[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.k9n7I7yc1m/springsettings.887455.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 122ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f493401e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 13313 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/887455/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 377ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45e49f50] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45e49f50] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 188ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 939ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1302ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 897ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 114ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 52ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 223ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/887455/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e1f2787a [f=-000001] [Path] [PathEstimator::ReadFile] hash=e1f2787a file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-e1f2787a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e1f2788a [f=-000001] [Path] [PathEstimator::ReadFile] hash=e1f2788a file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-e1f2788a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (549ms, checksum 66284fdb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11507,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/887455/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6e60466293e8991c4f59fb8bf8f1361f0b75abc486ddb4c0f9074ceb849ddd70e0b5c96b04cafdf162cb5be5d3c236200044e739960053393c8f124ffa1336a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x521e7630,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 1309b35e10a7a49094f2d253939337a8 [f=-000001] Connection attempt from MukeshBatra [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: MukeshBatra changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Melkiyon [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Melkiyon changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MukeshBatra" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MukeshBatra" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MukeshBatra" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6e60466293e8991c4f59fb8bf8f1361f0b75abc486ddb4c0f9074ceb849ddd70e0b5c96b04cafdf162cb5be5d3c236200044e739960053393c8f124ffa1336a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MukeshBatra" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MukeshBatra" string="[Game::Load][lua{Rules,Gaia}={56a485c0,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6e60466293e8991c4f59fb8bf8f1361f0b75abc486ddb4c0f9074ceb849ddd70e0b5c96b04cafdf162cb5be5d3c236200044e739960053393c8f124ffa1336a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f7c80979db8ac3ef57558a8a05d72b37f7f06a5b37a45aa60d7d023c789928652d4101925a79ec3419624ece1d8259c02a82120925c296ca92b9e73d85554c1a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Melkiyon" string="[Game::Load][lua{Rules,Gaia}={73667c28,00000000}]" [f=-000001] Allies: I choose: Attack! [f=-000001] [0] Event [4661,168.525146,4626]: 0 finished unit Recon Commander [f=-000001] [0] Event [443,175.81958,422]: 1 finished unit Strike Commander [f=0000000] [0] Melkiyon, team: 1, elo:2268 [f=0000000] [0] MukeshBatra, team: 0, elo:2202 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [4640,169.433441,4528]: 0 finished unit Tank Foundry [f=0000004] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000004] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000004] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000004] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000004] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000004] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000004] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000004] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000004] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000004] !transmitlobby @voice@buildUnit@reload [f=0000005] [5] Event [352,177.642761,528]: 1 finished unit Tank Foundry [f=0000285] [285] Event [424,175.819244,328]: 1 finished unit Metal Extractor [f=0000352] [352] Event [4728,170.107483,4696]: 0 finished unit Metal Extractor [f=0000511] [511] Event [328,175.819244,376]: 1 finished unit Solar Collector [f=0000625] [625] Event [4792,164.764709,4584]: 0 finished unit Solar Collector [f=0000627] [627] Event [352,177.279739,556]: 1 finished unit Kodachi [f=0000657] [657] Event [4640.04297,171.753891,4500]: 0 finished unit Kodachi [f=0001160] [1160] Event [744,175.805054,600]: 1 finished unit Metal Extractor [f=0001167] [1167] Event [352,177.279739,556]: 1 finished unit Kodachi [f=0001262] [1262] Event [4640.04297,171.753891,4500]: 0 finished unit Welder [f=0001462] [1462] Event [4888,165.069824,3928]: 0 finished unit Metal Extractor [f=0001629] [1629] Event [728,175.563812,504]: 1 finished unit Solar Collector [f=0001775] [1775] Event [4376,181.289734,4376]: 0 finished unit Metal Extractor [f=0001990] [1990] Event [352,177.279739,556]: 1 finished unit Welder [f=0002131] [2131] Event [4312,175.94696,4456]: 0 finished unit Solar Collector [f=0002182] [2182] Event [4488,168.596191,3528]: 0 finished unit Metal Extractor [f=0002523] [2523] Event [4184,175.705719,4584]: 0 finished unit Solar Collector [f=0002706] [2706] Event [328,175.819244,1000]: 1 finished unit Metal Extractor [f=0002711] [2711] Event [352,177.279739,556]: 1 finished unit Kodachi [f=0002797] [2797] Event [4488,168.596191,3528]: 0 lost unit Metal Extractor [f=0002880] [2880] Event [4072,183.10614,4712]: 0 finished unit Solar Collector [f=0002885] [2885] Event [4221.81152,178.447433,4636.10449]: 0 lost unit Welder [f=0002906] [2906] Event [359.222137,177.642761,1152.43054]: 0 lost unit Kodachi [f=0003017] [3017] Event [4640.04297,171.753891,4500]: 0 finished unit Kodachi [f=0003127] [3127] Event [3672,170.348755,3224]: 0 finished unit Metal Extractor [f=0003165] [3165] Event [4456.81348,174.165924,4692.19971]: 1 lost unit Kodachi [f=0003247] [3247] Event [352,177.279739,556]: 1 finished unit Kodachi [f=0003471] [3471] Event [472,181.289734,1608]: 1 finished unit Metal Extractor [f=0003765] [3765] Event [3312,179.466248,3344]: 0 finished unit Picket [f=0003838] [3838] Event [352,177.279739,556]: 1 finished unit Kodachi [f=0003947] [3947] Event [4640.04297,171.753891,4500]: 0 finished unit Blitz [f=0004052] [4052] Event [4558.89063,175.81604,4700.38916]: 1 lost unit Kodachi [f=0004197] [4197] Event [3472,175.819244,3232]: 0 finished unit Picket [f=0004244] [4244] Event [1784,183.177124,728]: 1 finished unit Metal Extractor [f=0004350] [4350] Event [352,177.279739,556]: 1 finished unit Kodachi [f=0004626] [4626] Event [656,177.820129,1760]: 1 finished unit Radar Tower [f=0004807] [4807] Event [1768,175.812134,600]: 1 finished unit Solar Collector [f=0004872] [4872] Event [3808,173.995728,3040]: 0 finished unit Picket [f=0004966] [4966] Event [4640.04297,171.753891,4500]: 0 finished unit Blitz [f=0005180] [5180] Event [1752,175.94696,840]: 1 finished unit Solar Collector [f=0005232] [5232] Event [352,177.279739,556]: 1 finished unit Kodachi [f=0005487] [5487] Event [4000,179.395294,3120]: 0 finished unit Picket [f=0005717] [5717] Event [4640.04297,171.753891,4500]: 0 finished unit Welder [f=0005745] [5745] Event [352,177.279739,556]: 1 finished unit Kodachi [f=0005954] [5954] Event [344,175.953827,1112]: 1 finished unit Solar Collector [f=0006132] [6132] Event [3920,176.003723,2672]: 0 finished unit Picket [f=0006255] [6255] Event [352,177.279739,556]: 1 finished unit Kodachi [f=0006355] [6355] Event [2472.47827,175.75705,4445.74512]: 1 lost unit Kodachi [f=0006364] [6364] Event [2208,172.172241,704]: 1 finished unit Lotus [f=0006368] [6368] Event [248,177.820129,952]: 1 finished unit Solar Collector [f=0006589] [6589] Event [3393.9458,175.813034,2758.98169]: 1 lost unit Kodachi [f=0006719] [6719] Event [4728,169.430603,4696]: 0 finished unit Metal Extractor [f=0006801] [6801] Event [352,177.279739,556]: 1 finished unit Kodachi [f=0006811] [6811] Event [1864,181.162048,728]: 1 finished unit Solar Collector [f=0006936] [6936] Event [4640.04297,171.753891,4500]: 0 finished unit Blitz [f=0006984] [6984] Event [4256,177.827209,2416]: 0 finished unit Picket [f=0007402] [7402] Event [4232,177.947845,2632]: 0 finished unit Metal Extractor [f=0007580] [7580] Event [4272.04736,175.819244,2273.1748]: 1 lost unit Kodachi [f=0007651] [7651] Event [248,173.995728,728]: 1 finished unit Caretaker [f=0007684] [7684] Event [3896,186.760254,4760]: 0 finished unit Metal Extractor [f=0007754] [7754] Event [2264,172.35672,1176]: 1 finished unit Metal Extractor [f=0007800] [7800] Event [352,177.279739,556]: 1 finished unit Blitz [f=0008100] [8100] Event [4304,175.826355,2448]: 0 finished unit Picket [f=0008104] [8104] Event [4640.04297,171.753891,4500]: 0 finished unit Blitz [f=0008143] [8143] Event [2168,172.172241,1224]: 1 finished unit Solar Collector [f=0008330] [8330] Event [352,177.279739,556]: 1 finished unit Blitz [f=0008354] [8354] Event [4056,175.819244,2472]: 0 finished unit Metal Extractor [f=0008613] [8613] Event [344,175.819244,280]: 1 finished unit Solar Collector [f=0008693] [8693] Event [168,177.458252,280]: 1 finished unit Caretaker [f=0008725] [8725] Event [4640.04297,171.753891,4500]: 0 finished unit Welder [f=0009128] [9128] Event [352,177.279739,556]: 1 finished unit Blitz [f=0009255] [9255] Event [504,173.995728,248]: 1 finished unit Solar Collector [f=0009393] [9393] Event [3800,182.864929,4776]: 0 finished unit Solar Collector [f=0009461] [9461] Event [2600,184.936768,2104]: 1 finished unit Metal Extractor [f=0009633] [9633] Event [4488,167.919312,3528]: 0 finished unit Metal Extractor [f=0009646] [9646] Event [4600,170.348755,4616]: 0 finished unit Caretaker [f=0009650] [9650] Event [4640.04297,171.753891,4500]: 0 finished unit Blitz [f=0009808] [9808] Event [352,177.279739,556]: 1 finished unit Blitz [f=0009875] [9875] Event [3672,183.233887,4776]: 0 finished unit Solar Collector [f=0009878] [9878] Event [616,175.826355,376]: 1 finished unit Solar Collector [f=0010142] [10142] Event [2768,175.819244,2224]: 1 finished unit Lotus [f=0010202] [10202] Event [4376,170.396515,3512]: 0 finished unit Solar Collector [f=0010291] [10291] Event [4872,173.811279,4456]: 0 finished unit Solar Collector [f=0010352] [10352] Event [352,177.279739,556]: 1 finished unit Blitz [f=0010472] [10472] Event [3544,176.060486,4776]: 0 finished unit Solar Collector [f=0010531] [10531] Event [472,175.819244,408]: 1 finished unit Solar Collector [f=0010678] [10678] Event [2608,179.643616,2176]: 1 finished unit Radar Tower [f=0010684] [10684] Event [4640.04297,171.753891,4500]: 0 finished unit Blitz [f=0010713] [10713] Event [4248,170.405518,3464]: 0 finished unit Solar Collector [f=0010728] [10728] Event [4904,179.459167,4328]: 0 finished unit Solar Collector [f=0010930] [10930] Event [3416,168.525238,4776]: 0 finished unit Solar Collector [f=0011056] [11056] Event [1272,177.458252,264]: 1 finished unit Metal Extractor [f=0011098] [11098] Event [352,177.279739,556]: 1 finished unit Blitz [f=0011140] [11140] Event [4920,175.826355,4200]: 0 finished unit Solar Collector [f=0011153] [11153] Event [4120,173.818359,3432]: 0 finished unit Solar Collector [f=0011261] [11261] Event [4640.04297,171.753891,4500]: 0 finished unit Blitz [f=0011400] [11400] Event [3304,168.525238,4744]: 0 finished unit Metal Extractor [f=0011511] [11511] Event [4952,170.47644,4072]: 0 finished unit Solar Collector [f=0011529] [11529] Event [3992,177.635651,3384]: 0 finished unit Solar Collector [f=0011532] [11532] Event [352,177.279739,556]: 1 finished unit Welder [f=0011552] [11552] Event [1240,173.995728,376]: 1 finished unit Solar Collector [f=0011734] [11734] Event [4640.04297,171.753891,4500]: 0 finished unit Blitz [f=0011868] [11868] Event [4984,168.645874,3944]: 0 finished unit Solar Collector [f=0011904] [11904] Event [3864,179.53009,3336]: 0 finished unit Solar Collector [f=0011930] [11930] Event [2616,173.995728,2296]: 1 finished unit Stardust [f=0012068] [12068] Event [352,177.279739,556]: 1 finished unit Blitz [f=0012094] [12094] Event [1368,175.819244,344]: 1 finished unit Solar Collector [f=0012178] [12178] Event [4776,168.532349,3928]: 0 finished unit Solar Collector [f=0012319] [12319] Event [3736,174.187317,3288]: 0 finished unit Solar Collector [f=0012356] [12356] Event [2824,173.995728,3896]: 0 finished unit Metal Extractor [f=0012430] [12430] Event [352,177.279739,556]: 1 finished unit Blitz [f=0012580] [12580] Event [4640.04297,171.753891,4500]: 0 finished unit Ogre [f=0012606] [12606] Event [4648,175.634766,3816]: 0 finished unit Solar Collector [f=0012917] [12917] Event [4640.04297,171.753891,4500]: 0 finished unit Welder [f=0012918] [12918] Event [1928,186.568665,2600]: 1 finished unit Metal Extractor [f=0012972] [12972] Event [352,177.279739,556]: 1 finished unit Blitz [f=0012993] [12993] Event [4520,172.044525,3720]: 0 finished unit Solar Collector [f=0013102] [13102] Event [776,175.819244,2456]: 1 finished unit Metal Extractor [f=0013234] [13234] Event [1816,179.452057,4280]: 0 finished unit Metal Extractor [f=0013334] [13334] Event [352,177.279739,556]: 1 finished unit Blitz [f=0013385] [13385] Event [4392,174.243103,3608]: 0 finished unit Solar Collector [f=0013472] [13472] Event [3056,173.995728,2624]: 0 finished unit Picket [f=0013606] [13606] Event [4640.04297,171.753891,4500]: 0 finished unit Ogre [f=0013636] [13636] Event [2350.29077,175.812332,3192.4751]: 0 lost unit Kodachi [f=0013682] [13682] Event [776,177.571777,2712]: 1 finished unit Metal Extractor [f=0013703] [13703] Event [2319.21582,177.768814,2975.99463]: 1 lost unit Kodachi [f=0013731] [13731] Event [352,177.279739,556]: 1 finished unit Blitz [f=0013737] [13737] Event [2224.55664,171.950287,3000.89917]: 1 lost unit Blitz [f=0013748] [13748] Event [1656,173.995728,4152]: 0 finished unit Metal Extractor [f=0013810] [13810] Event [2149.80664,172.28154,2966.82397]: 0 lost unit Blitz [f=0013870] [13870] Event [1992.82727,175.963577,2946.30518]: 1 lost unit Kodachi [f=0013917] [13917] Event [3152,175.819244,2496]: 0 finished unit Picket [f=0013974] [13974] Event [2012.08423,179.377579,2836.75146]: 1 lost unit Blitz [f=0013988] [13988] Event [4640.04297,171.753891,4500]: 0 finished unit Blitz [f=0014240] [14240] Event [1684.68701,175.820389,2780.89722]: 1 lost unit Kodachi [f=0014306] [14306] Event [1928,186.568665,2600]: 1 lost unit Metal Extractor [f=0014328] [14328] Event [3624,172.363831,632]: 1 finished unit Metal Extractor [f=0014346] [14346] Event [4640.04297,171.753891,4500]: 0 finished unit Blitz [f=0014400] [14400] Event [3232,177.827209,2368]: 0 finished unit Picket [f=0014525] [14525] Event [1604.43896,177.638809,2321.03271]: 1 lost unit Blitz [f=0014583] [14583] Event [808,179.52301,4456]: 0 finished unit Metal Extractor [f=0014705] [14705] Event [4640.04297,171.753891,4500]: 0 finished unit Blitz [f=0014709] [14709] Event [2616,173.995728,2296]: 1 lost unit Stardust [f=0014741] [14741] Event [2768,176.094055,2224]: 1 lost unit Lotus [f=0014790] [14790] Event [984,173.931885,2872]: 1 finished unit Stardust [f=0014849] [14849] Event [352,177.279739,556]: 1 finished unit Emissary [f=0014886] [14886] Event [3816,173.995728,504]: 1 finished unit Metal Extractor [f=0014928] [14928] Event [1305.74475,179.467789,2915.01587]: 0 lost unit Blitz [f=0014970] [14970] Event [2896,175.819244,2672]: 0 finished unit Picket [f=0014977] [14977] Event [1206.42749,175.824951,2816.21069]: 0 lost unit Blitz [f=0015065] [15065] Event [4640.04297,171.753891,4500]: 0 finished unit Blitz [f=0015078] [15078] Event [984,173.931885,2872]: 1 lost unit Stardust [f=0015261] [15261] Event [3405.12549,172.172241,2337.65308]: 1 lost unit Kodachi [f=0015269] [15269] Event [3232,177.827209,2368]: 0 lost unit Picket [f=0015326] [15326] Event [879.837097,174.209854,2626.81958]: 1 lost unit Welder [f=0015336] [15336] Event [3152,175.819244,2496]: 0 lost unit Picket [f=0015373] [15373] Event [776,177.571777,2712]: 1 lost unit Metal Extractor [f=0015425] [15425] Event [4640.04297,171.753891,4500]: 0 finished unit Blitz [f=0015436] [15436] Event [3420.63257,173.995728,2539.47461]: 0 lost unit Blitz [f=0015450] [15450] Event [2816,175.805054,2784]: 0 finished unit Picket [f=0015451] [15451] Event [776,175.819244,2456]: 1 lost unit Metal Extractor [f=0015497] [15497] Event [2600,183.492828,2104]: 1 lost unit Metal Extractor [f=0015516] [15516] Event [3355.94092,174.019623,2541.95508]: 0 lost unit Blitz [f=0015520] [15520] Event [3056,173.995728,2624]: 0 lost unit Picket [f=0015537] [15537] Event [3139.74707,174.000443,2554.6875]: 1 lost unit Kodachi [f=0015597] [15597] Event [352,177.279739,556]: 1 finished unit Emissary [f=0015698] [15698] Event [2943.19116,172.234512,2881.1311]: 1 lost unit Blitz [f=0015701] [15701] Event [2915.11841,175.812943,2695.08301]: 0 lost unit Recon Commander [f=0015720] [15720] Event [2816,175.01236,2784]: 0 lost unit Picket [f=0015758] [15758] Event [656,177.820129,1760]: 1 lost unit Radar Tower [f=0015784] [15784] Event [4640.04297,171.753891,4500]: 0 finished unit Blitz [f=0015803] [15803] Event [2834.0625,172.266968,2953.52051]: 1 lost unit Blitz [f=0015810] [15810] Event [2880.29126,173.676392,2949.70801]: 1 lost unit Blitz [f=0015810] [15810] Event [2793.23096,175.835663,2992.47998]: 1 lost unit Blitz [f=0015863] [15863] Event [1112,182.921692,1928]: 1 lost unit Metal Extractor [f=0015876] [15876] Event [2914.23242,174.083023,2986.48926]: 1 lost unit Blitz [f=0015944] [15944] Event [472,181.289734,1608]: 1 lost unit Metal Extractor [f=0016145] [16145] Event [4640.04297,171.753891,4500]: 0 finished unit Blitz [f=0016261] [16261] Event [328,175.819244,1000]: 1 lost unit Metal Extractor [f=0016266] [16266] Event [2824,173.995728,3896]: 0 lost unit Metal Extractor [f=0016321] [16321] Event [344,175.990143,1112]: 1 lost unit Solar Collector [f=0016373] [16373] Event [2978.70923,179.466248,3873.74878]: 0 lost unit Blitz [f=0016379] [16379] Event [352,177.279739,556]: 1 finished unit Ogre [f=0016417] [16417] Event [248,173.995728,728]: 1 lost unit Caretaker [f=0016440] [16440] Event [3066.77368,172.165161,4186.72705]: 1 lost unit Blitz [f=0016517] [16517] Event [321.274384,175.670471,892.542847]: 0 lost unit Blitz [f=0016535] [16535] Event [4640.04297,171.753891,4500]: 0 finished unit Blitz [f=0016551] [16551] Event [3190.60498,184.47049,4342.62695]: 1 lost unit Blitz [f=0016551] [16551] Event [198.155838,174.139343,817.06073]: 0 lost unit Blitz [f=0016623] [16623] Event [856,173.995728,4648]: 0 finished unit Storage [f=0016654] [16654] Event [565.490906,175.819244,1055.76172]: 0 lost unit Blitz [f=0016676] [16676] Event [3232.78931,180.575836,4385.94189]: 1 lost unit Blitz [f=0016899] [16899] Event [4640.04297,171.753891,4500]: 0 finished unit Blitz [f=0016953] [16953] Event [3824,175.94696,640]: 1 finished unit Lotus [f=0017163] [17163] Event [1972.08594,172.314056,1034.22693]: 0 lost unit Blitz [f=0017268] [17268] Event [4640.04297,171.753891,4500]: 0 finished unit Blitz [f=0017280] [17280] Event [352,177.279739,556]: 1 finished unit Blitz [f=0017310] [17310] Event [1072,175.819244,1344]: 1 finished unit Radar Tower [f=0017326] [17326] Event [3664,173.995728,736]: 1 finished unit Lotus [f=0017621] [17621] Event [3616,173.995728,832]: 1 finished unit Radar Tower [f=0017687] [17687] Event [3944,175.890198,4648]: 0 finished unit Solar Collector [f=0017725] [17725] Event [4640.04297,171.753891,4500]: 0 finished unit Blitz [f=0017747] [17747] Event [352,177.279739,556]: 1 finished unit Blitz [f=0018122] [18122] Event [352,177.279739,556]: 1 finished unit Welder [f=0018147] [18147] Event [2119.96118,173.995804,1955.91602]: 0 lost unit Blitz [f=0018176] [18176] Event [4216,181.467133,4792]: 0 finished unit Solar Collector [f=0018241] [18241] Event [2278.21094,172.36348,1695.4696]: 1 lost unit Emissary [f=0018253] [18253] Event [2226.2041,172.206192,1761.46716]: 0 lost unit Blitz [f=0018272] [18272] Event [2137.72095,175.395676,1601.78198]: 1 lost unit Emissary [f=0018308] [18308] Event [2236.36743,170.455704,1653.2063]: 0 lost unit Blitz [f=0018326] [18326] Event [2111.69263,171.208527,1683.49963]: 1 lost unit Ogre [f=0018441] [18441] Event [4640.04297,171.753891,4500]: 0 finished unit Ogre [f=0018494] [18494] Event [552,172.179321,728]: 1 finished unit Caretaker [f=0018504] [18504] Event [4344,179.593964,4792]: 0 finished unit Solar Collector [f=0018569] [18569] Event [352,177.279739,556]: 1 finished unit Blitz [f=0018595] [18595] Event [2264,172.35672,1176]: 1 lost unit Metal Extractor [f=0018722] [18722] Event [2168,171.335297,1224]: 1 lost unit Solar Collector [f=0018734] [18734] Event [720,177.337646,848]: 1 finished unit Picket [f=0018869] [18869] Event [1752,175.94696,840]: 1 lost unit Solar Collector [f=0018942] [18942] Event [4472,181.289734,4808]: 0 finished unit Solar Collector [f=0018967] [18967] Event [952,179.281769,3816]: 0 finished unit Stinger [f=0018998] [18998] Event [1784,183.177124,728]: 1 lost unit Metal Extractor [f=0019067] [19067] Event [1768,175.833191,600]: 1 lost unit Solar Collector [f=0019094] [19094] Event [1864,180.328003,728]: 1 lost unit Solar Collector [f=0019097] [19097] Event [952,179.281769,3816]: 0 lost unit Stinger [f=0019135] [19135] Event [4640.04297,171.753891,4500]: 0 finished unit Ogre [f=0019214] [19214] Event [4600,182.935852,4808]: 0 finished unit Solar Collector [f=0019282] [19282] Event [880,175.819244,656]: 1 finished unit Picket [f=0019339] [19339] Event [1272,177.458252,264]: 1 lost unit Metal Extractor [f=0019397] [19397] Event [880,175.819244,656]: 1 lost unit Picket [f=0019411] [19411] Event [1243.21204,175.724213,3747.57886]: 1 lost unit Blitz [f=0019463] [19463] Event [1240,173.200897,376]: 1 lost unit Solar Collector [f=0019474] [19474] Event [959.583374,175.152847,413.679901]: 1 lost unit Blitz [f=0019491] [19491] Event [1008,177.462311,352]: 1 lost unit Picket [f=0019578] [19578] Event [897.651123,175.292938,459.515472]: 1 lost unit Welder [f=0019589] [19589] Event [4728,175.757965,4824]: 0 finished unit Solar Collector [f=0019650] [19650] Event [744,174.777191,600]: 1 lost unit Metal Extractor [f=0019698] [19698] Event [352,177.279739,556]: 1 finished unit Emissary [f=0019745] [19745] Event [938.019104,175.819244,764.726563]: 0 lost unit Blitz [f=0019756] [19756] Event [720,176.789551,848]: 1 lost unit Picket [f=0019770] [19770] Event [4640.04297,171.753891,4500]: 0 finished unit Ogre [f=0019785] [19785] Event [1241.18042,175.612885,3933.89038]: 0 lost unit Welder [f=0019801] [19801] Event [1209.96545,173.959244,3861.32178]: 1 lost unit Blitz [f=0019927] [19927] Event [552,172.179321,728]: 1 lost unit Caretaker [f=0019959] [19959] Event [447.788361,172.824341,780.926392]: 1 lost unit Emissary [f=0020075] gg [f=0020107] [20107] Event [248,177.251129,952]: 1 lost unit Solar Collector [f=0020114] [20114] Event [297.538269,176.101425,770.544739]: 0 lost unit Ogre [f=0020134] [20134] Event [4640.04297,171.753891,4500]: 0 finished unit Blitz [f=0020147] [20147] Event [335.942383,175.850082,791.434265]: 0 lost unit Blitz [f=0020364] [20364] Event [363.520386,174.67276,681.991516]: 1 lost unit Strike Commander [f=0020378] [20378] Event [376.109711,174.146713,771.002808]: 0 lost unit Blitz [f=0020428] [20428] Event [undefined]: Melkiyon resigned [f=0020428] game_message: Melkiyon has been destroyed! [f=0020428] game_message: MukeshBatra wins! [f=0020428] Submitting stats [f=0020428] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0020428] Part| Total Time|Time of the last 0.5s [f=0020428] Draw 14886.73ms 14.49% [f=0020428] Lua::Callins::Synced 10148.31ms 47.15% [f=0020428] Lua::Callins::Unsynced 20750.81ms 18.28% [f=0020428] Lua::CollectGarbage::Synced 536.68ms 2.10% [f=0020428] Lua::CollectGarbage::Unsynced 860.58ms 1.10% [f=0020428] Misc::Profiler::AddTime 71.30ms 0.00% [f=0020428] Sim 30639.93ms 69.93% [f=0020428] [20428] Received game_message: Melkiyon has been destroyed! [f=0020428] [20428] Received game_message: MukeshBatra wins! [f=0020429] [20429] Game End Stats Header: 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End Stats Values: 47,8090,2320,2320,8090,1668.62012,961.759338,961.759338,1668.62012,0,0,0,0,0,0,0,0,538.314758,147.447815,147.447815,538.314758,12991.7061,9754.2207,9754.2207,12991.7061,600,270,270,600,60,19,19,60,980,1090,1090,980,32.8289948,10.9166641,10.9166641,32.8289948,3300,200,200,3300,12736.75,8145,8145,12736.75,3210,760,760,3210,8905,13245.082,13245.082,8905,270.383057,72.3332977,72.3332977,270.383057,10159.001,13608.1846,13608.1846,10159.001 [f=0020434] [20434] Event [352,177.279739,556]: 1 lost unit Ogre [f=0020477] [20477] Event [728,175.563812,504]: 1 lost unit Solar Collector [f=0020477] [20477] Event [328,175.973907,376]: 1 lost unit Solar Collector [f=0020493] [20493] Event [4640.04297,171.753891,4500]: 0 finished unit Blitz [f=0020505] [20505] Event [4456,172.179626,3400]: 0 finished unit Solar Collector [f=0020565] Player MukeshBatra left the game: normal quit [f=0020565] [20565] Event [undefined]: MukeshBatra quit [f=0020572] Spectator Melkiyon left the game: normal quit [f=0020572] [20572] Event [undefined]: Melkiyon quit [f=0020578] No clients connected, shutting down server [f=0020578] Server shutdown [f=0020849] [20849] Event [4536,175.812134,3272]: 0 finished unit Solar Collector [f=0020852] [20852] Event [4640.04297,171.753891,4500]: 0 finished unit Blitz [f=0021209] [21209] Event [4616,181.2117,3144]: 0 finished unit Solar Collector [f=0021212] [21212] Event [4640.04297,171.753891,4500]: 0 finished unit Blitz [f=0021571] [21571] Event [4640.04297,171.753891,4500]: 0 finished unit Blitz [f=0021585] [21585] Event [4696,173.995728,3016]: 0 finished unit Solar Collector [f=0021899] [21899] Event [4616,172.420593,2952]: 0 finished unit Solar Collector [f=0021919] [21919] Event [4640.04297,171.753891,4500]: 0 finished unit Blitz [f=0022277] [22277] Event [4640.04297,171.753891,4500]: 0 finished unit Blitz [f=0022289] [22289] Event [4504,173.988647,2824]: 0 finished unit Solar Collector [f=0022624] [22624] Event [4640.04297,171.753891,4500]: 0 finished unit Blitz [f=0022664] [22664] Event [4392,177.635651,2696]: 0 finished unit Solar Collector [f=0022982] [22982] Event [4640.04297,171.753891,4500]: 0 finished unit Blitz [f=0023040] [23040] Event [4296,177.827209,2568]: 0 finished unit Solar Collector [f=0023341] [23341] Event [4640.04297,171.753891,4500]: 0 finished unit Blitz [f=0023369] [23369] Event [4168,179.657837,2520]: 0 finished unit Solar Collector [f=0023701] [23701] Event [4640.04297,171.753891,4500]: 0 finished unit Blitz [f=0024041] Autoquit sending quit command. [f=0024041] [QuitAction] user exited to system [f=0024041] [SpringApp::Kill][1] fromRun=1 [f=0024041] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0024041] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024041] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024041] [ThreadPool::SetThreadCount][2] workers=0 [f=0024041] [SpringApp::Kill][2] [f=0024041] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0024041] [Game::KillLua][3] dtor=0 luaUI=0x51f554b0 [f=0024041] Start widgetHandler:Shutdown [f=0024041] Shutdown - SaveOrderList Complete [f=0024041] Writing last game win data [f=0024041] Shutdown - SaveConfigData Complete [f=0024041] Shutdown Widget - Save/Load API [f=0024041] Shutdown Widget - Chili Highlight [f=0024041] Shutdown Widget - Draw After Chili [f=0024041] Shutdown Widget - EPIC Menu [f=0024041] Shutdown Widget - Chili Widget Selector [f=0024041] Shutdown Widget - Chili Minimap [f=0024041] Shutdown Widget - Local Team Colors [f=0024041] Shutdown Widget - Display Keys 2 [f=0024041] Shutdown Widget - Save Game Menu [f=0024041] Shutdown Widget - Unit Icons [f=0024041] Shutdown Widget - Noises [f=0024041] Shutdown Widget - HealthBars [f=0024041] Shutdown Widget - Win Counter [f=0024041] Shutdown Widget - SpringRTS Replay Stats [f=0024041] Shutdown Widget - BuildETA [f=0024041] Shutdown Widget - Modular Comm Info [f=0024041] Shutdown Widget - Stereo3D [f=0024041] Shutdown Widget - Showeco and Grid Drawer [f=0024041] Shutdown Widget - Point Tracker [f=0024041] Shutdown Widget - Music Player [f=0024041] Shutdown Widget - Missile Silo Range [f=0024041] Shutdown Widget - MinimapEvents [f=0024041] Shutdown Widget - Mex Placement Handler [f=0024041] Shutdown Widget - Local Widgets Config [f=0024041] Shutdown Widget - Highlight Geos [f=0024041] Shutdown Widget - Grab Input [f=0024041] Input grabbing is disabled! [f=0024041] Shutdown Widget - MetalFeatures (new) [f=0024041] Shutdown Widget - Darkening [f=0024041] Shutdown Widget - Context Menu [f=0024041] Shutdown Widget - Chili Spectator Panels [f=0024041] Shutdown Widget - Chili Selections & CursorTip v2 [f=0024041] Shutdown Widget - Chili Nuke Warning [f=0024041] Shutdown Widget - Chili EndGame Window [f=0024041] Shutdown Widget - Chili Economy Panel Default [f=0024041] Shutdown Widget - CameraShake [f=0024041] Shutdown Widget - Attack AoE [f=0024041] Shutdown Widget - Map Edge Extension [f=0024041] Shutdown Widget - Selection Send [f=0024041] Shutdown Widget - LupsManager [f=0024041] Shutdown Widget - Newton Firezone [f=0024041] Shutdown Widget - Chili Pro Console [f=0024041] Shutdown Widget - Lasso Terraform GUI [f=0024041] Shutdown Widget - Lups [f=0024041] Shutdown Widget - Chili Framework [f=0024041] Shutdown Widget - Chili Core Selector [f=0024041] Shutdown Widget - Custom Markers [f=0024041] Shutdown Widget - Pause Screen [f=0024041] Shutdown Widget - Text To Speech Control [f=0024041] Shutdown Widget - Persistent Build Height [f=0024041] Shutdown Widget - Layout Handler [f=0024041] End widgetHandler:Shutdown [f=0024041] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={269366,47518302} {int,ext,rec}Allocs={26466992,0,0} {chunk,block}Bytes={47518302,0} [f=0024041] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0024041] [Game::KillLua][2] dtor=0 luaRules=0x521e7630 [f=0024041] Start gadgetHandler:Shutdown [f=0024041] Shutdown - StartSetup [f=0024041] Shutdown - UnitMorph [f=0024041] Shutdown - LupsNanoSpray [f=0024041] Shutdown - Missile Silo Controller [f=0024041] Shutdown - Modular Comm Info [f=0024041] Shutdown - Terrain Texture Handler [f=0024041] Shutdown - UnitCloakShield [f=0024041] Shutdown - Starlight Handler [f=0024041] End gadgetHandler:Shutdown [f=0024041] Start gadgetHandler:Shutdown [f=0024041] Shutdown - Save/Load [f=0024041] Shutdown - UnitMorph [f=0024041] Shutdown - Modular Comm Info [f=0024041] Shutdown - Retreat Command [f=0024041] Shutdown - Shockwaves [f=0024041] Shutdown - Teleport Throw [f=0024041] Shutdown - UnitCloakShield [f=0024041] Shutdown - Lups Cloak FX [f=0024041] Shutdown - Lups [f=0024041] Shutdown - Lups Shield [f=0024041] End gadgetHandler:Shutdown [f=0024041] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26467022,0,0} {chunk,block}Bytes={0,0} [f=0024041] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26467022,0,0} {chunk,block}Bytes={0,0} [f=0024041] [Game::KillLua][4] dtor=0 [f=0024041] [Game::~CGame][1] [f=0024041] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0024041] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0024041] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0024041] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0024041] [Game::KillLua][4] dtor=1 [f=0024041] [Game::KillMisc][1] [f=0024041] [Game::KillMisc][2] [f=0024041] [Game::KillMisc][3] [f=0024041] [Game::KillRendering][1] [f=0024041] [3DOParser::Kill] allocated 137 pieces [f=0024041] [S3OParser::Kill] allocated 2743 pieces [f=0024041] [AssParser::Kill] allocated 217 pieces [f=0024041] [Game::KillInterface][1] [f=0024041] [Game::KillInterface][2] [f=0024041] [Game::KillSimulation][1] [f=0024041] [Game::KillSimulation][2] [f=0024041] [CCollisionHandler] dis-/continuous tests: 0/179911 [f=0024041] [Game::KillSimulation][3] [f=0024041] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024041] [~CPathCache(20x20)] cacheHits=98 hitPercentage=32% numHashColls=0 maxCacheSize=11 [f=0024041] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024041] [~CPathCache(40x40)] cacheHits=306 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0024041] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024041] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024041] [LosHandler::Kill] raycast instance cache-{hits,misses}={9610,17350}; shared=0%; cached=35% [f=0024041] [Game::KillSimulation][4] [f=0024041] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0024041] [Game::~CGame][2] [f=0024041] [Game::~CGame][3] [f=0024041] [SpringApp::Kill][3] [f=0024041] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 252807 bytes sent 264482 bytes recv'd [f=0024041] [SpringApp::Kill][4] font=0x45d7f8a0 [f=0024041] [SpringApp::Kill][5] [f=0024041] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x45df4760) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=3485ms file="bitmaps/loadpictures/buildpower.png" indx=490 inflSize=2718kb readTime=83ms file="objects3d/strikecom_3.dae" indx=5375 inflSize=1499kb readTime=60ms file="objects3d/strikecom.dae" indx=5369 inflSize=1500kb readTime=55ms file="unittextures/factorytank_1.png" indx=7024 inflSize=4103kb readTime=55ms file="bitmaps/pd/shield2.png" indx=553 inflSize=119kb readTime=35ms file="objects3d/commsupport.s3o" indx=4937 inflSize=85kb readTime=34ms file="luarules/configs/jump_defs.lua" indx=1228 inflSize=0kb readTime=33ms file="objects3d/amphassault.s3o" indx=4774 inflSize=151kb readTime=32ms file="objects3d/amphbomb.s3o" indx=4776 inflSize=40kb readTime=28ms file="bitmaps/gpl/explo.png" indx=424 inflSize=48kb readTime=26ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 61498350 bytes cached in 2846 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x45ed3170) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7f493401e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x45df2ea0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x45ece190) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]