[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.aroQnMGa5c/springsettings.893999.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff50801e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 12916 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/893999/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 214ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46654ef0] using map "Red Comet v1.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet v1.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46654ef0] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 102ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 594ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 672ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 27ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 701ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 101ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 85ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] CattleKing was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/893999/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6e718488 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6e718488 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe-6e718488.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6e718498 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6e718498 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe2-6e718498.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (171ms, checksum 438af02d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11506,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/893999/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53043a80,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: f24abf5e03dde8d9c42a3fb648b97af0 [f=-000001] Connection attempt from TwoLostSouls [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: TwoLostSouls changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TwoLostSouls" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TwoLostSouls" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from FiendishDivision [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: FiendishDivision changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FiendishDivision" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FiendishDivision" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TwoLostSouls" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TwoLostSouls" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TwoLostSouls" string="[Game::Load][lua{Rules,Gaia}={7be00520,00000000}]" [f=-000001] Allies: I choose: Skin! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FiendishDivision" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FiendishDivision" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FiendishDivision" string="[Game::Load][lua{Rules,Gaia}={4fef8568,00000000}]" [f=-000001] Allies: I choose: Szandor! [f=-000001] glhf [f=-000001] > Game will be force started in 60 seconds [f=-000001] Player TwoLostSouls left the game: timeout [f=-000001] [0] Event [undefined]: TwoLostSouls timed out [f=-000001] ... [f=-000001] > Game will be force started in 40 seconds [f=-000001] > SPRINGIE:User TwoLostSouls|jumpaa|4_4|donator_0|False||Federation|US [f=-000001] > SPRINGIE:User TwoLostSouls|jumpaa|4_4|donator_0|False||Federation|US [f=-000001] Connection attempt from TwoLostSouls [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: TwoLostSouls changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TwoLostSouls" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TwoLostSouls" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] > Game will be force started in 20 seconds [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TwoLostSouls" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TwoLostSouls" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TwoLostSouls" string="[Game::Load][lua{Rules,Gaia}={1ec64048,00000000}]" [f=-000001] Allies: I choose: Skin! [f=-000001] Gl hf [f=-000001] oh you back! [f=-000001] [0] Event [5707,199.569336,2075]: 0 finished unit Engineer Commander [f=-000001] [0] Event [247,199.566406,2826]: 1 finished unit Strike Commander [f=0000000] [0] FiendishDivision, team: 1, elo:2708 [f=0000000] [0] TwoLostSouls, team: 0, elo:1991 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [144,199.562531,2768]: 1 finished unit Tank Foundry [f=0000030] [30] Event [5552,199.562531,1880]: 0 finished unit Cloakbot Factory [f=0000030] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000030] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000030] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000030] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000030] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000030] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000030] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000030] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000030] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000030] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000030] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000030] !transmitlobby @voice@buildUnit@reload [f=0000262] Yep haha [f=0000285] [285] Event [280,199.562531,2904]: 1 finished unit Metal Extractor [f=0000315] [315] Event [5416,199.562531,1992]: 0 finished unit Metal Extractor [f=0000360] [360] Event [5542.3999,199.562531,1880]: 0 finished unit Glaive [f=0000364] glhf [f=0000480] Gl hf [f=0000570] [570] Event [5640,199.562531,2280]: 0 finished unit Metal Extractor [f=0000601] [601] Event [40,199.562531,2744]: 1 finished unit Solar Collector [f=0000608] [608] Event [172,200.882538,2768]: 1 finished unit Kodachi [f=0000724] [724] Event [5542.3999,199.562531,1880]: 0 finished unit Conjurer [f=0000768] [768] Event [5432,199.562531,1928]: 0 finished unit Solar Collector [f=0001005] [1005] Event [5542.3999,199.562531,1880]: 0 finished unit Glaive [f=0001055] [1055] Event [5480,199.562531,2008]: 0 finished unit Solar Collector [f=0001126] [1126] Event [172,200.882538,2768]: 1 finished unit Kodachi [f=0001270] [1270] Event [600,199.562531,3208]: 1 finished unit Metal Extractor [f=0001416] [1416] Event [5400,199.562531,2056]: 0 finished unit Solar Collector [f=0001672] [1672] Event [616,199.562531,3144]: 1 finished unit Solar Collector [f=0001736] [1736] Event [5542.3999,199.562531,1880]: 0 finished unit Conjurer [f=0001873] [1873] Event [172,200.882538,2768]: 1 finished unit Kodachi [f=0002010] [2010] Event [5542.3999,199.562531,1880]: 0 finished unit Glaive [f=0002138] [2138] Event [5880,199.562531,1192]: 0 finished unit Metal Extractor [f=0002479] [2479] Event [968,199.562531,3464]: 1 finished unit Metal Extractor [f=0002578] [2578] Event [5141.68408,199.562531,1438.91919]: 0 lost unit Glaive [f=0002622] [2622] Event [172,200.882538,2768]: 1 finished unit Kodachi [f=0002784] [2784] Event [5542.3999,199.562531,1880]: 0 lost unit Reaver [f=0002794] [2794] Event [5542.3999,199.562531,1880]: 0 lost unit Reaver [f=0002808] [2808] Event [5542.3999,199.562531,1880]: 0 lost unit Reaver [f=0002808] [2808] Event [984,199.562531,3400]: 1 finished unit Solar Collector [f=0002826] [2826] Event [5542.3999,199.562531,1880]: 0 lost unit Reaver [f=0002832] [2832] Event [5665.18848,199.562531,1670.37671]: 1 lost unit Kodachi [f=0002834] [2834] Event [5088,199.562531,2176]: 0 finished unit Lotus [f=0002961] FiendishDivision paused the game [f=0002961] FiendishDivision unpaused the game [f=0003056] ops sry [f=0003159] [3159] Event [1032,199.562531,3480]: 1 finished unit Solar Collector [f=0003263] [3263] Event [5544,199.562531,904]: 0 finished unit Metal Extractor [f=0003356] played campaign [f=0003376] [3376] Event [5960,199.562531,3000]: 0 finished unit Metal Extractor [f=0003401] [3401] Event [172,200.882538,2768]: 1 finished unit Welder [f=0003508] gained this habit [f=0003592] [3592] Event [5960,199.562531,3000]: 0 lost unit Metal Extractor [f=0003597] [3597] Event [520.641724,199.562531,2679.26367]: 0 lost unit Glaive [f=0003723] [3723] Event [5542.3999,199.562531,1880]: 0 finished unit Reaver [f=0003734] [3734] Event [5879.57861,199.562531,2709.67432]: 0 lost unit Glaive [f=0003864] [3864] Event [5968.17627,199.562531,2533.14771]: 0 lost unit Conjurer [f=0003914] [3914] Event [172,200.882538,2768]: 1 finished unit Kodachi [f=0004022] [4022] Event [5542.3999,199.562531,1880]: 0 finished unit Ronin [f=0004043] [4043] Event [6040.95947,199.562531,1658.29602]: 1 lost unit Kodachi [f=0004123] [4123] Event [5744,199.562531,2816]: 0 finished unit Lotus [f=0004166] [4166] Event [1784,199.562531,2904]: 1 finished unit Metal Extractor [f=0004226] [4226] Event [5880,199.562531,1192]: 0 lost unit Metal Extractor [f=0004376] [4376] Event [5544,199.562531,904]: 0 lost unit Metal Extractor [f=0004399] [4399] Event [320,199.562531,2608]: 1 finished unit Lotus [f=0004404] [4404] Event [5542.3999,199.562531,1880]: 0 finished unit Conjurer [f=0004526] [4526] Event [1800,199.562531,2840]: 1 finished unit Solar Collector [f=0004536] [4536] Event [5192,199.562531,632]: 0 lost unit Metal Extractor [f=0004607] [4607] Event [172,200.882538,2768]: 1 finished unit Kodachi [f=0004674] [4674] Event [4855.03271,214.553009,1165.63159]: 0 lost unit Conjurer [f=0004684] [4684] Event [5960,199.054871,3000]: 0 finished unit Metal Extractor [f=0004708] [4708] Event [5542.3999,199.562531,1880]: 0 finished unit Glaive [f=0004837] [4837] Event [1904,199.562531,3088]: 1 finished unit Radar Tower [f=0005049] [5049] Event [5976,199.494934,2936]: 0 finished unit Solar Collector [f=0005096] [5096] Event [728,199.562531,2104]: 1 finished unit Metal Extractor [f=0005217] [5217] Event [172,200.882538,2768]: 1 finished unit Kodachi [f=0005412] [5412] Event [6024,199.494934,3016]: 0 finished unit Solar Collector [f=0005480] [5480] Event [5656,199.562531,2216]: 0 finished unit Solar Collector [f=0005522] [5522] Event [2376,199.562531,3144]: 1 finished unit Metal Extractor [f=0005694] [5694] Event [520,199.562531,1832]: 1 finished unit Metal Extractor [f=0005744] [5744] Event [5944,199.494934,3064]: 0 finished unit Solar Collector [f=0005842] [5842] Event [172,200.882538,2768]: 1 finished unit Kodachi [f=0005898] [5898] Event [4815.19043,199.562531,2147.90479]: 1 lost unit Kodachi [f=0005914] [5914] Event [2408,199.562531,3352]: 1 finished unit Metal Extractor [f=0005986] [5986] Event [5542.3999,199.562531,1880]: 0 finished unit Reaver [f=0006065] [6065] Event [5896,199.494934,2984]: 0 finished unit Solar Collector [f=0006117] [6117] Event [4413.05029,199.562531,1744.09778]: 0 lost unit Ronin [f=0006135] [6135] Event [2440,199.562531,3160]: 1 finished unit Solar Collector [f=0006220] [6220] Event [5704,199.562531,2296]: 0 finished unit Solar Collector [f=0006323] [6323] Event [5542.3999,199.562531,1880]: 0 finished unit Ronin [f=0006520] [6520] Event [2360,199.562531,3208]: 1 finished unit Solar Collector [f=0006756] [6756] Event [5816.00879,199.562531,3186.69067]: 0 finished unit Engineer Commander [f=0006756] game_message: Morph complete: Skin lvl 1 -> Skin lvl 2 [f=0006756] [6756] Received game_message: Morph complete: Skin lvl 1 -> Skin lvl 2 [f=0006812] [6812] Event [172,200.882538,2768]: 1 finished unit Blitz [f=0006820] [6820] Event [104,199.562531,2680]: 1 finished unit Caretaker [f=0006887] [6887] Event [2312,199.562531,3128]: 1 finished unit Solar Collector [f=0007001] [7001] Event [5542.3999,199.562531,1880]: 0 finished unit Reaver [f=0007245] [7245] Event [40,199.562531,2552]: 1 finished unit Solar Collector [f=0007282] [7282] Event [4608,239.562531,1968]: 0 lost unit Radar Tower [f=0007324] [7324] Event [2392,199.562531,3080]: 1 finished unit Solar Collector [f=0007390] [7390] Event [5928,199.562531,3928]: 0 finished unit Metal Extractor [f=0007438] [7438] Event [5542.3999,199.562531,1880]: 0 finished unit Conjurer [f=0007520] [7520] Event [172,200.882538,2768]: 1 finished unit Blitz [f=0007572] [7572] Event [120,199.562531,2552]: 1 finished unit Solar Collector [f=0007590] [7590] Event [5944,199.562531,3864]: 0 finished unit Solar Collector [f=0007665] [7665] Event [2576,199.562531,3120]: 1 finished unit Lotus [f=0007684] [7684] Event [5542.3999,199.562531,1880]: 0 finished unit Glaive [f=0007802] [7802] Event [5992,199.562531,3944]: 0 finished unit Solar Collector [f=0007998] [7998] Event [200,199.562531,2552]: 1 finished unit Solar Collector [f=0008043] [8043] Event [2472,199.562531,3368]: 1 finished unit Solar Collector [f=0008055] [8055] Event [172,200.882538,2768]: 1 finished unit Blitz [f=0008181] [8181] Event [520,199.562531,1832]: 1 lost unit Metal Extractor [f=0008310] [8310] Event [2392,199.562531,3416]: 1 finished unit Solar Collector [f=0008358] [8358] Event [1589.74475,199.562531,2183.04395]: 0 lost unit Ronin [f=0008365] [8365] Event [280,199.562531,2552]: 1 finished unit Solar Collector [f=0008381] [8381] Event [5542.3999,199.562531,1880]: 0 finished unit Reaver [f=0008526] [8526] Event [5856,199.562531,3552]: 0 finished unit Lotus [f=0008570] [8570] Event [5912,199.562531,3992]: 0 lost unit Solar Collector [f=0008581] [8581] Event [5928,199.562531,3928]: 0 lost unit Metal Extractor [f=0008597] [8597] Event [5909.19434,199.325195,3970.82471]: 1 lost unit Kodachi [f=0008600] [8600] Event [2344,199.562531,3336]: 1 finished unit Solar Collector [f=0008648] [8648] Event [172,200.882538,2768]: 1 finished unit Blitz [f=0008680] [8680] Event [5542.3999,199.562531,1880]: 0 finished unit Ronin [f=0008718] [8718] Event [360,199.562531,2552]: 1 finished unit Solar Collector [f=0008730] [8730] Event [5992,199.461365,3944]: 0 lost unit Solar Collector [f=0008925] [8925] Event [5944,199.562531,3864]: 0 lost unit Solar Collector [f=0008928] [8928] Event [250.083267,199.562531,299.397797]: 0 lost unit Glaive [f=0009005] [9005] Event [2424,199.562531,3288]: 1 finished unit Solar Collector [f=0009058] [9058] Event [5542.3999,199.562531,1880]: 0 finished unit Conjurer [f=0009193] [9193] Event [172,200.882538,2768]: 1 finished unit Blitz [f=0009214] [9214] Event [440,199.539185,2552]: 1 finished unit Solar Collector [f=0009267] [9267] Event [5542.3999,199.562531,1880]: 0 finished unit Glaive [f=0009336] [9336] Event [5928,198.926849,3928]: 0 finished unit Metal Extractor [f=0009355] [9355] Event [5624,199.562531,2344]: 0 finished unit Solar Collector [f=0009513] [9513] Event [172,200.882538,2768]: 1 finished unit Welder [f=0009565] [9565] Event [5944,199.054871,3864]: 0 finished unit Solar Collector [f=0009743] [9743] Event [5992,199.031982,3944]: 0 finished unit Solar Collector [f=0009831] [9831] Event [4107.90479,199.562531,1051.63513]: 1 lost unit Kodachi [f=0009938] [9938] Event [5576,199.562531,2264]: 0 finished unit Solar Collector [f=0009974] [9974] Event [2808,199.562531,2664]: 1 finished unit Metal Extractor [f=0009992] [9992] Event [172,200.882538,2768]: 1 finished unit Blitz [f=0010034] [10034] Event [5912,199.512024,3992]: 0 finished unit Solar Collector [f=0010043] [10043] Event [5542.3999,199.562531,1880]: 0 finished unit Reaver [f=0010196] [10196] Event [4312,199.562531,1944]: 0 finished unit Metal Extractor [f=0010215] [10215] Event [3905.72314,199.562531,1078.46277]: 0 lost unit Reaver [f=0010215] [10215] Event [3813.00171,199.562531,1065.97876]: 1 lost unit Blitz [f=0010237] [10237] Event [4608,239.562531,1968]: 0 finished unit Radar Tower [f=0010271] [10271] Event [5864,199.568329,3912]: 0 finished unit Solar Collector [f=0010389] [10389] Event [4025.9978,199.562531,800.610718]: 0 lost unit Reaver [f=0010403] [10403] Event [5542.3999,199.562531,1880]: 0 finished unit Ronin [f=0010471] [10471] Event [172,200.882538,2768]: 1 finished unit Blitz [f=0010604] [10604] Event [3256,199.562531,2488]: 1 finished unit Metal Extractor [f=0010676] [10676] Event [1832,199.562531,2152]: 1 finished unit Metal Extractor [f=0010765] [10765] Event [4376,199.562531,1192]: 0 lost unit Metal Extractor [f=0010775] [10775] Event [3548.53735,199.562531,2130.72925]: 0 lost unit Glaive [f=0010783] [10783] Event [5542.3999,199.562531,1880]: 0 finished unit Conjurer [f=0010848] [10848] Event [4393.67188,199.562531,1247.07544]: 0 lost unit Conjurer [f=0010862] [10862] Event [520,199.054871,1832]: 1 finished unit Metal Extractor [f=0010876] [10876] Event [3649.92773,199.562531,2329.17358]: 1 lost unit Kodachi [f=0010938] [10938] Event [172,200.882538,2768]: 1 finished unit Blitz [f=0010964] [10964] Event [3729.14624,199.562531,2225.65405]: 1 lost unit Kodachi [f=0010992] [10992] Event [5542.3999,199.562531,1880]: 0 finished unit Glaive [f=0011037] [11037] Event [3408.77173,199.562531,2584.96826]: 0 lost unit Glaive [f=0011039] [11039] Event [3208,199.562531,2904]: 1 finished unit Metal Extractor [f=0011187] [11187] Event [3644.0564,199.562531,2784.73608]: 1 lost unit Kodachi [f=0011193] [11193] Event [5417.56738,199.562531,1730.07727]: 0 finished unit Terraform [f=0011203] [11203] Event [5542.3999,199.562531,1880]: 0 finished unit Glaive [f=0011410] [11410] Event [2216,199.562531,1496]: 1 finished unit Metal Extractor [f=0011417] [11417] Event [172,200.882538,2768]: 1 finished unit Blitz [f=0011444] [11444] Event [3424,199.539185,2608]: 1 finished unit Lotus [f=0011493] [11493] Event [5272,199.562531,3896]: 0 finished unit Metal Extractor [f=0011612] [11612] Event [184,199.562531,1096]: 1 finished unit Metal Extractor [f=0011646] [11646] Event [5288,199.562531,3832]: 0 finished unit Solar Collector [f=0011737] [11737] Event [3567.04639,199.562531,2690.90332]: 0 lost unit Glaive [f=0011757] [11757] Event [3424,199.539185,2608]: 1 lost unit Lotus [f=0011768] [11768] Event [3671.14453,199.562531,2670.71167]: 0 lost unit Reaver [f=0011811] [11811] Event [5336,199.562531,3912]: 0 finished unit Solar Collector [f=0011851] [11851] Event [3665.69824,199.562531,2605.07666]: 0 lost unit Glaive [f=0011865] [11865] Event [5542.3999,199.562531,1880]: 0 finished unit Reaver [f=0011895] [11895] Event [172,200.882538,2768]: 1 finished unit Blitz [f=0011914] [11914] Event [3612.78345,199.583038,2788.79541]: 0 lost unit Reaver [f=0011978] [11978] Event [1960,199.562531,1096]: 1 finished unit Metal Extractor [f=0011991] [11991] Event [5256,199.562531,3960]: 0 finished unit Solar Collector [f=0012089] [12089] Event [5542.3999,199.562531,1880]: 0 finished unit Glaive [f=0012171] [12171] Event [5208,199.562531,3880]: 0 finished unit Solar Collector [f=0012321] [12321] Event [5680.57227,199.562531,1953.56055]: 0 lost unit Glaive [f=0012357] [12357] Event [792,199.562531,2120]: 1 finished unit Solar Collector [f=0012362] [12362] Event [172,200.882538,2768]: 1 finished unit Blitz [f=0012388] [12388] Event [4242.26416,199.562531,2072.00879]: 0 lost unit Ronin [f=0012404] [12404] Event [4094.51831,199.562531,2060.63257]: 1 lost unit Blitz [f=0012414] [12414] Event [5542.3999,199.562531,1880]: 0 finished unit Glaive [f=0012498] [12498] Event [6011.45117,199.562531,2025.32703]: 1 lost unit Blitz [f=0012501] [12501] Event [4284.30566,199.562531,2219.69092]: 0 lost unit Ronin [f=0012544] [12544] Event [4303.65283,199.562531,2012.95813]: 0 lost unit Reaver [f=0012577] [12577] Event [5320,239.562531,1752]: 0 finished unit Stardust [f=0012627] [12627] Event [5542.3999,199.562531,1880]: 0 finished unit Glaive [f=0012640] [12640] Event [5788.46924,199.562531,2148.84082]: 0 lost unit Glaive [f=0012656] [12656] Event [6014.52295,199.562531,2104.27222]: 1 lost unit Blitz [f=0012657] [12657] Event [712,199.562531,2168]: 1 finished unit Solar Collector [f=0012668] [12668] Event [2632,199.562531,744]: 1 finished unit Metal Extractor [f=0012757] [12757] Event [4312,199.562531,1944]: 0 lost unit Metal Extractor [f=0012780] [12780] Event [5777.82178,199.562531,1894.62024]: 0 lost unit Reaver [f=0012819] [12819] Event [4608,239.562531,1968]: 0 lost unit Radar Tower [f=0012841] [12841] Event [172,200.882538,2768]: 1 finished unit Blitz [f=0012912] [12912] Event [5542.3999,199.562531,1880]: 0 finished unit Ronin [f=0012920] gg [f=0012930] [12930] Event [5606.23828,223.962082,1621.00671]: 0 lost unit Glaive [f=0012942] [12942] Event [664,199.562531,2088]: 1 finished unit Solar Collector [f=0012985] [12985] Event [undefined]: TwoLostSouls resigned [f=0012985] game_message: TwoLostSouls has been destroyed! [f=0012985] game_message: FiendishDivision wins! [f=0012985] Submitting stats [f=0012985] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012985] Part| Total Time|Time of the last 0.5s [f=0012985] Draw 12596.68ms 12.39% [f=0012985] Lua::Callins::Synced 4925.53ms 17.98% [f=0012985] Lua::Callins::Unsynced 17223.69ms 17.98% [f=0012985] Lua::CollectGarbage::Synced 341.24ms 2.40% [f=0012985] Lua::CollectGarbage::Unsynced 590.14ms 2.40% [f=0012985] Misc::Profiler::AddTime 52.44ms 0.00% [f=0012985] Sim 14389.12ms 72.43% [f=0012985] [12985] Received game_message: TwoLostSouls has been destroyed! [f=0012985] [12985] Received game_message: FiendishDivision wins! [f=0012986] [12986] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012986] [12986] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012986] [12986] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012986] [12986] Game End Stats Values: 2,2230,2165,2165,2230,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,6.05689526,6.20945024,6.20945024,6.05689526,65,0,0,65,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012986] [12986] Game End Stats Values: 3,2510,2405,2405,2510,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.39999962,9.0666666,9.0666666,8.39999962,2075,2075,2075,2075,9.80682659,8.28543949,8.28543949,9.80682659,185,170,170,185,0,0,0,0,250,160,160,250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012986] [12986] Game End Stats Values: 4,2645,2665,2665,2645,0.53390115,0,0,0.53390115,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.0666666,10,10,11.0666666,2075,2075,2075,2075,10.6035929,8.43780136,8.43780136,10.6035929,250,340,340,250,0,0,0,0,320,250,250,320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012986] [12986] Game End Stats Values: 5,2835,2735,2735,2835,2.79034781,1.00754523,1.00754523,2.79034781,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.4666662,10.3999996,10.3999996,13.4666662,2075,2075,2075,2075,10.7184286,10.6380472,10.6380472,10.7184286,370,340,340,370,0,0,0,0,390,320,320,390,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012986] [12986] Game End Stats Values: 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30,4875,8270,8270,4875,972.572815,712.841431,712.841431,972.572815,0,0,0,0,0,0,0,0,219.110779,246.748169,246.748169,219.110779,4719.54639,4614.6499,4614.6499,4719.54639,490,180,180,490,45.2307701,49.5384598,49.5384598,45.2307701,2155,2310,2310,2155,26.5512428,46.0431252,46.0431252,26.5512428,450,2800,2800,450,2570,3753.1333,3753.1333,2570,1780,2980,2980,1780,3753.1333,2740,2740,3753.1333,84.8684692,62.2500114,62.2500114,84.8684692,4781.64014,5081.4585,5081.4585,4781.64014 [f=0012994] !transmitlobby @voice@buildUnit@remove;cloakcon [f=0012994] !transmitlobby @voice@buildUnit@remove;cloakraid [f=0012994] !transmitlobby @voice@buildUnit@remove;cloakheavyraid [f=0012994] !transmitlobby @voice@buildUnit@remove;cloakskirm [f=0012994] !transmitlobby @voice@buildUnit@remove;cloakriot [f=0012994] !transmitlobby @voice@buildUnit@remove;cloakassault [f=0012994] !transmitlobby @voice@buildUnit@remove;cloakarty [f=0012994] !transmitlobby @voice@buildUnit@remove;cloaksnipe [f=0012994] !transmitlobby @voice@buildUnit@remove;cloakaa [f=0012994] !transmitlobby @voice@buildUnit@remove;cloakbomb [f=0012994] !transmitlobby @voice@buildUnit@remove;cloakjammer [f=0012994] !transmitlobby @voice@buildUnit@reload [f=0013015] [13015] Event [5704,199.501831,2296]: 0 lost unit Solar Collector [f=0013017] [13017] Event [5656,199.517792,2216]: 0 lost unit Solar Collector [f=0013205] Spectator TwoLostSouls left the game: normal quit [f=0013205] [13205] Event [undefined]: TwoLostSouls quit [f=0013244] [13244] Event [3368,199.562531,2424]: 1 finished unit Stinger [f=0013272] No clients connected, shutting down server [f=0013272] Server shutdown [f=0013315] [13315] Event [744,199.562531,2040]: 1 finished unit Solar Collector [f=0013321] [13321] Event [172,200.882538,2768]: 1 finished unit Blitz [f=0013403] [13403] Event [2424,199.562531,312]: 1 finished unit Metal Extractor [f=0013677] [13677] Event [600,199.562531,2232]: 1 finished unit Solar Collector [f=0013787] [13787] Event [172,200.882538,2768]: 1 finished unit Blitz [f=0014036] [14036] Event [520,199.562531,2376]: 1 finished unit Solar Collector [f=0014182] [14182] Event [2936,199.562531,1208]: 1 finished unit Metal Extractor [f=0014264] [14264] Event [172,200.882538,2768]: 1 finished unit Blitz [f=0014626] [14626] Event [832,199.562531,1888]: 1 finished unit Lotus [f=0014731] [14731] Event [172,200.882538,2768]: 1 finished unit Blitz [f=0014737] [14737] Event [2904,199.562531,1608]: 1 finished unit Metal Extractor [f=0015001] [15001] Event [752,199.562531,1824]: 1 finished unit Lotus [f=0015210] [15210] Event [172,200.882538,2768]: 1 finished unit Blitz [f=0015676] [15676] Event [172,200.882538,2768]: 1 finished unit Blitz [f=0016141] [16141] Event [172,200.882538,2768]: 1 finished unit Blitz [f=0016606] [16606] Event [172,200.882538,2768]: 1 finished unit Blitz [f=0017071] [17071] Event [172,200.882538,2768]: 1 finished unit Blitz [f=0017244] Autoquit sending quit command. [f=0017244] [QuitAction] user exited to system [f=0017244] [SpringApp::Kill][1] fromRun=1 [f=0017244] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017244] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017244] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017244] [ThreadPool::SetThreadCount][2] workers=0 [f=0017244] [SpringApp::Kill][2] [f=0017244] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017244] [Game::KillLua][3] dtor=0 luaUI=0x61868c60 [f=0017244] Start widgetHandler:Shutdown [f=0017244] Shutdown - SaveOrderList Complete [f=0017244] Writing last game win data [f=0017244] Shutdown - SaveConfigData Complete [f=0017244] Shutdown Widget - Chili Highlight [f=0017244] Shutdown Widget - Save/Load API [f=0017244] Shutdown Widget - Draw After Chili [f=0017244] Shutdown Widget - EPIC Menu [f=0017244] Shutdown Widget - Chili Minimap [f=0017244] Shutdown Widget - Chili Widget Selector [f=0017244] Shutdown Widget - Local Team Colors [f=0017244] Shutdown Widget - Display Keys 2 [f=0017244] Shutdown Widget - Save Game Menu [f=0017244] Shutdown Widget - HealthBars [f=0017244] Shutdown Widget - Noises [f=0017244] Shutdown Widget - Unit Icons [f=0017244] Shutdown Widget - Win Counter [f=0017244] Shutdown Widget - BuildETA [f=0017244] Shutdown Widget - SpringRTS Replay Stats [f=0017244] Shutdown Widget - Modular Comm Info [f=0017244] Shutdown Widget - CameraShake [f=0017244] Shutdown Widget - Chili Economy Panel Default [f=0017244] Shutdown Widget - Chili EndGame Window [f=0017244] Shutdown Widget - Chili Nuke Warning [f=0017244] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017244] Shutdown Widget - Chili Spectator Panels [f=0017244] Shutdown Widget - Context Menu [f=0017244] Shutdown Widget - Darkening [f=0017244] Shutdown Widget - MetalFeatures (new) [f=0017244] Shutdown Widget - Grab Input [f=0017244] Input grabbing is disabled! [f=0017244] Shutdown Widget - Highlight Geos [f=0017244] Shutdown Widget - Local Widgets Config [f=0017244] Shutdown Widget - Mex Placement Handler [f=0017244] Shutdown Widget - MinimapEvents [f=0017244] Shutdown Widget - Missile Silo Range [f=0017244] Shutdown Widget - Music Player [f=0017244] Shutdown Widget - Point Tracker [f=0017244] Shutdown Widget - Showeco and Grid Drawer [f=0017244] Shutdown Widget - Stereo3D [f=0017244] Shutdown Widget - Attack AoE [f=0017244] Shutdown Widget - Map Edge Extension [f=0017244] Shutdown Widget - Selection Send [f=0017244] Shutdown Widget - LupsManager [f=0017244] Shutdown Widget - Newton Firezone [f=0017244] Shutdown Widget - Chili Pro Console [f=0017244] Shutdown Widget - Lasso Terraform GUI [f=0017244] Shutdown Widget - Chili Framework [f=0017244] Shutdown Widget - Lups [f=0017244] Shutdown Widget - Custom Markers [f=0017244] Shutdown Widget - Chili Core Selector [f=0017244] Shutdown Widget - Pause Screen [f=0017244] Shutdown Widget - Layout Handler [f=0017244] Shutdown Widget - Persistent Build Height [f=0017244] Shutdown Widget - Text To Speech Control [f=0017244] End widgetHandler:Shutdown [f=0017244] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={467667,77346405} {int,ext,rec}Allocs={24428489,0,0} {chunk,block}Bytes={77346405,0} [f=0017244] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017244] [Game::KillLua][2] dtor=0 luaRules=0x53043a80 [f=0017244] Start gadgetHandler:Shutdown [f=0017244] Shutdown - StartSetup [f=0017244] Shutdown - UnitMorph [f=0017244] Shutdown - LupsNanoSpray [f=0017244] Shutdown - Missile Silo Controller [f=0017244] Shutdown - Modular Comm Info [f=0017244] Shutdown - Terrain Texture Handler [f=0017244] Shutdown - UnitCloakShield [f=0017244] Shutdown - Starlight Handler [f=0017244] End gadgetHandler:Shutdown [f=0017244] Start gadgetHandler:Shutdown [f=0017244] Shutdown - Save/Load [f=0017244] Shutdown - UnitMorph [f=0017244] Shutdown - Modular Comm Info [f=0017244] Shutdown - Retreat Command [f=0017244] Shutdown - Shockwaves [f=0017244] Shutdown - Teleport Throw [f=0017244] Shutdown - UnitCloakShield [f=0017244] Shutdown - Lups Cloak FX [f=0017244] Shutdown - Lups [f=0017244] Shutdown - Lups Shield [f=0017244] End gadgetHandler:Shutdown [f=0017244] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24428519,0,0} {chunk,block}Bytes={0,0} [f=0017244] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24428519,0,0} {chunk,block}Bytes={0,0} [f=0017244] [Game::KillLua][4] dtor=0 [f=0017244] [Game::~CGame][1] [f=0017244] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017244] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017244] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017244] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017244] [Game::KillLua][4] dtor=1 [f=0017244] [Game::KillMisc][1] [f=0017244] [Game::KillMisc][2] [f=0017244] [Game::KillMisc][3] [f=0017244] [Game::KillRendering][1] [f=0017244] [3DOParser::Kill] allocated 137 pieces [f=0017244] [S3OParser::Kill] allocated 2695 pieces [f=0017244] [AssParser::Kill] allocated 217 pieces [f=0017244] [Game::KillInterface][1] [f=0017244] [Game::KillInterface][2] [f=0017244] [Game::KillSimulation][1] [f=0017244] [Game::KillSimulation][2] [f=0017244] [CCollisionHandler] dis-/continuous tests: 0/103855 [f=0017244] [Game::KillSimulation][3] [f=0017244] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017244] [~CPathCache(24x16)] cacheHits=45 hitPercentage=22% numHashColls=0 maxCacheSize=16 [f=0017244] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017244] [~CPathCache(48x32)] cacheHits=532 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017244] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017244] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017244] [LosHandler::Kill] raycast instance cache-{hits,misses}={3475,10726}; shared=0%; cached=24% [f=0017244] [Game::KillSimulation][4] [f=0017244] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0017244] [Game::~CGame][2] [f=0017244] [Game::~CGame][3] [f=0017244] [SpringApp::Kill][3] [f=0017244] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 181681 bytes sent 192793 bytes recv'd [f=0017244] [SpringApp::Kill][4] font=0x4658b8a0 [f=0017244] [SpringApp::Kill][5] [f=0017244] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x465f8940) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=2965ms file="unittextures/factorytank_1.png" indx=7024 inflSize=4103kb readTime=76ms file="objects3d/benzcom5.s3o" indx=4863 inflSize=326kb readTime=26ms file="unittextures/factorytank_2.png" indx=7025 inflSize=4103kb readTime=24ms file="objects3d/funnelweb.dae" indx=5100 inflSize=1500kb readTime=21ms file="luaui/images/commands/bold/upgrade.png" indx=3073 inflSize=4kb readTime=20ms file="objects3d/strikecom_4.dae" indx=5377 inflSize=1499kb readTime=19ms file="objects3d/strikecom_1.dae" indx=5371 inflSize=1500kb readTime=19ms file="objects3d/strikecom_3.dae" indx=5375 inflSize=1499kb readTime=18ms file="objects3d/strikecom_2.dae" indx=5373 inflSize=1499kb readTime=18ms file="objects3d/strikecom.dae" indx=5369 inflSize=1500kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 58907126 bytes cached in 2835 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=16 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_v1.3.sd7 (0x466de3a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7ff50801e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x465fed10) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x466d79e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]