[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ZQuoAHuvl6/springsettings.894585.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5a0401e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 12941 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/894585/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 185ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x458c8f50] using map "DunePatrolRedux v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x458c8f50] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 107ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 557ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 631ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 35ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 682ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 92ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 115ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Archangel was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/894585/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=2be9a063 [f=-000001] [Path] [PathEstimator::ReadFile] hash=2be9a063 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe-2be9a063.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=2be9a073 [f=-000001] [Path] [PathEstimator::ReadFile] hash=2be9a073 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe2-2be9a073.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (204ms, checksum 648438e1)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11506,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/894585/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8a2789896f84dd71ca1bd8bb8d55b39f59e1a1590124516b65a3c30aabcf6818653c4e456ffda2515048574f9bc0a3dc152474437378e0f7ae2cfc1b9ddbcf18]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=da5caf58bbcb63dfe24a5ee09e38402311ca49adc8c76bbfbfed76922c9fe850b6dceef9959fe59c856c75b1e023ffed1f33b3d4d29e868ed386e4b0ecc92acc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x519eebf0,0x52257d30}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 277cc05e7575aaea1717e56e52e76435 [f=-000001] Connection attempt from MightyOak [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: MightyOak changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from An93lCak3 [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: An93lCak3 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="An93lCak3" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="An93lCak3" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="An93lCak3" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8a2789896f84dd71ca1bd8bb8d55b39f59e1a1590124516b65a3c30aabcf6818653c4e456ffda2515048574f9bc0a3dc152474437378e0f7ae2cfc1b9ddbcf18]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8a2789896f84dd71ca1bd8bb8d55b39f59e1a1590124516b65a3c30aabcf6818653c4e456ffda2515048574f9bc0a3dc152474437378e0f7ae2cfc1b9ddbcf18]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="An93lCak3" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=da5caf58bbcb63dfe24a5ee09e38402311ca49adc8c76bbfbfed76922c9fe850b6dceef9959fe59c856c75b1e023ffed1f33b3d4d29e868ed386e4b0ecc92acc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="An93lCak3" string="[Game::Load][lua{Rules,Gaia}={7cdadcf8,7cee9460}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=da5caf58bbcb63dfe24a5ee09e38402311ca49adc8c76bbfbfed76922c9fe850b6dceef9959fe59c856c75b1e023ffed1f33b3d4d29e868ed386e4b0ecc92acc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="[Game::Load][lua{Rules,Gaia}={51768d68,5f7f9da8}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [1246,46.3331299,597]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4892,46.4433594,3445]: 1 finished unit Guardian Commander [f=0000000] [0] MightyOak, team: 0, elo:1374 [f=0000000] [0] An93lCak3, team: 1, elo:1141 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000057] [57] Event [1264,47.1314011,472]: 0 finished unit Cloakbot Factory [f=0000057] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000057] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000057] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000057] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000057] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000057] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000057] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000057] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000057] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000057] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000057] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000057] !transmitlobby @voice@buildUnit@reload [f=0000359] [359] Event [1400,47.2768555,600]: 0 finished unit Metal Extractor [f=0000406] [406] Event [4800,46.3260803,3256]: 1 finished unit Cloakbot Factory [f=0000590] [590] Event [1273.59998,46.6997681,472]: 0 finished unit Conjurer [f=0000617] [617] Event [1208,47.5370178,744]: 0 finished unit Metal Extractor [f=0000689] [689] Event [4854.95215,123.80751,3375.77661]: 1 finished unit Firefly [f=0000761] [761] Event [4936,47.5464783,3352]: 1 finished unit Metal Extractor [f=0000855] [855] Event [1048,46.3260803,520]: 0 finished unit Metal Extractor [f=0000905] [905] Event [1273.59998,46.6997681,472]: 0 finished unit Conjurer [f=0001060] [1060] Event [4790.3999,46.3260803,3256]: 1 finished unit Conjurer [f=0001065] [1065] Event [4744,47.267395,3496]: 1 finished unit Metal Extractor [f=0001291] [1291] Event [1096,47.3619995,616]: 0 finished unit Solar Collector [f=0001403] [1403] Event [4790.3999,46.3260803,3256]: 1 finished unit Conjurer [f=0001412] [1412] Event [1273.59998,46.6997681,472]: 0 finished unit Glaive [f=0001750] [1750] Event [1273.59998,46.6997681,472]: 0 finished unit Glaive [f=0001781] [1781] Event [1192,47.1585999,648]: 0 finished unit Solar Collector [f=0002071] [2071] Event [1273.59998,46.6997681,472]: 0 finished unit Glaive [f=0002145] [2145] Event [1288,46.4537964,680]: 0 finished unit Solar Collector [f=0002231] [2231] Event [4920,46.4348755,3464]: 1 finished unit Energy Pylon [f=0002265] [2265] Event [1273.59998,46.6997681,472]: 0 finished unit Glaive [f=0002415] [2415] Event [4790.3999,46.3260803,3256]: 1 finished unit Conjurer [f=0002432] [2432] Event [4760,46.4017639,3608]: 1 finished unit Solar Collector [f=0002613] [2613] Event [1273.59998,46.6997681,472]: 0 finished unit Conjurer [f=0002802] [2802] Event [1273.59998,46.6997681,472]: 0 finished unit Glaive [f=0003008] [3008] Event [1273.59998,46.6997681,472]: 0 finished unit Glaive [f=0003044] [3044] Event [2216,75.5021057,872]: 0 finished unit Metal Extractor [f=0003127] [3127] Event [1016,47.1207581,376]: 0 finished unit Wind/Tidal Generator [f=0003131] [3131] Event [4840,46.5200195,3608]: 1 finished unit Solar Collector [f=0003215] [3215] Event [5096,46.3260803,3576]: 1 finished unit Metal Extractor [f=0003248] [3248] Event [1273.59998,46.6997681,472]: 0 finished unit Glaive [f=0003278] [3278] Event [1096,46.3260803,344]: 0 finished unit Wind/Tidal Generator [f=0003404] [3404] Event [4790.3999,46.3260803,3256]: 1 finished unit Conjurer [f=0003435] [3435] Event [1176,46.3260803,312]: 0 finished unit Wind/Tidal Generator [f=0003489] [3489] Event [1273.59998,46.6997681,472]: 0 finished unit Glaive [f=0003548] [3548] Event [4920,47.0923767,3608]: 1 finished unit Solar Collector [f=0003583] [3583] Event [968,53.0619202,328]: 0 finished unit Wind/Tidal Generator [f=0003765] [3765] Event [1273.59998,46.6997681,472]: 0 finished unit Glaive [f=0003774] [3774] Event [1048,46.9126282,296]: 0 finished unit Wind/Tidal Generator [f=0003943] [3943] Event [4790.3999,46.3260803,3256]: 1 finished unit Conjurer [f=0003954] [3954] Event [1128,46.2456665,264]: 0 finished unit Wind/Tidal Generator [f=0004025] [4025] Event [1273.59998,46.6997681,472]: 0 finished unit Glaive [f=0004093] [4093] Event [5000,46.572052,3608]: 1 finished unit Solar Collector [f=0004208] [4208] Event [2568,74.286438,920]: 0 finished unit Metal Extractor [f=0004212] [4212] Event [4790.3999,46.3260803,3256]: 1 finished unit Glaive [f=0004213] [4213] Event [4672,46.3308105,3552]: 1 finished unit Lotus [f=0004262] [4262] Event [1273.59998,46.6997681,472]: 0 finished unit Glaive [f=0004415] [4415] Event [4790.3999,46.3260803,3256]: 1 finished unit Glaive [f=0004595] [4595] Event [1273.59998,46.6997681,472]: 0 finished unit Glaive [f=0004604] [4604] Event [4790.3999,46.3260803,3256]: 1 finished unit Glaive [f=0004640] [4640] Event [4672,46.3308105,3456]: 1 finished unit Lotus [f=0004832] [4832] Event [4790.3999,46.3260803,3256]: 1 finished unit Glaive [f=0004915] [4915] Event [408,17.1358643,1944]: 0 finished unit Metal Extractor [f=0004973] [4973] Event [1273.59998,46.6997681,472]: 0 finished unit Glaive [f=0004985] [4985] Event [1512,46.3260803,376]: 0 finished unit Caretaker [f=0005000] [5000] Event [5176,46.3260803,3384]: 1 finished unit Wind/Tidal Generator [f=0005049] [5049] Event [1240,46.3213501,248]: 0 finished unit Solar Collector [f=0005263] [5263] Event [5176,46.3260803,3464]: 1 finished unit Wind/Tidal Generator [f=0005363] [5363] Event [1273.59998,46.6997681,472]: 0 finished unit Glaive [f=0005569] [5569] Event [5176,46.3260803,3544]: 1 finished unit Wind/Tidal Generator [f=0005703] [5703] Event [4790.3999,46.3260803,3256]: 1 finished unit Ronin [f=0005714] [5714] Event [1273.59998,46.6997681,472]: 0 finished unit Glaive [f=0005719] [5719] Event [3496,74.286438,504]: 0 finished unit Metal Extractor [f=0005788] [5788] Event [1320,46.3260803,248]: 0 finished unit Solar Collector [f=0005842] [5842] Event [1448,46.3260803,376]: 0 finished unit Caretaker [f=0005862] [5862] Event [5176,46.5531311,3624]: 1 finished unit Wind/Tidal Generator [f=0005968] [5968] Event [264,17.9494629,2024]: 0 finished unit Metal Extractor [f=0005996] [5996] Event [1400,46.3260803,264]: 0 finished unit Solar Collector [f=0006013] [6013] Event [1273.59998,46.6997681,472]: 0 finished unit Glaive [f=0006113] [6113] Event [1273.59998,46.6997681,472]: 0 finished unit Glaive [f=0006167] [6167] Event [4201.30371,75.5021057,2900.52075]: 0 lost unit Glaive [f=0006240] [6240] Event [1273.59998,46.6997681,472]: 0 finished unit Glaive [f=0006376] [6376] Event [4790.3999,46.3260803,3256]: 1 finished unit Ronin [f=0006396] [6396] Event [1160,45.2948914,152]: 0 finished unit Solar Collector [f=0006408] [6408] Event [4856,46.8274841,3336]: 1 finished unit Caretaker [f=0006470] [6470] Event [4504.41699,74.6764755,2832.33374]: 0 lost unit Glaive [f=0006471] [6471] Event [1273.59998,46.6997681,472]: 0 finished unit Glaive [f=0006623] [6623] Event [1240,45.119873,152]: 0 finished unit Solar Collector [f=0006695] [6695] Event [1273.59998,46.6997681,472]: 0 finished unit Glaive [f=0006795] [6795] Event [4656,46.3260803,3504]: 1 finished unit Faraday [f=0006817] [6817] Event [1273.59998,46.6997681,472]: 0 finished unit Glaive [f=0006825] [6825] Event [3688,74.286438,840]: 0 finished unit Metal Extractor [f=0006899] [6899] Event [4790.3999,46.3260803,3256]: 1 finished unit Ronin [f=0006946] [6946] Event [1320,45.1529846,152]: 0 finished unit Solar Collector [f=0006965] [6965] Event [424,17.1595154,2184]: 0 finished unit Metal Extractor [f=0007001] [7001] Event [1273.59998,46.6997681,472]: 0 finished unit Glaive [f=0007075] [7075] Event [1273.59998,46.6997681,472]: 0 finished unit Glaive [f=0007163] [7163] Event [1400,45.2286682,168]: 0 finished unit Solar Collector [f=0007216] [7216] Event [1273.59998,46.6997681,472]: 0 finished unit Glaive [f=0007311] [7311] Event [1480,45.119873,168]: 0 finished unit Solar Collector [f=0007385] [7385] Event [1273.59998,46.6997681,472]: 0 finished unit Ronin [f=0007467] [7467] Event [4762.45508,75.9460297,2673.93945]: 1 lost unit Ronin [f=0007478] [7478] Event [1273.59998,46.6997681,472]: 0 finished unit Glaive [f=0007498] [7498] Event [4808,46.3355408,3336]: 1 finished unit Caretaker [f=0007545] [7545] Event [4790.3999,46.3260803,3256]: 1 finished unit Ronin [f=0007568] [7568] Event [1273.59998,46.6997681,472]: 0 finished unit Glaive [f=0007607] [7607] Event [3673.35718,74.9433746,3559.79419]: 0 lost unit Glaive [f=0007638] [7638] Event [3740.75244,75.4983444,3724.89648]: 1 lost unit Glaive [f=0007755] [7755] Event [4744,46.4159546,3144]: 1 finished unit Stardust [f=0007907] [7907] Event [1273.59998,46.6997681,472]: 0 finished unit Glaive [f=0007925] [7925] Event [1432,46.3591919,440]: 0 finished unit Caretaker [f=0007951] [7951] Event [3702.5022,50.7846375,2850.12427]: 1 lost unit Ronin [f=0007981] [7981] Event [3428.61279,74.2600021,2961.58057]: 1 lost unit Ronin [f=0008003] [8003] Event [1273.59998,46.6997681,472]: 0 finished unit Glaive [f=0008106] [8106] Event [4108.27686,75.5021057,2963.1875]: 0 lost unit Glaive [f=0008343] [8343] Event [3376,16.057373,2608]: 0 finished unit Lotus [f=0008359] [8359] Event [4027.53662,75.3949432,3178.33398]: 1 lost unit Conjurer [f=0008365] [8365] Event [1496,46.3260803,456]: 0 finished unit Caretaker [f=0008384] [8384] Event [4760,46.3260803,3336]: 1 finished unit Caretaker [f=0008389] [8389] Event [1273.59998,46.6997681,472]: 0 finished unit Glaive [f=0008389] [8389] Event [3928,75.5021057,3224]: 1 lost unit Metal Extractor [f=0008462] [8462] Event [4790.3999,46.3260803,3256]: 1 finished unit Ronin [f=0008464] [8464] Event [1432,75.4642639,1816]: 0 finished unit Metal Extractor [f=0008566] [8566] Event [3865.44434,75.5021057,3492.71826]: 1 lost unit Ronin [f=0008584] [8584] Event [5048,74.286438,360]: 0 finished unit Metal Extractor [f=0008633] [8633] Event [4170.37061,178.879562,3368.90845]: 1 lost unit Firefly [f=0008692] [8692] Event [4100.94531,75.4594421,3103.91846]: 1 lost unit Glaive [f=0008704] [8704] Event [1273.59998,46.6997681,472]: 0 finished unit Scythe [f=0008760] [8760] Event [4297.85742,74.1793976,3367.88818]: 0 lost unit Glaive [f=0008803] [8803] Event [4289.63232,74.1980133,3301.64526]: 0 lost unit Glaive [f=0008939] [8939] Event [4789.00098,123.881111,3530.0083]: 1 finished unit Firefly [f=0008956] [8956] Event [1560,46.5673218,456]: 0 finished unit Caretaker [f=0008988] [8988] Event [4856,46.7470703,3384]: 1 finished unit Caretaker [f=0009144] [9144] Event [4275.94141,74.2817764,3474.69214]: 0 lost unit Glaive [f=0009216] [9216] Event [4486.89893,75.407547,2801.74536]: 1 lost unit Glaive [f=0009247] [9247] Event [1273.59998,46.6997681,472]: 0 finished unit Scythe [f=0009259] [9259] Event [3992.19873,75.5021057,3363.2417]: 0 lost unit Glaive [f=0009262] [9262] Event [undefined]: An93lCak3 resigned [f=0009262] game_message: An93lCak3 has been destroyed! [f=0009262] game_message: MightyOak wins! [f=0009262] Submitting stats [f=0009262] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009262] Part| Total Time|Time of the last 0.5s [f=0009262] Draw 12009.97ms 24.68% [f=0009262] Lua::Callins::Synced 3134.43ms 9.55% [f=0009262] Lua::Callins::Unsynced 15723.23ms 31.04% [f=0009262] Lua::CollectGarbage::Synced 253.10ms 0.10% [f=0009262] Lua::CollectGarbage::Unsynced 555.27ms 1.39% [f=0009262] Misc::Profiler::AddTime 46.96ms 0.10% [f=0009262] Sim 25317.00ms 61.09% [f=0009262] [9262] Received game_message: An93lCak3 has been destroyed! [f=0009262] [9262] Received game_message: MightyOak wins! [f=0009263] [9263] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[f=0009263] [9263] Game End Stats Values: 4,2395,2655,2395,2655,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2075,2075,2075,2075,9.0666666,12,9.0666666,12,120,240,120,240,0,0,0,0,180,340,180,340,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009263] [9263] Game End Stats Values: 5,2515,2855,2515,2855,0,0.27437764,0,0.27437764,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10,8,10,2075,2075,2075,2075,10,12.0182924,10,12.0182924,240,370,240,370,0,0,0,0,180,410,180,410,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009263] [9263] Game End Stats Values: 6,2715,2990,2715,2990,0,1.21225357,0,1.21225357,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,12.1333332,8,12.1333332,2075,2075,2075,2075,10,12.0625257,10,12.0625257,240,435,240,435,0,0,0,0,380,480,380,480,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009263] [9263] Game End Stats Values: 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16,4385,5455,4385,5455,72.702301,156.799835,72.702301,156.799835,0,0,0,0,0,0,0,0,0,0,0,0,129.999985,33.1975136,129.999985,33.1975136,180,0,180,0,17.8485603,24.5253544,17.8485603,24.5253544,2255,2435,2255,2435,13.3000917,22.8527336,13.3000917,22.8527336,1040,1530,1040,1530,130,0,130,0,890,1490,890,1490,0,130,0,130,0,0,0,0,38.9627342,129.999985,38.9627342,129.999985 [f=0009263] [9263] Game End Stats Values: 17,4725,5970,4725,5970,96.9957962,179.206375,96.9957962,179.206375,0,0,0,0,0,0,0,0,0,0,0,0,129.999985,33.1975136,129.999985,33.1975136,430,0,430,0,20.7992058,32.1443672,20.7992058,32.1443672,2255,2435,2255,2435,14.7862291,25.7604351,14.7862291,25.7604351,1130,1725,1130,1725,130,0,130,0,890,1810,890,1810,0,130,0,130,22.3333206,0,22.3333206,0,38.9627342,129.999985,38.9627342,129.999985 [f=0009263] [9263] Game End Stats Values: 18,4840,6260,4840,6260,126.016998,209.342911,126.016998,209.342911,0,0,0,0,0,0,0,0,0,0,0,0,209.413132,183.826172,209.413132,183.826172,430,0,430,0,22.5074749,39.1027489,22.5074749,39.1027489,2435,2435,2435,2435,14.5014153,28.0090981,14.5014153,28.0090981,1065,1945,1065,1945,195,155,195,155,890,1880,890,1880,155,195,155,195,26.1666393,0,26.1666393,0,189.591415,209.413132,189.591415,209.413132 [f=0009263] [9263] Game End Stats Values: 19,4880,6570,4880,6570,156.086868,236.564789,156.086868,236.564789,0,0,0,0,0,0,0,0,0,0,0,0,267.065369,412.82959,267.065369,412.82959,650,0,650,0,21.3799267,38.080761,21.3799267,38.080761,2435,2615,2435,2615,14.0046587,27.8147888,14.0046587,27.8147888,885,2075,885,2075,195,335,195,335,890,1880,890,1880,335,195,335,195,26.1666393,0,26.1666393,0,418.594788,287.243561,418.594788,287.243561 [f=0009263] [9263] Game End Stats Values: 20,4965,6930,4965,6930,185.168457,264.384064,185.168457,264.384064,0,0,0,0,0,0,0,0,0,0,0,0,328.165344,644.395325,328.165344,644.395325,650,90,650,90,20.2523899,36.3920975,20.2523899,36.3920975,2615,2795,2615,2795,13.9387732,27.9879513,13.9387732,27.9879513,790,2075,790,2075,260,481.500031,260,481.500031,890,1970,890,1970,546.500061,260,546.500061,260,26.1666393,0,26.1666393,0,657.508118,359.873932,657.508118,359.873932 [f=0009263] [9263] Game End Stats Values: 21,4990,7320,4990,7320,216.440842,292.730896,216.440842,292.730896,0,0,0,0,0,0,0,0,0,0,0,0,482.412628,751.469727,482.412628,751.469727,650,90,650,90,21.3260422,38.0000534,21.3260422,38.0000534,2795,2975,2795,2975,14.0848255,31.4897995,14.0848255,31.4897995,635,2195,635,2195,390,656.5,390,656.5,890,2060,890,2060,721.500061,390,721.500061,390,26.1666393,0,26.1666393,0,764.58252,517.004028,764.58252,517.004028 [f=0009263] [9263] Game End Stats Values: 22,4925,7440,4925,7440,237.75499,311.526611,237.75499,311.526611,0,0,0,0,0,0,0,0,0,0,0,0,658.932251,824.403748,658.932251,824.403748,650,90,650,90,23.1805267,40.77742,23.1805267,40.77742,2795,2975,2795,2975,14.3682356,32.0884247,14.3682356,32.0884247,570,2315,570,2315,520,721.5,520,721.5,890,2060,890,2060,786.500061,520,786.500061,520,26.1666393,0,26.1666393,0,837.516541,702.172424,837.516541,702.172424 [f=0009311] [9311] Event [3472,15.9343872,2576]: 0 finished unit Picket [f=0009402] Player MightyOak left the game: normal quit [f=0009402] [9402] Event [undefined]: MightyOak quit [f=0009402] Spectator An93lCak3 left the game: normal quit [f=0009402] [9402] Event [undefined]: An93lCak3 quit [f=0009408] No clients connected, shutting down server [f=0009408] Server shutdown [f=0009490] [9490] Event [1624,49.8169861,472]: 0 finished unit Caretaker [f=0009771] [9771] Event [1273.59998,46.6997681,472]: 0 finished unit Scythe [f=0009992] [9992] Event [3584,23.2473145,2752]: 0 finished unit Lotus [f=0010021] [10021] Event [1544,46.1463318,312]: 0 finished unit Caretaker [f=0010142] [10142] Event [1720,16.0100708,2248]: 0 finished unit Metal Extractor [f=0010226] [10226] Event [5320,75.5021057,664]: 0 finished unit Metal Extractor [f=0010232] [10232] Event [1273.59998,46.6997681,472]: 0 finished unit Reaver [f=0010411] [10411] Event [1608,47.1585999,360]: 0 finished unit Caretaker [f=0010479] [10479] Event [1273.59998,46.6997681,472]: 0 finished unit Ronin [f=0010700] [10700] Event [1273.59998,46.6997681,472]: 0 finished unit Ronin [f=0010755] [10755] Event [1672,55.6304321,408]: 0 finished unit Caretaker [f=0010870] [10870] Event [1273.59998,46.6997681,472]: 0 finished unit Conjurer [f=0010993] [10993] Event [1273.59998,46.6997681,472]: 0 finished unit Conjurer [f=0011061] [11061] Event [1273.59998,46.6997681,472]: 0 finished unit Glaive [f=0011129] [11129] Event [1273.59998,46.6997681,472]: 0 finished unit Glaive [f=0011241] Autoquit sending quit command. [f=0011241] [QuitAction] user exited to system [f=0011241] [SpringApp::Kill][1] fromRun=1 [f=0011241] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011241] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011241] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011241] [ThreadPool::SetThreadCount][2] workers=0 [f=0011241] [SpringApp::Kill][2] [f=0011241] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011241] [Game::KillLua][3] dtor=0 luaUI=0x522444d0 [f=0011241] Start widgetHandler:Shutdown [f=0011241] Shutdown - SaveOrderList Complete [f=0011241] Writing last game win data [f=0011241] Shutdown - SaveConfigData Complete [f=0011241] Shutdown Widget - Save/Load API [f=0011241] Shutdown Widget - Chili Highlight [f=0011241] Shutdown Widget - Draw After Chili [f=0011241] Shutdown Widget - EPIC Menu [f=0011241] Shutdown Widget - Chili Widget Selector [f=0011241] Shutdown Widget - Chili Minimap [f=0011241] Shutdown Widget - Local Team Colors [f=0011241] Shutdown Widget - Display Keys 2 [f=0011241] Shutdown Widget - Save Game Menu [f=0011241] Shutdown Widget - Unit Icons [f=0011241] Shutdown Widget - Noises [f=0011241] Shutdown Widget - HealthBars [f=0011241] Shutdown Widget - Win Counter [f=0011241] Shutdown Widget - SpringRTS Replay Stats [f=0011241] Shutdown Widget - BuildETA [f=0011241] Shutdown Widget - Modular Comm Info [f=0011241] Shutdown Widget - Stereo3D [f=0011241] Shutdown Widget - Showeco and Grid Drawer [f=0011241] Shutdown Widget - Point Tracker [f=0011241] Shutdown Widget - Music Player [f=0011241] Shutdown Widget - Missile Silo Range [f=0011241] Shutdown Widget - MinimapEvents [f=0011241] Shutdown Widget - Mex Placement Handler [f=0011241] Shutdown Widget - Local Widgets Config [f=0011241] Shutdown Widget - Highlight Geos [f=0011241] Shutdown Widget - Grab Input [f=0011241] Input grabbing is disabled! [f=0011241] Shutdown Widget - MetalFeatures (new) [f=0011241] Shutdown Widget - Darkening [f=0011241] Shutdown Widget - Context Menu [f=0011241] Shutdown Widget - Chili Spectator Panels [f=0011241] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011241] Shutdown Widget - Chili Nuke Warning [f=0011241] Shutdown Widget - Chili EndGame Window [f=0011241] Shutdown Widget - Chili Economy Panel Default [f=0011241] Shutdown Widget - CameraShake [f=0011241] Shutdown Widget - Attack AoE [f=0011241] Shutdown Widget - Map Edge Extension [f=0011241] Shutdown Widget - Selection Send [f=0011241] Shutdown Widget - LupsManager [f=0011241] Shutdown Widget - Newton Firezone [f=0011241] Shutdown Widget - Chili Pro Console [f=0011241] Shutdown Widget - Lasso Terraform GUI [f=0011241] Shutdown Widget - Lups [f=0011241] Shutdown Widget - Chili Framework [f=0011241] Shutdown Widget - Chili Core Selector [f=0011241] Shutdown Widget - Custom Markers [f=0011241] Shutdown Widget - Pause Screen [f=0011241] Shutdown Widget - Text To Speech Control [f=0011241] Shutdown Widget - Persistent Build Height [f=0011241] Shutdown Widget - Layout Handler [f=0011241] End widgetHandler:Shutdown [f=0011241] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={581301,67294559} {int,ext,rec}Allocs={24582890,0,0} {chunk,block}Bytes={67294559,0} [f=0011241] [Game::KillLua][1] dtor=0 luaGaia=0x52257d30 [f=0011241] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={411109,56513304} {int,ext,rec}Allocs={24582891,0,0} {chunk,block}Bytes={56513304,0} [f=0011241] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={411109,56513304} {int,ext,rec}Allocs={24582891,0,0} {chunk,block}Bytes={56513304,0} [f=0011241] [Game::KillLua][2] dtor=0 luaRules=0x519eebf0 [f=0011241] Start gadgetHandler:Shutdown [f=0011241] Shutdown - StartSetup [f=0011241] Shutdown - UnitMorph [f=0011241] Shutdown - LupsNanoSpray [f=0011241] Shutdown - Missile Silo Controller [f=0011241] Shutdown - Modular Comm Info [f=0011241] Shutdown - Terrain Texture Handler [f=0011241] Shutdown - UnitCloakShield [f=0011241] Shutdown - Starlight Handler [f=0011241] End gadgetHandler:Shutdown [f=0011241] Start gadgetHandler:Shutdown [f=0011241] Shutdown - Save/Load [f=0011241] Shutdown - UnitMorph [f=0011241] Shutdown - Modular Comm Info [f=0011241] Shutdown - Retreat Command [f=0011241] Shutdown - Shockwaves [f=0011241] Shutdown - Teleport Throw [f=0011241] Shutdown - UnitCloakShield [f=0011241] Shutdown - Lups Cloak FX [f=0011241] Shutdown - Lups [f=0011241] Shutdown - Lups Shield [f=0011241] End gadgetHandler:Shutdown [f=0011241] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24582969,0,0} {chunk,block}Bytes={0,0} [f=0011241] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24582969,0,0} {chunk,block}Bytes={0,0} [f=0011241] [Game::KillLua][4] dtor=0 [f=0011241] [Game::~CGame][1] [f=0011241] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011241] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011241] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011241] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011241] [Game::KillLua][4] dtor=1 [f=0011241] [Game::KillMisc][1] [f=0011241] [Game::KillMisc][2] [f=0011241] [Game::KillMisc][3] [f=0011241] [Game::KillRendering][1] [f=0011241] [3DOParser::Kill] allocated 155 pieces [f=0011241] [S3OParser::Kill] allocated 2701 pieces [f=0011241] [AssParser::Kill] allocated 217 pieces [f=0011241] [Game::KillInterface][1] [f=0011241] [Game::KillInterface][2] [f=0011241] [Game::KillSimulation][1] [f=0011241] [Game::KillSimulation][2] [f=0011241] [CCollisionHandler] dis-/continuous tests: 0/765886 [f=0011241] [Game::KillSimulation][3] [f=0011241] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011241] [~CPathCache(24x16)] cacheHits=16 hitPercentage=30% numHashColls=0 maxCacheSize=5 [f=0011241] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011241] [~CPathCache(48x32)] cacheHits=22 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011241] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011241] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011241] [LosHandler::Kill] raycast instance cache-{hits,misses}={3482,6421}; shared=8%; cached=28% [f=0011241] [Game::KillSimulation][4] [f=0011241] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0011241] [Game::~CGame][2] [f=0011241] [Game::~CGame][3] [f=0011241] [SpringApp::Kill][3] [f=0011241] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 118771 bytes sent 76441 bytes recv'd [f=0011241] [SpringApp::Kill][4] font=0x458038a0 [f=0011241] [SpringApp::Kill][5] [f=0011241] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x458c8950) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=2714ms file="bitmaps/loadpictures/commandqueueing.png" indx=493 inflSize=3444kb readTime=45ms file="objects3d/funnelweb.dae" indx=5100 inflSize=1500kb readTime=40ms file="luarules/configs/tactical_ai_defs.lua" indx=1574 inflSize=36kb readTime=33ms file="luaui/widgets/cmd_factory_caretaker_replacer.lua" indx=4458 inflSize=9kb readTime=24ms file="objects3d/commrecon.s3o" indx=4927 inflSize=114kb readTime=22ms file="objects3d/sphere.s3o" indx=5333 inflSize=101kb readTime=21ms file="objects3d/strikecom_1.dae" indx=5371 inflSize=1500kb readTime=19ms file="objects3d/strikecom.dae" indx=5369 inflSize=1500kb readTime=19ms file="objects3d/strikecom_2.dae" indx=5373 inflSize=1499kb readTime=18ms file="objects3d/strikecom_4.dae" indx=5377 inflSize=1499kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 51018092 bytes cached in 2829 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/dunepatrolredux_v1.0.sd7 (0x45988720) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7f5a0401e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x458c0740) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x459a9c90) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]