[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.01q9POfwnt/springsettings.893811.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5b1801e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 12918 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/893811/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 191ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x457d6780] using map "Firebreak v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Firebreak v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x457d6780] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 105ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 511ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 580ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 53ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 699ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 67ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 77ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Rome was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/893811/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 872 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4ad4cb8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=90cf340c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=2a2e309f [f=-000001] [Path] [PathEstimator::ReadFile] hash=2a2e309f file="cache/104dev-maintenance/paths/Firebreak v1.1.pe-2a2e309f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4ad4cb8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=90cf340c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=2a2e30af [f=-000001] [Path] [PathEstimator::ReadFile] hash=2a2e30af file="cache/104dev-maintenance/paths/Firebreak v1.1.pe2-2a2e30af.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (304ms, checksum 36715cad)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11507,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/893811/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=76ab7ccd9c15d53ec34523e1489200fa17fb743309fbe3d60bd01b333681dff3234af7357ca3dcf2b7bcea20dc6566bbcd3a12174c7bc1026ec1f87f7f765be6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=bfc5dfe0a15aa00783ddf2335b55f6d389b18a9405ecd26ab8fa56587bebf104f982a8b22ce045c9b40352c10e2960619944605e6011ce7c0debbd45af843202]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x560b3d40,0x69bb8770}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 4605bf5e203853570ca41d99209ed08b [f=-000001] Connection attempt from haimara [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: haimara changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from nn4 [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: nn4 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nn4" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nn4" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="haimara" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=50f63e0f58a4ec18824d4815a5ce946667569253096d6495e091f1fcc07bc637c3c82893c0de540d3aa7b2b0f1c2bf509955a1740ca144056e56d86d5a7eaea2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="haimara" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nn4" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=76ab7ccd9c15d53ec34523e1489200fa17fb743309fbe3d60bd01b333681dff3234af7357ca3dcf2b7bcea20dc6566bbcd3a12174c7bc1026ec1f87f7f765be6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nn4" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=bfc5dfe0a15aa00783ddf2335b55f6d389b18a9405ecd26ab8fa56587bebf104f982a8b22ce045c9b40352c10e2960619944605e6011ce7c0debbd45af843202]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nn4" string="[Game::Load][lua{Rules,Gaia}={4655fb20,4a4820f8}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="haimara" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=76ab7ccd9c15d53ec34523e1489200fa17fb743309fbe3d60bd01b333681dff3234af7357ca3dcf2b7bcea20dc6566bbcd3a12174c7bc1026ec1f87f7f765be6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="haimara" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=bfc5dfe0a15aa00783ddf2335b55f6d389b18a9405ecd26ab8fa56587bebf104f982a8b22ce045c9b40352c10e2960619944605e6011ce7c0debbd45af843202]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="haimara" string="[Game::Load][lua{Rules,Gaia}={1d95b2b8,40ef7520}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [1453,91.4914551,3183]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5676,97.7783203,2084]: 1 finished unit Guardian Commander [f=0000000] [0] haimara, team: 0, elo:1718 [f=0000000] [0] nn4, team: 1, elo:1320 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [1488,90.6894531,3024]: 0 finished unit Hovercraft Platform [f=0000009] !transmitlobby @voice@buildUnit@add;hovercon;Quill [f=0000009] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger [f=0000009] !transmitlobby @voice@buildUnit@add;hoverheavyraid;Bolas [f=0000009] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel [f=0000009] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd [f=0000009] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore [f=0000009] !transmitlobby @voice@buildUnit@add;hoverriot;Mace [f=0000009] !transmitlobby @voice@buildUnit@add;hoverarty;Lance [f=0000009] !transmitlobby @voice@buildUnit@add;hoveraa;Flail [f=0000009] !transmitlobby @voice@buildUnit@reload [f=0000010] [10] Event [5600,89.4560547,1968]: 1 finished unit Tank Foundry [f=0000195] [195] Event [5768,89.2832031,1896]: 1 finished unit Wind/Tidal Generator [f=0000240] [240] Event [1256,95.3886719,3144]: 0 finished unit Metal Extractor [f=0000495] [495] Event [1320,91.5742188,3384]: 0 finished unit Metal Extractor [f=0000537] [537] Event [1456,92.0828171,3024]: 0 finished unit Quill [f=0000689] [689] Event [5533.59863,169.149048,2044.7395]: 1 finished unit Firefly [f=0000720] [720] Event [5408,92.1015625,2048]: 1 finished unit Lotus [f=0000765] [765] Event [1496,96.3203125,3448]: 0 finished unit Metal Extractor [f=0000883] [883] Event [5768,90.390625,1976]: 1 finished unit Wind/Tidal Generator [f=0000989] [989] Event [5752,96.4199219,2056]: 1 finished unit Wind/Tidal Generator [f=0001214] [1214] Event [5848,83.96875,1896]: 1 finished unit Wind/Tidal Generator [f=0001240] [1240] Event [1336,93.4550781,3144]: 0 finished unit Solar Collector [f=0001244] [1244] Event [1456,92.0828171,3024]: 0 finished unit Quill [f=0001264] [1264] Event [5572,88.2910843,1968]: 1 finished unit Blitz [f=0001419] [1419] Event [5832,87.953125,1976]: 1 finished unit Wind/Tidal Generator [f=0001771] [1771] Event [5816,95.265625,2056]: 1 finished unit Wind/Tidal Generator [f=0001777] [1777] Event [1256,96.0390625,3064]: 0 finished unit Solar Collector [f=0001894] [1894] Event [1456,92.0828171,3024]: 0 finished unit Dagger [f=0002235] [2235] Event [1176,94.8203125,3144]: 0 finished unit Solar Collector [f=0002474] [2474] Event [1432,92.1777344,2504]: 0 finished unit Metal Extractor [f=0002506] [2506] Event [1456,92.0828171,3024]: 0 finished unit Dagger [f=0002623] [2623] Event [1256,92.1835938,3224]: 0 finished unit Solar Collector [f=0002925] [2925] Event [1864,35.7578125,3896]: 0 finished unit Metal Extractor [f=0002976] [2976] Event [1304,91.6679688,3304]: 0 finished unit Solar Collector [f=0003003] [3003] Event [1456,92.0828171,3024]: 0 finished unit Dagger [f=0003066] [3066] Event [5301.93213,31.6131115,1162.61499]: 0 lost unit Dagger [f=0003228] [3228] Event [1368,92.2363281,2488]: 0 finished unit Solar Collector [f=0003230] [3230] Event [1256,93.1386719,3384]: 0 finished unit Solar Collector [f=0003500] [3500] Event [1320,88.9726563,3464]: 0 finished unit Solar Collector [f=0003543] [3543] Event [1456,92.0828171,3024]: 0 finished unit Quill [f=0003786] [3786] Event [1384,93.3203125,3384]: 0 finished unit Solar Collector [f=0003875] [3875] Event [1496,94.6269531,2488]: 0 finished unit Solar Collector [f=0003973] [3973] Event [5592,90.9707031,1864]: 1 finished unit Caretaker [f=0004010] [4010] Event [5572,88.2910843,1968]: 1 finished unit Blitz [f=0004109] [4109] Event [1432,94.4101563,3464]: 0 finished unit Solar Collector [f=0004189] [4189] Event [1800,16.515625,4856]: 0 finished unit Metal Extractor [f=0004207] [4207] Event [1456,92.0828171,3024]: 0 finished unit Quill [f=0004303] [4303] Event [5800,98.4824219,2136]: 1 finished unit Wind/Tidal Generator [f=0004446] [4446] Event [5488.07422,204.650803,2560.34473]: 1 lost unit Firefly [f=0004454] [4454] Event [1512,95.9335938,3528]: 0 finished unit Solar Collector [f=0004543] [4543] Event [1432,91.4042969,2568]: 0 finished unit Solar Collector [f=0004604] [4604] Event [1456,92.0828171,3024]: 0 finished unit Dagger [f=0004763] [4763] Event [1576,92.4355469,3448]: 0 finished unit Solar Collector [f=0004769] [4769] Event [5711.2583,168.271317,1943.01953]: 1 finished unit Firefly [f=0004918] [4918] Event [5704,91.6035156,1816]: 1 finished unit Wind/Tidal Generator [f=0005065] [5065] Event [1456,92.0828171,3024]: 0 finished unit Dagger [f=0005110] [5110] Event [1496,95.2773438,3384]: 0 finished unit Solar Collector [f=0005192] [5192] Event [5572,88.2910843,1968]: 1 finished unit Kodachi [f=0005368] [5368] Event [5704,91.5039063,1896]: 1 finished unit Wind/Tidal Generator [f=0005421] [5421] Event [1456,92.0828171,3024]: 0 finished unit Dagger [f=0005972] [5972] Event [1456,92.0828171,3024]: 0 finished unit Quill [f=0006065] [6065] Event [1304,42.0625,1912]: 0 finished unit Geothermal Generator [f=0006334] [6334] Event [2168,12.1855469,4136]: 0 finished unit Stardust [f=0006400] [6400] Event [1456,92.0828171,3024]: 0 finished unit Quill [f=0006549] [6549] Event [5572,88.2910843,1968]: 1 finished unit Kodachi [f=0006589] [6589] Event [5912,87.0625,1976]: 1 finished unit Metal Extractor [f=0006658] [6658] Event [1456,92.0828171,3024]: 0 finished unit Dagger [f=0006913] [6913] Event [1456,92.0828171,3024]: 0 finished unit Dagger [f=0007166] [7166] Event [1456,92.0828171,3024]: 0 finished unit Dagger [f=0007445] [7445] Event [2552,37.2226563,2168]: 0 finished unit Metal Extractor [f=0007486] [7486] Event [5572,88.2910843,1968]: 1 finished unit Welder [f=0007504] [7504] Event [5848,85.6621094,1736]: 1 finished unit Metal Extractor [f=0007863] [7863] Event [2168,14.9863281,4824]: 0 finished unit Stardust [f=0007946] [7946] Event [1976,36.2207031,1608]: 0 finished unit Metal Extractor [f=0008045] [8045] Event [2440,36.8769531,1528]: 0 finished unit Stinger [f=0008289] [8289] Event [1456,92.0828171,3024]: 0 finished unit Scalpel [f=0008380] [8380] Event [5672,92.5585938,1672]: 1 finished unit Metal Extractor [f=0008570] [8570] Event [2616,20.0664063,3624]: 0 finished unit Metal Extractor [f=0008631] [8631] Event [2776,97.1289063,1000]: 0 finished unit Metal Extractor [f=0008713] [8713] Event [5572,88.2910843,1968]: 1 finished unit Blitz [f=0008745] [8745] Event [5704,92.5,1976]: 1 finished unit Wind/Tidal Generator [f=0008768] [8768] Event [4524.14453,20.8811817,2859.83154]: 0 lost unit Dagger [f=0008861] [8861] Event [5736,90.2558594,2616]: 1 finished unit Metal Extractor [f=0008945] [8945] Event [3128,95.8105469,920]: 0 finished unit Metal Extractor [f=0009364] [9364] Event [4026.31104,13.4776058,1346.49805]: 0 lost unit Dagger [f=0009372] [9372] Event [1456,92.0828171,3024]: 0 finished unit Mace [f=0009409] [9409] Event [3336,19.8320313,3704]: 0 finished unit Metal Extractor [f=0009491] [9491] Event [5572,88.2910843,1968]: 1 finished unit Blitz [f=0009630] [9630] Event [3112,0,2040]: 0 finished unit Stinger [f=0009686] [9686] Event [2408,133.451172,40]: 0 finished unit Metal Extractor [f=0009722] [9722] Event [2616,20.1367188,3448]: 0 finished unit Stardust [f=0009767] [9767] Event [5040,121.908203,2896]: 1 finished unit Lotus [f=0009888] [9888] Event [5572,88.2910843,1968]: 1 finished unit Kodachi [f=0009978] [9978] Event [3680.08179,21.5522366,2714.81812]: 1 lost unit Kodachi [f=0010043] [10043] Event [3576.72754,19.859314,2759.55884]: 0 lost unit Dagger [f=0010084] [10084] Event [2184,135.291016,264]: 0 finished unit Metal Extractor [f=0010124] [10124] Event [3596.63184,20.4163685,2669.3833]: 0 lost unit Dagger [f=0010170] [10170] Event [5572,88.2910843,1968]: 1 finished unit Kodachi [f=0010280] [10280] Event [4065.19946,21.9056339,2583.77783]: 0 lost unit Dagger [f=0010369] [10369] Event [4040,77.1777344,4200]: 0 finished unit Metal Extractor [f=0010472] [10472] Event [5572,88.2910843,1968]: 1 finished unit Kodachi [f=0010514] [10514] Event [4755.50879,23.563839,2368.50977]: 0 lost unit Dagger [f=0010519] [10519] Event [4750.59033,24.1311455,2379.13867]: 0 lost unit Dagger [f=0010540] [10540] Event [4740.49219,16.7917156,2339.7583]: 0 lost unit Dagger [f=0010901] [10901] Event [1208,20.3007813,200]: 0 finished unit Metal Extractor [f=0010962] [10962] Event [5572,88.2910843,1968]: 1 finished unit Kodachi [f=0011103] [11103] Event [4392,98.6347656,4120]: 0 finished unit Metal Extractor [f=0011154] [11154] Event [1456,92.0828171,3024]: 0 finished unit Lance [f=0011419] [11419] Event [5232,21.9121094,1168]: 1 finished unit Lotus [f=0011430] [11430] Event [5572,88.2910843,1968]: 1 finished unit Kodachi [f=0011445] [11445] Event [3304,0,3016]: 0 finished unit Stinger [f=0011483] [11483] Event [1456,92.0828171,3024]: 0 finished unit Bolas [f=0011723] [11723] Event [5232,36.5195313,1280]: 1 finished unit Picket [f=0011796] [11796] Event [5304,39.3144531,1224]: 1 finished unit Metal Extractor [f=0011845] [11845] Event [1456,92.0828171,3024]: 0 finished unit Scalpel [f=0011989] [11989] Event [5572,88.2910843,1968]: 1 finished unit Kodachi [f=0012114] [12114] Event [5280,43.4921875,1568]: 1 finished unit Lotus [f=0012198] [12198] Event [3048,41.7871094,4776]: 0 finished unit Metal Extractor [f=0012204] [12204] Event [1456,92.0828171,3024]: 0 finished unit Scalpel [f=0012560] [12560] Event [5572,88.2910843,1968]: 1 finished unit Blitz [f=0012577] [12577] Event [1456,92.0828171,3024]: 0 finished unit Scalpel [f=0012776] [12776] Event [2712,41.171875,296]: 0 finished unit Stinger [f=0013055] [13055] Event [5572,88.2910843,1968]: 1 finished unit Blitz [f=0013208] [13208] Event [1456,92.0828171,3024]: 0 finished unit Mace [f=0013309] [13309] Event [5488,97.6738281,2496]: 1 finished unit Lotus [f=0013335] [13335] Event [3080,16.1582031,4056]: 0 finished unit Stinger [f=0013641] [13641] Event [5572,88.2910843,1968]: 1 finished unit Blitz [f=0014245] [14245] Event [3208,57.484375,696]: 0 finished unit Stinger [f=0014575] [14575] Event [5572,88.2910843,1968]: 1 finished unit Blitz [f=0014595] [14595] Event [3592,0.94140625,3624]: 0 finished unit Stinger [f=0014673] [14673] Event [2847.68677,37.6385803,199.469025]: 1 lost unit Kodachi [f=0014718] [14718] Event [2712,41.171875,296]: 0 lost unit Stinger [f=0014752] [14752] Event [1456,92.0828171,3024]: 0 finished unit Lance [f=0014752] [14752] Event [2847.37891,39.1490784,314.454529]: 1 lost unit Kodachi [f=0014904] [14904] Event [3208,57.484375,696]: 0 lost unit Stinger [f=0014977] [14977] Event [3103.79907,56.5653419,735.023132]: 1 lost unit Kodachi [f=0014977] [14977] Event [3087.96948,69.6087112,769.355652]: 1 lost unit Kodachi [f=0014990] [14990] Event [1456,92.0828171,3024]: 0 finished unit Bolas [f=0014996] [14996] Event [5352,85.3867188,1832]: 1 finished unit Stardust [f=0014996] [14996] Event [3128,95.8105469,920]: 0 lost unit Metal Extractor [f=0015040] [15040] Event [2994.10376,96.121254,900.37085]: 1 lost unit Kodachi [f=0015043] [15043] Event [2949.74316,95.7182693,888.057007]: 1 lost unit Kodachi [f=0015102] [15102] Event [2776,97.1289063,1000]: 0 lost unit Metal Extractor [f=0015102] [15102] Event [2939.3147,88.9141006,1023.8089]: 1 lost unit Kodachi [f=0015109] [15109] Event [2979.80493,72.0194168,1066.43115]: 1 lost unit Blitz [f=0015231] [15231] Event [2899.30591,41.6387062,1216.66162]: 0 lost unit Mace [f=0015232] [15232] Event [1456,92.0828171,3024]: 0 finished unit Scalpel [f=0015263] [15263] Event [3020.02515,33.6527443,1206.13892]: 1 lost unit Blitz [f=0015309] [15309] Event [2967.93628,34.2214775,1294.8219]: 0 lost unit Bolas [f=0015331] [15331] Event [3256.4126,7.03038216,1463.10193]: 1 lost unit Blitz [f=0015368] [15368] Event [3236.33081,10.785408,1449.28748]: 1 lost unit Blitz [f=0015472] [15472] Event [1456,92.0828171,3024]: 0 finished unit Scalpel [f=0015482] [15482] Event [3525.47339,14.4663525,1643.01135]: 1 lost unit Blitz [f=0015531] [15531] Event [3584.12207,15.2785168,1606.73889]: 1 lost unit Blitz [f=0015581] [15581] Event [5572,88.2910843,1968]: 1 finished unit Kodachi [f=0015705] [15705] Event [4127.31641,-8.0058594,1812.03357]: 1 lost unit Blitz [f=0015725] [15725] Event [1456,92.0828171,3024]: 0 finished unit Scalpel [f=0015883] [15883] Event [1456,92.0828171,3024]: 0 finished unit Quill [f=0015932] [15932] Event [3288,19.6855469,1288]: 0 finished unit Stinger [f=0015983] [15983] Event [5584,92.3652344,1808]: 1 finished unit Advanced Radar [f=0016024] [16024] Event [1456,92.0828171,3024]: 0 finished unit Quill [f=0016307] [16307] Event [5572,88.2910843,1968]: 1 finished unit Kodachi [f=0016436] [16436] Event [1456,92.0828171,3024]: 0 finished unit Mace [f=0016438] [16438] Event [5560,95.2949219,2264]: 1 finished unit Stardust [f=0016457] [16457] Event [3128,95.2303314,920]: 0 finished unit Metal Extractor [f=0016578] [16578] Event [5032,122.839844,4744]: 0 finished unit Stinger [f=0016984] [16984] Event [4811.29785,80.1371231,4309.40869]: 1 lost unit Kodachi [f=0017032] [17032] Event [5572,88.2910843,1968]: 1 finished unit Blitz [f=0017042] [17042] Event [2776,96.5486908,1000]: 0 finished unit Metal Extractor [f=0017301] [17301] Event [1456,92.0828171,3024]: 0 finished unit Lance [f=0017312] [17312] Event [4760,133.832031,5080]: 0 finished unit Metal Extractor [f=0017491] [17491] Event [4392,98.6347656,4120]: 0 lost unit Metal Extractor [f=0017505] [17505] Event [1456,92.0828171,3024]: 0 finished unit Bolas [f=0017533] [17533] Event [1912,32.9394531,1528]: 0 finished unit Solar Collector [f=0017536] [17536] Event [5736,91.5625,1720]: 1 finished unit Stardust [f=0017541] [17541] Event [5040,121.908203,2896]: 1 lost unit Lotus [f=0017595] [17595] Event [3992,35.3769531,3864]: 0 finished unit Stinger [f=0017726] [17726] Event [1456,92.0828171,3024]: 0 finished unit Scalpel [f=0017942] [17942] Event [4984,132.302734,4856]: 0 finished unit Metal Extractor [f=0017950] [17950] Event [1456,92.0828171,3024]: 0 finished unit Scalpel [f=0017983] [17983] Event [1992,34.8789063,1544]: 0 finished unit Solar Collector [f=0018136] [18136] Event [5504,38.2949219,3296]: 1 lost unit Picket [f=0018175] [18175] Event [1456,92.0828171,3024]: 0 finished unit Scalpel [f=0018178] [18178] Event [5572,88.2910843,1968]: 1 finished unit Blitz [f=0018334] [18334] Event [5520,36.8417969,3136]: 1 lost unit Picket [f=0018425] [18425] Event [5232,36.5195313,1280]: 1 lost unit Picket [f=0018430] [18430] Event [3000,38.7578125,616]: 0 finished unit Stinger [f=0018444] [18444] Event [2040,38.7871094,1624]: 0 finished unit Solar Collector [f=0018450] [18450] Event [5232,21.9121094,1168]: 1 lost unit Lotus [f=0018476] [18476] Event [4696,132.912109,5064]: 0 finished unit Solar Collector [f=0018535] [18535] Event [5304,39.393837,1224]: 1 lost unit Metal Extractor [f=0018563] [18563] Event [1456,92.0828171,3024]: 0 finished unit Mace [f=0018633] [18633] Event [5280,43.4921875,1568]: 1 lost unit Lotus [f=0018663] [18663] Event [4860.64893,113.078568,1899.65662]: 1 lost unit Firefly [f=0018740] [18740] Event [5736,90.2558594,2616]: 1 lost unit Metal Extractor [f=0018815] [18815] Event [4685.00635,0,1984.1156]: 0 lost unit Scalpel [f=0018872] [18872] Event [5019.62158,15.6213284,1615.18286]: 0 lost unit Scalpel [f=0018883] [18883] Event [1960,36.6601563,1688]: 0 finished unit Solar Collector [f=0018909] [18909] Event [4756.22021,9.88828564,2140.98071]: 1 lost unit Kodachi [f=0018941] [18941] Event [5084.14795,43.0995102,2275.88965]: 0 lost unit Bolas [f=0018989] [18989] Event [5528.07178,166.183899,2028.86731]: 1 finished unit Firefly [f=0019055] [19055] Event [5488,97.6738281,2496]: 1 lost unit Lotus [f=0019126] [19126] Event [5362.40527,180.325119,1565.75037]: 1 lost unit Firefly [f=0019315] [19315] Event [5343.90137,57.7715454,1504.98035]: 0 lost unit Mace [f=0019346] [19346] Event [1896,34.5214844,1608]: 0 finished unit Solar Collector [f=0019359] [19359] Event [5647.9751,88.6457367,2751.68506]: 1 lost unit Blitz [f=0019362] [19362] Event [5499.47998,98.1302032,2819.88062]: 1 lost unit Blitz [f=0019381] [19381] Event [5526.41992,97.7264709,1526.36182]: 0 lost unit Bolas [f=0019390] [19390] Event [5672,92.5585938,1672]: 1 lost unit Metal Extractor [f=0019420] [19420] Event [1456,92.0828171,3024]: 0 finished unit Lance [f=0019439] [19439] Event [5528.07178,166.183899,2028.86731]: 1 finished unit Firefly [f=0019610] [19610] Event [6021.479,43.8048782,2957.04224]: 0 lost unit Scalpel [f=0019621] [19621] Event [1456,92.0828171,3024]: 0 finished unit Bolas [f=0019622] [19622] Event [5352,85.3867188,1832]: 1 lost unit Stardust [f=0019641] [19641] Event [5895.16846,47.1586037,2947.8313]: 1 lost unit Blitz [f=0019654] [19654] Event [4856,136.205078,5080]: 0 finished unit Solar Collector [f=0019759] [19759] Event [5439.98828,86.8648148,1431.98486]: 0 lost unit Scalpel [f=0019809] [19809] Event [5207.98682,84.3211899,2470.27783]: 0 lost unit Scalpel [f=0019857] [19857] Event [1456,92.0828171,3024]: 0 finished unit Halberd [f=0019903] [19903] Event [4904.59717,126.431801,1898.58484]: 1 lost unit Firefly [f=0019932] [19932] Event [5006.28857,32.110836,2106.05542]: 0 lost unit Scalpel [f=0020095] [20095] Event [1456,92.0828171,3024]: 0 finished unit Quill [f=0020099] [20099] Event [5560,95.2949219,2264]: 1 lost unit Stardust [f=0020217] [20217] Event [4792,131.617188,4984]: 0 finished unit Solar Collector [f=0020219] [20219] Event [5509.66553,167.73877,2026.59119]: 1 finished unit Firefly [f=0020233] [20233] Event [1456,92.0828171,3024]: 0 finished unit Quill [f=0020317] [20317] Event [5528,96.2148438,2152]: 1 lost unit Stinger [f=0020336] [20336] Event [5245.66016,189.299805,2360.95068]: 1 lost unit Firefly [f=0020400] [20400] Event [5440,96.6841431,2208]: 1 lost unit Aegis [f=0020417] [20417] Event [5348.53516,94.7685242,2434.7478]: 0 lost unit Mace [f=0020428] [20428] Event [1456,92.0828171,3024]: 0 finished unit Scalpel [f=0020476] [20476] Event [4584,96.5019531,4040]: 0 finished unit Stinger [f=0020587] [20587] Event [5408,92.1015625,2048]: 1 lost unit Lotus [f=0020611] [20611] Event [5572,88.2910843,1968]: 1 finished unit Emissary [f=0020632] [20632] Event [1456,92.0828171,3024]: 0 finished unit Scalpel [f=0020639] [20639] Event [5431.08496,160.586868,1921.75732]: 1 finished unit Firefly [f=0020647] [20647] Event [5408,88.1702728,1792]: 1 lost unit Aegis [f=0020749] [20749] Event [5114.00537,143.799789,1913.83044]: 1 lost unit Firefly [f=0020826] [20826] Event [1456,92.0828171,3024]: 0 finished unit Scalpel [f=0020835] [20835] Event [undefined]: nn4 resigned [f=0020835] game_message: nn4 has been destroyed! [f=0020835] game_message: haimara wins! [f=0020835] Submitting stats [f=0020835] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0020835] Part| Total Time|Time of the last 0.5s [f=0020835] Draw 42891.15ms 20.36% [f=0020835] Lua::Callins::Synced 9134.18ms 6.16% [f=0020835] Lua::Callins::Unsynced 41947.59ms 20.85% [f=0020835] Lua::CollectGarbage::Synced 685.63ms 0.40% [f=0020835] Lua::CollectGarbage::Unsynced 2028.37ms 3.38% [f=0020835] Misc::Profiler::AddTime 113.02ms 0.00% [f=0020835] Sim 97056.72ms 64.35% [f=0020835] [20835] Received game_message: nn4 has been destroyed! [f=0020835] [20835] Received game_message: haimara wins! [f=0020836] [20836] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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36,4515,12735,4515,12735,382.553406,1849.35425,382.553406,1849.35425,0,0,0,0,0,0,0,0,0,1646.80566,0,1646.80566,2422.81323,3778.2395,2422.81323,3778.2395,770,2760,770,2760,22.1036701,63,22.1036701,63,2255,2075,2255,2075,16.9771233,41.7920761,16.9771233,41.7920761,670,4910,670,4910,2240,3480,2240,3480,800,2990,800,2990,3480,2462.00024,3480,2462.00024,228.75,105.001648,228.75,105.001648,3872.88745,2547.2998,3872.88745,2547.2998 [f=0020836] [20836] Game End Stats Values: 37,5015,13415,5015,13415,382.553406,1911.81079,382.553406,1911.81079,0,0,0,0,0,0,0,0,0,1646.80566,0,1646.80566,2422.81323,3778.2395,2422.81323,3778.2395,770,3180,770,3180,11.0064993,63,11.0064993,63,2755,2075,2755,2075,16,42.1637688,16,42.1637688,670,5170,670,5170,2240,3480,2240,3480,800,2990,800,2990,3480,2462.00024,3480,2462.00024,228.75,105.001648,228.75,105.001648,3872.88745,2547.2998,3872.88745,2547.2998 [f=0020836] [20836] Game End Stats Values: 38,5405,14325,5405,14325,382.553406,1971.98999,382.553406,1971.98999,0,0,0,0,0,0,0,0,0,1646.80566,0,1646.80566,2422.81323,3778.2395,2422.81323,3778.2395,990,3600,990,3600,10.9062071,63,10.9062071,63,2755,2075,2755,2075,16,42.6785965,16,42.6785965,840,5570,840,5570,2240,3480,2240,3480,800,3080,800,3080,3480,2462.00024,3480,2462.00024,228.75,105.001648,228.75,105.001648,3872.88745,2547.2998,3872.88745,2547.2998 [f=0020836] [20836] Game End Stats Values: 39,5535,14415,5535,14415,382.553406,2021.73962,382.553406,2021.73962,0,0,0,0,0,0,0,0,0,1646.80566,0,1646.80566,2422.81323,3948.23828,2422.81323,3948.23828,990,3600,990,3600,10.6721907,63.6666756,10.6721907,63.6666756,2755,2075,2755,2075,16,45.7166634,16,45.7166634,970,5570,970,5570,2240,3650,2240,3650,800,3170,800,3170,3650,2462.00024,3650,2462.00024,228.75,141.169296,228.75,141.169296,4042.88623,2547.2998,4042.88623,2547.2998 [f=0020836] [20836] Game End Stats Values: 40,5665,15675,5665,15675,382.553406,2060.11499,382.553406,2060.11499,0,0,0,0,0,0,0,0,0,1646.80566,0,1646.80566,2512.81323,4038.23804,2512.81323,4038.23804,1120,3600,1120,3600,12.4644327,63,12.4644327,63,2755,2075,2755,2075,16,45.0916901,16,45.0916901,970,6760,970,6760,2330,3740,2330,3740,800,3240,800,3240,3740,2552.00024,3740,2552.00024,228.75,141.169296,228.75,141.169296,4132.88623,2637.2998,4132.88623,2637.2998 [f=0020836] [20836] Game End Stats Values: 41,5665,16695,5665,16695,384.811493,2117.52783,384.811493,2117.52783,0,0,0,0,0,0,0,0,0,1646.80566,0,1646.80566,2512.81323,4242.26172,2512.81323,4242.26172,1120,4020,1120,4020,20.081461,64.8666687,20.081461,64.8666687,2755,2075,2755,2075,16.1505375,45.8274574,16.1505375,45.8274574,970,7200,970,7200,2330,3740,2330,3740,800,3400,800,3400,3740,2552.00024,3740,2552.00024,228.75,141.169296,228.75,141.169296,4336.90967,2637.2998,4336.90967,2637.2998 [f=0020836] [20836] Game End Stats Values: 42,5865,17405,5865,17405,387.610443,2172.69165,387.610443,2172.69165,0,0,0,0,0,0,0,0,0,1646.80566,0,1646.80566,2698.54834,4516.28955,2698.54834,4516.28955,1020,4440,1020,4440,20.2168064,66.8666687,20.2168064,66.8666687,2755,2075,2755,2075,16.1865978,47.6776047,16.1865978,47.6776047,1270,7420,1270,7420,2330,3921.5,2330,3921.5,800,3470,800,3470,3921.5,2552.00024,3921.5,2552.00024,228.75,141.169296,228.75,141.169296,4610.9375,2823.03491,4610.9375,2823.03491 [f=0020836] [20836] Game End Stats Values: 43,5485,17505,5485,17505,391.966217,2264.8147,391.966217,2264.8147,0,0,0,0,0,0,0,0,0,1646.80566,0,1646.80566,3254.73828,4886.52393,3254.73828,4886.52393,840,4440,840,4440,19.7444744,74.2222519,19.7444744,74.2222519,2755,2075,2755,2075,14.228631,50.1415138,14.228631,50.1415138,1270,7380,1270,7380,2770,4301.5,2770,4301.5,620,3610,620,3610,4301.5,2992.00024,4301.5,2992.00024,228.75,141.171158,228.75,141.171158,4984.88721,3379.22485,4984.88721,3379.22485 [f=0020836] [20836] Game End Stats Values: 44,5225,16985,5225,16985,399.258575,2357.01172,399.258575,2357.01172,0,0,0,0,0,0,0,0,0,1646.80566,0,1646.80566,3824.2666,5795.59521,3824.2666,5795.59521,750,4440,750,4440,19.3990288,76.2444839,19.3990288,76.2444839,2755,2075,2755,2075,12.466157,50.2131424,12.466157,50.2131424,1100,6790,1100,6790,3360,4581.5,3360,4581.5,620,3680,620,3680,4581.5,3582.00024,4581.5,3582.00024,228.75,147.0056,228.75,147.0056,5991.81836,3948.75317,5991.81836,3948.75317 [f=0020836] [20836] Game End Stats Values: 45,4035,17615,4035,17615,400.592926,2457.90552,400.592926,2457.90552,0,0,0,0,0,0,0,0,0,1646.80566,0,1646.80566,4393.45605,6172.10889,4393.45605,6172.10889,530,4440,530,4440,13.0920324,75.2666702,13.0920324,75.2666702,2755,2075,2755,2075,10.2889576,54.1373711,10.2889576,54.1373711,200,7350,200,7350,3990,5791.5,3990,5791.5,530,3750,530,3750,5791.5,4212,5791.5,4212,228.75,198.173828,228.75,198.173828,6385.13086,4565.56201,6385.13086,4565.56201 [f=0020836] [20836] Game End Stats Values: 46,3815,17745,3815,17745,400.592926,2566.11182,400.592926,2566.11182,0,0,0,0,0,0,0,0,0,1813.20313,0,1813.20313,4784.39453,6541.53955,4784.39453,6541.53955,310,4440,310,4440,12.0046482,77,12.0046482,77,2755,2075,2755,2075,15.8666687,59.5603828,15.8666687,59.5603828,200,7410,200,7410,4430,6031.5,4430,6031.5,530,3820,530,3820,6031.5,4754.3667,6031.5,4754.3667,316.75,216.174377,316.75,216.174377,6797.39648,4978.84229,6797.39648,4978.84229 [f=0020836] [20836] Game End Stats Values: 47,4425,18205,4425,18205,400.86731,2677.08398,400.86731,2677.08398,0,0,0,0,0,0,0,0,0,2083.49268,0,2083.49268,5014.71094,6698.58105,5014.71094,6698.58105,220,4860,220,4860,10.809104,79,10.809104,79,2755,2075,2755,2075,10.0182943,55.2426186,10.0182943,55.2426186,900,7450,900,7450,4830,6533.16504,4830,6533.16504,530,3820,530,3820,6533.16504,5154.3667,6533.16504,5154.3667,316.75,278.674194,316.75,278.674194,6965.92188,5209.15869,6965.92188,5209.15869 [f=0020836] [20836] Game End Stats Values: 48,4405,18425,4405,18425,400.974304,2711.28662,400.974304,2711.28662,0,0,0,0,0,0,0,0,0,2100.82202,0,2100.82202,5220.18604,6718.57861,5220.18604,6718.57861,220,4860,220,4860,10.4282227,79,10.4282227,79,2755,2075,2755,2075,10.0214024,54.3071899,10.0214024,54.3071899,900,7670,900,7670,4830,6553.16504,4830,6553.16504,530,3820,530,3820,6553.16504,5154.3667,6553.16504,5154.3667,316.75,291.173431,316.75,291.173431,6985.91943,5414.63379,6985.91943,5414.63379 [f=0020867] [20867] Event [5736,91.5707626,1720]: 1 lost unit Stardust [f=0020870] [20870] Event [5378.00635,85.0289993,1968.45435]: 1 lost unit Emissary [f=0021147] No clients connected, shutting down server [f=0021147] Server shutdown [f=0021150] [21150] Event [1456,92.0828171,3024]: 0 finished unit Mace [f=0021908] [21908] Event [1456,92.0828171,3024]: 0 finished unit Lance [f=0022092] [22092] Event [1456,92.0828171,3024]: 0 finished unit Bolas [f=0022153] Autoquit sending quit command. [f=0022153] [QuitAction] user exited to system [f=0022153] [SpringApp::Kill][1] fromRun=1 [f=0022153] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0022153] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022153] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022153] [ThreadPool::SetThreadCount][2] workers=0 [f=0022153] [SpringApp::Kill][2] [f=0022153] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0022153] [Game::KillLua][3] dtor=0 luaUI=0x55a9b5f0 [f=0022153] Start widgetHandler:Shutdown [f=0022153] Shutdown - SaveOrderList Complete [f=0022153] Writing last game win data [f=0022153] Shutdown - SaveConfigData Complete [f=0022153] Shutdown Widget - Save/Load API [f=0022153] Shutdown Widget - Chili Highlight [f=0022153] Shutdown Widget - Draw After Chili [f=0022153] Shutdown Widget - EPIC Menu [f=0022153] Shutdown Widget - Chili Widget Selector [f=0022153] Shutdown Widget - Chili Minimap [f=0022153] Shutdown Widget - Local Team Colors [f=0022153] Shutdown Widget - Display Keys 2 [f=0022153] Shutdown Widget - Save Game Menu [f=0022153] Shutdown Widget - Unit Icons [f=0022153] Shutdown Widget - Noises [f=0022153] Shutdown Widget - HealthBars [f=0022153] Shutdown Widget - Win Counter [f=0022153] Shutdown Widget - SpringRTS Replay Stats [f=0022153] Shutdown Widget - BuildETA [f=0022153] Shutdown Widget - Modular Comm Info [f=0022153] Shutdown Widget - Stereo3D [f=0022153] Shutdown Widget - Showeco and Grid Drawer [f=0022153] Shutdown Widget - Point Tracker [f=0022153] Shutdown Widget - Music Player [f=0022153] Shutdown Widget - Missile Silo Range [f=0022153] Shutdown Widget - MinimapEvents [f=0022153] Shutdown Widget - Mex Placement Handler [f=0022153] Shutdown Widget - Local Widgets Config [f=0022153] Shutdown Widget - Highlight Geos [f=0022153] Shutdown Widget - Grab Input [f=0022153] Input grabbing is disabled! [f=0022153] Shutdown Widget - MetalFeatures (new) [f=0022153] Shutdown Widget - Darkening [f=0022153] Shutdown Widget - Context Menu [f=0022153] Shutdown Widget - Chili Spectator Panels [f=0022153] Shutdown Widget - Chili Selections & CursorTip v2 [f=0022153] Shutdown Widget - Chili Nuke Warning [f=0022153] Shutdown Widget - Chili EndGame Window [f=0022153] Shutdown Widget - Chili Economy Panel Default [f=0022153] Shutdown Widget - CameraShake [f=0022153] Shutdown Widget - Attack AoE [f=0022153] Shutdown Widget - Map Edge Extension [f=0022153] Shutdown Widget - Selection Send [f=0022153] Shutdown Widget - LupsManager [f=0022153] Shutdown Widget - Newton Firezone [f=0022153] Shutdown Widget - Chili Pro Console [f=0022153] Shutdown Widget - Lasso Terraform GUI [f=0022153] Shutdown Widget - Lups [f=0022153] Shutdown Widget - Chili Framework [f=0022153] Shutdown Widget - Chili Core Selector [f=0022153] Shutdown Widget - Custom Markers [f=0022153] Shutdown Widget - Pause Screen [f=0022153] Shutdown Widget - Text To Speech Control [f=0022153] Shutdown Widget - Persistent Build Height [f=0022153] Shutdown Widget - Layout Handler [f=0022153] End widgetHandler:Shutdown [f=0022153] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={541450,63543259} {int,ext,rec}Allocs={37296307,0,0} {chunk,block}Bytes={63543259,0} [f=0022153] [Game::KillLua][1] dtor=0 luaGaia=0x69bb8770 [f=0022153] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={306566,49411488} {int,ext,rec}Allocs={37296308,0,0} {chunk,block}Bytes={49411488,0} [f=0022153] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={306566,49411488} {int,ext,rec}Allocs={37296308,0,0} {chunk,block}Bytes={49411488,0} [f=0022153] [Game::KillLua][2] dtor=0 luaRules=0x560b3d40 [f=0022153] Start gadgetHandler:Shutdown [f=0022153] Shutdown - StartSetup [f=0022153] Shutdown - UnitMorph [f=0022153] Shutdown - LupsNanoSpray [f=0022153] Shutdown - Missile Silo Controller [f=0022153] Shutdown - Modular Comm Info [f=0022153] Shutdown - Terrain Texture Handler [f=0022153] Shutdown - UnitCloakShield [f=0022153] Shutdown - Starlight Handler [f=0022153] End gadgetHandler:Shutdown [f=0022153] Start gadgetHandler:Shutdown [f=0022153] Shutdown - Save/Load [f=0022153] Shutdown - UnitMorph [f=0022153] Shutdown - Modular Comm Info [f=0022153] Shutdown - Retreat Command [f=0022153] Shutdown - Shockwaves [f=0022153] Shutdown - Teleport Throw [f=0022153] Shutdown - UnitCloakShield [f=0022153] Shutdown - Lups Cloak FX [f=0022153] Shutdown - Lups [f=0022153] Shutdown - Lups Shield [f=0022153] End gadgetHandler:Shutdown [f=0022153] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={37296338,0,0} {chunk,block}Bytes={0,0} [f=0022153] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={37296338,0,0} {chunk,block}Bytes={0,0} [f=0022153] [Game::KillLua][4] dtor=0 [f=0022153] [Game::~CGame][1] [f=0022153] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0022153] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0022153] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0022153] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0022153] [Game::KillLua][4] dtor=1 [f=0022153] [Game::KillMisc][1] [f=0022153] [Game::KillMisc][2] [f=0022153] [Game::KillMisc][3] [f=0022153] [Game::KillRendering][1] [f=0022153] [3DOParser::Kill] allocated 137 pieces [f=0022153] [S3OParser::Kill] allocated 2905 pieces [f=0022153] [AssParser::Kill] allocated 218 pieces [f=0022153] [Game::KillInterface][1] [f=0022153] [Game::KillInterface][2] [f=0022153] [Game::KillSimulation][1] [f=0022153] [Game::KillSimulation][2] [f=0022153] [CCollisionHandler] dis-/continuous tests: 0/2268331 [f=0022153] [Game::KillSimulation][3] [f=0022153] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022153] [~CPathCache(28x20)] cacheHits=77 hitPercentage=21% numHashColls=0 maxCacheSize=20 [f=0022153] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022153] [~CPathCache(56x40)] cacheHits=27 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0022153] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022153] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022153] [LosHandler::Kill] raycast instance cache-{hits,misses}={6067,17116}; shared=1%; cached=26% [f=0022153] [Game::KillSimulation][4] [f=0022153] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0022153] [Game::~CGame][2] [f=0022153] [Game::~CGame][3] [f=0022153] [SpringApp::Kill][3] [f=0022153] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 235054 bytes sent 166026 bytes recv'd [f=0022153] [SpringApp::Kill][4] font=0x457118a0 [f=0022153] [SpringApp::Kill][5] [f=0022153] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x4578be30) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=2852ms file="unittextures/factorytank_1.png" indx=7024 inflSize=4103kb readTime=104ms file="lups/particleclasses/simpleparticles2.lua" indx=4743 inflSize=14kb readTime=36ms file="objects3d/strikecom_4.dae" indx=5377 inflSize=1499kb readTime=29ms file="objects3d/benzcom3.s3o" indx=4859 inflSize=255kb readTime=29ms file="bitmaps/cc/bigexplo.tga" indx=405 inflSize=256kb readTime=25ms file="unittextures/factorytank_2.png" indx=7025 inflSize=4103kb readTime=24ms file="objects3d/detriment.s3o" indx=5052 inflSize=514kb readTime=23ms file="lups/particleclasses/simpleparticles.lua" indx=4742 inflSize=13kb readTime=23ms file="objects3d/funnelweb.dae" indx=5100 inflSize=1500kb readTime=21ms file="objects3d/strikecom.dae" indx=5369 inflSize=1500kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 62599112 bytes cached in 2854 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=134 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/firebreak_v1.1.sd7 (0x45860ba0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7f5b1801e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x457d4f80) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x45872c10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]