[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.GyODbVV9re/springsettings.885980.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb97c01e750 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 13618 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/885980/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 207ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44f9bc40] using map "AlienDesert" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="AlienDesert", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44f9bc40] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 948ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1116ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 29ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 854ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 296ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] dahn was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/885980/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8204d214 [f=-000001] [Path] [PathEstimator::ReadFile] hash=8204d214 file="cache/104dev-maintenance/paths/AlienDesert.pe-8204d214.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8204d224 [f=-000001] [Path] [PathEstimator::ReadFile] hash=8204d224 file="cache/104dev-maintenance/paths/AlienDesert.pe2-8204d224.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (735ms, checksum e3b81e21)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11468,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/885980/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x510ef070,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 78beaf5e54a229fd9bea46cc939337a8 [f=-000001] Connection attempt from Loocheenchancz [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Loocheenchancz changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from SVCCVBA [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: SVCCVBA changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SVCCVBA" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SVCCVBA" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[Game::Load][lua{Rules,Gaia}={20c5a098,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SVCCVBA" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SVCCVBA" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SVCCVBA" string="[Game::Load][lua{Rules,Gaia}={6ad9f538,00000000}]" [f=-000001] Allies: I choose: inin! [f=-000001] Allies: I choose: Erzsebet! [f=-000001] > Game will be force started in 60 seconds [f=-000001] > Game will be force started in 40 seconds [f=-000001] [0] Event [5045,57.941246,542]: 0 finished unit Engineer Commander [f=-000001] [0] Event [918,56.94561,3494]: 1 finished unit Engineer Commander [f=0000000] [0] SVCCVBA, team: 1, elo:2568 [f=0000000] [0] Loocheenchancz, team: 0, elo:2129 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [880,59.1590881,3344]: 1 finished unit Rover Assembly [f=0000022] [22] Event [4880,58.7871552,704]: 0 finished unit Hovercraft Platform [f=0000022] !transmitlobby @voice@buildUnit@add;hovercon;Quill [f=0000022] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger [f=0000022] !transmitlobby @voice@buildUnit@add;hoverheavyraid;Bolas [f=0000022] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel [f=0000022] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd [f=0000022] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore [f=0000022] !transmitlobby @voice@buildUnit@add;hoverriot;Mace [f=0000022] !transmitlobby @voice@buildUnit@add;hoverarty;Lance [f=0000022] !transmitlobby @voice@buildUnit@add;hoveraa;Flail [f=0000022] !transmitlobby @voice@buildUnit@reload [f=0000188] [188] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Dart [f=0000241] [241] Event [1016,57.9307556,3544]: 1 finished unit Metal Extractor [f=0000255] [255] Event [5128,56.0501099,600]: 0 finished unit Metal Extractor [f=0000431] [431] Event [1080,58.354187,3560]: 1 finished unit Solar Collector [f=0000445] [445] Event [5160,56.7901611,504]: 0 finished unit Solar Collector [f=0000590] [590] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Scorcher [f=0000625] [625] Event [5208,55.9165955,392]: 0 finished unit Solar Collector [f=0000649] [649] Event [4880,55.9089661,672]: 0 finished unit Quill [f=0000766] [766] Event [872,58.6097717,3832]: 1 finished unit Metal Extractor [f=0000960] [960] Event [5288,53.0326843,328]: 0 finished unit Metal Extractor [f=0001089] [1089] Event [888,58.8157654,3768]: 1 finished unit Solar Collector [f=0001151] [1151] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Scorcher [f=0001276] [1276] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Dart [f=0001494] [1494] Event [5024,58.0528259,576]: 0 finished unit Lotus [f=0001566] [1566] Event [4880,55.9089661,672]: 0 finished unit Bolas [f=0001721] [1721] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Scorcher [f=0001928] [1928] Event [248,58.7585449,3144]: 1 finished unit Metal Extractor [f=0002045] [2045] Event [4880,55.9089661,672]: 0 finished unit Quill [f=0002080] [2080] Event [5896,55.0125122,1016]: 0 finished unit Metal Extractor [f=0002302] [2302] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Scorcher [f=0002393] [2393] Event [152,56.9694519,3000]: 1 finished unit Metal Extractor [f=0002405] [2405] Event [4900.31641,54.5121078,1012.28412]: 1 lost unit Scorcher [f=0002637] [2637] Event [4880,55.9089661,672]: 0 finished unit Bolas [f=0002711] [2711] Event [168,58.7585449,2936]: 1 finished unit Solar Collector [f=0002736] [2736] Event [5942.30078,54.9130821,1021.80774]: 1 lost unit Dart [f=0002831] [2831] Event [5992,55.1193237,1064]: 0 finished unit Solar Collector [f=0002894] [2894] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Mason [f=0002987] [2987] Event [216,58.5487366,3016]: 1 finished unit Solar Collector [f=0003075] [3075] Event [3832,54.8789978,1416]: 0 finished unit Metal Extractor [f=0003108] [3108] Event [5288,53.0326843,328]: 0 lost unit Metal Extractor [f=0003112] [3112] Event [5801.43945,54.6746483,267.996246]: 1 lost unit Dart [f=0003298] [3298] Event [5044.88965,56.7478523,62.09161]: 1 lost unit Scorcher [f=0003343] [3343] Event [312,57.2364807,3128]: 1 finished unit Solar Collector [f=0003367] [3367] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Fencer [f=0003428] [3428] Event [6008,58.9797974,1144]: 0 finished unit Metal Extractor [f=0003615] [3615] Event [240,57.976532,3072]: 1 finished unit Lotus [f=0003846] [3846] Event [4880,55.9089661,672]: 0 finished unit Bolas [f=0003879] [3879] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Fencer [f=0003881] [3881] Event [640,134.922791,3136]: 1 finished unit Radar Tower [f=0004040] [4040] Event [3952,57.4424744,1504]: 0 finished unit Lotus [f=0004135] [4135] Event [1000,58.9225769,3608]: 1 finished unit Solar Collector [f=0004201] [4201] Event [5920,58.9530945,1136]: 0 finished unit Lotus [f=0004242] [4242] Event [2536,53.6964417,232]: 0 finished unit Metal Extractor [f=0004310] [4310] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Fencer [f=0004440] [4440] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Dart [f=0004598] [4598] Event [952,57.5645447,3528]: 1 finished unit Solar Collector [f=0004645] [4645] Event [4880,55.9089661,672]: 0 finished unit Scalpel [f=0004815] [4815] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Mason [f=0005205] [5205] Event [3880,52.9296875,2072]: 0 finished unit Metal Extractor [f=0005490] [5490] Event [2312,58.8729858,2744]: 1 finished unit Metal Extractor [f=0005523] [5523] Event [2152,53.7536621,440]: 0 finished unit Metal Extractor [f=0005539] [5539] Event [3880,52.9296875,2072]: 0 lost unit Metal Extractor [f=0005549] [5549] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Ripper [f=0005595] [5595] Event [6088,58.0490112,2216]: 0 finished unit Metal Extractor [f=0005670] [5670] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Dart [f=0005737] [5737] Event [936,58.5029602,3592]: 1 finished unit Caretaker [f=0005742] [5742] Event [4880,55.9089661,672]: 0 finished unit Scalpel [f=0005854] [5854] Event [3896.39502,54.2821312,2182.87402]: 1 lost unit Dart [f=0005941] [5941] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Scorcher [f=0005969] [5969] Event [3982.28906,53.640522,2074.82397]: 1 lost unit Scorcher [f=0005991] [5991] Event [3985.46484,52.9426193,2102.84619]: 1 lost unit Scorcher [f=0005992] [5992] Event [4007.08447,53.8399506,2114.88574]: 0 lost unit Engineer Commander [f=0006042] [6042] Event [3848.30933,53.3226166,2265.22266]: 1 lost unit Fencer [f=0006149] [6149] Event [3513.95166,53.6244049,2350.44531]: 1 lost unit Fencer [f=0006194] [6194] Event [2048,52.9296875,448]: 0 finished unit Lotus [f=0006214] [6214] Event [920,57.2669983,3656]: 1 finished unit Solar Collector [f=0006321] [6321] Event [72,56.6108704,1928]: 1 finished unit Metal Extractor [f=0006374] [6374] Event [2264,58.1481934,2088]: 1 finished unit Metal Extractor [f=0006446] [6446] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Scorcher [f=0006493] [6493] Event [4880,55.9089661,672]: 0 finished unit Bolas [f=0006553] [6553] Event [872,56.7214966,3576]: 1 finished unit Solar Collector [f=0006556] [6556] Event [2653.33887,55.3917198,2787.71118]: 1 lost unit Scorcher [f=0006701] [6701] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Scorcher [f=0006919] [6919] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Fencer [f=0006965] [6965] Event [2909.65161,54.749527,2735.31445]: 1 lost unit Dart [f=0006987] [6987] Event [936,56.9084167,3848]: 1 finished unit Solar Collector [f=0007173] [7173] Event [6072,57.7819824,2280]: 0 finished unit Solar Collector [f=0007344] [7344] Event [2927.39551,55.8734665,2676.13501]: 0 lost unit Bolas [f=0007346] [7346] Event [2716.9646,55.0704689,2783.98242]: 1 lost unit Ripper [f=0007394] [7394] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Ripper [f=0007451] [7451] Event [4880,55.9089661,672]: 0 finished unit Bolas [f=0007471] [7471] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Dart [f=0007489] [7489] Event [376,57.5149536,856]: 1 finished unit Metal Extractor [f=0007498] [7498] Event [856,56.2103271,3896]: 1 finished unit Solar Collector [f=0007719] [7719] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Fencer [f=0007761] [7761] Event [6024,57.7323914,2200]: 0 finished unit Solar Collector [f=0007994] [7994] Event [2661.81885,53.90625,246.34639]: 1 lost unit Scorcher [f=0008050] [8050] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Fencer [f=0008065] [8065] Event [808,57.8086853,3816]: 1 finished unit Solar Collector [f=0008125] [8125] Event [2544,55.9207916,2752]: 1 finished unit Picket [f=0008205] [8205] Event [2499.90381,53.1098251,297.136597]: 1 lost unit Scorcher [f=0008207] [8207] Event [2248,52.9296875,456]: 0 finished unit Solar Collector [f=0008207] [8207] Event [72,56.893158,952]: 1 finished unit Metal Extractor [f=0008278] [8278] Event [6104,58.8005066,2152]: 0 finished unit Solar Collector [f=0008293] [8293] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Scorcher [f=0008423] [8423] Event [1072,59.7045898,3632]: 1 finished unit Lotus [f=0008560] [8560] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Scorcher [f=0008721] [8721] Event [688,53.5324097,736]: 1 finished unit Radar Tower [f=0008729] [8729] Event [2553.47607,53.3667564,2332.34985]: 1 lost unit Fencer [f=0008762] [8762] Event [2376,52.9296875,376]: 0 finished unit Solar Collector [f=0008778] [8778] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Fencer [f=0008816] [8816] Event [2444.33569,56.5671196,2444.54053]: 1 lost unit Fencer [f=0008825] [8825] Event [2588.6792,54.9928169,2404.27832]: 0 lost unit Bolas [f=0008844] [8844] Event [2637.71436,55.1632652,2430.62134]: 0 lost unit Bolas [f=0009019] [9019] Event [2586.91357,56.7849045,2056.51855]: 1 lost unit Ripper [f=0009077] [9077] Event [2984.37476,54.7639198,2684.39844]: 1 lost unit Scorcher [f=0009166] [9166] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Ripper [f=0009256] [9256] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Dart [f=0009497] [9497] Event [2140.02661,55.7744331,1198.8053]: 0 lost unit Scalpel [f=0009573] [9573] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Fencer [f=0009609] [9609] Event [2152.01245,56.1458206,1256.13782]: 1 lost unit Dart [f=0009617] [9617] Event [2504,52.9736328,296]: 0 finished unit Solar Collector [f=0009665] [9665] Event [1096,58.1062317,1608]: 1 finished unit Metal Extractor [f=0009717] [9717] Event [984,58.518219,3672]: 1 finished unit Caretaker [f=0009755] [9755] Event [4880,55.9089661,672]: 0 finished unit Scalpel [f=0009764] [9764] Event [2103.99194,57.8095856,1485.00354]: 0 lost unit Bolas [f=0009867] [9867] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Fencer [f=0009875] [9875] Event [1048,57.4119568,3688]: 1 finished unit Solar Collector [f=0010006] [10006] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Scorcher [f=0010063] [10063] Event [1958.3219,56.2582207,3904.93042]: 1 lost unit Dart [f=0010065] [10065] Event [2856,56.9465637,3032]: 1 finished unit Metal Extractor [f=0010156] [10156] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Scorcher [f=0010170] [10170] Event [5712,55.2375793,2320]: 0 finished unit Lotus [f=0010183] [10183] Event [2115.20142,58.3712196,3888.36963]: 0 lost unit Bolas [f=0010191] [10191] Event [2063.66309,56.6000404,3871.77661]: 0 lost unit Scalpel [f=0010261] [10261] Event [968,59.4947815,3736]: 1 finished unit Solar Collector [f=0010375] [10375] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Fencer [f=0010437] [10437] Event [4880,55.9089661,672]: 0 finished unit Scalpel [f=0010502] [10502] Event [2048,52.9296875,448]: 0 lost unit Lotus [f=0010554] [10554] Event [1560,54.5967102,952]: 1 finished unit Metal Extractor [f=0010579] [10579] Event [856,58.8500977,3640]: 1 finished unit Caretaker [f=0010626] [10626] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Mason [f=0010835] [10835] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Ripper [f=0010876] [10876] Event [2152,53.7536621,440]: 0 lost unit Metal Extractor [f=0010896] [10896] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Dart [f=0011030] [11030] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Fencer [f=0011085] [11085] Event [6104,57.232666,3272]: 0 finished unit Metal Extractor [f=0011126] [11126] Event [4880,55.9089661,672]: 0 finished unit Scalpel [f=0011165] [11165] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Fencer [f=0011226] [11226] Event [1160,58.7432861,1624]: 1 finished unit Solar Collector [f=0011293] [11293] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Scorcher [f=0011311] [11311] Event [2203.24365,56.8196068,1292.04175]: 1 lost unit Scorcher [f=0011415] [11415] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Scorcher [f=0011522] [11522] Event [3164.80542,53.2390938,2584.95532]: 1 finished unit Engineer Commander [f=0011591] [11591] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Fencer [f=0011685] [11685] Event [5896,55.9204102,3304]: 0 finished unit Metal Extractor [f=0011725] [11725] Event [4880,55.9089661,672]: 0 finished unit Bolas [f=0011764] [11764] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Mason [f=0011779] [11779] Event [3336,56.6986084,2472]: 1 finished unit Metal Extractor [f=0011831] [11831] Event [1080,58.6212158,1672]: 1 finished unit Solar Collector [f=0011840] [11840] Event [792,57.2669983,3624]: 1 finished unit Solar Collector [f=0012044] [12044] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Ripper [f=0012109] [12109] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Dart [f=0012144] [12144] Event [4880,55.9089661,672]: 0 finished unit Quill [f=0012231] [12231] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Fencer [f=0012310] [12310] Event [1032,58.518219,1592]: 1 finished unit Solar Collector [f=0012380] [12380] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Fencer [f=0012520] [12520] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Scorcher [f=0012521] [12521] Event [3624,52.9296875,3928]: 1 finished unit Metal Extractor [f=0012539] [12539] Event [5712,54.1275024,3328]: 0 finished unit Lotus [f=0012594] [12594] Event [232,57.4539185,3208]: 1 finished unit Solar Collector [f=0012642] [12642] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Scorcher [f=0012821] [12821] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Fencer [f=0012831] [12831] Event [1112,57.6751709,1544]: 1 finished unit Solar Collector [f=0012883] [12883] Event [2602.77173,53.3826637,1443.06262]: 0 lost unit Scalpel [f=0012887] [12887] Event [3896,57.7972412,2744]: 1 finished unit Metal Extractor [f=0012915] [12915] Event [2528.01123,53.4420853,1453.26257]: 1 lost unit Dart [f=0012973] [12973] Event [184,59.3955994,3128]: 1 finished unit Solar Collector [f=0012975] [12975] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Mason [f=0012985] [12985] Event [2352.2146,57.164444,1726.05908]: 1 lost unit Fencer [f=0012990] [12990] Event [2581.75806,53.082428,1435.72583]: 0 lost unit Scalpel [f=0013043] [13043] Event [2248,52.9296875,456]: 0 lost unit Solar Collector [f=0013109] [13109] Event [2152,53.7265778,440]: 0 lost unit Metal Extractor [f=0013120] [13120] Event [6056,54.7798157,3336]: 0 finished unit Solar Collector [f=0013199] [13199] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Ripper [f=0013253] [13253] Event [2565.6123,53.501606,1530.24792]: 0 lost unit Bolas [f=0013264] [13264] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Dart [f=0013279] [13279] Event [4880,55.9089661,672]: 0 finished unit Halberd [f=0013363] [13363] Event [3992,53.3607483,3720]: 1 finished unit Metal Extractor [f=0013396] [13396] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Fencer [f=0013443] [13443] Event [2848.31079,55.4175453,1426.78601]: 1 lost unit Scorcher [f=0013459] [13459] Event [88,57.2479248,2984]: 1 finished unit Solar Collector [f=0013487] [13487] Event [1296,58.846283,1616]: 1 finished unit Lotus [f=0013533] [13533] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Fencer [f=0013563] [13563] Event [5928,54.4937134,3384]: 0 finished unit Solar Collector [f=0013598] [13598] Event [2152,53.7306213,440]: 0 lost unit Metal Extractor [f=0013661] [13661] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Scorcher [f=0013788] [13788] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Fencer [f=0013823] [13823] Event [3488,54.7607422,3632]: 1 finished unit Radar Tower [f=0013918] [13918] Event [3792,52.9504776,2032]: 1 finished unit Picket [f=0013923] [13923] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Fencer [f=0014026] [14026] Event [4880,55.9089661,672]: 0 finished unit Halberd [f=0014047] [14047] Event [3792,52.9504776,2032]: 1 lost unit Picket [f=0014051] [14051] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Scorcher [f=0014100] [14100] Event [5800,52.9296875,3432]: 0 finished unit Solar Collector [f=0014105] [14105] Event [1208,58.8005066,3560]: 1 finished unit Solar Collector [f=0014129] [14129] Event [4744,55.6648254,664]: 0 finished unit Caretaker [f=0014143] [14143] Event [2376,57.0915222,2760]: 1 finished unit Solar Collector [f=0014205] [14205] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Fencer [f=0014210] [14210] Event [3743.49707,53.7098122,2016.39929]: 0 lost unit Halberd [f=0014233] [14233] Event [3807.07349,53.2305183,2093.04639]: 1 lost unit Dart [f=0014248] [14248] Event [1208,58.9797974,3640]: 1 finished unit Solar Collector [f=0014264] [14264] Event [2293.83325,52.9234734,417.153564]: 0 lost unit Quill [f=0014278] [14278] Event [undefined]: Loocheenchancz resigned [f=0014278] game_message: Loocheenchancz has been destroyed! [f=0014278] game_message: SVCCVBA wins! [f=0014278] Submitting stats [f=0014278] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014278] Part| Total Time|Time of the last 0.5s [f=0014278] Draw 11612.14ms 16.32% [f=0014278] Lua::Callins::Synced 5993.29ms 28.86% [f=0014278] Lua::Callins::Unsynced 16528.12ms 22.59% [f=0014278] Lua::CollectGarbage::Synced 264.19ms 0.20% [f=0014278] Lua::CollectGarbage::Unsynced 603.21ms 5.27% [f=0014278] Misc::Profiler::AddTime 57.87ms 0.10% [f=0014278] Sim 16683.75ms 64.48% [f=0014278] [14278] Received game_message: Loocheenchancz has been destroyed! [f=0014278] [14278] Received game_message: SVCCVBA wins! [f=0014279] [14279] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014279] [14279] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014279] [14279] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014279] [14279] Game End Stats Values: 2,2235,2275,2275,2235,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,6.38333273,6.38333273,6.38333273,6.38333273,0,40,40,0,0,0,0,0,160,160,160,160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014279] [14279] Game End Stats Values: 3,2435,2495,2495,2435,1.81171679,0.00089987,0.00089987,1.81171679,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.9333334,9.86666679,9.86666679,10.9333334,2075,2075,2075,2075,8.47078037,8.82005882,8.82005882,8.47078037,130,170,170,130,0,0,0,0,230,250,250,230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014279] [14279] Game End Stats Values: 4,2525,2735,2735,2525,5.10517168,3.10823441,3.10823441,5.10517168,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,10.9333334,10.9333334,12,2075,2075,2075,2075,10.449564,10.907155,10.907155,10.449564,130,340,340,130,0,0,0,0,320,320,320,320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014279] [14279] Game End Stats Values: 5,2805,2865,2865,2805,9.44212914,7.51625347,7.51625347,9.44212914,0,0,0,0,0,0,0,0,0,0,0,0,0,42.6562424,42.6562424,0,90,0,0,90,12,12,12,12,2075,2075,2075,2075,10.9891291,10.9938669,10.9938669,10.9891291,320,470,470,320,0,0,0,0,320,320,320,320,0,0,0,0,0,0,0,0,42.6562424,0,0,42.6562424 [f=0014279] [14279] Game End Stats Values: 6,3025,2955,2955,3025,13.659358,11.4170656,11.4170656,13.659358,0,0,0,0,0,0,0,0,0,0,0,0,0,47.3958244,47.3958244,0,90,0,0,90,12,12,12,12,2075,2075,2075,2075,11.6078157,12.3700552,12.3700552,11.6078157,450,470,470,450,0,0,0,0,410,410,410,410,0,0,0,0,0,0,0,0,47.3958244,0,0,47.3958244 [f=0014279] [14279] Game End Stats Values: 7,3215,3045,3045,3215,13.8889065,12.470645,12.470645,13.8889065,0,0,0,0,0,0,0,0,0,0,0,0,130,155.839478,155.839478,130,90,0,0,90,12,12,12,12,2075,2075,2075,2075,13.0653057,14.5302382,14.5302382,13.0653057,640,470,470,640,130,0,0,130,410,500,500,410,0,130,130,0,0,0,0,0,157.7323,130,130,157.7323 [f=0014279] [14279] Game End Stats Values: 8,3285,3225,3225,3285,23.6818161,15.9056225,15.9056225,23.6818161,0,0,0,0,0,0,0,0,0,0,0,0,228.958374,254.357071,254.357071,228.958374,90,0,0,90,13.1999998,14.2666664,14.2666664,13.1999998,2075,2075,2075,2075,13.8595285,15.6289978,15.6289978,13.8595285,640,510,510,640,210,90,90,210,480,640,640,480,90,210,210,90,0,0,0,0,262.47345,228.958374,228.958374,262.47345 [f=0014279] [14279] Game End Stats Values: 9,3375,3305,3305,3375,35.6090317,18.2225246,18.2225246,35.6090317,0,0,0,0,0,0,0,0,0,0,0,0,339.999969,315.195251,315.195251,339.999969,90,0,0,90,13.333333,16.9333324,16.9333324,13.333333,2075,2075,2075,2075,14.4718151,15.5544624,15.5544624,14.4718151,640,520,520,640,340,90,90,340,570,710,710,570,90,340,340,90,0,0,0,0,326.080902,339.999969,339.999969,326.080902 [f=0014279] [14279] Game End Stats Values: 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28,3750,8655,8655,3750,589.943787,325.382111,325.382111,589.943787,0,0,0,0,0,0,0,0,2775.52173,141.160675,141.160675,2775.52173,2511.86963,3198.62354,3198.62354,2511.86963,360,280,280,360,20,40.4000015,40.4000015,20,800,2955,2955,800,24.4615688,36.2033195,36.2033195,24.4615688,1240,3060,3060,1240,2450,1750,1750,2450,1350,2360,2360,1350,3025,2450,2450,3025,52.1667709,395.596252,395.596252,52.1667709,3424.2002,2537.05884,2537.05884,3424.2002 [f=0014279] [14279] Game End Stats Values: 29,3840,9295,9295,3840,656.756165,331.291779,331.291779,656.756165,0,0,0,0,0,0,0,0,3076.66895,141.160675,141.160675,3076.66895,2511.86963,3204.22485,3204.22485,2511.86963,450,280,280,450,20,43.0666656,43.0666656,20,800,2955,2955,800,26.8875046,37.1006432,37.1006432,26.8875046,1240,3470,3470,1240,2450,1750,1750,2450,1350,2590,2590,1350,3025,2450,2450,3025,81.4999237,395.596252,395.596252,81.4999237,3429.80151,2537.05884,2537.05884,3429.80151 [f=0014279] [14279] Game End Stats Values: 30,3330,9595,9595,3330,671.267944,338.654816,338.654816,671.267944,0,0,0,0,0,0,0,0,3201.5144,141.160675,141.160675,3201.5144,2694.24536,3798.58618,3798.58618,2694.24536,450,280,280,450,18.1333332,46.7999992,46.7999992,18.1333332,800,2955,2955,800,24.934124,40.0175323,40.0175323,24.934124,800,3540,3540,800,2630,2040,2040,2630,1280,2820,2820,1280,3535,2770,2770,3535,124.499268,395.596252,395.596252,124.499268,4047.70142,2882.40894,2882.40894,4047.70142 [f=0014279] [14279] Game End Stats Values: 31,3450,10135,10135,3450,679.553284,358.254608,358.254608,679.553284,0,0,0,0,0,0,0,0,3240.96851,141.160675,141.160675,3240.96851,2947.47559,4046.39087,4046.39087,2947.47559,450,370,370,450,19.4666672,50,50,19.4666672,800,2955,2955,800,21.3523483,43.0266533,43.0266533,21.3523483,850,3830,3830,850,2760,2292.66675,2292.66675,2760,1350,2980,2980,1350,3787.66675,2900,2900,3787.66675,124.499268,395.596252,395.596252,124.499268,4310.02393,3135.63916,3135.63916,4310.02393 [f=0014279] [14279] Game End Stats Values: 32,3520,10840,10840,3520,707.550171,383.612183,383.612183,707.550171,0,0,0,0,0,0,0,0,3296.63306,141.160675,141.160675,3296.63306,2947.47559,4062.81348,4062.81348,2947.47559,450,470,470,450,21.4666672,52,52,21.4666672,800,3010,3010,800,22.66646,45.2905045,45.2905045,22.66646,850,4380,4380,850,2760,2298.66675,2298.66675,2760,1420,2980,2980,1420,3793.66675,2900,2900,3793.66675,124.499268,395.596252,395.596252,124.499268,4326.44678,3135.63916,3135.63916,4326.44678 [f=0014279] [14279] Game End Stats Values: 33,3640,11180,11180,3640,737.379761,400.861908,400.861908,737.379761,0,0,0,0,0,0,0,0,3352.92847,141.160675,141.160675,3352.92847,3241.49878,4577.87158,4577.87158,3241.49878,450,370,370,450,22,53.272728,53.272728,22,980,3010,3010,980,23.5117741,45.1681595,45.1681595,23.5117741,720,4610,4610,720,2900,2668.66675,2668.66675,2900,1490,3190,3190,1490,4163.66699,3040,3040,4163.66699,124.499268,395.596252,395.596252,124.499268,4841.50488,3453.47144,3453.47144,4841.50488 [f=0014283] [14283] Event [3714.58154,52.9296875,1926.5022]: 0 lost unit Scalpel [f=0014292] [14292] Event [2376,52.9296875,376]: 0 lost unit Solar Collector [f=0014295] [14295] Event [2536,53.6964417,232]: 0 lost unit Metal Extractor [f=0014306] [14306] Event [2504,52.9709244,296]: 0 lost unit Solar Collector [f=0014308] !transmitlobby @voice@buildUnit@remove;hovercon [f=0014308] !transmitlobby @voice@buildUnit@remove;hoverraid [f=0014308] !transmitlobby @voice@buildUnit@remove;hoverheavyraid [f=0014308] !transmitlobby @voice@buildUnit@remove;hoverskirm [f=0014308] !transmitlobby @voice@buildUnit@remove;hoverassault [f=0014308] !transmitlobby @voice@buildUnit@remove;hoverdepthcharge [f=0014308] !transmitlobby @voice@buildUnit@remove;hoverriot [f=0014308] !transmitlobby @voice@buildUnit@remove;hoverarty [f=0014308] !transmitlobby @voice@buildUnit@remove;hoveraa [f=0014308] !transmitlobby @voice@buildUnit@reload [f=0014368] [14368] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Mason [f=0014444] [14444] Event [1208,58.2626343,3720]: 1 finished unit Solar Collector [f=0014478] [14478] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Dart [f=0014497] Player SVCCVBA left the game: normal quit [f=0014497] [14497] Event [undefined]: SVCCVBA quit [f=0014539] [14539] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Dart [f=0014570] No clients connected, shutting down server [f=0014570] Server shutdown [f=0014601] [14601] Event [1208,55.4397583,3800]: 1 finished unit Solar Collector [f=0014745] [14745] Event [2296,59.4108582,2808]: 1 finished unit Solar Collector [f=0014853] [14853] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Ripper [f=0014904] [14904] Event [1208,58.7547302,3880]: 1 finished unit Solar Collector [f=0014944] [14944] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Dart [f=0014978] [14978] Event [4600,52.986908,3208]: 1 finished unit Metal Extractor [f=0015092] [15092] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Fencer [f=0015142] [15142] Event [1208,57.5454712,3960]: 1 finished unit Solar Collector [f=0015208] [15208] Event [3755.18286,53.5240898,2203.31055]: 1 finished unit Engineer Commander [f=0015258] [15258] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Fencer [f=0015325] [15325] Event [2248,57.0304871,2728]: 1 finished unit Solar Collector [f=0015342] [15342] Event [1208,55.6381226,4040]: 1 finished unit Solar Collector [f=0015400] [15400] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Scorcher [f=0015473] [15473] Event [1128,55.3863525,4056]: 1 finished unit Solar Collector [f=0015557] [15557] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Fencer [f=0015692] [15692] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Fencer [f=0015775] [15775] Event [2328,57.7056885,2680]: 1 finished unit Solar Collector [f=0015819] [15819] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Scorcher [f=0015875] [15875] Event [5064,53.90625,2584]: 1 finished unit Metal Extractor [f=0015947] [15947] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Fencer [f=0016067] [16067] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Mason [f=0016127] [16127] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Dart [f=0016172] [16172] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Dart [f=0016367] [16367] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Ripper [f=0016427] [16427] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Dart [f=0016464] [16464] Event [2920,53.9634705,3048]: 1 finished unit Solar Collector [f=0016547] [16547] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Fencer [f=0016682] [16682] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Fencer [f=0016809] [16809] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Scorcher [f=0016914] [16914] Event [2840,58.2130432,3096]: 1 finished unit Solar Collector [f=0016937] [16937] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Fencer [f=0017071] [17071] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Fencer [f=0017199] [17199] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Scorcher [f=0017326] [17326] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Fencer [f=0017446] [17446] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Mason [f=0017453] [17453] Event [2792,58.4342957,3016]: 1 finished unit Solar Collector [f=0017506] [17506] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Dart [f=0017552] [17552] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Dart [f=0017747] [17747] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Ripper [f=0017807] [17807] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Dart [f=0017927] [17927] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Fencer [f=0018061] [18061] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Fencer [f=0018128] [18128] Event [2872,54.5852661,2968]: 1 finished unit Solar Collector [f=0018189] [18189] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Scorcher [f=0018316] [18316] Event [897.99231,58.7276802,3343.97046]: 1 finished unit Fencer [f=0018430] Autoquit sending quit command. [f=0018430] [QuitAction] user exited to system [f=0018430] [SpringApp::Kill][1] fromRun=1 [f=0018430] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018430] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018430] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018430] [ThreadPool::SetThreadCount][2] workers=0 [f=0018430] [SpringApp::Kill][2] [f=0018430] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018430] [Game::KillLua][3] dtor=0 luaUI=0x50ad7040 [f=0018430] Start widgetHandler:Shutdown [f=0018430] Shutdown - SaveOrderList Complete [f=0018430] Writing last game win data [f=0018430] Shutdown - SaveConfigData Complete [f=0018430] Shutdown Widget - Chili Highlight [f=0018430] Shutdown Widget - Save/Load API [f=0018430] Shutdown Widget - Draw After Chili [f=0018430] Shutdown Widget - EPIC Menu [f=0018430] Shutdown Widget - Chili Minimap [f=0018430] Shutdown Widget - Chili Widget Selector [f=0018430] Shutdown Widget - Local Team Colors [f=0018430] Shutdown Widget - Display Keys 2 [f=0018430] Shutdown Widget - Save Game Menu [f=0018430] Shutdown Widget - HealthBars [f=0018430] Shutdown Widget - Noises [f=0018430] Shutdown Widget - Unit Icons [f=0018430] Shutdown Widget - Win Counter [f=0018430] Shutdown Widget - BuildETA [f=0018430] Shutdown Widget - SpringRTS Replay Stats [f=0018430] Shutdown Widget - Modular Comm Info [f=0018430] Shutdown Widget - CameraShake [f=0018430] Shutdown Widget - Chili Economy Panel Default [f=0018430] Shutdown Widget - Chili EndGame Window [f=0018430] Shutdown Widget - Chili Nuke Warning [f=0018430] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018430] Shutdown Widget - Chili Spectator Panels [f=0018430] Shutdown Widget - Context Menu [f=0018430] Shutdown Widget - Darkening [f=0018430] Shutdown Widget - MetalFeatures (new) [f=0018430] Shutdown Widget - Grab Input [f=0018430] Input grabbing is disabled! [f=0018430] Shutdown Widget - Highlight Geos [f=0018430] Shutdown Widget - Local Widgets Config [f=0018430] Shutdown Widget - Mex Placement Handler [f=0018430] Shutdown Widget - MinimapEvents [f=0018430] Shutdown Widget - Missile Silo Range [f=0018430] Shutdown Widget - Music Player [f=0018430] Shutdown Widget - Point Tracker [f=0018430] Shutdown Widget - Showeco and Grid Drawer [f=0018430] Shutdown Widget - Stereo3D [f=0018430] Shutdown Widget - Attack AoE [f=0018430] Shutdown Widget - Map Edge Extension [f=0018430] Shutdown Widget - Selection Send [f=0018430] Shutdown Widget - LupsManager [f=0018430] Shutdown Widget - Newton Firezone [f=0018430] Shutdown Widget - Chili Pro Console [f=0018430] Shutdown Widget - Lasso Terraform GUI [f=0018430] Shutdown Widget - Chili Framework [f=0018430] Shutdown Widget - Lups [f=0018430] Shutdown Widget - Custom Markers [f=0018430] Shutdown Widget - Chili Core Selector [f=0018430] Shutdown Widget - Pause Screen [f=0018430] Shutdown Widget - Layout Handler [f=0018430] Shutdown Widget - Persistent Build Height [f=0018430] Shutdown Widget - Text To Speech Control [f=0018430] End widgetHandler:Shutdown [f=0018430] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={561685,88999279} {int,ext,rec}Allocs={24565544,0,0} {chunk,block}Bytes={88999279,0} [f=0018430] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0018430] [Game::KillLua][2] dtor=0 luaRules=0x510ef070 [f=0018430] Start gadgetHandler:Shutdown [f=0018430] Shutdown - StartSetup [f=0018430] Shutdown - UnitMorph [f=0018430] Shutdown - LupsNanoSpray [f=0018430] Shutdown - Missile Silo Controller [f=0018430] Shutdown - Modular Comm Info [f=0018430] Shutdown - Terrain Texture Handler [f=0018430] Shutdown - UnitCloakShield [f=0018430] Shutdown - Starlight Handler [f=0018430] End gadgetHandler:Shutdown [f=0018430] Start gadgetHandler:Shutdown [f=0018430] Shutdown - Save/Load [f=0018430] Shutdown - UnitMorph [f=0018430] Shutdown - Modular Comm Info [f=0018430] Shutdown - Retreat Command [f=0018430] Shutdown - Shockwaves [f=0018430] Shutdown - Teleport Throw [f=0018430] Shutdown - UnitCloakShield [f=0018430] Shutdown - Lups Cloak FX [f=0018430] Shutdown - Lups [f=0018430] Shutdown - Lups Shield [f=0018430] End gadgetHandler:Shutdown [f=0018430] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24565574,0,0} {chunk,block}Bytes={0,0} [f=0018430] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24565574,0,0} {chunk,block}Bytes={0,0} [f=0018430] [Game::KillLua][4] dtor=0 [f=0018430] [Game::~CGame][1] [f=0018430] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018430] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018430] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018430] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018430] [Game::KillLua][4] dtor=1 [f=0018430] [Game::KillMisc][1] [f=0018430] [Game::KillMisc][2] [f=0018430] [Game::KillMisc][3] [f=0018430] [Game::KillRendering][1] [f=0018430] [3DOParser::Kill] allocated 137 pieces [f=0018430] [S3OParser::Kill] allocated 2785 pieces [f=0018430] [AssParser::Kill] allocated 238 pieces [f=0018430] [Game::KillInterface][1] [f=0018430] [Game::KillInterface][2] [f=0018430] [Game::KillSimulation][1] [f=0018430] [Game::KillSimulation][2] [f=0018430] [CCollisionHandler] dis-/continuous tests: 0/34662 [f=0018430] [Game::KillSimulation][3] [f=0018430] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018430] [~CPathCache(24x16)] cacheHits=28 hitPercentage=21% numHashColls=0 maxCacheSize=4 [f=0018430] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018430] [~CPathCache(48x32)] cacheHits=49 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018430] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018430] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018430] [LosHandler::Kill] raycast instance cache-{hits,misses}={5086,11662}; shared=1%; cached=29% [f=0018430] [Game::KillSimulation][4] [f=0018430] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0018430] [Game::~CGame][2] [f=0018430] [Game::~CGame][3] [f=0018430] [SpringApp::Kill][3] [f=0018430] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 194301 bytes sent 158966 bytes recv'd [f=0018430] [SpringApp::Kill][4] font=0x44eb98a0 [f=0018430] [SpringApp::Kill][5] [f=0018430] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x44f3c550) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=3790ms file="bitmaps/loadpictures/windgen.png" indx=513 inflSize=2589kb readTime=196ms file="objects3d/strikecom.dae" indx=5369 inflSize=1500kb readTime=184ms file="unittextures/factoryveh1.png" indx=7029 inflSize=1077kb readTime=151ms file="objects3d/strikecom_4.dae" indx=5377 inflSize=1499kb readTime=58ms file="objects3d/corcomalt4.s3o" indx=4969 inflSize=114kb readTime=41ms file="objects3d/corcomalt5.s3o" indx=4970 inflSize=114kb readTime=35ms file="bitmaps/pd/shield2.png" indx=553 inflSize=119kb readTime=34ms file="bitmaps/other/light_green.png" indx=525 inflSize=13kb readTime=33ms file="luaui/widgets/gfx_projectile_lights.lua" indx=4516 inflSize=16kb readTime=23ms file="bitmaps/aasmoketrail.tga" indx=403 inflSize=21kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 53226670 bytes cached in 2846 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=3 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/AlienDesert.sd7 (0x45013d80) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7fb97c070320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x44f82e90) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x4500cd10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]