[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.gQB3Dnm29l/springsettings.893162.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe29001e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 12953 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/893162/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 189ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4573c320] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4573c320] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 102ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 631ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 700ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 29ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 684ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 93ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] MightyOak was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/893162/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e1f2787a [f=-000001] [Path] [PathEstimator::ReadFile] hash=e1f2787a file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-e1f2787a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e1f2788a [f=-000001] [Path] [PathEstimator::ReadFile] hash=e1f2788a file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-e1f2788a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (262ms, checksum 66284fdb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11505,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/893162/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6e60466293e8991c4f59fb8bf8f1361f0b75abc486ddb4c0f9074ceb849ddd70e0b5c96b04cafdf162cb5be5d3c236200044e739960053393c8f124ffa1336a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51b69840,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: f99abd5ec36189424170df534e5162e7 [f=-000001] Connection attempt from Legomenon [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Legomenon changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from [I]amNot[null]Bla1 [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: [I]amNot[null]Bla1 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legomenon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legomenon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[I]amNot[null]Bla1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[I]amNot[null]Bla1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[I]amNot[null]Bla1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6e60466293e8991c4f59fb8bf8f1361f0b75abc486ddb4c0f9074ceb849ddd70e0b5c96b04cafdf162cb5be5d3c236200044e739960053393c8f124ffa1336a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[I]amNot[null]Bla1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[I]amNot[null]Bla1" string="[Game::Load][lua{Rules,Gaia}={0x7fc3afd59c80,(nil)}]" [f=-000001] <[I]amNot[null]Bla1> Allies: I choose: EdgeLord! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legomenon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6e60466293e8991c4f59fb8bf8f1361f0b75abc486ddb4c0f9074ceb849ddd70e0b5c96b04cafdf162cb5be5d3c236200044e739960053393c8f124ffa1336a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legomenon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legomenon" string="[Game::Load][lua{Rules,Gaia}={20f090d0,00000000}]" [f=-000001] Allies: I choose: 1! [f=-000001] [0] Event [4831,173.915649,4652]: 0 finished unit Recon Commander [f=-000001] [0] Event [506,177.019241,611]: 1 finished unit Recon Commander [f=0000000] [0] Legomenon, team: 0, elo:2269 [f=0000000] [0] [I]amNot[null]Bla1, team: 1, elo:2071 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000014] [14] Event [4816,164.798431,4544]: 0 finished unit Tank Foundry [f=0000014] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000014] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000014] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000014] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000014] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000014] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000014] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000014] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000014] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000014] !transmitlobby @voice@buildUnit@reload [f=0000014] [14] Event [480,172.115479,736]: 1 finished unit Tank Foundry [f=0000352] [352] Event [4728,170.107483,4696]: 0 finished unit Metal Extractor [f=0000516] [516] Event [744,175.805054,600]: 1 finished unit Metal Extractor [f=0000570] [570] Event [4816.04297,168.105469,4516]: 0 finished unit Kodachi [f=0000627] [627] Event [480,175.261826,764]: 1 finished unit Welder [f=0000847] [847] Event [4376,181.289734,4376]: 0 finished unit Metal Extractor [f=0001144] [1144] Event [4816.04297,168.105469,4516]: 0 finished unit Kodachi [f=0001179] [1179] Event [4328,174.180237,4488]: 0 finished unit Solar Collector [f=0001233] [1233] Event [480,175.261826,764]: 1 finished unit Welder [f=0001554] [1554] Event [4232,173.995728,4552]: 0 finished unit Solar Collector [f=0001676] [1676] Event [488,175.819244,344]: 1 finished unit Solar Collector [f=0002062] [2062] Event [3896,186.760254,4760]: 0 finished unit Metal Extractor [f=0002121] [2121] Event [4816.04297,168.105469,4516]: 0 finished unit Kodachi [f=0002188] [2188] Event [880,175.819244,816]: 1 lost unit Lotus [f=0002420] [2420] Event [424,175.819244,328]: 1 finished unit Metal Extractor [f=0002439] [2439] Event [3736,183.113251,4776]: 0 finished unit Solar Collector [f=0002488] [2488] Event [480,175.261826,764]: 1 finished unit Kodachi [f=0002494] [2494] Event [540.353455,179.332565,1582.11792]: 0 lost unit Kodachi [f=0002685] [2685] Event [704,175.826355,1632]: 1 lost unit Lotus [f=0002891] [2891] Event [680,173.995728,584]: 1 finished unit Solar Collector [f=0002962] [2962] Event [3304,168.525238,4744]: 0 finished unit Metal Extractor [f=0003001] [3001] Event [4816.04297,168.105469,4516]: 0 finished unit Welder [f=0003125] [3125] Event [480,175.261826,764]: 1 finished unit Kodachi [f=0003282] [3282] Event [584,175.627686,456]: 1 finished unit Solar Collector [f=0003533] [3533] Event [4816.04297,168.105469,4516]: 0 finished unit Kodachi [f=0003594] [3594] Event [4888,165.069824,3928]: 0 finished unit Metal Extractor [f=0003631] [3631] Event [472,181.289734,1608]: 1 finished unit Metal Extractor [f=0003768] [3768] Event [328,175.819244,1000]: 1 finished unit Metal Extractor [f=0003997] [3997] Event [2824,173.995728,3896]: 0 finished unit Metal Extractor [f=0004124] [4124] Event [656,177.820129,1760]: 1 finished unit Lotus [f=0004141] [4141] Event [4736,164.828552,3744]: 0 finished unit Radar Tower [f=0004269] [4269] Event [2952,181.041412,3912]: 0 finished unit Solar Collector [f=0004336] [4336] Event [4816.04297,168.105469,4516]: 0 finished unit Kodachi [f=0004379] [4379] Event [704,175.812134,464]: 1 lost unit Lotus [f=0004421] [4421] Event [480,175.261826,764]: 1 finished unit Welder [f=0004622] [4622] Event [362.802246,174.157516,112.567711]: 1 lost unit Kodachi [f=0004656] [4656] Event [4488,168.596191,3528]: 0 finished unit Metal Extractor [f=0004666] [4666] Event [1056,175.819244,768]: 1 finished unit Lotus [f=0004691] [4691] Event [424,175.819244,328]: 1 lost unit Metal Extractor [f=0004896] [4896] Event [480,175.261826,764]: 1 lost unit Blitz [f=0004908] [4908] Event [480,175.261826,764]: 1 lost unit Blitz [f=0004919] [4919] Event [3304,168.525238,4744]: 0 lost unit Metal Extractor [f=0004922] [4922] Event [480,175.261826,764]: 1 lost unit Blitz [f=0004952] [4952] Event [480,175.261826,764]: 1 lost unit Blitz [f=0004952] [4952] Event [4816.04297,168.105469,4516]: 0 finished unit Kodachi [f=0004973] [4973] Event [480,175.261826,764]: 1 lost unit Blitz [f=0004975] [4975] Event [788.852539,170.694809,1635.85889]: 0 lost unit Kodachi [f=0004982] [4982] Event [480,175.261826,764]: 1 lost unit Blitz [f=0004991] [4991] Event [4616,174.109253,3544]: 0 finished unit Solar Collector [f=0005221] [5221] Event [656,175.996643,768]: 1 finished unit Lotus [f=0005274] [5274] Event [3896,186.760254,4760]: 0 lost unit Metal Extractor [f=0005295] [5295] Event [4696,171.931,3560]: 0 finished unit Solar Collector [f=0005375] [5375] Event [311.978577,175.819244,576.241638]: 0 lost unit Kodachi [f=0005497] [5497] Event [4816.04297,168.105469,4516]: 0 finished unit Kodachi [f=0005587] [5587] Event [369.715332,176.383362,582.337219]: 0 lost unit Kodachi [f=0005611] [5611] Event [4776,168.525238,3576]: 0 finished unit Solar Collector [f=0005975] [5975] Event [480,175.261826,764]: 1 finished unit Blitz [f=0006115] [6115] Event [4816.04297,168.105469,4516]: 0 finished unit Welder [f=0006184] [6184] Event [4728,177.642761,4184]: 0 lost unit Caretaker [f=0006202] [6202] Event [3304,167.848358,4744]: 0 finished unit Metal Extractor [f=0006264] [6264] Event [4470.21289,175.819244,4053.47852]: 1 lost unit Kodachi [f=0006629] [6629] Event [4816.04297,168.105469,4516]: 0 finished unit Kodachi [f=0006864] [6864] Event [488,175.819244,344]: 1 lost unit Solar Collector [f=0007030] [7030] Event [5016,179.466248,4312]: 0 finished unit Caretaker [f=0007078] [7078] Event [336,175.755371,800]: 1 lost unit Lotus [f=0007085] [7085] Event [4816.04297,168.105469,4516]: 0 finished unit Kodachi [f=0007219] [7219] Event [3672,170.348755,3224]: 0 finished unit Metal Extractor [f=0007354] [7354] Event [392,175.819244,1016]: 1 finished unit Solar Collector [f=0007421] [7421] Event [4816.04297,168.105469,4516]: 0 finished unit Kodachi [f=0007516] [7516] Event [480,175.261826,764]: 1 finished unit Welder [f=0007577] [7577] Event [163.741959,174.120255,2037.07666]: 0 lost unit Kodachi [f=0007882] [7882] Event [2384,181.225891,3984]: 0 finished unit Lotus [f=0008089] [8089] Event [4232,177.947845,2632]: 0 finished unit Metal Extractor [f=0008317] [8317] Event [280,173.995728,664]: 1 finished unit Caretaker [f=0008467] [8467] Event [1816,179.452057,4280]: 0 finished unit Metal Extractor [f=0008526] [8526] Event [4816.04297,168.105469,4516]: 0 finished unit Ogre [f=0008611] [8611] Event [4056,175.819244,2472]: 0 finished unit Metal Extractor [f=0008731] [8731] Event [1112,182.921692,1928]: 1 finished unit Metal Extractor [f=0008742] [8742] Event [5032,170.526123,4056]: 0 finished unit Solar Collector [f=0008917] [8917] Event [1656,173.995728,4152]: 0 finished unit Metal Extractor [f=0009065] [9065] Event [4816.04297,168.105469,4516]: 0 finished unit Kodachi [f=0009097] [9097] Event [5016,168.525238,3976]: 0 finished unit Solar Collector [f=0009128] [9128] Event [312,177.394409,1064]: 1 finished unit Solar Collector [f=0009215] [9215] Event [424,175.057983,328]: 1 finished unit Metal Extractor [f=0009335] [9335] Event [1056,175.819244,768]: 1 lost unit Lotus [f=0009348] [9348] Event [480,175.261826,764]: 1 finished unit Blitz [f=0009409] [9409] Event [4816.04297,168.105469,4516]: 0 finished unit Welder [f=0009425] [9425] Event [5016,172.101288,3896]: 0 finished unit Solar Collector [f=0009472] [9472] Event [744,175.805054,600]: 1 lost unit Metal Extractor [f=0009516] [9516] Event [1114.20105,175.819244,434.617584]: 0 lost unit Kodachi [f=0009702] [9702] Event [1293.84741,172.621628,497.340393]: 0 lost unit Kodachi [f=0009905] [9905] Event [2912,182.928772,2352]: 0 finished unit Lotus [f=0009912] [9912] Event [5000,173.995728,3816]: 0 finished unit Solar Collector [f=0009954] [9954] Event [1544,173.882202,4152]: 0 finished unit Solar Collector [f=0010025] [10025] Event [4816.04297,168.105469,4516]: 0 finished unit Blitz [f=0010223] [10223] Event [1448,173.988647,3976]: 0 finished unit Solar Collector [f=0010318] [10318] Event [1311.44238,177.642761,1758.95483]: 0 lost unit Kodachi [f=0010322] [10322] Event [3144,173.995728,2600]: 0 finished unit Metal Extractor [f=0010359] [10359] Event [4984,173.995728,3736]: 0 finished unit Solar Collector [f=0010618] [10618] Event [1112,182.921692,1928]: 1 lost unit Metal Extractor [f=0010697] [10697] Event [4968,173.924805,3656]: 0 finished unit Solar Collector [f=0010814] [10814] Event [480,175.261826,764]: 1 finished unit Ogre [f=0010932] [10932] Event [472,175.582138,392]: 1 finished unit Solar Collector [f=0010975] [10975] Event [3896,186.083374,4760]: 0 finished unit Metal Extractor [f=0011029] [11029] Event [4968,168.716797,3576]: 0 finished unit Solar Collector [f=0011044] [11044] Event [656,177.820129,1760]: 1 lost unit Lotus [f=0011057] [11057] Event [2616,190.215698,3128]: 0 finished unit Metal Extractor [f=0011128] [11128] Event [472,181.289734,1608]: 1 lost unit Metal Extractor [f=0011212] [11212] Event [808,179.52301,4456]: 0 finished unit Metal Extractor [f=0011288] [11288] Event [3912,175.572296,4632]: 0 finished unit Solar Collector [f=0011421] [11421] Event [4816.04297,168.105469,4516]: 0 finished unit Minotaur [f=0011424] [11424] Event [480,175.261826,764]: 1 finished unit Blitz [f=0011523] [11523] Event [1100.74756,175.81636,1707.76941]: 0 lost unit Kodachi [f=0011523] [11523] Event [1117.57349,177.733566,1866.3175]: 1 lost unit Ogre [f=0011584] [11584] Event [1178.54517,176.069672,2017.18213]: 0 lost unit Kodachi [f=0011589] [11589] Event [3992,168.709717,4616]: 0 finished unit Solar Collector [f=0011591] [11591] Event [624,173.882202,4144]: 0 finished unit Radar Tower [f=0011638] [11638] Event [1071.10425,179.288635,1949.25952]: 0 lost unit Kodachi [f=0011673] [11673] Event [4936,177.649841,4280]: 0 finished unit Caretaker [f=0011854] [11854] Event [954.459412,175.678955,1887.76221]: 0 lost unit Ogre [f=0011889] [11889] Event [4072,168.652954,4584]: 0 finished unit Solar Collector [f=0011912] [11912] Event [1608,174.002838,3256]: 0 finished unit Metal Extractor [f=0012102] [12102] Event [4816.04297,168.105469,4516]: 0 finished unit Ogre [f=0012199] [12199] Event [625.662598,178.652863,1660.22742]: 0 lost unit Blitz [f=0012475] [12475] Event [4816.04297,168.105469,4516]: 0 finished unit Blitz [f=0012549] [12549] Event [480,175.261826,764]: 1 finished unit Ogre [f=0012636] [12636] Event [360,175.72937,312]: 1 finished unit Solar Collector [f=0012708] [12708] Event [4816.04297,168.105469,4516]: 0 finished unit Kodachi [f=0012791] [12791] Event [440,175.762848,264]: 1 finished unit Solar Collector [f=0012802] [12802] Event [4520,173.995728,4632]: 0 finished unit Caretaker [f=0012886] [12886] Event [1316.07837,177.574158,2728.00024]: 0 finished unit Recon Commander [f=0012886] game_message: Morph complete: 1 lvl 1 -> 1 lvl 2 [f=0012886] [12886] Received game_message: Morph complete: 1 lvl 1 -> 1 lvl 2 [f=0012980] [12980] Event [4816.04297,168.105469,4516]: 0 finished unit Blitz [f=0013171] [13171] Event [1784,183.177124,728]: 1 finished unit Metal Extractor [f=0013330] [13330] Event [264,179.217896,984]: 1 finished unit Solar Collector [f=0013394] [13394] Event [4816.04297,168.105469,4516]: 0 finished unit Ogre [f=0013588] [13588] Event [1148.42224,174.74678,1668.43054]: 1 lost unit Ogre [f=0013656] [13656] Event [1272,177.458252,264]: 1 finished unit Metal Extractor [f=0013754] [13754] Event [4816.04297,168.105469,4516]: 0 finished unit Blitz [f=0013851] [13851] Event [4368,173.995728,3680]: 0 finished unit Lotus [f=0013931] [13931] Event [4816.04297,168.105469,4516]: 0 finished unit Kodachi [f=0013935] [13935] Event [4056,175.819244,2472]: 0 lost unit Metal Extractor [f=0014225] [14225] Event [1760,175.755371,848]: 1 finished unit Lotus [f=0014247] [14247] Event [4232,177.947845,2632]: 0 lost unit Metal Extractor [f=0014263] [14263] Event [1112,178.544418,1928]: 0 finished unit Metal Extractor [f=0014415] [14415] Event [4816.04297,168.105469,4516]: 0 finished unit Blitz [f=0014457] [14457] Event [1656,175.883118,2296]: 0 finished unit Stinger [f=0014458] [14458] Event [4520,179.473328,3928]: 0 finished unit Energy Pylon [f=0014467] [14467] Event [480,175.261826,764]: 1 finished unit Ogre [f=0014561] [14561] Event [344,175.819244,936]: 1 finished unit Solar Collector [f=0014628] [14628] Event [4192,177.458252,3984]: 0 finished unit Lotus [f=0014743] [14743] Event [2264,172.35672,1176]: 1 lost unit Metal Extractor [f=0014826] [14826] Event [4816.04297,168.105469,4516]: 0 finished unit Blitz [f=0014860] [14860] Event [3434.03271,174.594467,1806.29309]: 1 lost unit Blitz [f=0014924] [14924] Event [1928,186.568665,2600]: 0 finished unit Metal Extractor [f=0014968] [14968] Event [1256,175.764999,1976]: 0 finished unit Caretaker [f=0015022] [15022] Event [1897.09216,174.21962,1010.08533]: 0 lost unit Blitz [f=0015055] [15055] Event [4816.04297,168.105469,4516]: 0 finished unit Kodachi [f=0015065] [15065] Event [1782.6532,175.802322,1035.48792]: 1 lost unit Welder [f=0015150] [15150] Event [1036.3175,172.487839,1793.4375]: 1 lost unit Blitz [f=0015191] [15191] Event [1760,175.019592,848]: 1 lost unit Lotus [f=0015282] [15282] Event [1784,181.880707,728]: 1 lost unit Metal Extractor [f=0015366] [15366] Event [undefined]: [I]amNot[null]Bla1 resigned [f=0015366] game_message: [I]amNot[null]Bla1 has been destroyed! [f=0015366] game_message: Legomenon wins! [f=0015366] Submitting stats [f=0015366] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015366] Part| Total Time|Time of the last 0.5s [f=0015366] Draw 11099.56ms 10.80% [f=0015366] Lua::Callins::Synced 5991.38ms 19.33% [f=0015366] Lua::Callins::Unsynced 15782.35ms 16.55% [f=0015366] Lua::CollectGarbage::Synced 323.14ms 0.20% [f=0015366] Lua::CollectGarbage::Unsynced 583.52ms 1.49% [f=0015366] Misc::Profiler::AddTime 49.74ms 0.00% [f=0015366] Sim 18181.35ms 77.30% [f=0015366] [15366] Received game_message: [I]amNot[null]Bla1 has been destroyed! [f=0015366] [15366] Received game_message: Legomenon wins! [f=0015367] [15367] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015367] [15367] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015367] [15367] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015367] [15367] Game End Stats Values: 2,2075,2165,2075,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,5.5999999,5.86728811,5.5999999,5.86728811,0,0,0,0,0,0,0,0,0,90,0,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015367] [15367] Game End Stats Values: 3,2365,2425,2365,2425,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2075,2075,2075,2075,7.47008514,8.00466061,7.47008514,8.00466061,200,170,200,170,0,0,0,0,90,180,90,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015367] [15367] Game End Stats Values: 4,2565,2665,2565,2665,0,0.37258208,0,0.37258208,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.53333378,8,8.53333378,2075,2075,2075,2075,8.00466061,10.0341606,8.00466061,10.0341606,400,340,400,340,0,0,0,0,90,250,90,250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015367] [15367] Game End Stats Values: 5,2635,2735,2635,2735,0,1.47582102,0,1.47582102,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.39999962,10.9333334,8.39999962,10.9333334,2075,2075,2075,2075,8.00466061,10.0828695,8.00466061,10.0828695,400,340,400,340,0,0,0,0,160,320,160,320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015367] [15367] Game End Stats Values: 6,2635,2995,2635,2995,0,3.57208228,0,3.57208228,0,0,0,0,0,0,0,0,0,0,0,0,0,41.0114059,0,41.0114059,0,0,0,0,10,12,10,12,2075,2075,2075,2075,8.00466061,10.8172922,8.00466061,10.8172922,400,510,400,510,0,41.0000763,0,41.0000763,160,410,160,410,41.0000763,0,41.0000763,0,0,0,0,0,41.0114059,0,41.0114059,0 [f=0015367] [15367] Game End Stats Values: 7,2895,2895,2895,2895,1.27379298,5.44648266,1.27379298,5.44648266,0,0,0,0,0,0,0,0,0,0,0,0,156.61322,326.941711,156.61322,326.941711,0,0,0,0,10,12.9333334,10,12.9333334,2075,2075,2075,2075,9.70540047,12.1389408,9.70540047,12.1389408,570,340,570,340,170,103.933411,170,103.933411,250,480,250,480,103.933411,170,103.933411,170,8.23169136,0,8.23169136,0,368.566589,170.000031,368.566589,170.000031 [f=0015367] [15367] Game End Stats Values: 8,3135,3185,3135,3185,2.41066146,9.21412277,2.41066146,9.21412277,0,0,0,0,0,0,0,0,0,0,0,0,156.61322,326.941711,156.61322,326.941711,0,0,0,0,10.9333334,14,10.9333334,14,2075,2075,2075,2075,15.457552,12.9333773,15.457552,12.9333773,740,540,740,540,170,103.933411,170,103.933411,320,570,320,570,103.933411,170,103.933411,170,89.4645538,0,89.4645538,0,368.566589,170.000031,368.566589,170.000031 [f=0015367] [15367] Game End Stats Values: 9,3205,3445,3205,3445,5.17287064,11.2391176,5.17287064,11.2391176,0,0,0,0,0,0,0,0,0,0,0,0,202.217209,371.831024,202.217209,371.831024,0,0,0,0,13.1999998,14,13.1999998,14,2075,2075,2075,2075,10.1934671,14.1536417,10.1934671,14.1536417,740,710,740,710,170,103.933411,170,103.933411,390,660,390,660,103.933411,170,103.933411,170,89.4645538,0,89.4645538,0,413.455902,215.604019,413.455902,215.604019 [f=0015367] [15367] Game End Stats Values: 10,3385,3535,3385,3535,8.69132423,11.957612,8.69132423,11.957612,0,0,0,0,0,0,0,0,0,0,0,0,202.217209,371.831024,202.217209,371.831024,0,0,0,0,14,14,14,14,2075,2075,2075,2075,12.9167643,15.9375563,12.9167643,15.9375563,740,710,740,710,170,103.933411,170,103.933411,570,750,570,750,103.933411,170,103.933411,170,89.4645538,0,89.4645538,0,413.455902,215.604019,413.455902,215.604019 [f=0015367] [15367] Game End Stats Values: 11,3675,3830,3675,3830,10.5498075,12.9126072,10.5498075,12.9126072,0,0,0,0,0,0,0,0,0,0,0,0,240.482742,562.871826,240.482742,562.871826,90,0,90,0,13.333333,14.8000002,13.333333,14.8000002,2075,2130,2075,2130,14.1425419,18.0916252,14.1425419,18.0916252,940,880,940,880,170,125.933441,170,125.933441,570,820,570,820,125.933441,170,125.933441,170,89.4645538,0,89.4645538,0,606.005188,270.517456,606.005188,270.517456 [f=0015367] [15367] Game End Stats Values: 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Game End Stats Values: 36,4645,10895,4645,10895,77.4237137,239.734756,77.4237137,239.734756,0,0,0,0,0,0,0,0,238.863464,0,238.863464,0,4498.40576,6216.87109,4498.40576,6216.87109,90,780,90,780,26,46,26,46,2255,2985,2255,2985,13.9497032,38.0745583,13.9497032,38.0745583,1400,4160,1400,4160,3412.99976,3238.76709,3412.99976,3238.76709,900,2970,900,2970,3238.76709,3444.99976,3238.76709,3444.99976,167.597794,191.142548,167.597794,191.142548,6498.52783,5039.95703,6498.52783,5039.95703 [f=0015381] [15381] Event [392,175.730362,1016]: 1 lost unit Solar Collector [f=0015387] [15387] Event [3904,174.123474,4256]: 0 finished unit Lotus [f=0015669] [15669] Event [2600,184.936768,2104]: 0 finished unit Metal Extractor [f=0015679] No clients connected, shutting down server [f=0015679] Server shutdown [f=0015835] [15835] Event [1301.51233,175.692627,1584.53137]: 0 finished unit Terraform [f=0015899] [15899] Event [4816.04297,168.105469,4516]: 0 finished unit Emissary [f=0015994] [15994] Event [3880,179.274658,3272]: 0 finished unit Energy Pylon [f=0016184] [16184] Event [4816.04297,168.105469,4516]: 0 finished unit Blitz [f=0016470] [16470] Event [4816.04297,168.105469,4516]: 0 finished unit Blitz [f=0016653] [16653] Event [4816.04297,168.105469,4516]: 0 finished unit Kodachi [f=0016758] [16758] Event [1384,295.819244,1528]: 0 finished unit Stardust [f=0016936] [16936] Event [4816.04297,168.105469,4516]: 0 finished unit Blitz [f=0017202] [17202] Event [4816.04297,168.105469,4516]: 0 finished unit Blitz [f=0017283] [17283] Event [3672,174.073792,2568]: 0 finished unit Energy Pylon [f=0017350] [17350] Event [4816.04297,168.105469,4516]: 0 finished unit Kodachi [f=0017598] [17598] Event [4816.04297,168.105469,4516]: 0 finished unit Blitz [f=0017853] [17853] Event [4816.04297,168.105469,4516]: 0 finished unit Blitz [f=0018010] [18010] Event [4816.04297,168.105469,4516]: 0 finished unit Kodachi [f=0018258] [18258] Event [4816.04297,168.105469,4516]: 0 finished unit Blitz [f=0018513] [18513] Event [4816.04297,168.105469,4516]: 0 finished unit Blitz [f=0018670] [18670] Event [4816.04297,168.105469,4516]: 0 finished unit Kodachi [f=0018692] Autoquit sending quit command. [f=0018692] [QuitAction] user exited to system [f=0018692] [SpringApp::Kill][1] fromRun=1 [f=0018692] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018692] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018692] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018692] [ThreadPool::SetThreadCount][2] workers=0 [f=0018692] [SpringApp::Kill][2] [f=0018692] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018692] [Game::KillLua][3] dtor=0 luaUI=0x518d9540 [f=0018692] Start widgetHandler:Shutdown [f=0018692] Shutdown - SaveOrderList Complete [f=0018692] Writing last game win data [f=0018692] Shutdown - SaveConfigData Complete [f=0018692] Shutdown Widget - Chili Highlight [f=0018692] Shutdown Widget - Save/Load API [f=0018692] Shutdown Widget - Draw After Chili [f=0018692] Shutdown Widget - EPIC Menu [f=0018692] Shutdown Widget - Chili Minimap [f=0018692] Shutdown Widget - Chili Widget Selector [f=0018692] Shutdown Widget - Local Team Colors [f=0018692] Shutdown Widget - Display Keys 2 [f=0018692] Shutdown Widget - Save Game Menu [f=0018692] Shutdown Widget - HealthBars [f=0018692] Shutdown Widget - Noises [f=0018692] Shutdown Widget - Unit Icons [f=0018692] Shutdown Widget - Win Counter [f=0018692] Shutdown Widget - BuildETA [f=0018692] Shutdown Widget - SpringRTS Replay Stats [f=0018692] Shutdown Widget - Modular Comm Info [f=0018692] Shutdown Widget - CameraShake [f=0018692] Shutdown Widget - Chili Economy Panel Default [f=0018692] Shutdown Widget - Chili EndGame Window [f=0018692] Shutdown Widget - Chili Nuke Warning [f=0018692] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018692] Shutdown Widget - Chili Spectator Panels [f=0018692] Shutdown Widget - Context Menu [f=0018692] Shutdown Widget - Darkening [f=0018692] Shutdown Widget - MetalFeatures (new) [f=0018692] Shutdown Widget - Grab Input [f=0018692] Input grabbing is disabled! [f=0018692] Shutdown Widget - Highlight Geos [f=0018692] Shutdown Widget - Local Widgets Config [f=0018692] Shutdown Widget - Mex Placement Handler [f=0018692] Shutdown Widget - MinimapEvents [f=0018692] Shutdown Widget - Missile Silo Range [f=0018692] Shutdown Widget - Music Player [f=0018692] Shutdown Widget - Point Tracker [f=0018692] Shutdown Widget - Showeco and Grid Drawer [f=0018692] Shutdown Widget - Stereo3D [f=0018692] Shutdown Widget - Attack AoE [f=0018692] Shutdown Widget - Map Edge Extension [f=0018692] Shutdown Widget - Selection Send [f=0018692] Shutdown Widget - LupsManager [f=0018692] Shutdown Widget - Newton Firezone [f=0018692] Shutdown Widget - Chili Pro Console [f=0018692] Shutdown Widget - Lasso Terraform GUI [f=0018692] Shutdown Widget - Chili Framework [f=0018692] Shutdown Widget - Lups [f=0018692] Shutdown Widget - Custom Markers [f=0018692] Shutdown Widget - Chili Core Selector [f=0018692] Shutdown Widget - Pause Screen [f=0018692] Shutdown Widget - Layout Handler [f=0018692] Shutdown Widget - Persistent Build Height [f=0018692] Shutdown Widget - Text To Speech Control [f=0018692] End widgetHandler:Shutdown [f=0018692] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={594689,70413008} {int,ext,rec}Allocs={24331956,0,0} {chunk,block}Bytes={70413008,0} [f=0018692] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0018692] [Game::KillLua][2] dtor=0 luaRules=0x51b69840 [f=0018692] Start gadgetHandler:Shutdown [f=0018692] Shutdown - StartSetup [f=0018692] Shutdown - UnitMorph [f=0018692] Shutdown - LupsNanoSpray [f=0018692] Shutdown - Missile Silo Controller [f=0018692] Shutdown - Modular Comm Info [f=0018692] Shutdown - Terrain Texture Handler [f=0018692] Shutdown - UnitCloakShield [f=0018692] Shutdown - Starlight Handler [f=0018692] End gadgetHandler:Shutdown [f=0018692] Start gadgetHandler:Shutdown [f=0018692] Shutdown - Save/Load [f=0018692] Shutdown - UnitMorph [f=0018692] Shutdown - Modular Comm Info [f=0018692] Shutdown - Retreat Command [f=0018692] Shutdown - Shockwaves [f=0018692] Shutdown - Teleport Throw [f=0018692] Shutdown - UnitCloakShield [f=0018692] Shutdown - Lups Cloak FX [f=0018692] Shutdown - Lups [f=0018692] Shutdown - Lups Shield [f=0018692] End gadgetHandler:Shutdown [f=0018692] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24331986,0,0} {chunk,block}Bytes={0,0} [f=0018692] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24331986,0,0} {chunk,block}Bytes={0,0} [f=0018692] [Game::KillLua][4] dtor=0 [f=0018692] [Game::~CGame][1] [f=0018692] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018692] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018692] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018692] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018692] [Game::KillLua][4] dtor=1 [f=0018692] [Game::KillMisc][1] [f=0018692] [Game::KillMisc][2] [f=0018692] [Game::KillMisc][3] [f=0018692] [Game::KillRendering][1] [f=0018692] [3DOParser::Kill] allocated 137 pieces [f=0018692] [S3OParser::Kill] allocated 2684 pieces [f=0018692] [AssParser::Kill] allocated 215 pieces [f=0018692] [Game::KillInterface][1] [f=0018692] [Game::KillInterface][2] [f=0018692] [Game::KillSimulation][1] [f=0018692] [Game::KillSimulation][2] [f=0018692] [CCollisionHandler] dis-/continuous tests: 0/40643 [f=0018692] [Game::KillSimulation][3] [f=0018692] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018692] [~CPathCache(20x20)] cacheHits=20 hitPercentage=18% numHashColls=0 maxCacheSize=6 [f=0018692] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018692] [~CPathCache(40x40)] cacheHits=233 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018692] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018692] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018692] [LosHandler::Kill] raycast instance cache-{hits,misses}={4411,10618}; shared=0%; cached=29% [f=0018692] [Game::KillSimulation][4] [f=0018692] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0018692] [Game::~CGame][2] [f=0018692] [Game::~CGame][3] [f=0018692] [SpringApp::Kill][3] [f=0018692] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 196703 bytes sent 174893 bytes recv'd [f=0018692] [SpringApp::Kill][4] font=0x4566b8a0 [f=0018692] [SpringApp::Kill][5] [f=0018692] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x456edfb0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=2935ms file="unittextures/factorytank_1.png" indx=7024 inflSize=4103kb readTime=57ms file="objects3d/detriment.s3o" indx=5052 inflSize=514kb readTime=33ms file="objects3d/strikecom.dae" indx=5369 inflSize=1500kb readTime=30ms file="unittextures/factorytank_2.png" indx=7025 inflSize=4103kb readTime=24ms file="lups/particleclasses/gimmick1.lua" indx=4724 inflSize=4kb readTime=22ms file="objects3d/behecrash.s3o" indx=4841 inflSize=57kb readTime=22ms file="unitpics/subraider.png" indx=6477 inflSize=9kb readTime=21ms file="objects3d/funnelweb.dae" indx=5100 inflSize=1500kb readTime=21ms file="objects3d/commrecon3.s3o" indx=4930 inflSize=130kb readTime=21ms file="bitmaps/loadpictures/constructionmods.png" indx=495 inflSize=4000kb readTime=20ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 60243588 bytes cached in 2836 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x457c40c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7fe29001e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x4573bfe0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x457ce5b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]