[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.9DQ72WVQw2/springsettings.891370.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-9-amd64 #1 SMP Debian 4.19.118-2 (2020-04-29) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fedb001e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 13088 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/891370/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 201ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44fecbe0] using map "AlienDesert" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="AlienDesert", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44fecbe0] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 106ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 548ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 623ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 29ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 679ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 98ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 84ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/891370/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8204d214 [f=-000001] [Path] [PathEstimator::ReadFile] hash=8204d214 file="cache/104dev-maintenance/paths/AlienDesert.pe-8204d214.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8204d224 [f=-000001] [Path] [PathEstimator::ReadFile] hash=8204d224 file="cache/104dev-maintenance/paths/AlienDesert.pe2-8204d224.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (255ms, checksum e3b81e21)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11503,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/891370/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51111620,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: e287b95e86aa39dfc2d4fadcbf54ffe2 [f=-000001] Connection attempt from Darkstaron [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Darkstaron changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from FiendishDivision [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: FiendishDivision changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Darkstaron" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Darkstaron" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FiendishDivision" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FiendishDivision" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Darkstaron" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Darkstaron" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Darkstaron" string="[Game::Load][lua{Rules,Gaia}={1d4d64d8,00000000}]" [f=-000001] Allies: I choose: ForestGump! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FiendishDivision" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FiendishDivision" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FiendishDivision" string="[Game::Load][lua{Rules,Gaia}={275e2c98,00000000}]" [f=-000001] Allies: I choose: Szandor! [f=-000001] [0] Event [5246,58.6956024,551]: 0 finished unit Recon Commander [f=-000001] [0] Event [1093,56.9381104,3725]: 1 finished unit Strike Commander [f=0000000] [0] FiendishDivision, team: 1, elo:2606 [f=0000000] [0] Darkstaron, team: 0, elo:2440 [f=0000000] [0] ?, team: 2, elo:0 [f=0000012] [12] Event [5152,57.566452,512]: 0 finished unit Tank Foundry [f=0000012] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000012] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000012] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000012] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000012] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000012] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000012] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000012] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000012] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000012] !transmitlobby @voice@buildUnit@reload [f=0000012] Playback continued [f=0000012] [12] Event [1200,54.776001,3792]: 1 finished unit Rover Assembly [f=0000352] [352] Event [5128,56.0501099,600]: 0 finished unit Metal Extractor [f=0000356] [356] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Dart [f=0000390] [390] Event [872,58.6097717,3832]: 1 finished unit Metal Extractor [f=0000487] [487] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Dart [f=0000602] [602] Event [5124,59.77108,512]: 0 finished unit Kodachi [f=0000616] [616] Event [936,56.9084167,3848]: 1 finished unit Solar Collector [f=0000772] [772] Event [5288,53.0326843,328]: 0 finished unit Metal Extractor [f=0000877] [877] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Scorcher [f=0000990] [990] Event [1016,57.9307556,3544]: 1 finished unit Metal Extractor [f=0001016] [1016] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Dart [f=0001119] [1119] Event [5192,53.9176941,648]: 0 finished unit Solar Collector [f=0001241] [1241] Event [1000,58.9225769,3608]: 1 finished unit Solar Collector [f=0001417] [1417] Event [5124,59.77108,512]: 0 finished unit Kodachi [f=0001418] [1418] Event [5128,55.9776306,408]: 0 finished unit Solar Collector [f=0001602] [1602] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Scorcher [f=0001623] [1623] Event [1080,58.354187,3560]: 1 finished unit Solar Collector [f=0001890] [1890] Event [4370.5542,57.3853569,197.494232]: 1 lost unit Dart [f=0001892] [1892] Event [5184,56.5498352,432]: 0 finished unit Lotus [f=0002024] [2024] Event [900.985901,57.729538,3485.02661]: 0 lost unit Kodachi [f=0002071] [2071] Event [5124,59.77108,512]: 0 finished unit Kodachi [f=0002088] [2088] Event [5664.74902,55.6549225,441.776184]: 1 lost unit Dart [f=0002109] [2109] Event [1072,59.7045898,3632]: 1 finished unit Lotus [f=0002235] [2235] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Scorcher [f=0002596] [2596] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Mason [f=0002669] [2669] Event [5124,59.77108,512]: 0 finished unit Kodachi [f=0002748] [2748] Event [5896,55.0125122,1016]: 0 finished unit Metal Extractor [f=0002868] [2868] Event [4570.44385,57.6926384,2786.5105]: 0 lost unit Kodachi [f=0003010] [3010] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Scorcher [f=0003239] [3239] Event [248,58.7585449,3144]: 1 finished unit Metal Extractor [f=0003343] [3343] Event [5124,59.77108,512]: 0 finished unit Kodachi [f=0003348] [3348] Event [6008,58.9797974,1144]: 0 finished unit Metal Extractor [f=0003435] [3435] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Fencer [f=0003652] [3652] Event [152,56.9694519,3000]: 1 finished unit Metal Extractor [f=0003836] [3836] Event [232,57.4539185,3208]: 1 lost unit Solar Collector [f=0003855] [3855] Event [5936,57.5874329,1072]: 0 finished unit Lotus [f=0003886] [3886] Event [248,58.7585449,3144]: 1 lost unit Metal Extractor [f=0003901] [3901] Event [55.748539,58.4822502,3079.78711]: 0 lost unit Kodachi [f=0004099] [4099] Event [5124,59.77108,512]: 0 finished unit Kodachi [f=0004176] [4176] Event [312,57.7767563,3160]: 1 finished unit Solar Collector [f=0004249] [4249] Event [5880,57.0800781,1096]: 0 finished unit Solar Collector [f=0004328] [4328] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Ripper [f=0004425] [4425] Event [1755.60938,58.4167633,2992.34888]: 1 lost unit Scorcher [f=0004456] [4456] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Dart [f=0004467] [4467] Event [1934.62878,59.420311,2983.0188]: 0 lost unit Kodachi [f=0004651] [4651] Event [248,58.7314606,3144]: 1 finished unit Metal Extractor [f=0004701] [4701] Event [5992,55.1193237,1064]: 0 finished unit Solar Collector [f=0004701] [4701] Event [5124,59.77108,512]: 0 finished unit Kodachi [f=0004926] [4926] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Scorcher [f=0004944] [4944] Event [352,56.6110229,3072]: 1 finished unit Lotus [f=0005226] [5226] Event [5124,59.77108,512]: 0 finished unit Kodachi [f=0005287] [5287] Event [1929.35681,58.0625839,3192.5332]: 0 lost unit Kodachi [f=0005314] [5314] Event [5993.47803,54.7884521,2255.38721]: 1 lost unit Dart [f=0005335] [5335] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Scorcher [f=0005406] [5406] Event [872,58.6097717,3832]: 1 lost unit Metal Extractor [f=0005427] [5427] Event [232,57.4503326,3208]: 1 finished unit Solar Collector [f=0005513] [Game::ClientReadNet] added new player Fine with number 2 to team 0 [f=0005513] > SPRINGIE:User Fine|subraider|4_6||False|||FI [f=0005530] [5530] Event [835.215271,58.5180779,3611.8313]: 0 lost unit Kodachi [f=0005531] Connection attempt from Fine [f=0005531] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=0005531] -> Connection established (given id 2) [f=0005541] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=0005541] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005722] [5722] Event [6088,58.0490112,2216]: 0 finished unit Metal Extractor [f=0005751] [5751] Event [5124,59.77108,512]: 0 finished unit Kodachi [f=0005781] [5781] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Mason [f=0005862] [5862] Event [240,58.9378357,2848]: 1 finished unit Lotus [f=0006116] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=0006142] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=0006142] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={1d30fc28,00000000}]" [f=0006151] [6151] Event [6048,57.7857971,2224]: 0 finished unit Radar Tower [f=0006151] [6151] Event [1824,57.8659058,3216]: 1 finished unit Lotus [f=0006219] [6219] Event [184,59.3920135,3128]: 1 finished unit Solar Collector [f=0006264] [6264] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Scorcher [f=0006276] [6276] Event [5124,59.77108,512]: 0 finished unit Kodachi [f=0006555] [6555] Event [1920,56.4964294,3072]: 1 finished unit Radar Tower [f=0006728] [6728] Event [88,56.8473816,3000]: 1 finished unit Solar Collector [f=0006763] [6763] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Fencer [f=0006852] [6852] Event [872,58.5826874,3832]: 1 finished unit Metal Extractor [f=0006892] [6892] Event [5124,59.77108,512]: 0 finished unit Welder [f=0006906] [6906] Event [6048,57.7857971,2224]: 0 lost unit Radar Tower [f=0007008] [7008] Event [5748.88916,56.6325798,1878.6731]: 1 lost unit Scorcher [f=0007189] [7189] Event [6088,58.0490112,2216]: 0 lost unit Metal Extractor [f=0007330] [7330] Event [856,56.2067413,3896]: 1 finished unit Solar Collector [f=0007420] [7420] Event [5124,59.77108,512]: 0 finished unit Kodachi [f=0007484] [7484] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Ripper [f=0007592] [7592] Event [456.464752,58.316021,2616.92188]: 1 lost unit Fencer [f=0007605] [7605] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Dart [f=0007615] [7615] Event [280.75058,57.7179413,2774.00879]: 0 lost unit Kodachi [f=0007652] [7652] Event [2312,58.8729858,2744]: 1 finished unit Metal Extractor [f=0007703] [7703] Event [336.061157,57.7391815,2972.40552]: 0 lost unit Kodachi [f=0007706] [7706] Event [240,58.9378357,2848]: 1 lost unit Lotus [f=0007778] [7778] Event [808,57.8050995,3816]: 1 finished unit Solar Collector [f=0007872] [7872] Event [352,56.6110229,3072]: 1 lost unit Lotus [f=0007972] [7972] Event [6088,58.0219269,2216]: 0 finished unit Metal Extractor [f=0008010] [8010] Event [118.43264,58.8479881,3165.3269]: 1 lost unit Dart [f=0008021] [8021] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Scorcher [f=0008036] [8036] Event [5124,59.77108,512]: 0 finished unit Welder [f=0008139] [8139] Event [5112,55.3138733,648]: 0 finished unit Caretaker [f=0008237] [8237] Event [70.2749939,56.9206467,3200.50195]: 0 lost unit Kodachi [f=0008350] [8350] Event [5124,59.77108,512]: 0 finished unit Kodachi [f=0008414] [8414] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Scorcher [f=0008447] [8447] Event [2856,56.9465637,3032]: 1 finished unit Metal Extractor [f=0008614] [8614] Event [5630.20801,52.932251,2605.50293]: 1 lost unit Scorcher [f=0008673] [8673] Event [5124,59.77108,512]: 0 finished unit Welder [f=0008757] [8757] Event [3832,54.8789978,1416]: 0 lost unit Metal Extractor [f=0008775] [8775] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Mason [f=0008874] [8874] Event [3837.23975,57.8189278,1261.44519]: 1 lost unit Scorcher [f=0008939] [8939] Event [3800.12817,58.6894073,1177.47131]: 1 lost unit Scorcher [f=0008941] [8941] Event [3596.32666,58.0718079,1281.01672]: 0 lost unit Kodachi [f=0008958] [8958] Event [5124,59.77108,512]: 0 finished unit Kodachi [f=0008973] [8973] Event [3572.2583,59.1232643,1185.52136]: 0 lost unit Welder [f=0009075] [9075] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Scorcher [f=0009109] [9109] Event [936.396912,57.5192757,3541.99121]: 0 lost unit Kodachi [f=0009149] [9149] Event [248,58.7044525,3144]: 1 finished unit Metal Extractor [f=0009248] [9248] Event [4269.74609,58.7260475,1104.98315]: 1 lost unit Scorcher [f=0009292] [9292] Event [1032,58.9797974,3768]: 1 finished unit Caretaker [f=0009301] [9301] Event [5124,59.77108,512]: 0 finished unit Welder [f=0009373] [9373] Event [888,58.8121796,3768]: 1 finished unit Solar Collector [f=0009417] [9417] Event [4620.55322,58.7303047,983.676941]: 1 lost unit Scorcher [f=0009509] [9509] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Fencer [f=0009602] [9602] Event [3624,52.9296875,3928]: 1 finished unit Metal Extractor [f=0009674] [9674] Event [5064,53.90625,2584]: 0 finished unit Metal Extractor [f=0009731] [9731] Event [448,59.5596695,3040]: 1 finished unit Lotus [f=0009732] [9732] Event [5124,59.77108,512]: 0 finished unit Kodachi [f=0009949] [9949] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Ripper [f=0010044] [10044] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Dart [f=0010239] [10239] Event [5104,55.4359436,2656]: 0 finished unit Radar Tower [f=0010239] [10239] Event [5096,55.5427551,712]: 0 finished unit Solar Collector [f=0010262] [10262] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Scorcher [f=0010297] [10297] Event [952,57.5472069,3528]: 1 finished unit Solar Collector [f=0010307] [10307] Event [3992,53.3607483,3720]: 1 finished unit Metal Extractor [f=0010421] [10421] Event [5016,56.6566467,728]: 0 finished unit Solar Collector [f=0010517] [10517] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Scorcher [f=0010572] [10572] Event [4936,58.0795288,712]: 0 finished unit Solar Collector [f=0010612] [10612] Event [1032,58.441925,3480]: 1 finished unit Solar Collector [f=0010746] [10746] Event [4904,58.1634521,632]: 0 finished unit Solar Collector [f=0010757] [10757] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Mason [f=0010905] [10905] Event [4960,58.0142517,656]: 0 finished unit Lotus [f=0010906] [10906] Event [768,56.8359375,3632]: 1 finished unit Lotus [f=0010907] [10907] Event [4512,52.9296875,3984]: 1 finished unit Radar Tower [f=0011042] [11042] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Scorcher [f=0011051] [11051] Event [5124,59.77108,512]: 0 finished unit Blitz [f=0011089] [11089] Event [4888,56.4201355,552]: 0 finished unit Solar Collector [f=0011341] [11341] Event [5124,59.77108,512]: 0 finished unit Kodachi [f=0011394] [11394] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Fencer [f=0011423] [11423] Event [288,58.8050079,3056]: 1 finished unit Lotus [f=0011504] [11504] Event [2264,58.1481934,2088]: 1 finished unit Metal Extractor [f=0011651] [11651] Event [5124,59.77108,512]: 0 finished unit Blitz [f=0011668] [11668] Event [6088,58.0219269,2216]: 0 lost unit Metal Extractor [f=0011790] [11790] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Ripper [f=0011797] [11797] Event [4984.33398,55.5999756,3356.03052]: 1 lost unit Dart [f=0011857] [11857] Event [5124,59.77108,512]: 0 finished unit Kodachi [f=0011937] [11937] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Dart [f=0011989] [11989] Event [5104,55.4359436,2656]: 0 lost unit Radar Tower [f=0012059] [12059] Event [5064,53.90625,2584]: 0 lost unit Metal Extractor [f=0012101] [12101] Event [936,58.5041008,3592]: 1 finished unit Caretaker [f=0012185] [12185] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Scorcher [f=0012215] [12215] Event [5124,59.77108,512]: 0 finished unit Blitz [f=0012224] [12224] Event [2248,55.7220459,1400]: 1 finished unit Metal Extractor [f=0012345] [12345] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Scorcher [f=0012413] [12413] Event [680,58.7509155,3704]: 1 finished unit Solar Collector [f=0012459] [12459] Event [5124,59.77108,512]: 0 finished unit Kodachi [f=0012521] [12521] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Mason [f=0012564] [12564] Event [3336,56.6986084,2472]: 1 finished unit Metal Extractor [f=0012603] [12603] Event [568,59.2201233,3608]: 1 finished unit Solar Collector [f=0012671] [12671] Event [4128,52.9411316,3680]: 1 finished unit Lotus [f=0012699] [12699] Event [5024,56.1985016,2656]: 0 finished unit Lotus [f=0012768] [12768] Event [3569.7771,58.9688301,1456.98291]: 1 lost unit Fencer [f=0012783] [12783] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Scorcher [f=0012849] [12849] Event [3374.26392,58.1328697,1567.21936]: 0 lost unit Kodachi [f=0012854] [12854] Event [5124,59.77108,512]: 0 finished unit Blitz [f=0012860] [12860] Event [3356.10547,57.9407997,1613.81836]: 1 lost unit Ripper [f=0013000] [13000] Event [456,57.5416565,3512]: 1 finished unit Solar Collector [f=0013007] [13007] Event [2824,53.7994385,1688]: 1 finished unit Metal Extractor [f=0013091] [13091] Event [2693.90405,56.8634529,1427.41907]: 0 lost unit Kodachi [f=0013123] [13123] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Fencer [f=0013129] [13129] Event [2768.82983,53.4295654,1608.81799]: 0 lost unit Kodachi [f=0013137] [13137] Event [2824,53.7994385,1688]: 1 lost unit Metal Extractor [f=0013149] [13149] Event [5124,59.77108,512]: 0 finished unit Kodachi [f=0013191] [13191] Event [2552.31665,54.2327614,1685.18933]: 0 lost unit Kodachi [f=0013202] [13202] Event [2699.59229,53.0196037,1692.92212]: 1 finished unit Strike Commander [f=0013202] [13202] Event [2699.59229,53.0196037,1692.92212]: 1 lost unit Strike Commander [f=0013229] [13229] Event [2624,53.1356812,1600]: 1 lost unit Lotus [f=0013261] [13261] Event [2624.87476,53.3843727,1616.65784]: 0 lost unit Kodachi [f=0013286] [13286] Event [2908.01563,55.2356224,1547.76648]: 1 lost unit Dart [f=0013443] [13443] Event [3068.85938,54.8020325,1334.74597]: 1 lost unit Scorcher [f=0013476] [13476] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Ripper [f=0013476] [13476] Event [3130.06982,56.2193756,1252.92444]: 1 lost unit Scorcher [f=0013541] [13541] Event [3968,53.0479431,3568]: 1 finished unit Lotus [f=0013559] [13559] Event [3226.13599,57.6485634,1186.98486]: 1 lost unit Scorcher [f=0013562] [13562] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Dart [f=0013608] [13608] Event [3896,57.7972412,2744]: 1 finished unit Metal Extractor [f=0013612] [13612] Event [376,57.7590942,3432]: 1 finished unit Solar Collector [f=0013637] [13637] Event [3315.16748,58.7436409,1044.55969]: 1 lost unit Scorcher [f=0013716] [13716] Event [2824,53.7723541,1688]: 1 finished unit Metal Extractor [f=0013717] [13717] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Scorcher [f=0013754] [13754] Event [5064,53.8791656,2584]: 0 finished unit Metal Extractor [f=0013795] [13795] Event [5124,59.77108,512]: 0 finished unit Blitz [f=0013873] [13873] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Scorcher [f=0014030] [14030] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Mason [f=0014077] [14077] Event [5124,59.77108,512]: 0 finished unit Kodachi [f=0014182] [14182] Event [1955.36084,53.1983528,556.663635]: 1 lost unit Dart [f=0014197] [14197] Event [280,58.4037781,3320]: 1 finished unit Solar Collector [f=0014206] [14206] Event [2960,55.1689148,1680]: 1 finished unit Lotus [f=0014237] [14237] Event [848,57.724762,2896]: 1 finished unit Radar Tower [f=0014271] [14271] Event [3209.72876,56.8809052,1237.53015]: 0 lost unit Blitz [f=0014393] [14393] Event [3154.57495,52.9625626,1054.56177]: 0 lost unit Blitz [f=0014420] [14420] Event [1818.60681,53.5991554,320.614502]: 1 lost unit Scorcher [f=0014462] [14462] Event [1984.67566,56.7930374,178.76329]: 1 lost unit Scorcher [f=0014473] [14473] Event [3880,52.9296875,2072]: 1 finished unit Metal Extractor [f=0014552] [14552] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Dominatrix [f=0014558] [14558] Event [5124,59.77108,512]: 0 finished unit Blitz [f=0014720] [14720] Event [2704,56.8473816,2848]: 1 finished unit Lotus [f=0014726] [14726] Event [120,53.0326843,3352]: 1 finished unit Solar Collector [f=0014843] [14843] Event [5124,59.77108,512]: 0 finished unit Kodachi [f=0015003] [15003] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Dominatrix [f=0015056] [15056] Event [2808,53.7081146,1752]: 1 finished unit Solar Collector [f=0015171] [15171] Event [200,54.0397644,3432]: 1 finished unit Solar Collector [f=0015290] [15290] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Ripper [f=0015324] [15324] Event [5124,59.77108,512]: 0 finished unit Blitz [f=0015360] [15360] Event [2672,55.9165955,3040]: 1 finished unit Lotus [f=0015391] [15391] Event [3880,52.9296875,2072]: 1 lost unit Metal Extractor [f=0015430] [15430] Event [4952,55.947113,776]: 0 finished unit Caretaker [f=0015447] [15447] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Scorcher [f=0015452] [15452] Event [3968,52.9296875,2272]: 1 lost unit Lotus [f=0015516] [15516] Event [3822.51904,55.3539124,2166.84521]: 1 lost unit Mason [f=0015561] [15561] Event [5124,59.77108,512]: 0 finished unit Kodachi [f=0015607] [15607] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Fencer [f=0015631] [15631] Event [280,54.7454834,3512]: 1 finished unit Solar Collector [f=0015642] [15642] Event [3783.77881,57.8732376,1460.96277]: 1 lost unit Scorcher [f=0015659] [15659] Event [3666.22583,58.8762703,1458.28149]: 1 lost unit Fencer [f=0015660] [15660] Event [3670.88135,59.2614365,1568.64233]: 0 lost unit Kodachi [f=0015669] [15669] Event [3727.23364,57.6793137,1380.76489]: 1 lost unit Dart [f=0015669] [15669] Event [3719.0752,59.6901741,1479.76245]: 0 lost unit Blitz [f=0015673] [15673] Event [3541.06421,58.7988625,1499.68494]: 1 lost unit Ripper [f=0015734] [15734] Event [3621.66748,58.8679733,1335.22266]: 0 lost unit Blitz [f=0015768] [15768] Event [3660.73535,58.760704,1378.47156]: 1 lost unit Fencer [f=0015787] [15787] Event [5896,55.9204102,3304]: 0 finished unit Metal Extractor [f=0015816] [15816] Event [3626.06421,58.9322243,1505.27026]: 1 lost unit Fencer [f=0015822] [15822] Event [3513.08203,57.850708,1459.53186]: 0 lost unit Blitz [f=0015869] [15869] Event [3578.00415,59.099781,1181.73096]: 1 lost unit Scorcher [f=0015879] [15879] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Ripper [f=0015957] [15957] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Dart [f=0016003] [16003] Event [72,56.6108704,1928]: 1 finished unit Metal Extractor [f=0016046] [16046] Event [5124,59.77108,512]: 0 finished unit Blitz [f=0016068] [16068] Event [2336,57.7667236,2576]: 1 finished unit Lotus [f=0016107] [16107] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Scorcher [f=0016152] [16152] Event [360,54.8789978,3592]: 1 finished unit Solar Collector [f=0016257] [16257] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Scorcher [f=0016398] [16398] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Mason [f=0016459] [16459] Event [6104,57.232666,3272]: 0 finished unit Metal Extractor [f=0016527] [16527] Event [5124,59.77108,512]: 0 finished unit Blitz [f=0016557] [16557] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Scorcher [f=0016717] [16717] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Fencer [f=0016746] [16746] Event [3456.24658,57.1802559,1422.86255]: 0 lost unit Kodachi [f=0016788] [16788] Event [440,58.1977844,3656]: 1 finished unit Solar Collector [f=0016809] [16809] Event [3500.92505,58.5226822,1500.12732]: 0 lost unit Kodachi [f=0016872] [16872] Event [5124,59.77108,512]: 0 finished unit Blitz [f=0016883] [16883] Event [3221.93188,58.7964935,1676.13928]: 1 finished unit Strike Commander [f=0016910] [16910] Event [2248,55.7220459,1400]: 1 lost unit Metal Extractor [f=0016984] [16984] Event [72,56.893158,952]: 1 finished unit Metal Extractor [f=0017001] [17001] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Ripper [f=0017086] [17086] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Dart [f=0017097] [17097] Event [520,58.7890625,3736]: 1 finished unit Solar Collector [f=0017199] [17199] Event [5124,59.77108,512]: 0 finished unit Blitz [f=0017251] [17251] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Scorcher [f=0017266] [17266] Event [3938.65942,57.8900185,1460.43091]: 1 lost unit Scorcher [f=0017297] [17297] Event [3824.65454,55.0855598,1427.96997]: 0 lost unit Blitz [f=0017313] [17313] Event [3719.43188,59.4929466,1500.13916]: 0 lost unit Kodachi [f=0017336] [17336] Event [600,59.1896057,3816]: 1 finished unit Solar Collector [f=0017341] [17341] Event [3376,58.2504539,1552]: 1 finished unit Lotus [f=0017347] [17347] Event [4600,52.986908,3208]: 1 finished unit Metal Extractor [f=0017383] [17383] Event [3899.7666,57.543396,1695.85718]: 1 lost unit Scorcher [f=0017388] gg [f=0017391] [17391] Event [3909.18506,55.8273888,1754.13635]: 0 lost unit Blitz [f=0017450] [17450] Event [undefined]: Darkstaron resigned [f=0017450] game_message: Darkstaron has been destroyed! [f=0017450] game_message: FiendishDivision wins! [f=0017450] Submitting stats [f=0017450] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017450] Part| Total Time|Time of the last 0.5s [f=0017450] Draw 16529.79ms 24.33% [f=0017450] Lua::Callins::Synced 8580.08ms 20.54% [f=0017450] Lua::Callins::Unsynced 23169.78ms 32.60% [f=0017450] Lua::CollectGarbage::Synced 409.75ms 0.80% [f=0017450] Lua::CollectGarbage::Unsynced 750.51ms 3.79% [f=0017450] Misc::Profiler::AddTime 77.24ms 0.10% [f=0017450] Sim 24398.59ms 54.54% [f=0017450] [17450] Received game_message: Darkstaron has been destroyed! [f=0017450] [17450] Received game_message: FiendishDivision wins! [f=0017451] [17451] Game End Stats Header: 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[f=0017451] [17451] Game End Stats Values: 30,6255,7935,7935,6255,138.100555,279.917603,279.917603,138.100555,0,0,0,0,0,0,0,0,341.548309,65.9059143,65.9059143,341.548309,2827.87817,3024.26294,3024.26294,2827.87817,360,540,540,360,26,35.7333336,35.7333336,26,2255,2545,2545,2255,17.8719521,31.9125195,31.9125195,17.8719521,2650,2720,2720,2650,1875.66663,2628.25,2628.25,1875.66663,990,2130,2130,990,2628.25,2225.66675,2225.66675,2628.25,140.533936,808.693237,808.693237,140.533936,3147.28247,3268.27222,3268.27222,3147.28247 [f=0017451] [17451] Game End Stats Values: 31,5745,8155,8155,5745,156.416412,281.193176,281.193176,156.416412,0,0,0,0,0,0,0,0,341.548309,65.9059143,65.9059143,341.548309,3610.32715,3815.95264,3815.95264,3610.32715,360,540,540,360,26,38,38,26,2255,2775,2775,2255,16.6210556,32.5617104,32.5617104,16.6210556,2140,2800,2800,2140,2298.6665,3308.25,3308.25,2298.6665,990,2040,2040,990,3308.25,2648.66675,2648.66675,3308.25,140.533936,808.693237,808.693237,140.533936,3954.81885,4165.6875,4165.6875,3954.81885 [f=0017451] [17451] Game End Stats Values: 32,6135,8535,8535,6135,185.622787,287.661652,287.661652,185.622787,0,0,0,0,0,0,0,0,341.548309,65.9059143,65.9059143,341.548309,3889.00513,4001.92383,4001.92383,3889.00513,360,630,630,360,26,39.3333321,39.3333321,26,2255,2775,2775,2255,18.1304245,34.787899,34.787899,18.1304245,2440,2840,2840,2440,2558.6665,3308.25,3308.25,2558.6665,1080,2290,2290,1080,3308.25,2908.66675,2908.66675,3308.25,140.533936,808.693237,808.693237,140.533936,4140.78906,4448.50635,4448.50635,4140.78906 [f=0017451] [17451] Game End Stats Values: 33,5705,8830,8830,5705,214.773209,288.763214,288.763214,214.773209,0,0,0,0,0,0,0,0,341.548309,65.9059143,65.9059143,341.548309,4177.7124,4380.27295,4380.27295,4177.7124,360,720,720,360,26,40.6666679,40.6666679,26,2255,2830,2830,2255,19.6933632,36.623436,36.623436,19.6933632,2010,2920,2920,2010,2598.6665,3908.25,3908.25,2598.6665,1080,2360,2360,1080,3908.25,2948.66675,2948.66675,3908.25,140.533936,808.693237,808.693237,140.533936,4519.13965,4737.2124,4737.2124,4519.13965 [f=0017451] [17451] Game End Stats Values: 34,6175,9240,9240,6175,241.103378,294.993011,294.993011,241.103378,0,0,0,0,0,0,0,0,341.548309,65.9059143,65.9059143,341.548309,4232.4873,4415.27393,4415.27393,4232.4873,360,810,810,360,26,42.4000015,42.4000015,26,2255,2830,2830,2255,25.7820148,39.7553253,39.7553253,25.7820148,2480,3080,3080,2480,2858.6665,3908.25,3908.25,2858.6665,1080,2520,2520,1080,3908.25,3208.66675,3208.66675,3908.25,246.011215,825.025574,825.025574,246.011215,4565.75977,4791.9873,4791.9873,4565.75977 [f=0017451] [17451] Game End Stats Values: 35,6175,10040,10040,6175,245.506042,297.996155,297.996155,245.506042,0,0,0,0,0,0,0,0,341.548309,65.9059143,65.9059143,341.548309,4232.4873,4446.58203,4446.58203,4232.4873,360,810,810,360,26,45.3333321,45.3333321,26,2255,2830,2830,2255,24.8101788,39.1002083,39.1002083,24.8101788,2480,3740,3740,2480,2858.6665,3908.25,3908.25,2858.6665,1080,2660,2660,1080,3908.25,3208.66675,3208.66675,3908.25,337.76123,825.025574,825.025574,337.76123,4597.06787,4791.9873,4791.9873,4597.06787 [f=0017451] [17451] Game End Stats Values: 36,6055,9710,9710,6055,255.449661,318.308807,318.308807,255.449661,0,0,0,0,0,0,0,0,341.548309,65.9059143,65.9059143,341.548309,4961.16309,5323.77393,5323.77393,4961.16309,360,900,900,360,26,48.2666664,48.2666664,26,2435,2830,2830,2435,20.6795692,38.5308456,38.5308456,20.6795692,2180,3340,3340,2180,3664.6665,4678.25,4678.25,3664.6665,1080,2640,2640,1080,4678.25,4014.66675,4014.66675,4678.25,381.42923,825.025574,825.025574,381.42923,5630.63916,5619.76367,5619.76367,5630.63916 [f=0017451] [17451] Game End Stats Values: 37,6145,9960,9960,6145,272.353699,348.227631,348.227631,272.353699,0,0,0,0,0,0,0,0,341.548309,65.9059143,65.9059143,341.548309,5224.71387,5636.39453,5636.39453,5224.71387,360,990,990,360,26,50,50,26,2435,2830,2830,2435,21.9569435,39.7945938,39.7945938,21.9569435,2180,3340,3340,2180,4074.6665,4978.25,4978.25,4074.6665,1170,2800,2800,1170,4978.25,4424.66699,4424.66699,4978.25,390.096161,841.691223,841.691223,390.096161,5958.35693,5939.18799,5939.18799,5958.35693 [f=0017451] [17451] Game End Stats Values: 38,6535,10340,10340,6535,292.070129,375.293182,375.293182,292.070129,0,0,0,0,0,0,0,0,341.548309,65.9059143,65.9059143,341.548309,5224.71387,5636.39453,5636.39453,5224.71387,360,990,990,360,26,52,52,26,2435,2830,2830,2435,23.9310951,49.8377151,49.8377151,23.9310951,2480,3720,3720,2480,4074.6665,4978.25,4978.25,4074.6665,1260,2800,2800,1260,4978.25,4424.66699,4424.66699,4978.25,416.346161,969.683411,969.683411,416.346161,5958.35693,5939.18799,5939.18799,5958.35693 [f=0017451] [17451] Game End Stats Values: 39,6495,11300,11300,6495,299.778564,398.844025,398.844025,299.778564,0,0,0,0,0,0,0,0,341.548309,65.9059143,65.9059143,341.548309,5403.81543,5867.12012,5867.12012,5403.81543,360,990,990,360,26,53.2000008,53.2000008,26,2435,3230,3230,2435,33.763958,40.0000572,40.0000572,33.763958,2440,4140,4140,2440,4164.6665,5318.25,5318.25,4164.6665,1260,2940,2940,1260,5318.25,4514.66699,4514.66699,5318.25,578.596191,969.683411,969.683411,578.596191,6194.23633,6118.28955,6118.28955,6194.23633 [f=0017451] [17451] Game End Stats Values: 40,6025,11420,11420,6025,304.154449,437.866425,437.866425,304.154449,0,0,0,0,0,0,0,0,341.548309,65.9059143,65.9059143,341.548309,5722.45117,6556.21924,6556.21924,5722.45117,360,1080,1080,360,26,56.3333321,56.3333321,26,2435,3230,3230,2435,26.4813251,42.5435333,42.5435333,26.4813251,1970,4010,4010,1970,4424.6665,6088.25,6088.25,4424.6665,1260,3100,3100,1260,6088.25,4774.66699,4774.66699,6088.25,622.595642,969.683411,969.683411,622.595642,6939.54248,6467.54248,6467.54248,6939.54248 [f=0017462] [17462] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Scorcher [f=0017469] [17469] Event [934.121643,56.5429153,229.838821]: 0 lost unit Kodachi [f=0017478] !transmitlobby @voice@buildUnit@remove;tankcon [f=0017478] !transmitlobby @voice@buildUnit@remove;tankraid [f=0017478] !transmitlobby @voice@buildUnit@remove;tankheavyraid [f=0017478] !transmitlobby @voice@buildUnit@remove;tankriot [f=0017478] !transmitlobby @voice@buildUnit@remove;tankassault [f=0017478] !transmitlobby @voice@buildUnit@remove;tankheavyassault [f=0017478] !transmitlobby @voice@buildUnit@remove;tankarty [f=0017478] !transmitlobby @voice@buildUnit@remove;tankheavyarty [f=0017478] !transmitlobby @voice@buildUnit@remove;tankaa [f=0017478] !transmitlobby @voice@buildUnit@reload [f=0017478] [17478] Event [4261.73145,62.2591934,1805.59192]: 0 lost unit Blitz [f=0017539] [17539] Event [680,56.9847107,3896]: 1 finished unit Solar Collector [f=0017562] Spectator Fine left the game: normal quit [f=0017562] [17562] Event [undefined]: Fine quit [f=0017568] Spectator Darkstaron left the game: normal quit [f=0017568] [17568] Event [undefined]: Darkstaron quit [f=0017642] [17642] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Mason [f=0017713] [17713] Event [376,57.5149536,856]: 1 finished unit Metal Extractor [f=0017715] No clients connected, shutting down server [f=0017715] Server shutdown [f=0017802] [17802] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Scorcher [f=0017962] [17962] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Fencer [f=0018227] [18227] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Ripper [f=0018296] [18296] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Dart [f=0018446] [18446] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Scorcher [f=0018706] [18706] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Ripper [f=0018986] [18986] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Ravager [f=0019269] [19269] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Ravager [f=0019434] [19434] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Scorcher [f=0019577] [19577] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Mason [f=0019736] [19736] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Scorcher [f=0019896] [19896] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Fencer [f=0020162] [20162] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Ripper [f=0020232] [20232] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Dart [f=0020382] [20382] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Scorcher [f=0020642] [20642] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Ripper [f=0020922] [20922] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Ravager [f=0021204] [21204] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Ravager [f=0021356] [21356] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Scorcher [f=0021496] [21496] Event [1199.99792,57.7144928,3774.00757]: 1 finished unit Mason [f=0021556] Autoquit sending quit command. [f=0021556] [QuitAction] user exited to system [f=0021556] [SpringApp::Kill][1] fromRun=1 [f=0021556] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021556] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021556] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021556] [ThreadPool::SetThreadCount][2] workers=0 [f=0021556] [SpringApp::Kill][2] [f=0021556] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021556] [Game::KillLua][3] dtor=0 luaUI=0x51040060 [f=0021556] Start widgetHandler:Shutdown [f=0021556] Shutdown - SaveOrderList Complete [f=0021556] Writing last game win data [f=0021556] Shutdown - SaveConfigData Complete [f=0021556] Shutdown Widget - Chili Highlight [f=0021556] Shutdown Widget - Save/Load API [f=0021556] Shutdown Widget - Draw After Chili [f=0021556] Shutdown Widget - EPIC Menu [f=0021556] Shutdown Widget - Chili Minimap [f=0021556] Shutdown Widget - Chili Widget Selector [f=0021556] Shutdown Widget - Local Team Colors [f=0021556] Shutdown Widget - Display Keys 2 [f=0021556] Shutdown Widget - Save Game Menu [f=0021556] Shutdown Widget - HealthBars [f=0021556] Shutdown Widget - Noises [f=0021556] Shutdown Widget - Unit Icons [f=0021556] Shutdown Widget - Win Counter [f=0021556] Shutdown Widget - BuildETA [f=0021556] Shutdown Widget - SpringRTS Replay Stats [f=0021556] Shutdown Widget - Modular Comm Info [f=0021556] Shutdown Widget - CameraShake [f=0021556] Shutdown Widget - Chili Economy Panel Default [f=0021556] Shutdown Widget - Chili EndGame Window [f=0021556] Shutdown Widget - Chili Nuke Warning [f=0021556] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021556] Shutdown Widget - Chili Spectator Panels [f=0021556] Shutdown Widget - Context Menu [f=0021556] Shutdown Widget - Darkening [f=0021556] Shutdown Widget - MetalFeatures (new) [f=0021556] Shutdown Widget - Grab Input [f=0021556] Input grabbing is disabled! [f=0021556] Shutdown Widget - Highlight Geos [f=0021556] Shutdown Widget - Local Widgets Config [f=0021556] Shutdown Widget - Mex Placement Handler [f=0021556] Shutdown Widget - MinimapEvents [f=0021556] Shutdown Widget - Missile Silo Range [f=0021556] Shutdown Widget - Music Player [f=0021556] Shutdown Widget - Point Tracker [f=0021556] Shutdown Widget - Showeco and Grid Drawer [f=0021556] Shutdown Widget - Stereo3D [f=0021556] Shutdown Widget - Attack AoE [f=0021556] Shutdown Widget - Map Edge Extension [f=0021556] Shutdown Widget - Selection Send [f=0021556] Shutdown Widget - LupsManager [f=0021556] Shutdown Widget - Newton Firezone [f=0021556] Shutdown Widget - Chili Pro Console [f=0021556] Shutdown Widget - Lasso Terraform GUI [f=0021556] Shutdown Widget - Chili Framework [f=0021556] Shutdown Widget - Lups [f=0021556] Shutdown Widget - Custom Markers [f=0021556] Shutdown Widget - Chili Core Selector [f=0021556] Shutdown Widget - Pause Screen [f=0021556] Shutdown Widget - Layout Handler [f=0021556] Shutdown Widget - Persistent Build Height [f=0021556] Shutdown Widget - Text To Speech Control [f=0021556] End widgetHandler:Shutdown [f=0021556] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={298607,50221540} {int,ext,rec}Allocs={26579048,0,0} {chunk,block}Bytes={50221540,0} [f=0021556] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0021556] [Game::KillLua][2] dtor=0 luaRules=0x51111620 [f=0021556] Start gadgetHandler:Shutdown [f=0021556] Shutdown - StartSetup [f=0021556] Shutdown - UnitMorph [f=0021556] Shutdown - LupsNanoSpray [f=0021556] Shutdown - Missile Silo Controller [f=0021556] Shutdown - Modular Comm Info [f=0021556] Shutdown - Terrain Texture Handler [f=0021556] Shutdown - UnitCloakShield [f=0021556] Shutdown - Starlight Handler [f=0021556] End gadgetHandler:Shutdown [f=0021556] Start gadgetHandler:Shutdown [f=0021556] Shutdown - Save/Load [f=0021556] Shutdown - UnitMorph [f=0021556] Shutdown - Modular Comm Info [f=0021556] Shutdown - Retreat Command [f=0021556] Shutdown - Shockwaves [f=0021556] Shutdown - Teleport Throw [f=0021556] Shutdown - UnitCloakShield [f=0021556] Shutdown - Lups Cloak FX [f=0021556] Shutdown - Lups [f=0021556] Shutdown - Lups Shield [f=0021556] End gadgetHandler:Shutdown [f=0021556] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26579078,0,0} {chunk,block}Bytes={0,0} [f=0021556] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26579078,0,0} {chunk,block}Bytes={0,0} [f=0021556] [Game::KillLua][4] dtor=0 [f=0021556] [Game::~CGame][1] [f=0021556] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021556] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021556] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021556] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021556] [Game::KillLua][4] dtor=1 [f=0021556] [Game::KillMisc][1] [f=0021556] [Game::KillMisc][2] [f=0021556] [Game::KillMisc][3] [f=0021556] [Game::KillRendering][1] [f=0021556] [3DOParser::Kill] allocated 137 pieces [f=0021556] [S3OParser::Kill] allocated 2664 pieces [f=0021556] [AssParser::Kill] allocated 238 pieces [f=0021556] [Game::KillInterface][1] [f=0021556] [Game::KillInterface][2] [f=0021556] [Game::KillSimulation][1] [f=0021556] [Game::KillSimulation][2] [f=0021556] [CCollisionHandler] dis-/continuous tests: 0/433924 [f=0021556] [Game::KillSimulation][3] [f=0021556] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021556] [~CPathCache(24x16)] cacheHits=32 hitPercentage=16% numHashColls=0 maxCacheSize=8 [f=0021556] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021556] [~CPathCache(48x32)] cacheHits=292 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021556] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021556] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021556] [LosHandler::Kill] raycast instance cache-{hits,misses}={8109,18764}; shared=2%; cached=28% [f=0021556] [Game::KillSimulation][4] [f=0021556] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0021556] [Game::~CGame][2] [f=0021556] [Game::~CGame][3] [f=0021556] [SpringApp::Kill][3] [f=0021556] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 226615 bytes sent 276485 bytes recv'd [f=0021556] [SpringApp::Kill][4] font=0x44f218a0 [f=0021556] [SpringApp::Kill][5] [f=0021556] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x44f9cea0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=2899ms file="unittextures/factorytank_1.png" indx=7024 inflSize=4103kb readTime=56ms file="unittextures/factorytank_2.png" indx=7025 inflSize=4103kb readTime=24ms file="unittextures/factoryveh1.png" indx=7029 inflSize=1077kb readTime=23ms file="objects3d/strikecom.dae" indx=5369 inflSize=1500kb readTime=22ms file="objects3d/funnelweb.dae" indx=5100 inflSize=1500kb readTime=21ms file="lups/particleclasses/unitjitter.lua" indx=4749 inflSize=8kb readTime=20ms file="luaui/widgets/gui_chili_radial_buildmenu.lua" indx=4556 inflSize=9kb readTime=18ms file="objects3d/strikecom_1.dae" indx=5371 inflSize=1500kb readTime=18ms file="objects3d/strikecom_2.dae" indx=5373 inflSize=1499kb readTime=18ms file="objects3d/strikecom_3.dae" indx=5375 inflSize=1499kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 60528335 bytes cached in 2838 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=3 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/AlienDesert.sd7 (0x45075cd0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7fedb001e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x44ff1190) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x45071840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]