Widget - Point Tracker [f=0037040] Shutdown Widget - Showeco and Grid Drawer [f=0037040] Shutdown Widget - Stereo3D [f=0037040] Shutdown Widget - Attack AoE [f=0037040] Shutdown Widget - Map Edge Extension [f=0037040] Shutdown Widget - Selection Send [f=0037040] Shutdown Widget - LupsManager [f=0037040] Shutdown Widget - Newton Firezone [f=0037040] Shutdown Widget - Chili Pro Console [f=0037040] Shutdown Widget - Lasso Terraform GUI [f=0037040] Shutdown Widget - Chili Framework [f=0037040] Shutdown Widget - Lups [f=0037040] Shutdown Widget - Custom Markers [f=0037040] Shutdown Widget - Chili Core Selector [f=0037040] Shutdown Widget - Pause Screen [f=0037040] Shutdown Widget - Layout Handler [f=0037040] Shutdown Widget - Persistent Build Height [f=0037040] Shutdown Widget - Text To Speech Control [f=0037040] End widgetHandler:Shutdown [f=0037040] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={330375,51652278} {int,ext,rec}Allocs={33419197,0,0} {chunk,block}Bytes={51652278,0} [f=0037040] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0037040] [Game::KillLua][2] dtor=0 luaRules=0x524bda50 [f=0037040] Start gadgetHandler:Shutdown [f=0037040] Shutdown - StartSetup [f=0037040] Shutdown - UnitMorph [f=0037040] Shutdown - LupsNanoSpray [f=0037040] Shutdown - Missile Silo Controller [f=0037040] Shutdown - Modular Comm Info [f=0037040] Shutdown - Terrain Texture Handler [f=0037040] Shutdown - UnitCloakShield [f=0037040] Shutdown - Starlight Handler [f=0037040] End gadgetHandler:Shutdown [f=0037040] Start gadgetHandler:Shutdown [f=0037040] Shutdown - Save/Load [f=0037040] Shutdown - UnitMorph [f=0037040] Shutdown - Modular Comm Info [f=0037040] Shutdown - Retreat Command [f=0037040] Shutdown - Shockwaves [f=0037040] Shutdown - Teleport Throw [f=0037040] Shutdown - UnitCloakShield [f=0037040] Shutdown - Lups Cloak FX [f=0037040] Shutdown - Lups [f=0037040] Shutdown - Lups Shield [f=0037040] End gadgetHandler:Shutdown [f=0037040] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={33419227,0,0} {chunk,block}Bytes={0,0} [f=0037040] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={33419227,0,0} {chunk,block}Bytes={0,0} [f=0037040] [Game::KillLua][4] dtor=0 [f=0037040] [Game::~CGame][1] [f=0037040] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0037040] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0037040] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0037040] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0037040] [Game::KillLua][4] dtor=1 [f=0037040] [Game::KillMisc][1] [f=0037040] [Game::KillMisc][2] [f=0037040] [Game::KillMisc][3] [f=0037040] [Game::KillRendering][1] [f=0037040] [3DOParser::Kill] allocated 155 pieces [f=0037040] [S3OParser::Kill] allocated 2736 pieces [f=0037040] [AssParser::Kill] allocated 246 pieces [f=0037040] [Game::KillInterface][1] [f=0037040] [Game::KillInterface][2] [f=0037040] [Game::KillSimulation][1] [f=0037040] [Game::KillSimulation][2] [f=0037040] [CCollisionHandler] dis-/continuous tests: 0/244490 [f=0037040] [Game::KillSimulation][3] [f=0037040] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0037040] [~CPathCache(20x16)] cacheHits=131 hitPercentage=37% numHashColls=0 maxCacheSize=9 [f=0037040] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0037040] [~CPathCache(40x32)] cacheHits=1340 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0037040] [~CRectangleOverlapHandler] 0% overlap reduction [f=0037040] [~CRectangleOverlapHandler] 0% overlap reduction [f=0037040] [LosHandler::Kill] raycast instance cache-{hits,misses}={5554,10304}; shared=3%; cached=32% [f=0037040] [Game::KillSimulation][4] [f=0037040] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0037040] [Game::~CGame][2] [f=0037040] [Game::~CGame][3] [f=0037040] [SpringApp::Kill][3] [f=0037040] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 388766 bytes sent 294770 bytes recv'd [f=0037040] [SpringApp::Kill][4] font=0x450a08a0 [f=0037040] [SpringApp::Kill][5] [f=0037040] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x45122290) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=3129ms file="unittextures/factorytank_1.png" indx=7024 inflSize=4103kb readTime=59ms file="luarules/gadgets/unit_target_priority.lua" indx=1765 inflSize=15kb readTime=42ms file="objects3d/strikecom.dae" indx=5369 inflSize=1500kb readTime=33ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=426 inflSize=15kb readTime=30ms file="luarules/configs/target_priority_defs.lua" indx=1575 inflSize=11kb readTime=26ms file="bitmaps/smoke/smoke03.tga" indx=576 inflSize=16kb readTime=25ms file="objects3d/strikecom_1.dae" indx=5371 inflSize=1500kb readTime=25ms file="unittextures/factorytank_2.png" indx=7025 inflSize=4103kb readTime=24ms file="objects3d/strikecom_dead_1.dae" indx=5381 inflSize=1986kb readTime=23ms file="unittextures/factoryveh1.png" indx=7029 inflSize=1077kb readTime=23ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 62642072 bytes cached in 2863 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x451f8af0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7fe40001e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x4516b760) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x451f05b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]