[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Q9mRgkAiq9/springsettings.887212.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6edc01e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 13358 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/887212/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 354ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x450a0c50] using map "Mercurial v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mercurial v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x450a0c50] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 214ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1292ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1567ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 23ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 139ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 692ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 262ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 222ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 200ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/887212/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 38 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 38, 189 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=989f4818 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=989f75a7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=989f75a7 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe-989f75a7.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=989f4818 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=989f75b7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=989f75b7 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe2-989f75b7.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1411ms, checksum 7d5e9f31)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11509,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/887212/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ebca963ae3327dc710f46af44f59625b74546901314b94a4a60c8614df8e9569a11f0fd0ad515da62950738c70e93336992208083d2979e3fa88fe88ed78808d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=919408f7225db97f9d6a62ccac2df2c69a31692563431c3fdc16a0f9350d0ca49540854226624a1d9c5ff290bfe24c9a1c9f90540f813b3bfe99c80efd3ed51a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52e10a70,0x52c2e3d0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: fb4fb25e7b76990bcb06e29e939337a8 [f=-000001] Connection attempt from berru [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: berru changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Nlyter [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Nlyter changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="berru" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="berru" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nlyter" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nlyter" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="berru" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ebca963ae3327dc710f46af44f59625b74546901314b94a4a60c8614df8e9569a11f0fd0ad515da62950738c70e93336992208083d2979e3fa88fe88ed78808d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="berru" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=919408f7225db97f9d6a62ccac2df2c69a31692563431c3fdc16a0f9350d0ca49540854226624a1d9c5ff290bfe24c9a1c9f90540f813b3bfe99c80efd3ed51a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="berru" string="[Game::Load][lua{Rules,Gaia}={0x7c4af8a0,0x6ce0e7b0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nlyter" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ebca963ae3327dc710f46af44f59625b74546901314b94a4a60c8614df8e9569a11f0fd0ad515da62950738c70e93336992208083d2979e3fa88fe88ed78808d]" [f=-000001] Allies: I choose: fight! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nlyter" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=919408f7225db97f9d6a62ccac2df2c69a31692563431c3fdc16a0f9350d0ca49540854226624a1d9c5ff290bfe24c9a1c9f90540f813b3bfe99c80efd3ed51a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nlyter" string="[Game::Load][lua{Rules,Gaia}={4b4f7c48,4b4f0760}]" [f=-000001] Allies: I choose: GhostRider! [f=-000001] [0] Event [1261,259.887451,5045]: 0 finished unit Recon Commander [f=-000001] [0] Event [4535,259.885254,1221]: 1 finished unit Strike Commander [f=0000000] [0] berru, team: 1, elo:1770 [f=0000000] [0] Nlyter, team: 0, elo:1505 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [4640,259.475494,1216]: 1 finished unit Tank Foundry [f=0000017] [17] Event [1144,259.877167,4976]: 0 finished unit Cloakbot Factory [f=0000017] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000017] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000017] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000017] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000017] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000017] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000017] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000017] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000017] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000017] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000017] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000017] !transmitlobby @voice@buildUnit@reload [f=0000345] [345] Event [4344,259.877167,1144]: 1 finished unit Metal Extractor [f=0000510] [510] Event [1144.01477,259.463135,4966.3999]: 0 finished unit Conjurer [f=0000571] [571] Event [4360,259.877167,1208]: 1 finished unit Solar Collector [f=0000590] [590] Event [4640,258.192535,1244]: 1 finished unit Kodachi [f=0000824] [824] Event [1064,259.877167,5256]: 0 finished unit Metal Extractor [f=0000873] [873] Event [1144.01477,259.463135,4966.3999]: 0 finished unit Conjurer [f=0001238] [1238] Event [4248,259.877167,712]: 1 finished unit Metal Extractor [f=0001330] [1330] Event [4640,258.192535,1244]: 1 finished unit Welder [f=0001385] [1385] Event [1144.01477,259.463135,4966.3999]: 0 finished unit Ronin [f=0001445] [1445] Event [648,153.467026,4456]: 0 finished unit Metal Extractor [f=0001746] [1746] Event [4264,259.877167,824]: 1 finished unit Solar Collector [f=0001809] [1809] Event [1144.01477,259.463135,4966.3999]: 0 finished unit Ronin [f=0002037] [2037] Event [1896,259.877167,5432]: 0 finished unit Metal Extractor [f=0002073] [2073] Event [1800,259.877167,5000]: 0 finished unit Metal Extractor [f=0002347] [2347] Event [1144.01477,259.463135,4966.3999]: 0 finished unit Ronin [f=0002356] [2356] Event [1992,259.877167,5480]: 0 finished unit Wind/Tidal Generator [f=0002371] [2371] Event [1144.01477,259.463135,4966.3999]: 0 lost unit Ronin [f=0002400] [2400] Event [1144.01477,259.463135,4966.3999]: 0 lost unit Ronin [f=0002460] [2460] Event [1072.00928,259.876923,5035.26367]: 0 lost unit Ronin [f=0002591] [2591] Event [1064,259.877167,5256]: 0 lost unit Metal Extractor [f=0002614] [2614] Event [5496,153.467026,1688]: 1 finished unit Metal Extractor [f=0002765] [2765] Event [1144.01477,259.463135,4966.3999]: 0 finished unit Ronin [f=0002786] [2786] Event [1155.76282,259.463135,4923.8916]: 0 lost unit Ronin [f=0002788] [2788] Event [1144.01477,259.45929,4966.3999]: 0 lost unit Ronin [f=0002792] [2792] Event [1144.01477,259.451599,4966.3999]: 0 lost unit Ronin [f=0002803] [2803] Event [5080,259.877167,888]: 1 finished unit Metal Extractor [f=0002808] [2808] Event [1144.01477,259.443909,4966.3999]: 0 lost unit Ronin [f=0002822] [2822] Event [1144.01477,259.443909,4966.3999]: 0 lost unit Ronin [f=0002921] [2921] Event [1144.01477,259.443909,4966.3999]: 0 lost unit Ronin [f=0002928] [2928] Event [1144.01477,259.443909,4966.3999]: 0 lost unit Ronin [f=0002942] [2942] Event [1144.01477,259.443909,4966.3999]: 0 lost unit Ronin [f=0003138] [3138] Event [5048,259.877167,968]: 1 finished unit Solar Collector [f=0003196] [3196] Event [648,153.467026,4456]: 0 lost unit Metal Extractor [f=0003225] [3225] Event [1144.01477,259.463135,4966.3999]: 0 finished unit Ronin [f=0003531] [3531] Event [1144.01477,259.463135,4966.3999]: 0 finished unit Ronin [f=0003583] [3583] Event [4888,259.877167,888]: 1 finished unit Solar Collector [f=0003622] [3622] Event [1931.67834,114.625893,3993.71411]: 0 lost unit Ronin [f=0003782] [3782] Event [5464,153.467026,2872]: 1 finished unit Metal Extractor [f=0003802] [3802] Event [1474.34753,153.467026,3990.20801]: 0 lost unit Ronin [f=0003821] [3821] Event [1144.01477,259.463135,4966.3999]: 0 finished unit Ronin [f=0003996] [3996] Event [1648.53088,153.055634,4042.9502]: 0 lost unit Ronin [f=0004008] [4008] Event [1202.57495,153.470795,4306.31006]: 0 lost unit Ronin [f=0004025] [4025] Event [4712,259.877167,888]: 1 finished unit Solar Collector [f=0004071] [4071] Event [4640,258.192535,1244]: 1 finished unit Ogre [f=0004149] [4149] Event [1144.01477,259.463135,4966.3999]: 0 finished unit Sling [f=0004236] [4236] Event [1147.74951,183.9599,4528.08447]: 0 lost unit Ronin [f=0004362] [4362] Event [1295.92908,247.147705,4797.84473]: 0 lost unit Sling [f=0004392] [4392] Event [648,152.306595,4456]: 0 finished unit Metal Extractor [f=0004426] [4426] Event [4552,259.877167,872]: 1 finished unit Solar Collector [f=0004608] [4608] Event [1800,259.877167,5000]: 0 lost unit Metal Extractor [f=0004637] [4637] Event [1144.01477,259.463135,4966.3999]: 0 finished unit Sling [f=0004754] [4754] Event [4552,153.467026,2280]: 1 finished unit Metal Extractor [f=0004756] [4756] Event [1912,259.877167,5480]: 0 lost unit Wind/Tidal Generator [f=0004781] [4781] Event [1992,259.877167,5480]: 0 lost unit Wind/Tidal Generator [f=0004813] [4813] Event [1896,260.002289,5432]: 0 lost unit Metal Extractor [f=0004853] [4853] Event [4424,259.877167,776]: 1 finished unit Solar Collector [f=0005228] [5228] Event [1064,258.716888,5256]: 0 finished unit Metal Extractor [f=0005236] [5236] Event [1064,258.716888,5256]: 0 lost unit Metal Extractor [f=0005279] [5279] Event [4320,153.467026,3040]: 1 finished unit Radar Tower [f=0005637] [5637] Event [1519.99731,203.871231,4612.45752]: 1 lost unit Kodachi [f=0006151] [6151] Event [1144.01477,259.463135,4966.3999]: 0 finished unit Knight [f=0006408] [6408] Event [4640,258.192535,1244]: 1 finished unit Emissary [f=0006719] [6719] Event [4744,259.877167,1016]: 1 finished unit Caretaker [f=0006792] [6792] Event [1144.01477,259.463135,4966.3999]: 0 finished unit Ronin [f=0006798] [6798] Event [1064,257.677155,5256]: 0 finished unit Metal Extractor [f=0006997] [6997] Event [854.291687,152.268448,4087.34009]: 0 lost unit Knight [f=0007068] [7068] Event [907.037048,153.467026,4245.98291]: 1 lost unit Ogre [f=0007142] [7142] Event [3640,56.5861511,1144]: 1 finished unit Metal Extractor [f=0007143] [7143] Event [1144.01477,259.463135,4966.3999]: 0 finished unit Ronin [f=0007328] [7328] Event [4640,258.192535,1244]: 1 finished unit Ogre [f=0007479] [7479] Event [1144.01477,259.463135,4966.3999]: 0 finished unit Ronin [f=0007791] [7791] Event [3544,56.5861511,1016]: 1 finished unit Metal Extractor [f=0007815] [7815] Event [1144.01477,259.463135,4966.3999]: 0 finished unit Ronin [f=0007843] [7843] Event [4576,259.877167,1072]: 1 finished unit Radar Tower [f=0008571] [8571] Event [4576,259.877167,1072]: 1 finished unit Sparrow [f=0008792] [8792] Event [3352,56.5861511,888]: 1 finished unit Metal Extractor [f=0008838] [8838] Event [1800,258.716888,5000]: 0 finished unit Metal Extractor [f=0009280] [9280] Event [1144.01477,259.463135,4966.3999]: 0 finished unit Knight [f=0010015] [10015] Event [1144.01477,259.463135,4966.3999]: 0 finished unit Ronin [f=0010057] [10057] Event [680,153.467026,3288]: 0 finished unit Metal Extractor [f=0010210] [10210] Event [4472,259.877167,1192]: 1 finished unit Caretaker [f=0010354] [10354] Event [1144.01477,259.463135,4966.3999]: 0 finished unit Ronin [f=0010367] [10367] Event [4456,259.877167,1008]: 1 finished unit Fusion Reactor [f=0010442] [10442] Event [3432,56.5861511,2232]: 1 finished unit Metal Extractor [f=0010778] [10778] Event [4640,258.192535,1244]: 1 finished unit Minotaur [f=0011075] [11075] Event [1144.01477,259.463135,4966.3999]: 0 finished unit Sling [f=0011256] [11256] Event [3224,56.5861511,2888]: 1 finished unit Metal Extractor [f=0011407] [11407] Event [1896,258.717499,5432]: 0 finished unit Metal Extractor [f=0011663] [11663] Event [1120,132.344437,3040]: 0 finished unit Picket [f=0011792] [11792] Event [1912,259.796295,5496]: 0 finished unit Wind/Tidal Generator [f=0011826] [11826] Event [4640,258.192535,1244]: 1 finished unit Minotaur [f=0012015] [12015] Event [1832,259.824677,5464]: 0 finished unit Wind/Tidal Generator [f=0012205] [12205] Event [2456,56.5861511,2168]: 1 finished unit Metal Extractor [f=0012238] [12238] Event [3224,56.5861511,2888]: 1 lost unit Metal Extractor [f=0012299] [12299] Event [4640,258.192535,1244]: 1 finished unit Blitz [f=0012315] [12315] Event [1848,259.567719,5400]: 0 finished unit Wind/Tidal Generator [f=0012377] [12377] Event [600,153.525314,4392]: 0 finished unit Solar Collector [f=0012594] [12594] Event [1928,259.827118,5368]: 0 finished unit Wind/Tidal Generator [f=0012791] [12791] Event [4640,258.192535,1244]: 1 finished unit Blitz [f=0012827] [12827] Event [600,153.634567,4536]: 0 finished unit Solar Collector [f=0012834] [12834] Event [5320,254.760284,1304]: 1 finished unit Energy Pylon [f=0012939] [12939] Event [2776,56.5861511,2648]: 1 finished unit Metal Extractor [f=0012970] [12970] Event [1960,259.165192,5448]: 0 finished unit Wind/Tidal Generator [f=0013065] [13065] Event [1344,153.467026,3520]: 0 finished unit Picket [f=0013100] [13100] Event [1144.01477,259.463135,4966.3999]: 0 finished unit Sling [f=0013142] [13142] Event [4640,258.192535,1244]: 1 finished unit Blitz [f=0013422] [13422] Event [1144.01477,259.463135,4966.3999]: 0 finished unit Sling [f=0013452] [13452] Event [2056,259.824677,5448]: 0 finished unit Solar Collector [f=0013473] [13473] Event [4640,258.192535,1244]: 1 finished unit Blitz [f=0013917] [13917] Event [4640,258.192535,1244]: 1 finished unit Blitz [f=0013933] [13933] Event [1544,56.5861511,2344]: 1 lost unit Metal Extractor [f=0014004] [14004] Event [1544,56.2457237,2344]: 1 lost unit Metal Extractor [f=0014023] [14023] Event [1544,55.4513931,2344]: 1 lost unit Metal Extractor [f=0014229] [14229] Event [4968,153.467026,2184]: 1 finished unit Energy Pylon [f=0014316] [14316] Event [4640,258.192535,1244]: 1 finished unit Blitz [f=0014717] [14717] Event [4640,258.192535,1244]: 1 finished unit Blitz [f=0014830] [14830] Event [1600,56.5861511,1840]: 1 finished unit Radar Tower [f=0014897] [14897] Event [1120,132.344437,3040]: 0 lost unit Picket [f=0015061] [15061] Event [1782.47461,153.45256,3118.07007]: 0 lost unit Sling [f=0015068] [15068] Event [1496,56.5861511,1688]: 1 finished unit Metal Extractor [f=0015159] [15159] Event [4640,258.192535,1244]: 1 finished unit Blitz [f=0015376] [15376] Event [960,153.497925,4288]: 0 finished unit Radar Tower [f=0015384] [15384] Event [5192,153.467026,2600]: 1 finished unit Energy Pylon [f=0015557] [15557] Event [4640,258.192535,1244]: 1 finished unit Blitz [f=0015605] [15605] Event [1448,56.5861511,1544]: 1 finished unit Metal Extractor [f=0015801] [15801] Event [1344,153.467026,3520]: 0 lost unit Picket [f=0015886] [15886] Event [4640,258.192535,1244]: 1 finished unit Blitz [f=0015959] [15959] Event [1144.01477,259.463135,4966.3999]: 0 finished unit Phantom [f=0016170] [16170] Event [1796.32312,152.20903,3374.33667]: 0 lost unit Sling [f=0016194] [16194] Event [1234.98999,153.209305,3210.89551]: 0 lost unit Knight [f=0016417] [16417] Event [4640,258.192535,1244]: 1 finished unit Ogre [f=0016434] [16434] Event [1193.82104,153.467026,3772.35547]: 1 lost unit Blitz [f=0016469] [16469] Event [1417.10974,153.467026,3972.56763]: 0 lost unit Ronin [f=0016538] [16538] Event [1067.87244,151.707474,4139.53369]: 0 lost unit Ronin [f=0016551] [16551] Event [680,153.467026,3288]: 0 lost unit Metal Extractor [f=0016593] [16593] Event [1632.05762,153.427719,3866.5188]: 0 lost unit Sling [f=0016594] [16594] Event [1093.52979,153.544815,4332.74414]: 0 lost unit Ronin [f=0016604] [16604] Event [960,153.497925,4288]: 0 lost unit Radar Tower [f=0016606] [16606] Event [1064,56.5861511,456]: 1 finished unit Metal Extractor [f=0016663] [16663] Event [1188.96582,170.213455,4470.7998]: 0 lost unit Ronin [f=0016741] [16741] Event [978.392517,199.217621,4592.44873]: 0 lost unit Phantom [f=0016858] [16858] Event [1072.71655,215.72171,4662.65527]: 1 lost unit Blitz [f=0016955] [16955] Event [4640,258.192535,1244]: 1 finished unit Ogre [f=0016963] [16963] Event [1329.58984,201.661804,4610.59033]: 0 lost unit Recon Commander [f=0017024] [17024] Event [1489.96094,201.759079,4605.04346]: 0 lost unit Sling [f=0017055] [17055] Event [undefined]: Nlyter resigned [f=0017055] game_message: Nlyter has been destroyed! [f=0017055] game_message: berru wins! [f=0017055] Submitting stats [f=0017055] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017055] Part| Total Time|Time of the last 0.5s [f=0017055] Draw 10640.80ms 10.44% [f=0017055] Lua::Callins::Synced 6206.31ms 21.18% [f=0017055] Lua::Callins::Unsynced 13454.29ms 13.76% [f=0017055] Lua::CollectGarbage::Synced 255.15ms 0.70% [f=0017055] Lua::CollectGarbage::Unsynced 415.05ms 0.10% [f=0017055] Misc::Profiler::AddTime 47.04ms 0.00% [f=0017055] Sim 18326.42ms 77.31% [f=0017055] [17055] Received game_message: Nlyter has been destroyed! [f=0017055] [17055] Received game_message: berru wins! [f=0017056] [17056] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0017056] [17056] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0017056] [17056] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017056] [17056] Game End Stats Values: 2,2075,2165,2165,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,5.5999999,6.35999966,6.35999966,5.5999999,0,0,0,0,0,0,0,0,0,90,90,0,0,7.99999905,7.99999905,0,0,0,0,0,0,0,0,0 [f=0017056] [17056] Game End Stats Values: 3,2405,2405,2405,2405,0,0.60815614,0.60815614,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.19999981,9.19999981,8,2075,2075,2075,2075,6.11333323,7.74054241,7.74054241,6.11333323,240,170,170,240,0,0,0,0,90,160,160,90,0,7.99999905,7.99999905,0,0,0,0,0,0,0,0,0 [f=0017056] [17056] Game End Stats Values: 4,2405,2695,2695,2405,0,2.37757993,2.37757993,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10,10,8,2075,2075,2075,2075,7.69999886,8.04462814,8.04462814,7.69999886,240,370,370,240,0,0,0,0,90,250,250,90,0,7.99999905,7.99999905,0,0,0,0,0,0,0,0,0 [f=0017056] [17056] Game End Stats Values: 5,2585,2765,2765,2585,0,3.60134101,3.60134101,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10,10,8,2075,2075,2075,2075,8.83333397,9.48158455,9.48158455,8.83333397,330,370,370,330,0,0,0,0,180,320,320,180,0,7.99999905,7.99999905,0,0,0,0,0,0,0,0,0 [f=0017056] [17056] Game End Stats Values: 6,2855,2765,2765,2855,0,8.89092541,8.89092541,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,12,12,8,2075,2075,2075,2075,10.5333347,9.75263882,9.75263882,10.5333347,420,370,370,420,0,0,0,0,360,320,320,360,0,7.99999905,7.99999905,0,0,0,0,0,0,0,0,0 [f=0017056] [17056] Game End Stats Values: 7,2800,2855,2855,2800,0.07202892,15.3548021,15.3548021,0.07202892,0,0,0,0,0,0,0,0,0,0,0,0,0,288.002716,288.002716,0,0,0,0,0,8.4120245,12,12,8.4120245,2075,2075,2075,2075,12.5781374,9.94425869,9.94425869,12.5781374,420,370,370,420,0,184.666656,184.666656,0,305,410,410,305,184.666656,7.99999905,7.99999905,184.666656,0,0,0,0,289.8573,4.34406614,4.34406614,289.8573 [f=0017056] [17056] Game End Stats Values: 8,2800,3015,3015,2800,1.42904186,16.9637146,16.9637146,1.42904186,0,0,0,0,0,0,0,0,0,0,0,0,0,644.863403,644.863403,0,0,0,0,0,8.94798279,12,12,8.94798279,2075,2075,2075,2075,11.1904697,12.3405952,12.3405952,11.1904697,420,370,370,420,0,305.666687,305.666687,0,305,570,570,305,305.666687,7.99999905,7.99999905,305.666687,0,0,0,0,649.059021,4.34406614,4.34406614,649.059021 [f=0017056] [17056] Game End Stats Values: 9,2890,3085,3085,2890,2.96242189,21.4017773,21.4017773,2.96242189,0,0,0,0,0,0,0,0,0,0,0,0,0,713.411682,713.411682,0,0,0,0,0,10.1441469,13.8666668,13.8666668,10.1441469,2075,2075,2075,2075,9.84222507,13.0958719,13.0958719,9.84222507,600,370,370,600,0,395.666687,395.666687,0,215,640,640,215,395.666687,7.99999905,7.99999905,395.666687,0,0,0,0,717.6073,4.34406614,4.34406614,717.6073 [f=0017056] [17056] Game End Stats Values: 10,2620,3245,3245,2620,4.33480787,28.7310486,28.7310486,4.33480787,0,0,0,0,0,0,0,0,0,0,0,0,45.6716461,1009.98151,1009.98151,45.6716461,0,0,0,0,10.1968946,15.8666668,15.8666668,10.1968946,2075,2075,2075,2075,11.8914948,14.0819511,14.0819511,11.8914948,330,370,370,330,0,755.666687,755.666687,0,215,800,800,215,755.666687,7.99999905,7.99999905,755.666687,35.9999771,0,0,35.9999771,1014.17712,109.198952,109.198952,1014.17712 [f=0017056] [17056] Game End Stats Values: 11,2620,3815,3815,2620,4.4679265,39.2463341,39.2463341,4.4679265,0,0,0,0,0,0,0,0,0,0,0,0,83.7567215,1207.1637,1207.1637,83.7567215,0,0,0,0,10.3851604,18,18,10.3851604,2075,2075,2075,2075,12.0355425,15.2010174,15.2010174,12.0355425,240,870,870,240,0,945.666687,945.666687,0,305,870,870,305,945.666687,7.99999905,7.99999905,945.666687,72.1667328,0,0,72.1667328,1211.35925,151.248428,151.248428,1211.35925 [f=0017056] [17056] Game End Stats Values: 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38,4180,12520,12520,4180,209.147141,1073.93433,1073.93433,209.147141,0,0,0,0,0,0,0,0,1839.99902,0,0,1839.99902,2425.47827,3289.19946,3289.19946,2425.47827,0,0,0,0,21.7286282,57,57,21.7286282,2075,2545,2545,2075,16.4413929,34.6510124,34.6510124,16.4413929,1360,6535,6535,1360,1161.24976,2887,2887,1161.24976,745,3440,3440,745,2971,1169.24976,1169.24976,2971,651.463074,0,0,651.463074,3393.74829,2547.26758,2547.26758,3393.74829 [f=0017056] [17056] Game End Stats Values: 39,1875,12720,12720,1875,234.775925,1142.64709,1142.64709,234.775925,0,0,0,0,0,0,0,0,2532.32764,0,0,2532.32764,2967.86133,5455.77051,5455.77051,2967.86133,0,0,0,0,16.0382442,57,57,16.0382442,800,2545,2545,800,13.773489,36.4080696,36.4080696,13.773489,330,6735,6735,330,1461.24976,5102,5102,1461.24976,745,3440,3440,745,5276,1469.24976,1469.24976,5276,651.463074,0,0,651.463074,5631.84912,3214.56738,3214.56738,5631.84912 [f=0017071] [17071] Event [840,56.5861511,536]: 1 finished unit Metal Extractor [f=0017081] !transmitlobby @voice@buildUnit@remove;cloakcon [f=0017081] !transmitlobby @voice@buildUnit@remove;cloakraid [f=0017081] !transmitlobby @voice@buildUnit@remove;cloakheavyraid [f=0017081] !transmitlobby @voice@buildUnit@remove;cloakskirm [f=0017081] !transmitlobby @voice@buildUnit@remove;cloakriot [f=0017081] !transmitlobby @voice@buildUnit@remove;cloakassault [f=0017081] !transmitlobby @voice@buildUnit@remove;cloakarty [f=0017081] !transmitlobby @voice@buildUnit@remove;cloaksnipe [f=0017081] !transmitlobby @voice@buildUnit@remove;cloakaa [f=0017081] !transmitlobby @voice@buildUnit@remove;cloakbomb [f=0017081] !transmitlobby @voice@buildUnit@remove;cloakjammer [f=0017081] !transmitlobby @voice@buildUnit@reload [f=0017212] Spectator Nlyter left the game: normal quit [f=0017212] [17212] Event [undefined]: Nlyter quit [f=0017340] No clients connected, shutting down server [f=0017340] Server shutdown [f=0017697] [17697] Event [4640,258.192535,1244]: 1 finished unit Emissary [f=0017730] [17730] Event [4120,97.3790741,2440]: 1 finished unit Energy Pylon [f=0018076] [18076] Event [808,56.5861511,1944]: 1 finished unit Metal Extractor [f=0018582] [18582] Event [4640,258.192535,1244]: 1 finished unit Minotaur [f=0018870] [18870] Event [3624,56.5861511,1832]: 1 finished unit Energy Pylon [f=0019467] [19467] Event [4640,258.192535,1244]: 1 finished unit Minotaur [f=0019802] [19802] Event [4640,258.192535,1244]: 1 finished unit Blitz [f=0019995] [19995] Event [3272,56.5861511,1224]: 1 finished unit Energy Pylon [f=0020118] [20118] Event [4640,258.192535,1244]: 1 finished unit Blitz [f=0020446] [20446] Event [4640,258.192535,1244]: 1 finished unit Blitz [f=0020762] [20762] Event [4640,258.192535,1244]: 1 finished unit Blitz [f=0021090] [21090] Event [4640,258.192535,1244]: 1 finished unit Blitz [f=0021407] [21407] Event [4640,258.192535,1244]: 1 finished unit Blitz [f=0021608] Autoquit sending quit command. [f=0021608] [QuitAction] user exited to system [f=0021608] [SpringApp::Kill][1] fromRun=1 [f=0021608] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021608] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021608] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021608] [ThreadPool::SetThreadCount][2] workers=0 [f=0021608] [SpringApp::Kill][2] [f=0021608] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021608] [Game::KillLua][3] dtor=0 luaUI=0x5289a870 [f=0021608] Start widgetHandler:Shutdown [f=0021608] Shutdown - SaveOrderList Complete [f=0021608] Writing last game win data [f=0021608] Shutdown - SaveConfigData Complete [f=0021608] Shutdown Widget - Save/Load API [f=0021608] Shutdown Widget - Chili Highlight [f=0021608] Shutdown Widget - Draw After Chili [f=0021608] Shutdown Widget - EPIC Menu [f=0021608] Shutdown Widget - Chili Widget Selector [f=0021608] Shutdown Widget - Chili Minimap [f=0021608] Shutdown Widget - Local Team Colors [f=0021608] Shutdown Widget - Display Keys 2 [f=0021608] Shutdown Widget - Save Game Menu [f=0021608] Shutdown Widget - Unit Icons [f=0021608] Shutdown Widget - Noises [f=0021608] Shutdown Widget - HealthBars [f=0021608] Shutdown Widget - Win Counter [f=0021608] Shutdown Widget - SpringRTS Replay Stats [f=0021608] Shutdown Widget - BuildETA [f=0021608] Shutdown Widget - Modular Comm Info [f=0021608] Shutdown Widget - Stereo3D [f=0021608] Shutdown Widget - Showeco and Grid Drawer [f=0021608] Shutdown Widget - Point Tracker [f=0021608] Shutdown Widget - Music Player [f=0021608] Shutdown Widget - Missile Silo Range [f=0021608] Shutdown Widget - MinimapEvents [f=0021608] Shutdown Widget - Mex Placement Handler [f=0021608] Shutdown Widget - Local Widgets Config [f=0021608] Shutdown Widget - Highlight Geos [f=0021608] Shutdown Widget - Grab Input [f=0021608] Input grabbing is disabled! [f=0021608] Shutdown Widget - MetalFeatures (new) [f=0021608] Shutdown Widget - Darkening [f=0021608] Shutdown Widget - Context Menu [f=0021608] Shutdown Widget - Chili Spectator Panels [f=0021608] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021608] Shutdown Widget - Chili Nuke Warning [f=0021608] Shutdown Widget - Chili EndGame Window [f=0021608] Shutdown Widget - Chili Economy Panel Default [f=0021608] Shutdown Widget - CameraShake [f=0021608] Shutdown Widget - Attack AoE [f=0021608] Shutdown Widget - Map Edge Extension [f=0021608] Shutdown Widget - Selection Send [f=0021608] Shutdown Widget - LupsManager [f=0021608] Shutdown Widget - Newton Firezone [f=0021608] Shutdown Widget - Chili Pro Console [f=0021608] Shutdown Widget - Lasso Terraform GUI [f=0021608] Shutdown Widget - Lups [f=0021608] Shutdown Widget - Chili Framework [f=0021608] Shutdown Widget - Chili Core Selector [f=0021608] Shutdown Widget - Custom Markers [f=0021608] Shutdown Widget - Pause Screen [f=0021608] Shutdown Widget - Text To Speech Control [f=0021608] Shutdown Widget - Persistent Build Height [f=0021608] Shutdown Widget - Layout Handler [f=0021608] End widgetHandler:Shutdown [f=0021608] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={744963,81695671} {int,ext,rec}Allocs={23258174,0,0} {chunk,block}Bytes={81695671,0} [f=0021608] [Game::KillLua][1] dtor=0 luaGaia=0x52c2e3d0 [f=0021608] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={480301,66104519} {int,ext,rec}Allocs={23258175,0,0} {chunk,block}Bytes={66104519,0} [f=0021608] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={480301,66104519} {int,ext,rec}Allocs={23258175,0,0} {chunk,block}Bytes={66104519,0} [f=0021608] [Game::KillLua][2] dtor=0 luaRules=0x52e10a70 [f=0021608] Start gadgetHandler:Shutdown [f=0021608] Shutdown - StartSetup [f=0021608] Shutdown - UnitMorph [f=0021608] Shutdown - LupsNanoSpray [f=0021608] Shutdown - Missile Silo Controller [f=0021608] Shutdown - Modular Comm Info [f=0021608] Shutdown - Terrain Texture Handler [f=0021608] Shutdown - UnitCloakShield [f=0021608] Shutdown - Starlight Handler [f=0021608] End gadgetHandler:Shutdown [f=0021608] Start gadgetHandler:Shutdown [f=0021608] Shutdown - Save/Load [f=0021608] Shutdown - UnitMorph [f=0021608] Shutdown - Modular Comm Info [f=0021608] Shutdown - Retreat Command [f=0021608] Shutdown - Shockwaves [f=0021608] Shutdown - Teleport Throw [f=0021608] Shutdown - UnitCloakShield [f=0021608] Shutdown - Lups Cloak FX [f=0021608] Shutdown - Lups [f=0021608] Shutdown - Lups Shield [f=0021608] End gadgetHandler:Shutdown [f=0021608] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23258204,0,0} {chunk,block}Bytes={0,0} [f=0021608] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23258204,0,0} {chunk,block}Bytes={0,0} [f=0021608] [Game::KillLua][4] dtor=0 [f=0021608] [Game::~CGame][1] [f=0021608] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021608] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021608] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021608] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021608] [Game::KillLua][4] dtor=1 [f=0021608] [Game::KillMisc][1] [f=0021608] [Game::KillMisc][2] [f=0021608] [Game::KillMisc][3] [f=0021608] [Game::KillRendering][1] [f=0021608] [3DOParser::Kill] allocated 137 pieces [f=0021608] [S3OParser::Kill] allocated 2738 pieces [f=0021608] [AssParser::Kill] allocated 217 pieces [f=0021608] [Game::KillInterface][1] [f=0021608] [Game::KillInterface][2] [f=0021608] [Game::KillSimulation][1] [f=0021608] [Game::KillSimulation][2] [f=0021608] [CCollisionHandler] dis-/continuous tests: 0/42138 [f=0021608] [Game::KillSimulation][3] [f=0021608] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021608] [~CPathCache(24x24)] cacheHits=32 hitPercentage=25% numHashColls=0 maxCacheSize=10 [f=0021608] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021608] [~CPathCache(48x48)] cacheHits=44 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021608] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021608] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021608] [LosHandler::Kill] raycast instance cache-{hits,misses}={5059,11738}; shared=0%; cached=30% [f=0021608] [Game::KillSimulation][4] [f=0021608] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0021608] [Game::~CGame][2] [f=0021608] [Game::~CGame][3] [f=0021608] [SpringApp::Kill][3] [f=0021608] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 227304 bytes sent 169862 bytes recv'd [f=0021608] [SpringApp::Kill][4] font=0x44fdb8a0 [f=0021608] [SpringApp::Kill][5] [f=0021608] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x45049440) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=3585ms file="objects3d/strikecom_2.dae" indx=5373 inflSize=1499kb readTime=182ms file="objects3d/strikecom_3.dae" indx=5375 inflSize=1499kb readTime=126ms file="bitmaps/loadpictures/windgen.png" indx=513 inflSize=2589kb readTime=100ms file="unittextures/factorytank_1.png" indx=7024 inflSize=4103kb readTime=54ms file="objects3d/strikecom_4.dae" indx=5377 inflSize=1499kb readTime=42ms file="objects3d/strikecom.dae" indx=5369 inflSize=1500kb readTime=34ms file="bitmaps/cc/brightblueexplo.tga" indx=408 inflSize=64kb readTime=29ms file="objects3d/cremcom2.s3o" indx=5019 inflSize=200kb readTime=29ms file="objects3d/commsupport5.s3o" indx=4944 inflSize=100kb readTime=28ms file="unittextures/factorytank_2.png" indx=7025 inflSize=4103kb readTime=23ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 59369955 bytes cached in 2846 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=201 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/mercurial_v1.1.sd7 (0x451336c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7f6edc01e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x4505d8d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x45153060) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]