[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.9yLDS0S7QZ/springsettings.887235.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f724801e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 13349 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/887235/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 256ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44bb93b0] using map "Red Comet v1.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet v1.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44bb93b0] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 107ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1040ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1217ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 25ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 711ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 268ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 240ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] SkuZzi was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/887235/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6e718488 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6e718488 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe-6e718488.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6e718498 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6e718498 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe2-6e718498.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (536ms, checksum 438af02d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11506,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/887235/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50d2b030,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: f25fb25efc6d367903e32a4caccbe81c [f=-000001] Connection attempt from SVCCVBA [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: SVCCVBA changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SVCCVBA" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SVCCVBA" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from disco3llt3 [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: disco3llt3 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="disco3llt3" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="disco3llt3" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SVCCVBA" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SVCCVBA" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SVCCVBA" string="[Game::Load][lua{Rules,Gaia}={4d3c0a60,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="disco3llt3" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=-000001] Allies: I choose: Erzsebet! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="disco3llt3" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="disco3llt3" string="[Game::Load][lua{Rules,Gaia}={07864740,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] gl hf, have a nice game [f=-000001] [0] Event [5525,199.583008,1042]: 0 finished unit Engineer Commander [f=-000001] [0] Event [439,199.564941,2902]: 1 finished unit Engineer Commander [f=0000000] [0] SVCCVBA, team: 1, elo:2603 [f=0000000] [0] disco3llt3, team: 0, elo:2035 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000011] [11] Event [496,199.562531,2720]: 1 finished unit Rover Assembly [f=0000020] [20] Event [5392,199.562531,1056]: 0 finished unit Rover Assembly [f=0000020] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000020] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000020] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000020] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000020] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000020] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000020] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000020] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000020] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000020] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000020] !transmitlobby @voice@buildUnit@reload [f=0000241] [241] Event [280,199.562531,2904]: 1 finished unit Metal Extractor [f=0000291] [291] Event [5544,199.562531,904]: 0 finished unit Metal Extractor [f=0000431] [431] Event [296,199.562531,2840]: 1 finished unit Solar Collector [f=0000475] [475] Event [5608,199.562531,888]: 0 finished unit Solar Collector [f=0000530] [530] Event [5374.00781,200.207626,1056.02966]: 0 finished unit Mason [f=0000567] [567] Event [513.99231,200.207626,2719.97046]: 1 finished unit Scorcher [f=0000611] [611] Event [264,199.562531,2968]: 1 finished unit Solar Collector [f=0000692] [692] Event [513.99231,200.207626,2719.97046]: 1 finished unit Dart [f=0000855] [855] Event [5880,199.562531,1192]: 0 finished unit Metal Extractor [f=0000906] [906] Event [5374.00781,200.207626,1056.02966]: 0 finished unit Mason [f=0001040] [1040] Event [600,199.562531,3208]: 1 finished unit Metal Extractor [f=0001105] [1105] Event [5864,199.562531,1128]: 0 finished unit Solar Collector [f=0001314] [1314] Event [513.99231,200.207626,2719.97046]: 1 finished unit Scorcher [f=0001425] [1425] Event [584,199.562531,3272]: 1 finished unit Solar Collector [f=0001511] [1511] Event [5374.00781,200.207626,1056.02966]: 0 finished unit Scorcher [f=0001781] [1781] Event [4376,199.562531,1192]: 0 finished unit Metal Extractor [f=0001782] [1782] Event [513.99231,200.207626,2719.97046]: 1 finished unit Scorcher [f=0002000] [2000] Event [5300.57422,199.562531,1928.3855]: 1 lost unit Dart [f=0002011] [2011] Event [513.99231,200.207626,2719.97046]: 1 finished unit Dart [f=0002019] [2019] Event [5192,199.562531,632]: 0 finished unit Metal Extractor [f=0002061] [2061] Event [5184.84131,199.562531,1955.4679]: 0 lost unit Scorcher [f=0002122] [2122] Event [968,199.562531,3464]: 1 finished unit Metal Extractor [f=0002346] [2346] Event [5374.00781,200.207626,1056.02966]: 0 finished unit Scorcher [f=0002420] [2420] Event [952,199.562531,3528]: 1 finished unit Solar Collector [f=0002523] [2523] Event [5880,199.562531,1192]: 0 lost unit Metal Extractor [f=0002554] [2554] Event [513.99231,200.207626,2719.97046]: 1 finished unit Mason [f=0002647] [2647] Event [3784,199.562531,952]: 0 finished unit Metal Extractor [f=0002740] [2740] Event [5813.37988,199.562531,2042.75757]: 1 lost unit Scorcher [f=0002814] [2814] Event [5488.24707,199.562531,1874.47351]: 0 lost unit Scorcher [f=0002965] [2965] Event [513.99231,200.207626,2719.97046]: 1 finished unit Scorcher [f=0003103] [3103] Event [513.99231,200.207626,2719.97046]: 1 finished unit Dart [f=0003153] [3153] Event [5374.00781,200.207626,1056.02966]: 0 finished unit Scorcher [f=0003315] [3315] Event [3847.3855,199.562531,872.738647]: 0 lost unit Mason [f=0003375] [3375] Event [1784,199.562531,2904]: 1 finished unit Metal Extractor [f=0003474] [3474] Event [3843.83911,199.591217,836.807373]: 0 lost unit Mason [f=0003494] [3494] Event [513.99231,200.207626,2719.97046]: 1 finished unit Scorcher [f=0003568] [3568] Event [3760,199.562531,848]: 0 lost unit Lotus [f=0003588] [3588] Event [3736,199.562531,744]: 0 lost unit Metal Extractor [f=0003602] [3602] Event [1888,199.562531,3056]: 1 finished unit Radar Tower [f=0003615] [3615] Event [513.99231,200.207626,2719.97046]: 1 finished unit Dart [f=0003631] [3631] Event [5374.00781,200.207626,1056.02966]: 0 finished unit Scorcher [f=0003658] [3658] Event [3884.91479,199.562531,456.897675]: 1 lost unit Dart [f=0003694] [Game::ClientReadNet] added new player StiofanKingofAwoo with number 2 to team 0 [f=0003694] > SPRINGIE:User StiofanKingofAwoo|shieldbomb|4_5||False|||DE [f=0003708] Connection attempt from StiofanKingofAwoo [f=0003708] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=0003708] -> Connection established (given id 2) [f=0003731] [3731] Event [3932.19067,199.562531,374.099213]: 0 lost unit Scorcher [f=0003738] [Game::ClientReadNet][LOGMSG] sender="StiofanKingofAwoo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=0003738] [Game::ClientReadNet][LOGMSG] sender="StiofanKingofAwoo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003977] [3977] Event [3784,199.562531,952]: 0 lost unit Metal Extractor [f=0004033] [4033] Event [5600,199.562531,1088]: 0 finished unit Lotus [f=0004043] [4043] Event [5374.00781,200.207626,1056.02966]: 0 finished unit Scorcher [f=0004049] [4049] Event [513.99231,200.207626,2719.97046]: 1 finished unit Fencer [f=0004191] [4191] Event [4376,199.562531,1192]: 0 lost unit Metal Extractor [f=0004230] [4230] Event [2376,199.562531,3144]: 1 finished unit Metal Extractor [f=0004396] [Game::ClientReadNet][LOGMSG] sender="StiofanKingofAwoo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cf7c22bf147958077b6afc4fcb71951b016e2aa609b76d572f9ec6c868f83ade13783bd7dab15fa81fbc42e21f8cfa11192a80f7a52a2983aacd884932bcce84]" [f=0004422] [Game::ClientReadNet][LOGMSG] sender="StiofanKingofAwoo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=740ecd6edb31c62bbe778d1fd772cc0cbc778e16879831857152c8d933b578b75099ce6b6230aea2877556d526f52d4512a902fcd7f386d00f918c154fd18a86]" [f=0004422] [Game::ClientReadNet][LOGMSG] sender="StiofanKingofAwoo" string="[Game::Load][lua{Rules,Gaia}={1c924010,00000000}]" [f=0004469] [4469] Event [513.99231,200.207626,2719.97046]: 1 finished unit Fencer [f=0004478] [4478] Event [5374.00781,200.207626,1056.02966]: 0 finished unit Fencer [f=0004605] [4605] Event [2408,199.562531,3352]: 1 finished unit Metal Extractor [f=0004670] [4670] Event [728,199.562531,2104]: 1 finished unit Metal Extractor [f=0004697] [4697] Event [5880,199.054871,1192]: 0 finished unit Metal Extractor [f=0004845] [4845] Event [513.99231,200.207626,2719.97046]: 1 finished unit Mason [f=0004878] [4878] Event [2528,199.562531,3200]: 1 finished unit Lotus [f=0005133] [5133] Event [5744,199.562531,1328]: 0 finished unit Lotus [f=0005142] [5142] Event [5374.00781,200.207626,1056.02966]: 0 finished unit Fencer [f=0005347] [5347] Event [2360,199.562531,3208]: 1 finished unit Solar Collector [f=0005428] [5428] Event [513.99231,200.207626,2719.97046]: 1 finished unit Fencer [f=0005450] [5450] Event [5055.12988,199.562531,1969.64722]: 1 lost unit Dart [f=0005524] [5524] Event [5233.41016,199.562531,1863.46472]: 0 lost unit Scorcher [f=0005556] [5556] Event [520,199.562531,1832]: 1 finished unit Metal Extractor [f=0005591] [5591] Event [5374.00781,200.207626,1056.02966]: 0 finished unit Fencer [f=0005715] [5715] Event [2424,199.562531,3288]: 1 finished unit Solar Collector [f=0005914] [5914] Event [513.99231,200.207626,2719.97046]: 1 finished unit Fencer [f=0005991] [5991] Event [3851.33789,199.562531,1898.01282]: 0 lost unit Fencer [f=0006040] [6040] Event [5374.00781,200.207626,1056.02966]: 0 finished unit Fencer [f=0006049] [6049] Event [3311.34668,199.562531,1898.39722]: 1 lost unit Fencer [f=0006089] [6089] Event [4357.45361,199.562531,2096.22241]: 1 lost unit Scorcher [f=0006094] [6094] Event [792,199.562531,2120]: 1 finished unit Solar Collector [f=0006248] [6248] Event [3805.61523,199.562531,1856.34021]: 0 lost unit Fencer [f=0006344] [6344] Event [513.99231,200.207626,2719.97046]: 1 finished unit Fencer [f=0006489] [6489] Event [5374.00781,200.207626,1056.02966]: 0 finished unit Fencer [f=0006555] [6555] Event [4336,199.603119,1088]: 0 finished unit Lotus [f=0006764] [6764] Event [513.99231,200.207626,2719.97046]: 1 finished unit Fencer [f=0006797] [6797] Event [3591.01245,199.562531,2022.43445]: 1 lost unit Fencer [f=0006834] [6834] Event [2472,199.562531,3368]: 1 finished unit Solar Collector [f=0006852] [6852] Event [3891.01685,199.562531,1130.83508]: 1 lost unit Scorcher [f=0006879] [6879] Event [5374.00781,200.207626,1056.02966]: 0 finished unit Mason [f=0006961] [6961] Event [3278.90771,199.562531,1410.45374]: 1 lost unit Dart [f=0007015] [7015] Event [2392,199.562531,3416]: 1 finished unit Solar Collector [f=0007121] [7121] Event [4376,199.054871,1192]: 0 finished unit Metal Extractor [f=0007184] [7184] Event [513.99231,200.207626,2719.97046]: 1 finished unit Fencer [f=0007195] [7195] Event [2344,199.562531,3336]: 1 finished unit Solar Collector [f=0007294] [7294] Event [488,199.562531,2344]: 1 finished unit Caretaker [f=0007323] [7323] Event [5374.00781,200.207626,1056.02966]: 0 finished unit Mason [f=0007375] [7375] Event [2440,199.562531,3160]: 1 finished unit Solar Collector [f=0007486] [7486] Event [513.99231,200.207626,2719.97046]: 1 finished unit Fencer [f=0007513] [7513] Event [4304,199.562531,1520]: 0 lost unit Faraday [f=0007623] [7623] Event [3936,199.562531,2208]: 1 finished unit Radar Tower [f=0007718] [7718] Event [513.99231,200.207626,2719.97046]: 1 finished unit Dart [f=0007722] [7722] Event [2312,199.562531,3128]: 1 finished unit Solar Collector [f=0007771] [7771] Event [5374.00781,200.207626,1056.02966]: 0 finished unit Fencer [f=0007870] [7870] Event [2892.65698,199.562531,1448.94751]: 0 lost unit Fencer [f=0007927] [7927] Event [513.99231,200.207626,2719.97046]: 1 finished unit Dart [f=0007994] [7994] Event [2392,199.562531,3080]: 1 finished unit Solar Collector [f=0008016] [8016] Event [680,199.562531,2344]: 1 finished unit Caretaker [f=0008122] [8122] Event [3784,199.054871,952]: 0 finished unit Metal Extractor [f=0008167] [8167] Event [513.99231,200.207626,2719.97046]: 1 finished unit Scorcher [f=0008170] [8170] Event [1964.54919,199.562531,2072.20068]: 1 lost unit Fencer [f=0008212] [8212] Event [2674.08984,199.562531,1970.58875]: 1 lost unit Fencer [f=0008233] [8233] Event [1887.49683,199.562531,2070.86084]: 1 lost unit Fencer [f=0008262] [8262] Event [712,199.562531,2168]: 1 finished unit Solar Collector [f=0008263] [8263] Event [2500.6731,199.562531,3224.04565]: 1 finished unit Engineer Commander [f=0008265] [8265] Event [1881.02991,199.594025,2039.08972]: 0 lost unit Scorcher [f=0008312] [8312] Event [5374.00781,200.207626,1056.02966]: 0 finished unit Fencer [f=0008377] [8377] Event [513.99231,200.207626,2719.97046]: 1 finished unit Scorcher [f=0008449] [8449] Event [664,199.562531,2088]: 1 finished unit Solar Collector [f=0008523] [8523] Event [2252.68921,199.562531,2104.84082]: 1 lost unit Dart [f=0008560] [8560] Event [513.99231,200.207626,2719.97046]: 1 finished unit Scorcher [f=0008707] [8707] Event [744,199.562531,2040]: 1 finished unit Solar Collector [f=0008745] [8745] Event [513.99231,200.207626,2719.97046]: 1 finished unit Scorcher [f=0008746] [8746] Event [2452.26758,200.086655,1777.38464]: 0 lost unit Fencer [f=0008892] [8892] Event [4534.33057,199.562531,1222.39709]: 0 lost unit Fencer [f=0008895] [8895] Event [513.99231,200.207626,2719.97046]: 1 finished unit Scorcher [f=0008953] [8953] Event [5448,199.562531,648]: 0 finished unit Solar Collector [f=0008963] [8963] Event [2808,199.562531,2664]: 1 finished unit Metal Extractor [f=0009038] [9038] Event [4312,199.562531,952]: 0 finished unit Solar Collector [f=0009055] [9055] Event [513.99231,200.207626,2719.97046]: 1 finished unit Fencer [f=0009122] [9122] Event [4376,199.054871,1192]: 0 lost unit Metal Extractor [f=0009185] [9185] Event [513.99231,200.207626,2719.97046]: 1 finished unit Mason [f=0009243] [9243] Event [584,199.562531,1848]: 1 finished unit Solar Collector [f=0009269] [9269] Event [5582.95361,199.562531,2610.75317]: 0 lost unit Fencer [f=0009284] [9284] Event [3736,199.562531,744]: 0 finished unit Metal Extractor [f=0009354] [9354] Event [513.99231,200.207626,2719.97046]: 1 finished unit Fencer [f=0009374] [9374] Event [4392,199.562531,952]: 0 finished unit Solar Collector [f=0009398] [9398] Event [3208,199.562531,2904]: 1 finished unit Metal Extractor [f=0009505] [9505] Event [513.99231,200.207626,2719.97046]: 1 finished unit Fencer [f=0009663] [9663] Event [4472,199.562531,952]: 0 finished unit Solar Collector [f=0009663] [9663] Event [513.99231,200.207626,2719.97046]: 1 finished unit Mason [f=0009682] [9682] Event [504,199.562531,1896]: 1 finished unit Solar Collector [f=0009696] [9696] Event [5374.00781,200.207626,1056.02966]: 0 finished unit Ripper [f=0009721] [9721] Event [5528,199.562531,648]: 0 finished unit Solar Collector [f=0009867] [9867] Event [3256,199.562531,2488]: 1 finished unit Metal Extractor [f=0009873] [9873] Event [513.99231,200.207626,2719.97046]: 1 finished unit Mason [f=0010018] [10018] Event [4265.146,199.562531,1636.71692]: 1 lost unit Fencer [f=0010044] [10044] Event [513.99231,200.207626,2719.97046]: 1 finished unit Fencer [f=0010108] [10108] Event [4350.03223,199.562531,1675.20715]: 1 lost unit Fencer [f=0010145] [10145] Event [5374.00781,200.207626,1056.02966]: 0 finished unit Fencer [f=0010163] [10163] Event [3808,199.650269,864]: 0 finished unit Lotus [f=0010191] [10191] Event [5608,199.562531,664]: 0 finished unit Solar Collector [f=0010200] [10200] Event [513.99231,200.207626,2719.97046]: 1 finished unit Fencer [f=0010230] [10230] Event [456,199.562531,1816]: 1 finished unit Solar Collector [f=0010247] [10247] Event [4312,199.562531,1944]: 1 lost unit Metal Extractor [f=0010346] [10346] Event [3784,199.054871,952]: 0 lost unit Metal Extractor [f=0010381] [10381] Event [3359.44116,199.562531,929.961365]: 1 lost unit Fencer [f=0010424] [10424] Event [3808,199.719086,864]: 0 lost unit Lotus [f=0010474] [10474] Event [3840.10425,199.704285,1035.33716]: 0 lost unit Mason [f=0010520] [10520] Event [3968,199.562531,1136]: 0 lost unit Lotus [f=0010535] [10535] Event [3944,199.562531,2600]: 1 finished unit Metal Extractor [f=0010572] [10572] Event [3736,199.562531,744]: 0 lost unit Metal Extractor [f=0010586] [10586] Event [5374.00781,200.207626,1056.02966]: 0 finished unit Fencer [f=0010611] [10611] Event [513.99231,200.207626,2719.97046]: 1 finished unit Ravager [f=0010668] [10668] Event [536,199.562531,1768]: 1 finished unit Solar Collector [f=0010671] [10671] Event [5688,199.562531,664]: 0 finished unit Solar Collector [f=0010743] [10743] Event [513.99231,200.207626,2719.97046]: 1 finished unit Mason [f=0010751] [10751] Event [1832,199.562531,2152]: 1 finished unit Metal Extractor [f=0010845] [10845] Event [4304,199.562531,2032]: 0 finished unit Lotus [f=0010874] [10874] Event [3600.91772,199.562531,446.963745]: 1 lost unit Scorcher [f=0010893] [10893] Event [3936,199.562531,2208]: 1 lost unit Radar Tower [f=0010975] [10975] Event [3733.43945,199.562531,587.501465]: 1 lost unit Scorcher [f=0011023] [11023] Event [513.99231,200.207626,2719.97046]: 1 finished unit Ravager [f=0011030] [11030] Event [4200,199.562531,3016]: 1 finished unit Metal Extractor [f=0011035] [11035] Event [5374.00781,200.207626,1056.02966]: 0 finished unit Fencer [f=0011087] [11087] Event [3988.28101,199.562531,714.515808]: 0 lost unit Fencer [f=0011094] [11094] Event [3958.35962,199.584061,734.922363]: 1 lost unit Scorcher [f=0011110] [11110] Event [536,199.562531,2040]: 1 finished unit Solar Collector [f=0011146] [11146] Event [3986.52612,199.584595,832.850159]: 1 lost unit Scorcher [f=0011168] [11168] Event [5768,198.986664,664]: 0 finished unit Solar Collector [f=0011328] [11328] Event [513.99231,200.207626,2719.97046]: 1 finished unit Ripper [f=0011349] [11349] Event [2800,199.562531,1904]: 1 finished unit Radar Tower [f=0011389] [11389] Event [360,199.562531,2104]: 1 finished unit Solar Collector [f=0011413] [11413] Event [5374.00781,200.207626,1056.02966]: 0 finished unit Mason [f=0011632] [11632] Event [513.99231,200.207626,2719.97046]: 1 finished unit Ravager [f=0011663] [11663] Event [5848,198.457489,664]: 0 finished unit Solar Collector [f=0011710] [11710] Event [3857.39453,199.575882,1857.53345]: 0 lost unit Fencer [f=0011738] [11738] Event [216,199.562531,2216]: 1 finished unit Solar Collector [f=0011787] [11787] Event [5374.00781,200.207626,1056.02966]: 0 finished unit Mason [f=0011812] [11812] Event [3726.12817,199.562531,1981.33911]: 0 lost unit Ripper [f=0011927] [11927] Event [513.99231,200.207626,2719.97046]: 1 finished unit Ravager [f=0012016] [12016] Event [513.99231,200.207626,2719.97046]: 1 finished unit Dart [f=0012022] [12022] Event [2904,199.562531,1608]: 1 finished unit Metal Extractor [f=0012043] [12043] Event [136,199.562531,2376]: 1 finished unit Solar Collector [f=0012140] [12140] Event [5928,199.562531,680]: 0 finished unit Solar Collector [f=0012145] [12145] Event [4352,199.562531,2048]: 0 finished unit Faraday [f=0012177] [12177] Event [513.99231,200.207626,2719.97046]: 1 finished unit Fencer [f=0012364] [12364] Event [513.99231,200.207626,2719.97046]: 1 finished unit Mason [f=0012386] [12386] Event [3512,199.562531,3352]: 1 finished unit Metal Extractor [f=0012466] [12466] Event [280,199.562531,2232]: 1 finished unit Caretaker [f=0012507] [12507] Event [3682.26001,199.588333,2153.19092]: 1 finished unit Engineer Commander [f=0012527] [12527] Event [5374.00781,200.207626,1056.02966]: 0 finished unit Ripper [f=0012640] [12640] Event [2216,199.562531,1496]: 1 finished unit Metal Extractor [f=0012643] [12643] Event [344,199.562531,2248]: 1 finished unit Solar Collector [f=0012694] [12694] Event [513.99231,200.207626,2719.97046]: 1 finished unit Ravager [f=0012730] [12730] Event [6008,199.562531,680]: 0 finished unit Solar Collector [f=0012886] [12886] Event [4114.42822,199.562531,1979.59668]: 1 lost unit Scorcher [f=0012895] [12895] Event [4304,199.562531,2032]: 0 lost unit Lotus [f=0012917] [12917] Event [5374.00781,200.207626,1056.02966]: 0 finished unit Mason [f=0012947] [12947] Event [513.99231,200.207626,2719.97046]: 1 finished unit Ripper [f=0012953] [12953] Event [264,199.562531,2296]: 1 finished unit Solar Collector [f=0013157] [13157] Event [3736,199.562531,3784]: 1 finished unit Metal Extractor [f=0013221] [13221] Event [184,199.562531,1096]: 1 finished unit Metal Extractor [f=0013226] [13226] Event [513.99231,200.207626,2719.97046]: 1 finished unit Ravager [f=0013260] [13260] Event [4312,199.562531,1944]: 0 lost unit Metal Extractor [f=0013387] [13387] Event [1960,199.562531,1096]: 1 finished unit Metal Extractor [f=0013482] [13482] Event [513.99231,200.207626,2719.97046]: 1 finished unit Ravager [f=0013527] [13527] Event [513.99231,200.207626,2719.97046]: 1 finished unit Dart [f=0013534] [13534] Event [3640,199.562531,856]: 0 lost unit Stardust [f=0013534] [13534] Event [2871.55273,199.562531,576.431946]: 1 lost unit Dart [f=0013563] [13563] Event [2788.19141,199.562531,638.36084]: 1 lost unit Scorcher [f=0013589] [13589] Event [5374.00781,200.207626,1056.02966]: 0 finished unit Mason [f=0013626] [13626] Event [4376,198.571777,1192]: 0 finished unit Metal Extractor [f=0013651] [13651] Event [3798.54639,198.981979,891.829346]: 0 lost unit Mason [f=0013669] [13669] Event [3664,199.568634,912]: 0 lost unit Faraday [f=0013687] [13687] Event [513.99231,200.207626,2719.97046]: 1 finished unit Fencer [f=0013766] [13766] Event [3832.40576,200.419128,1857.43726]: 1 lost unit Fencer [f=0013832] [13832] Event [513.99231,200.207626,2719.97046]: 1 finished unit Mason [f=0013868] [13868] Event [3352,199.562531,1432]: 1 finished unit Metal Extractor [f=0013920] [13920] Event [4020.99902,199.562531,1812.39453]: 0 lost unit Ripper [f=0013967] [13967] Event [4328,199.562531,3992]: 1 finished unit Metal Extractor [f=0013997] [13997] Event [152,199.562531,2440]: 1 finished unit Caretaker [f=0014119] [14119] Event [513.99231,200.207626,2719.97046]: 1 finished unit Ravager [f=0014144] [14144] Event [216,199.562531,2456]: 1 finished unit Solar Collector [f=0014151] [14151] Event [216,199.562531,184]: 1 finished unit Metal Extractor [f=0014169] [14169] Event [4215.03027,199.562531,917.003601]: 1 lost unit Dart [f=0014259] [14259] Event [4278.09033,199.562531,1081.48682]: 0 lost unit Mason [f=0014265] [14265] Event [5768,199.562531,1080]: 0 finished unit Solar Collector [f=0014305] [14305] Event [4336,199.603119,1088]: 0 lost unit Lotus [f=0014329] [14329] Event [513.99231,200.207626,2719.97046]: 1 finished unit Ripper [f=0014331] [14331] Event [2424,199.562531,312]: 1 finished unit Metal Extractor [f=0014336] [14336] Event [136,199.562531,2504]: 1 finished unit Solar Collector [f=0014336] [14336] Event [2367.55029,199.562531,438.31842]: 1 lost unit Mason [f=0014343] [14343] Event [5374.00781,200.207626,1056.02966]: 0 finished unit Mason [f=0014353] [14353] Event [4304,199.568329,1216]: 0 lost unit Faraday [f=0014423] [14423] Event [4376,198.48288,1192]: 0 lost unit Metal Extractor [f=0014458] [14458] Event [4312,199.570313,952]: 0 lost unit Solar Collector [f=0014485] [14485] Event [4352,199.562531,2048]: 0 lost unit Faraday [f=0014515] [14515] Event [4408,199.562531,2136]: 0 finished unit Stinger [f=0014517] [14517] Event [4552,199.562531,952]: 0 lost unit Solar Collector [f=0014546] [14546] Event [513.99231,200.207626,2719.97046]: 1 finished unit Ravager [f=0014546] [14546] Event [3804.35083,199.562531,2052.08765]: 1 lost unit Fencer [f=0014556] [14556] Event [2936,199.562531,1208]: 1 finished unit Metal Extractor [f=0014560] [14560] Event [5416,199.562531,1992]: 0 finished unit Metal Extractor [f=0014565] [14565] Event [4472,199.550171,952]: 0 lost unit Solar Collector [f=0014567] [14567] Event [136,199.562531,2680]: 1 finished unit Solar Collector [f=0014614] [14614] Event [4392,199.529572,952]: 0 lost unit Solar Collector [f=0014681] [14681] Event [3805.9458,199.562531,2157.896]: 1 lost unit Fencer [f=0014771] [14771] Event [513.99231,200.207626,2719.97046]: 1 finished unit Ravager [f=0014806] [14806] Event [2912.55444,199.562531,363.897339]: 0 lost unit Fencer [f=0014816] [14816] Event [3812.02344,199.562775,2262.58105]: 1 lost unit Fencer [f=0014851] [14851] Event [513.99231,200.207626,2719.97046]: 1 finished unit Dart [f=0014857] [14857] Event [5192,199.562531,632]: 0 lost unit Metal Extractor [f=0014895] [14895] Event [152,199.562531,2840]: 1 finished unit Solar Collector [f=0014899] [14899] Event [5256,199.472504,616]: 0 lost unit Solar Collector [f=0014941] [14941] Event [5272,199.562531,3896]: 1 finished unit Metal Extractor [f=0015015] [15015] Event [872,199.562531,216]: 1 finished unit Metal Extractor [f=0015037] [15037] Event [513.99231,200.207626,2719.97046]: 1 finished unit Fencer [f=0015136] [15136] Event [1896,199.562531,2168]: 1 finished unit Solar Collector [f=0015194] [15194] Event [5374.00781,200.207626,1056.02966]: 0 finished unit Badger [f=0015231] [15231] Event [5374.00781,200.207626,1056.02966]: 0 lost unit Ripper [f=0015246] [15246] Event [5277.58203,199.562531,1066.84644]: 0 lost unit Badger [f=0015298] [15298] Event [5374.00781,200.207626,1056.02966]: 0 lost unit Ripper [f=0015303] [15303] Event [5374.00781,200.174728,1056.02966]: 0 lost unit Ripper [f=0015315] [15315] Event [5374.00781,200.092484,1056.02966]: 0 lost unit Ripper [f=0015319] [15319] Event [513.99231,200.207626,2719.97046]: 1 finished unit Mason [f=0015335] [15335] Event [5029.46387,199.562531,810.137573]: 0 finished unit Claw [f=0015352] [15352] Event [3928,199.562531,2024]: 1 finished unit Gauss [f=0015353] [15353] Event [5374.00781,200.092484,1056.02966]: 0 lost unit Ripper [f=0015353] [15353] Event [3928,199.562531,2024]: 1 lost unit Gauss [f=0015407] [15407] Event [5374.00781,199.827515,1056.02966]: 0 lost unit Ripper [f=0015460] [15460] Event [5374.00781,199.615341,1056.02966]: 0 lost unit Ripper [f=0015502] [15502] Event [5170.62305,199.562531,961.198975]: 1 lost unit Ripper [f=0015512] [15512] Event [5480,199.562531,1016]: 0 finished unit Caretaker [f=0015515] [15515] Event [1816,199.562531,2216]: 1 finished unit Solar Collector [f=0015531] [15531] Event [5392,198.514465,1056]: 0 lost unit Rover Assembly [f=0015531] !transmitlobby @voice@buildUnit@remove;vehcon [f=0015531] !transmitlobby @voice@buildUnit@remove;vehscout [f=0015531] !transmitlobby @voice@buildUnit@remove;vehraid [f=0015531] !transmitlobby @voice@buildUnit@remove;vehsupport [f=0015531] !transmitlobby @voice@buildUnit@remove;vehriot [f=0015531] !transmitlobby @voice@buildUnit@remove;vehassault [f=0015531] !transmitlobby @voice@buildUnit@remove;vehcapture [f=0015531] !transmitlobby @voice@buildUnit@remove;veharty [f=0015531] !transmitlobby @voice@buildUnit@remove;vehheavyarty [f=0015531] !transmitlobby @voice@buildUnit@remove;vehaa [f=0015531] !transmitlobby @voice@buildUnit@reload [f=0015633] [15633] Event [5544,199.562531,904]: 0 lost unit Metal Extractor [f=0015805] [15805] Event [5608,199.562531,664]: 0 lost unit Solar Collector [f=0015836] [15836] Event [5448,199.562683,648]: 0 lost unit Solar Collector [f=0015845] [15845] Event [3376,199.562531,1104]: 1 finished unit Radar Tower [f=0015850] [15850] Event [1768,199.562531,2136]: 1 finished unit Solar Collector [f=0015885] [15885] Event [513.99231,200.207626,2719.97046]: 1 finished unit Ravager [f=0015920] [15920] Event [3776,199.590454,2064]: 1 finished unit Radar Tower [f=0015927] [15927] Event [5528,199.530792,648]: 0 lost unit Solar Collector [f=0016037] [16037] Event [1344,199.562531,480]: 1 finished unit Lotus [f=0016171] [16171] Event [3776,199.562531,352]: 1 finished unit Radar Tower [f=0016184] [16184] Event [5688,199.562531,664]: 0 lost unit Solar Collector [f=0016219] [16219] Event [256,199.562531,2728]: 1 finished unit Fusion Reactor [f=0016241] [16241] Event [3789.7146,199.262756,1961.59998]: 1 finished unit Engineer Commander [f=0016284] [16284] Event [5768,198.986664,664]: 0 lost unit Solar Collector [f=0016290] [16290] Event [513.99231,200.207626,2719.97046]: 1 finished unit Ripper [f=0016304] [16304] Event [1848,199.568481,2088]: 1 finished unit Solar Collector [f=0016327] [16327] Event [5640.2168,199.508362,723.000671]: 1 lost unit Ravager [f=0016349] [16349] Event [5848,198.427582,664]: 0 lost unit Solar Collector [f=0016378] [16378] Event [5928,199.562531,3928]: 1 finished unit Metal Extractor [f=0016510] [16510] Event [513.99231,200.207626,2719.97046]: 1 finished unit Ravager [f=0016523] [16523] Event [5928,199.537048,680]: 0 lost unit Solar Collector [f=0016568] [16568] Event [1576,199.562531,2120]: 1 finished unit Solar Collector [f=0016623] [16623] Event [6008,199.562531,680]: 0 lost unit Solar Collector [f=0016625] [16625] Event [4408,199.562531,2136]: 0 lost unit Stinger [f=0016735] [16735] Event [513.99231,200.207626,2719.97046]: 1 finished unit Ravager [f=0016802] [16802] Event [513.99231,200.207626,2719.97046]: 1 finished unit Dart [f=0016875] [16875] Event [1400,199.562531,2120]: 1 finished unit Solar Collector [f=0016923] [16923] Event [513.99231,200.207626,2719.97046]: 1 finished unit Fencer [f=0017014] [17014] Event [5080,199.562531,920]: 0 lost unit Stinger [f=0017043] [17043] Event [513.99231,200.207626,2719.97046]: 1 finished unit Mason [f=0017190] [17190] Event [1208,199.562531,2120]: 1 finished unit Solar Collector [f=0017192] Player disco3llt3 left the game: normal quit [f=0017192] [17192] Event [undefined]: disco3llt3 quit [f=0017257] [17257] Event [5264.12891,199.427536,811.072693]: 0 lost unit Engineer Commander [f=0017260] [17260] Event [513.99231,200.207626,2719.97046]: 1 finished unit Ravager [f=0017312] SVCCVBA has forced a win due to dropped opposition. [f=0017312] game_message: disco3llt3 has been destroyed! [f=0017312] [17312] Event [undefined]: disco3llt3 resigned [f=0017312] game_message: SVCCVBA wins! [f=0017312] Submitting stats [f=0017312] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017312] Part| Total Time|Time of the last 0.5s [f=0017312] Draw 13670.27ms 9.92% [f=0017312] Lua::Callins::Synced 9025.68ms 49.31% [f=0017312] Lua::Callins::Unsynced 19131.49ms 14.68% [f=0017312] Lua::CollectGarbage::Synced 341.40ms 0.10% [f=0017312] Lua::CollectGarbage::Unsynced 754.34ms 3.87% [f=0017312] Misc::Profiler::AddTime 65.09ms 0.00% [f=0017312] Sim 27083.26ms 78.27% [f=0017312] [17312] Received game_message: disco3llt3 has been destroyed! [f=0017312] [17312] Received game_message: SVCCVBA wins! [f=0017313] [17313] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[17313] Game End Stats Values: 33,4465,12175,12175,4465,250.845749,650.046631,650.046631,250.845749,0,0,0,0,0,0,0,0,133.95813,436.248291,436.248291,133.95813,3485.14087,5302.41553,5302.41553,3485.14087,430,90,90,430,33.7333336,61.0666656,61.0666656,33.7333336,2075,3535,3535,2075,17.5580864,71.9660568,71.9660568,17.5580864,620,4430,4430,620,2934.3335,3972.3562,3972.3562,2934.3335,1340,4120,4120,1340,4112.35596,3150.00024,3150.00024,4112.35596,123.999336,869.644958,869.644958,123.999336,5413.98193,3796.20435,3796.20435,5413.98193 [f=0017313] [17313] Game End Stats Values: 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38,2325,15960,15960,2325,360.286072,773.253906,773.253906,360.286072,0,0,0,0,0,0,0,0,492.169159,691.195679,691.195679,492.169159,5418.15869,8137.73047,8137.73047,5418.15869,180,180,180,180,16.2666664,105.800003,105.800003,16.2666664,1275,4750,4750,1275,25.0563736,82.8911285,82.8911285,25.0563736,480,5060,5060,480,4244.3335,6222.68994,6222.68994,4244.3335,390,5970,5970,390,7360.68945,4460,4460,7360.68945,824.516724,1114.06812,1114.06812,824.516724,8461.5,5870.11963,5870.11963,8461.5 [f=0017313] [17313] Game End Stats Values: 39,2325,16580,16580,2325,361.428802,930.320129,930.320129,361.428802,0,0,0,0,0,0,0,0,540.439697,1074.18225,1074.18225,540.439697,5551.28906,8598.4873,8598.4873,5551.28906,180,180,180,180,14,113.800003,113.800003,14,1275,4750,4750,1275,18.7247276,84.6968613,84.6968613,18.7247276,480,5610,5610,480,4244.3335,6572.68848,6572.68848,4244.3335,390,6040,6040,390,7710.68799,4460,4460,7710.68799,933.363342,1177.88586,1177.88586,933.363342,8925.2207,6003.25,6003.25,8925.2207 [f=0017313] [17313] Game End Stats Values: 40,1050,16900,16900,1050,370.413391,1013.15558,1013.15558,370.413391,0,0,0,0,0,0,0,0,1109.15161,1210.55591,1210.55591,1109.15161,5671.87549,9392.49023,9392.49023,5671.87549,180,180,180,180,13.25,116,116,13.25,0,4750,4750,0,13.6513281,84.836113,84.836113,13.6513281,480,5860,5860,480,4244.3335,7847.68848,7847.68848,4244.3335,390,6110,6110,390,8985.6875,4460,4460,8985.6875,951.36554,1209.37817,1209.37817,951.36554,9751.06445,6123.83643,6123.83643,9751.06445 [f=0017355] [17355] Event [5284.4541,199.375748,976.409058]: 0 lost unit Mason [f=0017450] [17450] Event [4694.55371,199.562531,1837.74866]: 1 finished unit Engineer Commander [f=0017473] Player SVCCVBA left the game: normal quit [f=0017473] [17473] Event [undefined]: SVCCVBA quit [f=0017477] [17477] Event [513.99231,200.207626,2719.97046]: 1 finished unit Ripper [f=0017488] [17488] Event [1048,199.562531,2120]: 1 finished unit Solar Collector [f=0017561] [17561] Event [3320,199.562531,2504]: 1 finished unit Solar Collector [f=0017602] No clients connected, shutting down server [f=0017602] Server shutdown [f=0017695] [17695] Event [513.99231,200.207626,2719.97046]: 1 finished unit Ravager [f=0017742] [17742] Event [904,199.562531,2024]: 1 finished unit Solar Collector [f=0017883] [17883] Event [1832,199.562531,104]: 1 finished unit Metal Extractor [f=0017923] [17923] Event [513.99231,200.207626,2719.97046]: 1 finished unit Ravager [f=0017987] [17987] Event [513.99231,200.207626,2719.97046]: 1 finished unit Dart [f=0018034] [18034] Event [2632,199.562531,744]: 1 finished unit Metal Extractor [f=0018040] [18040] Event [3240,199.562531,2552]: 1 finished unit Solar Collector [f=0018107] [18107] Event [513.99231,200.207626,2719.97046]: 1 finished unit Fencer [f=0018227] [18227] Event [513.99231,200.207626,2719.97046]: 1 finished unit Mason [f=0018444] [18444] Event [513.99231,200.207626,2719.97046]: 1 finished unit Ravager [f=0018490] [18490] Event [3192,199.562531,2472]: 1 finished unit Solar Collector [f=0018647] [18647] Event [513.99231,200.207626,2719.97046]: 1 finished unit Ripper [f=0018865] [18865] Event [513.99231,200.207626,2719.97046]: 1 finished unit Ravager [f=0019075] [19075] Event [513.99231,200.207626,2719.97046]: 1 finished unit Ravager [f=0019120] [19120] Event [3272,199.562531,2424]: 1 finished unit Solar Collector [f=0019127] [19127] Event [513.99231,200.207626,2719.97046]: 1 finished unit Dart [f=0019247] [19247] Event [513.99231,200.207626,2719.97046]: 1 finished unit Fencer [f=0019367] [19367] Event [513.99231,200.207626,2719.97046]: 1 finished unit Mason [f=0019584] [19584] Event [513.99231,200.207626,2719.97046]: 1 finished unit Ravager [f=0019690] [19690] Event [3272,199.562531,2920]: 1 finished unit Solar Collector [f=0019801] [19801] Event [513.99231,200.207626,2719.97046]: 1 finished unit Ripper [f=0020019] [20019] Event [513.99231,200.207626,2719.97046]: 1 finished unit Ravager [f=0020139] [20139] Event [3192,199.562531,2968]: 1 finished unit Solar Collector [f=0020243] [20243] Event [513.99231,200.207626,2719.97046]: 1 finished unit Ravager [f=0020297] [20297] Event [513.99231,200.207626,2719.97046]: 1 finished unit Dart [f=0020417] [20417] Event [513.99231,200.207626,2719.97046]: 1 finished unit Fencer [f=0020537] [20537] Event [513.99231,200.207626,2719.97046]: 1 finished unit Mason [f=0020589] [20589] Event [3144,199.562531,2888]: 1 finished unit Solar Collector [f=0020754] [20754] Event [513.99231,200.207626,2719.97046]: 1 finished unit Ravager [f=0020957] [20957] Event [513.99231,200.207626,2719.97046]: 1 finished unit Ripper [f=0021174] [21174] Event [513.99231,200.207626,2719.97046]: 1 finished unit Ravager [f=0021234] [21234] Event [3224,199.562531,2840]: 1 finished unit Solar Collector [f=0021384] [21384] Event [513.99231,200.207626,2719.97046]: 1 finished unit Ravager [f=0021437] [21437] Event [513.99231,200.207626,2719.97046]: 1 finished unit Dart [f=0021557] [21557] Event [513.99231,200.207626,2719.97046]: 1 finished unit Fencer [f=0021676] [21676] Event [513.99231,200.207626,2719.97046]: 1 finished unit Mason [f=0021791] Autoquit sending quit command. [f=0021791] [QuitAction] user exited to system [f=0021791] [SpringApp::Kill][1] fromRun=1 [f=0021791] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021791] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021791] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021791] [ThreadPool::SetThreadCount][2] workers=0 [f=0021791] [SpringApp::Kill][2] [f=0021791] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021791] [Game::KillLua][3] dtor=0 luaUI=0x50c58f10 [f=0021791] Start widgetHandler:Shutdown [f=0021791] Shutdown - SaveOrderList Complete [f=0021791] Writing last game win data [f=0021791] Shutdown - SaveConfigData Complete [f=0021791] Shutdown Widget - Chili Highlight [f=0021791] Shutdown Widget - Save/Load API [f=0021791] Shutdown Widget - Draw After Chili [f=0021791] Shutdown Widget - EPIC Menu [f=0021791] Shutdown Widget - Chili Minimap [f=0021791] Shutdown Widget - Chili Widget Selector [f=0021791] Shutdown Widget - Local Team Colors [f=0021791] Shutdown Widget - Display Keys 2 [f=0021791] Shutdown Widget - Save Game Menu [f=0021791] Shutdown Widget - HealthBars [f=0021791] Shutdown Widget - Noises [f=0021791] Shutdown Widget - Unit Icons [f=0021791] Shutdown Widget - Win Counter [f=0021791] Shutdown Widget - BuildETA [f=0021791] Shutdown Widget - SpringRTS Replay Stats [f=0021791] Shutdown Widget - Modular Comm Info [f=0021791] Shutdown Widget - CameraShake [f=0021791] Shutdown Widget - Chili Economy Panel Default [f=0021791] Shutdown Widget - Chili EndGame Window [f=0021791] Shutdown Widget - Chili Nuke Warning [f=0021791] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021791] Shutdown Widget - Chili Spectator Panels [f=0021791] Shutdown Widget - Context Menu [f=0021791] Shutdown Widget - Darkening [f=0021791] Shutdown Widget - MetalFeatures (new) [f=0021791] Shutdown Widget - Grab Input [f=0021791] Input grabbing is disabled! [f=0021791] Shutdown Widget - Highlight Geos [f=0021791] Shutdown Widget - Local Widgets Config [f=0021791] Shutdown Widget - Mex Placement Handler [f=0021791] Shutdown Widget - MinimapEvents [f=0021791] Shutdown Widget - Missile Silo Range [f=0021791] Shutdown Widget - Music Player [f=0021791] Shutdown Widget - Point Tracker [f=0021791] Shutdown Widget - Showeco and Grid Drawer [f=0021791] Shutdown Widget - Stereo3D [f=0021791] Shutdown Widget - Attack AoE [f=0021791] Shutdown Widget - Map Edge Extension [f=0021791] Shutdown Widget - Selection Send [f=0021791] Shutdown Widget - LupsManager [f=0021791] Shutdown Widget - Newton Firezone [f=0021791] Shutdown Widget - Chili Pro Console [f=0021791] Shutdown Widget - Lasso Terraform GUI [f=0021791] Shutdown Widget - Chili Framework [f=0021791] Shutdown Widget - Lups [f=0021791] Shutdown Widget - Custom Markers [f=0021791] Shutdown Widget - Chili Core Selector [f=0021791] Shutdown Widget - Pause Screen [f=0021791] Shutdown Widget - Layout Handler [f=0021791] Shutdown Widget - Persistent Build Height [f=0021791] Shutdown Widget - Text To Speech Control [f=0021791] End widgetHandler:Shutdown [f=0021791] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={496912,74567517} {int,ext,rec}Allocs={26005235,0,0} {chunk,block}Bytes={74567517,0} [f=0021791] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0021791] [Game::KillLua][2] dtor=0 luaRules=0x50d2b030 [f=0021791] Start gadgetHandler:Shutdown [f=0021791] Shutdown - StartSetup [f=0021791] Shutdown - UnitMorph [f=0021791] Shutdown - LupsNanoSpray [f=0021791] Shutdown - Missile Silo Controller [f=0021791] Shutdown - Modular Comm Info [f=0021791] Shutdown - Terrain Texture Handler [f=0021791] Shutdown - UnitCloakShield [f=0021791] Shutdown - Starlight Handler [f=0021791] End gadgetHandler:Shutdown [f=0021791] Start gadgetHandler:Shutdown [f=0021791] Shutdown - Save/Load [f=0021791] Shutdown - UnitMorph [f=0021791] Shutdown - Modular Comm Info [f=0021791] Shutdown - Retreat Command [f=0021791] Shutdown - Shockwaves [f=0021791] Shutdown - Teleport Throw [f=0021791] Shutdown - UnitCloakShield [f=0021791] Shutdown - Lups Cloak FX [f=0021791] Shutdown - Lups [f=0021791] Shutdown - Lups Shield [f=0021791] End gadgetHandler:Shutdown [f=0021791] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26005265,0,0} {chunk,block}Bytes={0,0} [f=0021791] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26005265,0,0} {chunk,block}Bytes={0,0} [f=0021791] [Game::KillLua][4] dtor=0 [f=0021791] [Game::~CGame][1] [f=0021791] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021791] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021791] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021791] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021791] [Game::KillLua][4] dtor=1 [f=0021791] [Game::KillMisc][1] [f=0021791] [Game::KillMisc][2] [f=0021791] [Game::KillMisc][3] [f=0021791] [Game::KillRendering][1] [f=0021791] [3DOParser::Kill] allocated 155 pieces [f=0021791] [S3OParser::Kill] allocated 2757 pieces [f=0021791] [AssParser::Kill] allocated 262 pieces [f=0021791] [Game::KillInterface][1] [f=0021791] [Game::KillInterface][2] [f=0021791] [Game::KillSimulation][1] [f=0021791] [Game::KillSimulation][2] [f=0021791] [CCollisionHandler] dis-/continuous tests: 0/216417 [f=0021791] [Game::KillSimulation][3] [f=0021791] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021791] [~CPathCache(24x16)] cacheHits=73 hitPercentage=29% numHashColls=0 maxCacheSize=10 [f=0021791] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021791] [~CPathCache(48x32)] cacheHits=263 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021791] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021791] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021791] [LosHandler::Kill] raycast instance cache-{hits,misses}={8278,13442}; shared=2%; cached=36% [f=0021791] [Game::KillSimulation][4] [f=0021791] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0021791] [Game::~CGame][2] [f=0021791] [Game::~CGame][3] [f=0021791] [SpringApp::Kill][3] [f=0021791] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 229822 bytes sent 209722 bytes recv'd [f=0021791] [SpringApp::Kill][4] font=0x44aed8a0 [f=0021791] [SpringApp::Kill][5] [f=0021791] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x44b64f80) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=3860ms file="bitmaps/loadpictures/communication.png" indx=494 inflSize=2799kb readTime=85ms file="objects3d/detriment.s3o" indx=5052 inflSize=514kb readTime=74ms file="objects3d/strikecom_1.dae" indx=5371 inflSize=1500kb readTime=59ms file="objects3d/benzcom1.s3o" indx=4855 inflSize=211kb readTime=52ms file="objects3d/gauss.dae" indx=5105 inflSize=1555kb readTime=49ms file="objects3d/corcomalt3.s3o" indx=4968 inflSize=114kb readTime=40ms file="objects3d/corcomalt4.s3o" indx=4969 inflSize=114kb readTime=38ms file="objects3d/logroach.s3o" indx=5161 inflSize=22kb readTime=38ms file="objects3d/benzcom2.s3o" indx=4857 inflSize=223kb readTime=36ms file="objects3d/corgator_512.s3o" indx=4977 inflSize=79kb readTime=35ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 56653395 bytes cached in 2853 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=16 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_v1.3.sd7 (0x44c422f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7f724801e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x44b63890) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x44c3ea20) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]