[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.BDQV2kyF59/springsettings.884629.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fce2c01e750 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 13723 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/884629/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 222ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45bf0ab0] using map "AlienDesert" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="AlienDesert", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45bf0ab0] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 107ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1184ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1371ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 29ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 695ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 274ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 18ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 75ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] [hl3]halflife3 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/884629/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8204d214 [f=-000001] [Path] [PathEstimator::ReadFile] hash=8204d214 file="cache/104dev-maintenance/paths/AlienDesert.pe-8204d214.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8204d224 [f=-000001] [Path] [PathEstimator::ReadFile] hash=8204d224 file="cache/104dev-maintenance/paths/AlienDesert.pe2-8204d224.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (876ms, checksum e3b81e21)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11469,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/884629/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51d596a0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: be4cad5ea34e123e7082bf9e0d74ac58 [f=-000001] Connection attempt from Nezz [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Nezz changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Paul123asd [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Paul123asd changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Paul123asd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Paul123asd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nezz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nezz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Paul123asd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Paul123asd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Paul123asd" string="[Game::Load][lua{Rules,Gaia}={5a72c9d0,00000000}]" [f=-000001] Allies: I choose: Stun/Speed! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nezz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nezz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nezz" string="[Game::Load][lua{Rules,Gaia}={1dd47e78,00000000}]" [f=-000001] hello [f=-000001] Allies: I choose: Usain Bolt! [f=-000001] hello [f=-000001] [0] Event [5073,56.8435059,465]: 0 finished unit Recon Commander [f=-000001] [0] Event [1075,57.8117065,3551]: 1 finished unit Recon Commander [f=0000000] [0] Nezz, team: 1, elo:1999 [f=0000000] [0] Paul123asd, team: 0, elo:1891 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000012] [12] Event [1168,58.9550018,3624]: 1 finished unit Cloakbot Factory [f=0000045] [45] Event [5232,56.8635941,480]: 0 finished unit Tank Foundry [f=0000045] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000045] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000045] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000045] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000045] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000045] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000045] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000045] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000045] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000045] !transmitlobby @voice@buildUnit@reload [f=0000353] [353] Event [1016,57.9307556,3544]: 1 finished unit Metal Extractor [f=0000397] [397] Event [5128,56.0501099,600]: 0 finished unit Metal Extractor [f=0000518] [518] Event [1177.59998,59.1018677,3624]: 1 finished unit Conjurer [f=0000695] [695] Event [5204,57.4296112,480]: 0 finished unit Welder [f=0000721] [721] Event [1177.59998,59.1018677,3624]: 1 finished unit Glaive [f=0000916] [916] Event [1177.59998,59.1018677,3624]: 1 finished unit Glaive [f=0001111] [1111] Event [1177.59998,59.1018677,3624]: 1 finished unit Glaive [f=0001118] [1118] Event [968,59.4947815,3736]: 1 finished unit Solar Collector [f=0001220] [1220] Event [5204,57.4296112,480]: 0 finished unit Kodachi [f=0001236] [1236] Event [5288,53.0326843,328]: 0 finished unit Metal Extractor [f=0001306] [1306] Event [1177.59998,59.1018677,3624]: 1 finished unit Glaive [f=0001418] [1418] Event [5336,54.0245056,328]: 0 finished unit Wind/Tidal Generator [f=0001462] [1462] Event [2312,58.8729858,2744]: 1 finished unit Metal Extractor [f=0001742] [1742] Event [872,58.6097717,3832]: 1 finished unit Metal Extractor [f=0001755] [1755] Event [5336,56.0539246,376]: 0 finished unit Wind/Tidal Generator [f=0001809] [1809] Event [2392,58.7356567,2792]: 1 finished unit Solar Collector [f=0002072] [2072] Event [5336,57.5569153,424]: 0 finished unit Wind/Tidal Generator [f=0002117] [2117] Event [5204,57.4296112,480]: 0 finished unit Kodachi [f=0002144] [2144] Event [3832,54.8789978,1416]: 0 finished unit Metal Extractor [f=0002194] [2194] Event [872,59.3040466,3704]: 1 finished unit Solar Collector [f=0002375] [2375] Event [5352,58.6975098,472]: 0 finished unit Wind/Tidal Generator [f=0002526] [2526] Event [1968.44995,58.7555428,3194.30884]: 0 lost unit Kodachi [f=0002635] [2635] Event [1177.59998,59.1018677,3624]: 1 finished unit Glaive [f=0002763] [2763] Event [5352,57.6904297,520]: 0 finished unit Wind/Tidal Generator [f=0002846] [2846] Event [1177.59998,59.1018677,3624]: 1 finished unit Glaive [f=0002902] [2902] Event [2856,56.9465637,3032]: 1 finished unit Metal Extractor [f=0003193] [3193] Event [5352,57.7972412,568]: 0 finished unit Wind/Tidal Generator [f=0003197] [3197] Event [248,58.7585449,3144]: 1 finished unit Metal Extractor [f=0003276] [3276] Event [3288,56.6833496,1112]: 0 finished unit Metal Extractor [f=0003315] [3315] Event [2736,57.4806213,2992]: 1 finished unit Lotus [f=0003338] [3338] Event [5204,57.4296112,480]: 0 finished unit Welder [f=0003406] [3406] Event [5352,56.3323975,616]: 0 finished unit Wind/Tidal Generator [f=0003546] [3546] Event [1177.59998,59.1018677,3624]: 1 finished unit Reaver [f=0003562] [3562] Event [5304,56.2179565,632]: 0 finished unit Wind/Tidal Generator [f=0003648] [3648] Event [3440,56.0958862,1216]: 0 finished unit Lotus [f=0003670] [3670] Event [328,56.6413879,3112]: 1 finished unit Solar Collector [f=0003712] [3712] Event [5256,57.0648193,632]: 0 finished unit Wind/Tidal Generator [f=0003862] [3862] Event [5208,54.1923523,648]: 0 finished unit Wind/Tidal Generator [f=0004002] [4002] Event [642.057556,59.4001274,2850.67944]: 1 lost unit Glaive [f=0004012] [4012] Event [5160,54.8828125,664]: 0 finished unit Wind/Tidal Generator [f=0004117] [4117] Event [3616,58.8310242,1328]: 0 finished unit Lotus [f=0004162] [4162] Event [5112,54.940033,664]: 0 finished unit Wind/Tidal Generator [f=0004240] [4240] Event [407.830383,57.7991295,2474.05127]: 1 lost unit Glaive [f=0004282] [4282] Event [5808,57.6751709,1168]: 0 finished unit Lotus [f=0004312] [4312] Event [3624,52.9296875,3928]: 1 finished unit Metal Extractor [f=0004466] [4466] Event [20.8042431,59.2889709,2311.95703]: 0 lost unit Kodachi [f=0004499] [4499] Event [3036.8623,52.9296875,888.260803]: 1 lost unit Glaive [f=0004551] [4551] Event [1177.59998,59.1018677,3624]: 1 finished unit Conjurer [f=0004587] [4587] Event [5200,56.855011,576]: 0 finished unit Lotus [f=0004690] [4690] Event [152,56.9694519,3000]: 1 finished unit Metal Extractor [f=0004764] [4764] Event [5896,55.0125122,1016]: 0 finished unit Metal Extractor [f=0004777] [4777] Event [3992,53.3607483,3720]: 1 finished unit Metal Extractor [f=0005060] [5060] Event [5204,57.4296112,480]: 0 finished unit Blitz [f=0005164] [5164] Event [3896,52.9411316,3720]: 1 finished unit Solar Collector [f=0005207] [5207] Event [152,58.4762573,2920]: 1 finished unit Solar Collector [f=0005230] [5230] Event [1177.59998,59.1018677,3624]: 1 finished unit Reaver [f=0005427] [5427] Event [5119.479,56.0378265,149.014801]: 1 lost unit Glaive [f=0005454] [5454] Event [1177.59998,59.1018677,3624]: 1 finished unit Glaive [f=0005511] [5511] Event [6008,58.9797974,1144]: 0 finished unit Metal Extractor [f=0005546] [5546] Event [3912,53.0593872,3832]: 1 finished unit Solar Collector [f=0005667] [5667] Event [1177.59998,59.1018677,3624]: 1 finished unit Glaive [f=0005771] [5771] Event [2416.49048,53.0473709,448.791168]: 0 finished unit Recon Commander [f=0005771] game_message: Morph complete: Stun/Speed lvl 1 -> Stun/Speed lvl 2 [f=0005771] [5771] Received game_message: Morph complete: Stun/Speed lvl 1 -> Stun/Speed lvl 2 [f=0005809] [5809] Event [2384,52.9296875,416]: 0 finished unit Lotus [f=0005877] [5877] Event [1177.59998,59.1018677,3624]: 1 finished unit Glaive [f=0005926] [5926] Event [5448,56.9198608,376]: 0 finished unit Caretaker [f=0005941] [5941] Event [4040,52.9296875,3864]: 1 finished unit Solar Collector [f=0006040] [6040] Event [1080,57.7095032,3480]: 1 finished unit Caretaker [f=0006259] [6259] Event [5204,57.4296112,480]: 0 finished unit Blitz [f=0006310] [6310] Event [2536,53.6964417,232]: 0 finished unit Metal Extractor [f=0006351] [Game::ClientReadNet] added new player Elvispen with number 2 to team 0 [f=0006351] > SPRINGIE:User Elvispen|turretemp|2_0||False|||SE [f=0006609] [6609] Event [1177.59998,59.1018677,3624]: 1 finished unit Knight [f=0006660] > SPRINGIE:User Elvispen|turretemp|2_0||False|||SE [f=0006712] [6712] Event [72,56.6108704,1928]: 1 finished unit Metal Extractor [f=0006717] [6717] Event [5448,56.275177,456]: 0 finished unit Caretaker [f=0006845] [6845] Event [1177.59998,59.1018677,3624]: 1 finished unit Glaive [f=0006865] [6865] Event [1160,55.027771,3432]: 1 finished unit Caretaker [f=0006905] [6905] Event [5728,53.8604736,2352]: 0 finished unit Lotus [f=0006937] [6937] Event [1177.59998,59.1018677,3624]: 1 finished unit Glaive [f=0006939] [6939] Event [5204,57.4296112,480]: 0 finished unit Kodachi [f=0006983] [6983] Event [2152,53.7536621,440]: 0 finished unit Metal Extractor [f=0007082] [7082] Event [2980.27588,57.305275,3610.45264]: 1 lost unit Glaive [f=0007222] [7222] Event [1177.59998,59.1018677,3624]: 1 finished unit Ronin [f=0007244] [7244] Event [5432,56.111145,552]: 0 finished unit Caretaker [f=0007330] [7330] Event [2522.86743,54.4257965,3881.22119]: 0 lost unit Blitz [f=0007333] [7333] Event [1177.59998,59.1018677,3624]: 1 finished unit Ronin [f=0007436] [7436] Event [1177.59998,59.1018677,3624]: 1 finished unit Ronin [f=0007550] [7550] Event [5528,53.8032532,392]: 0 finished unit Caretaker [f=0007586] [7586] Event [3792,52.9296875,3696]: 1 finished unit Picket [f=0007643] [7643] Event [5204,57.4296112,480]: 0 finished unit Kodachi [f=0007678] [7678] Event [2115.26514,52.9296875,624.363281]: 1 lost unit Glaive [f=0007683] [7683] Event [5368,53.5820007,248]: 0 finished unit Wind/Tidal Generator [f=0007688] [7688] Event [1971.72253,56.3204117,2156.46631]: 0 lost unit Blitz [f=0007702] [7702] Event [6088,58.0490112,2216]: 0 finished unit Metal Extractor [f=0007744] [7744] Event [5416,52.9296875,248]: 0 finished unit Wind/Tidal Generator [f=0007784] [7784] Event [5464,53.6773682,264]: 0 finished unit Wind/Tidal Generator [f=0007811] [7811] Event [1177.59998,59.1018677,3624]: 1 finished unit Knight [f=0007829] [7829] Event [5512,56.6680908,264]: 0 finished unit Wind/Tidal Generator [f=0007904] [7904] Event [1177.59998,59.1018677,3624]: 1 finished unit Glaive [f=0007949] [7949] Event [5560,55.1651001,280]: 0 finished unit Wind/Tidal Generator [f=0008009] [8009] Event [5608,55.5160522,280]: 0 finished unit Wind/Tidal Generator [f=0008015] [8015] Event [1177.59998,59.1018677,3624]: 1 finished unit Glaive [f=0008069] [8069] Event [5656,53.8604736,280]: 0 finished unit Wind/Tidal Generator [f=0008144] [8144] Event [5704,53.0479431,296]: 0 finished unit Wind/Tidal Generator [f=0008219] [8219] Event [5752,54.1427612,296]: 0 finished unit Wind/Tidal Generator [f=0008279] [8279] Event [5800,56.4086914,312]: 0 finished unit Wind/Tidal Generator [f=0008287] [8287] Event [904,57.7972412,3576]: 1 finished unit Solar Collector [f=0008354] [8354] Event [5848,55.48172,312]: 0 finished unit Wind/Tidal Generator [f=0008354] [8354] Event [384,58.2168579,2112]: 1 finished unit Lotus [f=0008378] [8378] Event [1856,54.2419434,1216]: 0 finished unit Lotus [f=0008403] [8403] Event [1177.59998,59.1018677,3624]: 1 finished unit Ronin [f=0008417] [8417] Event [3456,53.2920837,3056]: 1 finished unit Picket [f=0008502] [8502] Event [968,55.947113,3448]: 1 finished unit Solar Collector [f=0008537] [8537] Event [5204,57.4296112,480]: 0 finished unit Blitz [f=0008555] [8555] Event [1177.59998,59.1018677,3624]: 1 finished unit Glaive [f=0008659] [8659] Event [984,59.2086792,3368]: 1 finished unit Solar Collector [f=0008701] [8701] Event [1177.59998,59.1018677,3624]: 1 finished unit Glaive [f=0008770] [8770] Event [384,58.2168579,2112]: 1 lost unit Lotus [f=0008784] [8784] Event [1177.59998,59.1018677,3624]: 1 finished unit Glaive [f=0008841] [8841] Event [5204,57.4296112,480]: 0 finished unit Blitz [f=0008874] [8874] Event [1177.59998,59.1018677,3624]: 1 finished unit Glaive [f=0008964] [8964] Event [1177.59998,59.1018677,3624]: 1 finished unit Glaive [f=0008982] [8982] Event [536.96521,57.2317696,2344.10229]: 1 lost unit Conjurer [f=0008990] [8990] Event [1560,54.5967102,952]: 0 finished unit Metal Extractor [f=0009054] [9054] Event [1177.59998,59.1018677,3624]: 1 finished unit Glaive [f=0009062] [9062] Event [5204,57.4296112,480]: 0 finished unit Kodachi [f=0009138] [9138] Event [72,56.6108704,1928]: 1 lost unit Metal Extractor [f=0009144] [9144] Event [1177.59998,59.1018677,3624]: 1 finished unit Glaive [f=0009234] [9234] Event [1177.59998,59.1018677,3624]: 1 finished unit Glaive [f=0009245] [9245] Event [5204,57.4296112,480]: 0 finished unit Kodachi [f=0009267] [9267] Event [209.23085,58.2666435,2058.33081]: 0 lost unit Kodachi [f=0009446] [9446] Event [1177.59998,59.1018677,3624]: 1 finished unit Glaive [f=0009461] [9461] Event [1080,56.9999695,3432]: 1 finished unit Caretaker [f=0009475] [9475] Event [2248,55.7220459,1400]: 0 lost unit Metal Extractor [f=0009513] [9513] Event [2214.84229,54.6350098,1450.65771]: 1 lost unit Glaive [f=0009519] [9519] Event [1177.59998,59.1018677,3624]: 1 finished unit Glaive [f=0009547] [9547] Event [3896,57.7972412,2744]: 1 finished unit Metal Extractor [f=0009738] [9738] Event [1144,55.657196,3384]: 1 finished unit Caretaker [f=0009759] [9759] Event [1177.59998,59.1018677,3624]: 1 finished unit Glaive [f=0010152] [10152] Event [5204,57.4296112,480]: 0 finished unit Kodachi [f=0010262] [10262] Event [5204,57.4296112,480]: 0 finished unit Kodachi [f=0010272] [10272] Event [2000,55.279541,1088]: 0 finished unit Faraday [f=0010296] [10296] Event [5352,53.7117004,2488]: 0 finished unit Stinger [f=0010626] [10626] Event [5204,57.4296112,480]: 0 finished unit Blitz [f=0010656] [10656] Event [3336,56.6986084,2472]: 1 finished unit Metal Extractor [f=0010834] [10834] Event [4779.79053,57.8086853,2522.92407]: 1 lost unit Glaive [f=0010974] [10974] Event [4863.57275,54.8964767,2375.92188]: 1 lost unit Ronin [f=0010987] [10987] Event [2248,55.7220459,1400]: 0 finished unit Metal Extractor [f=0010989] [10989] Event [5192,53.238678,2520]: 0 lost unit Stardust [f=0011078] [11078] Event [1040,57.8697205,3272]: 1 finished unit Fusion Reactor [f=0011101] [11101] Event [491.67691,56.8268661,2376.54004]: 0 lost unit Kodachi [f=0011103] [11103] Event [1177.59998,59.1018677,3624]: 1 finished unit Scythe [f=0011112] [11112] Event [4957.4043,56.548275,2084.27881]: 1 lost unit Ronin [f=0011122] [11122] Event [3616,58.8157654,1104]: 0 finished unit Faraday [f=0011214] [11214] Event [5174.94189,58.4958076,1827.48999]: 1 lost unit Glaive [f=0011246] [11246] Event [5046.44336,58.3758736,1965.28308]: 1 lost unit Ronin [f=0011272] [11272] Event [1177.59998,59.1018677,3624]: 1 finished unit Scythe [f=0011287] [11287] Event [6104.73633,57.3221664,2302.64648]: 1 lost unit Glaive [f=0011401] [11401] Event [6075.60352,52.9359016,2372.07886]: 1 lost unit Glaive [f=0011406] [11406] Event [5555.90479,56.230545,1176.76904]: 1 lost unit Glaive [f=0011449] [11449] Event [6088,58.0490112,2216]: 0 lost unit Metal Extractor [f=0011451] [11451] Event [1177.59998,59.1018677,3624]: 1 finished unit Scythe [f=0011493] [11493] Event [5919.43945,52.9296875,2341.71338]: 1 lost unit Glaive [f=0011510] [11510] Event [5903.13574,52.9443779,2326.85059]: 1 lost unit Glaive [f=0011613] [11613] Event [1177.59998,59.1018677,3624]: 1 finished unit Reaver [f=0011877] [11877] Event [1177.59998,59.1018677,3624]: 1 finished unit Knight [f=0012084] [12084] Event [1177.59998,59.1018677,3624]: 1 finished unit Reaver [f=0012362] [12362] Event [5808,57.6751709,1168]: 0 lost unit Lotus [f=0012434] [12434] Event [1177.59998,59.1018677,3624]: 1 finished unit Knight [f=0012444] [12444] Event [1340.5188,52.9534149,1185.92212]: 1 lost unit Glaive [f=0012474] [12474] Event [3336,56.6986084,2472]: 1 lost unit Metal Extractor [f=0012580] [12580] Event [1383.03625,57.2927208,1373.14026]: 1 lost unit Glaive [f=0012692] [12692] Event [5896,55.0125122,1016]: 0 lost unit Metal Extractor [f=0012719] [12719] Event [3896,57.7972412,2744]: 1 lost unit Metal Extractor [f=0012742] [12742] Event [1177.59998,59.1018677,3624]: 1 finished unit Ronin [f=0012758] [12758] Event [5204,57.4296112,480]: 0 finished unit Ogre [f=0012803] [12803] Event [1177.59998,59.1018677,3624]: 1 finished unit Ronin [f=0012841] [12841] Event [3880.70288,57.1053543,3123.80957]: 0 lost unit Kodachi [f=0012867] [12867] Event [72,56.583786,1928]: 1 finished unit Metal Extractor [f=0012870] [12870] Event [1177.59998,59.1018677,3624]: 1 finished unit Glaive [f=0012890] [12890] Event [6008,58.9797974,1144]: 0 lost unit Metal Extractor [f=0012923] [12923] Event [1157.72827,53.0313263,1083.72375]: 1 lost unit Glaive [f=0012930] [12930] Event [1177.59998,59.1018677,3624]: 1 finished unit Glaive [f=0012974] [12974] Event [4006.15234,53.580658,3613.73755]: 0 lost unit Kodachi [f=0012987] [12987] Event [3792,52.9296875,3696]: 1 lost unit Picket [f=0013161] [13161] Event [1177.59998,59.1018677,3624]: 1 finished unit Knight [f=0013164] [13164] Event [4184.18652,52.9296875,3782.03003]: 1 lost unit Scythe [f=0013179] [13179] Event [4245.09619,52.9386482,3871.56152]: 0 lost unit Blitz [f=0013206] [13206] Event [3992,53.3607483,3720]: 1 lost unit Metal Extractor [f=0013229] [13229] Event [1177.59998,59.1018677,3624]: 1 finished unit Glaive [f=0013278] [13278] Event [4371.51318,53.5875931,3935.39551]: 1 lost unit Scythe [f=0013358] [13358] Event [5204,57.4296112,480]: 0 finished unit Ogre [f=0013383] [13383] Event [1177.59998,59.1018677,3624]: 1 finished unit Reaver [f=0013534] [13534] Event [3880,52.9296875,2072]: 0 finished unit Metal Extractor [f=0013547] [13547] Event [1177.59998,59.1018677,3624]: 1 finished unit Reaver [f=0013664] [13664] Event [5204,57.4296112,480]: 0 finished unit Blitz [f=0013712] [13712] Event [1177.59998,59.1018677,3624]: 1 finished unit Reaver [f=0013727] [13727] Event [5457.42969,55.0767365,1160.65759]: 1 lost unit Knight [f=0013803] [13803] Event [4026.26636,53.2865257,3573.91919]: 0 lost unit Blitz [f=0013805] [13805] Event [5204,57.4296112,480]: 0 finished unit Welder [f=0013882] [13882] Event [3917.08105,53.308342,3642.49194]: 0 lost unit Kodachi [f=0013883] [13883] Event [1177.59998,59.1018677,3624]: 1 finished unit Reaver [f=0013973] [13973] Event [930.298218,54.8332253,871.424622]: 1 lost unit Glaive [f=0014052] [14052] Event [1177.59998,59.1018677,3624]: 1 finished unit Reaver [f=0014150] [14150] Event [1177.59998,59.1018677,3624]: 1 finished unit Sling [f=0014248] [14248] Event [1177.59998,59.1018677,3624]: 1 finished unit Sling [f=0014280] [14280] Event [5204,57.4296112,480]: 0 finished unit Kodachi [f=0014346] [14346] Event [1177.59998,59.1018677,3624]: 1 finished unit Sling [f=0014401] [14401] Event [5204,57.4296112,480]: 0 finished unit Kodachi [f=0014436] [14436] Event [1177.59998,59.1018677,3624]: 1 finished unit Sling [f=0014526] [14526] Event [1177.59998,59.1018677,3624]: 1 finished unit Sling [f=0014599] [14599] Event [5204,57.4296112,480]: 0 finished unit Blitz [f=0014732] [14732] Event [2248,55.7220459,1400]: 0 lost unit Metal Extractor [f=0014925] [14925] Event [5204,57.4296112,480]: 0 finished unit Blitz [f=0014936] [14936] Event [5112,54.8675537,728]: 0 finished unit Wind/Tidal Generator [f=0015017] [15017] Event [1177.59998,59.1018677,3624]: 1 finished unit Reaver [f=0015042] [15042] Event [5072.83838,52.9296875,3151.76978]: 0 lost unit Kodachi [f=0015083] [15083] Event [376,57.5149536,856]: 0 finished unit Metal Extractor [f=0015142] [15142] Event [3856,54.0359497,1952]: 0 finished unit Faraday [f=0015181] [15181] Event [1177.59998,59.1018677,3624]: 1 finished unit Reaver [f=0015194] [15194] Event [3286.21875,57.823143,785.18042]: 1 lost unit Glaive [f=0015216] [15216] Event [3295.79858,57.7057228,756.667175]: 1 lost unit Glaive [f=0015239] [15239] Event [3363.74976,56.6840248,846.782837]: 1 lost unit Glaive [f=0015263] [15263] Event [3303.89819,56.004509,853.062073]: 1 lost unit Glaive [f=0015269] [15269] Event [4759.7793,53.9606628,3327.6167]: 0 lost unit Blitz [f=0015270] [15270] Event [2869.83472,55.0274124,1386.44189]: 1 lost unit Reaver [f=0015332] [15332] Event [3187.17456,53.0451851,849.252258]: 1 lost unit Glaive [f=0015338] [15338] Event [5160,54.7798157,744]: 0 finished unit Wind/Tidal Generator [f=0015346] [15346] Event [1177.59998,59.1018677,3624]: 1 finished unit Reaver [f=0015392] [15392] Event [5204,57.4296112,480]: 0 finished unit Blitz [f=0015398] [15398] Event [3049.20044,53.5915794,1109.23718]: 0 lost unit Ogre [f=0015423] [15423] Event [3023.38794,53.8479538,1067.42493]: 0 lost unit Blitz [f=0015443] [15443] Event [5208,55.5427551,776]: 0 finished unit Wind/Tidal Generator [f=0015475] [15475] Event [2940.84912,52.9296875,1111.16479]: 0 lost unit Kodachi [f=0015502] [15502] Event [2942.99097,52.9356613,1154.49048]: 0 lost unit Kodachi [f=0015511] [15511] Event [1177.59998,59.1018677,3624]: 1 finished unit Reaver [f=0015643] [15643] Event [3071.10278,53.3093452,1223.07617]: 0 lost unit Blitz [f=0015676] [15676] Event [1177.59998,59.1018677,3624]: 1 finished unit Reaver [f=0015727] [15727] Event [3992,53.3336639,3720]: 1 finished unit Metal Extractor [f=0015857] [15857] Event [5256,53.9482117,792]: 0 finished unit Wind/Tidal Generator [f=0015899] [15899] Event [5204,57.4296112,480]: 0 finished unit Blitz [f=0015919] [15919] Event [1177.59998,59.1018677,3624]: 1 finished unit Knight [f=0015945] [15945] Event [5304,56.149292,808]: 0 finished unit Wind/Tidal Generator [f=0016016] [16016] Event [5352,56.8778992,824]: 0 finished unit Wind/Tidal Generator [f=0016058] [16058] Event [532.255432,57.7369843,905.788025]: 1 lost unit Glaive [f=0016098] [16098] Event [5400,56.4544678,856]: 0 finished unit Wind/Tidal Generator [f=0016166] [16166] Event [5448,59.2201233,872]: 0 finished unit Wind/Tidal Generator [f=0016190] [16190] Event [1177.59998,59.1018677,3624]: 1 finished unit Knight [f=0016261] [16261] Event [1177.59998,59.1018677,3624]: 1 finished unit Glaive [f=0016266] [16266] Event [5496,61.3258362,888]: 0 finished unit Wind/Tidal Generator [f=0016294] [16294] Event [508.394196,54.8277283,1090.38525]: 1 lost unit Reaver [f=0016391] [16391] Event [376,57.5149536,856]: 0 lost unit Metal Extractor [f=0016412] [16412] Event [419.917847,58.7863617,859.637207]: 0 lost unit Recon Commander [f=0016426] [16426] Event [5544,58.4075928,904]: 0 finished unit Wind/Tidal Generator [f=0016481] [16481] Event [3764.52271,55.0042419,305.062622]: 1 lost unit Ronin [f=0016486] [16486] Event [1177.59998,59.1018677,3624]: 1 finished unit Reaver [f=0016500] [16500] Event [448,57.6026917,736]: 0 lost unit Faraday [f=0016533] [16533] Event [3822.14551,55.3617363,256.328308]: 1 lost unit Ronin [f=0016547] [16547] Event [5592,56.7138672,936]: 0 finished unit Wind/Tidal Generator [f=0016671] [16671] Event [5640,56.2599182,952]: 0 finished unit Wind/Tidal Generator [f=0016682] [16682] Event [72,56.893158,952]: 0 lost unit Metal Extractor [f=0016715] [16715] Event [1177.59998,59.1018677,3624]: 1 finished unit Reaver [f=0016786] [16786] Event [5688,57.6446533,968]: 0 finished unit Wind/Tidal Generator [f=0016838] gg [f=0016938] [16938] Event [undefined]: Paul123asd resigned [f=0016938] game_message: Paul123asd has been destroyed! [f=0016938] game_message: Nezz wins! [f=0016938] Submitting stats [f=0016938] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016938] Part| Total Time|Time of the last 0.5s [f=0016938] Draw 11366.98ms 35.50% [f=0016938] Lua::Callins::Synced 6615.39ms 14.00% [f=0016938] Lua::Callins::Unsynced 16151.93ms 44.10% [f=0016938] Lua::CollectGarbage::Synced 275.75ms 0.20% [f=0016938] Lua::CollectGarbage::Unsynced 629.45ms 0.80% [f=0016938] Misc::Profiler::AddTime 59.21ms 0.10% [f=0016938] Sim 21391.37ms 38.00% [f=0016938] [16938] Received game_message: Paul123asd has been destroyed! [f=0016938] [16938] Received game_message: Nezz wins! [f=0016939] [16939] Game End Stats Header: 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Game End Stats Values: 32,8470,9860,9860,8470,490.719025,686.876892,686.876892,490.719025,0,0,0,0,0,0,0,0,1116.19971,510.30368,510.30368,1116.19971,3780.21265,3332.61987,3332.61987,3780.21265,1460,190,190,1460,39.9495583,63.4000015,63.4000015,39.9495583,3025,2795,2795,3025,27.3274174,33.5013466,33.5013466,27.3274174,2370,4385,4385,2370,2895,2776,2776,2895,1615,2490,2490,1615,2952.3335,2960,2960,2952.3335,163.271439,172.167221,172.167221,163.271439,3507.58936,4113.9502,4113.9502,3507.58936 [f=0016939] [16939] Game End Stats Values: 33,8640,10315,10315,8640,528.362427,779.223938,779.223938,528.362427,0,0,0,0,0,0,0,0,1257.44043,510.30368,510.30368,1257.44043,3829.23242,3342.06665,3342.06665,3829.23242,1460,190,190,1460,44.9485474,64.1999969,64.1999969,44.9485474,3025,2795,2795,3025,31.3929005,40.8409081,40.8409081,31.3929005,2540,4840,4840,2540,2960,2776,2776,2960,1615,2490,2490,1615,2952.3335,3025,3025,2952.3335,189.671036,328.699188,328.699188,189.671036,3526.48291,4164.14551,4164.14551,3526.48291 [f=0016939] [16939] Game End Stats Values: 34,9020,10515,10515,9020,536.217957,889.860779,889.860779,536.217957,0,0,0,0,0,0,0,0,1257.44043,599.795288,599.795288,1257.44043,3829.23242,3432.06787,3432.06787,3829.23242,1460,190,190,1460,45.171711,65,65,45.171711,3025,2795,2795,3025,27.3603687,43.4092293,43.4092293,27.3603687,3010,5040,5040,3010,2960,2866,2866,2960,1525,2490,2490,1525,3042.3335,3025,3025,3042.3335,189.671036,497.360138,497.360138,189.671036,3616.48413,4164.14551,4164.14551,3616.48413 [f=0016939] [16939] Game End Stats Values: 35,9225,10475,10475,9225,571.309509,983.347656,983.347656,571.309509,0,0,0,0,0,0,0,0,1257.44043,701.75769,701.75769,1257.44043,4721.05029,4229.2041,4229.2041,4721.05029,1710,190,190,1710,46.4245071,65,65,46.4245071,3025,2795,2795,3025,28.0794392,39.0657349,39.0657349,28.0794392,2840,5000,5000,2840,3440,3336,3336,3440,1650,2490,2490,1650,3512.3335,3505,3505,3512.3335,189.671036,613.329224,613.329224,189.671036,4433.54541,5076.07324,5076.07324,4433.54541 [f=0016939] [16939] Game End Stats Values: 36,8155,10940,10940,8155,591.318848,1055.70056,1055.70056,591.318848,0,0,0,0,0,0,0,0,1257.44043,701.75769,701.75769,1257.44043,5030.46436,5304.82666,5304.82666,5030.46436,1710,190,190,1710,32.6446381,65,65,32.6446381,3025,2795,2795,3025,28.4839535,33.4724312,33.4724312,28.4839535,1700,5375,5375,1700,3505,4776,4776,3505,1720,2580,2580,1720,4952.3335,3790,3790,4952.3335,189.671036,663.498718,663.498718,189.671036,5526.4834,5530.65137,5530.65137,5526.4834 [f=0016939] [16939] Game End Stats Values: 37,8630,11575,11575,8630,592.529663,1130.5769,1130.5769,592.529663,0,0,0,0,0,0,0,0,1257.44043,701.75769,701.75769,1257.44043,5166.53613,5608.85352,5608.85352,5166.53613,1710,190,190,1710,12.2401133,65,65,12.2401133,3025,2795,2795,3025,27.2307167,31.9850788,31.9850788,27.2307167,2000,6010,6010,2000,3570,4776,4776,3570,1895,2580,2580,1895,4952.3335,3855,3855,4952.3335,189.671036,663.498718,663.498718,189.671036,5835.2334,5666.72314,5666.72314,5835.2334 [f=0016939] [16939] Game End Stats Values: 38,7140,11460,11460,7140,598.280762,1238.94507,1238.94507,598.280762,0,0,0,0,0,0,0,0,1395.56506,701.75769,701.75769,1395.56506,5624.85449,7136.88867,7136.88867,5624.85449,1710,190,190,1710,13.6552639,65,65,13.6552639,1520,2795,2795,1520,24.8367386,34.3745308,34.3745308,24.8367386,2000,5895,5895,2000,3970,6483,6483,3970,1910,2580,2580,1910,6659.3335,4255,4255,6659.3335,189.671036,663.498718,663.498718,189.671036,7547.21387,6128.19238,6128.19238,7547.21387 [f=0016939] [16939] Game End Stats Values: 39,7210,11680,11680,7210,609.286255,1312.62854,1312.62854,609.286255,0,0,0,0,0,0,0,0,1465.40405,701.75769,701.75769,1465.40405,5673.14697,7514.86572,7514.86572,5673.14697,1710,190,190,1710,18.2730255,65,65,18.2730255,1520,2795,2795,1520,21.9005489,34.5183525,34.5183525,21.9005489,2000,6115,6115,2000,3970,6567,6567,3970,1980,2580,2580,1980,6743.3335,4255,4255,6743.3335,189.671036,663.498718,663.498718,189.671036,7925.19092,6176.48486,6176.48486,7925.19092 [f=0016950] [16950] Event [4479.51758,59.2229691,151.348175]: 0 lost unit Blitz [f=0016975] !transmitlobby @voice@buildUnit@remove;tankcon [f=0016975] !transmitlobby @voice@buildUnit@remove;tankraid [f=0016975] !transmitlobby @voice@buildUnit@remove;tankheavyraid [f=0016975] !transmitlobby @voice@buildUnit@remove;tankriot [f=0016975] !transmitlobby @voice@buildUnit@remove;tankassault [f=0016975] !transmitlobby @voice@buildUnit@remove;tankheavyassault [f=0016975] !transmitlobby @voice@buildUnit@remove;tankarty [f=0016975] !transmitlobby @voice@buildUnit@remove;tankheavyarty [f=0016975] !transmitlobby @voice@buildUnit@remove;tankaa [f=0016975] !transmitlobby @voice@buildUnit@reload [f=0016984] [16984] Event [4556.24414,58.6061707,143.279755]: 0 lost unit Blitz [f=0016986] [16986] Event [4549.33154,58.7351379,183.220459]: 0 lost unit Blitz [f=0017022] gg [f=0017072] [17072] Event [1177.59998,59.1018677,3624]: 1 finished unit Knight [f=0017154] Player Nezz left the game: normal quit [f=0017154] [17154] Event [undefined]: Nezz quit [f=0017231] No clients connected, shutting down server [f=0017231] Server shutdown [f=0017231] End of demo reached [f=0017431] [17431] Event [1177.59998,59.1018677,3624]: 1 finished unit Knight [f=0017526] [17526] Event [1177.59998,59.1018677,3624]: 1 finished unit Ronin [f=0017596] [17596] Event [1177.59998,59.1018677,3624]: 1 finished unit Glaive [f=0017664] [17664] Event [1177.59998,59.1018677,3624]: 1 finished unit Glaive [f=0017733] [17733] Event [1177.59998,59.1018677,3624]: 1 finished unit Glaive [f=0017803] [17803] Event [1177.59998,59.1018677,3624]: 1 finished unit Glaive [f=0017956] [17956] Event [4168,53.3416748,3544]: 1 finished unit Stinger [f=0018102] [18102] Event [1177.59998,59.1018677,3624]: 1 finished unit Knight [f=0018192] [18192] Event [1177.59998,59.1018677,3624]: 1 finished unit Ronin [f=0018237] [18237] Event [1177.59998,59.1018677,3624]: 1 finished unit Glaive [f=0018297] [18297] Event [1177.59998,59.1018677,3624]: 1 finished unit Glaive [f=0018357] [18357] Event [1177.59998,59.1018677,3624]: 1 finished unit Glaive [f=0018417] [18417] Event [1177.59998,59.1018677,3624]: 1 finished unit Glaive [f=0018588] [18588] Event [1177.59998,59.1018677,3624]: 1 finished unit Scythe [f=0018753] [18753] Event [1177.59998,59.1018677,3624]: 1 finished unit Scythe [f=0018942] [18942] Event [1177.59998,59.1018677,3624]: 1 finished unit Scythe [f=0019134] [19134] Event [1177.59998,59.1018677,3624]: 1 finished unit Reaver [f=0019344] [19344] Event [1177.59998,59.1018677,3624]: 1 finished unit Reaver [f=0019571] [19571] Event [1177.59998,59.1018677,3624]: 1 finished unit Reaver [f=0019719] [19719] Event [4600,52.986908,3208]: 1 finished unit Metal Extractor [f=0019788] [19788] Event [1177.59998,59.1018677,3624]: 1 finished unit Reaver [f=0019967] [19967] Event [1177.59998,59.1018677,3624]: 1 finished unit Reaver [f=0020254] [20254] Event [1177.59998,59.1018677,3624]: 1 finished unit Knight [f=0020541] [20541] Event [1177.59998,59.1018677,3624]: 1 finished unit Knight [f=0020828] [20828] Event [1177.59998,59.1018677,3624]: 1 finished unit Knight [f=0020899] Autoquit sending quit command. [f=0020899] [QuitAction] user exited to system [f=0020899] [SpringApp::Kill][1] fromRun=1 [f=0020899] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020899] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020899] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020899] [ThreadPool::SetThreadCount][2] workers=0 [f=0020899] [SpringApp::Kill][2] [f=0020899] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020899] [Game::KillLua][3] dtor=0 luaUI=0x518544a0 [f=0020899] Start widgetHandler:Shutdown [f=0020899] Shutdown - SaveOrderList Complete [f=0020899] Writing last game win data [f=0020899] Shutdown - SaveConfigData Complete [f=0020899] Shutdown Widget - Save/Load API [f=0020899] Shutdown Widget - Chili Highlight [f=0020899] Shutdown Widget - Draw After Chili [f=0020899] Shutdown Widget - EPIC Menu [f=0020899] Shutdown Widget - Chili Widget Selector [f=0020899] Shutdown Widget - Chili Minimap [f=0020899] Shutdown Widget - Local Team Colors [f=0020899] Shutdown Widget - Display Keys 2 [f=0020899] Shutdown Widget - Save Game Menu [f=0020899] Shutdown Widget - Unit Icons [f=0020899] Shutdown Widget - Noises [f=0020899] Shutdown Widget - HealthBars [f=0020899] Shutdown Widget - Win Counter [f=0020899] Shutdown Widget - SpringRTS Replay Stats [f=0020899] Shutdown Widget - BuildETA [f=0020899] Shutdown Widget - Modular Comm Info [f=0020899] Shutdown Widget - Stereo3D [f=0020899] Shutdown Widget - Showeco and Grid Drawer [f=0020899] Shutdown Widget - Point Tracker [f=0020899] Shutdown Widget - Music Player [f=0020899] Shutdown Widget - Missile Silo Range [f=0020899] Shutdown Widget - MinimapEvents [f=0020899] Shutdown Widget - Mex Placement Handler [f=0020899] Shutdown Widget - Local Widgets Config [f=0020899] Shutdown Widget - Highlight Geos [f=0020899] Shutdown Widget - Grab Input [f=0020899] Input grabbing is disabled! [f=0020899] Shutdown Widget - MetalFeatures (new) [f=0020899] Shutdown Widget - Darkening [f=0020899] Shutdown Widget - Context Menu [f=0020899] Shutdown Widget - Chili Spectator Panels [f=0020899] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020899] Shutdown Widget - Chili Nuke Warning [f=0020899] Shutdown Widget - Chili EndGame Window [f=0020899] Shutdown Widget - Chili Economy Panel Default [f=0020899] Shutdown Widget - CameraShake [f=0020899] Shutdown Widget - Attack AoE [f=0020899] Shutdown Widget - Map Edge Extension [f=0020899] Shutdown Widget - Selection Send [f=0020899] Shutdown Widget - LupsManager [f=0020899] Shutdown Widget - Newton Firezone [f=0020899] Shutdown Widget - Chili Pro Console [f=0020899] Shutdown Widget - Lasso Terraform GUI [f=0020899] Shutdown Widget - Lups [f=0020899] Shutdown Widget - Chili Framework [f=0020899] Shutdown Widget - Chili Core Selector [f=0020899] Shutdown Widget - Custom Markers [f=0020899] Shutdown Widget - Pause Screen [f=0020899] Shutdown Widget - Text To Speech Control [f=0020899] Shutdown Widget - Persistent Build Height [f=0020899] Shutdown Widget - Layout Handler [f=0020899] End widgetHandler:Shutdown [f=0020899] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={440041,59400762} {int,ext,rec}Allocs={25000246,0,0} {chunk,block}Bytes={59400762,0} [f=0020899] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0020899] [Game::KillLua][2] dtor=0 luaRules=0x51d596a0 [f=0020899] Start gadgetHandler:Shutdown [f=0020899] Shutdown - StartSetup [f=0020899] Shutdown - UnitMorph [f=0020899] Shutdown - LupsNanoSpray [f=0020899] Shutdown - Missile Silo Controller [f=0020899] Shutdown - Modular Comm Info [f=0020899] Shutdown - Terrain Texture Handler [f=0020899] Shutdown - UnitCloakShield [f=0020899] Shutdown - Starlight Handler [f=0020899] End gadgetHandler:Shutdown [f=0020899] Start gadgetHandler:Shutdown [f=0020899] Shutdown - Save/Load [f=0020899] Shutdown - UnitMorph [f=0020899] Shutdown - Modular Comm Info [f=0020899] Shutdown - Retreat Command [f=0020899] Shutdown - Shockwaves [f=0020899] Shutdown - Teleport Throw [f=0020899] Shutdown - UnitCloakShield [f=0020899] Shutdown - Lups Cloak FX [f=0020899] Shutdown - Lups [f=0020899] Shutdown - Lups Shield [f=0020899] End gadgetHandler:Shutdown [f=0020899] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25000306,0,0} {chunk,block}Bytes={0,0} [f=0020899] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25000306,0,0} {chunk,block}Bytes={0,0} [f=0020899] [Game::KillLua][4] dtor=0 [f=0020899] [Game::~CGame][1] [f=0020899] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020899] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020899] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020899] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020899] [Game::KillLua][4] dtor=1 [f=0020899] [Game::KillMisc][1] [f=0020899] [Game::KillMisc][2] [f=0020899] [Game::KillMisc][3] [f=0020899] [Game::KillRendering][1] [f=0020899] [3DOParser::Kill] allocated 155 pieces [f=0020899] [S3OParser::Kill] allocated 2739 pieces [f=0020899] [AssParser::Kill] allocated 219 pieces [f=0020899] [Game::KillInterface][1] [f=0020899] [Game::KillInterface][2] [f=0020899] [Game::KillSimulation][1] [f=0020899] [Game::KillSimulation][2] [f=0020899] [CCollisionHandler] dis-/continuous tests: 0/284696 [f=0020899] [Game::KillSimulation][3] [f=0020899] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020899] [~CPathCache(24x16)] cacheHits=20 hitPercentage=17% numHashColls=0 maxCacheSize=7 [f=0020899] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020899] [~CPathCache(48x32)] cacheHits=39 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020899] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020899] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020899] [LosHandler::Kill] raycast instance cache-{hits,misses}={5728,15155}; shared=1%; cached=26% [f=0020899] [Game::KillSimulation][4] [f=0020899] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0020899] [Game::~CGame][2] [f=0020899] [Game::~CGame][3] [f=0020899] [SpringApp::Kill][3] [f=0020899] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 220693 bytes sent 194178 bytes recv'd [f=0020899] [SpringApp::Kill][4] font=0x45b248a0 [f=0020899] [SpringApp::Kill][5] [f=0020899] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x45b92380) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=3591ms file="bitmaps/loadpictures/cooperation.png" indx=496 inflSize=2500kb readTime=153ms file="objects3d/funnelweb.dae" indx=5100 inflSize=1500kb readTime=153ms file="objects3d/bantha.s3o" indx=4835 inflSize=433kb readTime=84ms file="unittextures/factorytank_1.png" indx=7024 inflSize=4103kb readTime=54ms file="units/amphassault.lua" indx=6531 inflSize=5kb readTime=49ms file="gamedata/explosions.lua" indx=841 inflSize=0kb readTime=44ms file="objects3d/corcan.s3o" indx=4957 inflSize=42kb readTime=41ms file="objects3d/detriment.s3o" indx=5052 inflSize=514kb readTime=38ms file="icons/amphtorpassault.png" indx=929 inflSize=1kb readTime=34ms file="luarules/gadgets/unit_transport_speed.lua" indx=1773 inflSize=2kb readTime=32ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 59748037 bytes cached in 2851 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=3 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/AlienDesert.sd7 (0x45c7cc80) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7fce2c070320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x45bedf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x45c7c970) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]