[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.KhtBLQTMXo/springsettings.892285.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f306001e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 13022 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/892285/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 205ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4661f290] using map "Banana Republic v1.0.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Banana Republic v1.0.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4661f290] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 99ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 719ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 812ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 51ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 720ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 53ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 64ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Mex Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement [f=-000001] Shaders not found, reverting to non-GLSL lava gadget Loaded gadget: Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Mex Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 81ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] monstrum was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/892285/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 48, 274 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=e8ac42e4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f07f0d39 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f07f0d39 file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe-f07f0d39.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=e8ac42e4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f07f0d49 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f07f0d49 file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe2-f07f0d49.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (334ms, checksum 42351281)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11507,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/892285/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f9ee17643835440f3c52f8cf6c56de49b5911d423c72fc4e7a3f6352785bc00449c9687034f86639787399a6a2616c3730fcb12cfbcfa45a7cf96fa586ef6e43]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4846fb1dd501cb9f17fd54de0ef496f26f4ebe6cd8c65ae87e5185f98f1ba4feaa226401b54e70a51f5a96e5e659512b92ac312b3a47371bd429c49de0289971]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53fbf480,0x66fce150}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: fd72bb5ebb717d0dd1230f117b2b8cda [f=-000001] Connection attempt from TwoLostSouls [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: TwoLostSouls changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from haimari [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: haimari changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TwoLostSouls" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TwoLostSouls" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="haimari" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="haimari" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TwoLostSouls" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f9ee17643835440f3c52f8cf6c56de49b5911d423c72fc4e7a3f6352785bc00449c9687034f86639787399a6a2616c3730fcb12cfbcfa45a7cf96fa586ef6e43]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TwoLostSouls" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4846fb1dd501cb9f17fd54de0ef496f26f4ebe6cd8c65ae87e5185f98f1ba4feaa226401b54e70a51f5a96e5e659512b92ac312b3a47371bd429c49de0289971]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TwoLostSouls" string="[Game::Load][lua{Rules,Gaia}={60959620,476b94f0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="haimari" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f9ee17643835440f3c52f8cf6c56de49b5911d423c72fc4e7a3f6352785bc00449c9687034f86639787399a6a2616c3730fcb12cfbcfa45a7cf96fa586ef6e43]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="haimari" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4846fb1dd501cb9f17fd54de0ef496f26f4ebe6cd8c65ae87e5185f98f1ba4feaa226401b54e70a51f5a96e5e659512b92ac312b3a47371bd429c49de0289971]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="haimari" string="[Game::Load][lua{Rules,Gaia}={58354158,481426c8}]" [f=-000001] Allies: I choose: Skin! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [6299,296.770996,2885]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1048,296.788086,3408]: 1 finished unit Engineer Commander [f=0000000] [0] haimari, team: 1, elo:1988 [f=0000000] [0] TwoLostSouls, team: 0, elo:1986 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [6128,296.766357,2872]: 0 finished unit Cloakbot Factory [f=0000006] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000006] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000006] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000006] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000006] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000006] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000006] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000006] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000006] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000006] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000006] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000006] !transmitlobby @voice@buildUnit@reload [f=0000076] [76] Event [1184,296.766357,3144]: 1 finished unit Cloakbot Factory [f=0000240] [240] Event [6312,296.766357,2712]: 0 finished unit Metal Extractor [f=0000502] [502] Event [6118.3999,296.766357,2872]: 0 finished unit Conjurer [f=0000525] [525] Event [6552,296.766357,2920]: 0 finished unit Metal Extractor [f=0000616] [616] Event [536,296.766357,3528]: 1 finished unit Metal Extractor [f=0000633] [633] Event [1193.59998,296.766357,3144]: 1 finished unit Conjurer [f=0000706] [706] Event [6118.3999,296.766357,2872]: 0 finished unit Glaive [f=0000845] [845] Event [1193.59998,296.766357,3144]: 1 finished unit Glaive [f=0001006] [1006] Event [344,296.766357,3352]: 1 finished unit Metal Extractor [f=0001054] [1054] Event [1193.59998,296.766357,3144]: 1 finished unit Glaive [f=0001060] [1060] Event [6328,296.814423,2648]: 0 finished unit Wind/Tidal Generator [f=0001153] [1153] Event [6696,296.766357,3288]: 0 finished unit Metal Extractor [f=0001195] [1195] Event [376,296.766357,3256]: 1 finished unit Solar Collector [f=0001436] [1436] Event [456,296.766357,3320]: 1 finished unit Solar Collector [f=0001511] [1511] Event [1193.59998,296.766357,3144]: 1 finished unit Conjurer [f=0001786] [1786] Event [6568,296.766357,2856]: 0 finished unit Solar Collector [f=0001867] [1867] Event [1193.59998,296.766357,3144]: 1 finished unit Glaive [f=0001893] [1893] Event [536,296.766357,3384]: 1 finished unit Solar Collector [f=0002015] [2015] Event [6118.3999,296.766357,2872]: 0 finished unit Reaver [f=0002037] [2037] Event [2355.53101,296.766357,1339.4425]: 0 lost unit Glaive [f=0002075] [2075] Event [6376,296.766357,2728]: 0 finished unit Solar Collector [f=0002138] [2138] Event [1193.59998,296.766357,3144]: 1 finished unit Glaive [f=0002163] [2163] Event [6616,296.766357,2936]: 0 finished unit Solar Collector [f=0002361] [2361] Event [616,296.766357,3448]: 1 finished unit Solar Collector [f=0002467] [2467] Event [6536,296.766357,2984]: 0 finished unit Solar Collector [f=0002470] [2470] Event [1193.59998,296.766357,3144]: 1 finished unit Glaive [f=0002641] [2641] Event [6118.3999,296.766357,2872]: 0 finished unit Conjurer [f=0002680] [2680] Event [1193.59998,296.766357,3144]: 1 finished unit Glaive [f=0002718] [2718] Event [6488,296.766357,2904]: 0 finished unit Solar Collector [f=0002758] [2758] Event [6296,296.766357,2776]: 0 finished unit Solar Collector [f=0002877] [2877] Event [6118.3999,296.766357,2872]: 0 finished unit Glaive [f=0003036] [3036] Event [1193.59998,296.766357,3144]: 1 finished unit Glaive [f=0003056] [3056] Event [6082.94043,296.567535,3089.48047]: 0 finished unit Terraform [f=0003395] [3395] Event [1193.59998,296.766357,3144]: 1 finished unit Glaive [f=0003420] [3420] Event [5984,324.846191,3104]: 0 finished unit Radar Tower [f=0003475] [3475] Event [6248,296.766357,2696]: 0 finished unit Solar Collector [f=0003505] [3505] Event [136,415.323944,4520]: 1 finished unit Metal Extractor [f=0003543] [3543] Event [1192,296.766357,664]: 1 finished unit Metal Extractor [f=0003660] [3660] Event [1193.59998,296.766357,3144]: 1 finished unit Glaive [f=0003774] [3774] Event [6118.3999,296.766357,2872]: 0 finished unit Reaver [f=0004026] [4026] Event [5960,296.766357,4440]: 0 finished unit Metal Extractor [f=0004032] [4032] Event [1193.59998,296.766357,3144]: 1 finished unit Glaive [f=0004129] [4129] Event [1880,296.766357,3048]: 1 finished unit Metal Extractor [f=0004156] [4156] Event [6118.3999,296.766357,2872]: 0 finished unit Conjurer [f=0004211] [4211] Event [2472.12842,296.766357,3615.16943]: 0 lost unit Glaive [f=0004314] [4314] Event [1193.59998,296.766357,3144]: 1 finished unit Glaive [f=0004375] [4375] Event [6118.3999,296.766357,2872]: 0 finished unit Glaive [f=0004429] [4429] Event [984,296.766357,632]: 1 finished unit Metal Extractor [f=0004498] [4498] Event [136,415.323944,4888]: 1 finished unit Metal Extractor [f=0004563] [4563] Event [1193.59998,296.766357,3144]: 1 finished unit Glaive [f=0004618] [4618] Event [6118.3999,296.766357,2872]: 0 finished unit Glaive [f=0004700] [4700] Event [6168,296.766357,4456]: 0 finished unit Metal Extractor [f=0004709] [4709] Event [2088,296.766357,2888]: 1 finished unit Metal Extractor [f=0004713] [4713] Event [6712,296.766357,3224]: 0 finished unit Solar Collector [f=0004795] [4795] Event [1193.59998,296.766357,3144]: 1 finished unit Glaive [f=0004881] [4881] Event [6118.3999,296.766357,2872]: 0 finished unit Glaive [f=0004962] [4962] Event [6184,296.766357,4392]: 0 finished unit Solar Collector [f=0005012] [5012] Event [1193.59998,296.766357,3144]: 1 finished unit Glaive [f=0005015] [5015] Event [2176,296.766357,3088]: 1 finished unit Lotus [f=0005049] [5049] Event [6760,298.669739,3304]: 0 finished unit Wind/Tidal Generator [f=0005186] [5186] Event [440,415.323944,4888]: 1 finished unit Metal Extractor [f=0005214] [5214] Event [6232,296.766357,4472]: 0 finished unit Solar Collector [f=0005223] [5223] Event [1193.59998,296.766357,3144]: 1 finished unit Glaive [f=0005441] [5441] Event [1193.59998,296.766357,3144]: 1 finished unit Glaive [f=0005534] [5534] Event [6152,296.766357,4520]: 0 finished unit Solar Collector [f=0005557] [5557] Event [1016,415.323944,136]: 1 finished unit Metal Extractor [f=0005652] [5652] Event [1193.59998,296.766357,3144]: 1 finished unit Glaive [f=0005735] [5735] Event [6680,296.766357,3352]: 0 finished unit Solar Collector [f=0005856] [5856] Event [6104,296.766357,4440]: 0 finished unit Solar Collector [f=0005862] [5862] Event [1193.59998,296.766357,3144]: 1 finished unit Glaive [f=0006057] [6057] Event [6118.3999,296.766357,2872]: 0 finished unit Scythe [f=0006132] [6132] Event [1193.59998,296.766357,3144]: 1 finished unit Glaive [f=0006212] [6212] Event [5976,296.766357,4376]: 0 finished unit Solar Collector [f=0006253] [6253] Event [6136,415.323944,4968]: 0 finished unit Metal Extractor [f=0006298] [6298] Event [6424,415.323944,4920]: 0 finished unit Metal Extractor [f=0006361] [6361] Event [728,415.323944,184]: 1 finished unit Metal Extractor [f=0006496] [6496] Event [1193.59998,296.766357,3144]: 1 finished unit Glaive [f=0006504] [6504] Event [6024,296.766357,4456]: 0 finished unit Solar Collector [f=0006514] [6514] Event [6118.3999,296.766357,2872]: 0 finished unit Ronin [f=0006559] [6559] Event [6102.73145,296.766357,4339.2417]: 0 finished unit Engineer Commander [f=0006559] game_message: Morph complete: Skin lvl 1 -> Skin lvl 2 [f=0006559] [6559] Received game_message: Morph complete: Skin lvl 1 -> Skin lvl 2 [f=0006647] [6647] Event [6632,296.766357,3272]: 0 finished unit Solar Collector [f=0006702] [6702] Event [1320,296.766357,4632]: 1 finished unit Metal Extractor [f=0006708] [6708] Event [5944,296.766357,4504]: 0 finished unit Solar Collector [f=0006814] [6814] Event [1193.59998,296.766357,3144]: 1 finished unit Glaive [f=0006869] [6869] Event [5896,296.766357,4424]: 0 finished unit Solar Collector [f=0006972] [6972] Event [1193.59998,296.766357,3144]: 1 finished unit Glaive [f=0007126] [7126] Event [1193.59998,296.766357,3144]: 1 finished unit Glaive [f=0007205] [7205] Event [6118.3999,296.766357,2872]: 0 finished unit Reaver [f=0007300] [7300] Event [6311.34082,415.323944,4804.06348]: 0 finished unit Terraform [f=0007324] [7324] Event [6440,415.323944,4856]: 0 finished unit Solar Collector [f=0007441] [7441] Event [1576,296.766357,4616]: 1 finished unit Metal Extractor [f=0007460] [7460] Event [1193.59998,296.766357,3144]: 1 finished unit Ronin [f=0007788] [7788] Event [6488,415.323944,4936]: 0 finished unit Solar Collector [f=0007838] [7838] Event [2540.91431,296.766357,973.253845]: 0 lost unit Scythe [f=0007886] [7886] Event [6118.3999,296.766357,2872]: 0 finished unit Reaver [f=0007906] [7906] Event [1193.59998,296.766357,3144]: 1 finished unit Reaver [f=0007910] [7910] Event [6272,455.323944,4896]: 0 finished unit Lotus [f=0008223] [8223] Event [6408,415.323944,4984]: 0 finished unit Solar Collector [f=0008276] [8276] Event [6118.3999,296.766357,2872]: 0 finished unit Conjurer [f=0008285] [8285] Event [4227.02734,296.766357,1203.26135]: 0 lost unit Glaive [f=0008345] [8345] Event [840,296.766357,2392]: 1 finished unit Metal Extractor [f=0008487] [8487] Event [6118.3999,296.766357,2872]: 0 finished unit Glaive [f=0008622] [8622] Event [232,415.323944,4520]: 1 finished unit Wind/Tidal Generator [f=0008624] [8624] Event [5744,403.711395,4832]: 0 finished unit Terraform [f=0008626] [8626] Event [3929.31226,296.766357,2349.05762]: 1 lost unit Glaive [f=0008634] [8634] Event [3941.65649,296.766357,2378.67114]: 1 lost unit Glaive [f=0008673] [8673] Event [6984,415.323944,4584]: 0 finished unit Geothermal Generator [f=0008676] [8676] Event [4013.23535,296.766357,2424.05103]: 1 lost unit Glaive [f=0008698] [8698] Event [6118.3999,296.766357,2872]: 0 finished unit Glaive [f=0008733] [8733] Event [4116.12256,296.766357,2343.09668]: 1 lost unit Glaive [f=0008800] [8800] Event [1193.59998,296.766357,3144]: 1 finished unit Knight [f=0008853] [8853] Event [6360,415.323944,4904]: 0 finished unit Solar Collector [f=0008894] [8894] Event [6118.3999,296.766357,2872]: 0 finished unit Glaive [f=0009035] [9035] Event [232,415.323944,4600]: 1 finished unit Wind/Tidal Generator [f=0009108] [9108] Event [3658.78394,296.766357,2016.2511]: 1 lost unit Glaive [f=0009283] [9283] Event [1193.59998,296.766357,3144]: 1 finished unit Ronin [f=0009288] [9288] Event [6152,415.323944,4904]: 0 finished unit Solar Collector [f=0009289] [9289] Event [6408,415.323944,4696]: 0 finished unit Energy Pylon [f=0009336] [9336] Event [5664,444.490051,4880]: 0 finished unit Radar Tower [f=0009430] [9430] Event [232,415.323944,4680]: 1 finished unit Wind/Tidal Generator [f=0009581] [9581] Event [5272,296.766357,2056]: 0 finished unit Metal Extractor [f=0009634] [9634] Event [3255.80347,294.662445,1990.13]: 1 lost unit Glaive [f=0009644] [9644] Event [6118.3999,296.766357,2872]: 0 finished unit Scythe [f=0009692] [9692] Event [3855.58716,296.766357,2946.26221]: 0 lost unit Glaive [f=0009753] [9753] Event [6200,415.323944,4984]: 0 finished unit Solar Collector [f=0009754] [9754] Event [1193.59998,296.766357,3144]: 1 finished unit Ronin [f=0009816] [9816] Event [248,415.323944,4760]: 1 finished unit Wind/Tidal Generator [f=0009832] [9832] Event [3068.36401,290.701965,1957.90271]: 1 lost unit Glaive [f=0009914] [9914] Event [6118.3999,296.766357,2872]: 0 finished unit Ronin [f=0010000] [10000] Event [664,296.766357,2088]: 1 finished unit Solar Collector [f=0010001] [10001] Event [4113.78369,296.766357,2876.32495]: 1 lost unit Glaive [f=0010051] [10051] Event [3528.89111,296.766357,2492.14624]: 0 lost unit Glaive [f=0010057] [10057] Event [3263.34595,285.208252,1932.73145]: 1 lost unit Glaive [f=0010121] [10121] Event [248,415.323944,4840]: 1 finished unit Wind/Tidal Generator [f=0010126] [10126] Event [3044.28101,274.530396,1861.33972]: 1 lost unit Glaive [f=0010254] [10254] Event [5064,296.766357,2216]: 0 finished unit Metal Extractor [f=0010266] [10266] Event [3079.04272,296.114166,2004.85815]: 1 lost unit Glaive [f=0010290] [10290] Event [3117.22388,296.766357,2203.9292]: 1 lost unit Glaive [f=0010307] [10307] Event [3279.81689,296.766357,3462.91138]: 1 lost unit Ronin [f=0010320] [10320] Event [3179.27295,296.766357,2208.61279]: 1 lost unit Glaive [f=0010331] [10331] Event [3453.35498,296.766357,3316.00854]: 0 lost unit Glaive [f=0010351] [10351] Event [3149.44653,296.528748,2035.45813]: 1 lost unit Glaive [f=0010382] [10382] Event [6120,415.323944,5032]: 0 finished unit Solar Collector [f=0010411] [10411] Event [248,415.323944,4920]: 1 finished unit Wind/Tidal Generator [f=0010414] [10414] Event [3215.79224,296.141846,2024.53821]: 1 lost unit Glaive [f=0010529] [10529] Event [1193.59998,296.766357,3144]: 1 finished unit Reaver [f=0010552] [10552] Event [1000,296.766357,3544]: 1 finished unit Spider Factory [f=0010559] [10559] Event [744,296.766357,2168]: 1 finished unit Solar Collector [f=0010575] [10575] Event [6118.3999,296.766357,2872]: 0 finished unit Reaver [f=0010803] [10803] Event [2845.63354,296.766357,2044.90625]: 1 lost unit Glaive [f=0010806] [10806] Event [360,415.323944,4504]: 1 finished unit Wind/Tidal Generator [f=0010821] [10821] Event [2964.2146,296.766357,2104.62866]: 1 lost unit Glaive [f=0010899] [10899] Event [6352.16553,298.877686,3982.18921]: 0 finished unit Engineer Commander [f=0010899] game_message: Morph complete: Skin lvl 2 -> Skin lvl 3 [f=0010899] [10899] Received game_message: Morph complete: Skin lvl 2 -> Skin lvl 3 [f=0010928] [10928] Event [6072,415.323944,4952]: 0 finished unit Solar Collector [f=0010939] [10939] Event [6488,296.766357,3816]: 0 finished unit Energy Pylon [f=0010962] [10962] Event [6118.3999,296.766357,2872]: 0 finished unit Conjurer [f=0011123] [11123] Event [3048.19263,296.766357,2084.42749]: 1 lost unit Glaive [f=0011172] [11172] Event [6118.3999,296.766357,2872]: 0 finished unit Glaive [f=0011228] [11228] Event [4264,296.766357,2104]: 0 finished unit Metal Extractor [f=0011232] [11232] Event [1193.59998,296.766357,3144]: 1 finished unit Knight [f=0011232] [11232] Event [360,415.323944,4584]: 1 finished unit Wind/Tidal Generator [f=0011286] [11286] Event [824,296.766357,2232]: 1 finished unit Solar Collector [f=0011382] [11382] Event [6118.3999,296.766357,2872]: 0 finished unit Glaive [f=0011440] [11440] Event [1193.59998,296.766357,3144]: 1 finished unit Sling [f=0011471] [11471] Event [2634.66992,296.766357,1380.95911]: 0 lost unit Reaver [f=0011490] [11490] Event [6152,296.766357,3096]: 0 finished unit Caretaker [f=0011547] [11547] Event [6118.3999,296.766357,2872]: 0 finished unit Glaive [f=0011589] [11589] Event [360,415.323944,4664]: 1 finished unit Wind/Tidal Generator [f=0011711] [11711] Event [1036,296.766357,3544]: 1 finished unit Recluse [f=0011786] [11786] Event [2621.72021,296.766357,1435.97815]: 0 lost unit Reaver [f=0011801] [11801] Event [936,296.766357,2328]: 1 finished unit Solar Collector [f=0011832] [11832] Event [1193.59998,296.766357,3144]: 1 finished unit Reaver [f=0011860] [11860] Event [3941.5979,296.766357,2659.51196]: 1 lost unit Glaive [f=0011894] [11894] Event [360,415.323944,4744]: 1 finished unit Wind/Tidal Generator [f=0011945] [11945] Event [6118.3999,296.766357,2872]: 0 finished unit Scythe [f=0011958] [11958] Event [4568,296.766357,3624]: 0 finished unit Metal Extractor [f=0011984] [11984] Event [3076.20947,294.987152,1989.41016]: 0 lost unit Ronin [f=0012160] [12160] Event [3699.47559,296.766357,1759.86096]: 0 lost unit Ronin [f=0012200] [12200] Event [3575.99731,296.766357,1886.09888]: 1 lost unit Glaive [f=0012207] [12207] Event [6328,296.766357,2888]: 0 finished unit Caretaker [f=0012222] [12222] Event [6118.3999,296.766357,2872]: 0 finished unit Ronin [f=0012298] [12298] Event [3733.46509,296.766357,1983.54517]: 0 lost unit Scythe [f=0012349] [12349] Event [1193.59998,296.766357,3144]: 1 finished unit Knight [f=0012432] [12432] Event [4264,296.766357,2104]: 0 lost unit Metal Extractor [f=0012461] [12461] Event [1036,296.766357,3544]: 1 finished unit Redback [f=0012467] [12467] Event [6118.3999,296.766357,2872]: 0 finished unit Reaver [f=0012503] [12503] Event [1193.59998,296.766357,3144]: 1 finished unit Ronin [f=0012614] [12614] Event [456,296.766357,1816]: 1 finished unit Metal Extractor [f=0012648] [12648] Event [4504,296.766357,3368]: 0 finished unit Metal Extractor [f=0012651] [12651] Event [6072,296.766357,2648]: 0 finished unit Caretaker [f=0012655] [12655] Event [1193.59998,296.766357,3144]: 1 finished unit Ronin [f=0012707] [12707] Event [6118.3999,296.766357,2872]: 0 finished unit Conjurer [f=0012723] [12723] Event [4014.4082,296.766357,2083.48853]: 0 lost unit Glaive [f=0012737] [12737] Event [4246.22754,296.766357,1871.30994]: 0 lost unit Glaive [f=0012777] [12777] Event [6118.3999,296.766357,2872]: 0 finished unit Glaive [f=0012827] [12827] Event [4248.38428,296.841705,2020.86768]: 1 lost unit Glaive [f=0012837] [12837] Event [6118.3999,296.766357,2872]: 0 finished unit Glaive [f=0012851] [12851] Event [4177.00781,296.883301,2054.55957]: 1 lost unit Glaive [f=0012858] [12858] Event [4001.50439,296.766357,2192.0918]: 0 lost unit Glaive [f=0012862] [12862] Event [5576,296.766357,488]: 0 finished unit Metal Extractor [f=0012875] [12875] Event [4298.88525,296.545074,2058.26953]: 1 lost unit Glaive [f=0012883] [12883] Event [1036,296.766357,3544]: 1 finished unit Hermit [f=0012911] [12911] Event [6118.3999,296.766357,2872]: 0 finished unit Glaive [f=0012982] [12982] Event [1193.59998,296.766357,3144]: 1 finished unit Reaver [f=0013059] [13059] Event [4189.1499,296.76712,2214.7627]: 0 lost unit Reaver [f=0013124] [13124] Event [6118.3999,296.766357,2872]: 0 finished unit Scythe [f=0013175] [13175] Event [3946.57715,296.766357,1724.51404]: 0 lost unit Scythe [f=0013188] [13188] Event [4048.61768,296.766357,1989.8363]: 1 lost unit Reaver [f=0013244] [13244] Event [784,296.766357,1904]: 1 finished unit Lotus [f=0013278] [13278] Event [4239.35254,296.766357,1959.88953]: 0 lost unit Reaver [f=0013298] [13298] Event [1036,296.766357,3544]: 1 finished unit Venom [f=0013313] [13313] Event [6118.3999,296.766357,2872]: 0 finished unit Reaver [f=0013410] [13410] Event [4123.90381,296.766357,2302.02808]: 0 lost unit Reaver [f=0013476] [13476] Event [4296.73633,296.872437,2201.92212]: 0 lost unit Conjurer [f=0013489] [13489] Event [1193.59998,296.766357,3144]: 1 finished unit Knight [f=0013669] [13669] Event [1193.59998,296.766357,3144]: 1 finished unit Sling [f=0013712] [13712] Event [5832,296.766357,472]: 0 finished unit Metal Extractor [f=0013734] [13734] Event [4438.80469,296.766357,2044.05237]: 0 lost unit Reaver [f=0013884] [13884] Event [1036,296.766357,3544]: 1 finished unit Recluse [f=0013990] [13990] Event [4779.83398,296.766357,2178.87817]: 0 lost unit Ronin [f=0014002] [14002] Event [1193.59998,296.766357,3144]: 1 finished unit Reaver [f=0014133] [14133] Event [1193.59998,296.766357,3144]: 1 finished unit Glaive [f=0014243] [14243] Event [5064,296.766357,2216]: 0 lost unit Metal Extractor [f=0014309] [14309] Event [4903.26758,296.766357,2687.05493]: 0 lost unit Glaive [f=0014333] [14333] Event [4841.19531,296.766357,2670.87134]: 0 lost unit Glaive [f=0014342] [14342] Event [4803.53516,296.766357,2691.41113]: 0 lost unit Glaive [f=0014381] [14381] Event [6118.3999,296.766357,2872]: 0 finished unit Knight [f=0014388] [14388] Event [1036,296.766357,3544]: 1 finished unit Redback [f=0014638] [14638] Event [1193.59998,296.766357,3144]: 1 finished unit Knight [f=0014638] [14638] Event [4504,296.766357,3368]: 0 lost unit Metal Extractor [f=0014655] [14655] Event [6118.3999,296.766357,2872]: 0 finished unit Ronin [f=0014666] [14666] Event [5355.5957,296.766357,2547.30249]: 0 lost unit Reaver [f=0014717] [14717] Event [1036,296.766357,3544]: 1 finished unit Hermit [f=0014795] [14795] Event [1193.59998,296.766357,3144]: 1 finished unit Ronin [f=0014798] [14798] Event [5272,296.766357,2056]: 0 lost unit Metal Extractor [f=0014950] [14950] Event [1193.59998,296.766357,3144]: 1 finished unit Ronin [f=0014963] [14963] Event [5329.71729,296.721191,2632.24121]: 1 lost unit Reaver [f=0014976] [14976] Event [4568,296.766357,3624]: 0 lost unit Metal Extractor [f=0015032] [15032] Event [1036,296.766357,3544]: 1 finished unit Venom [f=0015066] [15066] Event [6496,296.766357,3160]: 0 finished unit Fusion Reactor [f=0015199] [15199] Event [6808,296.766357,1752]: 0 finished unit Metal Extractor [f=0015277] [15277] Event [1193.59998,296.766357,3144]: 1 finished unit Reaver [f=0015387] [15387] Event [6616,296.766357,1576]: 0 finished unit Metal Extractor [f=0015438] [15438] Event [5923.78369,296.766357,2721.44678]: 0 finished unit Engineer Commander [f=0015438] game_message: Morph complete: Skin lvl 3 -> Skin lvl 4 [f=0015438] [15438] Received game_message: Morph complete: Skin lvl 3 -> Skin lvl 4 [f=0015466] [15466] Event [5205.27344,296.766357,2575.75146]: 0 lost unit Knight [f=0015467] [15467] Event [1036,296.766357,3544]: 1 finished unit Recluse [f=0015673] [15673] Event [6118.3999,296.766357,2872]: 0 finished unit Phantom [f=0015785] [15785] Event [1193.59998,296.766357,3144]: 1 finished unit Knight [f=0015805] [15805] Event [5393.49951,296.73999,2610.78638]: 1 lost unit Ronin [f=0015842] [15842] Event [1036,296.766357,3544]: 1 finished unit Redback [f=0015873] [15873] Event [6118.3999,296.766357,2872]: 0 finished unit Reaver [f=0015900] [15900] Event [5526.17188,296.766357,2560.26953]: 0 lost unit Conjurer [f=0015904] [15904] Event [6616,296.766357,1576]: 0 lost unit Metal Extractor [f=0015925] [15925] Event [6752,296.766357,1632]: 0 finished unit Lotus [f=0015928] [15928] Event [5403.12988,296.508118,2602.20264]: 1 lost unit Knight [f=0015964] [15964] Event [1193.59998,296.766357,3144]: 1 finished unit Sling [f=0015993] [15993] Event [6658.1582,296.691437,1630.12268]: 0 lost unit Conjurer [f=0016026] [16026] Event [6118.3999,296.766357,2872]: 0 finished unit Conjurer [f=0016097] [16097] Event [1036,296.766357,3544]: 1 finished unit Hermit [f=0016112] [16112] Event [6118.3999,296.766357,2872]: 0 finished unit Glaive [f=0016161] [16161] Event [1193.59998,296.766357,3144]: 1 finished unit Conjurer [f=0016180] [16180] Event [6118.3999,296.766357,2872]: 0 finished unit Glaive [f=0016207] [16207] Event [5264.95166,296.766357,2608.81592]: 1 lost unit Knight [f=0016258] [16258] Event [6118.3999,296.766357,2872]: 0 finished unit Glaive [f=0016341] [16341] Event [5984,324.846191,3104]: 0 lost unit Radar Tower [f=0016359] [16359] Event [6152,296.766357,3096]: 0 lost unit Caretaker [f=0016363] [16363] Event [5069.76855,296.766357,2677.5564]: 1 lost unit Ronin [f=0016373] [16373] Event [6088.25684,296.593658,3140.49438]: 0 lost unit Glaive [f=0016412] [16412] Event [1036,296.766357,3544]: 1 finished unit Venom [f=0016420] [16420] Event [5206.8667,296.766357,2651.2063]: 0 lost unit Glaive [f=0016492] [16492] Event [1193.59998,296.766357,3144]: 1 finished unit Reaver [f=0016495] [16495] Event [6118.3999,296.766357,2872]: 0 finished unit Scythe [f=0016501] [16501] Event [5098.15234,296.815277,2697.77686]: 0 lost unit Glaive [f=0016557] [16557] Event [6118.3999,296.766357,2872]: 0 lost unit Reaver [f=0016564] [16564] Event [5247.84814,294.265839,2751.78564]: 0 lost unit Conjurer [f=0016611] [16611] Event [1193.59998,296.766357,3144]: 1 finished unit Glaive [f=0016637] [16637] Event [6079.97168,296.791901,3036.67676]: 0 lost unit Scythe [f=0016664] [16664] Event [5222.65332,287.416687,2790.14038]: 0 lost unit Reaver [f=0016685] [16685] Event [6656,296.766357,1984]: 0 finished unit Lotus [f=0016721] [16721] Event [5956.94385,296.766357,2422.27271]: 1 lost unit Reaver [f=0016764] [16764] Event [6118.3999,296.766357,2872]: 0 lost unit Reaver [f=0016778] [16778] Event [6118.3999,296.766357,2872]: 0 lost unit Reaver [f=0016830] [16830] Event [6145.10986,296.766357,3201.62598]: 1 lost unit Knight [f=0016832] [16832] Event [6072,296.766357,2648]: 0 lost unit Caretaker [f=0016847] [16847] Event [1036,296.766357,3544]: 1 finished unit Recluse [f=0016877] [16877] Event [5480.6377,296.767944,2550.15161]: 0 lost unit Conjurer [f=0016927] [16927] Event [5288.08154,296.786957,2641.02344]: 0 lost unit Ronin [f=0016996] [16996] Event [5951.25342,282.398041,3101.09033]: 1 lost unit Hermit [f=0017014] [17014] Event [6118.3999,296.766357,2872]: 0 lost unit Reaver [f=0017014] [17014] Event [6128,296.766357,2872]: 0 lost unit Cloakbot Factory [f=0017014] !transmitlobby @voice@buildUnit@remove;cloakcon [f=0017014] !transmitlobby @voice@buildUnit@remove;cloakraid [f=0017014] !transmitlobby @voice@buildUnit@remove;cloakheavyraid [f=0017014] !transmitlobby @voice@buildUnit@remove;cloakskirm [f=0017014] !transmitlobby @voice@buildUnit@remove;cloakriot [f=0017014] !transmitlobby @voice@buildUnit@remove;cloakassault [f=0017014] !transmitlobby @voice@buildUnit@remove;cloakarty [f=0017014] !transmitlobby @voice@buildUnit@remove;cloaksnipe [f=0017014] !transmitlobby @voice@buildUnit@remove;cloakaa [f=0017014] !transmitlobby @voice@buildUnit@remove;cloakbomb [f=0017014] !transmitlobby @voice@buildUnit@remove;cloakjammer [f=0017014] !transmitlobby @voice@buildUnit@reload [f=0017088] [17088] Event [6328,297.080994,2888]: 0 lost unit Caretaker [f=0017103] [17103] Event [728,415.323944,184]: 1 lost unit Metal Extractor [f=0017113] [17113] Event [1193.59998,296.766357,3144]: 1 finished unit Knight [f=0017182] [17182] Event [6126.71436,296.105865,3071.21265]: 1 lost unit Reaver [f=0017183] [17183] Event [6328,296.814423,2648]: 0 lost unit Wind/Tidal Generator [f=0017206] [17206] Event [5433.97119,290.794281,2672.76465]: 0 lost unit Conjurer [f=0017222] [17222] Event [1036,296.766357,3544]: 1 finished unit Redback [f=0017254] [17254] Event [1193.59998,296.766357,3144]: 1 finished unit Ronin [f=0017267] [17267] Event [6496,296.766357,3160]: 0 lost unit Fusion Reactor [f=0017329] [17329] Event [6166.71143,296.231903,3062.47339]: 1 lost unit Redback [f=0017404] [17404] Event [1193.59998,296.766357,3144]: 1 finished unit Ronin [f=0017477] [17477] Event [1036,296.766357,3544]: 1 finished unit Hermit [f=0017484] gg [f=0017533] [17533] Event [undefined]: TwoLostSouls resigned [f=0017533] game_message: TwoLostSouls has been destroyed! [f=0017533] game_message: haimari wins! [f=0017533] Submitting stats [f=0017533] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017533] Part| Total Time|Time of the last 0.5s [f=0017533] Draw 24658.75ms 25.75% [f=0017533] Lua::Callins::Synced 10217.48ms 13.17% [f=0017533] Lua::Callins::Unsynced 29440.71ms 28.54% [f=0017533] Lua::CollectGarbage::Synced 546.06ms 0.30% [f=0017533] Lua::CollectGarbage::Unsynced 1130.23ms 0.80% [f=0017533] Misc::Profiler::AddTime 89.36ms 0.00% [f=0017533] Sim 60169.59ms 58.78% [f=0017533] [17533] Received game_message: TwoLostSouls has been destroyed! [f=0017533] [17533] Received game_message: haimari wins! [f=0017534] [17534] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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38,10560,11605,11605,10560,3313.67163,243.688522,243.688522,3313.67163,0,0,0,0,0,0,0,0,516.670898,2542.0249,2542.0249,516.670898,3986.78198,7367.44824,7367.44824,3986.78198,180,180,180,180,123.322044,41.7724266,41.7724266,123.322044,4020,2875,2875,4020,50.4301949,37.7304459,37.7304459,50.4301949,1670,6290,6290,1670,2905,5404.3335,5404.3335,2905,4690,2260,2260,4690,5534.3335,2905,2905,5534.3335,196.808258,0,0,196.808258,7750.22217,4116.85449,4116.85449,7750.22217 [f=0017534] [17534] Game End Stats Values: 39,9060,11155,11155,9060,3487.5625,257.374512,257.374512,3487.5625,0,0,0,0,0,0,0,0,956.27594,2542.0249,2542.0249,956.27594,4722.10645,9216.68164,9216.68164,4722.10645,270,180,180,270,93.2088242,42.7205238,42.7205238,93.2088242,2860,2875,2875,2860,41.0788383,37.8948975,37.8948975,41.0788383,1240,5840,5840,1240,3635,7065,7065,3635,4690,2260,2260,4690,7271.6665,3635,3635,7271.6665,234.476074,0,0,234.476074,9649.53906,4852.1792,4852.1792,9649.53906 [f=0017534] [17534] Game End Stats Values: 40,7695,11535,11535,7695,3650.85498,277.200012,277.200012,3650.85498,0,0,0,0,0,0,0,0,1687.59448,2542.0249,2542.0249,1687.59448,4980.29053,11286.835,11286.835,4980.29053,270,180,180,270,79.6033096,42.3719139,42.3719139,79.6033096,2860,2875,2875,2860,48.7548332,36.5141029,36.5141029,48.7548332,1120,6310,6310,1120,4185,8220,8220,4185,3445,2170,2170,3445,8636.66602,4185,4185,8636.66602,424.27652,0,0,424.27652,12143.2305,5236.14014,5236.14014,12143.2305 [f=0017546] [17546] Event [6011.77344,296.406464,2830.22729]: 0 lost unit Phantom [f=0017552] [17552] Event [6488,296.766357,3816]: 0 lost unit Energy Pylon [f=0017560] [17560] Event [6031.57568,296.434021,2793.94946]: 0 lost unit Engineer Commander [f=0017575] [17575] Event [6248,296.915894,2696]: 0 lost unit Solar Collector [f=0017578] [17578] Event [6696,296.658325,3288]: 0 lost unit Metal Extractor [f=0017581] [17581] Event [6680,296.748077,3352]: 0 lost unit Solar Collector [f=0017677] Spectator TwoLostSouls left the game: normal quit [f=0017677] [17677] Event [undefined]: TwoLostSouls quit [f=0017731] [17731] Event [1193.59998,296.766357,3144]: 1 finished unit Reaver [f=0017792] [17792] Event [1036,296.766357,3544]: 1 finished unit Venom [f=0017820] No clients connected, shutting down server [f=0017820] Server shutdown [f=0018226] [18226] Event [1036,296.766357,3544]: 1 finished unit Recluse [f=0018244] [18244] Event [1193.59998,296.766357,3144]: 1 finished unit Knight [f=0018411] [18411] Event [1193.59998,296.766357,3144]: 1 finished unit Sling [f=0018601] [18601] Event [1036,296.766357,3544]: 1 finished unit Redback [f=0018605] [18605] Event [1193.59998,296.766357,3144]: 1 finished unit Conjurer [f=0018856] [18856] Event [1036,296.766357,3544]: 1 finished unit Hermit [f=0018937] [18937] Event [1193.59998,296.766357,3144]: 1 finished unit Reaver [f=0019055] [19055] Event [1193.59998,296.766357,3144]: 1 finished unit Glaive [f=0019084] Autoquit sending quit command. [f=0019084] [QuitAction] user exited to system [f=0019084] [SpringApp::Kill][1] fromRun=1 [f=0019084] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019084] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019084] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019084] [ThreadPool::SetThreadCount][2] workers=0 [f=0019084] [SpringApp::Kill][2] [f=0019084] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019084] [Game::KillLua][3] dtor=0 luaUI=0x66f245e0 [f=0019084] Start widgetHandler:Shutdown [f=0019084] Shutdown - SaveOrderList Complete [f=0019084] Writing last game win data [f=0019084] Shutdown - SaveConfigData Complete [f=0019084] Shutdown Widget - Chili Highlight [f=0019084] Shutdown Widget - Save/Load API [f=0019084] Shutdown Widget - Draw After Chili [f=0019084] Shutdown Widget - EPIC Menu [f=0019084] Shutdown Widget - Chili Minimap [f=0019084] Shutdown Widget - Chili Widget Selector [f=0019084] Shutdown Widget - Local Team Colors [f=0019084] Shutdown Widget - Display Keys 2 [f=0019084] Shutdown Widget - Save Game Menu [f=0019084] Shutdown Widget - HealthBars [f=0019084] Shutdown Widget - Noises [f=0019084] Shutdown Widget - Unit Icons [f=0019084] Shutdown Widget - Win Counter [f=0019084] Shutdown Widget - BuildETA [f=0019084] Shutdown Widget - SpringRTS Replay Stats [f=0019084] Shutdown Widget - Modular Comm Info [f=0019084] Shutdown Widget - CameraShake [f=0019084] Shutdown Widget - Chili Economy Panel Default [f=0019084] Shutdown Widget - Chili EndGame Window [f=0019084] Shutdown Widget - Chili Nuke Warning [f=0019084] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019084] Shutdown Widget - Chili Spectator Panels [f=0019084] Shutdown Widget - Context Menu [f=0019084] Shutdown Widget - Darkening [f=0019084] Shutdown Widget - MetalFeatures (new) [f=0019084] Shutdown Widget - Grab Input [f=0019084] Input grabbing is disabled! [f=0019084] Shutdown Widget - Highlight Geos [f=0019084] Shutdown Widget - Local Widgets Config [f=0019084] Shutdown Widget - Mex Placement Handler [f=0019084] Shutdown Widget - MinimapEvents [f=0019084] Shutdown Widget - Missile Silo Range [f=0019084] Shutdown Widget - Music Player [f=0019084] Shutdown Widget - Point Tracker [f=0019084] Shutdown Widget - Showeco and Grid Drawer [f=0019084] Shutdown Widget - Stereo3D [f=0019084] Shutdown Widget - Attack AoE [f=0019084] Shutdown Widget - Map Edge Extension [f=0019084] Shutdown Widget - Selection Send [f=0019084] Shutdown Widget - LupsManager [f=0019084] Shutdown Widget - Newton Firezone [f=0019084] Shutdown Widget - Chili Pro Console [f=0019084] Shutdown Widget - Lasso Terraform GUI [f=0019084] Shutdown Widget - Chili Framework [f=0019084] Shutdown Widget - Lups [f=0019084] Shutdown Widget - Custom Markers [f=0019084] Shutdown Widget - Chili Core Selector [f=0019084] Shutdown Widget - Pause Screen [f=0019084] Shutdown Widget - Layout Handler [f=0019084] Shutdown Widget - Persistent Build Height [f=0019084] Shutdown Widget - Text To Speech Control [f=0019084] End widgetHandler:Shutdown [f=0019084] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={530251,62535855} {int,ext,rec}Allocs={28571123,0,0} {chunk,block}Bytes={62535855,0} [f=0019084] [Game::KillLua][1] dtor=0 luaGaia=0x66fce150 [f=0019084] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={289144,48143332} {int,ext,rec}Allocs={28571124,0,0} {chunk,block}Bytes={48143332,0} [f=0019084] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={289144,48143332} {int,ext,rec}Allocs={28571124,0,0} {chunk,block}Bytes={48143332,0} [f=0019084] [Game::KillLua][2] dtor=0 luaRules=0x53fbf480 [f=0019084] Start gadgetHandler:Shutdown [f=0019084] Shutdown - StartSetup [f=0019084] Shutdown - UnitMorph [f=0019084] Shutdown - LupsNanoSpray [f=0019084] Shutdown - Missile Silo Controller [f=0019084] Shutdown - Modular Comm Info [f=0019084] Shutdown - Terrain Texture Handler [f=0019084] Shutdown - UnitCloakShield [f=0019084] Shutdown - Starlight Handler [f=0019084] End gadgetHandler:Shutdown [f=0019084] Start gadgetHandler:Shutdown [f=0019084] Shutdown - Save/Load [f=0019084] Shutdown - UnitMorph [f=0019084] Shutdown - Modular Comm Info [f=0019084] Shutdown - Retreat Command [f=0019084] Shutdown - Shockwaves [f=0019084] Shutdown - Teleport Throw [f=0019084] Shutdown - UnitCloakShield [f=0019084] Shutdown - Lups Cloak FX [f=0019084] Shutdown - Lups [f=0019084] Shutdown - Lups Shield [f=0019084] End gadgetHandler:Shutdown [f=0019084] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28571178,0,0} {chunk,block}Bytes={0,0} [f=0019084] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28571178,0,0} {chunk,block}Bytes={0,0} [f=0019084] [Game::KillLua][4] dtor=0 [f=0019084] [Game::~CGame][1] [f=0019084] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019084] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019084] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019084] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019084] [Game::KillLua][4] dtor=1 [f=0019084] [Game::KillMisc][1] [f=0019084] [Game::KillMisc][2] [f=0019084] [Game::KillMisc][3] [f=0019084] [Game::KillRendering][1] [f=0019084] [3DOParser::Kill] allocated 137 pieces [f=0019084] [S3OParser::Kill] allocated 2725 pieces [f=0019084] [AssParser::Kill] allocated 228 pieces [f=0019084] [Game::KillInterface][1] [f=0019084] [Game::KillInterface][2] [f=0019084] [Game::KillSimulation][1] [f=0019084] [Game::KillSimulation][2] [f=0019084] [CCollisionHandler] dis-/continuous tests: 0/574466 [f=0019084] [Game::KillSimulation][3] [f=0019084] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019084] [~CPathCache(28x20)] cacheHits=192 hitPercentage=23% numHashColls=0 maxCacheSize=55 [f=0019084] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019084] [~CPathCache(56x40)] cacheHits=99 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019084] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019084] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019084] [LosHandler::Kill] raycast instance cache-{hits,misses}={8152,19255}; shared=3%; cached=26% [f=0019084] [Game::KillSimulation][4] [f=0019084] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0019084] [Game::~CGame][2] [f=0019084] [Game::~CGame][3] [f=0019084] [SpringApp::Kill][3] [f=0019084] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 204214 bytes sent 200345 bytes recv'd [f=0019084] [SpringApp::Kill][4] font=0x465568a0 [f=0019084] [SpringApp::Kill][5] [f=0019084] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x452fb7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=2997ms file="bitmaps/loadpictures/facplop.png" indx=497 inflSize=3075kb readTime=66ms file="unittextures/factorytank_1.png" indx=7024 inflSize=4103kb readTime=55ms file="objects3d/strikecom_1.dae" indx=5371 inflSize=1500kb readTime=35ms file="objects3d/amphassault.s3o" indx=4774 inflSize=151kb readTime=26ms file="objects3d/funnelweb.dae" indx=5100 inflSize=1500kb readTime=25ms file="unittextures/factorytank_2.png" indx=7025 inflSize=4103kb readTime=24ms file="objects3d/hunchback.s3o" indx=5143 inflSize=75kb readTime=21ms file="objects3d/strikecom.dae" indx=5369 inflSize=1500kb readTime=19ms file="bitmaps/gpl/sporetrail2.tga" indx=476 inflSize=37kb readTime=19ms file="objects3d/strikecom_2.dae" indx=5373 inflSize=1499kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 60043905 bytes cached in 2844 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=92 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/banana_republic_v1.0.1.sd7 (0x466a9060) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7f306001e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x465c81f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x466a6c90) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]