[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.nVSOmfVA7j/springsettings.894316.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb30401e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 12898 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/894316/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 195ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46639250] using map "Red Comet v1.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet v1.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46639250] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 101ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 598ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 666ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 25ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 682ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 98ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 82ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/894316/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6e718488 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6e718488 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe-6e718488.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6e718498 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6e718498 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe2-6e718498.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (172ms, checksum 438af02d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11503,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/894316/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53026c40,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 951ec05eab26f390f38abdc51a42524b [f=-000001] Connection attempt from gyalogkakukk [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: gyalogkakukk changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from MightyOak [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: MightyOak changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gyalogkakukk" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gyalogkakukk" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gyalogkakukk" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="[Game::Load][lua{Rules,Gaia}={4bdbf470,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gyalogkakukk" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gyalogkakukk" string="[Game::Load][lua{Rules,Gaia}={40da5cd8,00000000}]" [f=-000001] Allies: I choose: harry potter! [f=-000001] Allies: I choose: Strike! [f=-000001] [0] Event [437,199.567261,2932]: 0 finished unit Recon Commander [f=-000001] [0] Event [5617,199.569946,2035]: 1 finished unit Strike Commander [f=0000000] [0] gyalogkakukk, team: 0, elo:1363 [f=0000000] [0] MightyOak, team: 1, elo:1201 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000060] [60] Event [280,199.562531,3000]: 0 finished unit Amphbot Factory [f=0000060] !transmitlobby @voice@buildUnit@add;amphcon;Conch [f=0000060] !transmitlobby @voice@buildUnit@add;amphraid;Duck [f=0000060] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer [f=0000060] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy [f=0000060] !transmitlobby @voice@buildUnit@add;amphriot;Scallop [f=0000060] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly [f=0000060] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster [f=0000060] !transmitlobby @voice@buildUnit@add;amphaa;Angler [f=0000060] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet [f=0000060] !transmitlobby @voice@buildUnit@add;amphtele;Djinn [f=0000060] !transmitlobby @voice@buildUnit@reload [f=0000061] [61] Event [5568,199.562531,1864]: 1 finished unit Cloakbot Factory [f=0000405] [405] Event [5416,199.562531,1992]: 1 finished unit Metal Extractor [f=0000453] [453] Event [280,199.562531,2904]: 0 finished unit Metal Extractor [f=0000567] [567] Event [5558.3999,199.562531,1864]: 1 finished unit Conjurer [f=0000720] [720] Event [316,199.562531,3000]: 0 finished unit Duck [f=0000743] [743] Event [296,199.562531,2840]: 0 finished unit Solar Collector [f=0000825] [825] Event [5640,199.562531,2280]: 1 finished unit Metal Extractor [f=0000881] [881] Event [344,199.562531,2920]: 0 finished unit Wind/Tidal Generator [f=0000951] [951] Event [5558.3999,199.562531,1864]: 1 finished unit Conjurer [f=0000968] [968] Event [316,199.562531,3000]: 0 finished unit Duck [f=0001164] [1164] Event [5558.3999,199.562531,1864]: 1 finished unit Glaive [f=0001208] [1208] Event [216,199.562531,2888]: 0 finished unit Solar Collector [f=0001220] [1220] Event [316,199.562531,3000]: 0 finished unit Duck [f=0001365] [1365] Event [5558.3999,199.562531,1864]: 1 finished unit Glaive [f=0001477] [1477] Event [316,199.562531,3000]: 0 finished unit Duck [f=0001547] [1547] Event [5558.3999,199.562531,1864]: 1 finished unit Glaive [f=0001753] [1753] Event [316,199.562531,3000]: 0 finished unit Duck [f=0001778] [1778] Event [600,199.562531,3208]: 0 finished unit Metal Extractor [f=0001921] [1921] Event [5558.3999,199.562531,1864]: 1 finished unit Glaive [f=0002047] [2047] Event [5960,199.562531,3000]: 1 finished unit Metal Extractor [f=0002161] [2161] Event [316,199.562531,3000]: 0 finished unit Duck [f=0002203] [2203] Event [616,199.562531,3144]: 0 finished unit Solar Collector [f=0002373] [2373] Event [5558.3999,199.562531,1864]: 1 finished unit Glaive [f=0002496] [2496] Event [5456,199.562531,2064]: 1 finished unit Lotus [f=0002530] [2530] Event [316,199.562531,3000]: 0 finished unit Duck [f=0002624] [2624] Event [664,199.562531,3224]: 0 finished unit Solar Collector [f=0002745] [2745] Event [5558.3999,199.562531,1864]: 1 finished unit Glaive [f=0002832] [2832] Event [3107.54907,199.562531,1729.75488]: 0 lost unit Duck [f=0002886] [2886] Event [3057.11816,199.562531,1635.34424]: 1 lost unit Glaive [f=0002901] [2901] Event [316,199.562531,3000]: 0 finished unit Duck [f=0002922] [2922] Event [3070.22925,199.34053,1590.05298]: 0 lost unit Duck [f=0002970] [2970] Event [3024.44189,199.562531,1548.40173]: 1 lost unit Glaive [f=0003022] [3022] Event [584,199.562531,3272]: 0 finished unit Solar Collector [f=0003078] [3078] Event [3129.30054,199.562531,1574.99097]: 1 lost unit Glaive [f=0003144] [3144] Event [3193.19946,199.562531,1586.50427]: 1 lost unit Glaive [f=0003214] [3214] Event [316,199.562531,3000]: 0 finished unit Duck [f=0003247] [3247] Event [5558.3999,199.562531,1864]: 1 finished unit Glaive [f=0003467] [3467] Event [536,199.562531,3192]: 0 finished unit Solar Collector [f=0003573] [3573] Event [316,199.562531,3000]: 0 finished unit Duck [f=0003691] [3691] Event [5558.3999,199.562531,1864]: 1 finished unit Glaive [f=0003913] [3913] Event [5456,199.562531,1808]: 1 finished unit Lotus [f=0003998] [3998] Event [624,199.562531,2992]: 0 finished unit Picket [f=0004054] [4054] Event [5558.3999,199.562531,1864]: 1 finished unit Glaive [f=0004202] [4202] Event [5928,199.562531,3928]: 1 finished unit Metal Extractor [f=0004229] [4229] Event [5292.62207,199.562531,1708.86389]: 0 lost unit Duck [f=0004278] [4278] Event [5431.97217,199.562531,1703.53455]: 0 lost unit Duck [f=0004311] [4311] Event [5319.56641,199.562531,1522.25598]: 0 lost unit Duck [f=0004326] [4326] Event [5558.3999,199.562531,1864]: 1 finished unit Glaive [f=0004394] [4394] Event [5239.43945,199.562531,1447.2323]: 0 lost unit Duck [f=0004652] [4652] Event [5558.3999,199.562531,1864]: 1 finished unit Glaive [f=0004771] [4771] Event [316,199.562531,3000]: 0 finished unit Scallop [f=0005171] [5171] Event [744,199.562531,3032]: 0 finished unit Stardust [f=0005552] [5552] Event [5558.3999,199.562531,1864]: 1 finished unit Conjurer [f=0005586] [5586] Event [5752,199.562531,1944]: 1 finished unit Solar Collector [f=0005846] [5846] Event [316,199.562531,3000]: 0 finished unit Scallop [f=0005933] [5933] Event [5699.77686,199.562531,315.69043]: 0 lost unit Duck [f=0006001] [6001] Event [5559.81641,199.562531,286.702667]: 0 lost unit Duck [f=0006041] [6041] Event [5272,199.562531,3896]: 1 finished unit Metal Extractor [f=0006049] [6049] Event [5488.47461,199.562531,339.354492]: 0 lost unit Duck [f=0006090] [6090] Event [5524.03711,199.582611,322.415558]: 1 lost unit Glaive [f=0006095] [6095] Event [5581.79199,199.518204,281.171692]: 0 lost unit Duck [f=0006156] [6156] Event [5558.3999,199.562531,1864]: 1 finished unit Ronin [f=0006164] [6164] Event [5752,199.562531,1848]: 1 finished unit Solar Collector [f=0006316] [6316] Event [472,199.562531,2696]: 0 finished unit Stardust [f=0006430] [6430] Event [5558.3999,199.562531,1864]: 1 finished unit Glaive [f=0006606] [6606] Event [5736,199.562531,2040]: 1 finished unit Solar Collector [f=0006673] [6673] Event [5558.3999,199.562531,1864]: 1 finished unit Glaive [f=0006931] [6931] Event [5558.3999,199.562531,1864]: 1 finished unit Glaive [f=0007173] [7173] Event [5736,199.562531,2136]: 1 finished unit Solar Collector [f=0007182] [7182] Event [5558.3999,199.562531,1864]: 1 finished unit Glaive [f=0007336] [7336] Event [5558.3999,199.562531,1864]: 1 finished unit Glaive [f=0007380] [7380] Event [3695.96729,199.562531,1887.38696]: 1 lost unit Glaive [f=0007426] [7426] Event [3844.02979,199.562531,1872.03247]: 1 lost unit Glaive [f=0007503] [7503] Event [5558.3999,199.562531,1864]: 1 finished unit Glaive [f=0007515] [7515] Event [376,197.694855,3416]: 0 finished unit Stardust [f=0007550] [7550] Event [4328,199.562531,3992]: 1 finished unit Metal Extractor [f=0007571] [7571] Event [3863.80811,199.562531,1943.79114]: 1 lost unit Glaive [f=0007637] [7637] Event [5558.3999,199.562531,1864]: 1 finished unit Glaive [f=0007646] [7646] Event [3912.40479,199.562531,2056.60278]: 1 lost unit Glaive [f=0007742] [7742] Event [4158.17822,199.562531,2199.73755]: 1 lost unit Glaive [f=0007754] [7754] Event [4066.88867,199.562531,2222.61108]: 0 lost unit Scallop [f=0007865] [7865] Event [5558.3999,199.562531,1864]: 1 finished unit Conjurer [f=0007985] [7985] Event [3318.26025,199.562531,2341.99048]: 1 lost unit Glaive [f=0008060] [8060] Event [3066.04468,199.562531,2320.13647]: 1 lost unit Glaive [f=0008126] [8126] Event [3126.19751,199.562531,2265.56641]: 1 lost unit Glaive [f=0008145] [8145] Event [5558.3999,199.562531,1864]: 1 finished unit Conjurer [f=0008172] [8172] Event [3136.53149,199.562531,2294.68896]: 1 lost unit Glaive [f=0008221] [8221] Event [3117.32593,199.562531,2376.71509]: 1 lost unit Glaive [f=0008297] [8297] Event [5558.3999,199.562531,1864]: 1 finished unit Glaive [f=0008422] [8422] Event [3043.18384,199.562531,2078.0293]: 1 lost unit Glaive [f=0008449] [8449] Event [3043.96362,199.562531,2113.83887]: 1 lost unit Glaive [f=0008493] [8493] Event [5558.3999,199.562531,1864]: 1 finished unit Glaive [f=0008514] [8514] Event [3111.06738,199.572021,2263.06787]: 0 lost unit Scallop [f=0008587] [8587] Event [5320,227.35199,2600]: 1 finished unit Wind/Tidal Generator [f=0008705] [8705] Event [5558.3999,199.562531,1864]: 1 finished unit Glaive [f=0008713] [8713] Event [3736,199.562531,3784]: 1 finished unit Metal Extractor [f=0008755] [8755] Event [5368,222.021332,2680]: 1 finished unit Wind/Tidal Generator [f=0008879] [8879] Event [5416,232.869415,2760]: 1 finished unit Wind/Tidal Generator [f=0008999] [8999] Event [5480,205.266724,2744]: 1 finished unit Wind/Tidal Generator [f=0009231] [9231] Event [5464,196.169586,2632]: 1 finished unit Wind/Tidal Generator [f=0009367] [9367] Event [968,199.562531,3464]: 0 finished unit Metal Extractor [f=0009411] [9411] Event [5558.3999,199.562531,1864]: 1 finished unit Conjurer [f=0009495] [9495] Event [3512,199.562531,3352]: 1 finished unit Metal Extractor [f=0009622] [9622] Event [5558.3999,199.562531,1864]: 1 finished unit Conjurer [f=0009638] [9638] Event [968,199.562531,3384]: 0 finished unit Solar Collector [f=0009743] [9743] Event [4312,199.562531,1944]: 1 finished unit Metal Extractor [f=0009836] [9836] Event [5558.3999,199.562531,1864]: 1 finished unit Conjurer [f=0010353] [10353] Event [3216,199.562531,2288]: 1 finished unit Picket [f=0010410] [10410] Event [4200,199.562531,3016]: 1 finished unit Metal Extractor [f=0010575] [10575] Event [1064,199.562531,3464]: 0 finished unit Stardust [f=0010575] [10575] Event [5558.3999,199.562531,1864]: 1 finished unit Ronin [f=0010643] [10643] Event [4376,199.562531,1192]: 1 finished unit Metal Extractor [f=0010737] [10737] Event [5558.3999,199.562531,1864]: 1 finished unit Ronin [f=0010858] [10858] Event [5558.3999,199.562531,1864]: 1 finished unit Ronin [f=0010978] [10978] Event [5558.3999,199.562531,1864]: 1 finished unit Ronin [f=0011098] [11098] Event [5558.3999,199.562531,1864]: 1 finished unit Ronin [f=0011204] [11204] Event [5558.3999,199.562531,1864]: 1 finished unit Ronin [f=0011255] [11255] Event [5528,199.562531,1976]: 1 finished unit Caretaker [f=0011308] [11308] Event [5558.3999,199.562531,1864]: 1 finished unit Ronin [f=0011400] [11400] Event [3208,199.562531,2904]: 1 finished unit Metal Extractor [f=0011429] [11429] Event [5558.3999,199.562531,1864]: 1 finished unit Ronin [f=0011678] [11678] Event [5624,199.562531,1976]: 1 finished unit Caretaker [f=0011880] [11880] Event [552,199.562531,3608]: 0 finished unit Stardust [f=0011946] [11946] Event [5880,199.562531,1192]: 1 finished unit Metal Extractor [f=0011971] [11971] Event [5512,199.562531,1736]: 1 finished unit Caretaker [f=0012454] [12454] Event [5624,199.562531,1736]: 1 finished unit Caretaker [f=0012482] [12482] Event [316,199.562531,3000]: 0 finished unit Grizzly [f=0012668] [12668] Event [3944,199.562531,2600]: 1 finished unit Metal Extractor [f=0012795] [12795] Event [888,199.562531,3640]: 0 finished unit Stardust [f=0013420] [13420] Event [5558.3999,199.562531,1864]: 1 finished unit Iris [f=0013632] [13632] Event [316,199.562531,3000]: 0 finished unit Scallop [f=0013965] [13965] Event [1080,199.562531,3144]: 0 finished unit Stardust [f=0014487] [14487] Event [316,199.562531,3000]: 0 finished unit Scallop [f=0015060] [15060] Event [856,199.562531,2760]: 0 finished unit Stardust [f=0015342] [15342] Event [316,199.562531,3000]: 0 finished unit Scallop [f=0015845] [15845] Event [5544,199.562531,904]: 1 finished unit Metal Extractor [f=0016021] [16021] Event [5464,199.564056,1672]: 1 finished unit Caretaker [f=0016182] [16182] Event [2626.24121,199.562531,1958.76245]: 1 lost unit Glaive [f=0016198] [16198] Event [316,199.562531,3000]: 0 finished unit Scallop [f=0016260] [16260] Event [376,199.562531,2536]: 0 finished unit Stardust [f=0016363] [16363] Event [3216,199.562531,2288]: 1 lost unit Picket [f=0016548] [16548] Event [3195.40356,199.562531,2400.39233]: 1 lost unit Conjurer [f=0016557] [16557] Event [3222.86206,199.562531,2447.29248]: 1 lost unit Glaive [f=0016662] [16662] Event [376,199.562531,2536]: 0 lost unit Stardust [f=0016722] [16722] Event [3232,199.562531,2384]: 1 lost unit Picket [f=0016760] [16760] Event [664,199.562531,2696]: 0 lost unit Stardust [f=0016930] [16930] Event [699.103271,199.562531,2352.69043]: 1 lost unit Ronin [f=0016954] [16954] Event [639.848328,201.341232,2497.2522]: 0 lost unit Scallop [f=0017051] [17051] Event [316,199.562531,3000]: 0 finished unit Scallop [f=0017095] [17095] Event [472,199.562531,2696]: 0 lost unit Stardust [f=0017285] [17285] Event [637.384949,199.562531,2381.20898]: 1 lost unit Ronin [f=0017321] [17321] Event [611.497375,199.552383,2386.69312]: 1 lost unit Ronin [f=0017347] [17347] Event [636.927979,199.564743,2405.36987]: 1 lost unit Ronin [f=0017378] [17378] Event [617.895081,199.594574,2429.36426]: 1 lost unit Ronin [f=0017426] [17426] Event [567.239258,200.268539,2440.55762]: 1 lost unit Ronin [f=0017447] [17447] Event [856,199.562531,2760]: 0 lost unit Stardust [f=0017456] [17456] Event [582.625488,199.632248,2416.29272]: 1 lost unit Ronin [f=0017513] [17513] Event [773.628784,199.562531,2321.15723]: 1 lost unit Ronin [f=0017565] [17565] Event [681.05835,199.53653,2336.65137]: 0 finished unit Recon Commander [f=0017565] game_message: Morph complete: harry potter lvl 1 -> harry potter lvl 2 [f=0017565] [17565] Received game_message: Morph complete: harry potter lvl 1 -> harry potter lvl 2 [f=0017946] [17946] Event [3256,199.562531,2488]: 1 lost unit Metal Extractor [f=0018294] [18294] Event [3415.47974,199.562531,2224.15088]: 1 lost unit Glaive [f=0018313] [18313] Event [3442.00073,199.562531,2205.21851]: 1 lost unit Glaive [f=0018616] [18616] Event [4312,199.562531,1944]: 1 lost unit Metal Extractor [f=0018800] [18800] Event [3944,199.562531,2600]: 1 lost unit Metal Extractor [f=0018839] [18839] Event [216,199.737244,2664]: 0 finished unit Stardust [f=0019357] [19357] Event [5416,199.562531,1992]: 1 lost unit Metal Extractor [f=0019538] [19538] Event [5456,199.562531,1808]: 1 lost unit Lotus [f=0019708] [19708] Event [504,198.517761,2648]: 0 finished unit Stardust [f=0019715] [19715] Event [5464,199.564056,1672]: 1 lost unit Caretaker [f=0019780] [19780] Event [5456,199.562531,2064]: 1 lost unit Lotus [f=0019805] [19805] Event [5429.53125,199.700195,1902.19751]: 1 lost unit Conjurer [f=0019955] [19955] Event [5558.3999,199.562531,1864]: 1 lost unit Phantom [f=0019982] [19982] Event [5528,199.562531,1976]: 1 lost unit Caretaker [f=0019983] [19983] Event [5558.3999,199.562531,1864]: 1 lost unit Phantom [f=0020005] [20005] Event [5558.3999,199.580688,1864]: 1 lost unit Phantom [f=0020029] [20029] Event [5558.3999,199.580688,1864]: 1 lost unit Phantom [f=0020054] [20054] Event [5558.3999,199.580688,1864]: 1 lost unit Phantom [f=0020054] [20054] Event [5568,199.580688,1864]: 1 lost unit Cloakbot Factory [f=0020082] [20082] Event [5512,199.530487,1736]: 1 lost unit Caretaker [f=0020086] [20086] Event [5454.9585,199.484161,1926.45959]: 1 lost unit Conjurer [f=0020113] [20113] Event [5624,199.355164,1976]: 1 lost unit Caretaker [f=0020196] [20196] Event [5624,199.562531,1736]: 1 lost unit Caretaker [f=0020306] [20306] Event [5720,199.780579,1736]: 1 lost unit Solar Collector [f=0020383] [20383] Event [5859.68701,199.562531,1750.67371]: 1 lost unit Conjurer [f=0020403] [20403] Event [5752,199.562531,1944]: 1 lost unit Solar Collector [f=0020415] [20415] Event [5672.92822,199.17836,1891.79346]: 1 lost unit Conjurer [f=0020491] [20491] Event [5640,199.562531,2280]: 1 lost unit Metal Extractor [f=0020515] [20515] Event [5752,199.562531,1848]: 1 lost unit Solar Collector [f=0020571] [20571] Event [5736,199.562531,2136]: 1 lost unit Solar Collector [f=0020591] [20591] Event [5608,199.562531,2440]: 1 lost unit Energy Pylon [f=0020609] [20609] Event [5736,199.585419,2040]: 1 lost unit Solar Collector [f=0020735] [20735] Event [3408,199.562531,3328]: 1 finished unit Lotus [f=0020757] [20757] Event [776,199.811707,2600]: 0 finished unit Stardust [f=0020876] [20876] Event [5602.68311,199.398407,2320.00195]: 0 lost unit Scallop [f=0020898] [20898] Event [5571.39941,199.562531,2558.81836]: 1 lost unit Strike Commander [f=0021021] [21021] Event [5320,227.562714,2600]: 1 lost unit Wind/Tidal Generator [f=0021040] [21040] Event [5480,205.266724,2744]: 1 lost unit Wind/Tidal Generator [f=0021065] [21065] Event [5416,232.801819,2760]: 1 lost unit Wind/Tidal Generator [f=0021070] Player MightyOak left the game: normal quit [f=0021070] [21070] Event [undefined]: MightyOak quit [f=0021089] [21089] Event [5368,222.11673,2680]: 1 lost unit Wind/Tidal Generator [f=0021203] gyalogkakukk has forced a win due to dropped opposition. [f=0021203] game_message: MightyOak has been destroyed! [f=0021203] [21203] Event [undefined]: MightyOak resigned [f=0021203] game_message: gyalogkakukk wins! [f=0021203] Submitting stats [f=0021203] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0021203] Part| Total Time|Time of the last 0.5s [f=0021203] Draw 12232.65ms 7.75% [f=0021203] Lua::Callins::Synced 6278.26ms 52.39% [f=0021203] Lua::Callins::Unsynced 17669.26ms 11.73% [f=0021203] Lua::CollectGarbage::Synced 325.85ms 0.30% [f=0021203] Lua::CollectGarbage::Unsynced 610.27ms 0.20% [f=0021203] Misc::Profiler::AddTime 77.10ms 0.00% [f=0021203] Sim 19517.16ms 84.39% [f=0021203] [21203] Received game_message: MightyOak has been destroyed! [f=0021203] [21203] Received game_message: gyalogkakukk wins! [f=0021204] [21204] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0021204] [21204] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0021204] [21204] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0021204] [21204] Game End Stats Values: 2,2165,2075,2165,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,90,0,90,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0021204] [21204] Game End Stats Values: 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37,7625,7850,7625,7850,0,1104.84766,0,1104.84766,0,0,0,0,0,0,0,0,5217.86914,0,5217.86914,0,1322.47742,1313.50012,1322.47742,1313.50012,280,1860,280,1860,22.1302776,23.2031517,22.1302776,23.2031517,3575,2075,3575,2075,39.5121078,15.1136942,39.5121078,15.1136942,1965,3120,1965,3120,1360,1170,1360,1170,1805,795,1805,795,1170,1360,1170,1360,365.329773,0,365.329773,0,1465.06506,1516.13477,1465.06506,1516.13477 [f=0021204] [21204] Game End Stats Values: 38,7340,8070,7340,8070,0,1153.48022,0,1153.48022,0,0,0,0,0,0,0,0,5710.479,0,5710.479,0,1670.65784,1631.00061,1670.65784,1631.00061,180,2080,180,2080,23.9198666,23.5675011,23.9198666,23.5675011,3575,2075,3575,2075,40.273922,16.0985012,40.273922,16.0985012,1780,3120,1780,3120,1360,1455,1360,1455,1805,795,1805,795,1455,1360,1455,1360,365.329773,0,365.329773,0,1783.58154,1864.31519,1783.58154,1864.31519 [f=0021204] [21204] Game End Stats Values: 39,7250,7630,7250,7630,0,1201.86926,0,1201.86926,0,0,0,0,0,0,0,0,6140.58936,0,6140.58936,0,2226.51196,1955.71143,2226.51196,1955.71143,180,1640,180,1640,28.0955791,24.4176617,28.0955791,24.4176617,3575,2075,3575,2075,40.273922,16.0822563,40.273922,16.0822563,1690,3120,1690,3120,2129.6001,1627.16663,2129.6001,1627.16663,1805,795,1805,795,1627.16663,2129.6001,1627.16663,2129.6001,365.329773,0,365.329773,0,2218.6106,2422.72925,2218.6106,2422.72925 [f=0021204] [21204] Game End Stats Values: 40,6620,7410,6620,7410,0,1258.10791,0,1258.10791,0,0,0,0,0,0,0,0,6602.19922,0,6602.19922,0,2565.22339,2288.64624,2565.22339,2288.64624,180,1420,180,1420,26.0169334,23.9944592,26.0169334,23.9944592,3575,2075,3575,2075,40.273922,16.6055813,40.273922,16.6055813,1060,3120,1060,3120,2349.6001,2257.1665,2349.6001,2257.1665,1805,795,1805,795,2257.1665,2349.6001,2257.1665,2349.6001,365.329773,0,365.329773,0,2584.78369,2912.55078,2584.78369,2912.55078 [f=0021204] [21204] Game End Stats Values: 41,6620,7490,6620,7490,0,1311.59009,0,1311.59009,0,0,0,0,0,0,0,0,7196.14111,158.488525,7196.14111,158.488525,2565.22339,2288.82568,2565.22339,2288.82568,180,1420,180,1420,17.1827049,22.1958447,17.1827049,22.1958447,3575,2155,3575,2155,40.273922,16.4217644,40.273922,16.4217644,1060,3120,1060,3120,2349.6001,2257.33325,2349.6001,2257.33325,1805,795,1805,795,2257.33325,2349.6001,2257.33325,2349.6001,365.329773,0,365.329773,0,2584.96313,2912.55078,2584.96313,2912.55078 [f=0021204] [21204] Game End Stats Values: 42,6490,7490,6490,7490,0,1365.40393,0,1365.40393,0,0,0,0,0,0,0,0,7793.58301,296.614807,7793.58301,296.614807,2638.07739,2418.82666,2638.07739,2418.82666,180,1420,180,1420,16.941267,22.1466866,16.941267,22.1466866,3575,2155,3575,2155,40.273922,16.4438782,40.273922,16.4438782,930,3120,930,3120,2349.6001,2387.33325,2349.6001,2387.33325,1805,795,1805,795,2387.33325,2349.6001,2387.33325,2349.6001,365.329773,0,365.329773,0,2714.96411,2985.40479,2714.96411,2985.40479 [f=0021204] [21204] Game End Stats Values: 43,6310,7710,6310,7710,0,1419.15063,0,1419.15063,0,0,0,0,0,0,0,0,8370.5127,431.74054,8370.5127,431.74054,2638.07739,2598.82324,2638.07739,2598.82324,180,1640,180,1640,16.7852192,22.1149101,16.7852192,22.1149101,3575,2155,3575,2155,38.7508049,16.4394131,38.7508049,16.4394131,930,3120,930,3120,2349.6001,2567.33325,2349.6001,2567.33325,1625,795,1625,795,2567.33325,2349.6001,2567.33325,2349.6001,365.329773,0,365.329773,0,2894.96069,2985.40479,2894.96069,2985.40479 [f=0021204] [21204] Game End Stats Values: 44,6310,7710,6310,7710,0,1472.9469,0,1472.9469,0,0,0,0,0,0,0,0,8900.07617,561.582642,8900.07617,561.582642,2638.07739,2630.96973,2638.07739,2630.96973,180,1640,180,1640,16.9014168,22.1385708,16.9014168,22.1385708,3575,2155,3575,2155,35.7040024,16.4427128,35.7040024,16.4427128,930,3120,930,3120,2349.6001,2567.33325,2349.6001,2567.33325,1625,795,1625,795,2567.33325,2349.6001,2567.33325,2349.6001,365.329773,0,365.329773,0,2927.10718,2985.40479,2927.10718,2985.40479 [f=0021204] [21204] Game End Stats Values: 45,5860,7930,5860,7930,0,1527.83826,0,1527.83826,0,0,0,0,0,0,0,0,9360.27246,706.119873,9360.27246,706.119873,2757.09814,3114.11743,2757.09814,3114.11743,0,1860,0,1860,19.5393791,22.6756516,19.5393791,22.6756516,3395,2155,3395,2155,33.7241211,16.5157375,33.7241211,16.5157375,930,3120,930,3120,2349.6001,3017.33325,2349.6001,3017.33325,1535,795,1535,795,3017.33325,2349.6001,3017.33325,2349.6001,365.329773,0,365.329773,0,3492.11597,3104.42554,3492.11597,3104.42554 [f=0021204] [21204] Game End Stats Values: 46,4100,7930,4100,7930,0,1582.93384,0,1582.93384,0,0,0,0,0,0,0,0,9822.56836,876.993896,9822.56836,876.993896,2757.09814,5016.15869,2757.09814,5016.15869,0,1860,0,1860,19.1096878,22.7781906,19.1096878,22.7781906,1875,2155,1875,2155,33.4195213,16.5293255,33.4195213,16.5293255,690,3120,690,3120,2349.6001,5110.00391,2349.6001,5110.00391,1535,795,1535,795,5230.00391,2349.6001,5230.00391,2349.6001,365.329773,0,365.329773,0,5632.88965,3104.42554,5632.88965,3104.42554 [f=0021204] [21204] Game End Stats Values: 47,3490,7930,3490,7930,0,1640.27832,0,1640.27832,0,0,0,0,0,0,0,0,10251.9404,1007.18542,10251.9404,1007.18542,2811.82446,5672.61133,2811.82446,5672.61133,0,1860,0,1860,20.5945396,24.0034714,20.5945396,24.0034714,1875,2155,1875,2155,32.6583443,16.6792965,32.6583443,16.6792965,450,3120,450,3120,2349.6001,5845.00342,2349.6001,5845.00342,1165,795,1165,795,6403.66895,2349.6001,6403.66895,2349.6001,365.329773,0,365.329773,0,6294.59131,3179.14404,6294.59131,3179.14404 [f=0021204] [21204] Game End Stats Values: 48,2130,7870,2130,7870,0,1698.30994,0,1698.30994,0,0,0,0,0,0,0,0,11123.6445,1173.79736,11123.6445,1173.79736,3060.9082,7011.65332,3060.9082,7011.65332,90,2080,90,2080,15.1029139,24.3938274,15.1029139,24.3938274,600,2155,600,2155,29.2693272,16.725132,29.2693272,16.725132,450,2840,450,2840,2629.6001,7260.00342,2629.6001,7260.00342,990,795,990,795,7853.66895,2629.6001,7853.66895,2629.6001,365.329773,0,365.329773,0,7753.67041,3435.00708,7753.67041,3435.00708 [f=0021204] [21204] Game End Stats Values: 49,2130,7870,2130,7870,0,1706.04468,0,1706.04468,0,0,0,0,0,0,0,0,11177.916,1191.24512,11177.916,1191.24512,3060.9082,7011.65332,3060.9082,7011.65332,90,2080,90,2080,2,24.38097,2,24.38097,600,2155,600,2155,27.1359997,16.7236824,27.1359997,16.7236824,450,2840,450,2840,2629.6001,7260.00342,2629.6001,7260.00342,990,795,990,795,7853.66895,2629.6001,7853.66895,2629.6001,365.329773,0,365.329773,0,7753.67041,3435.00708,7753.67041,3435.00708 [f=0021378] Player gyalogkakukk left the game: normal quit [f=0021378] [21378] Event [undefined]: gyalogkakukk quit [f=0021384] No clients connected, shutting down server [f=0021384] Server shutdown [f=0022466] [22466] Event [456,198.331146,2488]: 0 finished unit Stinger [f=0026248] Autoquit sending quit command. [f=0026248] [QuitAction] user exited to system [f=0026248] [SpringApp::Kill][1] fromRun=1 [f=0026248] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0026248] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0026248] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0026248] [ThreadPool::SetThreadCount][2] workers=0 [f=0026248] [SpringApp::Kill][2] [f=0026248] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0026248] [Game::KillLua][3] dtor=0 luaUI=0x51ff42f0 [f=0026248] Start widgetHandler:Shutdown [f=0026248] Shutdown - SaveOrderList Complete [f=0026248] Writing last game win data [f=0026248] Shutdown - SaveConfigData Complete [f=0026248] Shutdown Widget - Chili Highlight [f=0026248] Shutdown Widget - Save/Load API [f=0026248] Shutdown Widget - Draw After Chili [f=0026248] Shutdown Widget - EPIC Menu [f=0026248] Shutdown Widget - Chili Minimap [f=0026248] Shutdown Widget - Chili Widget Selector [f=0026248] Shutdown Widget - Local Team Colors [f=0026248] Shutdown Widget - Display Keys 2 [f=0026248] Shutdown Widget - Save Game Menu [f=0026248] Shutdown Widget - HealthBars [f=0026248] Shutdown Widget - Noises [f=0026248] Shutdown Widget - Unit Icons [f=0026248] Shutdown Widget - Win Counter [f=0026248] Shutdown Widget - BuildETA [f=0026248] Shutdown Widget - SpringRTS Replay Stats [f=0026248] Shutdown Widget - Modular Comm Info [f=0026248] Shutdown Widget - CameraShake [f=0026248] Shutdown Widget - Chili Economy Panel Default [f=0026248] Shutdown Widget - Chili EndGame Window [f=0026248] Shutdown Widget - Chili Nuke Warning [f=0026248] Shutdown Widget - Chili Selections & CursorTip v2 [f=0026248] Shutdown Widget - Chili Spectator Panels [f=0026248] Shutdown Widget - Context Menu [f=0026248] Shutdown Widget - Darkening [f=0026248] Shutdown Widget - MetalFeatures (new) [f=0026248] Shutdown Widget - Grab Input [f=0026248] Input grabbing is disabled! [f=0026248] Shutdown Widget - Highlight Geos [f=0026248] Shutdown Widget - Local Widgets Config [f=0026248] Shutdown Widget - Mex Placement Handler [f=0026248] Shutdown Widget - MinimapEvents [f=0026248] Shutdown Widget - Missile Silo Range [f=0026248] Shutdown Widget - Music Player [f=0026248] Shutdown Widget - Point Tracker [f=0026248] Shutdown Widget - Showeco and Grid Drawer [f=0026248] Shutdown Widget - Stereo3D [f=0026248] Shutdown Widget - Attack AoE [f=0026248] Shutdown Widget - Map Edge Extension [f=0026248] Shutdown Widget - Selection Send [f=0026248] Shutdown Widget - LupsManager [f=0026248] Shutdown Widget - Newton Firezone [f=0026248] Shutdown Widget - Chili Pro Console [f=0026248] Shutdown Widget - Lasso Terraform GUI [f=0026248] Shutdown Widget - Chili Framework [f=0026248] Shutdown Widget - Lups [f=0026248] Shutdown Widget - Custom Markers [f=0026248] Shutdown Widget - Chili Core Selector [f=0026248] Shutdown Widget - Pause Screen [f=0026248] Shutdown Widget - Layout Handler [f=0026248] Shutdown Widget - Persistent Build Height [f=0026248] Shutdown Widget - Text To Speech Control [f=0026248] End widgetHandler:Shutdown [f=0026248] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={427293,63640634} {int,ext,rec}Allocs={24336799,0,0} {chunk,block}Bytes={63640634,0} [f=0026248] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0026248] [Game::KillLua][2] dtor=0 luaRules=0x53026c40 [f=0026248] Start gadgetHandler:Shutdown [f=0026248] Shutdown - StartSetup [f=0026248] Shutdown - UnitMorph [f=0026248] Shutdown - LupsNanoSpray [f=0026248] Shutdown - Missile Silo Controller [f=0026248] Shutdown - Modular Comm Info [f=0026248] Shutdown - Terrain Texture Handler [f=0026248] Shutdown - UnitCloakShield [f=0026248] Shutdown - Starlight Handler [f=0026248] End gadgetHandler:Shutdown [f=0026248] Start gadgetHandler:Shutdown [f=0026248] Shutdown - Save/Load [f=0026248] Shutdown - UnitMorph [f=0026248] Shutdown - Modular Comm Info [f=0026248] Shutdown - Retreat Command [f=0026248] Shutdown - Shockwaves [f=0026248] Shutdown - Teleport Throw [f=0026248] Shutdown - UnitCloakShield [f=0026248] Shutdown - Lups Cloak FX [f=0026248] Shutdown - Lups [f=0026248] Shutdown - Lups Shield [f=0026248] End gadgetHandler:Shutdown [f=0026248] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24336829,0,0} {chunk,block}Bytes={0,0} [f=0026248] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24336829,0,0} {chunk,block}Bytes={0,0} [f=0026248] [Game::KillLua][4] dtor=0 [f=0026248] [Game::~CGame][1] [f=0026248] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0026248] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0026248] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0026248] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0026248] [Game::KillLua][4] dtor=1 [f=0026248] [Game::KillMisc][1] [f=0026248] [Game::KillMisc][2] [f=0026248] [Game::KillMisc][3] [f=0026248] [Game::KillRendering][1] [f=0026248] [3DOParser::Kill] allocated 137 pieces [f=0026248] [S3OParser::Kill] allocated 2727 pieces [f=0026248] [AssParser::Kill] allocated 219 pieces [f=0026248] [Game::KillInterface][1] [f=0026248] [Game::KillInterface][2] [f=0026248] [Game::KillSimulation][1] [f=0026248] [Game::KillSimulation][2] [f=0026248] [CCollisionHandler] dis-/continuous tests: 0/542620 [f=0026248] [Game::KillSimulation][3] [f=0026248] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0026248] [~CPathCache(24x16)] cacheHits=21 hitPercentage=26% numHashColls=0 maxCacheSize=8 [f=0026248] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0026248] [~CPathCache(48x32)] cacheHits=345 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0026248] [~CRectangleOverlapHandler] 0% overlap reduction [f=0026248] [~CRectangleOverlapHandler] 0% overlap reduction [f=0026248] [LosHandler::Kill] raycast instance cache-{hits,misses}={3029,10254}; shared=4%; cached=18% [f=0026248] [Game::KillSimulation][4] [f=0026248] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0026248] [Game::~CGame][2] [f=0026248] [Game::~CGame][3] [f=0026248] [SpringApp::Kill][3] [f=0026248] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 274436 bytes sent 176270 bytes recv'd [f=0026248] [SpringApp::Kill][4] font=0x465708a0 [f=0026248] [SpringApp::Kill][5] [f=0026248] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x453157c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=3037ms file="bitmaps/loadpictures/commandqueueing.png" indx=493 inflSize=3444kb readTime=43ms file="objects3d/strikecom.dae" indx=5369 inflSize=1500kb readTime=28ms file="luaui/widgets/chili/skins/evolved/panel_0110_large.png" indx=3956 inflSize=8kb readTime=25ms file="objects3d/strikecom_dead_1.dae" indx=5381 inflSize=1986kb readTime=23ms file="objects3d/funnelweb.dae" indx=5100 inflSize=1500kb readTime=22ms file="objects3d/strikecom_1.dae" indx=5371 inflSize=1500kb readTime=21ms file="objects3d/benzcom2.s3o" indx=4857 inflSize=223kb readTime=18ms file="objects3d/strikecom_3.dae" indx=5375 inflSize=1499kb readTime=18ms file="objects3d/strikecom_4.dae" indx=5377 inflSize=1499kb readTime=17ms file="objects3d/strikecom_2.dae" indx=5373 inflSize=1499kb readTime=17ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 53656884 bytes cached in 2841 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=16 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_v1.3.sd7 (0x466c2f30) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7fb30401e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x465e5110) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x4684fb40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]