[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.RymfHryxRE/springsettings.888647.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 99ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa27401e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 13171 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/888647/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 219ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4587f190] using map "Mercurial v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mercurial v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4587f190] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1229ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1394ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 43ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 703ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 5ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 227ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 161ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ATOSTIC was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/888647/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 38 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 38, 189 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=989f4818 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=989f75a7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=989f75a7 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe-989f75a7.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=989f4818 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=989f75b7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=989f75b7 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe2-989f75b7.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (722ms, checksum 7d5e9f31)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11508,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/888647/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ebca963ae3327dc710f46af44f59625b74546901314b94a4a60c8614df8e9569a11f0fd0ad515da62950738c70e93336992208083d2979e3fa88fe88ed78808d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=919408f7225db97f9d6a62ccac2df2c69a31692563431c3fdc16a0f9350d0ca49540854226624a1d9c5ff290bfe24c9a1c9f90540f813b3bfe99c80efd3ed51a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53459940,0x53b98e60}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: d8c8b55e78e4a2510ad2313c48b97af0 [f=-000001] Connection attempt from nn4 [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: nn4 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nn4" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nn4" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Hadows [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Hadows changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hadows" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hadows" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nn4" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ebca963ae3327dc710f46af44f59625b74546901314b94a4a60c8614df8e9569a11f0fd0ad515da62950738c70e93336992208083d2979e3fa88fe88ed78808d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nn4" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=919408f7225db97f9d6a62ccac2df2c69a31692563431c3fdc16a0f9350d0ca49540854226624a1d9c5ff290bfe24c9a1c9f90540f813b3bfe99c80efd3ed51a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nn4" string="[Game::Load][lua{Rules,Gaia}={49f9beb8,49f99e78}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hadows" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ebca963ae3327dc710f46af44f59625b74546901314b94a4a60c8614df8e9569a11f0fd0ad515da62950738c70e93336992208083d2979e3fa88fe88ed78808d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hadows" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=919408f7225db97f9d6a62ccac2df2c69a31692563431c3fdc16a0f9350d0ca49540854226624a1d9c5ff290bfe24c9a1c9f90540f813b3bfe99c80efd3ed51a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hadows" string="[Game::Load][lua{Rules,Gaia}={1db92338,3f139570}]" [f=-000001] Allies: I choose: Mount Crab! [f=-000001] [0] Event [4799,259.905273,877]: 0 finished unit Guardian Commander [f=-000001] [0] Event [1661,259.883057,5081]: 1 finished unit Guardian Commander [f=0000000] [0] nn4, team: 0, elo:1500 [f=0000000] [0] Hadows, team: 1, elo:1500 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [4912,259.877167,864]: 0 finished unit Tank Foundry [f=0000007] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000007] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000007] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000007] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000007] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000007] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000007] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000007] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000007] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000007] !transmitlobby @voice@buildUnit@reload [f=0000036] [36] Event [1584,259.877167,5120]: 1 finished unit Rover Assembly [f=0000270] [270] Event [4696,259.877167,744]: 0 finished unit Solar Collector [f=0000330] [330] Event [1800,259.877167,5000]: 1 finished unit Metal Extractor [f=0000495] [495] Event [4696,259.877167,824]: 0 finished unit Solar Collector [f=0000496] [496] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Mason [f=0000689] [689] Event [4761.77197,336.877167,850.986328]: 0 finished unit Firefly [f=0000689] [689] Event [1832.81177,336.877167,5322.45752]: 1 finished unit Firefly [f=0000720] [720] Event [4696,259.877167,904]: 0 finished unit Solar Collector [f=0000840] [840] Event [1896,259.877167,5432]: 1 finished unit Metal Extractor [f=0000887] [887] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Scorcher [f=0001052] [1052] Event [4912,261.197174,892]: 0 finished unit Blitz [f=0001451] [1451] Event [1864,259.877167,5336]: 1 finished unit Solar Collector [f=0001654] [1654] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Scorcher [f=0001656] [1656] Event [1064,259.877167,5256]: 1 finished unit Metal Extractor [f=0002081] [2081] Event [1816,259.877167,5224]: 1 finished unit Solar Collector [f=0002149] [2149] Event [1128,259.877167,5272]: 1 finished unit Wind/Tidal Generator [f=0002432] [2432] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Scorcher [f=0002535] [2535] Event [1208,259.877167,5272]: 1 finished unit Wind/Tidal Generator [f=0002593] [2593] Event [1864,259.877167,5096]: 1 finished unit Solar Collector [f=0002812] [2812] Event [1288,259.877167,5288]: 1 finished unit Wind/Tidal Generator [f=0002996] [2996] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Mason [f=0003098] [3098] Event [1968,259.877167,4544]: 1 finished unit Radar Tower [f=0003181] [3181] Event [1368,259.877167,5288]: 1 finished unit Wind/Tidal Generator [f=0003312] [3312] Event [4248,259.877167,712]: 0 finished unit Metal Extractor [f=0003437] [3437] Event [1448,259.877167,5304]: 1 finished unit Wind/Tidal Generator [f=0003551] [3551] Event [4912,261.197174,892]: 0 finished unit Blitz [f=0003745] [3745] Event [1528,259.877167,5304]: 1 finished unit Wind/Tidal Generator [f=0004128] [4128] Event [1608,259.877167,5304]: 1 finished unit Wind/Tidal Generator [f=0004152] [4152] Event [4344,259.877167,1144]: 0 finished unit Metal Extractor [f=0004178] [4178] Event [2097.99707,84.6940079,3956.46411]: 1 finished unit Guardian Commander [f=0004210] [4210] Event [1608,153.467026,3864]: 1 finished unit Metal Extractor [f=0004284] [4284] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Dart [f=0004410] [4410] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Dart [f=0004421] [4421] Event [1688,259.877167,5320]: 1 finished unit Wind/Tidal Generator [f=0004439] [4439] Event [4520,259.877167,920]: 0 finished unit Caretaker [f=0004545] [4545] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Dart [f=0004681] [4681] Event [1768,259.877167,5320]: 1 finished unit Wind/Tidal Generator [f=0004774] [4774] Event [4912,261.197174,892]: 0 finished unit Welder [f=0005197] [5197] Event [680,153.467026,3288]: 1 finished unit Metal Extractor [f=0005611] [5611] Event [1080,259.877167,5176]: 1 finished unit Wind/Tidal Generator [f=0005626] [5626] Event [5080,259.877167,888]: 0 finished unit Metal Extractor [f=0005693] [5693] Event [4912,261.197174,892]: 0 finished unit Welder [f=0005970] [5970] Event [1080,259.877167,5096]: 1 finished unit Wind/Tidal Generator [f=0006170] [6170] Event [648,153.467026,4456]: 1 finished unit Metal Extractor [f=0006221] [6221] Event [2920,56.5861511,3096]: 1 finished unit Stinger [f=0006285] [6285] Event [1080,259.877167,5016]: 1 finished unit Wind/Tidal Generator [f=0006583] [6583] Event [4722.19434,56.5861511,3669.40845]: 1 lost unit Dart [f=0006585] [6585] Event [1080,259.784485,4936]: 1 finished unit Wind/Tidal Generator [f=0006621] [6621] Event [680,153.467026,4376]: 1 finished unit Solar Collector [f=0006880] [6880] Event [4912,261.197174,892]: 0 finished unit Blitz [f=0006885] [6885] Event [1080,256.385559,4856]: 1 finished unit Wind/Tidal Generator [f=0006940] [6940] Event [4552,259.877167,728]: 0 finished unit Storage [f=0007233] [7233] Event [3201.40747,161.489212,3442.05664]: 1 lost unit Firefly [f=0007250] [7250] Event [2920,56.5861511,3256]: 1 finished unit Metal Extractor [f=0007304] [7304] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Fencer [f=0007392] [7392] Event [5496,153.467026,1688]: 0 finished unit Metal Extractor [f=0007419] [7419] Event [3642.00952,56.5861511,3174.99292]: 1 lost unit Dart [f=0007443] [7443] Event [4552,259.877167,776]: 0 finished unit Storage [f=0007446] [7446] Event [1544,153.467026,3800]: 1 finished unit Solar Collector [f=0007559] [7559] Event [3027.03784,133.586151,3340.81055]: 1 finished unit Firefly [f=0007744] [7744] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Fencer [f=0007792] [7792] Event [4552,259.877167,824]: 0 finished unit Storage [f=0008184] [8184] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Fencer [f=0008194] [8194] Event [776,153.467026,3336]: 1 finished unit Solar Collector [f=0008208] [8208] Event [4912,261.197174,892]: 0 finished unit Kodachi [f=0008305] [8305] Event [4826.1709,259.877167,1112.50586]: 1 lost unit Dart [f=0008401] [8401] Event [1432,259.877167,5032]: 1 finished unit Caretaker [f=0008516] [8516] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Fencer [f=0008633] [8633] Event [3328.2522,56.5861511,2852.29541]: 1 finished unit Guardian Commander [f=0008888] [8888] Event [1432,259.877167,5080]: 1 finished unit Caretaker [f=0008908] [8908] Event [1080,242.629333,4776]: 1 finished unit Wind/Tidal Generator [f=0008939] [8939] Event [3312.01001,125.749115,3265.06616]: 1 finished unit Firefly [f=0009054] [9054] Event [4584,259.877167,904]: 0 finished unit Razor [f=0009129] [9129] Event [5496,153.467026,1688]: 0 lost unit Metal Extractor [f=0009521] [9521] Event [3640,56.5861511,1144]: 0 finished unit Metal Extractor [f=0009556] [9556] Event [4912,261.197174,892]: 0 lost unit Emissary [f=0009585] [9585] Event [1000,153.467026,3832]: 1 finished unit Energy Pylon [f=0009639] [9639] Event [4977.92773,259.877167,984.927307]: 1 lost unit Scorcher [f=0009682] [9682] Event [5028.29834,259.877167,1000.91388]: 1 lost unit Scorcher [f=0009703] [9703] Event [5080,259.877167,888]: 0 lost unit Metal Extractor [f=0009736] [9736] Event [4912,261.197174,892]: 0 lost unit Emissary [f=0009994] [9994] Event [4419.16699,259.877167,777.321411]: 1 lost unit Scorcher [f=0010204] [10204] Event [760,153.467026,4232]: 1 finished unit Solar Collector [f=0010395] [10395] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Fencer [f=0010395] [10395] Event [2504,56.5861511,5000]: 1 finished unit Metal Extractor [f=0010543] [10543] Event [3544,56.5861511,1016]: 0 finished unit Metal Extractor [f=0010559] [10559] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Fencer [f=0010723] [10723] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Fencer [f=0010779] [10779] Event [4472,259.877167,1176]: 0 finished unit Stinger [f=0010888] [10888] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Fencer [f=0011040] [11040] Event [2600,56.5861511,5128]: 1 finished unit Metal Extractor [f=0011052] [11052] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Fencer [f=0011091] [11091] Event [1096,219.967957,4680]: 1 finished unit Wind/Tidal Generator [f=0011221] [11221] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Fencer [f=0011388] [11388] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Fencer [f=0011406] [11406] Event [4576,259.846252,1200]: 0 finished unit Lotus [f=0011432] [11432] Event [1080,200.977417,4600]: 1 finished unit Wind/Tidal Generator [f=0011519] [11519] Event [5080,258.716888,888]: 0 finished unit Metal Extractor [f=0011559] [11559] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Fencer [f=0011570] [11570] Event [3352,56.5861511,888]: 0 finished unit Metal Extractor [f=0011679] [11679] Event [2728,56.5861511,3928]: 1 finished unit Metal Extractor [f=0011700] [11700] Event [2792,56.5861511,5256]: 1 finished unit Metal Extractor [f=0011748] [11748] Event [1080,182.04248,4520]: 1 finished unit Wind/Tidal Generator [f=0011852] [11852] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Scorcher [f=0011999] [11999] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Scorcher [f=0012062] [12062] Event [1064,163.676071,4440]: 1 finished unit Wind/Tidal Generator [f=0012071] [12071] Event [3520,56.5861511,1264]: 0 finished unit Lotus [f=0012149] [12149] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Scorcher [f=0012344] [12344] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Scorcher [f=0012399] [12399] Event [2560,56.5861511,4896]: 1 finished unit Lotus [f=0012452] [12452] Event [1048,154.344559,4360]: 1 finished unit Wind/Tidal Generator [f=0012550] [12550] Event [4912,261.197174,892]: 0 finished unit Emissary [f=0012562] [12562] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Scorcher [f=0012683] [12683] Event [3456,56.5861511,960]: 0 finished unit Picket [f=0012826] [12826] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Scorcher [f=0012969] [12969] Event [1032,153.467026,4280]: 1 finished unit Wind/Tidal Generator [f=0013109] [13109] Event [5136,259.877167,1104]: 0 finished unit Lotus [f=0013118] [13118] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Fencer [f=0013351] [13351] Event [2640,56.5861511,1888]: 0 lost unit Picket [f=0013388] [13388] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Fencer [f=0013409] [13409] Event [2768,56.5861511,5040]: 1 finished unit Lotus [f=0013613] [13613] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Fencer [f=0013770] [13770] Event [4352,259.877167,816]: 0 finished unit Lotus [f=0013817] [13817] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Fencer [f=0013894] [13894] Event [5496,152.306595,1688]: 0 finished unit Metal Extractor [f=0013935] [13935] Event [4336,259.877167,976]: 0 finished unit Picket [f=0014019] [14019] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Fencer [f=0014038] [14038] Event [2864,56.5861511,3200]: 1 finished unit Advanced Radar [f=0014183] [14183] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Fencer [f=0014348] [14348] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Fencer [f=0014408] [14408] Event [4208,259.877167,1072]: 0 finished unit Radar Tower [f=0014508] [14508] Event [5376,254.927124,1392]: 0 finished unit Lotus [f=0014513] [14513] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Fencer [f=0014678] [14678] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Fencer [f=0014744] [14744] Event [3440,56.5861511,1120]: 0 finished unit Picket [f=0014843] [14843] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Fencer [f=0014910] [14910] Event [4896,259.877167,1072]: 0 finished unit Picket [f=0014938] [14938] Event [3234.09619,56.5861511,1952.46143]: 1 lost unit Scorcher [f=0015008] [15008] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Fencer [f=0015173] [15173] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Fencer [f=0015228] [15228] Event [4480,259.877167,1424]: 0 finished unit Lotus [f=0015284] [15284] Event [3090.88281,56.5861511,919.324707]: 1 lost unit Fencer [f=0015314] [15314] Event [4384,56.5861511,4336]: 1 finished unit Lotus [f=0015337] [15337] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Fencer [f=0015342] [15342] Event [3440,56.5861511,1120]: 0 lost unit Picket [f=0015371] [15371] Event [3456,56.5861511,960]: 0 lost unit Picket [f=0015416] [15416] Event [3520,56.5861511,1264]: 0 lost unit Lotus [f=0015480] [15480] Event [5072,259.877167,752]: 0 finished unit Picket [f=0015482] [15482] Event [3352,56.5861511,888]: 0 lost unit Metal Extractor [f=0015502] [15502] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Fencer [f=0015544] [15544] Event [3544,56.5861511,1016]: 0 lost unit Metal Extractor [f=0015641] [15641] Event [3640,56.5861511,1144]: 0 lost unit Metal Extractor [f=0015667] [15667] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Fencer [f=0015833] [15833] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Fencer [f=0015997] [15997] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Fencer [f=0016034] [16034] Event [4752,56.5861511,4288]: 1 finished unit Lotus [f=0016058] [16058] Event [4912,261.197174,892]: 0 finished unit Ogre [f=0016068] [16068] Event [4552,153.467026,2280]: 0 finished unit Metal Extractor [f=0016162] [16162] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Fencer [f=0016313] [16313] Event [4376,259.877167,1048]: 0 finished unit Energy Pylon [f=0016327] [16327] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Fencer [f=0016378] [16378] Event [4552,153.467026,2280]: 0 lost unit Metal Extractor [f=0016430] [16430] Event [3368,56.5861511,3496]: 1 finished unit Metal Extractor [f=0016458] [16458] Event [4450.42578,151.67894,2389.19946]: 1 lost unit Scorcher [f=0016493] [16493] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Fencer [f=0016658] [16658] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Fencer [f=0016784] [16784] Event [5120,56.5861511,4288]: 1 finished unit Lotus [f=0016823] [16823] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Fencer [f=0016839] [16839] Event [5330.66016,153.419724,1813.35864]: 1 lost unit Scorcher [f=0016850] [16850] Event [5496,152.306595,1688]: 0 lost unit Metal Extractor [f=0016988] [16988] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Fencer [f=0017084] [17084] Event [4912,261.197174,892]: 0 finished unit Ogre [f=0017090] [17090] Event [3224,56.5861511,2888]: 1 finished unit Metal Extractor [f=0017138] [17138] Event [4408,259.720612,760]: 0 finished unit Energy Pylon [f=0017153] [17153] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Fencer [f=0017318] [17318] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Fencer [f=0017474] [17474] Event [4648,56.5861511,4472]: 1 finished unit Metal Extractor [f=0017482] [17482] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Fencer [f=0017488] [17488] Event [5411.32275,153.467026,2343.58887]: 1 lost unit Scorcher [f=0017647] [17647] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Fencer [f=0017719] [17719] Event [5123.47412,153.458679,2517.14331]: 1 lost unit Fencer [f=0017780] [17780] Event [2776,56.5861511,2648]: 1 finished unit Metal Extractor [f=0017827] [17827] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Fencer [f=0018109] [18109] Event [4696,56.5861511,4600]: 1 finished unit Metal Extractor [f=0018292] [18292] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Fencer [f=0018424] [18424] Event [4564.03809,152.554169,1793.67712]: 1 lost unit Fencer [f=0018429] [18429] Event [4523.92529,152.783783,1796.2832]: 1 lost unit Fencer [f=0018500] [18500] Event [4480,259.877167,1424]: 0 lost unit Lotus [f=0018542] [18542] Event [5376,254.927124,1392]: 0 lost unit Lotus [f=0018590] [18590] Event [4832.0083,205.425613,1524.58398]: 0 lost unit Ogre [f=0018632] [18632] Event [4604.68945,153.465179,1819.13025]: 1 lost unit Fencer [f=0018667] [18667] Event [4547.42822,292.235474,1629.4696]: 0 lost unit Firefly [f=0018674] [18674] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Mason [f=0018881] [18881] Event [4912,261.197174,892]: 0 finished unit Ogre [f=0018989] [18989] Event [4776.65479,336.877167,757.989563]: 0 finished unit Firefly [f=0018993] [18993] Event [4568.53369,153.432877,1739.09692]: 1 lost unit Fencer [f=0019129] [19129] Event [1176,257.145691,4864]: 1 finished unit Fusion Reactor [f=0019145] [19145] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Fencer [f=0019201] [19201] Event [4896,259.877167,1072]: 0 lost unit Picket [f=0019203] [19203] Event [5205.76611,232.623779,1410.13049]: 1 lost unit Fencer [f=0019217] [19217] Event [5228.37109,229.927719,1422.17786]: 1 lost unit Fencer [f=0019224] [19224] Event [5080,56.5861511,5688]: 1 finished unit Metal Extractor [f=0019246] [19246] Event [5143.2207,218.370346,1470.57458]: 1 lost unit Fencer [f=0019281] [19281] Event [5183.81738,217.559769,1472.23108]: 1 lost unit Fencer [f=0019293] [19293] Event [5136,259.877167,1104]: 0 lost unit Lotus [f=0019307] [19307] Event [5146.85742,208.586212,1516.61609]: 1 lost unit Fencer [f=0019312] [19312] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Fencer [f=0019359] [19359] Event [5105.81982,206.145355,1521.85059]: 1 lost unit Fencer [f=0019360] [19360] Event [5100.78418,236.261353,1395.06885]: 0 lost unit Blitz [f=0019455] [19455] Event [5048.00879,227.172821,1434.1875]: 0 lost unit Blitz [f=0019468] [19468] Event [5016.71875,183.119675,1619.4657]: 1 lost unit Fencer [f=0019468] [19468] Event [5047.20654,190.899887,1593.35864]: 1 lost unit Fencer [f=0019472] [19472] Event [4976.99902,185.631561,1609.07825]: 1 lost unit Fencer [f=0019477] [19477] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Fencer [f=0019517] [19517] Event [5083.78223,196.155731,1556.38721]: 1 lost unit Fencer [f=0019575] [19575] Event [5117.59668,227.331451,1435.24292]: 0 lost unit Ogre [f=0019583] [19583] Event [4939.27246,170.389954,1677.08264]: 1 lost unit Fencer [f=0019642] [19642] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Fencer [f=0019656] [19656] Event [4889.67822,217.120575,1475.53064]: 0 lost unit Ogre [f=0019713] [19713] Event [4573.51953,153.494522,1839.22168]: 1 lost unit Fencer [f=0019807] [19807] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Fencer [f=0019829] [19829] Event [5304,56.5861511,5608]: 1 finished unit Metal Extractor [f=0019917] [19917] Event [5021.69043,323.686218,1467.51843]: 0 lost unit Firefly [f=0019972] [19972] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Fencer [f=0020050] [20050] Event [4864.57324,259.877167,990.945313]: 0 lost unit Emissary [f=0020130] [20130] Event [5138.24463,250.292374,1326.83264]: 1 lost unit Fencer [f=0020137] [20137] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Fencer [f=0020150] [20150] Event [5078.93799,259.897644,1202.13147]: 0 lost unit Kodachi [f=0020219] [20219] Event [4776.65479,336.877167,757.989563]: 0 finished unit Firefly [f=0020348] [20348] Event [5036.06543,364.30069,1228.75305]: 0 lost unit Firefly [f=0020356] [20356] Event [5072,259.877167,752]: 0 lost unit Picket [f=0020371] [20371] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Fencer [f=0020399] [20399] Event [4576,259.846252,1200]: 0 lost unit Lotus [f=0020624] [20624] Event [5022.39697,236.769913,1392.92212]: 1 lost unit Fencer [f=0020669] [20669] Event [4776.65479,336.877167,757.989563]: 0 finished unit Firefly [f=0020816] [20816] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Fencer [f=0020835] [20835] Event [4912,261.197174,892]: 0 finished unit Kodachi [f=0020841] [20841] Event [5193.49316,259.726776,1136.54297]: 1 lost unit Fencer [f=0020900] [20900] Event [1848,129.427567,3736]: 1 finished unit Energy Pylon [f=0020907] [20907] Event [5080,258.716888,888]: 0 lost unit Metal Extractor [f=0020922] [20922] Event [5134.30859,244.294556,1359.37903]: 1 lost unit Fencer [f=0020924] [20924] Event [5352,56.5861511,4200]: 1 finished unit Metal Extractor [f=0020935] [20935] Event [5010.86768,259.422089,1233.24878]: 0 lost unit Blitz [f=0020952] [20952] Event [5083.95654,365.170715,1240.55518]: 0 lost unit Firefly [f=0020995] [20995] Event [4912,261.197174,892]: 0 lost unit Kodachi [f=0021035] [21035] Event [4912,261.197174,892]: 0 lost unit Kodachi [f=0021051] [21051] Event [4912,261.197174,892]: 0 lost unit Kodachi [f=0021136] [21136] Event [1480,259.234467,4920]: 1 finished unit Gunship Plant [f=0021144] [21144] Event [5044.07617,259.902527,1197.93774]: 1 lost unit Fencer [f=0021159] [21159] Event [5116.31836,260.038361,1197.74487]: 0 lost unit Kodachi [f=0021182] [21182] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Fencer [f=0021269] [21269] Event [4776.65479,336.877167,757.989563]: 0 finished unit Firefly [f=0021287] [21287] Event [4912,261.197174,892]: 0 lost unit Kodachi [f=0021367] [21367] Event [5390.14453,259.877167,886.956787]: 1 lost unit Fencer [f=0021373] [21373] Event [5273.51904,362.493683,905.349304]: 0 lost unit Firefly [f=0021387] [21387] Event [1583.99792,260.522278,5102.00781]: 1 finished unit Fencer [f=0021417] [21417] Event [4912,261.197174,892]: 0 lost unit Kodachi [f=0021459] [21459] Event [4912,261.197174,892]: 0 lost unit Kodachi [f=0021495] [21495] Event [4912,261.197174,892]: 0 lost unit Kodachi [f=0021628] [21628] Event [4912,261.197174,892]: 0 lost unit Kodachi [f=0021628] [21628] Event [4912,259.877167,864]: 0 lost unit Tank Foundry [f=0021628] !transmitlobby @voice@buildUnit@remove;tankcon [f=0021628] !transmitlobby @voice@buildUnit@remove;tankraid [f=0021628] !transmitlobby @voice@buildUnit@remove;tankheavyraid [f=0021628] !transmitlobby @voice@buildUnit@remove;tankriot [f=0021628] !transmitlobby @voice@buildUnit@remove;tankassault [f=0021628] !transmitlobby @voice@buildUnit@remove;tankheavyassault [f=0021628] !transmitlobby @voice@buildUnit@remove;tankarty [f=0021628] !transmitlobby @voice@buildUnit@remove;tankheavyarty [f=0021628] !transmitlobby @voice@buildUnit@remove;tankaa [f=0021628] !transmitlobby @voice@buildUnit@reload [f=0021689] [21689] Event [5192.43213,336.877167,746.475342]: 0 finished unit Firefly [f=0021741] [21741] Event [5388.0542,259.894135,931.57135]: 1 lost unit Fencer [f=0021828] [21828] Event [5378.06396,259.877167,1115.73962]: 1 lost unit Fencer [f=0021843] [21843] Event [5387.78711,259.881531,1070.30701]: 1 lost unit Fencer [f=0021845] [21845] Event [5261.87939,361.178711,818.682495]: 0 lost unit Firefly [f=0021936] [21936] Event [2568,56.5861511,3464]: 1 finished unit Energy Pylon [f=0022091] thx [f=0022169] [22169] Event [4935.29492,337.446594,682.642151]: 0 finished unit Firefly [f=0022250] [22250] Event [5266.87988,361.08313,957.377686]: 0 lost unit Firefly [f=0022288] [22288] Event [undefined]: nn4 resigned [f=0022288] game_message: nn4 has been destroyed! [f=0022288] game_message: Hadows wins! [f=0022288] Submitting stats [f=0022288] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0022288] Part| Total Time|Time of the last 0.5s [f=0022288] Draw 15101.75ms 27.22% [f=0022288] Lua::Callins::Synced 11346.30ms 16.85% [f=0022288] Lua::Callins::Unsynced 19273.30ms 32.10% [f=0022288] Lua::CollectGarbage::Synced 431.43ms 0.10% [f=0022288] Lua::CollectGarbage::Unsynced 748.96ms 1.10% [f=0022288] Misc::Profiler::AddTime 73.87ms 0.10% [f=0022288] Sim 31123.32ms 47.76% [f=0022288] [22288] Received game_message: nn4 has been destroyed! [f=0022288] [22288] Received game_message: Hadows wins! [f=0022289] [22289] Game End Stats Header: 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Guardian Commander [f=0022329] [22329] Event [4824,258.269501,640]: 0 lost unit Fusion Reactor [f=0022518] Spectator nn4 left the game: normal quit [f=0022518] [22518] Event [undefined]: nn4 quit [f=0022580] No clients connected, shutting down server [f=0022580] Server shutdown [f=0022821] [22821] Event [2712,56.5861511,3048]: 1 finished unit Energy Pylon [f=0023675] [23675] Event [3032,56.5861511,3304]: 1 finished unit Energy Pylon [f=0024737] [24737] Event [1480.00159,280.118744,4919]: 1 finished unit Krow [f=0025812] Autoquit sending quit command. [f=0025812] [QuitAction] user exited to system [f=0025812] [SpringApp::Kill][1] fromRun=1 [f=0025812] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0025812] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0025812] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0025812] [ThreadPool::SetThreadCount][2] workers=0 [f=0025812] [SpringApp::Kill][2] [f=0025812] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0025812] [Game::KillLua][3] dtor=0 luaUI=0x52cefa90 [f=0025812] Start widgetHandler:Shutdown [f=0025812] Shutdown - SaveOrderList Complete [f=0025812] Writing last game win data [f=0025812] Shutdown - SaveConfigData Complete [f=0025812] Shutdown Widget - Save/Load API [f=0025812] Shutdown Widget - Chili Highlight [f=0025812] Shutdown Widget - Draw After Chili [f=0025812] Shutdown Widget - EPIC Menu [f=0025812] Shutdown Widget - Chili Widget Selector [f=0025812] Shutdown Widget - Chili Minimap [f=0025812] Shutdown Widget - Local Team Colors [f=0025812] Shutdown Widget - Display Keys 2 [f=0025812] Shutdown Widget - Save Game Menu [f=0025812] Shutdown Widget - Unit Icons [f=0025812] Shutdown Widget - Noises [f=0025812] Shutdown Widget - HealthBars [f=0025812] Shutdown Widget - Win Counter [f=0025812] Shutdown Widget - SpringRTS Replay Stats [f=0025812] Shutdown Widget - BuildETA [f=0025812] Shutdown Widget - Modular Comm Info [f=0025812] Shutdown Widget - Stereo3D [f=0025812] Shutdown Widget - Showeco and Grid Drawer [f=0025812] Shutdown Widget - Point Tracker [f=0025812] Shutdown Widget - Music Player [f=0025812] Shutdown Widget - Missile Silo Range [f=0025812] Shutdown Widget - MinimapEvents [f=0025812] Shutdown Widget - Mex Placement Handler [f=0025812] Shutdown Widget - Local Widgets Config [f=0025812] Shutdown Widget - Highlight Geos [f=0025812] Shutdown Widget - Grab Input [f=0025812] Input grabbing is disabled! [f=0025812] Shutdown Widget - MetalFeatures (new) [f=0025812] Shutdown Widget - Darkening [f=0025812] Shutdown Widget - Context Menu [f=0025812] Shutdown Widget - Chili Spectator Panels [f=0025812] Shutdown Widget - Chili Selections & CursorTip v2 [f=0025812] Shutdown Widget - Chili Nuke Warning [f=0025812] Shutdown Widget - Chili EndGame Window [f=0025812] Shutdown Widget - Chili Economy Panel Default [f=0025812] Shutdown Widget - CameraShake [f=0025812] Shutdown Widget - Attack AoE [f=0025812] Shutdown Widget - Map Edge Extension [f=0025812] Shutdown Widget - Selection Send [f=0025812] Shutdown Widget - LupsManager [f=0025812] Shutdown Widget - Newton Firezone [f=0025812] Shutdown Widget - Chili Pro Console [f=0025812] Shutdown Widget - Lasso Terraform GUI [f=0025812] Shutdown Widget - Lups [f=0025812] Shutdown Widget - Chili Framework [f=0025812] Shutdown Widget - Chili Core Selector [f=0025812] Shutdown Widget - Custom Markers [f=0025812] Shutdown Widget - Pause Screen [f=0025812] Shutdown Widget - Text To Speech Control [f=0025812] Shutdown Widget - Persistent Build Height [f=0025812] Shutdown Widget - Layout Handler [f=0025812] End widgetHandler:Shutdown [f=0025812] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={649211,74551337} {int,ext,rec}Allocs={25996271,0,0} {chunk,block}Bytes={74551337,0} [f=0025812] [Game::KillLua][1] dtor=0 luaGaia=0x53b98e60 [f=0025812] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={413402,60418589} {int,ext,rec}Allocs={25996272,0,0} {chunk,block}Bytes={60418589,0} [f=0025812] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={413402,60418589} {int,ext,rec}Allocs={25996272,0,0} {chunk,block}Bytes={60418589,0} [f=0025812] [Game::KillLua][2] dtor=0 luaRules=0x53459940 [f=0025812] Start gadgetHandler:Shutdown [f=0025812] Shutdown - StartSetup [f=0025812] Shutdown - UnitMorph [f=0025812] Shutdown - LupsNanoSpray [f=0025812] Shutdown - Missile Silo Controller [f=0025812] Shutdown - Modular Comm Info [f=0025812] Shutdown - Terrain Texture Handler [f=0025812] Shutdown - UnitCloakShield [f=0025812] Shutdown - Starlight Handler [f=0025812] End gadgetHandler:Shutdown [f=0025812] Start gadgetHandler:Shutdown [f=0025812] Shutdown - Save/Load [f=0025812] Shutdown - UnitMorph [f=0025812] Shutdown - Modular Comm Info [f=0025812] Shutdown - Retreat Command [f=0025812] Shutdown - Shockwaves [f=0025812] Shutdown - Teleport Throw [f=0025812] Shutdown - UnitCloakShield [f=0025812] Shutdown - Lups Cloak FX [f=0025812] Shutdown - Lups [f=0025812] Shutdown - Lups Shield [f=0025812] End gadgetHandler:Shutdown [f=0025812] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25996302,0,0} {chunk,block}Bytes={0,0} [f=0025812] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25996302,0,0} {chunk,block}Bytes={0,0} [f=0025812] [Game::KillLua][4] dtor=0 [f=0025812] [Game::~CGame][1] [f=0025812] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0025812] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0025812] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0025812] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0025812] [Game::KillLua][4] dtor=1 [f=0025812] [Game::KillMisc][1] [f=0025812] [Game::KillMisc][2] [f=0025812] [Game::KillMisc][3] [f=0025812] [Game::KillRendering][1] [f=0025812] [3DOParser::Kill] allocated 137 pieces [f=0025812] [S3OParser::Kill] allocated 2806 pieces [f=0025812] [AssParser::Kill] allocated 236 pieces [f=0025812] [Game::KillInterface][1] [f=0025812] [Game::KillInterface][2] [f=0025812] [Game::KillSimulation][1] [f=0025812] [Game::KillSimulation][2] [f=0025812] [CCollisionHandler] dis-/continuous tests: 0/175274 [f=0025812] [Game::KillSimulation][3] [f=0025812] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0025812] [~CPathCache(24x24)] cacheHits=186 hitPercentage=51% numHashColls=0 maxCacheSize=17 [f=0025812] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0025812] [~CPathCache(48x48)] cacheHits=478 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0025812] [~CRectangleOverlapHandler] 0% overlap reduction [f=0025812] [~CRectangleOverlapHandler] 0% overlap reduction [f=0025812] [LosHandler::Kill] raycast instance cache-{hits,misses}={16886,16636}; shared=2%; cached=49% [f=0025812] [Game::KillSimulation][4] [f=0025812] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0025812] [Game::~CGame][2] [f=0025812] [Game::~CGame][3] [f=0025812] [SpringApp::Kill][3] [f=0025812] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 271175 bytes sent 190980 bytes recv'd [f=0025812] [SpringApp::Kill][4] font=0x457b68a0 [f=0025812] [SpringApp::Kill][5] [f=0025812] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x4587ef10) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=3748ms file="objects3d/funnelweb.dae" indx=5100 inflSize=1500kb readTime=194ms file="objects3d/starlight_satellite.dae" indx=5358 inflSize=149kb readTime=186ms file="bitmaps/loadpictures/reclaimwrecks.png" indx=507 inflSize=2722kb readTime=134ms file="unittextures/factorytank_1.png" indx=7024 inflSize=4103kb readTime=55ms file="objects3d/commsupport4.s3o" indx=4942 inflSize=96kb readTime=54ms file="objects3d/commsupport5.s3o" indx=4944 inflSize=100kb readTime=48ms file="bitmaps/gpl/wakelarge.png" indx=479 inflSize=124kb readTime=45ms file="objects3d/amphbomb.s3o" indx=4776 inflSize=40kb readTime=33ms file="objects3d/commsupport3.s3o" indx=4940 inflSize=88kb readTime=30ms file="unitpics/turretmissile.png" indx=6504 inflSize=10kb readTime=28ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 62221714 bytes cached in 2855 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=201 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/mercurial_v1.1.sd7 (0x4590aa20) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7fa27401e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x45835690) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x4592a3e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]