[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.iVFKxCwnZU/springsettings.893736.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc4a801e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 12928 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/893736/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 192ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x451a09f0] using map "Eye of Horus v13" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Eye of Horus v13", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x451a09f0] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 100ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (68 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 584ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 655ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 68ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 697ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 91ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 107ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Rhade was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/893736/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=580babd [f=-000001] [Path] [PathEstimator::ReadFile] hash=580babd file="cache/104dev-maintenance/paths/Eye of Horus v13.pe-580babd.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b6f6871a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=580bacd [f=-000001] [Path] [PathEstimator::ReadFile] hash=580bacd file="cache/104dev-maintenance/paths/Eye of Horus v13.pe2-580bacd.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (347ms, checksum e7ca5d2b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11506,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/893736/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53956240,0x53955170}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 69edbe5e219e5712243ae6f4f30d042d [f=-000001] Connection attempt from Chrissi007 [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Chrissi007 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from MukeshBatra [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: MukeshBatra changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MukeshBatra" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MukeshBatra" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chrissi007" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chrissi007" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MukeshBatra" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MukeshBatra" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MukeshBatra" string="[Game::Load][lua{Rules,Gaia}={4b15fee0,20e2bcd8}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chrissi007" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0c123d6517984c8cc8d051501cbd14b83d88ce386eca3338a3df772940736c7a1907b0ccdf263a19c3e3264609e26f7d752aa5bf5b79167d72d90ad11d98f36]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chrissi007" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=37093955a20a8819a6b92c5e7ecc0b3d522cfdfc5b1b8a1ba50a2a6585209d438e4283c405ba283ce4f6d9f722941a10a8e84ce371b46619a20ee4ff4ae8a6cb]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chrissi007" string="[Game::Load][lua{Rules,Gaia}={55115080,17151800}]" [f=-000001] Allies: I choose: Recon! [f=-000001] hi :) [f=-000001] hi, gl hf :) [f=-000001] [0] Event [3127,8.26025391,6270]: 0 finished unit Recon Commander [f=-000001] [0] Event [2561,13.135498,1325]: 1 finished unit Recon Commander [f=0000000] [0] MukeshBatra, team: 1, elo:2272 [f=0000000] [0] Chrissi007, team: 0, elo:1981 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [2560,12.5079346,1456]: 1 finished unit Rover Assembly [f=0000024] gl hf :) [f=0000225] [225] Event [3344,8.46908569,5896]: 0 finished unit Shieldbot Factory [f=0000225] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000225] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000225] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000225] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000225] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000225] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000225] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000225] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000225] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000225] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000225] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000225] !transmitlobby @voice@buildUnit@reload [f=0000226] [226] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Dart [f=0000383] [383] Event [2616,15.6500244,1176]: 1 finished unit Metal Extractor [f=0000604] [604] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Mason [f=0000622] [622] Event [3096,6.8939209,6024]: 0 finished unit Metal Extractor [f=0000663] [663] Event [3344.01831,10.9654598,5884]: 0 finished unit Convict [f=0000774] [774] Event [2648,12.6782227,1032]: 1 finished unit Solar Collector [f=0000908] [908] Event [3344.01831,10.9654598,5884]: 0 finished unit Bandit [f=0001010] [1010] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Scorcher [f=0001117] [1117] Event [3544,14.8919678,6024]: 0 finished unit Metal Extractor [f=0001151] [1151] Event [3344.01831,10.9654598,5884]: 0 finished unit Bandit [f=0001382] [1382] Event [3344.01831,10.9654598,5884]: 0 finished unit Bandit [f=0001387] [1387] Event [3472,13.458252,5632]: 0 finished unit Lotus [f=0001468] [1468] Event [3080,7.14111328,1176]: 1 finished unit Metal Extractor [f=0001526] [1526] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Scorcher [f=0001752] [1752] Event [3344.01831,10.9654598,5884]: 0 finished unit Bandit [f=0001867] [1867] Event [2808,26.350708,600]: 1 finished unit Metal Extractor [f=0002005] [2005] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Scorcher [f=0002171] [2171] Event [3368,25.7629395,6600]: 0 finished unit Metal Extractor [f=0002235] [2235] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Dart [f=0002614] [2614] Event [3344.01831,10.9654598,5884]: 0 finished unit Bandit [f=0002774] [2774] Event [3640,9.84924316,5176]: 0 finished unit Metal Extractor [f=0002802] [2802] Event [3416,27.4603271,6504]: 0 finished unit Solar Collector [f=0002824] [2824] Event [2536,9.84924316,2024]: 1 finished unit Metal Extractor [f=0002914] [2914] Event [2792,19.7753906,728]: 1 finished unit Solar Collector [f=0002973] [2973] Event [4644.89746,19.952301,2642.47754]: 1 lost unit Dart [f=0002996] [2996] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Scorcher [f=0003098] [3098] Event [5072.7793,22.4439754,2944.24097]: 0 lost unit Bandit [f=0003130] [3130] Event [5139.04883,31.2807961,2951.87964]: 0 lost unit Bandit [f=0003285] [3285] Event [3480,21.0992432,6328]: 0 finished unit Solar Collector [f=0003324] [3324] Event [3344.01831,10.9654598,5884]: 0 finished unit Bandit [f=0003457] [3457] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Scorcher [f=0003459] [3459] Event [3584,9.84924316,5616]: 0 finished unit Radar Tower [f=0003545] [3545] Event [2744,14.5239258,856]: 1 finished unit Solar Collector [f=0003664] [3664] Event [3344.01831,10.9654598,5884]: 0 finished unit Bandit [f=0003844] [3844] Event [3528,12.6507568,6152]: 0 finished unit Solar Collector [f=0003964] [3964] Event [3344.01831,10.9654598,5884]: 0 finished unit Bandit [f=0004005] [4005] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Mason [f=0004033] [4033] Event [3064,19.6655273,2920]: 1 finished unit Metal Extractor [f=0004159] [4159] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Dart [f=0004218] [4218] Event [3344.01831,10.9654598,5884]: 0 finished unit Bandit [f=0004243] [4243] Event [2792,12.1508789,1000]: 1 finished unit Solar Collector [f=0004325] [4325] Event [3576,14.49646,5928]: 0 finished unit Solar Collector [f=0004508] [4508] Event [3344.01831,10.9654598,5884]: 0 finished unit Bandit [f=0004640] [4640] Event [3416,12.2277832,6040]: 0 finished unit Solar Collector [f=0004697] [4697] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Scorcher [f=0004779] [4779] Event [2632,9.93713379,1960]: 1 finished unit Solar Collector [f=0004921] [4921] Event [2936,5.64147949,1096]: 1 finished unit Solar Collector [f=0004953] [4953] Event [3344.01831,10.9654598,5884]: 0 finished unit Convict [f=0004997] [4997] Event [3656,21.7199707,3224]: 1 finished unit Metal Extractor [f=0005035] [5035] Event [5058.43408,8.47297764,5950.21484]: 1 lost unit Scorcher [f=0005074] [5074] Event [3304,7.27294922,6104]: 0 finished unit Solar Collector [f=0005185] [5185] Event [5470.9873,12.1495008,6016.69727]: 1 lost unit Scorcher [f=0005202] [5202] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Scorcher [f=0005204] [5204] Event [5251.75977,8.34786415,5922.09375]: 0 lost unit Bandit [f=0005209] [5209] Event [4904,17.8417969,6552]: 0 finished unit Metal Extractor [f=0005223] [5223] Event [5255.96289,10.9607811,5645.15723]: 1 lost unit Scorcher [f=0005331] [5331] Event [2776,13.6010742,1896]: 1 finished unit Solar Collector [f=0005358] [5358] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Dart [f=0005437] [5437] Event [3080,6.66320801,1064]: 1 finished unit Solar Collector [f=0005455] [5455] Event [3192,9.4921875,5976]: 0 finished unit Solar Collector [f=0005596] [5596] Event [3872,20.291748,3392]: 1 finished unit Lotus [f=0005745] [5745] Event [3344.01831,10.9654598,5884]: 0 finished unit Outlaw [f=0005779] [5779] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Scorcher [f=0005814] [5814] Event [3080,9.84924316,5944]: 0 finished unit Solar Collector [f=0005823] [5823] Event [2840,11.25,1784]: 1 finished unit Solar Collector [f=0005962] [5962] Event [3208,5.81726074,1000]: 1 finished unit Solar Collector [f=0005997] [5997] Event [3655.86963,11.6527109,3824.59985]: 1 finished unit Recon Commander [f=0005997] [5997] Event [3655.86963,11.6527109,3824.59985]: 1 lost unit Recon Commander [f=0006016] [6016] Event [5368,15.3863525,6104]: 0 finished unit Metal Extractor [f=0006056] [6056] Event [3688.396,12.9746284,4035.94507]: 0 lost unit Bandit [f=0006104] [6104] Event [3834.35815,13.9286518,4205.69336]: 1 lost unit Dart [f=0006132] [6132] Event [3687.90918,12.7352543,4467.69775]: 1 lost unit Dart [f=0006192] [6192] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Scorcher [f=0006207] [6207] Event [3802.86816,15.2312193,4470.2251]: 0 lost unit Bandit [f=0006254] [6254] Event [3784.36523,11.7973223,4603.26514]: 0 lost unit Bandit [f=0006296] [6296] Event [3344.01831,10.9654598,5884]: 0 finished unit Thug [f=0006308] [6308] Event [2888,12.7001953,1672]: 1 finished unit Solar Collector [f=0006315] [6315] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Dart [f=0006468] [6468] Event [3320,7.8112793,936]: 1 finished unit Solar Collector [f=0006719] [6719] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Scorcher [f=0006765] [6765] Event [5784,18.2757568,6104]: 0 finished unit Metal Extractor [f=0006818] [6818] Event [2952,11.2719727,1560]: 1 finished unit Solar Collector [f=0006978] [6978] Event [3432,14.5568848,872]: 1 finished unit Solar Collector [f=0007041] [7041] Event [2136,19.6875,5144]: 0 finished unit Metal Extractor [f=0007080] [7080] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Mason [f=0007326] [7326] Event [3000,12.0355225,1448]: 1 finished unit Solar Collector [f=0007368] [7368] Event [3560,18.2977295,3240]: 1 finished unit Solar Collector [f=0007479] [7479] Event [3224,5.59753418,6232]: 0 finished unit Storage [f=0007486] [7486] Event [3544,12.6507568,824]: 1 finished unit Solar Collector [f=0007496] [7496] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Scorcher [f=0007620] [7620] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Dart [f=0007662] [7662] Event [3344.01831,10.9654598,5884]: 0 finished unit Racketeer [f=0007710] [7710] Event [5864,28.1304932,6968]: 0 finished unit Metal Extractor [f=0007819] [7819] Event [3448,18.3856201,3128]: 1 finished unit Solar Collector [f=0007821] [7821] Event [3064,14.0625,1336]: 1 finished unit Solar Collector [f=0007900] [7900] Event [3344.01831,10.9654598,5884]: 0 finished unit Bandit [f=0007942] [7942] Event [2992,10.6292725,6304]: 0 finished unit Lotus [f=0007981] [7981] Event [3656,12.7001953,760]: 1 finished unit Solar Collector [f=0008024] [8024] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Scorcher [f=0008143] [8143] Event [3344.01831,10.9654598,5884]: 0 finished unit Bandit [f=0008147] [8147] Event [3304,21.1816406,3048]: 1 finished unit Solar Collector [f=0008180] [8180] Event [968,8.95385742,5336]: 0 finished unit Metal Extractor [f=0008383] [8383] Event [3344.01831,10.9654598,5884]: 0 finished unit Bandit [f=0008397] [8397] Event [2360,6.87744141,1288]: 1 finished unit Caretaker [f=0008412] [8412] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Scorcher [f=0008491] [8491] Event [3768,10.3436279,696]: 1 finished unit Solar Collector [f=0008508] [8508] Event [3160,18.7481689,3000]: 1 finished unit Solar Collector [f=0008623] [8623] Event [3344.01831,10.9654598,5884]: 0 finished unit Bandit [f=0008630] [8630] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Fencer [f=0008862] [8862] Event [3344.01831,10.9654598,5884]: 0 finished unit Bandit [f=0008961] [8961] Event [3861.14771,48.1272049,6986.70703]: 0 finished unit Recon Commander [f=0008961] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0008961] [8961] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0009011] [9011] Event [2376,15.8422852,1448]: 1 finished unit Caretaker [f=0009030] [9030] Event [5808,21.2750244,6784]: 0 finished unit Lotus [f=0009071] [9071] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Fencer [f=0009103] [9103] Event [3344.01831,10.9654598,5884]: 0 finished unit Bandit [f=0009104] [9104] Event [3832,12.6507568,600]: 1 finished unit Metal Extractor [f=0009169] [9169] Event [776,12.6507568,6232]: 0 finished unit Metal Extractor [f=0009190] [9190] Event [2440,14.8699951,1544]: 1 finished unit Caretaker [f=0009270] [9270] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Fencer [f=0009343] [9343] Event [3344.01831,10.9654598,5884]: 0 finished unit Bandit [f=0009344] [9344] Event [2424,13.8262939,3208]: 1 finished unit Metal Extractor [f=0009363] [9363] Event [1272,16.9683838,648]: 1 finished unit Metal Extractor [f=0009412] [9412] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Fencer [f=0009547] [9547] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Fencer [f=0009613] [9613] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Dart [f=0009718] [9718] Event [3344.01831,10.9654598,5884]: 0 finished unit Convict [f=0009779] [9779] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Scorcher [f=0009889] [9889] Event [1224,11.8267822,6232]: 0 finished unit Metal Extractor [f=0009965] [9965] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Scorcher [f=0010019] [10019] Event [5552,13.458252,5920]: 0 finished unit Lotus [f=0010093] [10093] Event [3344.01831,10.9654598,5884]: 0 finished unit Convict [f=0010163] [10163] Event [4400,15.4742432,640]: 1 finished unit Lotus [f=0010172] [10172] Event [2510.72266,20.8722191,3850.92749]: 1 finished unit Recon Commander [f=0010172] [10172] Event [2510.72266,20.8722191,3850.92749]: 1 lost unit Recon Commander [f=0010302] [10302] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Ripper [f=0010334] [10334] Event [3344.01831,10.9654598,5884]: 0 finished unit Bandit [f=0010365] [10365] Event [5552,13.8647461,6096]: 0 finished unit Radar Tower [f=0010394] [10394] Event [2504,22.06604,3976]: 1 finished unit Metal Extractor [f=0010425] [10425] Event [808,15.2709961,1080]: 1 finished unit Metal Extractor [f=0010542] [10542] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Ripper [f=0010573] [10573] Event [3344.01831,10.9654598,5884]: 0 finished unit Bandit [f=0010578] [10578] Event [3928,11.1895752,552]: 1 finished unit Solar Collector [f=0010683] [10683] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Fencer [f=0010728] [10728] Event [1048,7.41577148,6872]: 0 finished unit Metal Extractor [f=0010813] [10813] Event [3344.01831,10.9654598,5884]: 0 finished unit Bandit [f=0010847] [10847] Event [3523.854,12.3028679,4041.49194]: 1 lost unit Scorcher [f=0010850] [10850] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Fencer [f=0010906] [10906] Event [3251.95068,20.722374,4265.29688]: 1 lost unit Scorcher [f=0010916] [10916] Event [3070.94458,15.2256975,4207.60449]: 1 lost unit Scorcher [f=0010930] [10930] Event [3191.38452,22.4844646,4072.41821]: 1 lost unit Scorcher [f=0010934] [10934] Event [3285.6626,18.4608727,4373.14746]: 1 lost unit Scorcher [f=0010937] [10937] Event [3496.58374,19.3102188,4254.55078]: 1 lost unit Scorcher [f=0010959] [10959] Event [3128.1731,22.4152851,4392.00537]: 1 lost unit Dart [f=0010984] [10984] Event [3305.13428,20.4771671,4307.67627]: 0 lost unit Bandit [f=0010990] [10990] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Fencer [f=0011073] [11073] Event [3232.02808,22.3954201,4341.96826]: 0 lost unit Bandit [f=0011113] [11113] Event [3848.38062,23.3087502,4628.54541]: 1 lost unit Dart [f=0011131] [11131] Event [3403.60767,14.4535599,4409.9165]: 0 lost unit Bandit [f=0011134] [11134] Event [4952,10.8215332,968]: 1 finished unit Metal Extractor [f=0011139] [11139] Event [3605.88184,17.4486732,4335.11182]: 1 lost unit Scorcher [f=0011142] [11142] Event [4040,13.8208008,536]: 1 finished unit Solar Collector [f=0011158] [11158] Event [3736,12.8155518,5992]: 0 finished unit Caretaker [f=0011174] [11174] Event [5008,11.7608643,5904]: 0 finished unit Lotus [f=0011218] [11218] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Ravager [f=0011254] [11254] Event [376,18.2757568,1080]: 1 finished unit Metal Extractor [f=0011275] [11275] Event [3659.03076,11.5045738,4554.29053]: 0 lost unit Outlaw [f=0011323] [11323] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Scorcher [f=0011374] [11374] Event [3344.01831,10.9654598,5884]: 0 finished unit Outlaw [f=0011435] [11435] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Fencer [f=0011464] [11464] Event [3658.9353,11.0769138,4717.22266]: 1 lost unit Scorcher [f=0011498] [11498] Event [3446.80444,16.4915733,4626.67285]: 0 lost unit Bandit [f=0011507] [11507] Event [3477.76343,13.429924,4598.18115]: 0 lost unit Bandit [f=0011556] [11556] Event [3571.71143,9.84924316,4590.26221]: 0 lost unit Bandit [f=0011569] [11569] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Fencer [f=0011616] [11616] Event [3432,13.6999512,6104]: 0 finished unit Storage [f=0011633] [11633] Event [4152,14.6612549,504]: 1 finished unit Solar Collector [f=0011766] [11766] Event [3640,9.84924316,5176]: 0 lost unit Metal Extractor [f=0011779] [11779] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Ripper [f=0011835] [11835] Event [4041.97388,15.2100563,5267.79004]: 1 lost unit Scorcher [f=0011894] [11894] Event [5400,13.0682373,968]: 1 finished unit Metal Extractor [f=0011990] [11990] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Ripper [f=0012007] [12007] Event [3344.01831,10.9654598,5884]: 0 finished unit Thug [f=0012121] [12121] Event [296,28.0206299,232]: 1 finished unit Metal Extractor [f=0012125] [12125] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Fencer [f=0012133] [12133] Event [4264,16.8310547,488]: 1 finished unit Solar Collector [f=0012225] [12225] Event [2328,12.5518799,6600]: 0 finished unit Metal Extractor [f=0012261] [12261] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Fencer [f=0012359] [12359] Event [5570.22754,14.409255,5766.47021]: 1 lost unit Scorcher [f=0012394] [12394] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Fencer [f=0012402] [12402] Event [1288,13.996582,6248]: 0 finished unit Solar Collector [f=0012425] [12425] Event [5152,9.80529785,5664]: 0 finished unit Lotus [f=0012528] [12528] Event [3344.01831,10.9654598,5884]: 0 finished unit Bandit [f=0012590] [12590] Event [1208.27893,16.6705761,4562.14111]: 1 lost unit Scorcher [f=0012607] [12607] Event [3388.73267,12.0865421,5315.80469]: 1 lost unit Scorcher [f=0012611] [12611] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Ravager [f=0012643] [12643] Event [4376,15.0128174,456]: 1 finished unit Solar Collector [f=0012665] [12665] Event [3584,9.84924316,5616]: 0 lost unit Radar Tower [f=0012674] [12674] Event [5112,7.4432373,328]: 1 finished unit Metal Extractor [f=0012685] [12685] Event [1453.18677,12.790761,4420.75488]: 1 lost unit Dart [f=0012724] [12724] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Fencer [f=0012725] [12725] Event [3400,17.3858643,5656]: 0 finished unit Stardust [f=0012791] [12791] Event [3344.01831,10.9654598,5884]: 0 finished unit Bandit [f=0012815] [12815] Event [3422.21216,14.8460646,5371.37109]: 0 lost unit Bandit [f=0012858] [12858] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Fencer [f=0012876] [12876] Event [3404.1106,12.3453875,5290.1958]: 0 lost unit Bandit [f=0012883] [12883] Event [3388.37012,12.8596325,5291.88623]: 0 lost unit Bandit [f=0012886] [12886] Event [3343.64771,18.584856,5208.22559]: 0 lost unit Bandit [f=0012926] [12926] Event [3472,13.458252,5632]: 0 lost unit Lotus [f=0012948] [12948] Event [3348.82397,18.3028412,5074.83789]: 1 lost unit Fencer [f=0012957] [12957] Event [3570.76807,9.91653824,5117.85107]: 1 lost unit Fencer [f=0012983] [12983] Event [1208,9.84924316,6296]: 0 finished unit Solar Collector [f=0012995] [12995] Event [3344.01831,10.9654598,5884]: 0 finished unit Bandit [f=0013047] [13047] Event [3498.72583,11.4233589,5040.56885]: 1 lost unit Fencer [f=0013068] [13068] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Ripper [f=0013087] [13087] Event [1407.43347,17.6353416,4127.58008]: 0 lost unit Bandit [f=0013115] [13115] Event [3579.91553,11.1296883,5009.77881]: 0 lost unit Thug [f=0013129] [13129] Event [3700.01245,11.2168741,5059.00146]: 1 lost unit Fencer [f=0013131] [13131] Event [3671.22266,10.9781704,5032.25537]: 1 lost unit Ripper [f=0013137] [13137] Event [3344.01831,10.9654598,5884]: 0 finished unit Bandit [f=0013145] [13145] Event [1408.08862,17.0226517,4061.21362]: 0 lost unit Bandit [f=0013153] [13153] Event [4488,27.020874,440]: 1 finished unit Solar Collector [f=0013156] [13156] Event [3736,12.8320313,3992]: 1 finished unit Metal Extractor [f=0013166] [13166] Event [1327.31531,12.6296883,3954.3645]: 0 lost unit Bandit [f=0013182] [13182] Event [3318.40381,22.3926353,5043.5415]: 1 lost unit Fencer [f=0013258] [13258] Event [3538.1416,10.1508684,5048.91748]: 0 lost unit Bandit [f=0013280] [13280] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Ripper [f=0013294] [13294] Event [3344.01831,10.9654598,5884]: 0 finished unit Bandit [f=0013366] [13366] Event [5416,11.8267822,1080]: 1 finished unit Solar Collector [f=0013413] [13413] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Fencer [f=0013466] [13466] Event [3433.51416,12.1261339,5130.66357]: 0 lost unit Outlaw [f=0013481] [13481] Event [3344.01831,10.9654598,5884]: 0 finished unit Bandit [f=0013543] [13543] Event [1160,9.4152832,6216]: 0 finished unit Solar Collector [f=0013642] [13642] Event [3344.01831,10.9654598,5884]: 0 finished unit Bandit [f=0013663] [13663] Event [4600,31.5362549,408]: 1 finished unit Solar Collector [f=0013696] [13696] Event [3797.93335,8.86458874,5135.48535]: 1 lost unit Ripper [f=0013711] [13711] Event [1312,7.55859375,2688]: 1 finished unit Lotus [f=0013806] [13806] Event [3344.01831,10.9654598,5884]: 0 finished unit Bandit [f=0013842] [13842] Event [5448,16.8859863,6184]: 0 finished unit Solar Collector [f=0013860] [13860] Event [5400,12.4584961,1192]: 1 finished unit Solar Collector [f=0013902] [13902] Event [968,8.95385742,5336]: 0 lost unit Metal Extractor [f=0013905] [13905] Event [2136,19.6875,5144]: 0 lost unit Metal Extractor [f=0013961] [13961] Event [3344.01831,10.9654598,5884]: 0 finished unit Bandit [f=0013969] [13969] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Impaler [f=0014088] [14088] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Mason [f=0014099] [14099] Event [2036.4292,14.1180744,5238.53857]: 1 lost unit Dart [f=0014125] [14125] Event [1972.4259,15.5178785,5170.60254]: 0 lost unit Bandit [f=0014128] [14128] Event [1979.04395,14.4518709,5202.61523]: 0 lost unit Bandit [f=0014143] [14143] Event [3344.01831,10.9654598,5884]: 0 finished unit Bandit [f=0014170] [14170] Event [4712,22.9449463,392]: 1 finished unit Solar Collector [f=0014176] [14176] Event [1913.49414,17.4162674,5334.27295]: 0 lost unit Bandit [f=0014179] [14179] Event [1934.12744,17.8834648,5337.41064]: 0 lost unit Bandit [f=0014182] [14182] Event [2608,12.6507568,5984]: 0 finished unit Lotus [f=0014223] [14223] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Fencer [f=0014309] [14309] Event [1932.06055,24.0076065,5398.75537]: 0 lost unit Bandit [f=0014348] [14348] Event [5560,14.5733643,6200]: 0 finished unit Solar Collector [f=0014352] [14352] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Fencer [f=0014353] [14353] Event [1873.21362,20.1519928,5400.60596]: 0 lost unit Bandit [f=0014356] [14356] Event [5384,9.45373535,1304]: 1 finished unit Solar Collector [f=0014438] [14438] Event [1917.39355,48.3198814,5610.08936]: 0 lost unit Bandit [f=0014481] [14481] Event [1875.22864,16.2028522,5331.35107]: 1 lost unit Scorcher [f=0014483] [14483] Event [776,12.6507568,6232]: 0 lost unit Metal Extractor [f=0014500] [14500] Event [2002.31592,28.7508774,5408.5376]: 0 lost unit Bandit [f=0014508] [14508] Event [1240,13.1945801,6168]: 0 lost unit Solar Collector [f=0014528] [14528] Event [1296,9.93713379,6672]: 0 finished unit Lotus [f=0014535] [14535] Event [768,17.1221924,3136]: 1 finished unit Lotus [f=0014558] [14558] Event [1224,11.8267822,6232]: 0 lost unit Metal Extractor [f=0014564] [14564] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Ravager [f=0014663] [14663] Event [4824,12.6617432,360]: 1 finished unit Solar Collector [f=0014671] [14671] Event [1990.99841,30.815794,5433.95996]: 0 lost unit Bandit [f=0014719] [14719] Event [2760,11.0742188,1320]: 1 finished unit Caretaker [f=0014780] [14780] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Fencer [f=0014816] [14816] Event [3593.98071,15.0207748,5445.25342]: 1 lost unit Ravager [f=0014838] [14838] Event [5688,18.6108398,6216]: 0 finished unit Solar Collector [f=0014866] [14866] Event [5368,8.87145996,1416]: 1 finished unit Solar Collector [f=0014908] [14908] Event [2712,16.539917,1496]: 1 finished unit Caretaker [f=0014914] [14914] Event [undefined]: Chrissi007 resigned [f=0014914] game_message: Chrissi007 has been destroyed! [f=0014914] game_message: MukeshBatra wins! [f=0014914] Submitting stats [f=0014914] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014914] Part| Total Time|Time of the last 0.5s [f=0014914] Draw 14440.62ms 22.86% [f=0014914] Lua::Callins::Synced 10244.41ms 24.04% [f=0014914] Lua::Callins::Unsynced 18233.27ms 29.26% [f=0014914] Lua::CollectGarbage::Synced 609.47ms 0.59% [f=0014914] Lua::CollectGarbage::Unsynced 733.97ms 0.39% [f=0014914] Misc::Profiler::AddTime 60.61ms 0.00% [f=0014914] Sim 31468.91ms 60.10% [f=0014914] [14914] Received game_message: Chrissi007 has been destroyed! [f=0014914] [14914] Received game_message: MukeshBatra wins! [f=0014915] [14915] Game End Stats Header: 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31,6660,10675,10675,6660,226.131332,1485.22974,1485.22974,226.131332,0,0,0,0,0,0,0,0,2917.13086,1115.64087,1115.64087,2917.13086,3320.43799,2480.18481,2480.18481,3320.43799,1470,180,180,1470,28,65.7333298,65.7333298,28,1740,3095,3095,1740,46.6368752,61.7369843,61.7369843,46.6368752,1380,3770,3770,1380,2890,2410,2410,2890,2070,3630,3630,2070,2485,3130,3130,2485,47.3332977,259.465454,259.465454,47.3332977,2612.85693,3491.32422,3491.32422,2612.85693 [f=0014915] [14915] Game End Stats Values: 32,6770,10665,10665,6770,227.703171,1611.82166,1611.82166,227.703171,0,0,0,0,0,0,0,0,3125.62793,1294.75757,1294.75757,3125.62793,3398.14478,2660.18408,2660.18408,3398.14478,1470,270,270,1470,29.8666668,69.3333359,69.3333359,29.8666668,1740,3095,3095,1740,43.3497887,63.1444511,63.1444511,43.3497887,1530,3530,3530,1530,3130,2590,2590,3130,2030,3770,3770,2030,2665,3370,3370,2665,47.3332977,259.465454,259.465454,47.3332977,2794.04419,3582.98804,3582.98804,2794.04419 [f=0014915] [14915] Game End Stats Values: 33,6630,11865,11865,6630,233.23114,1741.67664,1741.67664,233.23114,0,0,0,0,0,0,0,0,3334.38525,1465.85046,1465.85046,3334.38525,3534.93188,3279.33618,3279.33618,3534.93188,1560,270,270,1560,29.0666676,72.8000031,72.8000031,29.0666676,1740,3095,3095,1740,37.8835297,63.3620033,63.3620033,37.8835297,1230,4590,4590,1230,3170,3040,3040,3170,2100,3910,3910,2100,3115,3410,3410,3115,47.3332977,259.465454,259.465454,47.3332977,3418.36377,3738.51245,3738.51245,3418.36377 [f=0014915] [14915] Game End Stats Values: 34,6385,12215,12215,6385,273.166809,1869.0929,1869.0929,273.166809,0,0,0,0,0,0,0,0,3788.5,1520.99036,1520.99036,3788.5,3822.85059,3796.84473,3796.84473,3822.85059,1650,360,360,1650,30.2666664,76.6666641,76.6666641,30.2666664,1740,3275,3275,1740,36.5483818,63.1994209,63.1994209,36.5483818,1005,4600,4600,1005,3550,3445,3445,3550,1990,3980,3980,1990,3520,3790,3790,3520,47.3332977,259.465454,259.465454,47.3332977,3952.39063,4034.68115,4034.68115,3952.39063 [f=0014915] [14915] Game End Stats Values: 35,6385,12465,12465,6385,284.571777,1869.0929,1869.0929,284.571777,0,0,0,0,0,0,0,0,3892.26074,1520.99036,1520.99036,3892.26074,3822.85059,3882.59961,3882.59961,3822.85059,1650,360,360,1650,29.333334,78.6666641,78.6666641,29.333334,1740,3455,3455,1740,35.5866661,54.7050056,54.7050056,35.5866661,1005,4600,4600,1005,3550,3445,3445,3550,1990,4050,4050,1990,3520,3790,3790,3520,47.3332977,259.465454,259.465454,47.3332977,4038.14551,4034.68115,4034.68115,4038.14551 [f=0014919] [14919] Event [3400,17.3858643,5656]: 0 lost unit Stardust [f=0014921] [14921] Event [3076.28638,14.3219261,5499.39746]: 0 lost unit Thug [f=0014954] !transmitlobby @voice@buildUnit@remove;shieldcon [f=0014954] !transmitlobby @voice@buildUnit@remove;shieldscout [f=0014954] !transmitlobby @voice@buildUnit@remove;shieldraid [f=0014954] !transmitlobby @voice@buildUnit@remove;shieldskirm [f=0014954] !transmitlobby @voice@buildUnit@remove;shieldassault [f=0014954] !transmitlobby @voice@buildUnit@remove;shieldriot [f=0014954] !transmitlobby @voice@buildUnit@remove;shieldfelon [f=0014954] !transmitlobby @voice@buildUnit@remove;shieldarty [f=0014954] !transmitlobby @voice@buildUnit@remove;shieldaa [f=0014954] !transmitlobby @voice@buildUnit@remove;shieldbomb [f=0014954] !transmitlobby @voice@buildUnit@remove;shieldshield [f=0014954] !transmitlobby @voice@buildUnit@reload [f=0014957] [14957] Event [1288,13.996582,6248]: 0 lost unit Solar Collector [f=0014958] [14958] Event [1208,9.85102081,6296]: 0 lost unit Solar Collector [f=0014960] [14960] Event [1160,9.42284393,6216]: 0 lost unit Solar Collector [f=0014968] [14968] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Fencer [f=0015126] [15126] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Ripper [f=0015170] [15170] Event [4936,7.05322266,344]: 1 finished unit Solar Collector [f=0015227] No clients connected, shutting down server [f=0015227] Server shutdown [f=0015230] [15230] Event [2344,16.9903564,1560]: 1 finished unit Caretaker [f=0015405] [15405] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Ripper [f=0015486] [15486] Event [5352,11.184082,1528]: 1 finished unit Solar Collector [f=0015653] [15653] Event [1000,13.9801025,2104]: 1 finished unit Metal Extractor [f=0015694] [15694] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Fencer [f=0015720] [15720] Event [4760,9.84375,3624]: 1 finished unit Stinger [f=0015946] [15946] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Fencer [f=0015950] [15950] Event [5048,7.02575684,328]: 1 finished unit Solar Collector [f=0016207] [16207] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Fencer [f=0016247] [16247] Event [5336,12.6507568,1640]: 1 finished unit Solar Collector [f=0016274] [16274] Event [2208,19.753418,1448]: 1 finished unit Airplane Plant [f=0016422] [16422] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Ravager [f=0016532] [16532] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Fencer [f=0016598] [16598] Event [5128,8.4375,424]: 1 finished unit Solar Collector [f=0016640] [16640] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Fencer [f=0016692] [16692] Event [648,14.8974609,2824]: 1 finished unit Metal Extractor [f=0016803] [16803] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Ripper [f=0016867] [16867] Event [5320,14.2108154,1752]: 1 finished unit Solar Collector [f=0016962] [16962] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Ripper [f=0017064] [17064] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Fencer [f=0017154] [17154] Event [5096,12.991333,536]: 1 finished unit Solar Collector [f=0017170] [17170] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Fencer [f=0017232] [17232] Event [4649.87939,7.36839342,3668.13916]: 1 finished unit Recon Commander [f=0017258] [17258] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Fencer [f=0017395] [17395] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Ravager [f=0017495] [17495] Event [2560.02954,11.857749,1473.99231]: 1 finished unit Fencer [f=0017548] Autoquit sending quit command. [f=0017548] [QuitAction] user exited to system [f=0017548] [SpringApp::Kill][1] fromRun=1 [f=0017548] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017548] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017548] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017548] [ThreadPool::SetThreadCount][2] workers=0 [f=0017548] [SpringApp::Kill][2] [f=0017548] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017548] [Game::KillLua][3] dtor=0 luaUI=0x66f366c0 [f=0017548] Start widgetHandler:Shutdown [f=0017548] Shutdown - SaveOrderList Complete [f=0017548] Writing last game win data [f=0017548] Shutdown - SaveConfigData Complete [f=0017548] Shutdown Widget - Chili Highlight [f=0017548] Shutdown Widget - Save/Load API [f=0017548] Shutdown Widget - Draw After Chili [f=0017548] Shutdown Widget - EPIC Menu [f=0017548] Shutdown Widget - Chili Minimap [f=0017548] Shutdown Widget - Chili Widget Selector [f=0017548] Shutdown Widget - Local Team Colors [f=0017548] Shutdown Widget - Display Keys 2 [f=0017548] Shutdown Widget - Save Game Menu [f=0017548] Shutdown Widget - HealthBars [f=0017548] Shutdown Widget - Noises [f=0017548] Shutdown Widget - Unit Icons [f=0017548] Shutdown Widget - Win Counter [f=0017548] Shutdown Widget - BuildETA [f=0017548] Shutdown Widget - SpringRTS Replay Stats [f=0017548] Shutdown Widget - Modular Comm Info [f=0017548] Shutdown Widget - CameraShake [f=0017548] Shutdown Widget - Chili Economy Panel Default [f=0017548] Shutdown Widget - Chili EndGame Window [f=0017548] Shutdown Widget - Chili Nuke Warning [f=0017548] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017548] Shutdown Widget - Chili Spectator Panels [f=0017548] Shutdown Widget - Context Menu [f=0017548] Shutdown Widget - Darkening [f=0017548] Shutdown Widget - MetalFeatures (new) [f=0017548] Shutdown Widget - Grab Input [f=0017548] Input grabbing is disabled! [f=0017548] Shutdown Widget - Highlight Geos [f=0017548] Shutdown Widget - Local Widgets Config [f=0017548] Shutdown Widget - Mex Placement Handler [f=0017548] Shutdown Widget - MinimapEvents [f=0017548] Shutdown Widget - Missile Silo Range [f=0017548] Shutdown Widget - Music Player [f=0017548] Shutdown Widget - Point Tracker [f=0017548] Shutdown Widget - Showeco and Grid Drawer [f=0017548] Shutdown Widget - Stereo3D [f=0017548] Shutdown Widget - Attack AoE [f=0017548] Shutdown Widget - Map Edge Extension [f=0017548] Shutdown Widget - Selection Send [f=0017548] Shutdown Widget - LupsManager [f=0017548] Shutdown Widget - Newton Firezone [f=0017548] Shutdown Widget - Chili Pro Console [f=0017548] Shutdown Widget - Lasso Terraform GUI [f=0017548] Shutdown Widget - Chili Framework [f=0017548] Shutdown Widget - Lups [f=0017548] Shutdown Widget - Custom Markers [f=0017548] Shutdown Widget - Chili Core Selector [f=0017548] Shutdown Widget - Pause Screen [f=0017548] Shutdown Widget - Layout Handler [f=0017548] Shutdown Widget - Persistent Build Height [f=0017548] Shutdown Widget - Text To Speech Control [f=0017548] End widgetHandler:Shutdown [f=0017548] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={715592,94744107} {int,ext,rec}Allocs={26833371,0,0} {chunk,block}Bytes={94744107,0} [f=0017548] [Game::KillLua][1] dtor=0 luaGaia=0x53955170 [f=0017548] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={649327,89313923} {int,ext,rec}Allocs={26833373,0,0} {chunk,block}Bytes={89313923,0} [f=0017548] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={649327,89313923} {int,ext,rec}Allocs={26833373,0,0} {chunk,block}Bytes={89313923,0} [f=0017548] [Game::KillLua][2] dtor=0 luaRules=0x53956240 [f=0017548] Start gadgetHandler:Shutdown [f=0017548] Shutdown - StartSetup [f=0017548] Shutdown - UnitMorph [f=0017548] Shutdown - LupsNanoSpray [f=0017548] Shutdown - Missile Silo Controller [f=0017548] Shutdown - Modular Comm Info [f=0017548] Shutdown - Terrain Texture Handler [f=0017548] Shutdown - UnitCloakShield [f=0017548] Shutdown - Starlight Handler [f=0017548] End gadgetHandler:Shutdown [f=0017548] Start gadgetHandler:Shutdown [f=0017548] Shutdown - Save/Load [f=0017548] Shutdown - UnitMorph [f=0017548] Shutdown - Modular Comm Info [f=0017548] Shutdown - Retreat Command [f=0017548] Shutdown - Shockwaves [f=0017548] Shutdown - Teleport Throw [f=0017548] Shutdown - UnitCloakShield [f=0017548] Shutdown - Lups Cloak FX [f=0017548] Shutdown - Lups [f=0017548] Shutdown - Lups Shield [f=0017548] End gadgetHandler:Shutdown [f=0017548] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26833403,0,0} {chunk,block}Bytes={0,0} [f=0017548] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26833403,0,0} {chunk,block}Bytes={0,0} [f=0017548] [Game::KillLua][4] dtor=0 [f=0017548] [Game::~CGame][1] [f=0017548] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017548] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017548] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017548] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017548] [Game::KillLua][4] dtor=1 [f=0017548] [Game::KillMisc][1] [f=0017548] [Game::KillMisc][2] [f=0017548] [Game::KillMisc][3] [f=0017548] [Game::KillRendering][1] [f=0017548] [3DOParser::Kill] allocated 137 pieces [f=0017548] [S3OParser::Kill] allocated 2712 pieces [f=0017548] [AssParser::Kill] allocated 238 pieces [f=0017548] [Game::KillInterface][1] [f=0017548] [Game::KillInterface][2] [f=0017548] [Game::KillSimulation][1] [f=0017548] [Game::KillSimulation][2] [f=0017548] [CCollisionHandler] dis-/continuous tests: 0/395993 [f=0017548] [Game::KillSimulation][3] [f=0017548] [~CPathCache(24x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017548] [~CPathCache(24x28)] cacheHits=57 hitPercentage=31% numHashColls=0 maxCacheSize=12 [f=0017548] [~CPathCache(48x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017548] [~CPathCache(48x56)] cacheHits=92 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017548] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017548] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017548] [LosHandler::Kill] raycast instance cache-{hits,misses}={6086,15209}; shared=5%; cached=24% [f=0017548] [Game::KillSimulation][4] [f=0017548] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0017548] [Game::~CGame][2] [f=0017548] [Game::~CGame][3] [f=0017548] [SpringApp::Kill][3] [f=0017548] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 186191 bytes sent 174239 bytes recv'd [f=0017548] [SpringApp::Kill][4] font=0x450d98a0 [f=0017548] [SpringApp::Kill][5] [f=0017548] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x452237e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=2944ms file="objects3d/funnelweb.dae" indx=5100 inflSize=1500kb readTime=38ms file="scripts/spidercrabe.lua" indx=5704 inflSize=10kb readTime=26ms file="unittextures/factoryveh1.png" indx=7029 inflSize=1077kb readTime=23ms file="bitmaps/loadpictures/linemove.png" indx=503 inflSize=3005kb readTime=22ms file="scripts/staticantinuke.lua" indx=5711 inflSize=2kb readTime=21ms file="objects3d/strikecom.dae.lua" indx=5370 inflSize=0kb readTime=20ms file="scripts/tankarty.lua" indx=5741 inflSize=5kb readTime=19ms file="scripts/terraunit.lua" indx=5752 inflSize=0kb readTime=19ms file="objects3d/chickenflyerqueen.s3o" indx=4916 inflSize=46kb readTime=19ms file="objects3d/strikecom_4.dae" indx=5377 inflSize=1499kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 53065273 bytes cached in 2841 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/eye_of_horus_v13.sd7 (0x4522aa90) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7fc4a801e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x4514eb70) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x4522a9b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]