[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.vW4G5rUfAP/springsettings.886385.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fde9401e750 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 13546 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/886385/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 192ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x464f5d50] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x464f5d50] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 106ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1030ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1396ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 36ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 834ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 206ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] jmicz3d was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/886385/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31714ecb [f=-000001] [Path] [PathEstimator::ReadFile] hash=31714ecb file="cache/104dev-maintenance/paths/Ravaged_v2.pe-31714ecb.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31714edb [f=-000001] [Path] [PathEstimator::ReadFile] hash=31714edb file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-31714edb.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (733ms, checksum ab8fa1f6)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11469,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/886385/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=00e7b4c00992c4cae9684698d543886a18aeb1b921d493adbca5c73e36693c188e32f85951b6950b46902cf367fff0c433d3bf5e8174698b37fd739a01b12fe5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=aaa7ed36ba424b5dae0a388d798b1ba6431a5cdd8100826798a1b14cd4c5cb4fc7ee56575a6f0779f721412df9982c018b4863e6ddd008aa8d563fadec1f7947]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5269a1e0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: d484b05e26af525515feb574bf54ffe2 [f=-000001] Connection attempt from IlikebigNipps [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: IlikebigNipps changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Benny4537 [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Benny4537 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="IlikebigNipps" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="IlikebigNipps" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=00e7b4c00992c4cae9684698d543886a18aeb1b921d493adbca5c73e36693c188e32f85951b6950b46902cf367fff0c433d3bf5e8174698b37fd739a01b12fe5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=aaa7ed36ba424b5dae0a388d798b1ba6431a5cdd8100826798a1b14cd4c5cb4fc7ee56575a6f0779f721412df9982c018b4863e6ddd008aa8d563fadec1f7947]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[Game::Load][lua{Rules,Gaia}={5af86408,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="IlikebigNipps" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=00e7b4c00992c4cae9684698d543886a18aeb1b921d493adbca5c73e36693c188e32f85951b6950b46902cf367fff0c433d3bf5e8174698b37fd739a01b12fe5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="IlikebigNipps" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=aaa7ed36ba424b5dae0a388d798b1ba6431a5cdd8100826798a1b14cd4c5cb4fc7ee56575a6f0779f721412df9982c018b4863e6ddd008aa8d563fadec1f7947]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="IlikebigNipps" string="[Game::Load][lua{Rules,Gaia}={1bad8940,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [1035,341.981018,3914]: 0 finished unit Recon Commander [f=-000001] [0] Event [4099,342.454468,1224]: 1 finished unit Recon Commander [f=0000000] [0] Benny4537, team: 1, elo:2551 [f=0000000] [0] IlikebigNipps, team: 0, elo:2076 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4136,342.394226,1352]: 1 finished unit Spider Factory [f=0000015] [15] Event [1136,342.216888,4032]: 0 finished unit Tank Foundry [f=0000015] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000015] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000015] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000015] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000015] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000015] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000015] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000015] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000015] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000015] !transmitlobby @voice@buildUnit@reload [f=0000227] [227] Event [4136,341.870544,1388]: 1 finished unit Flea [f=0000311] [311] Event [4136,341.870544,1388]: 1 finished unit Flea [f=0000353] [353] Event [4072,341.536194,1112]: 1 finished unit Metal Extractor [f=0000367] [367] Event [968,342.562012,3960]: 0 finished unit Metal Extractor [f=0000398] [398] Event [4136,341.870544,1388]: 1 finished unit Flea [f=0000489] [489] Event [4136,341.870544,1388]: 1 finished unit Flea [f=0000580] [580] Event [4136,341.870544,1388]: 1 finished unit Flea [f=0000666] [666] Event [1164,342.619354,4032]: 0 finished unit Welder [f=0000668] [668] Event [888,342.752014,3960]: 0 finished unit Solar Collector [f=0000848] [848] Event [4408,341.599487,1192]: 1 finished unit Metal Extractor [f=0000986] [986] Event [4344,341.599487,1176]: 1 finished unit Wind/Tidal Generator [f=0001059] [1059] Event [776,341.700806,3960]: 0 finished unit Solar Collector [f=0001121] [1121] Event [4248,341.327209,1160]: 1 finished unit Wind/Tidal Generator [f=0001196] [1196] Event [4136,341.870544,1388]: 1 finished unit Venom [f=0001286] [1286] Event [4152,341.403198,1128]: 1 finished unit Wind/Tidal Generator [f=0001289] [1289] Event [1164,342.619354,4032]: 0 finished unit Kodachi [f=0001509] [1509] Event [4136,341.870544,1388]: 1 finished unit Flea [f=0001571] [1571] Event [4072,341.612183,1032]: 1 finished unit Wind/Tidal Generator [f=0001601] [1601] Event [4136,341.870544,1388]: 1 finished unit Flea [f=0001781] [1781] Event [4056,342.144104,920]: 1 finished unit Wind/Tidal Generator [f=0001894] [1894] Event [632,340.997925,3992]: 0 finished unit Metal Extractor [f=0002336] [2336] Event [4136,341.870544,1388]: 1 finished unit Venom [f=0002357] [2357] Event [1164,342.619354,4032]: 0 finished unit Kodachi [f=0002430] [2430] Event [4104,341.916138,664]: 1 finished unit Metal Extractor [f=0002435] [2435] Event [664,341.78949,4056]: 0 finished unit Solar Collector [f=0002591] [2591] Event [4200,342.03009,664]: 1 finished unit Wind/Tidal Generator [f=0002786] [2786] Event [4296,341.498169,664]: 1 finished unit Wind/Tidal Generator [f=0003038] [3038] Event [624,341.263885,1968]: 0 finished unit Lotus [f=0003124] [3124] Event [1373.24561,234.520065,1898.37122]: 0 lost unit Kodachi [f=0003133] [3133] Event [648,341.878113,4152]: 0 finished unit Solar Collector [f=0003174] [Game::ClientReadNet] added new player Frostmagier with number 2 to team 0 [f=0003174] > SPRINGIE:User Frostmagier|jumpscout|3_4||False|DDoD|Dynasty|DE [f=0003189] Connection attempt from Frostmagier [f=0003189] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=0003189] -> Connection established (given id 2) [f=0003196] [Game::ClientReadNet][LOGMSG] sender="Frostmagier" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=0003196] [Game::ClientReadNet][LOGMSG] sender="Frostmagier" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003262] [3262] Event [4504,340.845947,728]: 1 finished unit Metal Extractor [f=0003420] [3420] Event [4440,340.883942,696]: 1 finished unit Wind/Tidal Generator [f=0003432] [3432] Event [1164,342.619354,4032]: 0 finished unit Kodachi [f=0003542] [3542] Event [498.828125,342.687683,1819.86084]: 1 lost unit Venom [f=0003547] [3547] Event [4136,341.870544,1388]: 1 finished unit Recluse [f=0003678] [3678] Event [4376,341.111908,728]: 1 finished unit Wind/Tidal Generator [f=0003849] [Game::ClientReadNet][LOGMSG] sender="Frostmagier" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=00e7b4c00992c4cae9684698d543886a18aeb1b921d493adbca5c73e36693c188e32f85951b6950b46902cf367fff0c433d3bf5e8174698b37fd739a01b12fe5]" [f=0003866] [3866] Event [4104,342.283386,760]: 1 finished unit Wind/Tidal Generator [f=0003875] [Game::ClientReadNet][LOGMSG] sender="Frostmagier" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=aaa7ed36ba424b5dae0a388d798b1ba6431a5cdd8100826798a1b14cd4c5cb4fc7ee56575a6f0779f721412df9982c018b4863e6ddd008aa8d563fadec1f7947]" [f=0003875] [Game::ClientReadNet][LOGMSG] sender="Frostmagier" string="[Game::Load][lua{Rules,Gaia}={57be8a18,00000000}]" [f=0003948] [3948] Event [544,342.296082,2368]: 0 finished unit Lotus [f=0004046] [4046] Event [4072,342.296082,840]: 1 finished unit Wind/Tidal Generator [f=0004079] [4079] Event [600,342.05542,4392]: 0 finished unit Metal Extractor [f=0004165] [4165] Event [4136,341.870544,1388]: 1 finished unit Venom [f=0004631] [4631] Event [680,342.473389,4424]: 0 finished unit Solar Collector [f=0004702] [4702] Event [1164,342.619354,4032]: 0 finished unit Welder [f=0004703] [4703] Event [504,342.448059,2424]: 0 finished unit Metal Extractor [f=0004919] [4919] Event [4136,341.870544,1388]: 1 finished unit Redback [f=0005128] [5128] Event [776,342.524048,4472]: 0 finished unit Solar Collector [f=0005198] [5198] Event [3672,336.862854,872]: 1 finished unit Stardust [f=0005321] [5321] Event [360,340.883942,2184]: 0 finished unit Metal Extractor [f=0005334] [5334] Event [2498.58667,234.33963,4170.93555]: 1 lost unit Flea [f=0005464] [5464] Event [1164,342.619354,4032]: 0 finished unit Kodachi [f=0005468] [5468] Event [4136,341.870544,1388]: 1 finished unit Weaver [f=0005526] [5526] Event [4557.82813,341.184509,2893.89697]: 0 lost unit Kodachi [f=0005755] [5755] Event [1000,341.27655,4504]: 0 finished unit Metal Extractor [f=0005872] [5872] Event [3352,234.107056,472]: 1 finished unit Metal Extractor [f=0005976] [5976] Event [568,341.111908,1960]: 0 finished unit Metal Extractor [f=0006087] [6087] Event [4136,341.870544,1388]: 1 finished unit Venom [f=0006216] [6216] Event [872,341.903442,4504]: 0 finished unit Solar Collector [f=0006314] [6314] Event [1164,342.619354,4032]: 0 finished unit Kodachi [f=0006345] [6345] Event [608,340.447021,2048]: 0 finished unit Radar Tower [f=0006377] [6377] Event [3384,135.65094,4376]: 0 finished unit Metal Extractor [f=0006475] [6475] Event [4264,341.377869,1224]: 1 finished unit Caretaker [f=0006487] [6487] Event [3064,227.223755,424]: 1 finished unit Metal Extractor [f=0006562] [6562] Event [1048,341.314545,4424]: 0 finished unit Solar Collector [f=0006736] [6736] Event [944,340.383667,2112]: 0 finished unit Radar Tower [f=0006822] [6822] Event [624,341.263885,1968]: 0 lost unit Lotus [f=0006851] [6851] Event [608,340.533081,2048]: 0 lost unit Radar Tower [f=0006878] [6878] Event [1164,342.619354,4032]: 0 finished unit Kodachi [f=0006914] [6914] Event [3656,136.144867,4232]: 0 finished unit Metal Extractor [f=0007042] [7042] Event [2776,234.214722,344]: 1 finished unit Metal Extractor [f=0007129] [7129] Event [410.010956,341.75119,1701.9541]: 0 lost unit Kodachi [f=0007300] [7300] Event [371.497345,341.661896,1934.00574]: 0 lost unit Kodachi [f=0007354] [7354] Event [568,341.111908,1960]: 0 lost unit Metal Extractor [f=0007401] [7401] Event [3736,136.334839,3928]: 0 finished unit Metal Extractor [f=0007434] [7434] Event [2904,225.862274,360]: 1 finished unit Solar Collector [f=0007486] [7486] Event [384,340.345703,2144]: 0 finished unit Lotus [f=0007496] [7496] Event [1164,342.619354,4032]: 0 finished unit Welder [f=0007545] [7545] Event [384,340.345703,2144]: 0 lost unit Lotus [f=0007552] [7552] Event [1784,226.387878,4536]: 0 finished unit Metal Extractor [f=0007703] [7703] Event [3096,226.913452,360]: 1 finished unit Solar Collector [f=0007735] [7735] Event [360,340.257416,2184]: 0 lost unit Metal Extractor [f=0007841] [7841] Event [undefined]: IlikebigNipps resigned [f=0007841] game_message: IlikebigNipps has been destroyed! [f=0007841] game_message: Benny4537 wins! [f=0007841] Submitting stats [f=0007841] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007841] Part| Total Time|Time of the last 0.5s [f=0007841] Draw 7984.07ms 9.50% [f=0007841] Lua::Callins::Synced 1932.45ms 15.40% [f=0007841] Lua::Callins::Unsynced 10455.15ms 13.80% [f=0007841] Lua::CollectGarbage::Synced 155.64ms 0.10% [f=0007841] Lua::CollectGarbage::Unsynced 361.99ms 1.50% [f=0007841] Misc::Profiler::AddTime 32.17ms 0.10% [f=0007841] Sim 7085.68ms 66.00% [f=0007841] [7841] Received game_message: IlikebigNipps has been destroyed! [f=0007841] [7841] Received game_message: Benny4537 wins! [f=0007842] [7842] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007842] [7842] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007842] [7842] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007842] [7842] Game End Stats Values: 2,2165,2240,2240,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,5.72239971,5.8448,5.8448,5.72239971,0,75,75,0,0,0,0,0,90,90,90,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007842] [7842] Game End Stats Values: 3,2435,2380,2380,2435,0.25919038,0,0,0.25919038,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000019,8,8,8.80000019,2075,2075,2075,2075,7.85327911,7.83599901,7.83599901,7.85327911,200,125,125,200,0,0,0,0,160,180,180,160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007842] [7842] Game End Stats Values: 4,2675,2685,2685,2675,2.86980128,1.17891526,1.17891526,2.86980128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.0666666,10.2431068,10.2431068,11.0666666,2075,2075,2075,2075,8.01003933,9.75059414,9.75059414,8.01003933,370,325,325,370,0,0,0,0,230,285,285,230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007842] [7842] Game End Stats Values: 5,2675,2805,2805,2675,8.91595078,9.21799088,9.21799088,8.91595078,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,15.4109612,15.4109612,12,2075,2075,2075,2075,8.23907757,10.5190487,10.5190487,8.23907757,370,375,375,370,0,0,0,0,230,355,355,230,0,4.66666651,4.66666651,0,0,0,0,0,0,0,0,0 [f=0007842] [7842] Game End Stats Values: 6,2765,2805,2805,2765,15.7793436,18.6596012,18.6596012,15.7793436,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,16.9104614,16.9104614,12,2075,2075,2075,2075,9.51756001,10.3014402,10.3014402,9.51756001,370,375,375,370,0,0,0,0,320,355,355,320,0,4.66666651,4.66666651,0,0,0,0,0,0,0,0,0 [f=0007842] [7842] Game End Stats Values: 7,3005,3130,3130,3005,24.375967,33.1353188,33.1353188,24.375967,0,0,0,0,0,0,0,0,0,0,0,0,34.8694649,71.0441589,71.0441589,34.8694649,0,0,0,0,12.9333334,12.8823442,12.8823442,12.9333334,2075,2075,2075,2075,10.2451077,11.6162472,11.6162472,10.2451077,540,575,575,540,0,0,0,0,390,480,480,390,0,4.66666651,4.66666651,0,0,0,0,0,71.0441589,34.8694649,34.8694649,71.0441589 [f=0007842] [7842] Game End Stats Values: 8,2995,3165,3165,2995,36.2321777,43.0025253,43.0025253,36.2321777,0,0,0,0,0,0,0,0,0,0,0,0,34.8694649,169.999954,169.999954,34.8694649,90,0,0,90,14,16.0916004,16.0916004,14,2075,2075,2075,2075,10.4624147,12.1658144,12.1658144,10.4624147,370,575,575,370,0,170,170,0,460,515,515,460,170,4.66666651,4.66666651,170,0,0,0,0,169.999954,34.8694649,34.8694649,169.999954 [f=0007842] [7842] Game End Stats Values: 9,3165,3370,3370,3165,50.482666,70.2463837,70.2463837,50.482666,0,0,0,0,0,0,0,0,0,0,0,0,200.000443,215.182632,215.182632,200.000443,90,0,0,90,15.8666668,24.4578457,24.4578457,15.8666668,2075,2075,2075,2075,10.6220331,14.5482578,14.5482578,10.6220331,540,655,655,540,200,170,170,200,460,640,640,460,170,204.666672,204.666672,170,0,0,0,0,215.182632,200.000443,200.000443,215.182632 [f=0007842] [7842] Game End Stats Values: 10,3255,3475,3475,3255,67.208847,106.898598,106.898598,67.208847,0,0,0,0,0,0,0,0,0,0,0,0,200.000443,215.182632,215.182632,200.000443,180,0,0,180,16,26.9024525,26.9024525,16,2075,2075,2075,2075,10.7870798,15.7874813,15.7874813,10.7870798,540,655,655,540,200,170,170,200,460,745,745,460,170,204.666672,204.666672,170,0,0,0,0,215.182632,200.000443,200.000443,215.182632 [f=0007842] [7842] Game End Stats Values: 11,3345,3675,3675,3345,81.2385101,128.564987,128.564987,81.2385101,0,0,0,0,0,0,0,0,0,0,0,0,200.000443,215.182632,215.182632,200.000443,180,0,0,180,16,16.9009323,16.9009323,16,2075,2075,2075,2075,12.1985111,14.7884245,14.7884245,12.1985111,540,855,855,540,200,170,170,200,550,745,745,550,170,204.666672,204.666672,170,0,0,0,0,215.182632,200.000443,200.000443,215.182632 [f=0007842] [7842] Game End Stats Values: 12,3705,3915,3915,3705,98.0137863,132.046341,132.046341,98.0137863,0,0,0,0,0,0,0,0,0,0,0,0,241.694458,255.779419,255.779419,241.694458,180,0,0,180,17.2000008,16.3818836,16.3818836,17.2000008,2075,2075,2075,2075,13.4831533,13.5760899,13.5760899,13.4831533,740,1095,1095,740,200,170,170,200,710,745,745,710,170,204.666672,204.666672,170,0,0,0,0,255.779419,241.694458,241.694458,255.779419 [f=0007842] [7842] Game End Stats Values: 13,3865,4110,4110,3865,118.564514,172.060425,172.060425,118.564514,0,0,0,0,0,0,0,0,0,0,0,0,266.694458,357.271423,357.271423,266.694458,180,220,220,180,19.0666676,25.882412,25.882412,19.0666676,2075,2075,2075,2075,14.8364496,16.0116081,16.0116081,14.8364496,740,1070,1070,740,225,170,170,225,870,745,745,870,170,229.666672,229.666672,170,0,0,0,0,357.271423,266.694458,266.694458,357.271423 [f=0007842] [7842] Game End Stats Values: 14,3955,4280,4280,3955,135.687836,215.056412,215.056412,135.687836,0,0,0,0,0,0,0,0,0,0,0,0,266.694458,398.387817,398.387817,266.694458,180,220,220,180,20,27.435461,27.435461,20,2075,2075,2075,2075,16.5663567,16.2103996,16.2103996,16.5663567,740,1240,1240,740,225,340,340,225,960,745,745,960,340,229.666672,229.666672,340,0,0,0,0,398.387817,266.694458,266.694458,398.387817 [f=0007842] [7842] Game End Stats Values: 15,4115,4570,4570,4115,147.87558,231.451187,231.451187,147.87558,0,0,0,0,0,0,0,0,0,0,0,0,266.694458,398.387817,398.387817,266.694458,180,220,220,180,20.1333332,19.63937,19.63937,20.1333332,2075,2075,2075,2075,18.9301167,16.0281811,16.0281811,18.9301167,740,1440,1440,740,225,340,340,225,1120,835,835,1120,340,229.666672,229.666672,340,0,0,0,0,398.387817,266.694458,266.694458,398.387817 [f=0007842] [7842] Game End Stats Values: 16,4555,4840,4840,4555,160.928055,260.002502,260.002502,160.928055,0,0,0,0,0,0,0,0,0,0,0,0,288.635345,485.925598,485.925598,288.635345,180,220,220,180,22.666666,17.1556606,17.1556606,22.666666,2185,2255,2255,2185,21.0685654,17.9402237,17.9402237,21.0685654,910,1440,1440,910,225,340,340,225,1280,925,925,1280,340,229.666672,229.666672,340,0,0,0,0,485.925598,288.635345,288.635345,485.925598 [f=0007842] [7842] Game End Stats Values: 17,4500,4930,4930,4500,191.786041,311.941589,311.941589,191.786041,0,0,0,0,0,0,0,0,0,0,0,0,302.605896,742.827454,742.827454,302.605896,90,220,220,90,24,22.4622841,22.4622841,24,2130,2255,2255,2130,23.7244034,20.9682026,20.9682026,23.7244034,910,1440,1440,910,225,655,655,225,1370,1015,1015,1370,655,229.666672,229.666672,655,0,0,0,0,765.269226,302.605896,302.605896,765.269226 [f=0007842] [7842] Game End Stats Values: 18,4620,5000,5000,4620,197.933823,373.497253,373.497253,197.933823,0,0,0,0,0,0,0,0,0,150.066345,150.066345,0,533.622742,1153.89392,1153.89392,533.622742,90,220,220,90,24,26.3345394,26.3345394,24,2130,2255,2255,2130,23.0562515,22.9557095,22.9557095,23.0562515,940,1440,1440,940,225,1005,1005,225,1460,1085,1085,1460,1005,229.666672,229.666672,1005,0,0,0,0,1183.48669,551.830017,551.830017,1183.48669 [f=0007842] [7842] Game End Stats Values: 19,4530,5070,5070,4530,210.279694,407.213715,407.213715,210.279694,0,0,0,0,0,0,0,0,0,265.081146,265.081146,0,540.508423,1284.98401,1284.98401,540.508423,90,220,220,90,24,28.3464622,28.3464622,24,2130,2255,2255,2130,25.3368378,23.6686306,23.6686306,25.3368378,940,1440,1440,940,225,1095,1095,225,1370,1155,1155,1370,1095,229.666672,229.666672,1095,0,0,0,0,1314.57678,558.715698,558.715698,1314.57678 [f=0007845] [7845] Event [1218.57043,226.5896,2928.57397]: 0 lost unit Kodachi [f=0007882] [7882] Event [521.463135,340.94165,2179.1062]: 0 lost unit Welder [f=0007890] !transmitlobby @voice@buildUnit@remove;tankcon [f=0007890] !transmitlobby @voice@buildUnit@remove;tankraid [f=0007890] !transmitlobby @voice@buildUnit@remove;tankheavyraid [f=0007890] !transmitlobby @voice@buildUnit@remove;tankriot [f=0007890] !transmitlobby @voice@buildUnit@remove;tankassault [f=0007890] !transmitlobby @voice@buildUnit@remove;tankheavyassault [f=0007890] !transmitlobby @voice@buildUnit@remove;tankarty [f=0007890] !transmitlobby @voice@buildUnit@remove;tankheavyarty [f=0007890] !transmitlobby @voice@buildUnit@remove;tankaa [f=0007890] !transmitlobby @voice@buildUnit@reload [f=0007952] Spectator Frostmagier left the game: normal quit [f=0007952] [7952] Event [undefined]: Frostmagier quit [f=0007985] Player Benny4537 left the game: normal quit [f=0007985] [7985] Event [undefined]: Benny4537 quit [f=0008062] Spectator IlikebigNipps left the game: normal quit [f=0008062] [8062] Event [undefined]: IlikebigNipps quit [f=0008068] No clients connected, shutting down server [f=0008068] Server shutdown [f=0008068] Playback paused [f=0008068] Autoquit sending quit command. [f=0008068] [QuitAction] user exited to system [f=0008068] [SpringApp::Kill][1] fromRun=1 [f=0008068] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0008068] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0008068] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0008068] [ThreadPool::SetThreadCount][2] workers=0 [f=0008068] [SpringApp::Kill][2] [f=0008068] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0008068] [Game::KillLua][3] dtor=0 luaUI=0x64054140 [f=0008068] Start widgetHandler:Shutdown [f=0008068] Shutdown - SaveOrderList Complete [f=0008068] Writing last game win data [f=0008068] Shutdown - SaveConfigData Complete [f=0008068] Shutdown Widget - Save/Load API [f=0008068] Shutdown Widget - Chili Highlight [f=0008068] Shutdown Widget - Draw After Chili [f=0008068] Shutdown Widget - EPIC Menu [f=0008068] Shutdown Widget - Chili Widget Selector [f=0008068] Shutdown Widget - Chili Minimap [f=0008068] Shutdown Widget - Local Team Colors [f=0008068] Shutdown Widget - Display Keys 2 [f=0008068] Shutdown Widget - Save Game Menu [f=0008068] Shutdown Widget - Unit Icons [f=0008068] Shutdown Widget - Noises [f=0008068] Shutdown Widget - HealthBars [f=0008068] Shutdown Widget - Win Counter [f=0008068] Shutdown Widget - SpringRTS Replay Stats [f=0008068] Shutdown Widget - BuildETA [f=0008068] Shutdown Widget - Modular Comm Info [f=0008068] Shutdown Widget - Stereo3D [f=0008068] Shutdown Widget - Showeco and Grid Drawer [f=0008068] Shutdown Widget - Point Tracker [f=0008068] Shutdown Widget - Music Player [f=0008068] Shutdown Widget - Missile Silo Range [f=0008068] Shutdown Widget - MinimapEvents [f=0008068] Shutdown Widget - Mex Placement Handler [f=0008068] Shutdown Widget - Local Widgets Config [f=0008068] Shutdown Widget - Highlight Geos [f=0008068] Shutdown Widget - Grab Input [f=0008068] Input grabbing is disabled! [f=0008068] Shutdown Widget - MetalFeatures (new) [f=0008068] Shutdown Widget - Darkening [f=0008068] Shutdown Widget - Context Menu [f=0008068] Shutdown Widget - Chili Spectator Panels [f=0008068] Shutdown Widget - Chili Selections & CursorTip v2 [f=0008068] Shutdown Widget - Chili Nuke Warning [f=0008068] Shutdown Widget - Chili EndGame Window [f=0008068] Shutdown Widget - Chili Economy Panel Default [f=0008068] Shutdown Widget - CameraShake [f=0008068] Shutdown Widget - Attack AoE [f=0008068] Shutdown Widget - Map Edge Extension [f=0008068] Shutdown Widget - Selection Send [f=0008068] Shutdown Widget - LupsManager [f=0008068] Shutdown Widget - Newton Firezone [f=0008068] Shutdown Widget - Chili Pro Console [f=0008068] Shutdown Widget - Lasso Terraform GUI [f=0008068] Shutdown Widget - Lups [f=0008068] Shutdown Widget - Chili Framework [f=0008068] Shutdown Widget - Chili Core Selector [f=0008068] Shutdown Widget - Custom Markers [f=0008068] Shutdown Widget - Pause Screen [f=0008068] Shutdown Widget - Text To Speech Control [f=0008068] Shutdown Widget - Persistent Build Height [f=0008068] Shutdown Widget - Layout Handler [f=0008068] End widgetHandler:Shutdown [f=0008068] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={414372,55842573} {int,ext,rec}Allocs={21975531,0,0} {chunk,block}Bytes={55842573,0} [f=0008068] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0008068] [Game::KillLua][2] dtor=0 luaRules=0x5269a1e0 [f=0008068] Start gadgetHandler:Shutdown [f=0008068] Shutdown - StartSetup [f=0008068] Shutdown - UnitMorph [f=0008068] Shutdown - LupsNanoSpray [f=0008068] Shutdown - Missile Silo Controller [f=0008068] Shutdown - Modular Comm Info [f=0008068] Shutdown - Terrain Texture Handler [f=0008068] Shutdown - UnitCloakShield [f=0008068] Shutdown - Starlight Handler [f=0008068] End gadgetHandler:Shutdown [f=0008068] Start gadgetHandler:Shutdown [f=0008068] Shutdown - Save/Load [f=0008068] Shutdown - UnitMorph [f=0008068] Shutdown - Modular Comm Info [f=0008068] Shutdown - Retreat Command [f=0008068] Shutdown - Shockwaves [f=0008068] Shutdown - Teleport Throw [f=0008068] Shutdown - UnitCloakShield [f=0008068] Shutdown - Lups Cloak FX [f=0008068] Shutdown - Lups [f=0008068] Shutdown - Lups Shield [f=0008068] End gadgetHandler:Shutdown [f=0008068] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21975597,0,0} {chunk,block}Bytes={0,0} [f=0008068] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21975597,0,0} {chunk,block}Bytes={0,0} [f=0008068] [Game::KillLua][4] dtor=0 [f=0008068] [Game::~CGame][1] [f=0008068] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0008068] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0008068] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0008068] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0008068] [Game::KillLua][4] dtor=1 [f=0008068] [Game::KillMisc][1] [f=0008068] [Game::KillMisc][2] [f=0008068] [Game::KillMisc][3] [f=0008068] [Game::KillRendering][1] [f=0008068] [3DOParser::Kill] allocated 137 pieces [f=0008068] [S3OParser::Kill] allocated 2724 pieces [f=0008068] [AssParser::Kill] allocated 217 pieces [f=0008068] [Game::KillInterface][1] [f=0008068] [Game::KillInterface][2] [f=0008068] [Game::KillSimulation][1] [f=0008068] [Game::KillSimulation][2] [f=0008068] [CCollisionHandler] dis-/continuous tests: 0/963328 [f=0008068] [Game::KillSimulation][3] [f=0008068] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0008068] [~CPathCache(20x20)] cacheHits=30 hitPercentage=41% numHashColls=0 maxCacheSize=5 [f=0008068] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0008068] [~CPathCache(40x40)] cacheHits=128 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0008068] [~CRectangleOverlapHandler] 0% overlap reduction [f=0008068] [~CRectangleOverlapHandler] 0% overlap reduction [f=0008068] [LosHandler::Kill] raycast instance cache-{hits,misses}={736,3486}; shared=0%; cached=17% [f=0008068] [Game::KillSimulation][4] [f=0008068] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0008068] [Game::~CGame][2] [f=0008068] [Game::~CGame][3] [f=0008068] [SpringApp::Kill][3] [f=0008068] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 86962 bytes sent 89953 bytes recv'd [f=0008068] [SpringApp::Kill][4] font=0x464388a0 [f=0008068] [SpringApp::Kill][5] [f=0008068] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x46503c60) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=3402ms file="objects3d/strikecom_1.dae" indx=5371 inflSize=1500kb readTime=160ms file="objects3d/funnelweb.dae" indx=5100 inflSize=1500kb readTime=125ms file="unittextures/factorytank_1.png" indx=7024 inflSize=4103kb readTime=54ms file="luaui/images/commands/states/traj_low.png" indx=3179 inflSize=0kb readTime=41ms file="bitmaps/gpl/lightw.png" indx=448 inflSize=28kb readTime=40ms file="unittextures/tatex/wreck006f00.bmp" indx=7571 inflSize=6kb readTime=40ms file="objects3d/detriment.s3o" indx=5052 inflSize=514kb readTime=40ms file="luaui/images/commands/states/traj_high.png" indx=3178 inflSize=0kb readTime=37ms file="gamedata/unitdefs_pre.lua" indx=915 inflSize=0kb readTime=32ms file="luaui/images/commands/states/wrench_high.png" indx=3180 inflSize=0kb readTime=32ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 59691935 bytes cached in 2833 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x465ca100) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7fde94070320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x464fc1f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x465d8e60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]