[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.R7AEMrAZON/springsettings.886000.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa01c01e750 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 13619 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/886000/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 205ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x460ef8c0] using map "Otago 1.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Otago 1.4", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x460ef8c0] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (87 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1498ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1752ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 99ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 922ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 241ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 65ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 349ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: feature placer v3 [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: feature placer v3 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] rewdrfe2 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/886000/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 1679 feature(s) [f=-000001] placing 0 building(s) [f=-000001] Running Springboard Feature Fixer, 36, 1715 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ad0448e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f6aa76c9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d004ec60 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d004ec60 file="cache/104dev-maintenance/paths/Otago 1.4.pe-d004ec60.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ad0448e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f6aa76c9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d004ec70 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d004ec70 file="cache/104dev-maintenance/paths/Otago 1.4.pe2-d004ec70.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1638ms, checksum 3cf4e8e8)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11469,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/886000/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22b99e2e5c5eb7b2ec1156520a58b4bd1b34a29109815358309bc057d5075a1f73514f6b9ebea5818df9c2305f356ae626e9a3364d1092e9a2be7a17e2e29bcd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a3b4abac095a68360df2868475144af7d5c28546a96eb8f2ef537a8fc4cd2323800bad73c280a9fceb9e94a7787e02c40a6e7c0e608977b81173b5ed500af44]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51cd6d80,0x60f0c990}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 7dd0af5eead7f9e8ea1ffe9fbf54ffe2 [f=-000001] Connection attempt from dahn [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: dahn changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dahn" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dahn" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from LooChenChanCZ [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: LooChenChanCZ changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dahn" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22b99e2e5c5eb7b2ec1156520a58b4bd1b34a29109815358309bc057d5075a1f73514f6b9ebea5818df9c2305f356ae626e9a3364d1092e9a2be7a17e2e29bcd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dahn" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a3b4abac095a68360df2868475144af7d5c28546a96eb8f2ef537a8fc4cd2323800bad73c280a9fceb9e94a7787e02c40a6e7c0e608977b81173b5ed500af44]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dahn" string="[Game::Load][lua{Rules,Gaia}={5151fae8,5151ca88}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22b99e2e5c5eb7b2ec1156520a58b4bd1b34a29109815358309bc057d5075a1f73514f6b9ebea5818df9c2305f356ae626e9a3364d1092e9a2be7a17e2e29bcd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a3b4abac095a68360df2868475144af7d5c28546a96eb8f2ef537a8fc4cd2323800bad73c280a9fceb9e94a7787e02c40a6e7c0e608977b81173b5ed500af44]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[Game::Load][lua{Rules,Gaia}={0a72e1e0,46a38180}]" [f=-000001] Allies: I choose: Nowhere Man! [f=-000001] hi [f=-000001] gf lh [f=-000001] Allies: I choose: Engineer! [f=-000001] hf [f=-000001] i hate this map tbh [f=-000001] haha [f=-000001] > Game will be force started in 60 seconds [f=-000001] me too i think [f=-000001] [0] Event [7036,20.1054688,221]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2257,20.5207062,5786]: 1 finished unit Engineer Commander [f=0000000] [0] dahn, team: 0, elo:2228 [f=0000000] [0] LooChenChanCZ, team: 1, elo:1801 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [7176,20.0437393,72]: 0 finished unit Gunship Plant [f=0000008] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=0000008] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing [f=0000008] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat [f=0000008] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust [f=0000008] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy [f=0000008] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus [f=0000008] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant [f=0000008] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow [f=0000008] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=0000008] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon [f=0000008] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules [f=0000008] !transmitlobby @voice@buildUnit@reload [f=0000008] [8] Event [2384,21.080986,5696]: 1 finished unit Hovercraft Platform [f=0000280] [280] Event [7016,20.0916443,152]: 0 finished unit Metal Extractor [f=0000376] [376] Event [1960,20.0749817,5944]: 1 finished unit Metal Extractor [f=0000518] [518] Event [2352,21.0797367,5696]: 1 finished unit Quill [f=0000656] [656] Event [1848,20.0166626,5944]: 1 finished unit Solar Collector [f=0000705] [705] Event [7496,20.0416565,136]: 0 finished unit Metal Extractor [f=0000884] [884] Event [7175,40.8925972,72]: 0 finished unit Wasp [f=0000895] [895] Event [7080,20.0666504,216]: 0 finished unit Solar Collector [f=0000941] [941] Event [1720,20.0416565,5944]: 1 finished unit Solar Collector [f=0001129] [1129] Event [2352,21.0797367,5696]: 1 finished unit Bolas [f=0001528] [1528] Event [7175,40.8925972,72]: 0 finished unit Locust [f=0001574] [1574] Event [1624,20.1166382,5944]: 1 finished unit Metal Extractor [f=0001994] [1994] Event [8216,24.4822388,504]: 0 finished unit Metal Extractor [f=0002020] [2020] Event [1672,20.1166382,5848]: 1 finished unit Solar Collector [f=0002171] [2171] Event [6992,449.395142,1632]: 0 finished unit Radar Tower [f=0002321] [2321] Event [920,23.3825073,5480]: 1 finished unit Metal Extractor [f=0002363] [2363] Event [2352,21.0797367,5696]: 1 finished unit Bolas [f=0002476] [2476] Event [7175,40.8925972,72]: 0 finished unit Locust [f=0002611] [2611] Event [2352,21.0797367,5696]: 1 finished unit Dagger [f=0002635] [2635] Event [8152,24.432251,488]: 0 finished unit Solar Collector [f=0002898] [2898] Event [2352,21.0797367,5696]: 1 finished unit Dagger [f=0002953] [2953] Event [8232,23.3908386,600]: 0 finished unit Solar Collector [f=0002986] [2986] Event [888,21.0830688,5192]: 1 finished unit Metal Extractor [f=0003316] [3316] Event [8264,22.6993408,712]: 0 finished unit Solar Collector [f=0003622] [3622] Event [8328,21.5912781,888]: 0 finished unit Metal Extractor [f=0003622] [3622] Event [2648,53.8917236,4504]: 1 finished unit Metal Extractor [f=0003694] [3694] Event [7904,164.114807,2544]: 0 finished unit Picket [f=0003750] [3750] Event [2352,21.0797367,5696]: 1 finished unit Scalpel [f=0003775] [3775] Event [992,20.3249207,5040]: 1 finished unit Lotus [f=0003987] [3987] Event [2712,38.6454468,4408]: 1 finished unit Solar Collector [f=0003996] [3996] Event [8376,22.174469,808]: 0 finished unit Solar Collector [f=0004080] [4080] Event [7175,40.8925972,72]: 0 finished unit Locust [f=0004082] [4082] Event [8408,21.2330322,968]: 0 finished unit Solar Collector [f=0004342] [4342] Event [872,21.9161987,5288]: 1 finished unit Solar Collector [f=0004382] [4382] Event [2712,30.6723938,4232]: 1 finished unit Solar Collector [f=0004468] [4468] Event [2352,21.0797367,5696]: 1 finished unit Bolas [f=0004731] [4731] Event [2664,27.3565369,4072]: 1 finished unit Metal Extractor [f=0004766] [4766] Event [7175,40.8925972,72]: 0 finished unit Locust [f=0004815] [4815] Event [8808,21.1247253,1416]: 0 finished unit Metal Extractor [f=0004926] [4926] Event [968,22.9242859,5400]: 1 finished unit Solar Collector [f=0004980] [4980] Event [2760,25.1404114,4072]: 1 finished unit Solar Collector [f=0004990] [4990] Event [8930.13965,22.8452511,1625.15125]: 1 lost unit Bolas [f=0005261] [5261] Event [7608,20.2999268,120]: 0 finished unit Solar Collector [f=0005430] [5430] Event [7175,40.8925972,72]: 0 finished unit Locust [f=0005460] [5460] Event [8824,20.1999512,1848]: 0 finished unit Metal Extractor [f=0005460] [5460] Event [2832,21.7329102,3792]: 1 finished unit Lotus [f=0005546] [5546] Event [7688,20.5248718,168]: 0 finished unit Solar Collector [f=0005555] [5555] Event [2352,21.0797367,5696]: 1 finished unit Flail [f=0005676] [5676] Event [7010.9375,20.6044559,385.525757]: 1 lost unit Bolas [f=0005950] [5950] Event [8808,21.058075,1496]: 0 finished unit Solar Collector [f=0006110] [6110] Event [7067.91406,32.1797829,2267.23071]: 1 lost unit Dagger [f=0006111] [6111] Event [9000,271.89682,56]: 0 finished unit Wind/Tidal Generator [f=0006130] [6130] Event [8776,20.2332764,1752]: 0 finished unit Solar Collector [f=0006261] [6261] Event [8920,237.146973,56]: 0 finished unit Wind/Tidal Generator [f=0006303] [6303] Event [2904,23.3408508,3992]: 1 finished unit Razor [f=0006411] [6411] Event [8840,250.91861,40]: 0 finished unit Wind/Tidal Generator [f=0006475] [6475] Event [2352,21.0797367,5696]: 1 finished unit Flail [f=0006561] [6561] Event [8760,262.79071,40]: 0 finished unit Wind/Tidal Generator [f=0006791] [6791] Event [7175,40.8925972,72]: 0 finished unit Wasp [f=0006869] [6869] Event [3618.60278,48.8785324,4995.93506]: 0 lost unit Locust [f=0006994] [6994] Event [2254.82617,446.654053,4470.32275]: 0 lost unit Locust [f=0007184] [7184] Event [7175,40.8925972,72]: 0 finished unit Locust [f=0007186] [7186] Event [900.068604,122.182648,5411.68408]: 0 lost unit Locust [f=0007334] meh [f=0007391] [7391] Event [2352,21.0797367,5696]: 1 finished unit Flail [f=0007399] [7399] Event [992,20.3249207,5040]: 1 lost unit Lotus [f=0007425] [7425] Event [408,20.6498413,4680]: 1 finished unit Metal Extractor [f=0007489] bad start [f=0007607] [7607] Event [7175,40.8925972,72]: 0 finished unit Wasp [f=0007642] [7642] Event [1141.3501,86.1580658,5191.63037]: 0 lost unit Locust [f=0007648] [7648] Event [2352,21.0797367,5696]: 1 finished unit Dagger [f=0007692] [7692] Event [888,21.0830688,5192]: 1 lost unit Metal Extractor [f=0007734] yah [f=0007899] [7899] Event [1075.45203,52.303936,5353.29688]: 0 lost unit Locust [f=0007900] [7900] Event [7175,40.8925972,72]: 0 finished unit Locust [f=0008100] [8100] Event [408,20.2166138,4328]: 1 finished unit Metal Extractor [f=0008207] [8207] Event [7175,40.8925972,72]: 0 finished unit Wasp [f=0008215] sry i would go normal fac if not this map lol [f=0008232] [8232] Event [2352,21.0797367,5696]: 1 finished unit Bolas [f=0008279] [8279] Event [7352,20.1249695,392]: 0 finished unit Caretaker [f=0008405] [8405] Event [7175,40.8925972,72]: 0 finished unit Locust [f=0008427] lol [f=0008435] gg [f=0008530] [8530] Event [undefined]: dahn resigned [f=0008530] game_message: dahn has been destroyed! [f=0008530] game_message: LooChenChanCZ wins! [f=0008530] Submitting stats [f=0008530] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008530] Part| Total Time|Time of the last 0.5s [f=0008530] Draw 10169.90ms 27.90% [f=0008530] Lua::Callins::Synced 5224.49ms 10.13% [f=0008530] Lua::Callins::Unsynced 10816.55ms 27.21% [f=0008530] Lua::CollectGarbage::Synced 234.46ms 1.09% [f=0008530] Lua::CollectGarbage::Unsynced 418.83ms 1.09% [f=0008530] Misc::Profiler::AddTime 28.56ms 0.00% [f=0008530] Sim 13378.59ms 40.62% [f=0008530] [8530] Received game_message: dahn has been destroyed! [f=0008530] [8530] Received game_message: LooChenChanCZ wins! [f=0008531] [8531] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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9,3315,3360,3315,3360,29.8114662,5.99437475,29.8114662,5.99437475,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,15.0666666,14,15.0666666,2075,2130,2075,2130,14.8000021,12.8448505,14.8000021,12.8448505,670,680,670,680,0,0,0,0,570,550,570,550,0,0,0,0,0,0.00612001,0,0.00612001,0,0,0,0 [f=0008531] [8531] Game End Stats Values: 10,3785,3620,3785,3620,31.6645985,9.44663811,31.6645985,9.44663811,0,0,0,0,0,0,0,0,0,0,0,0,0,76,0,76,90,100,90,100,14.1333332,16,14.1333332,16,2075,2130,2075,2130,16.8302078,14.7368193,16.8302078,14.7368193,890,680,890,680,0,0,0,0,730,710,730,710,0,0,0,0,0,0.00612001,0,0.00612001,76,0,76,0 [f=0008531] [8531] Game End Stats Values: 11,4115,3910,4115,3910,38.6257591,26.8861027,38.6257591,26.8861027,0,0,0,0,0,0,0,0,0,0,0,0,0,126.666672,0,126.666672,90,100,90,100,16.7999992,19.6000004,16.7999992,19.6000004,2075,2130,2075,2130,17.4640789,15.9626322,17.4640789,15.9626322,1080,900,1080,900,0,0,0,0,870,780,870,780,0,0,0,0,0,0.00612001,0,0.00612001,126.666672,0,126.666672,0 [f=0008531] [8531] Game End Stats Values: 12,4275,4220,4275,4220,46.1510048,39.5191803,46.1510048,39.5191803,0,0,0,0,0,0,0,0,0,0,0,0,22.5,140.064041,22.5,140.064041,90,100,90,100,20,20,20,20,2075,2130,2075,2130,19.07057,16.0822067,19.07057,16.0822067,1080,1120,1080,1120,0,0,0,0,1030,870,1030,870,10.3333302,0,10.3333302,0,0,0.00612001,0,0.00612001,140.064041,23.7857132,140.064041,23.7857132 [f=0008531] [8531] Game End Stats Values: 13,4155,4290,4155,4290,75.2270355,48.8807144,75.2270355,48.8807144,0,0,0,0,0,0,0,0,0,0,0,0,40.5,189.999634,40.5,189.999634,90,100,90,100,23.6000004,20.3999996,23.6000004,20.3999996,2075,2130,2075,2130,21.1384029,17.0266819,21.1384029,17.0266819,890,1120,890,1120,0,190,0,190,1100,940,1100,940,200.333328,0,200.333328,0,0,0.00612001,0,0.00612001,189.999634,41.7857132,189.999634,41.7857132 [f=0008531] [8531] Game End Stats Values: 14,4355,4670,4355,4670,104.355881,75.1336441,104.355881,75.1336441,0,0,0,0,0,0,0,0,0,0,0,0,150.25,380.000641,150.25,380.000641,180,100,180,100,24,22.2666664,24,22.2666664,2075,2130,2075,2130,21.1419201,25.2028637,21.1419201,25.2028637,1000,1340,1000,1340,0,380,0,380,1100,1100,1100,1100,390.333313,0,390.333313,0,0,76.4062653,0,76.4062653,380.000641,151.535706,380.000641,151.535706 [f=0008531] [8531] Game End Stats Values: 15,4275,4880,4275,4880,124.102074,111.605255,124.102074,111.605255,0,0,0,0,0,0,0,0,0,0,0,0,177.752747,459.998596,177.752747,459.998596,180,100,180,100,24,26.3396072,24,26.3396072,2075,2130,2075,2130,20.5164146,21.4877052,20.5164146,21.4877052,920,1340,920,1340,0,460,0,460,1100,1310,1100,1310,470.333313,0,470.333313,0,0,76.4062653,0,76.4062653,459.998596,179.038452,459.998596,179.038452 [f=0008531] [8531] Game End Stats Values: 16,4855,4950,4855,4950,177.964737,180.592178,177.964737,180.592178,0,0,0,0,0,0,0,0,0,6.33401489,0,6.33401489,329.002747,459.998596,329.002747,459.998596,460,100,460,100,24,32.7512856,24,32.7512856,2075,2130,2075,2130,22.790844,23.7991295,22.790844,23.7991295,1220,1340,1220,1340,0,460,0,460,1100,1380,1100,1380,470.333313,0,470.333313,0,0,76.4062653,0,76.4062653,459.998596,330.288452,459.998596,330.288452 [f=0008531] [8531] Game End Stats Values: 17,4855,4750,4855,4750,234.118057,260.132904,234.118057,260.132904,0,0,0,0,0,0,0,0,0,137.88208,0,137.88208,923.001709,483.478607,923.001709,483.478607,460,100,460,100,23.8666668,35.1290817,23.8666668,35.1290817,2075,2130,2075,2130,22.943552,24.5027142,22.943552,24.5027142,1220,1140,1220,1140,220,460,220,460,1100,1380,1100,1380,470.333313,660,470.333313,660,0,76.4062653,0,76.4062653,483.478607,924.287476,483.478607,924.287476 [f=0008531] [8531] Game End Stats Values: 18,5235,4770,5235,4770,287.701569,339.777832,287.701569,339.777832,0,0,0,0,0,0,0,0,116.104095,257.532532,116.104095,257.532532,1185.62671,656.461853,1185.62671,656.461853,370,100,370,100,22.9333324,35.3266029,22.9333324,35.3266029,2075,2130,2075,2130,23.6522331,24.5096607,23.6522331,24.5096607,1600,1160,1600,1160,220,550,220,550,1190,1380,1190,1380,560.333313,880,560.333313,880,0,76.4062653,0,76.4062653,656.461853,1186.91248,656.461853,1186.91248 [f=0008531] [8531] Game End Stats Values: 19,5145,4770,5145,4770,313.883057,382.020752,313.883057,382.020752,0,0,0,0,0,0,0,0,188.700836,270.969604,188.700836,270.969604,1316.25171,692.991455,1316.25171,692.991455,370,100,370,100,21.333334,35.8071289,21.333334,35.8071289,2075,2130,2075,2130,21.385437,22.0162029,21.385437,22.0162029,1600,1160,1600,1160,220,640,220,640,1100,1380,1100,1380,650.333313,1100,650.333313,1100,0,76.4062653,0,76.4062653,696.435242,1317.53748,696.435242,1317.53748 [f=0008531] [8531] Game End Stats Values: 20,5425,5410,5425,5410,323.151337,401.638794,323.151337,401.638794,0,0,0,0,0,0,0,0,188.700836,270.969604,188.700836,270.969604,1316.25171,692.991455,1316.25171,692.991455,370,100,370,100,24,36.2876549,24,36.2876549,2075,2310,2075,2310,21.8712158,22.5123024,21.8712158,22.5123024,1790,1620,1790,1620,220,640,220,640,1190,1380,1190,1380,650.333313,1100,650.333313,1100,0,113.806534,0,113.806534,696.435242,1317.53748,696.435242,1317.53748 [f=0008558] !transmitlobby @voice@buildUnit@remove;gunshipcon [f=0008558] !transmitlobby @voice@buildUnit@remove;gunshipbomb [f=0008558] !transmitlobby @voice@buildUnit@remove;gunshipemp [f=0008558] !transmitlobby @voice@buildUnit@remove;gunshipraid [f=0008558] !transmitlobby @voice@buildUnit@remove;gunshipskirm [f=0008558] !transmitlobby @voice@buildUnit@remove;gunshipheavyskirm [f=0008558] !transmitlobby @voice@buildUnit@remove;gunshipassault [f=0008558] !transmitlobby @voice@buildUnit@remove;gunshipkrow [f=0008558] !transmitlobby @voice@buildUnit@remove;gunshipaa [f=0008558] !transmitlobby @voice@buildUnit@remove;gunshiptrans [f=0008558] !transmitlobby @voice@buildUnit@remove;gunshipheavytrans [f=0008558] !transmitlobby @voice@buildUnit@reload [f=0008590] [8590] Event [2104,20.64151,5800]: 1 finished unit Razor [f=0008678] Player LooChenChanCZ left the game: normal quit [f=0008678] [8678] Event [undefined]: LooChenChanCZ quit [f=0008688] Spectator dahn left the game: normal quit [f=0008688] [8688] Event [undefined]: dahn quit [f=0008694] No clients connected, shutting down server [f=0008694] Server shutdown [f=0008921] [8921] Event [2352,21.0797367,5696]: 1 finished unit Scalpel [f=0009044] [9044] Event [2216,21.1747131,5736]: 1 finished unit Caretaker [f=0009309] [9309] Event [2248,20.3999023,5832]: 1 finished unit Caretaker [f=0010935] [10935] Event [872,20.0166626,4488]: 1 finished unit Thresher [f=0011939] [11939] Event [888,18.3754349,5192]: 1 finished unit Metal Extractor [f=0012495] [12495] Event [840,21.1323586,5112]: 1 finished unit Solar Collector [f=0012960] [12960] Event [744,20.333252,4968]: 1 finished unit Solar Collector [f=0012980] Autoquit sending quit command. [f=0012980] [QuitAction] user exited to system [f=0012980] [SpringApp::Kill][1] fromRun=1 [f=0012980] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012980] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012980] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012980] [ThreadPool::SetThreadCount][2] workers=0 [f=0012980] [SpringApp::Kill][2] [f=0012980] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012980] [Game::KillLua][3] dtor=0 luaUI=0x51a3bfa0 [f=0012980] Start widgetHandler:Shutdown [f=0012980] Shutdown - SaveOrderList Complete [f=0012980] Writing last game win data [f=0012980] Shutdown - SaveConfigData Complete [f=0012980] Shutdown Widget - Save/Load API [f=0012980] Shutdown Widget - Chili Highlight [f=0012980] Shutdown Widget - Draw After Chili [f=0012980] Shutdown Widget - EPIC Menu [f=0012980] Shutdown Widget - Chili Widget Selector [f=0012980] Shutdown Widget - Chili Minimap [f=0012980] Shutdown Widget - Local Team Colors [f=0012980] Shutdown Widget - Display Keys 2 [f=0012980] Shutdown Widget - Save Game Menu [f=0012980] Shutdown Widget - Unit Icons [f=0012980] Shutdown Widget - Noises [f=0012980] Shutdown Widget - HealthBars [f=0012980] Shutdown Widget - Win Counter [f=0012980] Shutdown Widget - SpringRTS Replay Stats [f=0012980] Shutdown Widget - BuildETA [f=0012980] Shutdown Widget - Modular Comm Info [f=0012980] Shutdown Widget - Stereo3D [f=0012980] Shutdown Widget - Showeco and Grid Drawer [f=0012980] Shutdown Widget - Point Tracker [f=0012980] Shutdown Widget - Music Player [f=0012980] Shutdown Widget - Missile Silo Range [f=0012980] Shutdown Widget - MinimapEvents [f=0012980] Shutdown Widget - Mex Placement Handler [f=0012980] Shutdown Widget - Local Widgets Config [f=0012980] Shutdown Widget - Highlight Geos [f=0012980] Shutdown Widget - Grab Input [f=0012980] Input grabbing is disabled! [f=0012980] Shutdown Widget - MetalFeatures (new) [f=0012980] Shutdown Widget - Darkening [f=0012980] Shutdown Widget - Context Menu [f=0012980] Shutdown Widget - Chili Spectator Panels [f=0012980] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012980] Shutdown Widget - Chili Nuke Warning [f=0012980] Shutdown Widget - Chili EndGame Window [f=0012980] Shutdown Widget - Chili Economy Panel Default [f=0012980] Shutdown Widget - CameraShake [f=0012980] Shutdown Widget - Attack AoE [f=0012980] Shutdown Widget - Map Edge Extension [f=0012980] Shutdown Widget - Selection Send [f=0012980] Shutdown Widget - LupsManager [f=0012980] Shutdown Widget - Newton Firezone [f=0012980] Shutdown Widget - Chili Pro Console [f=0012980] Shutdown Widget - Lasso Terraform GUI [f=0012980] Shutdown Widget - Lups [f=0012980] Shutdown Widget - Chili Framework [f=0012980] Shutdown Widget - Chili Core Selector [f=0012980] Shutdown Widget - Custom Markers [f=0012980] Shutdown Widget - Pause Screen [f=0012980] Shutdown Widget - Text To Speech Control [f=0012980] Shutdown Widget - Persistent Build Height [f=0012980] Shutdown Widget - Layout Handler [f=0012980] End widgetHandler:Shutdown [f=0012980] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={584866,72450996} {int,ext,rec}Allocs={22062128,0,0} {chunk,block}Bytes={72450996,0} [f=0012980] [Game::KillLua][1] dtor=0 luaGaia=0x60f0c990 [f=0012980] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={513056,66511796} {int,ext,rec}Allocs={22062130,0,0} {chunk,block}Bytes={66511796,0} [f=0012980] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={513056,66511796} {int,ext,rec}Allocs={22062130,0,0} {chunk,block}Bytes={66511796,0} [f=0012980] [Game::KillLua][2] dtor=0 luaRules=0x51cd6d80 [f=0012980] Start gadgetHandler:Shutdown [f=0012980] Shutdown - StartSetup [f=0012980] Shutdown - UnitMorph [f=0012980] Shutdown - LupsNanoSpray [f=0012980] Shutdown - Missile Silo Controller [f=0012980] Shutdown - Modular Comm Info [f=0012980] Shutdown - Terrain Texture Handler [f=0012980] Shutdown - UnitCloakShield [f=0012980] Shutdown - Starlight Handler [f=0012980] End gadgetHandler:Shutdown [f=0012980] Start gadgetHandler:Shutdown [f=0012980] Shutdown - Save/Load [f=0012980] Shutdown - UnitMorph [f=0012980] Shutdown - Modular Comm Info [f=0012980] Shutdown - Retreat Command [f=0012980] Shutdown - Shockwaves [f=0012980] Shutdown - Teleport Throw [f=0012980] Shutdown - UnitCloakShield [f=0012980] Shutdown - Lups Cloak FX [f=0012980] Shutdown - Lups [f=0012980] Shutdown - Lups Shield [f=0012980] End gadgetHandler:Shutdown [f=0012980] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22062159,0,0} {chunk,block}Bytes={0,0} [f=0012980] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22062159,0,0} {chunk,block}Bytes={0,0} [f=0012980] [Game::KillLua][4] dtor=0 [f=0012980] [Game::~CGame][1] [f=0012980] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012980] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012980] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012980] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012980] [Game::KillLua][4] dtor=1 [f=0012980] [Game::KillMisc][1] [f=0012980] [Game::KillMisc][2] [f=0012980] [Game::KillMisc][3] [f=0012980] [Game::KillRendering][1] [f=0012980] [3DOParser::Kill] allocated 137 pieces [f=0012980] [S3OParser::Kill] allocated 2826 pieces [f=0012980] [AssParser::Kill] allocated 240 pieces [f=0012980] [Game::KillInterface][1] [f=0012980] [Game::KillInterface][2] [f=0012980] [Game::KillSimulation][1] [f=0012980] [Game::KillSimulation][2] [f=0012980] [CCollisionHandler] dis-/continuous tests: 0/106626 [f=0012980] [Game::KillSimulation][3] [f=0012980] [~CPathCache(36x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012980] [~CPathCache(36x24)] cacheHits=3 hitPercentage=5% numHashColls=0 maxCacheSize=7 [f=0012980] [~CPathCache(72x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012980] [~CPathCache(72x48)] cacheHits=53 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012980] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012980] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012980] [LosHandler::Kill] raycast instance cache-{hits,misses}={1764,7021}; shared=0%; cached=20% [f=0012980] [Game::KillSimulation][4] [f=0012980] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0012980] [Game::~CGame][2] [f=0012980] [Game::~CGame][3] [f=0012980] [SpringApp::Kill][3] [f=0012980] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 136408 bytes sent 208778 bytes recv'd [f=0012980] [SpringApp::Kill][4] font=0x4600e8a0 [f=0012980] [SpringApp::Kill][5] [f=0012980] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x4607c660) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=3749ms file="bitmaps/loadpictures/skydust.png" indx=510 inflSize=3031kb readTime=148ms file="objects3d/spiderriot.s3o" indx=5347 inflSize=134kb readTime=142ms file="objects3d/funnelweb.dae" indx=5100 inflSize=1500kb readTime=138ms file="objects3d/benzcom5.s3o" indx=4863 inflSize=326kb readTime=85ms file="luaui/widgets/gfx_outline_shader_v3.lua" indx=4515 inflSize=9kb readTime=31ms file="objects3d/commsupport.s3o" indx=4937 inflSize=85kb readTime=28ms file="luaui/widgets/unit_terraform_draw.lua" indx=4705 inflSize=6kb readTime=26ms file="units/hoverdepthcharge.lua" indx=6648 inflSize=6kb readTime=25ms file="icons/amphbuilder.png" indx=926 inflSize=3kb readTime=23ms file="luaui/widgets/api_selectionsend.lua" indx=3750 inflSize=3kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 52101092 bytes cached in 2841 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=46 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/otago_1.4.sd7 (0x46167610) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7fa01c070320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x46089970) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x46167420) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]