[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Ttb7Rae6hn/springsettings.893838.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f056801e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 12920 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/893838/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 188ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x468877f0] using map "Banana Republic v1.0.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Banana Republic v1.0.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x468877f0] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 103ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 547ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 639ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 54ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 685ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 100ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 65ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Mex Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement [f=-000001] Shaders not found, reverting to non-GLSL lava gadget Loaded gadget: Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Mex Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 77ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] CattleKing was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/893838/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 48, 274 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=e8ac42e4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f07f0d39 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f07f0d39 file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe-f07f0d39.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=e8ac42e4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f07f0d49 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f07f0d49 file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe2-f07f0d49.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (271ms, checksum 42351281)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11508,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/893838/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f9ee17643835440f3c52f8cf6c56de49b5911d423c72fc4e7a3f6352785bc00449c9687034f86639787399a6a2616c3730fcb12cfbcfa45a7cf96fa586ef6e43]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4846fb1dd501cb9f17fd54de0ef496f26f4ebe6cd8c65ae87e5185f98f1ba4feaa226401b54e70a51f5a96e5e659512b92ac312b3a47371bd429c49de0289971]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x54271f30,0x673aa8b0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: e90ebf5ec93222028693de3c2983d55c [f=-000001] Connection attempt from haimara [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: haimara changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Nighthawk44 [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Nighthawk44 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nighthawk44" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nighthawk44" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="haimara" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="haimara" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="haimara" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f9ee17643835440f3c52f8cf6c56de49b5911d423c72fc4e7a3f6352785bc00449c9687034f86639787399a6a2616c3730fcb12cfbcfa45a7cf96fa586ef6e43]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="haimara" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4846fb1dd501cb9f17fd54de0ef496f26f4ebe6cd8c65ae87e5185f98f1ba4feaa226401b54e70a51f5a96e5e659512b92ac312b3a47371bd429c49de0289971]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="haimara" string="[Game::Load][lua{Rules,Gaia}={4731d468,4c004f58}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nighthawk44" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f9ee17643835440f3c52f8cf6c56de49b5911d423c72fc4e7a3f6352785bc00449c9687034f86639787399a6a2616c3730fcb12cfbcfa45a7cf96fa586ef6e43]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nighthawk44" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4846fb1dd501cb9f17fd54de0ef496f26f4ebe6cd8c65ae87e5185f98f1ba4feaa226401b54e70a51f5a96e5e659512b92ac312b3a47371bd429c49de0289971]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nighthawk44" string="[Game::Load][lua{Rules,Gaia}={53ff5d38,710addb0}]" [f=-000001] Allies: I choose: Ayreon! [f=-000001] [0] Event [5791,296.768311,634]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1105,296.769958,941]: 1 finished unit Recon Commander [f=0000000] [0] Nighthawk44, team: 0, elo:2072 [f=0000000] [0] haimara, team: 1, elo:1747 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [1104,296.766357,1064]: 1 finished unit Cloakbot Factory [f=0000080] [80] Event [5904,296.766357,624]: 0 finished unit Tank Foundry [f=0000080] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000080] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000080] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000080] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000080] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000080] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000080] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000080] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000080] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000080] !transmitlobby @voice@buildUnit@reload [f=0000376] [376] Event [5832,296.766357,472]: 0 finished unit Metal Extractor [f=0000473] [473] Event [1192,296.766357,664]: 1 finished unit Metal Extractor [f=0000505] [505] Event [1113.59998,296.766357,1064]: 1 finished unit Conjurer [f=0000630] [630] Event [5576,296.766357,488]: 0 finished unit Metal Extractor [f=0000765] [765] Event [5904,298.086365,652]: 0 finished unit Kodachi [f=0000820] [820] Event [5640,296.766357,472]: 0 finished unit Solar Collector [f=0000890] [890] Event [1113.59998,296.766357,1064]: 1 finished unit Conjurer [f=0000893] [893] Event [984,296.766357,632]: 1 finished unit Metal Extractor [f=0001000] [1000] Event [5752,296.766357,472]: 0 finished unit Solar Collector [f=0001194] [1194] Event [904,296.766357,648]: 1 finished unit Solar Collector [f=0001254] [1254] Event [5592,296.766357,600]: 0 finished unit Solar Collector [f=0001301] [1301] Event [1113.59998,296.766357,1064]: 1 finished unit Conjurer [f=0001599] [1599] Event [1112,296.766357,664]: 1 finished unit Solar Collector [f=0001607] [1607] Event [5904,298.086365,652]: 0 finished unit Welder [f=0001960] [1960] Event [1113.59998,296.766357,1064]: 1 finished unit Glaive [f=0002226] [2226] Event [5904,298.086365,652]: 0 finished unit Welder [f=0002302] [2302] Event [984,296.77597,728]: 1 finished unit Solar Collector [f=0002361] [2361] Event [2623.17236,296.766357,1152.09656]: 1 lost unit Glaive [f=0002548] [2548] Event [1113.59998,296.766357,1064]: 1 finished unit Glaive [f=0002708] [2708] Event [7016,415.323944,584]: 0 finished unit Metal Extractor [f=0002900] [2900] Event [7064,415.323944,584]: 0 finished unit Wind/Tidal Generator [f=0003086] [3086] Event [1064,296.77597,584]: 1 finished unit Solar Collector [f=0003110] [3110] Event [1016,415.323944,136]: 1 finished unit Metal Extractor [f=0003237] [3237] Event [7064,415.323944,504]: 0 finished unit Wind/Tidal Generator [f=0003315] [3315] Event [4264,296.766357,2104]: 0 finished unit Metal Extractor [f=0003325] [3325] Event [6616,296.766357,1576]: 0 finished unit Metal Extractor [f=0003477] [3477] Event [7080,415.323944,424]: 0 finished unit Wind/Tidal Generator [f=0003542] [3542] Event [4344,296.766357,2072]: 0 finished unit Solar Collector [f=0003648] [3648] Event [835.489441,415.323944,184.589508]: 1 lost unit Conjurer [f=0003697] [3697] Event [694.230225,415.323944,235.079102]: 1 lost unit Glaive [f=0003709] [3709] Event [7080,415.323944,344]: 0 finished unit Wind/Tidal Generator [f=0003760] [3760] Event [728,415.323944,184]: 1 lost unit Metal Extractor [f=0003784] [3784] Event [4200,296.766357,2024]: 0 finished unit Solar Collector [f=0003874] [3874] Event [1016,415.323944,136]: 1 lost unit Metal Extractor [f=0003945] [3945] Event [6808,296.766357,1752]: 0 finished unit Metal Extractor [f=0003946] [3946] Event [7096,415.323944,264]: 0 finished unit Wind/Tidal Generator [f=0003985] [3985] Event [1113.59998,296.766357,1064]: 1 finished unit Reaver [f=0004013] [4013] Event [5904,298.086365,652]: 0 finished unit Kodachi [f=0004130] [4130] Event [4160,296.766357,2128]: 0 finished unit Picket [f=0004132] [4132] Event [7096,415.323944,184]: 0 finished unit Wind/Tidal Generator [f=0004184] [4184] Event [253.567566,415.323944,582.455566]: 1 lost unit Conjurer [f=0004202] [4202] Event [289.551239,415.375,587.743164]: 1 lost unit Conjurer [f=0004282] [4282] Event [1113.59998,296.766357,1064]: 1 finished unit Glaive [f=0004495] [4495] Event [1113.59998,296.766357,1064]: 1 finished unit Glaive [f=0004571] [4571] Event [734.544922,296.766357,1526.64331]: 1 lost unit Glaive [f=0004593] [4593] Event [6712,415.323944,216]: 0 finished unit Metal Extractor [f=0004685] [4685] Event [5904,298.086365,652]: 0 finished unit Welder [f=0004706] [4706] Event [1113.59998,296.766357,1064]: 1 finished unit Glaive [f=0004968] [4968] Event [7016,415.323944,216]: 0 finished unit Metal Extractor [f=0005198] [5198] Event [7096,415.323944,136]: 0 finished unit Wind/Tidal Generator [f=0005348] [5348] Event [7016,415.323944,136]: 0 finished unit Wind/Tidal Generator [f=0005382] [5382] Event [1113.59998,296.766357,1064]: 1 finished unit Reaver [f=0005497] [5497] Event [6936,415.323944,136]: 0 finished unit Wind/Tidal Generator [f=0005597] [5597] Event [5656,296.766357,792]: 0 finished unit Caretaker [f=0005647] [5647] Event [6856,415.323944,152]: 0 finished unit Wind/Tidal Generator [f=0005719] [5719] Event [5904,298.086365,652]: 0 finished unit Blitz [f=0005749] [5749] Event [6312,296.766357,2712]: 0 finished unit Metal Extractor [f=0005792] [5792] Event [168,415.323944,584]: 1 finished unit Geothermal Generator [f=0005797] [5797] Event [6776,415.323944,152]: 0 finished unit Wind/Tidal Generator [f=0005858] [5858] Event [1113.59998,296.766357,1064]: 1 finished unit Conjurer [f=0006015] [6015] Event [2648,296.766357,1736]: 0 finished unit Metal Extractor [f=0006037] [6037] Event [6696,415.323944,152]: 0 finished unit Wind/Tidal Generator [f=0006187] [6187] Event [6712,415.323944,296]: 0 finished unit Wind/Tidal Generator [f=0006197] [6197] Event [5904,298.086365,652]: 0 finished unit Blitz [f=0006290] [6290] Event [6552,296.766357,2920]: 0 finished unit Metal Extractor [f=0006338] [6338] Event [6792,415.323944,296]: 0 finished unit Wind/Tidal Generator [f=0006438] [6438] Event [2584,296.766357,1480]: 0 finished unit Metal Extractor [f=0006490] [6490] Event [6872,415.323944,296]: 0 finished unit Wind/Tidal Generator [f=0006536] [6536] Event [1113.59998,296.766357,1064]: 1 finished unit Reaver [f=0006549] [6549] Event [5736,296.766357,856]: 0 finished unit Caretaker [f=0006642] [6642] Event [6952,415.323944,296]: 0 finished unit Wind/Tidal Generator [f=0006684] [6684] Event [1448.98779,415.323944,111.99292]: 1 lost unit Glaive [f=0006772] [6772] Event [1865.66711,369.165344,207.639481]: 1 lost unit Glaive [f=0006824] [6824] Event [1113.59998,296.766357,1064]: 1 finished unit Ronin [f=0006838] [6838] Event [7032,415.323944,296]: 0 finished unit Wind/Tidal Generator [f=0006869] [6869] Event [6696,296.766357,3288]: 0 finished unit Metal Extractor [f=0006991] [6991] Event [6968,415.323944,376]: 0 finished unit Wind/Tidal Generator [f=0007082] [7082] Event [5904,298.086365,652]: 0 finished unit Blitz [f=0007221] [7221] Event [1016,414.511566,136]: 1 finished unit Metal Extractor [f=0007259] [7259] Event [664,415.323944,328]: 1 finished unit Solar Collector [f=0007303] [7303] Event [1113.59998,296.766357,1064]: 1 finished unit Conjurer [f=0007374] [7374] Event [5904,298.086365,652]: 0 finished unit Welder [f=0007463] [7463] Event [5272,296.766357,2056]: 0 finished unit Metal Extractor [f=0007509] [7509] Event [2776,296.766357,1496]: 0 finished unit Stinger [f=0007615] [7615] Event [5904,298.086365,652]: 0 finished unit Welder [f=0007779] [7779] Event [808,415.323944,296]: 1 finished unit Solar Collector [f=0007956] [7956] Event [5064,296.766357,2216]: 0 finished unit Metal Extractor [f=0008108] [8108] Event [728,415.323944,184]: 1 finished unit Metal Extractor [f=0008137] [8137] Event [5904,298.086365,652]: 0 finished unit Ogre [f=0008168] [8168] Event [1113.59998,296.766357,1064]: 1 finished unit Reaver [f=0008178] [8178] Event [6168,296.766357,4456]: 0 finished unit Metal Extractor [f=0008208] [8208] Event [888,415.323944,280]: 1 finished unit Solar Collector [f=0008228] [8228] Event [6776,415.323944,200]: 0 finished unit Wind/Tidal Generator [f=0008376] [8376] Event [6824,415.323944,200]: 0 finished unit Wind/Tidal Generator [f=0008467] [8467] Event [1113.59998,296.766357,1064]: 1 finished unit Ronin [f=0008526] [8526] Event [6872,415.323944,200]: 0 finished unit Wind/Tidal Generator [f=0008573] [8573] Event [968,415.340424,248]: 1 finished unit Solar Collector [f=0008595] [8595] Event [3256,296.766357,536]: 0 finished unit Metal Extractor [f=0008612] [8612] Event [5960,296.766357,4440]: 0 finished unit Metal Extractor [f=0008676] [8676] Event [6920,415.323944,200]: 0 finished unit Wind/Tidal Generator [f=0008719] [8719] Event [2242.30786,296.766357,1346.31592]: 1 lost unit Reaver [f=0008826] [8826] Event [6776,415.323944,248]: 0 finished unit Wind/Tidal Generator [f=0008847] [8847] Event [1113.59998,296.766357,1064]: 1 finished unit Conjurer [f=0008854] [8854] Event [2462.82373,296.766357,1046.82654]: 1 lost unit Reaver [f=0008877] [8877] Event [5904,298.086365,652]: 0 finished unit Emissary [f=0008976] [8976] Event [6824,415.323944,248]: 0 finished unit Wind/Tidal Generator [f=0009000] [9000] Event [3544,296.766357,632]: 0 finished unit Metal Extractor [f=0009026] [9026] Event [3832,296.766357,616]: 0 finished unit Metal Extractor [f=0009112] [9112] Event [5904,298.086365,652]: 0 finished unit Welder [f=0009126] [9126] Event [6776,415.323944,296]: 0 finished unit Wind/Tidal Generator [f=0009155] [9155] Event [4752,296.766357,2720]: 0 finished unit Lotus [f=0009223] [9223] Event [2019.46594,244.505463,1822.73633]: 1 lost unit Ronin [f=0009249] [9249] Event [2783.27979,296.766357,944.008911]: 1 lost unit Reaver [f=0009276] [9276] Event [6824,415.323944,296]: 0 finished unit Wind/Tidal Generator [f=0009314] [9314] Event [2584,296.766357,1480]: 0 lost unit Metal Extractor [f=0009399] [9399] Event [2617.63477,296.766357,1281.55908]: 1 lost unit Reaver [f=0009461] [9461] Event [1240,415.323944,200]: 1 finished unit Stinger [f=0009511] [9511] Event [1113.59998,296.766357,1064]: 1 finished unit Reaver [f=0009602] [9602] Event [6136,415.323944,4968]: 0 finished unit Metal Extractor [f=0009642] [9642] Event [1813.08533,313.315186,636.754089]: 1 lost unit Ronin [f=0009672] [9672] Event [3352,296.766357,520]: 0 finished unit Solar Collector [f=0009759] [9759] Event [4504,296.766357,3368]: 0 finished unit Metal Extractor [f=0009806] [9806] Event [1113.59998,296.766357,1064]: 1 finished unit Ronin [f=0009850] [9850] Event [3448,296.766357,584]: 0 finished unit Solar Collector [f=0009884] [9884] Event [1144,296.77597,584]: 1 finished unit Solar Collector [f=0009992] [9992] Event [6424,415.323944,4920]: 0 finished unit Metal Extractor [f=0010030] [10030] Event [3640,296.766357,616]: 0 finished unit Solar Collector [f=0010210] [10210] Event [3720,296.766357,600]: 0 finished unit Solar Collector [f=0010269] [10269] Event [4568,296.766357,3624]: 0 finished unit Metal Extractor [f=0010570] [10570] Event [456,296.766357,1816]: 1 finished unit Metal Extractor [f=0010616] [10616] Event [1113.59998,296.766357,1064]: 1 finished unit Reaver [f=0010633] gg [f=0010714] [10714] Event [undefined]: haimara resigned [f=0010714] game_message: haimara has been destroyed! [f=0010714] game_message: Nighthawk44 wins! [f=0010714] Submitting stats [f=0010714] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010714] Part| Total Time|Time of the last 0.5s [f=0010714] Draw 14841.70ms 13.60% [f=0010714] Lua::Callins::Synced 3556.64ms 4.93% [f=0010714] Lua::Callins::Unsynced 17212.07ms 14.19% [f=0010714] Lua::CollectGarbage::Synced 299.00ms 0.89% [f=0010714] Lua::CollectGarbage::Unsynced 547.04ms 0.30% [f=0010714] Misc::Profiler::AddTime 50.65ms 0.00% [f=0010714] Sim 29809.77ms 41.87% [f=0010714] [10714] Received game_message: haimara has been destroyed! [f=0010714] [10714] Received game_message: Nighthawk44 wins! [f=0010715] [10715] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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15,3725,5690,3725,5690,131.164658,200.395218,131.164658,200.395218,0,0,0,0,0,0,0,0,0,0,0,0,99.5302277,688.37439,99.5302277,688.37439,0,100,0,100,41,32.5148392,41,32.5148392,2075,2255,2075,2255,12.1965017,27.3677425,12.1965017,27.3677425,690,1540,690,1540,0,678.666748,0,678.666748,960,1795,960,1795,716.000061,0,716.000061,0,0,0,0,0,689.875732,134.36409,689.875732,134.36409 [f=0010715] [10715] Game End Stats Values: 16,3880,6065,3880,6065,162.147247,225.1931,162.147247,225.1931,0,0,0,0,0,0,0,0,0,0,0,0,241.873444,803.413757,241.873444,803.413757,0,100,0,100,41,38.3033791,41,38.3033791,2075,2435,2075,2435,12.1965017,33.0817947,12.1965017,33.0817947,845,1540,845,1540,0,743.666748,0,743.666748,960,1990,960,1990,781.000061,0,781.000061,0,0,0,0,0,804.9151,284.471649,804.9151,284.471649 [f=0010715] [10715] Game End Stats Values: 17,3905,6355,3905,6355,193.129837,276.590515,193.129837,276.590515,0,0,0,0,0,0,0,0,0,0,0,0,259.989868,818.374634,259.989868,818.374634,0,100,0,100,41,51.0022545,41,51.0022545,2075,2435,2075,2435,12.1965017,37.1959953,12.1965017,37.1959953,870,1670,870,1670,0,808.666748,0,808.666748,960,2150,960,2150,846.000061,170,846.000061,170,0,0,0,0,819.875977,304.364166,819.875977,304.364166 [f=0010715] [10715] Game End Stats Values: 18,4185,7230,4185,7230,224.112427,353.612701,224.112427,353.612701,0,0,0,0,0,0,0,0,0,0,0,0,259.989868,818.374634,259.989868,818.374634,0,520,0,520,42.5999985,57.967247,42.5999985,57.967247,2075,2435,2075,2435,13.986598,40.9063148,13.986598,40.9063148,990,2070,990,2070,0,808.666748,0,808.666748,1120,2205,1120,2205,846.000061,170,846.000061,170,0,0,0,0,819.875977,304.364166,819.875977,304.364166 [f=0010715] [10715] Game End Stats Values: 19,4255,7285,4255,7285,255.095016,431.669861,255.095016,431.669861,0,0,0,0,0,0,0,0,0,0,0,0,259.989868,818.374634,259.989868,818.374634,0,520,0,520,44.2000008,54.5666466,44.2000008,54.5666466,2075,2435,2075,2435,14.6620007,43.7237473,14.6620007,43.7237473,990,2070,990,2070,0,808.666748,0,808.666748,1190,2260,1190,2260,846.000061,170,846.000061,170,10.8333349,0,10.8333349,0,819.875977,304.364166,819.875977,304.364166 [f=0010715] [10715] Game End Stats Values: 20,4725,7980,4725,7980,301.824249,488.593201,301.824249,488.593201,0,0,0,0,0,0,0,0,0,0,0,0,259.989868,818.374634,259.989868,818.374634,0,520,0,520,46.3333321,53.8123322,46.3333321,53.8123322,2075,2435,2075,2435,21.1018925,44.0235863,21.1018925,44.0235863,1300,2570,1300,2570,0,808.666748,0,808.666748,1350,2455,1350,2455,846.000061,170,846.000061,170,66.1668243,0,66.1668243,0,819.875977,304.364166,819.875977,304.364166 [f=0010715] [10715] Game End Stats Values: 21,4475,8965,4475,8965,362.18811,546.192383,362.18811,546.192383,0,0,0,0,0,0,0,0,0,0,0,0,329.418427,1258.37561,329.418427,1258.37561,0,520,0,520,48.7333336,61.3102264,48.7333336,61.3102264,2075,2435,2075,2435,20.4684715,47.6615486,20.4684715,47.6615486,980,3270,980,3270,0,1248.66675,0,1248.66675,1420,2740,1420,2740,1286,170,1286,170,99.4617538,0,99.4617538,0,1259.87695,373.792725,1259.87695,373.792725 [f=0010715] [10715] Game End Stats Values: 22,3945,9415,3945,9415,424.15329,668.848267,424.15329,668.848267,0,0,0,0,0,0,0,0,0,89.303833,0,89.303833,417.807526,1788.37659,417.807526,1788.37659,0,610,0,610,49,70.2428284,49,70.2428284,2075,2435,2075,2435,21.5930061,56.2673607,21.5930061,56.2673607,450,3470,450,3470,90,1778.66675,90,1778.66675,1420,2900,1420,2900,1816,260,1816,260,151.295364,0,151.295364,0,1789.87793,469.818176,1789.87793,469.818176 [f=0010715] [10715] Game End Stats Values: 23,4655,9735,4655,9735,486.118469,809.795654,486.118469,809.795654,0,0,0,0,0,0,0,0,0,620.227417,0,620.227417,419.781464,1878.37659,419.781464,1878.37659,420,610,420,610,49,71.2961884,49,71.2961884,2075,2435,2075,2435,21.593008,57.7621918,21.593008,57.7621918,670,3470,670,3470,90,1868.66675,90,1868.66675,1490,3220,1490,3220,1906,260,1906,260,195.796722,0,195.796722,0,1879.87793,471.792114,1879.87793,471.792114 [f=0010715] [10715] Game End Stats Values: 24,4655,10055,4655,10055,551.496765,914.890015,551.496765,914.890015,0,0,0,0,0,0,0,0,0,795.454224,0,795.454224,419.781464,1878.37659,419.781464,1878.37659,420,610,420,610,50.8666649,68.2607117,50.8666649,68.2607117,2075,2435,2075,2435,23.3761005,60.8863258,23.3761005,60.8863258,670,3470,670,3470,90,1868.66675,90,1868.66675,1490,3540,1490,3540,1950.00012,260,1950.00012,260,228.096512,28,228.096512,28,1879.87793,471.792114,1879.87793,471.792114 [f=0010715] [10715] Game End Stats Values: 25,4965,10055,4965,10055,608.369385,1029.11169,608.369385,1029.11169,0,0,0,0,0,0,0,0,0,1073.16846,0,1073.16846,419.781464,1984.92944,419.781464,1984.92944,420,610,420,610,51,70.4939804,51,70.4939804,2075,2435,2075,2435,22.7287483,65.0723495,22.7287483,65.0723495,890,3470,890,3470,90,1868.66675,90,1868.66675,1580,3540,1580,3540,1950.00012,260,1950.00012,260,269.430145,36.25,269.430145,36.25,1986.43066,471.792114,1986.43066,471.792114 [f=0010735] [10735] Event [5904,298.086365,652]: 0 finished unit Minotaur [f=0010748] [10748] Event [2584,295.953979,1480]: 0 finished unit Metal Extractor [f=0010763] [10763] Event [2102.34229,296.967316,757.23114]: 1 lost unit Reaver [f=0010763] [10763] Event [168,415.323944,584]: 1 lost unit Geothermal Generator [f=0010846] [10846] Event [6584,415.323944,4792]: 0 finished unit Caretaker [f=0010891] Player Nighthawk44 left the game: normal quit [f=0010891] [10891] Event [undefined]: Nighthawk44 quit [f=0010972] [10972] Event [5904,298.086365,652]: 0 finished unit Welder [f=0011000] No clients connected, shutting down server [f=0011000] Server shutdown [f=0011000] End of demo reached [f=0011195] [11195] Event [5904,298.086365,652]: 0 finished unit Welder [f=0011415] [11415] Event [5904,298.086365,652]: 0 finished unit Welder [f=0011890] [11890] Event [2968,418.352051,312]: 0 finished unit Gauss [f=0011949] [11949] Event [6968,415.323944,4568]: 0 finished unit Geothermal Generator [f=0012133] [12133] Event [5904,298.086365,652]: 0 finished unit Emissary [f=0012837] Autoquit sending quit command. [f=0012837] [QuitAction] user exited to system [f=0012837] [SpringApp::Kill][1] fromRun=1 [f=0012837] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012837] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012837] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012837] [ThreadPool::SetThreadCount][2] workers=0 [f=0012837] [SpringApp::Kill][2] [f=0012837] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012837] [Game::KillLua][3] dtor=0 luaUI=0x676342c0 [f=0012837] Start widgetHandler:Shutdown [f=0012837] Shutdown - SaveOrderList Complete [f=0012837] Writing last game win data [f=0012837] Shutdown - SaveConfigData Complete [f=0012837] Shutdown Widget - Chili Highlight [f=0012837] Shutdown Widget - Save/Load API [f=0012837] Shutdown Widget - Draw After Chili [f=0012837] Shutdown Widget - EPIC Menu [f=0012837] Shutdown Widget - Chili Minimap [f=0012837] Shutdown Widget - Chili Widget Selector [f=0012837] Shutdown Widget - Local Team Colors [f=0012837] Shutdown Widget - Display Keys 2 [f=0012837] Shutdown Widget - Save Game Menu [f=0012837] Shutdown Widget - HealthBars [f=0012837] Shutdown Widget - Noises [f=0012837] Shutdown Widget - Unit Icons [f=0012837] Shutdown Widget - Win Counter [f=0012837] Shutdown Widget - BuildETA [f=0012837] Shutdown Widget - SpringRTS Replay Stats [f=0012837] Shutdown Widget - Modular Comm Info [f=0012837] Shutdown Widget - CameraShake [f=0012837] Shutdown Widget - Chili Economy Panel Default [f=0012837] Shutdown Widget - Chili EndGame Window [f=0012837] Shutdown Widget - Chili Nuke Warning [f=0012837] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012837] Shutdown Widget - Chili Spectator Panels [f=0012837] Shutdown Widget - Context Menu [f=0012837] Shutdown Widget - Darkening [f=0012837] Shutdown Widget - MetalFeatures (new) [f=0012837] Shutdown Widget - Grab Input [f=0012837] Input grabbing is disabled! [f=0012837] Shutdown Widget - Highlight Geos [f=0012837] Shutdown Widget - Local Widgets Config [f=0012837] Shutdown Widget - Mex Placement Handler [f=0012837] Shutdown Widget - MinimapEvents [f=0012837] Shutdown Widget - Missile Silo Range [f=0012837] Shutdown Widget - Music Player [f=0012837] Shutdown Widget - Point Tracker [f=0012837] Shutdown Widget - Showeco and Grid Drawer [f=0012837] Shutdown Widget - Stereo3D [f=0012837] Shutdown Widget - Attack AoE [f=0012837] Shutdown Widget - Map Edge Extension [f=0012837] Shutdown Widget - Selection Send [f=0012837] Shutdown Widget - LupsManager [f=0012837] Shutdown Widget - Newton Firezone [f=0012837] Shutdown Widget - Chili Pro Console [f=0012837] Shutdown Widget - Lasso Terraform GUI [f=0012837] Shutdown Widget - Chili Framework [f=0012837] Shutdown Widget - Lups [f=0012837] Shutdown Widget - Custom Markers [f=0012837] Shutdown Widget - Chili Core Selector [f=0012837] Shutdown Widget - Pause Screen [f=0012837] Shutdown Widget - Layout Handler [f=0012837] Shutdown Widget - Persistent Build Height [f=0012837] Shutdown Widget - Text To Speech Control [f=0012837] End widgetHandler:Shutdown [f=0012837] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={456376,58542259} {int,ext,rec}Allocs={24238153,0,0} {chunk,block}Bytes={58542259,0} [f=0012837] [Game::KillLua][1] dtor=0 luaGaia=0x673aa8b0 [f=0012837] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={271947,47020780} {int,ext,rec}Allocs={24238154,0,0} {chunk,block}Bytes={47020780,0} [f=0012837] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={271947,47020780} {int,ext,rec}Allocs={24238154,0,0} {chunk,block}Bytes={47020780,0} [f=0012837] [Game::KillLua][2] dtor=0 luaRules=0x54271f30 [f=0012837] Start gadgetHandler:Shutdown [f=0012837] Shutdown - StartSetup [f=0012837] Shutdown - UnitMorph [f=0012837] Shutdown - LupsNanoSpray [f=0012837] Shutdown - Missile Silo Controller [f=0012837] Shutdown - Modular Comm Info [f=0012837] Shutdown - Terrain Texture Handler [f=0012837] Shutdown - UnitCloakShield [f=0012837] Shutdown - Starlight Handler [f=0012837] End gadgetHandler:Shutdown [f=0012837] Start gadgetHandler:Shutdown [f=0012837] Shutdown - Save/Load [f=0012837] Shutdown - UnitMorph [f=0012837] Shutdown - Modular Comm Info [f=0012837] Shutdown - Retreat Command [f=0012837] Shutdown - Shockwaves [f=0012837] Shutdown - Teleport Throw [f=0012837] Shutdown - UnitCloakShield [f=0012837] Shutdown - Lups Cloak FX [f=0012837] Shutdown - Lups [f=0012837] Shutdown - Lups Shield [f=0012837] End gadgetHandler:Shutdown [f=0012837] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24238184,0,0} {chunk,block}Bytes={0,0} [f=0012837] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24238184,0,0} {chunk,block}Bytes={0,0} [f=0012837] [Game::KillLua][4] dtor=0 [f=0012837] [Game::~CGame][1] [f=0012837] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012837] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012837] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012837] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012837] [Game::KillLua][4] dtor=1 [f=0012837] [Game::KillMisc][1] [f=0012837] [Game::KillMisc][2] [f=0012837] [Game::KillMisc][3] [f=0012837] [Game::KillRendering][1] [f=0012837] [3DOParser::Kill] allocated 137 pieces [f=0012837] [S3OParser::Kill] allocated 2715 pieces [f=0012837] [AssParser::Kill] allocated 248 pieces [f=0012837] [Game::KillInterface][1] [f=0012837] [Game::KillInterface][2] [f=0012837] [Game::KillSimulation][1] [f=0012837] [Game::KillSimulation][2] [f=0012837] [CCollisionHandler] dis-/continuous tests: 0/258255 [f=0012837] [Game::KillSimulation][3] [f=0012837] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012837] [~CPathCache(28x20)] cacheHits=5 hitPercentage=4% numHashColls=0 maxCacheSize=10 [f=0012837] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012837] [~CPathCache(56x40)] cacheHits=7 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012837] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012837] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012837] [LosHandler::Kill] raycast instance cache-{hits,misses}={1577,5242}; shared=0%; cached=23% [f=0012837] [Game::KillSimulation][4] [f=0012837] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0012837] [Game::~CGame][2] [f=0012837] [Game::~CGame][3] [f=0012837] [SpringApp::Kill][3] [f=0012837] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 135925 bytes sent 113978 bytes recv'd [f=0012837] [SpringApp::Kill][4] font=0x467bc8a0 [f=0012837] [SpringApp::Kill][5] [f=0012837] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x4683c7a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=2853ms file="unittextures/factorytank_1.png" indx=7024 inflSize=4103kb readTime=55ms file="bitmaps/loadpictures/facplop.png" indx=497 inflSize=3075kb readTime=51ms file="scripts/tele_beacon.lua" indx=5751 inflSize=2kb readTime=28ms file="objects3d/benzcom3.s3o" indx=4859 inflSize=255kb readTime=28ms file="luaui/widgets/gui_chili_share.lua" indx=4560 inflSize=47kb readTime=25ms file="unittextures/factorytank_2.png" indx=7025 inflSize=4103kb readTime=24ms file="unittextures/gauss3_tex1.png" indx=7040 inflSize=1103kb readTime=24ms file="scripts/turretaalaser.lua" indx=5761 inflSize=3kb readTime=24ms file="objects3d/strikecom_3.dae" indx=5375 inflSize=1499kb readTime=22ms file="scripts/turretantiheavy.lua" indx=5762 inflSize=5kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 62580007 bytes cached in 2841 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=92 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/banana_republic_v1.0.1.sd7 (0x46951b60) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7f056801e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x46880070) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x46ae6240) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]