[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ydKZ377NTb/springsettings.884726.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 194ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f42ac01e750 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 13716 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/884726/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 193ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4498bae0] using map "Otago 1.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Otago 1.4", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4498bae0] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 205ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (87 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1003ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1175ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 98ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 843ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 102ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 220ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 178ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: feature placer v3 [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: feature placer v3 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Kepa4ka was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/884726/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 1679 feature(s) [f=-000001] placing 0 building(s) [f=-000001] Running Springboard Feature Fixer, 36, 1715 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ad0448e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f6aa76c9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d004ec60 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d004ec60 file="cache/104dev-maintenance/paths/Otago 1.4.pe-d004ec60.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ad0448e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f6aa76c9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d004ec70 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d004ec70 file="cache/104dev-maintenance/paths/Otago 1.4.pe2-d004ec70.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1242ms, checksum 3cf4e8e8)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11470,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/884726/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22b99e2e5c5eb7b2ec1156520a58b4bd1b34a29109815358309bc057d5075a1f73514f6b9ebea5818df9c2305f356ae626e9a3364d1092e9a2be7a17e2e29bcd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a3b4abac095a68360df2868475144af7d5c28546a96eb8f2ef537a8fc4cd2323800bad73c280a9fceb9e94a7787e02c40a6e7c0e608977b81173b5ed500af44]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50575c80,0x50574eb0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 3284ad5e047cbacfaeee659e1a42524b [f=-000001] Connection attempt from IlikebigNipps [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: IlikebigNipps changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from brianfreeman [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: brianfreeman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="IlikebigNipps" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="IlikebigNipps" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22b99e2e5c5eb7b2ec1156520a58b4bd1b34a29109815358309bc057d5075a1f73514f6b9ebea5818df9c2305f356ae626e9a3364d1092e9a2be7a17e2e29bcd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a3b4abac095a68360df2868475144af7d5c28546a96eb8f2ef537a8fc4cd2323800bad73c280a9fceb9e94a7787e02c40a6e7c0e608977b81173b5ed500af44]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[Game::Load][lua{Rules,Gaia}={7c670da0,7c6735f0}]" [f=-000001] Allies: I choose: necro! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="IlikebigNipps" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22b99e2e5c5eb7b2ec1156520a58b4bd1b34a29109815358309bc057d5075a1f73514f6b9ebea5818df9c2305f356ae626e9a3364d1092e9a2be7a17e2e29bcd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="IlikebigNipps" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a3b4abac095a68360df2868475144af7d5c28546a96eb8f2ef537a8fc4cd2323800bad73c280a9fceb9e94a7787e02c40a6e7c0e608977b81173b5ed500af44]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="IlikebigNipps" string="[Game::Load][lua{Rules,Gaia}={1ca33398,5045b470}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [686,20.0136719,4398]: 0 finished unit Engineer Commander [f=-000001] [0] Event [7099,20.1779785,284]: 1 finished unit Engineer Commander [f=0000000] [0] IlikebigNipps, team: 1, elo:2086 [f=0000000] [0] brianfreeman, team: 0, elo:1874 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [6896,20.6977463,256]: 1 finished unit Tank Foundry [f=0000012] [12] Event [576,20.0166626,4528]: 0 finished unit Rover Assembly [f=0000012] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000012] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000012] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000012] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0000012] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0000012] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000012] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000012] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0000012] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000012] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000012] !transmitlobby @voice@buildUnit@reload [f=0000241] [241] Event [7016,20.0916443,152]: 1 finished unit Metal Extractor [f=0000315] [315] Event [408,20.2166138,4328]: 0 finished unit Metal Extractor [f=0000417] [417] Event [408,20.2915955,4408]: 0 finished unit Wind/Tidal Generator [f=0000431] [431] Event [7096,20.083313,152]: 1 finished unit Solar Collector [f=0000488] [488] Event [593.99231,20.7117519,4527.97021]: 0 finished unit Scorcher [f=0000537] [537] Event [392,20.5831909,4488]: 0 finished unit Wind/Tidal Generator [f=0000611] [611] Event [7176,20.0083313,152]: 1 finished unit Solar Collector [f=0000616] [616] Event [6896,22.1414661,284]: 1 finished unit Kodachi [f=0000672] [672] Event [376,20.5082092,4568]: 0 finished unit Wind/Tidal Generator [f=0000822] [822] Event [360,21.1413879,4648]: 0 finished unit Wind/Tidal Generator [f=0000892] [892] Event [593.99231,20.7117519,4527.97021]: 0 finished unit Scorcher [f=0001223] [1223] Event [7496,20.0416565,136]: 1 finished unit Metal Extractor [f=0001290] [1290] Event [408,20.6498413,4680]: 0 finished unit Metal Extractor [f=0001366] [1366] Event [6896,22.1414661,284]: 1 finished unit Kodachi [f=0001546] [1546] Event [593.99231,20.7117519,4527.97021]: 0 finished unit Scorcher [f=0001691] [1691] Event [7336,20.0166626,168]: 1 finished unit Solar Collector [f=0002021] [2021] Event [593.99231,20.7117519,4527.97021]: 0 finished unit Scorcher [f=0002117] [2117] Event [7416,20.0083313,168]: 1 finished unit Solar Collector [f=0002149] [2149] Event [888,21.0830688,5192]: 0 finished unit Metal Extractor [f=0002286] [2286] Event [6896,22.1414661,284]: 1 finished unit Kodachi [f=0002455] [2455] Event [7592,20.3582458,168]: 1 finished unit Solar Collector [f=0002456] [2456] Event [872,20.7498169,5128]: 0 finished unit Solar Collector [f=0002679] [2679] Event [593.99231,20.7117519,4527.97021]: 0 finished unit Scorcher [f=0002769] [2769] Event [888,21.7828979,5272]: 0 finished unit Solar Collector [f=0002786] [2786] Event [7736,20.6998291,232]: 1 finished unit Solar Collector [f=0002954] [2954] Event [1971.55566,29.8831711,2782.96533]: 0 lost unit Scorcher [f=0003141] [3141] Event [904,22.8576355,5416]: 0 finished unit Solar Collector [f=0003147] [3147] Event [6896,22.1414661,284]: 1 finished unit Welder [f=0003181] [3181] Event [593.99231,20.7117519,4527.97021]: 0 finished unit Mason [f=0003516] [3516] Event [408,20.2166138,4328]: 0 lost unit Metal Extractor [f=0003544] [3544] Event [392,20.5831909,4488]: 0 lost unit Wind/Tidal Generator [f=0003547] [3547] Event [920,24.0740051,5560]: 0 finished unit Solar Collector [f=0003588] [3588] Event [408,20.5972099,4408]: 0 lost unit Wind/Tidal Generator [f=0003616] [3616] Event [376,20.6801376,4568]: 0 lost unit Wind/Tidal Generator [f=0003629] [3629] Event [360,21.1980705,4648]: 0 lost unit Wind/Tidal Generator [f=0003706] [3706] Event [408,20.0573807,4680]: 0 lost unit Metal Extractor [f=0003707] [3707] Event [8216,24.4822388,504]: 1 finished unit Metal Extractor [f=0003752] [3752] Event [593.99231,20.7117519,4527.97021]: 0 lost unit Scorcher [f=0003768] [3768] Event [593.99231,20.3314266,4527.97021]: 0 lost unit Scorcher [f=0003770] [3770] Event [704,20.0083313,4496]: 0 lost unit Picket [f=0003782] [3782] Event [593.99231,20.3314266,4527.97021]: 0 lost unit Scorcher [f=0003804] [3804] Event [593.99231,20.3314266,4527.97021]: 0 lost unit Scorcher [f=0003912] [3912] Event [6896,22.1414661,284]: 1 finished unit Kodachi [f=0003923] [3923] Event [7024,20.2416077,288]: 1 finished unit Lotus [f=0004085] [4085] Event [920,23.3825073,5480]: 0 finished unit Metal Extractor [f=0004373] [4373] Event [8328,21.5912781,888]: 1 finished unit Metal Extractor [f=0004379] [4379] Event [593.99231,20.7117519,4527.97021]: 0 finished unit Scorcher [f=0004388] [4388] Event [1558.68469,28.5349102,3608.82886]: 0 lost unit Scorcher [f=0004558] [4558] Event [8328,21.5912781,888]: 1 lost unit Metal Extractor [f=0004605] [4605] Event [6896,22.1414661,284]: 1 finished unit Kodachi [f=0004655] [4655] Event [8376,21.5822487,968]: 1 lost unit Solar Collector [f=0004711] [4711] Event [7632,20.1832886,240]: 1 finished unit Lotus [f=0004779] [4779] Event [593.99231,20.7117519,4527.97021]: 0 finished unit Scorcher [f=0004998] [4998] Event [888,21.0830688,5192]: 0 lost unit Metal Extractor [f=0005067] [5067] Event [8328,18.8836441,888]: 1 finished unit Metal Extractor [f=0005084] [5084] Event [1624,20.1166382,5944]: 0 finished unit Metal Extractor [f=0005141] [5141] Event [495.154053,20.5798702,4624.7998]: 0 lost unit Scorcher [f=0005167] [5167] Event [625.363525,20.142149,4641.70654]: 0 lost unit Scorcher [f=0005194] [5194] Event [6896,22.1414661,284]: 1 finished unit Kodachi [f=0005232] [5232] Event [920,23.3825073,5480]: 0 lost unit Metal Extractor [f=0005296] [5296] Event [7253.95654,20.1292763,350.081543]: 0 lost unit Scorcher [f=0005407] [5407] Event [7259.58203,20.0088615,180.926559]: 0 lost unit Scorcher [f=0005468] [5468] Event [8272,22.7576599,704]: 1 finished unit Lotus [f=0005511] [5511] Event [1560,20.4082336,5960]: 0 finished unit Solar Collector [f=0005543] [5543] Event [593.99231,20.7117519,4527.97021]: 0 finished unit Scorcher [f=0005560] [5560] Event [593.99231,20.7117519,4527.97021]: 0 lost unit Scorcher [f=0005566] [5566] Event [593.99231,20.7117519,4527.97021]: 0 lost unit Scorcher [f=0005572] [5572] Event [675.701782,20.0172844,4527.97021]: 0 lost unit Scorcher [f=0005582] [5582] Event [593.99231,20.7117519,4527.97021]: 0 lost unit Scorcher [f=0005598] [5598] Event [593.99231,20.7117519,4527.97021]: 0 lost unit Scorcher [f=0005612] [5612] Event [593.99231,20.7117519,4527.97021]: 0 lost unit Scorcher [f=0005634] [5634] Event [593.99231,20.7117519,4527.97021]: 0 lost unit Scorcher [f=0005642] [5642] Event [593.99231,20.7117519,4527.97021]: 0 lost unit Scorcher [f=0005642] [5642] Event [undefined]: brianfreeman resigned [f=0005642] game_message: brianfreeman has been destroyed! [f=0005642] game_message: IlikebigNipps wins! [f=0005642] Submitting stats [f=0005642] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0005642] Part| Total Time|Time of the last 0.5s [f=0005642] Draw 9021.05ms 11.27% [f=0005642] Lua::Callins::Synced 4123.59ms 24.93% [f=0005642] Lua::Callins::Unsynced 9640.64ms 13.36% [f=0005642] Lua::CollectGarbage::Synced 194.98ms 0.10% [f=0005642] Lua::CollectGarbage::Unsynced 319.09ms 0.40% [f=0005642] Misc::Profiler::AddTime 19.83ms 0.00% [f=0005642] Sim 10550.92ms 76.77% [f=0005642] [5642] Received game_message: brianfreeman has been destroyed! [f=0005642] [5642] Received game_message: IlikebigNipps wins! [f=0005643] [5643] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0005643] [5643] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0005643] [5643] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005643] [5643] Game End Stats Values: 2,2200,2235,2235,2200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,6.03999949,7.19999886,7.19999886,6.03999949,0,0,0,0,0,0,0,0,125,160,160,125,0,12.9999952,12.9999952,0,0,0,0,0,0,0,0,0 [f=0005643] [5643] Game End Stats Values: 3,2565,2475,2475,2565,0,1.40022755,1.40022755,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.15466309,10.9333334,10.9333334,8.15466309,2075,2075,2075,2075,8.19999886,8.29334831,8.29334831,8.19999886,260,170,170,260,0,0,0,0,230,230,230,230,0,12.9999952,12.9999952,0,0,0,0,0,0,0,0,0 [f=0005643] [5643] Game End Stats Values: 4,2655,2565,2565,2655,3.40315866,6.78407192,6.78407192,3.40315866,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.539875,12,12,11.539875,2075,2075,2075,2075,8.57354355,8.99892235,8.99892235,8.57354355,260,170,170,260,0,0,0,0,320,320,320,320,0,12.9999952,12.9999952,0,0,0,0,0,0,0,0,0 [f=0005643] [5643] Game End Stats Values: 5,2785,2805,2805,2785,16.9072475,11.5656176,11.5656176,16.9072475,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.7754068,12.2666664,12.2666664,15.7754068,2075,2075,2075,2075,11.3002729,10.7187691,10.7187691,11.3002729,390,340,340,390,0,0,0,0,320,390,390,320,0,12.9999952,12.9999952,0,0,0,0,0,0,0,0,0 [f=0005643] [5643] Game End Stats Values: 6,3005,2875,2875,3005,25.430254,18.8740368,18.8740368,25.430254,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.6073389,14.3999996,14.3999996,14.6073389,2075,2075,2075,2075,11.2615347,10.887229,10.887229,11.2615347,520,340,340,520,0,0,0,0,410,460,460,410,0,12.9999952,12.9999952,0,0,0,0,0,0,0,0,0 [f=0005643] [5643] Game End Stats Values: 7,3205,3115,3115,3205,28.8216324,34.4012489,34.4012489,28.8216324,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.8151703,16.9333324,16.9333324,12.8151703,2075,2075,2075,2075,12.8260937,11.4351473,11.4351473,12.8260937,650,510,510,650,0,0,0,0,480,530,530,480,0,12.9999952,12.9999952,0,0,0,0,0,0,0,0,0 [f=0005643] [5643] Game End Stats Values: 8,3215,3385,3385,3215,38.8553352,58.292923,58.292923,38.8553352,0,0,0,0,0,0,0,0,0,0,0,0,39.6881142,172.16861,172.16861,39.6881142,0,0,0,0,14.8724489,19.4666672,19.4666672,14.8724489,2075,2075,2075,2075,13.2689123,11.9927778,11.9927778,13.2689123,520,710,710,520,0,130,130,0,620,600,600,620,130,12.9999952,12.9999952,130,0,0,0,0,172.16861,44.511055,44.511055,172.16861 [f=0005643] [5643] Game End Stats Values: 9,3245,3385,3385,3245,50.9631424,79.5588531,79.5588531,50.9631424,0,0,0,0,0,0,0,0,0,0,0,0,62.0624008,347.571869,347.571869,62.0624008,0,0,0,0,15.2492161,20,20,15.2492161,2075,2075,2075,2075,13.260519,11.817729,11.817729,13.260519,640,710,710,640,0,290,290,0,530,600,600,530,290,12.9999952,12.9999952,290,0,0,0,0,362.429871,87.4638748,87.4638748,362.429871 [f=0005643] [5643] Game End Stats Values: 10,3085,3735,3735,3085,64.1012039,104.504944,104.504944,64.1012039,0,0,0,0,0,0,0,0,0,0,0,0,64.425209,764.88031,764.88031,64.425209,0,90,90,0,16.1110306,20,20,16.1110306,2075,2075,2075,2075,9.80920506,13.5297394,13.5297394,9.80920506,640,880,880,640,0,596.833801,596.833801,0,370,690,690,370,596.833801,12.9999952,12.9999952,596.833801,0,0,0,0,799.648315,89.826683,89.826683,799.648315 [f=0005643] [5643] Game End Stats Values: 11,3175,3825,3825,3175,84.6599655,123.743195,123.743195,84.6599655,0,0,0,0,0,0,0,0,0,0,0,0,166.436447,918.373352,918.373352,166.436447,0,90,90,0,16,20,20,16,2075,2075,2075,2075,11.3305826,14.3225508,14.3225508,11.3305826,640,880,880,640,0,726.833801,726.833801,0,460,780,780,460,726.833801,12.9999952,12.9999952,726.833801,0,0,0,0,953.141357,191.837952,191.837952,953.141357 [f=0005643] [5643] Game End Stats Values: 12,3305,3995,3995,3305,100.580055,144.142471,144.142471,100.580055,0,0,0,0,0,0,0,0,0,0,0,0,242.378265,1107.59583,1107.59583,242.378265,0,180,180,0,15.8666668,20,20,15.8666668,2075,2075,2075,2075,11.4613371,16.7999516,16.7999516,11.4613371,770,1050,1050,770,96.4000015,726.833801,726.833801,96.4000015,460,690,690,460,726.833801,109.399994,109.399994,726.833801,0,35.9999924,35.9999924,0,1142.36426,267.779785,267.779785,1142.36426 [f=0005643] [5643] Game End Stats Values: 13,2825,4255,4255,2825,104.218033,157.094833,157.094833,104.218033,0,0,0,0,0,0,0,0,0,0,0,0,381.953156,1964.79822,1964.79822,381.953156,0,180,180,0,11.0666666,19.7333336,19.7333336,11.0666666,2075,2075,2075,2075,9.61586475,14.9301596,14.9301596,9.61586475,380,1220,1220,380,96.4000015,1296.83374,1296.83374,96.4000015,370,780,780,370,1296.83374,109.399994,109.399994,1296.83374,0,35.9999924,35.9999924,0,2048.56299,417.586151,417.586151,2048.56299 [f=0005643] [5643] Game End Stats Values: 14,2765,4345,4345,2765,107.3293,170.483887,170.483887,107.3293,0,0,0,0,0,0,0,0,0,0,0,0,391.366455,2220.78149,2220.78149,391.366455,0,270,270,0,11.5555553,19.333334,19.333334,11.5555553,2075,2075,2075,2075,8.54569626,16.287672,16.287672,8.54569626,250,1220,1220,250,96.4000015,1559.50061,1559.50061,96.4000015,440,780,780,440,1559.50061,109.399994,109.399994,1559.50061,0,35.9999924,35.9999924,0,2304.54614,432.221191,432.221191,2304.54614 [f=0005677] [5677] Event [576,20.0666504,4528]: 0 lost unit Rover Assembly [f=0005677] !transmitlobby @voice@buildUnit@remove;vehcon [f=0005677] !transmitlobby @voice@buildUnit@remove;vehscout [f=0005677] !transmitlobby @voice@buildUnit@remove;vehraid [f=0005677] !transmitlobby @voice@buildUnit@remove;vehsupport [f=0005677] !transmitlobby @voice@buildUnit@remove;vehriot [f=0005677] !transmitlobby @voice@buildUnit@remove;vehassault [f=0005677] !transmitlobby @voice@buildUnit@remove;vehcapture [f=0005677] !transmitlobby @voice@buildUnit@remove;veharty [f=0005677] !transmitlobby @voice@buildUnit@remove;vehheavyarty [f=0005677] !transmitlobby @voice@buildUnit@remove;vehaa [f=0005677] !transmitlobby @voice@buildUnit@reload [f=0005678] [5678] Event [904,22.8576355,5416]: 0 lost unit Solar Collector [f=0005678] [5678] Event [888,21.7828979,5272]: 0 lost unit Solar Collector [f=0005680] [5680] Event [1460.91321,21.77841,5139.34082]: 0 lost unit Scorcher [f=0005689] [5689] Event [872,20.7695198,5128]: 0 lost unit Solar Collector [f=0005689] [5689] Event [545.26593,16.8541813,4621.51709]: 0 lost unit Mason [f=0005690] [5690] Event [920,24.123291,5560]: 0 lost unit Solar Collector [f=0005819] [5819] Event [6896,22.1414661,284]: 1 finished unit Welder [f=0005834] Spectator brianfreeman left the game: normal quit [f=0005834] [5834] Event [undefined]: brianfreeman quit [f=0005840] Player IlikebigNipps left the game: normal quit [f=0005840] [5840] Event [undefined]: IlikebigNipps quit [f=0005846] No clients connected, shutting down server [f=0005846] Server shutdown [f=0006448] [6448] Event [6896,22.1414661,284]: 1 finished unit Blitz [f=0006666] [6666] Event [7552,26.4817505,2192]: 1 finished unit Lotus [f=0006975] [6975] Event [6896,22.1414661,284]: 1 finished unit Blitz [f=0007688] [7688] Event [6896,22.1414661,284]: 1 finished unit Blitz [f=0007717] [7717] Event [8208,24.3656006,2752]: 1 finished unit Lotus [f=0008254] [8254] Event [6896,22.1414661,284]: 1 finished unit Blitz [f=0008813] [8813] Event [6896,22.1414661,284]: 1 finished unit Blitz [f=0009968] Autoquit sending quit command. [f=0009968] [QuitAction] user exited to system [f=0009968] [SpringApp::Kill][1] fromRun=1 [f=0009968] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0009968] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009968] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009968] [ThreadPool::SetThreadCount][2] workers=0 [f=0009968] [SpringApp::Kill][2] [f=0009968] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0009968] [Game::KillLua][3] dtor=0 luaUI=0x4ffd36d0 [f=0009968] Start widgetHandler:Shutdown [f=0009968] Shutdown - SaveOrderList Complete [f=0009968] Writing last game win data [f=0009968] Shutdown - SaveConfigData Complete [f=0009968] Shutdown Widget - Save/Load API [f=0009968] Shutdown Widget - Chili Highlight [f=0009968] Shutdown Widget - Draw After Chili [f=0009968] Shutdown Widget - EPIC Menu [f=0009968] Shutdown Widget - Chili Widget Selector [f=0009968] Shutdown Widget - Chili Minimap [f=0009968] Shutdown Widget - Local Team Colors [f=0009968] Shutdown Widget - Display Keys 2 [f=0009968] Shutdown Widget - Save Game Menu [f=0009968] Shutdown Widget - Unit Icons [f=0009968] Shutdown Widget - Noises [f=0009968] Shutdown Widget - HealthBars [f=0009968] Shutdown Widget - Win Counter [f=0009968] Shutdown Widget - SpringRTS Replay Stats [f=0009968] Shutdown Widget - BuildETA [f=0009968] Shutdown Widget - Modular Comm Info [f=0009968] Shutdown Widget - Stereo3D [f=0009968] Shutdown Widget - Showeco and Grid Drawer [f=0009968] Shutdown Widget - Point Tracker [f=0009968] Shutdown Widget - Music Player [f=0009968] Shutdown Widget - Missile Silo Range [f=0009968] Shutdown Widget - MinimapEvents [f=0009968] Shutdown Widget - Mex Placement Handler [f=0009968] Shutdown Widget - Local Widgets Config [f=0009968] Shutdown Widget - Highlight Geos [f=0009968] Shutdown Widget - Grab Input [f=0009968] Input grabbing is disabled! [f=0009968] Shutdown Widget - MetalFeatures (new) [f=0009968] Shutdown Widget - Darkening [f=0009968] Shutdown Widget - Context Menu [f=0009968] Shutdown Widget - Chili Spectator Panels [f=0009968] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009968] Shutdown Widget - Chili Nuke Warning [f=0009968] Shutdown Widget - Chili EndGame Window [f=0009968] Shutdown Widget - Chili Economy Panel Default [f=0009968] Shutdown Widget - CameraShake [f=0009968] Shutdown Widget - Attack AoE [f=0009968] Shutdown Widget - Map Edge Extension [f=0009968] Shutdown Widget - Selection Send [f=0009968] Shutdown Widget - LupsManager [f=0009968] Shutdown Widget - Newton Firezone [f=0009968] Shutdown Widget - Chili Pro Console [f=0009968] Shutdown Widget - Lasso Terraform GUI [f=0009968] Shutdown Widget - Lups [f=0009968] Shutdown Widget - Chili Framework [f=0009968] Shutdown Widget - Chili Core Selector [f=0009968] Shutdown Widget - Custom Markers [f=0009968] Shutdown Widget - Pause Screen [f=0009968] Shutdown Widget - Text To Speech Control [f=0009968] Shutdown Widget - Persistent Build Height [f=0009968] Shutdown Widget - Layout Handler [f=0009968] End widgetHandler:Shutdown [f=0009968] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={462400,60411556} {int,ext,rec}Allocs={21279764,0,0} {chunk,block}Bytes={60411556,0} [f=0009968] [Game::KillLua][1] dtor=0 luaGaia=0x50574eb0 [f=0009968] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={390590,54472356} {int,ext,rec}Allocs={21279766,0,0} {chunk,block}Bytes={54472356,0} [f=0009968] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={390590,54472356} {int,ext,rec}Allocs={21279766,0,0} {chunk,block}Bytes={54472356,0} [f=0009968] [Game::KillLua][2] dtor=0 luaRules=0x50575c80 [f=0009968] Start gadgetHandler:Shutdown [f=0009968] Shutdown - StartSetup [f=0009968] Shutdown - UnitMorph [f=0009968] Shutdown - LupsNanoSpray [f=0009968] Shutdown - Missile Silo Controller [f=0009968] Shutdown - Modular Comm Info [f=0009968] Shutdown - Terrain Texture Handler [f=0009968] Shutdown - UnitCloakShield [f=0009968] Shutdown - Starlight Handler [f=0009968] End gadgetHandler:Shutdown [f=0009968] Start gadgetHandler:Shutdown [f=0009968] Shutdown - Save/Load [f=0009968] Shutdown - UnitMorph [f=0009968] Shutdown - Modular Comm Info [f=0009968] Shutdown - Retreat Command [f=0009968] Shutdown - Shockwaves [f=0009968] Shutdown - Teleport Throw [f=0009968] Shutdown - UnitCloakShield [f=0009968] Shutdown - Lups Cloak FX [f=0009968] Shutdown - Lups [f=0009968] Shutdown - Lups Shield [f=0009968] End gadgetHandler:Shutdown [f=0009968] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21279796,0,0} {chunk,block}Bytes={0,0} [f=0009968] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21279796,0,0} {chunk,block}Bytes={0,0} [f=0009968] [Game::KillLua][4] dtor=0 [f=0009968] [Game::~CGame][1] [f=0009968] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0009968] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0009968] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0009968] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0009968] [Game::KillLua][4] dtor=1 [f=0009968] [Game::KillMisc][1] [f=0009968] [Game::KillMisc][2] [f=0009968] [Game::KillMisc][3] [f=0009968] [Game::KillRendering][1] [f=0009968] [3DOParser::Kill] allocated 137 pieces [f=0009968] [S3OParser::Kill] allocated 2686 pieces [f=0009968] [AssParser::Kill] allocated 236 pieces [f=0009968] [Game::KillInterface][1] [f=0009968] [Game::KillInterface][2] [f=0009968] [Game::KillSimulation][1] [f=0009968] [Game::KillSimulation][2] [f=0009968] [CCollisionHandler] dis-/continuous tests: 0/6664 [f=0009968] [Game::KillSimulation][3] [f=0009968] [~CPathCache(36x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009968] [~CPathCache(36x24)] cacheHits=15 hitPercentage=36% numHashColls=0 maxCacheSize=4 [f=0009968] [~CPathCache(72x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009968] [~CPathCache(72x48)] cacheHits=25 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009968] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009968] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009968] [LosHandler::Kill] raycast instance cache-{hits,misses}={1189,3527}; shared=2%; cached=23% [f=0009968] [Game::KillSimulation][4] [f=0009968] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0009968] [Game::~CGame][2] [f=0009968] [Game::~CGame][3] [f=0009968] [SpringApp::Kill][3] [f=0009968] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 105034 bytes sent 72326 bytes recv'd [f=0009968] [SpringApp::Kill][4] font=0x448a98a0 [f=0009968] [SpringApp::Kill][5] [f=0009968] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x44917770) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=2997ms file="bitmaps/loadpictures/facplop.png" indx=497 inflSize=3075kb readTime=186ms file="objects3d/strikecom_1.dae" indx=5371 inflSize=1500kb readTime=78ms file="objects3d/strikecom.dae" indx=5369 inflSize=1500kb readTime=70ms file="unittextures/factorytank_1.png" indx=7024 inflSize=4103kb readTime=63ms file="gamedata/unitdefs_pre.lua" indx=915 inflSize=0kb readTime=51ms file="objects3d/cremcom3.s3o" indx=5021 inflSize=200kb readTime=39ms file="objects3d/recluse.s3o" indx=5278 inflSize=134kb readTime=31ms file="objects3d/spherepole.s3o" indx=5340 inflSize=68kb readTime=29ms file="objects3d/spiderriot.s3o" indx=5347 inflSize=134kb readTime=28ms file="luaui/widgets/chili_old/controls/grid.lua" indx=4117 inflSize=0kb readTime=25ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 61019383 bytes cached in 2826 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=46 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/otago_1.4.sd7 (0x44a43810) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7f42ac070320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x4492dd90) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x44a43080) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]