[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.SFKLQyRy13/springsettings.887049.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff79c01e6f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 13380 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/887049/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 479ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x463f8ee0] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x463f8ee0] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 204ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 970ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1279ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 46ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 693ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 374ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 195ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 172ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Benny4537 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/887049/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=70504185 [f=-000001] [Path] [PathEstimator::ReadFile] hash=70504185 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-70504185.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=70504195 [f=-000001] [Path] [PathEstimator::ReadFile] hash=70504195 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-70504195.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (695ms, checksum f73a989e)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11509,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/887049/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d3ac41c0927e09b1dc1103514fa5e64af858f75203e736278c2df56f906d4b6dfb963efe69776381c32212aebeb1d51da5b22037da5338eba427e30edbf11d8c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52956000,0x639ca3d0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: b6e9b15ee5801748c31c2938b27b7080 [f=-000001] Connection attempt from MukeshBatra [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: MukeshBatra changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MukeshBatra" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MukeshBatra" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from jmicz3d [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: jmicz3d changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MukeshBatra" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d3ac41c0927e09b1dc1103514fa5e64af858f75203e736278c2df56f906d4b6dfb963efe69776381c32212aebeb1d51da5b22037da5338eba427e30edbf11d8c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MukeshBatra" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MukeshBatra" string="[Game::Load][lua{Rules,Gaia}={71565a10,449d9178}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d3ac41c0927e09b1dc1103514fa5e64af858f75203e736278c2df56f906d4b6dfb963efe69776381c32212aebeb1d51da5b22037da5338eba427e30edbf11d8c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=238e56de966cb03670b4fd239636c85c8b6a7432f51087d74639b320dffedb081f8df0e183738b07f03f5a767bc1cfaffe82680e89a762e3c234c0772b462c03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[Game::Load][lua{Rules,Gaia}={0x7e2a8d70,0x61f7fc50}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] this map is perfect for me [f=-000001] feel my revenge hahahahahaaa [f=-000001] lol [f=-000001] I'm not great on this map, so probably [f=-000001] gl hf :D [f=-000001] [0] Event [794,399.979736,4677]: 0 finished unit Recon Commander [f=-000001] [0] Event [4522,399.97937,307]: 1 finished unit Engineer Commander [f=0000000] [0] MukeshBatra, team: 0, elo:2214 [f=0000000] [0] jmicz3d, team: 1, elo:2166 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [848,399.556732,4552]: 0 finished unit Cloakbot Factory [f=0000004] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000004] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000004] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000004] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000004] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000004] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000004] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000004] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000004] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000004] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000004] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000004] !transmitlobby @voice@buildUnit@reload [f=0000024] [24] Event [4384,399.978638,352]: 1 finished unit Rover Assembly [f=0000241] you too [f=0000256] [256] Event [4648,399.978638,232]: 1 finished unit Metal Extractor [f=0000354] [354] Event [857.599976,393.666077,4552]: 0 finished unit Glaive [f=0000446] [446] Event [4728,399.978638,312]: 1 finished unit Solar Collector [f=0000547] [547] Event [472,399.978638,4888]: 0 finished unit Metal Extractor [f=0000559] [559] Event [857.599976,393.666077,4552]: 0 finished unit Glaive [f=0000724] [724] Event [4384.02979,400.623749,369.99234]: 1 finished unit Scorcher [f=0000731] [731] Event [392,399.978638,4888]: 0 finished unit Wind/Tidal Generator [f=0000781] [781] Event [4840,399.978638,408]: 1 finished unit Metal Extractor [f=0000896] [896] Event [328,399.978638,4824]: 0 finished unit Wind/Tidal Generator [f=0000935] [935] Event [857.599976,393.666077,4552]: 0 finished unit Conjurer [f=0001091] [1091] Event [264,399.978638,4776]: 0 finished unit Wind/Tidal Generator [f=0001132] [1132] Event [4384.02979,400.623749,369.99234]: 1 finished unit Scorcher [f=0001365] [1365] Event [4200,399.775696,824]: 1 finished unit Metal Extractor [f=0001447] [1447] Event [296,399.978638,4696]: 0 finished unit Metal Extractor [f=0001534] [1534] Event [344,399.978638,4616]: 0 finished unit Wind/Tidal Generator [f=0001580] [1580] Event [4384.02979,400.623749,369.99234]: 1 finished unit Mason [f=0001671] [1671] Event [4264,399.935913,760]: 1 finished unit Solar Collector [f=0001759] [1759] Event [424,399.978638,4568]: 0 finished unit Wind/Tidal Generator [f=0001889] [1889] Event [4182.69971,226.695099,1886.06226]: 0 lost unit Glaive [f=0001999] [1999] Event [488,399.978638,4520]: 0 finished unit Wind/Tidal Generator [f=0002105] [2105] Event [4416,399.978638,592]: 1 finished unit Lotus [f=0002105] [2105] Event [857.599976,393.666077,4552]: 0 finished unit Glaive [f=0002197] [2197] Event [904,399.711609,4344]: 0 finished unit Metal Extractor [f=0002254] [2254] Event [552,399.978638,4488]: 0 finished unit Wind/Tidal Generator [f=0002310] [2310] Event [857.599976,393.666077,4552]: 0 finished unit Glaive [f=0002537] [2537] Event [616,399.978638,4440]: 0 finished unit Wind/Tidal Generator [f=0002686] [2686] Event [4384.02979,400.623749,369.99234]: 1 finished unit Ripper [f=0002802] [2802] Event [680,399.978638,4392]: 0 finished unit Wind/Tidal Generator [f=0003006] [3006] Event [3720,249.021912,920]: 1 finished unit Metal Extractor [f=0003063] [3063] Event [1368,249.043274,4168]: 0 finished unit Metal Extractor [f=0003116] [3116] Event [857.599976,393.666077,4552]: 0 finished unit Reaver [f=0003121] [3121] Event [4544,249.000549,1840]: 1 finished unit Lotus [f=0003165] [3165] Event [744,399.978638,4360]: 0 finished unit Wind/Tidal Generator [f=0003315] [3315] Event [857.599976,393.666077,4552]: 0 finished unit Glaive [f=0003422] [3422] Event [808,399.978638,4312]: 0 finished unit Wind/Tidal Generator [f=0003442] [3442] Event [4384.02979,400.623749,369.99234]: 1 finished unit Scorcher [f=0003524] [3524] Event [857.599976,393.666077,4552]: 0 finished unit Glaive [f=0003692] [3692] Event [872,399.967957,4264]: 0 finished unit Wind/Tidal Generator [f=0003732] [3732] Event [857.599976,393.666077,4552]: 0 finished unit Glaive [f=0003916] [3916] Event [4920,249.000549,1800]: 1 finished unit Metal Extractor [f=0003935] [3935] Event [4384.02979,400.623749,369.99234]: 1 finished unit Scorcher [f=0004108] [4108] Event [857.599976,393.666077,4552]: 0 finished unit Conjurer [f=0004304] [4304] Event [857.599976,393.666077,4552]: 0 finished unit Glaive [f=0004329] [4329] Event [3032.40063,234.260498,2679.59644]: 0 lost unit Glaive [f=0004366] [4366] Event [2998.3457,220.69989,2514.75073]: 0 lost unit Glaive [f=0004446] [4446] Event [2891.58472,188.705231,2200.47217]: 0 lost unit Glaive [f=0004458] [4458] Event [4384.02979,400.623749,369.99234]: 1 finished unit Fencer [f=0004510] [4510] Event [857.599976,393.666077,4552]: 0 finished unit Glaive [f=0004583] [4583] Event [4696,249.000549,1896]: 1 finished unit Metal Extractor [f=0004642] [4642] Event [3176,162.419128,4120]: 0 finished unit Metal Extractor [f=0004720] [4720] Event [857.599976,393.666077,4552]: 0 finished unit Glaive [f=0004930] [4930] Event [857.599976,393.666077,4552]: 0 finished unit Glaive [f=0004996] [4996] Event [424,249.000549,3240]: 0 finished unit Metal Extractor [f=0005052] [5052] Event [1944,163.594055,984]: 1 finished unit Metal Extractor [f=0005138] [5138] Event [4384.02979,400.623749,369.99234]: 1 finished unit Fencer [f=0005167] [5167] Event [3384,163.4552,3992]: 0 finished unit Metal Extractor [f=0005276] [5276] Event [856,399.807739,4680]: 0 finished unit Caretaker [f=0005434] [5434] Event [1848,158.200073,1000]: 1 finished unit Solar Collector [f=0005469] [5469] Event [857.599976,393.666077,4552]: 0 finished unit Reaver [f=0005659] [5659] Event [539.022522,153.045792,2194.93042]: 1 lost unit Scorcher [f=0005685] [5685] Event [546.182861,153.311981,2087.47461]: 0 lost unit Glaive [f=0005703] [5703] Event [473.772858,154.803085,1906.89246]: 1 lost unit Scorcher [f=0005704] [5704] Event [857.599976,393.666077,4552]: 0 finished unit Ronin [f=0005735] [5735] Event [4384.02979,400.623749,369.99234]: 1 finished unit Mason [f=0005748] [5748] Event [184,249.000549,3320]: 0 finished unit Metal Extractor [f=0005889] [5889] Event [1768,163.861084,1144]: 1 finished unit Metal Extractor [f=0005916] [5916] Event [248,399.978638,4600]: 0 finished unit Wind/Tidal Generator [f=0005917] [5917] Event [857.599976,393.666077,4552]: 0 finished unit Ronin [f=0005992] [5992] Event [862.447021,200.482483,3007.59253]: 1 lost unit Scorcher [f=0006173] [6173] Event [767.027954,167.581787,2810.48389]: 0 lost unit Glaive [f=0006179] [6179] Event [756.20282,178.182541,2879.46509]: 1 lost unit Scorcher [f=0006225] [6225] Event [1864,157.110596,1112]: 1 finished unit Solar Collector [f=0006294] [6294] Event [248,399.978638,4520]: 0 finished unit Wind/Tidal Generator [f=0006410] [6410] Event [4560,154.515076,2944]: 1 finished unit Lotus [f=0006454] [6454] Event [857.599976,393.666077,4552]: 0 finished unit Reaver [f=0006494] [6494] Event [3224,156.427002,4024]: 0 finished unit Stardust [f=0006642] [6642] Event [248,399.978638,4440]: 0 finished unit Wind/Tidal Generator [f=0006651] [6651] Event [857.599976,393.666077,4552]: 0 finished unit Ronin [f=0006827] [6827] Event [857.599976,393.666077,4552]: 0 finished unit Ronin [f=0006932] [6932] Event [232,399.978638,4360]: 0 finished unit Wind/Tidal Generator [f=0007171] [7171] Event [2079.90918,157.842194,1261.11072]: 0 lost unit Glaive [f=0007211] [7211] Event [853.300964,153.5896,2197.09277]: 1 lost unit Ripper [f=0007223] [7223] Event [857.599976,393.666077,4552]: 0 finished unit Reaver [f=0007223] [7223] Event [2093.95264,157.502197,1264.78357]: 0 lost unit Glaive [f=0007226] [7226] Event [232,398.931885,4280]: 0 finished unit Wind/Tidal Generator [f=0007244] [7244] Event [2065.59106,158.956757,1271.59961]: 0 lost unit Glaive [f=0007261] [7261] Event [4744,399.978638,424]: 1 finished unit Solar Collector [f=0007264] [7264] Event [2026.40564,160.090515,1259.46912]: 1 lost unit Fencer [f=0007289] [7289] Event [2062.85522,157.564056,1237.84058]: 0 lost unit Glaive [f=0007384] [7384] Event [857.599976,393.666077,4552]: 0 finished unit Ronin [f=0007410] [7410] Event [2110.99316,158.843842,1313.86914]: 0 lost unit Glaive [f=0007435] [7435] Event [4384.02979,400.623749,369.99234]: 1 finished unit Ripper [f=0007481] [7481] Event [232,394.146729,4200]: 0 finished unit Wind/Tidal Generator [f=0007536] [7536] Event [4584,163.711548,2776]: 1 finished unit Metal Extractor [f=0007547] [7547] Event [857.599976,393.666077,4552]: 0 finished unit Ronin [f=0007555] [7555] Event [2120,158.702087,1128]: 1 finished unit Stardust [f=0007618] [7618] Event [808,247.964478,3368]: 0 finished unit Stardust [f=0007669] [7669] Event [1992,159.802246,1064]: 1 finished unit Solar Collector [f=0007760] [7760] Event [232,384.159851,4120]: 0 finished unit Wind/Tidal Generator [f=0007916] [7916] Event [857.599976,393.666077,4552]: 0 finished unit Reaver [f=0007952] [7952] Event [4840,399.978638,520]: 1 finished unit Solar Collector [f=0008055] [8055] Event [232,366.621399,4040]: 0 finished unit Wind/Tidal Generator [f=0008107] [8107] Event [857.599976,393.666077,4552]: 0 finished unit Ronin [f=0008142] [8142] Event [4648,159.812927,4888]: 0 finished unit Metal Extractor [f=0008266] [8266] Event [857.599976,393.666077,4552]: 0 finished unit Ronin [f=0008329] [8329] Event [1768,163.861084,1144]: 1 lost unit Metal Extractor [f=0008335] [8335] Event [216,337.258911,3960]: 0 finished unit Wind/Tidal Generator [f=0008369] [8369] Event [4384.02979,400.623749,369.99234]: 1 finished unit Ripper [f=0008394] [8394] Event [4616,153.692627,2904]: 1 finished unit Solar Collector [f=0008506] [8506] Event [4968,399.957275,600]: 1 finished unit Solar Collector [f=0008608] [8608] Event [2192,159.332275,1136]: 1 finished unit Picket [f=0008669] [8669] Event [216,306.817627,3880]: 0 finished unit Wind/Tidal Generator [f=0008728] [8728] Event [4840,164.56604,4664]: 0 finished unit Metal Extractor [f=0008803] [8803] Event [4384.02979,400.623749,369.99234]: 1 finished unit Scorcher [f=0008838] [8838] Event [520,161.265564,2360]: 0 finished unit Metal Extractor [f=0008864] [8864] Event [2239.20264,160.009918,1453.83374]: 0 lost unit Reaver [f=0008865] [8865] Event [2120,158.702087,1128]: 1 lost unit Stardust [f=0008939] [8939] Event [216,291.212463,3800]: 0 finished unit Wind/Tidal Generator [f=0009045] [9045] Event [1864,157.141724,1112]: 1 lost unit Solar Collector [f=0009207] [9207] Event [1963.50964,179.78566,1425.20007]: 1 lost unit Ripper [f=0009208] [9208] Event [4384.02979,400.623749,369.99234]: 1 finished unit Scorcher [f=0009230] [9230] Event [216,270.074463,3720]: 0 finished unit Wind/Tidal Generator [f=0009284] [9284] Event [4768,157.473755,4336]: 0 finished unit Lotus [f=0009347] [9347] Event [857.599976,393.666077,4552]: 0 finished unit Iris [f=0009430] [9430] Event [1992,159.802246,1064]: 1 lost unit Solar Collector [f=0009502] [9502] Event [216,253.839111,3640]: 0 finished unit Wind/Tidal Generator [f=0009536] [9536] Event [1944,163.887177,984]: 1 lost unit Metal Extractor [f=0009610] [9610] Event [4384.02979,400.623749,369.99234]: 1 finished unit Scorcher [f=0009655] [9655] Event [296,160.037231,2104]: 0 finished unit Metal Extractor [f=0009657] [9657] Event [2002.6709,160.846207,1240.151]: 1 lost unit Scorcher [f=0009697] [9697] Event [4696,399.978638,552]: 1 finished unit Solar Collector [f=0009746] [9746] Event [857.599976,393.666077,4552]: 0 finished unit Reaver [f=0009801] [9801] Event [200,249.000549,3560]: 0 finished unit Wind/Tidal Generator [f=0009811] [9811] Event [4496,153.019714,4288]: 0 finished unit Lotus [f=0009856] [9856] Event [4840,153.778076,3032]: 1 finished unit Metal Extractor [f=0009979] [9979] Event [1932.0979,201.643372,1569.01917]: 1 lost unit Ripper [f=0010015] [10015] Event [4384.02979,400.623749,369.99234]: 1 finished unit Scorcher [f=0010068] [10068] Event [200,249.000549,3480]: 0 finished unit Wind/Tidal Generator [f=0010110] [10110] Event [857.599976,393.666077,4552]: 0 finished unit Reaver [f=0010169] [10169] Event [2008,205.838013,680]: 1 finished unit Caretaker [f=0010320] [10320] Event [352,154.589844,1872]: 0 finished unit Lotus [f=0010338] [10338] Event [200,249.000549,3400]: 0 finished unit Wind/Tidal Generator [f=0010417] [10417] Event [4384.02979,400.623749,369.99234]: 1 finished unit Scorcher [f=0010471] [10471] Event [857.599976,393.666077,4552]: 0 finished unit Reaver [f=0010597] [10597] Event [4600.00732,152.934265,3721.27466]: 1 lost unit Fencer [f=0010613] [10613] Event [4840,157.409668,2936]: 1 finished unit Solar Collector [f=0010819] [10819] Event [4384.02979,400.623749,369.99234]: 1 finished unit Scorcher [f=0010832] [10832] Event [857.599976,393.666077,4552]: 0 finished unit Reaver [f=0010987] [10987] Event [2077.63647,176.542923,884.882935]: 1 finished unit Engineer Commander [f=0010987] [10987] Event [2077.63647,176.542923,884.882935]: 1 lost unit Engineer Commander [f=0011040] [11040] Event [608,152.934265,1712]: 0 finished unit Lotus [f=0011065] [11065] Event [496.579926,158.646118,533.328064]: 1 lost unit Scorcher [f=0011074] [11074] Event [4552,399.978638,392]: 1 finished unit Caretaker [f=0011191] [11191] Event [857.599976,393.666077,4552]: 0 finished unit Reaver [f=0011196] [11196] Event [419.015778,162.321762,479.533203]: 1 lost unit Scorcher [f=0011235] [11235] Event [4816,153.596497,3520]: 0 finished unit Picket [f=0011287] [11287] Event [4384.02979,400.623749,369.99234]: 1 finished unit Scorcher [f=0011359] [11359] Event [248,249.000549,3272]: 0 finished unit Solar Collector [f=0011418] [11418] Event [4172.23096,168.450745,3194.55908]: 1 lost unit Scorcher [f=0011459] [11459] Event [4088.84131,179.956726,3215.70581]: 1 lost unit Scorcher [f=0011504] [11504] Event [4776,399.978638,680]: 1 finished unit Solar Collector [f=0011550] [11550] Event [857.599976,393.666077,4552]: 0 finished unit Reaver [f=0011553] [11553] Event [2088,158.170929,1064]: 1 lost unit Stinger [f=0011670] [11670] Event [4560,152.955627,3552]: 0 finished unit Picket [f=0011711] [11711] Event [4350.61133,154.931885,3203.36963]: 1 lost unit Scorcher [f=0011744] [11744] Event [4712,154.899597,2824]: 1 finished unit Solar Collector [f=0011745] [11745] Event [4384.02979,400.623749,369.99234]: 1 finished unit Scorcher [f=0011848] [11848] Event [1940.0625,161.840561,995.895325]: 0 lost unit Reaver [f=0011849] [11849] Event [1008,166.862488,2112]: 0 finished unit Lotus [f=0011854] [11854] Event [328,249.203491,3160]: 0 finished unit Solar Collector [f=0011910] [11910] Event [857.599976,393.666077,4552]: 0 finished unit Reaver [f=0011918] [11918] Event [1848,158.200073,1000]: 1 lost unit Solar Collector [f=0011972] [11972] Event [4560,154.515076,2944]: 1 lost unit Lotus [f=0012011] [12011] Event [3816,254.116821,872]: 1 finished unit Solar Collector [f=0012035] [12035] Event [4840,153.778076,3032]: 1 lost unit Metal Extractor [f=0012045] [12045] Event [4384.02979,400.623749,369.99234]: 1 finished unit Scorcher [f=0012075] [12075] Event [857.599976,393.666077,4552]: 0 finished unit Ronin [f=0012199] [12199] Event [4715.34814,160.332169,2957.03931]: 1 lost unit Mason [f=0012210] [12210] Event [4384,157.901001,3456]: 0 finished unit Picket [f=0012226] [12226] Event [857.599976,393.666077,4552]: 0 finished unit Ronin [f=0012255] [12255] Event [4616,153.692627,2904]: 1 lost unit Solar Collector [f=0012275] [12275] Event [4584,163.712006,2776]: 1 lost unit Metal Extractor [f=0012313] [12313] Event [2080,186.526489,816]: 1 finished unit Picket [f=0012420] [12420] Event [1972.65466,158.549194,1174.83154]: 0 lost unit Ronin [f=0012514] [12514] Event [4384.02979,400.623749,369.99234]: 1 finished unit Scorcher [f=0012524] [12524] Event [4712,154.899597,2824]: 1 lost unit Solar Collector [f=0012568] [12568] Event [4840,157.409668,2936]: 1 lost unit Solar Collector [f=0012572] [12572] Event [857.599976,393.666077,4552]: 0 finished unit Reaver [f=0012584] [12584] Event [1152,166.51001,2432]: 0 finished unit Lotus [f=0012616] [12616] Event [1920,212.567139,656]: 1 lost unit Lotus [f=0012735] [12735] Event [857.599976,393.666077,4552]: 0 finished unit Ronin [f=0012768] [12768] Event [2080.33618,197.195587,739.639404]: 1 finished unit Engineer Commander [f=0012768] [12768] Event [2080.33618,197.195587,739.639404]: 1 lost unit Engineer Commander [f=0012811] [12811] Event [2008,205.838013,680]: 1 lost unit Caretaker [f=0012856] [12856] Event [4384.02979,400.623749,369.99234]: 1 finished unit Mason [f=0012875] [12875] Event [3816,278.918457,744]: 1 finished unit Solar Collector [f=0012886] [12886] Event [857.599976,393.666077,4552]: 0 finished unit Ronin [f=0012912] [12912] Event [2080,186.526489,816]: 1 lost unit Picket [f=0013088] [13088] Event [2022.60461,167.488174,974.912964]: 0 lost unit Ronin [f=0013154] [13154] Event [2082.39697,191.323746,783.956177]: 1 lost unit Scorcher [f=0013156] [13156] Event [2126.49829,206.332169,685.216919]: 0 lost unit Reaver [f=0013218] [13218] Event [696,399.978638,4600]: 0 finished unit Caretaker [f=0013230] [13230] Event [1901.35461,209.754898,665.66748]: 0 lost unit Ronin [f=0013335] [13335] Event [857.599976,393.666077,4552]: 0 finished unit Reaver [f=0013413] [13413] Event [1718.44031,249.000549,260.523438]: 0 lost unit Ronin [f=0013507] [13507] Event [4096,154.248047,2592]: 0 finished unit Lotus [f=0013546] [13546] Event [728,399.978638,4744]: 0 finished unit Caretaker [f=0013574] [13574] Event [857.599976,393.666077,4552]: 0 finished unit Ronin [f=0013664] [13664] Event [857.599976,393.666077,4552]: 0 finished unit Ronin [f=0013851] [13851] Event [857.599976,393.666077,4552]: 0 finished unit Reaver [f=0013874] [13874] Event [2024,180.812073,824]: 1 finished unit Caretaker [f=0013949] [13949] Event [857.599976,393.666077,4552]: 0 finished unit Ronin [f=0013957] [13957] Event [4000,157.046509,2544]: 0 finished unit Lotus [f=0014039] [14039] Event [857.599976,393.666077,4552]: 0 finished unit Ronin [f=0014227] [14227] Event [857.599976,393.666077,4552]: 0 finished unit Reaver [f=0014233] [14233] Event [4384.02979,400.623749,369.99234]: 1 finished unit Ripper [f=0014324] [14324] Event [857.599976,393.666077,4552]: 0 finished unit Ronin [f=0014413] [14413] Event [857.599976,393.666077,4552]: 0 finished unit Ronin [f=0014436] [14436] Event [384,160.090637,1312]: 0 lost unit Lotus [f=0014522] [14522] Event [450.995026,153.607758,1429.66418]: 0 lost unit Conjurer [f=0014545] [14545] Event [469.381622,153.324295,1417.85352]: 1 lost unit Scorcher [f=0014600] [14600] Event [857.599976,393.666077,4552]: 0 finished unit Reaver [f=0014647] [14647] Event [3520,164.096069,2320]: 0 finished unit Lotus [f=0014698] [14698] Event [857.599976,393.666077,4552]: 0 finished unit Ronin [f=0014701] [14701] Event [4440,286.5448,2040]: 1 lost unit Stinger [f=0014740] [14740] Event [340.152344,155.380219,1705.8385]: 1 lost unit Scorcher [f=0014760] [14760] Event [4440,286.5448,2040]: 1 lost unit Stinger [f=0014762] [14762] Event [4644.7749,360.386658,1117.21362]: 1 lost unit Ripper [f=0014788] [14788] Event [857.599976,393.666077,4552]: 0 finished unit Ronin [f=0014807] [14807] Event [4544,249.000549,1840]: 1 lost unit Lotus [f=0014854] [14854] Event [4596.21631,255.701355,2008.64929]: 1 lost unit Mason [f=0014915] [14915] Event [4696,249.000549,1896]: 1 lost unit Metal Extractor [f=0014950] [14950] Event [4384.02979,400.623749,369.99234]: 1 finished unit Ripper [f=0014960] gg [f=0014976] [14976] Event [857.599976,393.666077,4552]: 0 finished unit Reaver [f=0014979] [14979] Event [4776,248.941498,1928]: 1 lost unit Solar Collector [f=0015057] [15057] Event [4920,249.000549,1800]: 1 lost unit Metal Extractor [f=0015059] gg [f=0015073] [15073] Event [857.599976,393.666077,4552]: 0 finished unit Ronin [f=0015162] [15162] Event [857.599976,393.666077,4552]: 0 finished unit Ronin [f=0015191] [15191] Event [4335.75781,399.078735,851.122314]: 0 lost unit Iris [f=0015205] [15205] Event [undefined]: jmicz3d resigned [f=0015205] game_message: jmicz3d has been destroyed! [f=0015205] game_message: MukeshBatra wins! [f=0015205] Submitting stats [f=0015205] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015205] Part| Total Time|Time of the last 0.5s [f=0015205] Draw 12402.41ms 11.33% [f=0015205] Lua::Callins::Synced 6398.80ms 16.00% [f=0015205] Lua::Callins::Unsynced 16327.70ms 16.50% [f=0015205] Lua::CollectGarbage::Synced 330.57ms 0.30% [f=0015205] Lua::CollectGarbage::Unsynced 644.49ms 0.30% [f=0015205] Misc::Profiler::AddTime 53.37ms 0.00% [f=0015205] Sim 23172.21ms 77.93% [f=0015205] [15205] Received game_message: jmicz3d has been destroyed! [f=0015205] [15205] Received game_message: MukeshBatra wins! [f=0015206] [15206] Game End Stats Header: 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Values: 32,5045,10655,5045,10655,120.338821,717.59552,120.338821,717.59552,0,0,0,0,0,0,0,0,964.453186,44.5660095,964.453186,44.5660095,2466.84253,6449.19336,2466.84253,6449.19336,180,1370,180,1370,26,55.5546265,26,55.5546265,3065,3215,3065,3215,18.4720421,31.0750294,18.4720421,31.0750294,630,3870,630,3870,1735,4118.13379,1735,4118.13379,1170,2200,1170,2200,4280.13379,1735,4280.13379,1735,55.0019417,0.00101333,55.0019417,0.00101333,6975.06348,2717.00244,6975.06348,2717.00244 [f=0015206] [15206] Game End Stats Values: 33,5285,11145,5285,11145,121.037132,738.370178,121.037132,738.370178,0,0,0,0,0,0,0,0,964.453186,44.5660095,964.453186,44.5660095,2496.27734,6470.79297,2496.27734,6470.79297,180,1460,180,1460,26,58.9642334,26,58.9642334,3065,3215,3065,3215,26.2243328,31.3849812,26.2243328,31.3849812,870,4270,870,4270,1735,4118.13379,1735,4118.13379,1170,2200,1170,2200,4280.13379,1735,4280.13379,1735,193.669418,0.00101333,193.669418,0.00101333,6996.66309,2746.43726,6996.66309,2746.43726 [f=0015206] [15206] Game End Stats Values: 34,4695,11605,4695,11605,121.290459,773.191833,121.290459,773.191833,0,0,0,0,0,0,0,0,964.453186,44.5660095,964.453186,44.5660095,3107.47168,7061.71143,3107.47168,7061.71143,90,1550,90,1550,28.3111076,66.4681396,28.3111076,66.4681396,3065,3215,3065,3215,29.3298302,32.3214531,29.3298302,32.3214531,370,4640,370,4640,1918.66675,4737.96729,1918.66675,4737.96729,1170,2200,1170,2200,4899.96729,1918.66675,4899.96729,1918.66675,354.311615,0.00101333,354.311615,0.00101333,7587.58154,3410.03101,7587.58154,3410.03101 [f=0015206] [15206] Game End Stats Values: 35,4635,11405,4635,11405,121.797722,822.651855,121.797722,822.651855,0,0,0,0,0,0,0,0,964.453186,44.5660095,964.453186,44.5660095,3537.99487,7264.16113,3537.99487,7264.16113,90,1550,90,1550,31.4444447,72.2064209,31.4444447,72.2064209,3065,2615,3065,2615,23.4201641,34.121666,23.4201641,34.121666,490,5040,490,5040,2518.66675,5054.46729,2518.66675,5054.46729,990,2200,990,2200,5216.46729,2518.66675,5216.46729,2518.66675,451.742126,0.00101333,451.742126,0.00101333,7794.77588,3840.5542,7794.77588,3840.5542 [f=0015248] [15248] Event [4264,399.93866,760]: 1 lost unit Solar Collector [f=0015249] [15249] Event [4200,399.775696,824]: 1 lost unit Metal Extractor [f=0015322] [15322] Event [3136,164.961243,2096]: 0 finished unit Lotus [f=0015326] Player MukeshBatra left the game: normal quit [f=0015326] [15326] Event [undefined]: MukeshBatra quit [f=0015350] [15350] Event [857.599976,393.666077,4552]: 0 finished unit Reaver [f=0015371] Spectator jmicz3d left the game: normal quit [f=0015371] [15371] Event [undefined]: jmicz3d quit [f=0015377] No clients connected, shutting down server [f=0015377] Server shutdown [f=0015447] [15447] Event [857.599976,393.666077,4552]: 0 finished unit Ronin [f=0015537] [15537] Event [857.599976,393.666077,4552]: 0 finished unit Ronin [f=0015725] [15725] Event [857.599976,393.666077,4552]: 0 finished unit Reaver [f=0015822] [15822] Event [857.599976,393.666077,4552]: 0 finished unit Ronin [f=0015912] [15912] Event [857.599976,393.666077,4552]: 0 finished unit Ronin [f=0016100] [16100] Event [857.599976,393.666077,4552]: 0 finished unit Reaver [f=0016197] [16197] Event [857.599976,393.666077,4552]: 0 finished unit Ronin [f=0016287] [16287] Event [857.599976,393.666077,4552]: 0 finished unit Ronin [f=0016474] [16474] Event [857.599976,393.666077,4552]: 0 finished unit Reaver [f=0016571] [16571] Event [857.599976,393.666077,4552]: 0 finished unit Ronin [f=0016661] [16661] Event [857.599976,393.666077,4552]: 0 finished unit Ronin [f=0016849] [16849] Event [857.599976,393.666077,4552]: 0 finished unit Reaver [f=0016946] [16946] Event [857.599976,393.666077,4552]: 0 finished unit Ronin [f=0017036] [17036] Event [857.599976,393.666077,4552]: 0 finished unit Ronin [f=0017224] [17224] Event [857.599976,393.666077,4552]: 0 finished unit Reaver [f=0017321] [17321] Event [857.599976,393.666077,4552]: 0 finished unit Ronin [f=0017412] [17412] Event [857.599976,393.666077,4552]: 0 finished unit Ronin [f=0017599] [17599] Event [857.599976,393.666077,4552]: 0 finished unit Reaver [f=0017697] [17697] Event [857.599976,393.666077,4552]: 0 finished unit Ronin [f=0017787] [17787] Event [857.599976,393.666077,4552]: 0 finished unit Ronin [f=0017974] [17974] Event [857.599976,393.666077,4552]: 0 finished unit Reaver [f=0018072] [18072] Event [857.599976,393.666077,4552]: 0 finished unit Ronin [f=0018161] [18161] Event [857.599976,393.666077,4552]: 0 finished unit Ronin [f=0018349] [18349] Event [857.599976,393.666077,4552]: 0 finished unit Reaver [f=0018446] [18446] Event [857.599976,393.666077,4552]: 0 finished unit Ronin [f=0018536] [18536] Event [857.599976,393.666077,4552]: 0 finished unit Ronin [f=0018724] [18724] Event [857.599976,393.666077,4552]: 0 finished unit Reaver [f=0018821] [18821] Event [857.599976,393.666077,4552]: 0 finished unit Ronin [f=0018911] [18911] Event [857.599976,393.666077,4552]: 0 finished unit Ronin [f=0019099] [19099] Event [857.599976,393.666077,4552]: 0 finished unit Reaver [f=0019196] [19196] Event [857.599976,393.666077,4552]: 0 finished unit Ronin [f=0019286] [19286] Event [857.599976,393.666077,4552]: 0 finished unit Ronin [f=0019439] Autoquit sending quit command. [f=0019439] [QuitAction] user exited to system [f=0019439] [SpringApp::Kill][1] fromRun=1 [f=0019439] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019439] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019439] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019439] [ThreadPool::SetThreadCount][2] workers=0 [f=0019439] [SpringApp::Kill][2] [f=0019439] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019439] [Game::KillLua][3] dtor=0 luaUI=0x522ab720 [f=0019439] Start widgetHandler:Shutdown [f=0019439] Shutdown - SaveOrderList Complete [f=0019439] Writing last game win data [f=0019439] Shutdown - SaveConfigData Complete [f=0019439] Shutdown Widget - Save/Load API [f=0019439] Shutdown Widget - Chili Highlight [f=0019439] Shutdown Widget - Draw After Chili [f=0019439] Shutdown Widget - EPIC Menu [f=0019439] Shutdown Widget - Chili Widget Selector [f=0019439] Shutdown Widget - Chili Minimap [f=0019439] Shutdown Widget - Local Team Colors [f=0019439] Shutdown Widget - Display Keys 2 [f=0019439] Shutdown Widget - Save Game Menu [f=0019439] Shutdown Widget - Unit Icons [f=0019439] Shutdown Widget - Noises [f=0019439] Shutdown Widget - HealthBars [f=0019439] Shutdown Widget - Win Counter [f=0019439] Shutdown Widget - SpringRTS Replay Stats [f=0019439] Shutdown Widget - BuildETA [f=0019439] Shutdown Widget - Modular Comm Info [f=0019439] Shutdown Widget - Stereo3D [f=0019439] Shutdown Widget - Showeco and Grid Drawer [f=0019439] Shutdown Widget - Point Tracker [f=0019439] Shutdown Widget - Music Player [f=0019439] Shutdown Widget - Missile Silo Range [f=0019439] Shutdown Widget - MinimapEvents [f=0019439] Shutdown Widget - Mex Placement Handler [f=0019439] Shutdown Widget - Local Widgets Config [f=0019439] Shutdown Widget - Highlight Geos [f=0019439] Shutdown Widget - Grab Input [f=0019439] Input grabbing is disabled! [f=0019439] Shutdown Widget - MetalFeatures (new) [f=0019439] Shutdown Widget - Darkening [f=0019439] Shutdown Widget - Context Menu [f=0019439] Shutdown Widget - Chili Spectator Panels [f=0019439] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019439] Shutdown Widget - Chili Nuke Warning [f=0019439] Shutdown Widget - Chili EndGame Window [f=0019439] Shutdown Widget - Chili Economy Panel Default [f=0019439] Shutdown Widget - CameraShake [f=0019439] Shutdown Widget - Attack AoE [f=0019439] Shutdown Widget - Map Edge Extension [f=0019439] Shutdown Widget - Selection Send [f=0019439] Shutdown Widget - LupsManager [f=0019439] Shutdown Widget - Newton Firezone [f=0019439] Shutdown Widget - Chili Pro Console [f=0019439] Shutdown Widget - Lasso Terraform GUI [f=0019439] Shutdown Widget - Lups [f=0019439] Shutdown Widget - Chili Framework [f=0019439] Shutdown Widget - Chili Core Selector [f=0019439] Shutdown Widget - Custom Markers [f=0019439] Shutdown Widget - Pause Screen [f=0019439] Shutdown Widget - Text To Speech Control [f=0019439] Shutdown Widget - Persistent Build Height [f=0019439] Shutdown Widget - Layout Handler [f=0019439] End widgetHandler:Shutdown [f=0019439] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={612040,75964918} {int,ext,rec}Allocs={24477199,0,0} {chunk,block}Bytes={75964918,0} [f=0019439] [Game::KillLua][1] dtor=0 luaGaia=0x639ca3d0 [f=0019439] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={544653,70461578} {int,ext,rec}Allocs={24477201,0,0} {chunk,block}Bytes={70461578,0} [f=0019439] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={544653,70461578} {int,ext,rec}Allocs={24477201,0,0} {chunk,block}Bytes={70461578,0} [f=0019439] [Game::KillLua][2] dtor=0 luaRules=0x52956000 [f=0019439] Start gadgetHandler:Shutdown [f=0019439] Shutdown - StartSetup [f=0019439] Shutdown - UnitMorph [f=0019439] Shutdown - LupsNanoSpray [f=0019439] Shutdown - Missile Silo Controller [f=0019439] Shutdown - Modular Comm Info [f=0019439] Shutdown - Terrain Texture Handler [f=0019439] Shutdown - UnitCloakShield [f=0019439] Shutdown - Starlight Handler [f=0019439] End gadgetHandler:Shutdown [f=0019439] Start gadgetHandler:Shutdown [f=0019439] Shutdown - Save/Load [f=0019439] Shutdown - UnitMorph [f=0019439] Shutdown - Modular Comm Info [f=0019439] Shutdown - Retreat Command [f=0019439] Shutdown - Shockwaves [f=0019439] Shutdown - Teleport Throw [f=0019439] Shutdown - UnitCloakShield [f=0019439] Shutdown - Lups Cloak FX [f=0019439] Shutdown - Lups [f=0019439] Shutdown - Lups Shield [f=0019439] End gadgetHandler:Shutdown [f=0019439] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24477308,0,0} {chunk,block}Bytes={0,0} [f=0019439] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24477308,0,0} {chunk,block}Bytes={0,0} [f=0019439] [Game::KillLua][4] dtor=0 [f=0019439] [Game::~CGame][1] [f=0019439] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019439] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019439] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019439] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019439] [Game::KillLua][4] dtor=1 [f=0019439] [Game::KillMisc][1] [f=0019439] [Game::KillMisc][2] [f=0019439] [Game::KillMisc][3] [f=0019439] [Game::KillRendering][1] [f=0019439] [3DOParser::Kill] allocated 155 pieces [f=0019439] [S3OParser::Kill] allocated 2725 pieces [f=0019439] [AssParser::Kill] allocated 242 pieces [f=0019439] [Game::KillInterface][1] [f=0019439] [Game::KillInterface][2] [f=0019439] [Game::KillSimulation][1] [f=0019439] [Game::KillSimulation][2] [f=0019439] [CCollisionHandler] dis-/continuous tests: 0/177260 [f=0019439] [Game::KillSimulation][3] [f=0019439] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019439] [~CPathCache(20x20)] cacheHits=58 hitPercentage=22% numHashColls=0 maxCacheSize=13 [f=0019439] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019439] [~CPathCache(40x40)] cacheHits=527 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019439] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019439] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019439] [LosHandler::Kill] raycast instance cache-{hits,misses}={9396,13193}; shared=3%; cached=38% [f=0019439] [Game::KillSimulation][4] [f=0019439] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0019439] [Game::~CGame][2] [f=0019439] [Game::~CGame][3] [f=0019439] [SpringApp::Kill][3] [f=0019439] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 205053 bytes sent 167911 bytes recv'd [f=0019439] [SpringApp::Kill][4] font=0x463308a0 [f=0019439] [SpringApp::Kill][5] [f=0019439] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x4639d660) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=3234ms file="unittextures/factoryveh1.png" indx=7029 inflSize=1077kb readTime=122ms file="objects3d/funnelweb.dae" indx=5100 inflSize=1500kb readTime=120ms file="objects3d/strikecom_3.dae" indx=5375 inflSize=1499kb readTime=89ms file="objects3d/conbot.s3o" indx=4947 inflSize=70kb readTime=68ms file="objects3d/corcan.s3o" indx=4957 inflSize=42kb readTime=40ms file="bitmaps/pd/bloodblastwhite.tga" indx=530 inflSize=84kb readTime=34ms file="objects3d/shieldfelon.s3o" indx=5299 inflSize=86kb readTime=33ms file="objects3d/behe_coroner.s3o" indx=4839 inflSize=70kb readTime=32ms file="objects3d/eraser_d.dae" indx=5062 inflSize=173kb readTime=30ms file="objects3d/detriment.s3o" indx=5052 inflSize=514kb readTime=30ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 53738715 bytes cached in 2852 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x464828d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7ff79c01e9e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x463a5180) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x464a7aa0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]