[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.aUBxBTKE68/springsettings.891702.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fca0c01e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 13074 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/891702/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 229ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46269a70] using map "Red Comet v1.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet v1.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46269a70] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 106ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 534ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 605ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 25ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 775ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 114ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 32ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 88ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/891702/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6e718488 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6e718488 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe-6e718488.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6e718498 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6e718498 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe2-6e718498.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (178ms, checksum 438af02d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11505,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/891702/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52c92fe0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 0a1cba5e8695f5c1b6b908bc066f37c1 [f=-000001] Connection attempt from haimari [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: haimari changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from oculomind [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: oculomind changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="oculomind" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="oculomind" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="haimari" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="haimari" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="haimari" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="oculomind" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="haimari" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="haimari" string="[Game::Load][lua{Rules,Gaia}={1c601168,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="oculomind" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="oculomind" string="[Game::Load][lua{Rules,Gaia}={2274dbd8,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [5594,199.56665,2072]: 0 finished unit Engineer Commander [f=-000001] [0] Event [479,199.566772,2069]: 1 finished unit Guardian Commander [f=0000000] [0] haimari, team: 1, elo:1500 [f=0000000] [0] oculomind, team: 0, elo:1454 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000133] [133] Event [5704,199.562531,2016]: 0 finished unit Shieldbot Factory [f=0000133] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000133] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000133] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000133] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000133] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000133] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000133] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000133] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000133] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000133] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000133] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000133] !transmitlobby @voice@buildUnit@reload [f=0000271] [271] Event [384,199.562531,2280]: 1 finished unit Cloakbot Factory [f=0000406] [406] Event [5416,199.562531,1992]: 0 finished unit Metal Extractor [f=0000642] [642] Event [5692,199.562531,2016]: 0 finished unit Convict [f=0000645] [645] Event [5640,199.562531,2280]: 0 finished unit Metal Extractor [f=0000689] [689] Event [603.512207,276.562531,2141.60156]: 1 finished unit Firefly [f=0000690] [690] Event [728,199.562531,2104]: 1 finished unit Metal Extractor [f=0000835] [835] Event [5480,199.562531,2008]: 0 finished unit Solar Collector [f=0000854] [854] Event [393.600006,199.562531,2280]: 1 finished unit Conjurer [f=0001007] [1007] Event [5692,199.562531,2016]: 0 finished unit Convict [f=0001023] [1023] Event [5400,199.562531,2056]: 0 finished unit Solar Collector [f=0001125] [1125] Event [520,199.562531,1832]: 1 finished unit Metal Extractor [f=0001239] [1239] Event [393.600006,199.562531,2280]: 1 finished unit Conjurer [f=0001370] [1370] Event [5352,199.562531,1976]: 0 finished unit Solar Collector [f=0001400] [1400] Event [5692,199.562531,2016]: 0 finished unit Bandit [f=0001440] [1440] Event [344,199.562531,1960]: 1 finished unit Solar Collector [f=0001446] [1446] Event [393.600006,199.562531,2280]: 1 finished unit Glaive [f=0001658] [1658] Event [393.600006,199.562531,2280]: 1 finished unit Glaive [f=0001695] [1695] Event [360,199.562531,1832]: 1 finished unit Solar Collector [f=0001753] [1753] Event [5432,199.562531,1928]: 0 finished unit Solar Collector [f=0002092] [2092] Event [5692,199.562531,2016]: 0 finished unit Rogue [f=0002153] [2153] Event [280,199.562531,2904]: 1 finished unit Metal Extractor [f=0002570] [2570] Event [4312,199.562531,1944]: 0 finished unit Metal Extractor [f=0002703] [2703] Event [968,199.562531,3256]: 1 finished unit Solar Collector [f=0002824] [2824] Event [5704,199.562531,2296]: 0 finished unit Solar Collector [f=0002830] [2830] Event [5692,199.562531,2016]: 0 finished unit Convict [f=0002923] [2923] Event [5880,199.562531,1192]: 0 finished unit Metal Extractor [f=0003144] [3144] Event [5624,199.562531,2344]: 0 finished unit Solar Collector [f=0003176] [3176] Event [1057.91394,199.562531,1968.2876]: 1 lost unit Glaive [f=0003237] [3237] Event [393.600006,199.562531,2280]: 1 finished unit Knight [f=0003278] [3278] Event [5692,199.562531,2016]: 0 finished unit Bandit [f=0003278] [3278] Event [1401.75549,199.562531,1847.52319]: 0 lost unit Bandit [f=0003332] [3332] Event [184,199.562531,1096]: 1 finished unit Metal Extractor [f=0003403] [3403] Event [600,199.562531,3208]: 1 finished unit Metal Extractor [f=0003518] [3518] Event [393.600006,199.562531,2280]: 1 finished unit Glaive [f=0003546] [3546] Event [5576,199.562531,2264]: 0 finished unit Solar Collector [f=0003825] [3825] Event [968,199.562531,3464]: 1 finished unit Metal Extractor [f=0003879] [3879] Event [248,199.562531,1496]: 1 finished unit Solar Collector [f=0003909] [3909] Event [393.600006,199.562531,2280]: 1 finished unit Glaive [f=0003944] [3944] Event [5656,199.562531,2216]: 0 finished unit Solar Collector [f=0004073] [4073] Event [3944,199.562531,2600]: 0 finished unit Metal Extractor [f=0004094] [4094] Event [5692,199.562531,2016]: 0 finished unit Rogue [f=0004129] [4129] Event [504,199.562531,2872]: 1 finished unit Solar Collector [f=0004146] [4146] Event [393.600006,199.562531,2280]: 1 finished unit Glaive [f=0004241] [4241] Event [5544,199.562531,904]: 0 finished unit Metal Extractor [f=0004358] [4358] Event [393.600006,199.562531,2280]: 1 finished unit Glaive [f=0004378] [4378] Event [5672,199.562531,2104]: 0 finished unit Caretaker [f=0004525] [4525] Event [5692,199.562531,2016]: 0 finished unit Convict [f=0004645] [4645] Event [393.600006,199.562531,2280]: 1 finished unit Ronin [f=0004823] [4823] Event [1414.27771,199.562531,2020.79541]: 0 lost unit Bandit [f=0004831] [4831] Event [1784,199.562531,2904]: 1 finished unit Metal Extractor [f=0004990] [4990] Event [5692,199.562531,2016]: 0 finished unit Bandit [f=0005004] [5004] Event [5464,199.562531,2392]: 0 finished unit Stardust [f=0005144] [5144] Event [216,199.562531,184]: 1 finished unit Metal Extractor [f=0005229] [5229] Event [4200,199.562531,3016]: 0 finished unit Metal Extractor [f=0005285] [5285] Event [5692,199.562531,2016]: 0 finished unit Rogue [f=0005322] [5322] Event [393.600006,199.562531,2280]: 1 finished unit Reaver [f=0005433] [5433] Event [5192,199.562531,632]: 0 finished unit Metal Extractor [f=0005716] [5716] Event [2376,199.562531,3144]: 1 finished unit Metal Extractor [f=0005930] [5930] Event [5692,199.562531,2016]: 0 finished unit Convict [f=0005939] [5939] Event [872,199.562531,216]: 1 finished unit Metal Extractor [f=0006227] [6227] Event [2842.19434,199.562531,2011.01501]: 0 lost unit Rogue [f=0006300] [6300] Event [616,199.562531,488]: 1 finished unit Solar Collector [f=0006360] [6360] Event [2408,199.562531,3352]: 1 finished unit Metal Extractor [f=0006379] [6379] Event [5692,199.562531,2016]: 0 finished unit Bandit [f=0006402] [6402] Event [393.600006,199.562531,2280]: 1 finished unit Knight [f=0006489] [6489] Event [3421.70776,199.562531,2122.01807]: 1 lost unit Glaive [f=0006534] [6534] Event [3636.6355,199.562531,2263.54907]: 0 lost unit Bandit [f=0006599] [6599] Event [393.600006,199.562531,2280]: 1 finished unit Glaive [f=0006610] [6610] Event [3512,199.562531,3352]: 0 finished unit Metal Extractor [f=0006676] [6676] Event [2632,199.562531,744]: 1 finished unit Metal Extractor [f=0006690] [6690] Event [360,199.562531,520]: 1 finished unit Solar Collector [f=0006806] [6806] Event [393.600006,199.562531,2280]: 1 finished unit Glaive [f=0007017] [7017] Event [393.600006,199.562531,2280]: 1 finished unit Glaive [f=0007030] [7030] Event [5600,199.562531,1768]: 0 finished unit Fusion Reactor [f=0007047] [7047] Event [5692,199.562531,2016]: 0 finished unit Rogue [f=0007125] [7125] Event [4110.16455,199.562531,1874.51648]: 1 lost unit Glaive [f=0007128] [7128] Event [4128,199.562531,1936]: 0 lost unit Lotus [f=0007168] [7168] Event [4263.85645,199.562531,1811.86157]: 1 lost unit Glaive [f=0007178] [7178] Event [4419.10596,199.562531,1820.75659]: 0 lost unit Bandit [f=0007227] [7227] Event [393.600006,199.562531,2280]: 1 finished unit Glaive [f=0007329] [7329] Event [5692,199.562531,2016]: 0 finished unit Convict [f=0007443] [7443] Event [4852.40039,199.562531,1670.82336]: 0 lost unit Rogue [f=0007471] [7471] Event [2424,199.562531,312]: 1 finished unit Metal Extractor [f=0007500] [7500] Event [4225.91943,199.562531,1920.35034]: 0 lost unit Convict [f=0007512] [7512] Event [393.600006,199.562531,2280]: 1 finished unit Ronin [f=0007629] [7629] Event [4312,199.562531,1944]: 0 lost unit Metal Extractor [f=0007636] [7636] Event [856,199.562531,2536]: 1 finished unit Solar Collector [f=0007639] [7639] Event [4697.85645,199.562531,1908.62341]: 1 lost unit Glaive [f=0007641] [7641] Event [3736,199.562531,3784]: 0 finished unit Metal Extractor [f=0007703] [7703] Event [4509.14111,199.564316,1947.54663]: 0 lost unit Rogue [f=0008071] [8071] Event [888,199.562531,2664]: 1 finished unit Solar Collector [f=0008097] [8097] Event [4220.15479,199.612396,1878.995]: 0 lost unit Convict [f=0008188] [8188] Event [393.600006,199.562531,2280]: 1 finished unit Reaver [f=0008305] [8305] Event [3944,199.562531,2600]: 0 lost unit Metal Extractor [f=0008341] [8341] Event [1832,199.562531,104]: 1 finished unit Metal Extractor [f=0008646] [8646] Event [5728,199.562531,1768]: 0 finished unit Fusion Reactor [f=0008648] [8648] Event [5692,199.562531,2016]: 0 finished unit Outlaw [f=0008731] [8731] Event [4328,199.562531,3992]: 0 finished unit Metal Extractor [f=0009060] [9060] Event [393.600006,199.562531,2280]: 1 finished unit Knight [f=0009076] [9076] Event [5120.03809,199.562531,1910.62097]: 0 lost unit Outlaw [f=0009222] [9222] Event [393.600006,199.562531,2280]: 1 finished unit Glaive [f=0009344] [9344] Event [5692,199.562531,2016]: 0 finished unit Thug [f=0009373] [9373] Event [393.600006,199.562531,2280]: 1 finished unit Glaive [f=0009403] [9403] Event [5457.45654,199.562531,1737.12866]: 1 lost unit Glaive [f=0009443] [9443] Event [5416,199.562531,1992]: 0 lost unit Metal Extractor [f=0009479] [9479] Event [5880,199.562531,1192]: 0 lost unit Metal Extractor [f=0009523] [9523] Event [393.600006,199.562531,2280]: 1 finished unit Glaive [f=0009528] [9528] Event [5517.51758,199.562531,1669.86511]: 1 lost unit Glaive [f=0009593] [9593] Event [5397.94971,199.562531,1804.54077]: 1 lost unit Glaive [f=0009615] [9615] Event [5400,199.472504,2056]: 0 lost unit Solar Collector [f=0009673] [9673] Event [393.600006,199.562531,2280]: 1 finished unit Glaive [f=0009786] [9786] Event [5544,199.562531,904]: 0 lost unit Metal Extractor [f=0009803] [9803] Event [5255.02979,199.634949,705.416992]: 0 lost unit Convict [f=0009861] [9861] Event [5229.46436,199.562531,2210.00171]: 1 lost unit Knight [f=0009865] [9865] Event [5692,199.562531,2016]: 0 finished unit Convict [f=0009874] [9874] Event [393.600006,199.562531,2280]: 1 finished unit Ronin [f=0009958] [9958] Event [5272,199.562531,3896]: 0 finished unit Metal Extractor [f=0009997] [9997] Event [5912,199.562531,2024]: 0 finished unit Gunship Plant [f=0009997] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=0009997] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing [f=0009997] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat [f=0009997] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust [f=0009997] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy [f=0009997] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus [f=0009997] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant [f=0009997] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow [f=0009997] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=0009997] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon [f=0009997] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules [f=0009997] !transmitlobby @voice@buildUnit@reload [f=0010215] [10215] Event [4886.30664,199.562531,2257.57471]: 0 lost unit Thug [f=0010335] [10335] Event [393.600006,199.562531,2280]: 1 finished unit Reaver [f=0010341] [10341] Event [5692,199.562531,2016]: 0 finished unit Outlaw [f=0010405] [10405] Event [6084.56934,199.562531,55.0565796]: 0 lost unit Rogue [f=0010419] [10419] Event [5192,199.562531,632]: 0 lost unit Metal Extractor [f=0010522] [10522] Event [4515.46338,190.087967,2594.14551]: 1 lost unit Knight [f=0010548] [10548] Event [5640,199.562531,1928]: 0 finished unit Caretaker [f=0010599] [10599] Event [4251.92383,199.562531,2105.79102]: 0 lost unit Convict [f=0010684] [10684] Event [5692,199.562531,2016]: 0 finished unit Thug [f=0010714] [10714] Event [4795.25781,201.050278,2508.83276]: 1 lost unit Ronin [f=0010859] [10859] Event [5928,199.562531,3928]: 0 finished unit Metal Extractor [f=0010900] [10900] Event [5692,199.562531,2016]: 0 finished unit Convict [f=0011069] [11069] Event [393.600006,199.562531,2280]: 1 finished unit Knight [f=0011232] [11232] Event [393.600006,199.562531,2280]: 1 finished unit Glaive [f=0011383] [11383] Event [393.600006,199.562531,2280]: 1 finished unit Glaive [f=0011395] [11395] Event [3736.27075,198.881882,2100.42261]: 0 lost unit Outlaw [f=0011404] [11404] Event [5692,199.562531,2016]: 0 finished unit Outlaw [f=0011405] [11405] Event [4200,199.562531,3016]: 0 lost unit Metal Extractor [f=0011533] [11533] Event [393.600006,199.562531,2280]: 1 finished unit Glaive [f=0011683] [11683] Event [393.600006,199.562531,2280]: 1 finished unit Glaive [f=0011716] [11716] Event [4824,199.562531,2264]: 0 finished unit Caretaker [f=0011801] [11801] Event [3590.11182,199.562531,2115.31616]: 0 lost unit Thug [f=0011883] [11883] Event [393.600006,199.562531,2280]: 1 finished unit Ronin [f=0011905] [11905] Event [3762.94458,199.119507,2112.13306]: 0 lost unit Convict [f=0011947] [11947] Event [5911,220.446793,2024]: 0 finished unit Wasp [f=0012075] [12075] Event [5692,199.562531,2016]: 0 finished unit Thug [f=0012109] [12109] Event [5960,199.562531,3000]: 0 finished unit Metal Extractor [f=0012353] [12353] Event [393.600006,199.562531,2280]: 1 finished unit Reaver [f=0012383] [12383] Event [4407.51953,199.562531,2231.14087]: 0 lost unit Outlaw [f=0012535] [12535] Event [5692,199.562531,2016]: 0 finished unit Outlaw [f=0012636] [12636] Event [5911,220.446793,2024]: 0 finished unit Locust [f=0012709] [12709] Event [4543.72998,199.562531,2123.79761]: 0 lost unit Thug [f=0012716] [12716] Event [4763.30273,199.562531,2035.2959]: 0 lost unit Convict [f=0012765] [12765] Event [5416,198.990479,1992]: 0 finished unit Metal Extractor [f=0012808] [12808] Event [5692,199.562531,2016]: 0 finished unit Thug [f=0012874] [12874] Event [4740.26465,302.876556,1952.90112]: 0 lost unit Locust [f=0012893] [12893] Event [5202.08496,278.772705,1984.31372]: 0 lost unit Wasp [f=0012935] [12935] Event [5085.64746,199.562531,2084.43823]: 1 lost unit Glaive [f=0012944] [12944] Event [4792,199.562531,2216]: 0 lost unit Gauss [f=0012965] [12965] Event [4824,199.562531,2264]: 0 lost unit Caretaker [f=0013024] [13024] Event [4915.55225,199.562531,2009.08911]: 1 lost unit Glaive [f=0013054] [13054] Event [4751,199.562531,2142.13672]: 0 lost unit Outlaw [f=0013078] [13078] Event [393.600006,199.562531,2280]: 1 finished unit Knight [f=0013101] [13101] Event [4904.81494,199.562531,2163.82275]: 0 lost unit Convict [f=0013215] [13215] Event [393.600006,199.562531,2280]: 1 finished unit Glaive [f=0013249] [13249] Event [undefined]: oculomind resigned [f=0013249] game_message: oculomind has been destroyed! [f=0013249] game_message: haimari wins! [f=0013249] Submitting stats [f=0013249] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013249] Part| Total Time|Time of the last 0.5s [f=0013249] Draw 10090.94ms 6.39% [f=0013249] Lua::Callins::Synced 7220.35ms 14.77% [f=0013249] Lua::Callins::Unsynced 14458.53ms 10.78% [f=0013249] Lua::CollectGarbage::Synced 282.08ms 0.00% [f=0013249] Lua::CollectGarbage::Unsynced 535.26ms 0.50% [f=0013249] Misc::Profiler::AddTime 48.77ms 0.00% [f=0013249] Sim 18539.28ms 49.10% [f=0013249] [13249] Received game_message: oculomind has been destroyed! [f=0013249] [13249] Received game_message: haimari wins! [f=0013250] [13250] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013250] [13250] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013250] [13250] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013250] [13250] Game End Stats Values: 2,2165,2075,2075,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,0,800,7.4666667,7.4666667,7.4666667,7.4666667,1275,2075,2075,1275,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,90,0,0,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013250] [13250] Game End Stats Values: 3,2445,2305,2305,2445,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,0,800,8.13333321,8,8,8.13333321,1275,2075,2075,1275,9.35012245,6.91379118,6.91379118,9.35012245,120,120,120,120,0,0,0,0,250,90,90,250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013250] [13250] Game End Stats Values: 4,2635,2515,2515,2635,0.36477569,0,0,0.36477569,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,0,800,11.1999998,8,8,11.1999998,1275,2075,2075,1275,10.5923176,9.19788837,9.19788837,10.5923176,240,240,240,240,0,0,0,0,320,180,180,320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013250] [13250] Game End Stats Values: 5,2850,2785,2785,2850,3.96579647,0,0,3.96579647,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,0,800,13.7333336,9.73333359,9.73333359,13.7333336,1275,2075,2075,1275,10.8080683,10.5679989,10.5679989,10.8080683,315,370,370,315,0,0,0,0,460,320,320,460,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013250] [13250] Game End Stats Values: 6,2970,2875,2875,2970,11.8152409,0,0,11.8152409,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,0,800,16,12,12,16,1275,2075,2075,1275,11.0912952,10.8727255,10.8727255,11.0912952,435,370,370,435,0,0,0,0,460,410,410,460,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013250] [13250] Game End Stats Values: 7,3060,2875,2875,3060,21.2817345,0,0,21.2817345,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800,0,0,800,16,12,12,16,1275,2075,2075,1275,11.6559954,12.8534393,12.8534393,11.6559954,435,370,370,435,0,0,0,0,550,410,410,550,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013250] [13250] Game End Stats Values: 8,3410,2945,2945,3410,31.6241131,0,0,31.6241131,0,0,0,0,0,0,0,0,0,0,0,0,62.8309326,44.0454445,44.0454445,62.8309326,800,0,0,800,17.2000008,13.7333336,13.7333336,17.2000008,1275,2075,2075,1275,14.4561481,12.8534393,12.8534393,14.4561481,555,370,370,555,0,0,0,0,780,480,480,780,0,0,0,0,0,0,0,0,44.0454445,62.8309326,62.8309326,44.0454445 [f=0013250] [13250] Game End Stats Values: 9,3480,3475,3475,3480,46.5196533,0,0,46.5196533,0,0,0,0,0,0,0,0,0,0,0,0,130.134216,70.3636093,70.3636093,130.134216,800,0,0,800,19.8666668,14,14,19.8666668,1275,2075,2075,1275,16.1309566,14.6813412,14.6813412,16.1309566,555,720,720,555,65,75,75,65,850,660,660,850,75,65,65,75,0,0,0,0,74.9999771,132.437469,132.437469,74.9999771 [f=0013250] [13250] Game End Stats Values: 10,3550,3700,3700,3550,66.7487335,0,0,66.7487335,0,0,0,0,0,0,0,0,0,0,0,0,130.134216,70.3636093,70.3636093,130.134216,800,0,0,800,22.2666664,14.5333338,14.5333338,22.2666664,1275,2075,2075,1275,16.4865246,18.337534,18.337534,16.4865246,555,785,785,555,65,75,75,65,920,820,820,920,75,65,65,75,0,0,0,0,74.9999771,132.437469,132.437469,74.9999771 [f=0013250] [13250] Game End Stats Values: 11,4030,3900,3900,4030,85.4512787,0,0,85.4512787,0,0,0,0,0,0,0,0,0,0,0,0,130.134216,70.3636093,70.3636093,130.134216,800,0,0,800,24,17.4666672,17.4666672,24,1455,2075,2075,1455,19.4320068,19.7087994,19.7087994,19.4320068,675,915,915,675,65,75,75,65,1100,890,890,1100,75,65,65,75,0,0,0,0,74.9999771,132.437469,132.437469,74.9999771 [f=0013250] [13250] Game End Stats Values: 12,4075,4080,4080,4075,102.160629,0,0,102.160629,0,0,0,0,0,0,0,0,0,0,0,0,162.379761,145.363571,145.363571,162.379761,800,0,0,800,24,18,18,24,1455,2075,2075,1455,20.8227577,20.0135231,20.0135231,20.8227577,720,1005,1005,720,65,150,150,65,1100,980,980,1100,150,65,65,150,0,0,0,0,149.999924,164.683014,164.683014,149.999924 [f=0013250] [13250] Game End Stats Values: 13,4580,4390,4390,4580,118.322533,0,0,118.322533,0,0,0,0,0,0,0,0,0,0,0,0,162.379761,145.363571,145.363571,162.379761,1020,0,0,1020,24,18,18,24,1455,2075,2075,1455,21.3951988,23.0607738,23.0607738,21.3951988,915,1225,1225,915,65,150,150,65,1190,1070,1070,1190,150,65,65,150,0,0,0,0,149.999924,164.683014,164.683014,149.999924 [f=0013250] [13250] Game End Stats Values: 14,4670,4480,4480,4670,123.27919,0,0,123.27919,0,0,0,0,0,0,0,0,0,0,0,0,162.379761,145.363571,145.363571,162.379761,1020,0,0,1020,24,18,18,24,1455,2075,2075,1455,24.1511173,24.7367668,24.7367668,24.1511173,915,1225,1225,915,65,150,150,65,1280,1160,1160,1280,150,65,65,150,0,0,0,0,149.999924,164.683014,164.683014,149.999924 [f=0013250] [13250] Game End Stats Values: 15,4670,4570,4570,4670,124.654243,0,0,124.654243,0,0,0,0,0,0,0,0,0,0,0,0,162.379761,265.363861,265.363861,162.379761,1020,0,0,1020,24,18,18,24,1455,2075,2075,1455,24.3694324,28.2411079,28.2411079,24.3694324,915,1225,1225,915,65,270,270,65,1280,1250,1250,1280,270,65,65,270,0,0,0,0,270.000214,176.21347,176.21347,270.000214 [f=0013250] [13250] Game End Stats Values: 16,4760,5240,5240,4760,127.238365,0,0,127.238365,0,0,0,0,0,0,0,0,0,140.374359,140.374359,0,261.928375,389.270569,389.270569,261.928375,1020,0,0,1020,24,20,20,24,1455,2075,2075,1455,24.9069271,30.8304424,30.8304424,24.9069271,915,1575,1575,915,130,345,345,130,1370,1570,1570,1370,345,130,130,345,0,0,0,0,408.310608,283.830536,283.830536,408.310608 [f=0013250] [13250] Game End Stats Values: 17,5805,5240,5240,5805,139.99437,0,0,139.99437,0,0,0,0,0,0,0,0,0,462.170441,462.170441,0,391.928101,532.634338,532.634338,391.928101,1020,0,0,1020,33.3333321,22,22,33.3333321,1455,2075,2075,1455,27.4126377,33.4195213,33.4195213,27.4126377,960,1575,1575,960,260,461.333405,461.333405,260,2370,1570,1570,2370,461.333405,260,260,461.333405,0,0,0,0,556.31073,416.71286,416.71286,556.31073 [f=0013250] [13250] Game End Stats Values: 18,5685,5490,5490,5685,193.692978,0,0,193.692978,0,0,0,0,0,0,0,0,0,715.099243,715.099243,0,473.884644,957.598328,957.598328,473.884644,1020,0,0,1020,59,22,22,59,1455,2075,2075,1455,32.9421425,34.0289726,34.0289726,32.9421425,840,1665,1665,840,325,791.333374,791.333374,325,2370,1730,1730,2370,833.333374,325,325,833.333374,0,0,0,0,983.385071,524.919373,524.919373,983.385071 [f=0013250] [13250] Game End Stats Values: 19,5445,5560,5560,5445,249.022705,0,0,249.022705,0,0,0,0,0,0,0,0,0,990.001709,990.001709,0,539.466431,1146.80688,1146.80688,539.466431,1020,0,0,1020,59,23.8666668,23.8666668,59,1455,2075,2075,1455,32.4962311,36.1494064,36.1494064,32.4962311,600,1665,1665,600,325,1031.33337,1031.33337,325,2370,1800,1800,2370,1107.00012,325,325,1107.00012,0,16.3333263,16.3333263,0,1172.59363,591.984375,591.984375,1172.59363 [f=0013250] [13250] Game End Stats Values: 20,5355,5870,5870,5355,311.256226,0,0,311.256226,0,0,0,0,0,0,0,0,0,1348.99915,1348.99915,0,633.368835,1190.52124,1190.52124,633.368835,1020,0,0,1020,59,25.8666668,25.8666668,59,1455,2075,2075,1455,29.6455574,39.7778854,39.7778854,29.6455574,600,1885,1885,600,325,1121.33337,1121.33337,325,2280,1890,1890,2280,1197.00012,325,325,1197.00012,0,65.9999161,65.9999161,0,1216.30798,687.856201,687.856201,1216.30798 [f=0013250] [13250] Game End Stats Values: 21,6695,5870,5870,6695,390.427063,0,0,390.427063,0,0,0,0,0,0,0,0,0,1753.52441,1753.52441,0,762.584656,1378.91223,1378.91223,762.584656,1020,0,0,1020,82.0666656,26,26,82.0666656,1455,2075,2075,1455,30.6223507,39.9681778,39.9681778,30.6223507,850,1885,1885,850,325,1121.33337,1121.33337,325,3370,1890,1890,3370,1197.00012,325,325,1197.00012,0,86.0000687,86.0000687,0,1404.69897,817.072021,817.072021,1404.69897 [f=0013250] [13250] Game End Stats Values: 22,6530,6285,6285,6530,472.682678,0,0,472.682678,0,0,0,0,0,0,0,0,0,2134.87988,2134.87988,0,845.776855,2275.68188,2275.68188,845.776855,1020,0,0,1020,92.2666702,26,26,92.2666702,1455,2075,2075,1455,31.8946037,37.9903984,37.9903984,31.8946037,775,2300,2300,775,390,1461.33337,1461.33337,390,3280,1890,1890,3280,1537.00012,390,390,1537.00012,0,86.0000687,86.0000687,0,2339.89795,900.264221,900.264221,2339.89795 [f=0013250] [13250] Game End Stats Values: 23,6280,6025,6025,6280,500.900787,0,0,500.900787,0,0,0,0,0,0,0,0,0,2548.40137,2548.40137,0,1459.42395,3027.70825,3027.70825,1459.42395,1020,0,0,1020,87.4666672,26,26,87.4666672,1455,2075,2075,1455,24.0267944,41.1903915,41.1903915,24.0267944,775,2040,2040,775,870,1831.33337,1831.33337,870,3030,1890,1890,3030,1907.00012,870,870,1907.00012,0,134.333618,134.333618,0,3158.53223,1513.90967,1513.90967,3158.53223 [f=0013250] [13250] Game End Stats Values: 24,7245,6245,6245,7245,525.121094,0,0,525.121094,0,0,0,0,0,0,0,0,0,2903.92578,2903.92578,0,1634.25928,3394.21899,3394.21899,1634.25928,1020,0,0,1020,92,26,26,92,2255,2075,2075,2255,23.1508827,38.012619,38.012619,23.1508827,850,2260,2260,850,870,2006.33337,2006.33337,870,3120,1890,1890,3120,2082,870,870,2082,0,144.333466,144.333466,0,3525.04297,1688.745,1688.745,3525.04297 [f=0013250] [13250] Game End Stats Values: 25,7270,5805,5805,7270,549.34137,0,0,549.34137,0,0,0,0,0,0,0,0,0,3291.61475,3291.61475,0,1849.9447,3806.78394,3806.78394,1849.9447,1020,0,0,1020,92,26,26,92,2435,2075,2075,2435,21.9319859,39.7015114,39.7015114,21.9319859,785,1820,1820,785,1310,2336.3335,2336.3335,1310,3030,1890,1890,3030,2412,1310,1310,2412,0,160.333221,160.333221,0,3937.60791,1952.72266,1952.72266,3937.60791 [f=0013250] [13250] Game End Stats Values: 26,7480,6220,6220,7480,573.561646,0,0,573.561646,0,0,0,0,0,0,0,0,0,3578.29199,3578.29199,0,1849.9447,3997.06909,3997.06909,1849.9447,1020,0,0,1020,92,26,26,92,2435,2075,2075,2435,23.1508827,37.9903984,37.9903984,23.1508827,905,2235,2235,905,1310,2336.3335,2336.3335,1310,3120,1890,1890,3120,2412,1310,1310,2412,0,160.333221,160.333221,0,4127.89307,1952.72266,1952.72266,4127.89307 [f=0013250] [13250] Game End Stats Values: 27,7390,6415,6415,7390,597.781921,0,0,597.781921,0,0,0,0,0,0,0,0,0,3878.47314,3878.47314,0,1877.82007,4146.7832,4146.7832,1877.82007,1020,0,0,1020,92,26,26,92,2435,2075,2075,2435,22.3900967,37.9903984,37.9903984,22.3900967,905,2430,2430,905,1310,2676.3335,2676.3335,1310,3030,1890,1890,3030,2752,1310,1310,2752,0,160.333221,160.333221,0,4277.60791,1980.59802,1980.59802,4277.60791 [f=0013250] [13250] Game End Stats Values: 28,7780,6310,6310,7780,622.002197,0,0,622.002197,0,0,0,0,0,0,0,0,0,4173.3208,4173.3208,0,1877.82007,4438.06592,4438.06592,1877.82007,1020,0,0,1020,92,26,26,92,2615,2075,2075,2615,28.0577908,37.9903984,37.9903984,28.0577908,1025,2325,2325,1025,1310,2971.3335,2971.3335,1310,3120,1890,1890,3120,3047,1505,1505,3047,106.000221,160.333221,160.333221,106.000221,4572.60938,2305.05249,2305.05249,4572.60938 [f=0013250] [13250] Game End Stats Values: 29,7780,6530,6530,7780,646.222473,0,0,646.222473,0,0,0,0,0,0,0,0,0,4572.99463,4572.99463,0,1945.23218,4739.85791,4739.85791,1945.23218,1020,0,0,1020,92,26,26,92,2615,2075,2075,2615,34.9867592,45.812645,45.812645,34.9867592,1025,2545,2545,1025,1310,3221.3335,3221.3335,1310,3120,1890,1890,3120,3297,1505,1505,3297,281.33252,287.332703,287.332703,281.33252,4874.40137,2409.44751,2409.44751,4874.40137 [f=0013250] [13250] Game End Stats Values: 30,7330,6335,6335,7330,700.668762,0,0,700.668762,0,0,0,0,0,0,0,0,0,4953.50195,4953.50195,0,2096.29297,5908.05371,5908.05371,2096.29297,1020,0,0,1020,92,26,26,92,2435,2075,2075,2435,29.5756798,45.3681488,45.3681488,29.5756798,665,2350,2350,665,1440,4037.8335,4037.8335,1440,3210,1890,1890,3210,4233.5,1700,1700,4233.5,313.000153,388.669128,388.669128,313.000153,6053.35596,2619.92456,2619.92456,6053.35596 [f=0013250] [13250] Game End Stats Values: 31,6960,6750,6750,6960,740.358215,0,0,740.358215,0,0,0,0,0,0,0,0,0,5138.42529,5138.42529,0,2148.60376,6050.64453,6050.64453,2148.60376,1020,0,0,1020,92,26,26,92,2435,2075,2075,2435,34.3153038,44.8475227,44.8475227,34.3153038,295,2765,2765,295,1440,4407.8335,4407.8335,1440,3210,1890,1890,3210,4603.5,1700,1700,4603.5,349.064819,437.003937,437.003937,349.064819,6195.94678,2672.23535,2672.23535,6195.94678 [f=0013269] [13269] Event [4850.85693,199.562531,2131.13965]: 0 lost unit Thug [f=0013288] !transmitlobby @voice@buildUnit@remove;shieldcon [f=0013288] !transmitlobby @voice@buildUnit@remove;shieldscout [f=0013288] !transmitlobby @voice@buildUnit@remove;shieldraid [f=0013288] !transmitlobby @voice@buildUnit@remove;shieldskirm [f=0013288] !transmitlobby @voice@buildUnit@remove;shieldassault [f=0013288] !transmitlobby @voice@buildUnit@remove;shieldriot [f=0013288] !transmitlobby @voice@buildUnit@remove;shieldfelon [f=0013288] !transmitlobby @voice@buildUnit@remove;shieldarty [f=0013288] !transmitlobby @voice@buildUnit@remove;shieldaa [f=0013288] !transmitlobby @voice@buildUnit@remove;shieldbomb [f=0013288] !transmitlobby @voice@buildUnit@remove;shieldshield [f=0013288] !transmitlobby @voice@buildUnit@reload [f=0013289] !transmitlobby @voice@buildUnit@remove;gunshipcon [f=0013289] !transmitlobby @voice@buildUnit@remove;gunshipbomb [f=0013289] !transmitlobby @voice@buildUnit@remove;gunshipemp [f=0013289] !transmitlobby @voice@buildUnit@remove;gunshipraid [f=0013289] !transmitlobby @voice@buildUnit@remove;gunshipskirm [f=0013289] !transmitlobby @voice@buildUnit@remove;gunshipheavyskirm [f=0013289] !transmitlobby @voice@buildUnit@remove;gunshipassault [f=0013289] !transmitlobby @voice@buildUnit@remove;gunshipkrow [f=0013289] !transmitlobby @voice@buildUnit@remove;gunshipaa [f=0013289] !transmitlobby @voice@buildUnit@remove;gunshiptrans [f=0013289] !transmitlobby @voice@buildUnit@remove;gunshipheavytrans [f=0013289] !transmitlobby @voice@buildUnit@reload [f=0013365] [13365] Event [393.600006,199.562531,2280]: 1 finished unit Glaive [f=0013515] [13515] Event [393.600006,199.562531,2280]: 1 finished unit Glaive [f=0013564] No clients connected, shutting down server [f=0013564] Server shutdown [f=0013665] [13665] Event [393.600006,199.562531,2280]: 1 finished unit Glaive [f=0013865] [13865] Event [393.600006,199.562531,2280]: 1 finished unit Ronin [f=0014333] [14333] Event [393.600006,199.562531,2280]: 1 finished unit Reaver [f=0015058] [15058] Event [393.600006,199.562531,2280]: 1 finished unit Knight [f=0015195] [15195] Event [393.600006,199.562531,2280]: 1 finished unit Glaive [f=0015345] [15345] Event [393.600006,199.562531,2280]: 1 finished unit Glaive [f=0015495] [15495] Event [393.600006,199.562531,2280]: 1 finished unit Glaive [f=0015573] [15573] Event [1104,199.562531,1768]: 1 finished unit Cloakbot Factory [f=0015645] [15645] Event [393.600006,199.562531,2280]: 1 finished unit Glaive [f=0015845] [15845] Event [393.600006,199.562531,2280]: 1 finished unit Ronin [f=0015924] [15924] Event [1113.59998,199.562531,1768]: 1 finished unit Sling [f=0016237] [16237] Event [1113.59998,199.562531,1768]: 1 finished unit Sling [f=0016300] [16300] Event [393.600006,199.562531,2280]: 1 finished unit Reaver [f=0016557] [16557] Event [1113.59998,199.562531,1768]: 1 finished unit Sling [f=0016867] [16867] Event [1113.59998,199.562531,1768]: 1 finished unit Sling [f=0017036] [17036] Event [393.600006,199.562531,2280]: 1 finished unit Knight [f=0017179] [17179] Event [393.600006,199.562531,2280]: 1 finished unit Glaive [f=0017187] [17187] Event [1113.59998,199.562531,1768]: 1 finished unit Sling [f=0017329] [17329] Event [393.600006,199.562531,2280]: 1 finished unit Glaive [f=0017479] [17479] Event [393.600006,199.562531,2280]: 1 finished unit Glaive [f=0017497] [17497] Event [1113.59998,199.562531,1768]: 1 finished unit Sling [f=0017629] [17629] Event [393.600006,199.562531,2280]: 1 finished unit Glaive [f=0017811] Autoquit sending quit command. [f=0017811] [QuitAction] user exited to system [f=0017811] [SpringApp::Kill][1] fromRun=1 [f=0017811] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017811] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017811] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017811] [ThreadPool::SetThreadCount][2] workers=0 [f=0017811] [SpringApp::Kill][2] [f=0017811] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017811] [Game::KillLua][3] dtor=0 luaUI=0x52139680 [f=0017811] Start widgetHandler:Shutdown [f=0017811] Shutdown - SaveOrderList Complete [f=0017811] Writing last game win data [f=0017811] Shutdown - SaveConfigData Complete [f=0017811] Shutdown Widget - Chili Highlight [f=0017811] Shutdown Widget - Save/Load API [f=0017811] Shutdown Widget - Draw After Chili [f=0017811] Shutdown Widget - EPIC Menu [f=0017811] Shutdown Widget - Chili Minimap [f=0017811] Shutdown Widget - Chili Widget Selector [f=0017811] Shutdown Widget - Local Team Colors [f=0017811] Shutdown Widget - Display Keys 2 [f=0017811] Shutdown Widget - Save Game Menu [f=0017811] Shutdown Widget - HealthBars [f=0017811] Shutdown Widget - Noises [f=0017811] Shutdown Widget - Unit Icons [f=0017811] Shutdown Widget - Win Counter [f=0017811] Shutdown Widget - BuildETA [f=0017811] Shutdown Widget - SpringRTS Replay Stats [f=0017811] Shutdown Widget - Modular Comm Info [f=0017811] Shutdown Widget - CameraShake [f=0017811] Shutdown Widget - Chili Economy Panel Default [f=0017811] Shutdown Widget - Chili EndGame Window [f=0017811] Shutdown Widget - Chili Nuke Warning [f=0017811] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017811] Shutdown Widget - Chili Spectator Panels [f=0017811] Shutdown Widget - Context Menu [f=0017811] Shutdown Widget - Darkening [f=0017811] Shutdown Widget - MetalFeatures (new) [f=0017811] Shutdown Widget - Grab Input [f=0017811] Input grabbing is disabled! [f=0017811] Shutdown Widget - Highlight Geos [f=0017811] Shutdown Widget - Local Widgets Config [f=0017811] Shutdown Widget - Mex Placement Handler [f=0017811] Shutdown Widget - MinimapEvents [f=0017811] Shutdown Widget - Missile Silo Range [f=0017811] Shutdown Widget - Music Player [f=0017811] Shutdown Widget - Point Tracker [f=0017811] Shutdown Widget - Showeco and Grid Drawer [f=0017811] Shutdown Widget - Stereo3D [f=0017811] Shutdown Widget - Attack AoE [f=0017811] Shutdown Widget - Map Edge Extension [f=0017811] Shutdown Widget - Selection Send [f=0017811] Shutdown Widget - LupsManager [f=0017811] Shutdown Widget - Newton Firezone [f=0017811] Shutdown Widget - Chili Pro Console [f=0017811] Shutdown Widget - Lasso Terraform GUI [f=0017811] Shutdown Widget - Chili Framework [f=0017811] Shutdown Widget - Lups [f=0017811] Shutdown Widget - Custom Markers [f=0017811] Shutdown Widget - Chili Core Selector [f=0017811] Shutdown Widget - Pause Screen [f=0017811] Shutdown Widget - Layout Handler [f=0017811] Shutdown Widget - Persistent Build Height [f=0017811] Shutdown Widget - Text To Speech Control [f=0017811] End widgetHandler:Shutdown [f=0017811] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={568369,67783161} {int,ext,rec}Allocs={23474781,0,0} {chunk,block}Bytes={67783161,0} [f=0017811] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017811] [Game::KillLua][2] dtor=0 luaRules=0x52c92fe0 [f=0017811] Start gadgetHandler:Shutdown [f=0017811] Shutdown - StartSetup [f=0017811] Shutdown - UnitMorph [f=0017811] Shutdown - LupsNanoSpray [f=0017811] Shutdown - Missile Silo Controller [f=0017811] Shutdown - Modular Comm Info [f=0017811] Shutdown - Terrain Texture Handler [f=0017811] Shutdown - UnitCloakShield [f=0017811] Shutdown - Starlight Handler [f=0017811] End gadgetHandler:Shutdown [f=0017811] Start gadgetHandler:Shutdown [f=0017811] Shutdown - Save/Load [f=0017811] Shutdown - UnitMorph [f=0017811] Shutdown - Modular Comm Info [f=0017811] Shutdown - Retreat Command [f=0017811] Shutdown - Shockwaves [f=0017811] Shutdown - Teleport Throw [f=0017811] Shutdown - UnitCloakShield [f=0017811] Shutdown - Lups Cloak FX [f=0017811] Shutdown - Lups [f=0017811] Shutdown - Lups Shield [f=0017811] End gadgetHandler:Shutdown [f=0017811] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23474823,0,0} {chunk,block}Bytes={0,0} [f=0017811] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23474823,0,0} {chunk,block}Bytes={0,0} [f=0017811] [Game::KillLua][4] dtor=0 [f=0017811] [Game::~CGame][1] [f=0017811] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017811] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017811] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017811] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017811] [Game::KillLua][4] dtor=1 [f=0017811] [Game::KillMisc][1] [f=0017811] [Game::KillMisc][2] [f=0017811] [Game::KillMisc][3] [f=0017811] [Game::KillRendering][1] [f=0017811] [3DOParser::Kill] allocated 137 pieces [f=0017811] [S3OParser::Kill] allocated 2748 pieces [f=0017811] [AssParser::Kill] allocated 273 pieces [f=0017811] [Game::KillInterface][1] [f=0017811] [Game::KillInterface][2] [f=0017811] [Game::KillSimulation][1] [f=0017811] [Game::KillSimulation][2] [f=0017811] [CCollisionHandler] dis-/continuous tests: 0/29927 [f=0017811] [Game::KillSimulation][3] [f=0017811] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017811] [~CPathCache(24x16)] cacheHits=66 hitPercentage=28% numHashColls=0 maxCacheSize=17 [f=0017811] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017811] [~CPathCache(48x32)] cacheHits=146 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017811] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017811] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017811] [LosHandler::Kill] raycast instance cache-{hits,misses}={4838,11949}; shared=3%; cached=26% [f=0017811] [Game::KillSimulation][4] [f=0017811] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0017811] [Game::~CGame][2] [f=0017811] [Game::~CGame][3] [f=0017811] [SpringApp::Kill][3] [f=0017811] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 188886 bytes sent 128252 bytes recv'd [f=0017811] [SpringApp::Kill][4] font=0x461a48a0 [f=0017811] [SpringApp::Kill][5] [f=0017811] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x4621e630) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=3211ms file="scripts/dynrecon.lua" indx=5568 inflSize=18kb readTime=55ms file="scripts/dynknight.lua" indx=5567 inflSize=9kb readTime=46ms file="objects3d/benzcom3.s3o" indx=4859 inflSize=255kb readTime=25ms file="unittextures/gauss3_tex1.png" indx=7040 inflSize=1103kb readTime=23ms file="objects3d/detriment.s3o" indx=5052 inflSize=514kb readTime=22ms file="objects3d/funnelweb.dae" indx=5100 inflSize=1500kb readTime=22ms file="scripts/gunshipraid.lua" indx=5605 inflSize=1kb readTime=20ms file="objects3d/bantha.s3o" indx=4835 inflSize=433kb readTime=20ms file="objects3d/gauss.dae" indx=5105 inflSize=1555kb readTime=19ms file="objects3d/strikecom.dae" indx=5369 inflSize=1500kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 55108368 bytes cached in 2849 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=16 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_v1.3.sd7 (0x46328f10) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7fca0c01e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x462681b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x46332010) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]