[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.8uPkRNHyGb/springsettings.885728.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f0f4001e750 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 13654 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/885728/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 745ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x453beef0] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x453beef0] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 952ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1115ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 694ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 102ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] GrandeManitou was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/885728/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=62da27b7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=62da27b7 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-62da27b7.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=62da27c7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=62da27c7 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-62da27c7.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (792ms, checksum 18989a79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11468,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/885728/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x519f2ad0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 0529af5e63d55d907ab2a04252e76435 [f=-000001] Connection attempt from davv [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: davv changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from BrMaro [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: BrMaro changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BrMaro" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BrMaro" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="davv" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="davv" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] > Game will be force started in 60 seconds [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BrMaro" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BrMaro" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BrMaro" string="[Game::Load][lua{Rules,Gaia}={1ef6a4f0,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] > Game will be force started in 40 seconds [f=-000001] [Game::ClientReadNet][LOGMSG] sender="davv" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="davv" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="davv" string="[Game::Load][lua{Rules,Gaia}={23f57860,00000000}]" [f=-000001] Allies: I choose: Jump into Action! [f=-000001] Allies: I choose: Ethim! [f=-000001] hi [f=-000001] > Game will be force started in 20 seconds [f=-000001] [0] Event [281,261.999268,266]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4611,262.00293,4626]: 1 finished unit Recon Commander [f=0000000] [0] BrMaro, team: 1, elo:1521 [f=0000000] [0] davv, team: 0, elo:1417 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000055] hi [f=0000631] [631] Event [4544,261.995605,4624]: 1 finished unit Hovercraft Platform [f=0000750] [750] Event [264,261.995605,744]: 0 finished unit Metal Extractor [f=0000765] [765] Event [368,261.995605,600]: 0 finished unit Cloakbot Factory [f=0000765] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000765] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000765] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000765] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000765] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000765] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000765] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000765] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000765] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000765] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000765] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000765] !transmitlobby @voice@buildUnit@reload [f=0001117] [1117] Event [4543.95068,261.995605,4656]: 1 finished unit Quill [f=0001140] [1140] Event [264,261.995605,264]: 0 finished unit Metal Extractor [f=0001369] [1369] Event [4543.95068,261.995605,4656]: 1 finished unit Dagger [f=0001418] [1418] Event [4360,261.995605,4360]: 1 finished unit Metal Extractor [f=0001444] [1444] Event [377.600006,261.995605,600]: 0 finished unit Conjurer [f=0001629] [1629] Event [4543.95068,261.995605,4656]: 1 finished unit Dagger [f=0001635] [1635] Event [760,261.995605,264]: 0 finished unit Metal Extractor [f=0001639] [1639] Event [377.600006,261.995605,600]: 0 finished unit Glaive [f=0001834] [1834] Event [377.600006,261.995605,600]: 0 finished unit Glaive [f=0001883] [1883] Event [4543.95068,261.995605,4656]: 1 finished unit Dagger [f=0001923] [1923] Event [4360,261.995605,4856]: 1 finished unit Metal Extractor [f=0002046] [2046] Event [377.600006,261.995605,600]: 0 finished unit Glaive [f=0002205] [2205] Event [776,261.995605,760]: 0 finished unit Metal Extractor [f=0002257] [2257] Event [377.600006,261.995605,600]: 0 finished unit Glaive [f=0002346] [2346] Event [4543.95068,261.995605,4656]: 1 finished unit Dagger [f=0002468] [2468] Event [377.600006,261.995605,600]: 0 finished unit Glaive [f=0002557] [2557] Event [3720,57.7231445,3464]: 1 finished unit Metal Extractor [f=0002604] [2604] Event [4543.95068,261.995605,4656]: 1 finished unit Dagger [f=0002655] [2655] Event [312,261.995605,520]: 0 finished unit Caretaker [f=0002776] [2776] Event [4872,261.995605,4344]: 1 finished unit Metal Extractor [f=0002862] [2862] Event [4543.95068,261.995605,4656]: 1 finished unit Dagger [f=0003247] [3247] Event [3464,57.7536621,3720]: 1 finished unit Metal Extractor [f=0003294] [3294] Event [40,261.995605,120]: 0 finished unit Solar Collector [f=0003398] [3398] Event [40,261.995605,200]: 0 finished unit Solar Collector [f=0003476] [3476] Event [2014.67493,61.2458305,957.793457]: 1 lost unit Dagger [f=0003503] [3503] Event [120,261.995605,200]: 0 finished unit Solar Collector [f=0003513] [3513] Event [2041.71558,59.2088165,941.212402]: 0 lost unit Glaive [f=0003528] [3528] Event [2147.45972,54.0435486,606.2995]: 1 lost unit Dagger [f=0003603] [3603] Event [2084.64746,54.847496,617.802429]: 0 lost unit Glaive [f=0003608] [3608] Event [120,261.995605,120]: 0 finished unit Solar Collector [f=0003616] [3616] Event [4543.95068,261.995605,4656]: 1 finished unit Quill [f=0003805] [3805] Event [120,261.995605,40]: 0 finished unit Solar Collector [f=0003885] [3885] Event [731.878906,99.5704575,1811.6449]: 1 lost unit Dagger [f=0003958] [3958] Event [2091.04321,54.201088,423.045624]: 1 lost unit Dagger [f=0004015] [4015] Event [40,261.995605,40]: 0 finished unit Solar Collector [f=0004204] [4204] Event [4872,261.995605,4856]: 1 finished unit Metal Extractor [f=0004426] [4426] Event [2184,54.012207,648]: 0 finished unit Metal Extractor [f=0004513] [4513] Event [377.600006,261.995605,600]: 0 finished unit Ronin [f=0004626] [4626] Event [4543.95068,261.995605,4656]: 1 finished unit Quill [f=0004652] [4652] Event [377.600006,261.995605,600]: 0 finished unit Ronin [f=0004777] [4777] Event [377.600006,261.995605,600]: 0 finished unit Glaive [f=0004778] [4778] Event [3520,60.3781738,3536]: 1 finished unit Picket [f=0004904] [4904] Event [4408,261.995605,4856]: 1 finished unit Wind/Tidal Generator [f=0004919] Player davv left the game: normal quit [f=0004919] [4919] Event [undefined]: davv quit [f=0005288] [5288] Event [4543.95068,261.995605,4656]: 1 finished unit Dagger [f=0005446] [5446] Event [1672,57.7231445,1416]: 0 finished unit Metal Extractor [f=0005457] [5457] Event [208,261.995605,272]: 0 finished unit Aegis [f=0005554] [5554] Event [4408,261.995605,4904]: 1 finished unit Wind/Tidal Generator [f=0005834] [5834] Event [3680,57.7658691,3392]: 1 finished unit Lotus [f=0005924] [5924] Event [4543.95068,261.995605,4656]: 1 finished unit Dagger [f=0006070] [6070] Event [4360,261.995605,4904]: 1 finished unit Wind/Tidal Generator [f=0006182] [6182] Event [3184,73.8852539,4544]: 1 finished unit Lotus [f=0006211] [6211] Event [1416,57.729248,1656]: 0 finished unit Metal Extractor [f=0006310] [6310] Event [4543.95068,261.995605,4656]: 1 finished unit Dagger [f=0006369] [6369] Event [4312,261.995605,4904]: 1 finished unit Wind/Tidal Generator [f=0006555] BrMaro has forced a win due to dropped opposition. [f=0006555] game_message: davv has been destroyed! [f=0006555] [6555] Event [undefined]: davv resigned [f=0006555] game_message: BrMaro wins! [f=0006555] Submitting stats [f=0006555] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006555] Part| Total Time|Time of the last 0.5s [f=0006555] Draw 9074.99ms 22.28% [f=0006555] Lua::Callins::Synced 2162.95ms 9.59% [f=0006555] Lua::Callins::Unsynced 12655.51ms 31.27% [f=0006555] Lua::CollectGarbage::Synced 118.25ms 0.80% [f=0006555] Lua::CollectGarbage::Unsynced 509.54ms 0.20% [f=0006555] Misc::Profiler::AddTime 27.90ms 0.10% [f=0006555] Sim 4917.62ms 31.77% [f=0006555] [6555] Received game_message: davv has been destroyed! [f=0006555] [6555] Received game_message: BrMaro wins! [f=0006556] [6556] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006556] [6556] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006556] [6556] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006556] [6556] Game End Stats Values: 2,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006556] [6556] Game End Stats Values: 3,2165,2075,2075,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2075,2075,2075,2075,6.54400015,6,6,6.54400015,0,0,0,0,0,0,0,0,90,0,0,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006556] [6556] Game End Stats Values: 4,2255,2205,2205,2255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2075,2075,2075,2075,8.8560009,6,6,8.8560009,0,130,130,0,0,0,0,0,180,0,0,180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006556] [6556] Game End Stats Values: 5,2530,2455,2455,2530,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2075,2075,2075,2075,10.6239996,7.49600077,7.49600077,10.6239996,185,290,290,185,0,0,0,0,270,90,90,270,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006556] [6556] Game End Stats Values: 6,2750,2625,2625,2750,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2075,2075,2075,2075,12.119997,9.26400089,9.26400089,12.119997,315,370,370,315,0,0,0,0,360,180,180,360,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006556] [6556] Game End Stats Values: 7,3060,2875,2875,3060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2255,2075,2075,2255,14.1599998,10.4880009,10.4880009,14.1599998,445,530,530,445,0,0,0,0,360,270,270,360,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006556] [6556] Game End Stats Values: 8,3060,3045,3045,3060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2255,2075,2075,2255,14.1599998,13.6160002,13.6160002,14.1599998,445,610,610,445,0,0,0,0,360,360,360,360,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006556] [6556] Game End Stats Values: 9,3205,2975,2975,3205,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,160.000046,121.52739,121.52739,160.000046,0,0,0,0,10.1333332,8,8,10.1333332,2255,2075,2075,2255,14.1599998,15.5199986,15.5199986,14.1599998,380,450,450,380,160,65,65,160,570,450,450,570,65,160,160,65,0,0,0,0,121.52739,160.000046,160.000046,121.52739 [f=0006556] [6556] Game End Stats Values: 10,3350,2945,2945,3350,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,314.56012,254.795105,254.795105,314.56012,0,0,0,0,16.666666,8,8,16.666666,2255,2075,2075,2255,14.1599998,16.1999989,16.1999989,14.1599998,315,420,420,315,320,130,130,320,780,450,450,780,130,320,320,130,0,0,0,0,256.835083,320.000092,320.000092,256.835083 [f=0006556] [6556] Game End Stats Values: 11,3440,3035,3035,3440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,314.56012,254.795105,254.795105,314.56012,0,0,0,0,20,8,8,20,2255,2075,2075,2255,14.2959995,17.2879944,17.2879944,14.2959995,315,420,420,315,320,130,130,320,870,540,540,870,130,320,320,130,0,0,0,0,256.835083,320.000092,320.000092,256.835083 [f=0006556] [6556] Game End Stats Values: 12,3685,3300,3300,3685,0,0,0,0,0,0,0,0,0,0,0,0,0,98.5110779,98.5110779,0,314.56012,254.795105,254.795105,314.56012,0,100,100,0,20,8,8,20,2255,2075,2075,2255,16.1999989,18.239996,18.239996,16.1999989,560,550,550,560,320,130,130,320,870,575,575,870,130,320,320,130,0,0,0,0,256.835083,320.000092,320.000092,256.835083 [f=0006556] [6556] Game End Stats Values: 13,3685,3380,3380,3685,0,0.45702213,0.45702213,0,0,0,0,0,0,0,0,0,0,221.0672,221.0672,0,314.56012,254.795105,254.795105,314.56012,0,100,100,0,20,10.122056,10.122056,20,2255,2075,2075,2255,16.1999989,18.2704659,18.2704659,16.1999989,560,630,630,560,320,130,130,320,870,575,575,870,130,320,320,130,0,0,0,0,256.835083,320.000092,320.000092,256.835083 [f=0006556] [6556] Game End Stats Values: 14,4300,3505,3505,4300,0,0.89557469,0.89557469,0,0,0,0,0,0,0,0,0,0,321.571747,321.571747,0,314.56012,254.795105,254.795105,314.56012,525,190,190,525,20,11.578104,11.578104,20,2255,2075,2075,2255,17.831995,18.2692318,18.2692318,17.831995,560,630,630,560,320,130,130,320,960,610,610,960,130,320,320,130,0,0,0,0,256.835083,320.000092,320.000092,256.835083 [f=0006556] [6556] Game End Stats Values: 15,4390,3710,3710,4390,0,1.33445978,1.33445978,0,0,0,0,0,0,0,0,0,104.327148,387.309723,387.309723,104.327148,314.56012,254.795105,254.795105,314.56012,525,280,280,525,20,13.8963118,13.8963118,20,2255,2075,2075,2255,18.3759956,18.2692566,18.2692566,18.3759956,560,710,710,560,320,130,130,320,1050,645,645,1050,130,320,320,130,0,0,0,0,256.835083,320.000092,320.000092,256.835083 [f=0006556] [6556] Game End Stats Values: 16,4390,3825,3825,4390,0,1.78310823,1.78310823,0,0,0,0,0,0,0,0,0,286.847412,400.585083,400.585083,286.847412,314.56012,254.795105,254.795105,314.56012,525,280,280,525,20,16.8460388,16.8460388,20,2255,2075,2075,2255,20.2799988,18.2898483,18.2898483,20.2799988,560,790,790,560,320,130,130,320,1050,680,680,1050,130,320,320,130,0,0,0,0,256.835083,320.000092,320.000092,256.835083 [f=0006597] !transmitlobby @voice@buildUnit@remove;cloakcon [f=0006597] !transmitlobby @voice@buildUnit@remove;cloakraid [f=0006597] !transmitlobby @voice@buildUnit@remove;cloakheavyraid [f=0006597] !transmitlobby @voice@buildUnit@remove;cloakskirm [f=0006597] !transmitlobby @voice@buildUnit@remove;cloakriot [f=0006597] !transmitlobby @voice@buildUnit@remove;cloakassault [f=0006597] !transmitlobby @voice@buildUnit@remove;cloakarty [f=0006597] !transmitlobby @voice@buildUnit@remove;cloaksnipe [f=0006597] !transmitlobby @voice@buildUnit@remove;cloakaa [f=0006597] !transmitlobby @voice@buildUnit@remove;cloakbomb [f=0006597] !transmitlobby @voice@buildUnit@remove;cloakjammer [f=0006597] !transmitlobby @voice@buildUnit@reload [f=0006667] [6667] Event [4312,261.995605,4856]: 1 finished unit Wind/Tidal Generator [f=0006811] Player BrMaro left the game: normal quit [f=0006811] [6811] Event [undefined]: BrMaro quit [f=0006817] No clients connected, shutting down server [f=0006817] Server shutdown [f=0006843] [6843] Event [4543.95068,261.995605,4656]: 1 finished unit Quill [f=0007024] [7024] Event [4472,54.0488281,2952]: 1 finished unit Metal Extractor [f=0007027] [7027] Event [4312,261.995605,4808]: 1 finished unit Wind/Tidal Generator [f=0007156] [7156] Event [4632,261.995605,4664]: 1 finished unit Caretaker [f=0007206] [7206] Event [4543.95068,261.995605,4656]: 1 finished unit Dagger [f=0007266] [7266] Event [4360,261.995605,4808]: 1 finished unit Wind/Tidal Generator [f=0007445] [7445] Event [4543.95068,261.995605,4656]: 1 finished unit Dagger [f=0007502] [7502] Event [4408,261.995605,4808]: 1 finished unit Wind/Tidal Generator [f=0007640] [7640] Event [4543.95068,261.995605,4656]: 1 finished unit Dagger [f=0007831] [7831] Event [4543.95068,261.995605,4656]: 1 finished unit Dagger [f=0007872] [7872] Event [4920,261.995605,4856]: 1 finished unit Wind/Tidal Generator [f=0008021] [8021] Event [4543.95068,261.995605,4656]: 1 finished unit Dagger [f=0008072] [8072] Event [4920,261.995605,4904]: 1 finished unit Wind/Tidal Generator [f=0008354] [8354] Event [4872,261.995605,4904]: 1 finished unit Wind/Tidal Generator [f=0008449] [8449] Event [4543.95068,261.995605,4656]: 1 finished unit Scalpel [f=0008533] [8533] Event [4824,261.995605,4904]: 1 finished unit Wind/Tidal Generator [f=0008807] [8807] Event [4824,261.995605,4856]: 1 finished unit Wind/Tidal Generator [f=0008839] [8839] Event [4543.95068,261.995605,4656]: 1 finished unit Scalpel [f=0009119] [9119] Event [4824,261.995605,4808]: 1 finished unit Wind/Tidal Generator [f=0009197] [9197] Event [4543.95068,261.995605,4656]: 1 finished unit Scalpel [f=0009283] [9283] Event [4872,261.995605,4808]: 1 finished unit Wind/Tidal Generator [f=0009584] [9584] Event [4920,261.995605,4808]: 1 finished unit Wind/Tidal Generator [f=0009584] [9584] Event [4543.95068,261.995605,4656]: 1 finished unit Scalpel [f=0009929] [9929] Event [4920,261.995605,4344]: 1 finished unit Wind/Tidal Generator [f=0009945] [9945] Event [4543.95068,261.995605,4656]: 1 finished unit Scalpel [f=0010017] [10017] Event [4920,261.995605,4392]: 1 finished unit Wind/Tidal Generator [f=0010244] [10244] Event [4872,261.995605,4392]: 1 finished unit Wind/Tidal Generator [f=0010544] [10544] Event [4824,261.995605,4392]: 1 finished unit Wind/Tidal Generator [f=0010597] [10597] Event [4543.95068,261.995605,4656]: 1 finished unit Mace [f=0010672] [10672] Event [4824,261.995605,4344]: 1 finished unit Wind/Tidal Generator [f=0010904] [10904] Event [4824,261.995605,4296]: 1 finished unit Wind/Tidal Generator [f=0011015] [11015] Event [4543.95068,261.995605,4656]: 1 finished unit Halberd [f=0011067] [11067] Event [4872,261.995605,4296]: 1 finished unit Wind/Tidal Generator [f=0011176] [11176] Event [4543.95068,261.995605,4656]: 1 finished unit Dagger [f=0011217] [11217] Event [4920,261.995605,4296]: 1 finished unit Wind/Tidal Generator [f=0011326] [11326] Event [4543.95068,261.995605,4656]: 1 finished unit Dagger [f=0011461] [11461] Event [4543.95068,261.995605,4656]: 1 finished unit Dagger [f=0011501] [11501] Event [4408,261.995605,4360]: 1 finished unit Wind/Tidal Generator [f=0011645] Autoquit sending quit command. [f=0011645] [QuitAction] user exited to system [f=0011645] [SpringApp::Kill][1] fromRun=1 [f=0011645] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011645] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011645] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011645] [ThreadPool::SetThreadCount][2] workers=0 [f=0011645] [SpringApp::Kill][2] [f=0011645] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011645] [Game::KillLua][3] dtor=0 luaUI=0x512840c0 [f=0011645] Start widgetHandler:Shutdown [f=0011645] Shutdown - SaveOrderList Complete [f=0011645] Writing last game win data [f=0011645] Shutdown - SaveConfigData Complete [f=0011645] Shutdown Widget - Chili Highlight [f=0011645] Shutdown Widget - Save/Load API [f=0011645] Shutdown Widget - Draw After Chili [f=0011645] Shutdown Widget - EPIC Menu [f=0011645] Shutdown Widget - Chili Minimap [f=0011645] Shutdown Widget - Chili Widget Selector [f=0011645] Shutdown Widget - Local Team Colors [f=0011645] Shutdown Widget - Display Keys 2 [f=0011645] Shutdown Widget - Save Game Menu [f=0011645] Shutdown Widget - HealthBars [f=0011645] Shutdown Widget - Noises [f=0011645] Shutdown Widget - Unit Icons [f=0011645] Shutdown Widget - Win Counter [f=0011645] Shutdown Widget - BuildETA [f=0011645] Shutdown Widget - SpringRTS Replay Stats [f=0011645] Shutdown Widget - Modular Comm Info [f=0011645] Shutdown Widget - CameraShake [f=0011645] Shutdown Widget - Chili Economy Panel Default [f=0011645] Shutdown Widget - Chili EndGame Window [f=0011645] Shutdown Widget - Chili Nuke Warning [f=0011645] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011645] Shutdown Widget - Chili Spectator Panels [f=0011645] Shutdown Widget - Context Menu [f=0011645] Shutdown Widget - Darkening [f=0011645] Shutdown Widget - MetalFeatures (new) [f=0011645] Shutdown Widget - Grab Input [f=0011645] Input grabbing is disabled! [f=0011645] Shutdown Widget - Highlight Geos [f=0011645] Shutdown Widget - Local Widgets Config [f=0011645] Shutdown Widget - Mex Placement Handler [f=0011645] Shutdown Widget - MinimapEvents [f=0011645] Shutdown Widget - Missile Silo Range [f=0011645] Shutdown Widget - Music Player [f=0011645] Shutdown Widget - Point Tracker [f=0011645] Shutdown Widget - Showeco and Grid Drawer [f=0011645] Shutdown Widget - Stereo3D [f=0011645] Shutdown Widget - Attack AoE [f=0011645] Shutdown Widget - Map Edge Extension [f=0011645] Shutdown Widget - Selection Send [f=0011645] Shutdown Widget - LupsManager [f=0011645] Shutdown Widget - Newton Firezone [f=0011645] Shutdown Widget - Chili Pro Console [f=0011645] Shutdown Widget - Lasso Terraform GUI [f=0011645] Shutdown Widget - Chili Framework [f=0011645] Shutdown Widget - Lups [f=0011645] Shutdown Widget - Custom Markers [f=0011645] Shutdown Widget - Chili Core Selector [f=0011645] Shutdown Widget - Pause Screen [f=0011645] Shutdown Widget - Layout Handler [f=0011645] Shutdown Widget - Persistent Build Height [f=0011645] Shutdown Widget - Text To Speech Control [f=0011645] End widgetHandler:Shutdown [f=0011645] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={623528,71094827} {int,ext,rec}Allocs={22067248,0,0} {chunk,block}Bytes={71094827,0} [f=0011645] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0011645] [Game::KillLua][2] dtor=0 luaRules=0x519f2ad0 [f=0011645] Start gadgetHandler:Shutdown [f=0011645] Shutdown - StartSetup [f=0011645] Shutdown - UnitMorph [f=0011645] Shutdown - LupsNanoSpray [f=0011645] Shutdown - Missile Silo Controller [f=0011645] Shutdown - Modular Comm Info [f=0011645] Shutdown - Terrain Texture Handler [f=0011645] Shutdown - UnitCloakShield [f=0011645] Shutdown - Starlight Handler [f=0011645] End gadgetHandler:Shutdown [f=0011645] Start gadgetHandler:Shutdown [f=0011645] Shutdown - Save/Load [f=0011645] Shutdown - UnitMorph [f=0011645] Shutdown - Modular Comm Info [f=0011645] Shutdown - Retreat Command [f=0011645] Shutdown - Shockwaves [f=0011645] Shutdown - Teleport Throw [f=0011645] Shutdown - UnitCloakShield [f=0011645] Shutdown - Lups Cloak FX [f=0011645] Shutdown - Lups [f=0011645] Shutdown - Lups Shield [f=0011645] End gadgetHandler:Shutdown [f=0011645] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22067277,0,0} {chunk,block}Bytes={0,0} [f=0011645] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22067277,0,0} {chunk,block}Bytes={0,0} [f=0011645] [Game::KillLua][4] dtor=0 [f=0011645] [Game::~CGame][1] [f=0011645] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011645] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011645] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011645] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011645] [Game::KillLua][4] dtor=1 [f=0011645] [Game::KillMisc][1] [f=0011645] [Game::KillMisc][2] [f=0011645] [Game::KillMisc][3] [f=0011645] [Game::KillRendering][1] [f=0011645] [3DOParser::Kill] allocated 137 pieces [f=0011645] [S3OParser::Kill] allocated 2782 pieces [f=0011645] [AssParser::Kill] allocated 215 pieces [f=0011645] [Game::KillInterface][1] [f=0011645] [Game::KillInterface][2] [f=0011645] [Game::KillSimulation][1] [f=0011645] [Game::KillSimulation][2] [f=0011645] [CCollisionHandler] dis-/continuous tests: 0/340668 [f=0011645] [Game::KillSimulation][3] [f=0011645] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011645] [~CPathCache(20x20)] cacheHits=1 hitPercentage=6% numHashColls=0 maxCacheSize=6 [f=0011645] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011645] [~CPathCache(40x40)] cacheHits=688 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011645] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011645] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011645] [LosHandler::Kill] raycast instance cache-{hits,misses}={543,2481}; shared=1%; cached=17% [f=0011645] [Game::KillSimulation][4] [f=0011645] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0011645] [Game::~CGame][2] [f=0011645] [Game::~CGame][3] [f=0011645] [SpringApp::Kill][3] [f=0011645] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 121498 bytes sent 53731 bytes recv'd [f=0011645] [SpringApp::Kill][4] font=0x4534a8a0 [f=0011645] [SpringApp::Kill][5] [f=0011645] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x453e45e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=3532ms file="objects3d/venom.s3o" indx=5409 inflSize=118kb readTime=142ms file="bitmaps/cc/bluering.tga" indx=407 inflSize=256kb readTime=56ms file="objects3d/strikecom.dae" indx=5369 inflSize=1500kb readTime=41ms file="objects3d/funnelweb.dae" indx=5100 inflSize=1500kb readTime=38ms file="objects3d/amphraider.s3o" indx=4780 inflSize=346kb readTime=36ms file="objects3d/amphassault.s3o" indx=4774 inflSize=151kb readTime=34ms file="objects3d/core_diplomat.s3o" indx=4973 inflSize=104kb readTime=33ms file="objects3d/corcv.s3o" indx=4971 inflSize=92kb readTime=27ms file="objects3d/amphcon.s3o" indx=4778 inflSize=76kb readTime=27ms file="unitpics/energyfusion.png" indx=6293 inflSize=10kb readTime=26ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 49485224 bytes cached in 2824 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x454b5c00) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7f0f40070320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x453cc680) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x454b53e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]