[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.8al4ww4tJw/springsettings.892007.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7feef401e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 13042 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/892007/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 202ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x450d59a0] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x450d59a0] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 101ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 724ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 793ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 25ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 678ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 38ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 86ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] brianfreeman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/892007/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8d348c1b [f=-000001] [Path] [PathEstimator::ReadFile] hash=8d348c1b file="cache/104dev-maintenance/paths/Wanderlust v03.pe-8d348c1b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8d348c2b [f=-000001] [Path] [PathEstimator::ReadFile] hash=8d348c2b file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-8d348c2b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (145ms, checksum e9aec6f8)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11505,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/892007/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52036b00,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 4af3ba5e4464555670272bf9437eed85 [f=-000001] Connection attempt from haimari [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: haimari changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="haimari" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="haimari" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Mozart [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Mozart changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mozart" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mozart" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="haimari" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="haimari" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="haimari" string="[Game::Load][lua{Rules,Gaia}={4fe8d498,00000000}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mozart" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5aa790fa6676c74e2d1939deb7cdd922cd08941e1a3d5dc8127c4201640df1c6844379ba2ff6939e0255006c3a227b1d2fb0226b8af4410885dc08516782fd90]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mozart" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8f0735fe53b1bd65db0322cdca5aac36f779210097084a60fbb53565f934280736b0e6dde82b43404fa9d581e2edb9374aff0a3134ea78c47379b942e17c9a1c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mozart" string="[Game::Load][lua{Rules,Gaia}={0685f2a8,00000000}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [387,211.799316,1478]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4698,211.794312,1962]: 1 finished unit Guardian Commander [f=0000000] [0] haimari, team: 0, elo:1628 [f=0000000] [0] Mozart, team: 1, elo:1613 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000062] Mozart paused the game [f=0000062] Mozart unpaused the game [f=0000090] [90] Event [576,211.792023,1352]: 0 finished unit Cloakbot Factory [f=0000090] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000090] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000090] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000090] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000090] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000090] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000090] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000090] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000090] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000090] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000090] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000090] !transmitlobby @voice@buildUnit@reload [f=0000106] [106] Event [4728,211.792023,1784]: 1 finished unit Amphbot Factory [f=0000420] [420] Event [4536,211.792023,1912]: 1 finished unit Metal Extractor [f=0000445] [445] Event [360,211.792023,1592]: 0 finished unit Metal Extractor [f=0000656] [656] Event [4692,211.792023,1784]: 1 finished unit Conch [f=0000689] [689] Event [252.355804,288.792023,1691.65076]: 0 finished unit Firefly [f=0000689] [689] Event [4656.00195,256.598267,1566.78271]: 1 finished unit Firefly [f=0000771] [771] Event [585.599976,211.792023,1352]: 0 finished unit Conjurer [f=0000944] [944] Event [168,211.792023,1784]: 0 finished unit Metal Extractor [f=0001115] [1115] Event [4692,211.792023,1784]: 1 finished unit Conch [f=0001125] [1125] Event [4440,100,1352]: 1 finished unit Metal Extractor [f=0001149] [1149] Event [585.599976,211.792023,1352]: 0 finished unit Conjurer [f=0001355] [1355] Event [585.599976,211.792023,1352]: 0 finished unit Glaive [f=0001566] [1566] Event [585.599976,211.792023,1352]: 0 finished unit Glaive [f=0001780] [1780] Event [585.599976,211.792023,1352]: 0 finished unit Glaive [f=0001933] [1933] Event [4692,211.792023,1784]: 1 finished unit Conch [f=0002048] [2048] Event [4152,100,1352]: 1 finished unit Metal Extractor [f=0002051] [2051] Event [4968,211.792023,2328]: 1 finished unit Metal Extractor [f=0002440] [2440] Event [585.599976,211.792023,1352]: 0 finished unit Glaive [f=0002655] [2655] Event [4692,211.792023,1784]: 1 finished unit Duck [f=0002742] [2742] Event [600,211.792023,2200]: 0 finished unit Metal Extractor [f=0002882] [2882] Event [4664,211.792023,2552]: 1 finished unit Solar Collector [f=0002981] [2981] Event [72,304.956085,1432]: 0 finished unit Wind/Tidal Generator [f=0003072] [3072] Event [585.599976,211.792023,1352]: 0 finished unit Glaive [f=0003285] [3285] Event [4776,211.792023,2520]: 1 finished unit Metal Extractor [f=0003405] [3405] Event [4692,211.792023,1784]: 1 finished unit Duck [f=0003447] [3447] Event [4290.97266,211.792023,3205.00952]: 1 lost unit Conch [f=0003493] [3493] Event [4248,211.792023,3304]: 1 lost unit Metal Extractor [f=0003582] [3582] Event [4856,211.792023,2248]: 1 finished unit Solar Collector [f=0003583] [3583] Event [120,304.956085,1352]: 0 finished unit Wind/Tidal Generator [f=0003632] [3632] Event [3392,211.792023,1520]: 1 finished unit Radar Tower [f=0003637] [3637] Event [585.599976,211.792023,1352]: 0 finished unit Glaive [f=0003879] [3879] Event [4692,211.792023,1784]: 1 finished unit Duck [f=0003920] Mozart paused the game [f=0003920] Mozart unpaused the game [f=0003977] [3977] Event [4606.11182,211.792023,2206.76294]: 0 lost unit Glaive [f=0003984] [3984] Event [4463.17139,211.792023,2012.56018]: 1 lost unit Duck [f=0004029] [4029] Event [4728,211.792023,2120]: 1 finished unit Solar Collector [f=0004133] [4133] Event [3268.26074,211.792023,1541.74744]: 0 lost unit Glaive [f=0004150] [4150] Event [184,304.956085,1304]: 0 finished unit Wind/Tidal Generator [f=0004175] [4175] Event [585.599976,211.792023,1352]: 0 finished unit Glaive [f=0004182] [4182] Event [4692,211.792023,1784]: 1 finished unit Duck [f=0004193] [4193] Event [4444.45801,211.792023,2107.92822]: 0 lost unit Glaive [f=0004479] [4479] Event [4692,211.792023,1784]: 1 finished unit Duck [f=0004498] [4498] Event [4632,211.792023,2008]: 1 finished unit Solar Collector [f=0004622] [4622] Event [696,100,2760]: 0 finished unit Metal Extractor [f=0004665] [4665] Event [585.599976,211.792023,1352]: 0 finished unit Glaive [f=0004736] [4736] Event [4692,211.792023,1784]: 1 finished unit Duck [f=0005133] Mozart paused the game [f=0005133] Mozart unpaused the game [f=0005173] [5173] Event [280,304.956085,1080]: 0 finished unit Geothermal Generator [f=0005291] [5291] Event [585.599976,211.792023,1352]: 0 finished unit Ronin [f=0005304] [5304] Event [216,304.956085,1176]: 0 finished unit Wind/Tidal Generator [f=0005386] [5386] Event [4692,211.792023,1784]: 1 finished unit Duck [f=0005532] [5532] Event [888,211.792023,808]: 0 finished unit Metal Extractor [f=0005579] [5579] Event [200,304.956085,888]: 0 finished unit Wind/Tidal Generator [f=0005601] [5601] Event [984,100,2760]: 0 finished unit Metal Extractor [f=0005641] [5641] Event [4692,211.792023,1784]: 1 finished unit Duck [f=0005799] [5799] Event [995.950745,211.792023,1800.18616]: 1 lost unit Duck [f=0005896] [5896] Event [4692,211.792023,1784]: 1 finished unit Duck [f=0005956] [5956] Event [585.599976,211.792023,1352]: 0 finished unit Reaver [f=0006023] [6023] Event [4820.51416,100,516.445801]: 0 lost unit Glaive [f=0006124] [6124] Event [193.501755,179.285583,2639.8479]: 1 lost unit Duck [f=0006151] [6151] Event [4692,211.792023,1784]: 1 finished unit Duck [f=0006254] [6254] Event [232,211.792023,360]: 0 finished unit Metal Extractor [f=0006331] [6331] Event [776,100,3176]: 0 finished unit Metal Extractor [f=0006556] [6556] Event [1560,304.956085,632]: 0 finished unit Metal Extractor [f=0006734] [6734] Event [152,211.792023,136]: 0 finished unit Metal Extractor [f=0007030] [7030] Event [585.599976,211.792023,1352]: 0 finished unit Knight [f=0007183] [7183] Event [1341.36438,304.956085,1374.19751]: 0 lost unit Reaver [f=0007317] [7317] Event [585.599976,211.792023,1352]: 0 finished unit Sling [f=0007416] [7416] Event [1560,304.956085,632]: 0 lost unit Metal Extractor [f=0007455] [7455] Event [585.599976,211.792023,1352]: 0 finished unit Glaive [f=0007588] [7588] Event [4312,100,1368]: 1 finished unit Solar Collector [f=0007668] [7668] Event [585.599976,211.792023,1352]: 0 finished unit Ronin [f=0007699] [7699] Event [738.742188,313.986542,667.368408]: 1 lost unit Firefly [f=0007712] [7712] Event [376,211.792023,1672]: 0 finished unit Solar Collector [f=0007726] [7726] Event [753.388306,310.254944,440.910309]: 0 lost unit Firefly [f=0007840] [7840] Event [1163.96143,294.363464,1912.95105]: 1 lost unit Firefly [f=0007866] [7866] Event [804.210388,288.792023,901.61554]: 0 finished unit Firefly [f=0007875] [7875] Event [1151.77905,218.971222,1911.26465]: 1 lost unit Guardian Commander [f=0008002] [8002] Event [4216,100,1288]: 1 finished unit Solar Collector [f=0008014] [8014] Event [232,211.792023,360]: 0 lost unit Metal Extractor [f=0008125] [8125] Event [585.599976,211.792023,1352]: 0 finished unit Reaver [f=0008187] [8187] Event [152,211.792023,136]: 0 lost unit Metal Extractor [f=0008206] [8206] Event [424,211.792023,1576]: 0 finished unit Solar Collector [f=0008242] [8242] Event [337.265106,317.539886,414.272034]: 0 lost unit Firefly [f=0008311] [8311] Event [374.38916,211.792023,331.355377]: 1 lost unit Duck [f=0008392] [8392] Event [583.584106,211.792023,361.190918]: 1 lost unit Duck [f=0008494] [8494] Event [765.935913,211.792023,330.244843]: 1 lost unit Duck [f=0008549] [8549] Event [566.168823,288.792023,566.174683]: 0 finished unit Firefly [f=0008613] [8613] Event [4360,100,1160]: 1 finished unit Solar Collector [f=0008668] Player Mozart left the game: normal quit [f=0008668] [8668] Event [undefined]: Mozart quit [f=0008731] [8731] Event [376,211.792023,1496]: 0 finished unit Solar Collector [f=0008835] [8835] Event [585.599976,211.792023,1352]: 0 finished unit Knight [f=0009071] [9071] Event [585.599976,211.792023,1352]: 0 finished unit Sling [f=0009094] [9094] Event [4456,100,1016]: 1 finished unit Solar Collector [f=0009237] [9237] Event [585.599976,211.792023,1352]: 0 finished unit Glaive [f=0009425] [9425] Event [585.599976,211.792023,1352]: 0 finished unit Ronin [f=0009732] [9732] Event [3392,211.792023,1520]: 1 lost unit Radar Tower [f=0009893] [9893] Event [585.599976,211.792023,1352]: 0 finished unit Reaver [f=0010110] [10110] Event [232,207.730591,360]: 0 finished unit Metal Extractor [f=0010226] [10226] Event [1560,300.894501,632]: 0 finished unit Metal Extractor [f=0010618] [10618] Event [585.599976,211.792023,1352]: 0 finished unit Knight [f=0010825] [10825] Event [585.599976,211.792023,1352]: 0 finished unit Sling [f=0010874] [10874] Event [4152,100,1352]: 1 lost unit Metal Extractor [f=0010979] [10979] Event [585.599976,211.792023,1352]: 0 finished unit Glaive [f=0011010] [11010] Event [152,207.730591,136]: 0 finished unit Metal Extractor [f=0011180] [11180] Event [585.599976,211.792023,1352]: 0 finished unit Ronin [f=0011479] [11479] Event [4360,100,1160]: 1 lost unit Solar Collector [f=0011481] [11481] Event [3801.79395,222.327042,1783.04053]: 1 lost unit Duck [f=0011503] [11503] Event [4440,100,1352]: 1 lost unit Metal Extractor [f=0011519] [11519] Event [4216,100,1288]: 1 lost unit Solar Collector [f=0011635] [11635] Event [585.599976,211.792023,1352]: 0 finished unit Reaver [f=0011697] [11697] Event [4312,100.304413,1368]: 1 lost unit Solar Collector [f=0011723] [11723] Event [4424.04004,99.9005203,1124.19836]: 1 lost unit Conch [f=0011840] [11840] Event [4456,100,1016]: 1 lost unit Solar Collector [f=0011974] [11974] Event [4836.49365,100,700.6474]: 0 lost unit Glaive [f=0012079] [12079] Event [4880.13525,100,797.665955]: 1 lost unit Duck [f=0012127] [12127] Event [4726.09033,100,613.6651]: 1 lost unit Duck [f=0012172] [12172] Event [4769.32324,100,681.142273]: 1 lost unit Duck [f=0012191] [12191] Event [585.599976,211.792023,1352]: 0 finished unit Knight [f=0012381] [12381] Event [585.599976,211.792023,1352]: 0 finished unit Sling [f=0012509] [12509] Event [585.599976,211.792023,1352]: 0 finished unit Glaive [f=0012653] [12653] Event [585.599976,211.792023,1352]: 0 finished unit Ronin [f=0012908] [12908] Event [4536,211.792023,1912]: 1 lost unit Metal Extractor [f=0013011] [13011] Event [585.599976,211.792023,1352]: 0 finished unit Reaver [f=0013185] [13185] Event [4692,211.792023,1784]: 1 finished unit Grizzly [f=0013220] [13220] Event [4840.11719,182.606705,1515.92212]: 0 lost unit Knight [f=0013243] [13243] Event [4728,211.792023,1784]: 1 lost unit Amphbot Factory [f=0013407] [13407] Event [4769.66064,205.808731,1704.00867]: 0 lost unit Reaver [f=0013566] [13566] Event [585.599976,211.792023,1352]: 0 finished unit Knight [f=0013597] [13597] Event [4632,211.792023,2008]: 1 lost unit Solar Collector [f=0013672] [13672] Event [4302.30566,313.008606,1748.09656]: 1 lost unit Grizzly [f=0013759] [13759] Event [585.599976,211.792023,1352]: 0 finished unit Sling [f=0013877] [13877] Event [4728,211.792023,2120]: 1 lost unit Solar Collector [f=0013888] [13888] Event [585.599976,211.792023,1352]: 0 finished unit Glaive [f=0013963] [13963] Event [4664,211.792023,2552]: 1 lost unit Solar Collector [f=0013999] [13999] Event [4776,211.988251,2520]: 1 lost unit Metal Extractor [f=0014046] [14046] Event [585.599976,211.792023,1352]: 0 finished unit Ronin [f=0014198] [14198] Event [4856,211.792023,2248]: 1 lost unit Solar Collector [f=0014212] [14212] Event [4823.1499,212.032822,2415.2063]: 1 lost unit Conch [f=0014272] game_message: Mozart has been destroyed! [f=0014272] [14272] Event [undefined]: Mozart resigned [f=0014272] game_message: haimari wins! [f=0014272] Submitting stats [f=0014272] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014272] Part| Total Time|Time of the last 0.5s [f=0014272] Draw 11083.41ms 9.35% [f=0014272] Lua::Callins::Synced 8353.71ms 59.30% [f=0014272] Lua::Callins::Unsynced 15591.91ms 13.83% [f=0014272] Lua::CollectGarbage::Synced 256.99ms 0.20% [f=0014272] Lua::CollectGarbage::Unsynced 550.40ms 1.69% [f=0014272] Misc::Profiler::AddTime 55.48ms 0.00% [f=0014272] Sim 18488.47ms 80.80% [f=0014272] [14272] Event [4968,211.792023,2328]: 1 lost unit Metal Extractor [f=0014272] [14272] Received game_message: Mozart has been destroyed! [f=0014272] [14272] Received game_message: haimari wins! [f=0014273] [14273] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014273] [14273] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014273] [14273] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014273] [14273] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014273] [14273] Game End Stats Values: 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12,3580,3125,3580,3125,14.4395752,0,14.4395752,0,0,0,0,0,0,0,0,0,44.2816162,0,44.2816162,0,203.47818,408.249237,203.47818,408.249237,0,0,0,0,15.8666668,10.3729076,15.8666668,10.3729076,2130,2075,2130,2075,16.1443748,12.7401247,16.1443748,12.7401247,700,565,700,565,195,239.25,195,239.25,730,465,730,465,239.25,195.333328,239.25,195.333328,0,0,0,0,416.093964,203.47818,416.093964,203.47818 [f=0014273] [14273] Game End Stats Values: 13,3660,3750,3660,3750,38.4539185,0,38.4539185,0,0,0,0,0,0,0,0,0,223.224579,0,223.224579,0,203.47818,408.249237,203.47818,408.249237,0,0,0,0,16,20.1920815,16,20.1920815,2130,2075,2130,2075,16.9294567,13.4640036,16.9294567,13.4640036,780,655,780,655,195,239.25,195,239.25,730,1000,730,1000,239.25,195.333328,239.25,195.333328,0,0,0,0,416.093964,203.47818,416.093964,203.47818 [f=0014273] [14273] Game End Stats Values: 14,3660,3965,3660,3965,59.2177162,0,59.2177162,0,0,0,0,0,0,0,0,0,333.917725,0,333.917725,0,321.633026,454.649109,321.633026,454.649109,0,0,0,0,16,36.1468506,16,36.1468506,2130,2075,2130,2075,16.7127514,15.4536028,16.7127514,15.4536028,780,655,780,655,195,319.25,195,319.25,730,1215,730,1215,319.25,195.333328,319.25,195.333328,0,0,0,0,462.493835,321.633026,462.493835,321.633026 [f=0014273] [14273] Game End Stats Values: 15,3740,4145,3740,4145,83.4426956,0,83.4426956,0,0,0,0,0,0,0,0,0,483.071472,0,483.071472,0,440.090546,561.049438,440.090546,561.049438,0,0,0,0,16,37.7241592,16,37.7241592,2130,2075,2130,2075,16.9435005,17.1945019,16.9435005,17.1945019,860,745,860,745,260,399.25,260,399.25,730,1305,730,1305,399.25,325.333313,399.25,325.333313,0,0,0,0,571.294312,459.867493,571.294312,459.867493 [f=0014273] [14273] Game End Stats Values: 16,3740,4415,3740,4415,116.394356,0,116.394356,0,0,0,0,0,0,0,0,0,711.617676,0,711.617676,0,440.090546,561.049438,440.090546,561.049438,0,0,0,0,16,38.1073685,16,38.1073685,2130,2075,2130,2075,17.52528,21.1735516,17.52528,21.1735516,860,745,860,745,260,399.25,260,399.25,730,1575,730,1575,399.25,325.333313,399.25,325.333313,0,0,0,0,571.294312,459.867493,571.294312,459.867493 [f=0014273] [14273] Game End Stats Values: 17,3740,4545,3740,4545,141.805252,0,141.805252,0,0,0,0,0,0,0,0,0,816.958496,0,816.958496,0,709.465515,965.283081,709.465515,965.283081,0,0,0,0,16,38.4902077,16,38.4902077,2130,2075,2130,2075,17.022562,24.5304527,17.022562,24.5304527,860,875,860,875,480,399.25,480,399.25,730,1575,730,1575,399.25,545.333313,399.25,545.333313,0,0,0,0,988.567749,729.24292,988.567749,729.24292 [f=0014273] [14273] Game End Stats Values: 18,3810,4620,3810,4620,151.840714,0,151.840714,0,0,0,0,0,0,0,0,0,849.149536,0,849.149536,0,972.442444,1286.0354,972.442444,1286.0354,0,0,0,0,16.1333332,38.7118454,16.1333332,38.7118454,2130,2075,2130,2075,15.9975328,23.9086494,15.9975328,23.9086494,860,1040,860,1040,570,399.25,570,399.25,800,1485,800,1485,399.25,635.333313,399.25,635.333313,0,0,0,0,1309.32007,992.219849,1309.32007,992.219849 [f=0014273] [14273] Game End Stats Values: 19,2585,4430,2585,4430,163.592178,7.25703812,163.592178,7.25703812,0,0,0,0,0,0,0,0,1350.76343,0,1350.76343,0,1291.26929,1911.60571,1291.26929,1911.60571,0,0,0,0,15.8666668,43.0727768,15.8666668,43.0727768,855,2075,855,2075,14.5119333,23.1490002,14.5119333,23.1490002,860,870,860,870,680,1701.84998,680,1701.84998,870,1465,870,1465,1701.84998,1005.33331,1701.84998,1005.33331,0,0,0,0,1934.89038,1513.11279,1934.89038,1513.11279 [f=0014273] [14273] Game End Stats Values: 20,2345,4630,2345,4630,181.356155,19.8856926,181.356155,19.8856926,0,0,0,0,0,0,0,0,1366.53052,0,1366.53052,0,1353.39258,2129.02246,1353.39258,2129.02246,0,0,0,0,14,47.8337212,14,47.8337212,855,2075,855,2075,12.5127621,20.3996086,12.5127621,20.3996086,620,1090,620,1090,790,1941.84998,790,1941.84998,870,1445,870,1445,1941.84998,1115.33325,1941.84998,1115.33325,0,0,0,0,2152.30713,1612.90942,2152.30713,1612.90942 [f=0014273] [14273] Game End Stats Values: 21,2415,5050,2415,5050,205.766525,35.3485107,205.766525,35.3485107,0,0,0,0,0,0,0,0,1381.12671,58.7641907,1381.12671,58.7641907,1353.39258,2129.02246,1353.39258,2129.02246,0,0,0,0,15.4666662,48.9555321,15.4666662,48.9555321,855,2075,855,2075,12.9558554,20.0913525,12.9558554,20.0913525,620,1440,620,1440,790,1941.84998,790,1941.84998,940,1515,940,1515,1941.84998,1115.33325,1941.84998,1115.33325,0,0,0,0,2152.30713,1612.90942,2152.30713,1612.90942 [f=0014273] [14273] Game End Stats Values: 22,2485,5305,2485,5305,242.003311,52.488842,242.003311,52.488842,0,0,0,0,0,0,0,0,1427.29102,171.480255,1427.29102,171.480255,1353.39258,2129.02246,1353.39258,2129.02246,0,0,0,0,17.333334,49.1962433,17.333334,49.1962433,855,2075,855,2075,13.7442799,21.0365162,13.7442799,21.0365162,620,1695,620,1695,790,1941.84998,790,1941.84998,1010,1515,1010,1515,1941.84998,1115.33325,1941.84998,1115.33325,0,17.3333397,0,17.3333397,2152.30713,1612.90942,2152.30713,1612.90942 [f=0014273] [14273] Game End Stats Values: 23,2430,5525,2430,5525,284.435699,69.629158,284.435699,69.629158,0,0,0,0,0,0,0,0,1489.65125,273.028168,1489.65125,273.028168,1353.39258,2184.02246,1353.39258,2184.02246,0,0,0,0,18,47.982666,18,47.982666,800,2075,800,2075,14.1573248,24.1698608,14.1573248,24.1698608,620,1915,620,1915,790,1996.84998,790,1996.84998,1010,1515,1010,1515,1996.84998,1115.33325,1996.84998,1115.33325,0,72.1666031,0,72.1666031,2207.30713,1612.90942,2207.30713,1612.90942 [f=0014273] [14273] Game End Stats Values: 24,2430,5705,2430,5705,328.684509,86.7694321,328.684509,86.7694321,0,0,0,0,0,0,0,0,1553.82788,285.767426,1553.82788,285.767426,1353.39258,2184.02246,1353.39258,2184.02246,0,0,0,0,18,44.1733589,18,44.1733589,800,2075,800,2075,14.2784281,22.2796669,14.2784281,22.2796669,620,1915,620,1915,790,1996.84998,790,1996.84998,1010,1695,1010,1695,1996.84998,1115.33325,1996.84998,1115.33325,0,89.4996719,0,89.4996719,2207.30713,1612.90942,2207.30713,1612.90942 [f=0014273] [14273] Game End Stats Values: 25,2430,6055,2430,6055,372.933319,103.909706,372.933319,103.909706,0,0,0,0,0,0,0,0,1618.00452,375.711395,1618.00452,375.711395,1353.39258,2253.45093,1353.39258,2253.45093,0,0,0,0,18,44.2974663,18,44.2974663,800,2075,800,2075,14.2784281,25.4996052,14.2784281,25.4996052,620,2265,620,2265,790,1996.84998,790,1996.84998,1010,1695,1010,1695,1996.84998,1115.33325,1996.84998,1115.33325,0,108.332718,0,108.332718,2276.7356,1612.90942,2276.7356,1612.90942 [f=0014273] [14273] Game End Stats Values: 26,2340,6400,2340,6400,410.932709,121.04998,410.932709,121.04998,0,0,0,0,0,0,0,0,1655.42212,512.755737,1655.42212,512.755737,1353.39258,2344.72241,1353.39258,2344.72241,0,0,0,0,16.9333324,45.2218132,16.9333324,45.2218132,800,2075,800,2075,12.4944983,24.8030338,12.4944983,24.8030338,620,2520,620,2520,790,2086.8501,790,2086.8501,920,1785,920,1785,2086.8501,1115.33325,2086.8501,1115.33325,0,108.332718,0,108.332718,2372.29932,1612.90942,2372.29932,1612.90942 [f=0014273] [14273] Game End Stats Values: 27,1960,6620,1960,6620,430.869629,138.190262,430.869629,138.190262,0,0,0,0,0,0,0,0,1662.67517,686.383972,1662.67517,686.383972,1353.39258,2776.1001,1353.39258,2776.1001,0,0,0,0,12.4000006,45.3831825,12.4000006,45.3831825,800,2075,800,2075,10.0473261,25.7974319,10.0473261,25.7974319,540,2740,540,2740,790,2466.8501,790,2466.8501,620,1785,620,1785,2466.8501,1115.33325,2466.8501,1115.33325,0,108.332718,0,108.332718,2816.12354,1615.23071,2816.12354,1615.23071 [f=0014273] [14273] Game End Stats Values: 28,1580,6555,1580,6555,446.473724,155.330536,446.473724,155.330536,0,0,0,0,0,0,0,0,1662.67517,813.004272,1662.67517,813.004272,1410.41138,3050.45898,1410.41138,3050.45898,0,0,0,0,10.3999996,46.8366852,10.3999996,46.8366852,800,2075,800,2075,8.63977146,28.264101,8.63977146,28.264101,230,2675,230,2675,855,2846.8501,855,2846.8501,550,1785,550,1785,2846.8501,1180.33325,2846.8501,1180.33325,0,145.665939,0,145.665939,3097.68213,1680.23071,3097.68213,1680.23071 [f=0014273] [14273] Game End Stats Values: 29,1500,7070,1500,7070,461.023285,172.47081,461.023285,172.47081,0,0,0,0,0,0,0,0,1662.67517,969.125122,1662.67517,969.125122,1410.41138,3205.81665,1410.41138,3205.81665,0,0,0,0,10.000001,47.0425758,10.000001,47.0425758,800,2075,800,2075,8.56946945,26.8640995,8.56946945,26.8640995,150,3190,150,3190,855,2926.8501,855,2926.8501,550,1785,550,1785,2926.8501,1180.33325,2926.8501,1180.33325,0,161.999023,0,161.999023,3253.03979,1749.99219,3253.03979,1749.99219 [f=0014273] [14273] Game End Stats Values: 30,1410,7380,1410,7380,475.834991,189.611084,475.834991,189.611084,0,0,0,0,0,0,0,0,1662.67517,1081.24915,1662.67517,1081.24915,1410.41138,4122.67285,1410.41138,4122.67285,0,0,0,0,10.000001,48.2908936,10.000001,48.2908936,800,2075,800,2075,8.21374607,25.7974319,8.21374607,25.7974319,150,3500,150,3500,855,3016.8501,855,3016.8501,460,1785,460,1785,3016.8501,1180.33325,3016.8501,1180.33325,0,161.999023,0,161.999023,4169.896,1793.48706,4169.896,1793.48706 [f=0014273] [14273] Game End Stats Values: 31,2610,6810,2610,6810,498.411499,206.751358,498.411499,206.751358,0,0,0,0,0,0,0,0,1735.28662,1194.87219,1735.28662,1194.87219,1778.78113,5444.55127,1778.78113,5444.55127,0,0,0,0,9.46666622,48.5846138,9.46666622,48.5846138,0,2075,0,2075,7.23859644,26.6641006,7.23859644,26.6641006,2150,2930,2150,2930,1425,3816.8501,1425,3816.8501,460,1785,460,1785,3816.8501,1750.33325,3816.8501,1750.33325,0,175.332153,0,175.332153,5567.78613,2214.35693,5567.78613,2214.35693 [f=0014273] [14273] Game End Stats Values: 32,470,7325,470,7325,512.158203,223.891632,512.158203,223.891632,0,0,0,0,0,0,0,0,1835.03638,1346.828,1835.03638,1346.828,2195.38647,6152.31543,2195.38647,6152.31543,0,0,0,0,4.9333334,44.7099571,4.9333334,44.7099571,0,2075,0,2075,6.64994478,25.7974319,6.64994478,25.7974319,150,3445,150,3445,1425,5956.8501,1425,5956.8501,320,1785,320,1785,5956.8501,1750.33325,5956.8501,1750.33325,0,175.332153,0,175.332153,6275.55029,2633.71582,6275.55029,2633.71582 [f=0014273] [14273] Game End Stats Values: 33,90,7415,90,7415,513.478149,236.461166,513.478149,236.461166,0,0,0,0,0,0,0,0,1884.4906,1430.26379,1884.4906,1430.26379,2195.38647,6514.00195,2195.38647,6514.00195,0,0,0,0,2.36363626,43.0493813,2.36363626,43.0493813,0,2075,0,2075,4.49586296,25.7974358,4.49586296,25.7974358,0,3535,0,3535,1425,6336.8501,1425,6336.8501,90,1785,90,1785,6336.8501,1750.33325,6336.8501,1750.33325,0,175.332153,0,175.332153,6637.23682,2633.71582,6637.23682,2633.71582 [f=0014406] [14406] Event [585.599976,211.792023,1352]: 0 finished unit Reaver [f=0014582] No clients connected, shutting down server [f=0014582] Server shutdown [f=0014960] [14960] Event [585.599976,211.792023,1352]: 0 finished unit Knight [f=0015140] [15140] Event [585.599976,211.792023,1352]: 0 finished unit Sling [f=0015268] [15268] Event [585.599976,211.792023,1352]: 0 finished unit Glaive [f=0015426] [15426] Event [585.599976,211.792023,1352]: 0 finished unit Ronin [f=0015786] [15786] Event [585.599976,211.792023,1352]: 0 finished unit Reaver [f=0016341] [16341] Event [585.599976,211.792023,1352]: 0 finished unit Knight [f=0016521] [16521] Event [585.599976,211.792023,1352]: 0 finished unit Sling [f=0016649] [16649] Event [585.599976,211.792023,1352]: 0 finished unit Glaive [f=0016806] [16806] Event [585.599976,211.792023,1352]: 0 finished unit Ronin [f=0017166] [17166] Event [585.599976,211.792023,1352]: 0 finished unit Reaver [f=0017721] [17721] Event [585.599976,211.792023,1352]: 0 finished unit Knight [f=0017902] [17902] Event [585.599976,211.792023,1352]: 0 finished unit Sling [f=0018029] [18029] Event [585.599976,211.792023,1352]: 0 finished unit Glaive [f=0018191] [18191] Event [585.599976,211.792023,1352]: 0 finished unit Ronin [f=0018545] [18545] Event [585.599976,211.792023,1352]: 0 finished unit Reaver [f=0018687] Autoquit sending quit command. [f=0018687] [QuitAction] user exited to system [f=0018687] [SpringApp::Kill][1] fromRun=1 [f=0018687] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018687] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018687] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018687] [ThreadPool::SetThreadCount][2] workers=0 [f=0018687] [SpringApp::Kill][2] [f=0018687] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018687] [Game::KillLua][3] dtor=0 luaUI=0x607ae890 [f=0018687] Start widgetHandler:Shutdown [f=0018687] Shutdown - SaveOrderList Complete [f=0018687] Writing last game win data [f=0018687] Shutdown - SaveConfigData Complete [f=0018687] Shutdown Widget - Save/Load API [f=0018687] Shutdown Widget - Chili Highlight [f=0018687] Shutdown Widget - Draw After Chili [f=0018687] Shutdown Widget - EPIC Menu [f=0018687] Shutdown Widget - Chili Widget Selector [f=0018687] Shutdown Widget - Chili Minimap [f=0018687] Shutdown Widget - Local Team Colors [f=0018687] Shutdown Widget - Display Keys 2 [f=0018687] Shutdown Widget - Save Game Menu [f=0018687] Shutdown Widget - Unit Icons [f=0018687] Shutdown Widget - Noises [f=0018687] Shutdown Widget - HealthBars [f=0018687] Shutdown Widget - Win Counter [f=0018687] Shutdown Widget - SpringRTS Replay Stats [f=0018687] Shutdown Widget - BuildETA [f=0018687] Shutdown Widget - Modular Comm Info [f=0018687] Shutdown Widget - Stereo3D [f=0018687] Shutdown Widget - Showeco and Grid Drawer [f=0018687] Shutdown Widget - Point Tracker [f=0018687] Shutdown Widget - Music Player [f=0018687] Shutdown Widget - Missile Silo Range [f=0018687] Shutdown Widget - MinimapEvents [f=0018687] Shutdown Widget - Mex Placement Handler [f=0018687] Shutdown Widget - Local Widgets Config [f=0018687] Shutdown Widget - Highlight Geos [f=0018687] Shutdown Widget - Grab Input [f=0018687] Input grabbing is disabled! [f=0018687] Shutdown Widget - MetalFeatures (new) [f=0018687] Shutdown Widget - Darkening [f=0018687] Shutdown Widget - Context Menu [f=0018687] Shutdown Widget - Chili Spectator Panels [f=0018687] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018687] Shutdown Widget - Chili Nuke Warning [f=0018687] Shutdown Widget - Chili EndGame Window [f=0018687] Shutdown Widget - Chili Economy Panel Default [f=0018687] Shutdown Widget - CameraShake [f=0018687] Shutdown Widget - Attack AoE [f=0018687] Shutdown Widget - Map Edge Extension [f=0018687] Shutdown Widget - Selection Send [f=0018687] Shutdown Widget - LupsManager [f=0018687] Shutdown Widget - Newton Firezone [f=0018687] Shutdown Widget - Chili Pro Console [f=0018687] Shutdown Widget - Lasso Terraform GUI [f=0018687] Shutdown Widget - Lups [f=0018687] Shutdown Widget - Chili Framework [f=0018687] Shutdown Widget - Chili Core Selector [f=0018687] Shutdown Widget - Custom Markers [f=0018687] Shutdown Widget - Pause Screen [f=0018687] Shutdown Widget - Text To Speech Control [f=0018687] Shutdown Widget - Persistent Build Height [f=0018687] Shutdown Widget - Layout Handler [f=0018687] End widgetHandler:Shutdown [f=0018687] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={446572,59010639} {int,ext,rec}Allocs={23355292,0,0} {chunk,block}Bytes={59010639,0} [f=0018687] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0018687] [Game::KillLua][2] dtor=0 luaRules=0x52036b00 [f=0018687] Start gadgetHandler:Shutdown [f=0018687] Shutdown - StartSetup [f=0018687] Shutdown - UnitMorph [f=0018687] Shutdown - LupsNanoSpray [f=0018687] Shutdown - Missile Silo Controller [f=0018687] Shutdown - Modular Comm Info [f=0018687] Shutdown - Terrain Texture Handler [f=0018687] Shutdown - UnitCloakShield [f=0018687] Shutdown - Starlight Handler [f=0018687] End gadgetHandler:Shutdown [f=0018687] Start gadgetHandler:Shutdown [f=0018687] Shutdown - Save/Load [f=0018687] Shutdown - UnitMorph [f=0018687] Shutdown - Modular Comm Info [f=0018687] Shutdown - Retreat Command [f=0018687] Shutdown - Shockwaves [f=0018687] Shutdown - Teleport Throw [f=0018687] Shutdown - UnitCloakShield [f=0018687] Shutdown - Lups Cloak FX [f=0018687] Shutdown - Lups [f=0018687] Shutdown - Lups Shield [f=0018687] End gadgetHandler:Shutdown [f=0018687] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23355334,0,0} {chunk,block}Bytes={0,0} [f=0018687] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23355334,0,0} {chunk,block}Bytes={0,0} [f=0018687] [Game::KillLua][4] dtor=0 [f=0018687] [Game::~CGame][1] [f=0018687] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018687] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018687] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018687] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018687] [Game::KillLua][4] dtor=1 [f=0018687] [Game::KillMisc][1] [f=0018687] [Game::KillMisc][2] [f=0018687] [Game::KillMisc][3] [f=0018687] [Game::KillRendering][1] [f=0018687] [3DOParser::Kill] allocated 137 pieces [f=0018687] [S3OParser::Kill] allocated 2696 pieces [f=0018687] [AssParser::Kill] allocated 218 pieces [f=0018687] [Game::KillInterface][1] [f=0018687] [Game::KillInterface][2] [f=0018687] [Game::KillSimulation][1] [f=0018687] [Game::KillSimulation][2] [f=0018687] [CCollisionHandler] dis-/continuous tests: 0/27654 [f=0018687] [Game::KillSimulation][3] [f=0018687] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018687] [~CPathCache(20x16)] cacheHits=124 hitPercentage=37% numHashColls=0 maxCacheSize=21 [f=0018687] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018687] [~CPathCache(40x32)] cacheHits=412 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018687] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018687] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018687] [LosHandler::Kill] raycast instance cache-{hits,misses}={6214,11688}; shared=1%; cached=34% [f=0018687] [Game::KillSimulation][4] [f=0018687] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0018687] [Game::~CGame][2] [f=0018687] [Game::~CGame][3] [f=0018687] [SpringApp::Kill][3] [f=0018687] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 197426 bytes sent 107196 bytes recv'd [f=0018687] [SpringApp::Kill][4] font=0x450108a0 [f=0018687] [SpringApp::Kill][5] [f=0018687] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x45089ba0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=3437ms file="objects3d/benzcom5.s3o" indx=4863 inflSize=326kb readTime=42ms file="objects3d/strikecom_1.dae" indx=5371 inflSize=1500kb readTime=38ms file="objects3d/funnelweb.dae" indx=5100 inflSize=1500kb readTime=24ms file="objects3d/crasher.s3o" indx=5015 inflSize=161kb readTime=21ms file="bitmaps/gpl/smallflare.tga" indx=473 inflSize=4kb readTime=20ms file="objects3d/strikecom.dae" indx=5369 inflSize=1500kb readTime=18ms file="objects3d/strikecom_2.dae" indx=5373 inflSize=1499kb readTime=18ms file="objects3d/strikecom_3.dae" indx=5375 inflSize=1499kb readTime=18ms file="objects3d/strikecom_4.dae" indx=5377 inflSize=1499kb readTime=17ms file="units/shiptransport.lua" indx=6703 inflSize=1kb readTime=17ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 49205992 bytes cached in 2830 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x45194f50) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7feef401e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x450d41a0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x451afbd0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]