[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.KFm1vsOueh/springsettings.884271.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f67f401e750 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 13772 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/884271/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 198ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45cd83b0] using map "Banana Republic v1.0.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Banana Republic v1.0.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45cd83b0] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1003ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1138ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 47ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 843ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 56ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Mex Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement [f=-000001] Shaders not found, reverting to non-GLSL lava gadget Loaded gadget: Lava Gadget 2.4 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Mex Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 171ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] KhyriAtsuko was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/884271/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 48, 274 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=e8ac42e4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f07f0d39 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f07f0d39 file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe-f07f0d39.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e7f3e58 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=e8ac42e4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c1fd8af6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f07f0d49 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f07f0d49 file="cache/104dev-maintenance/paths/Banana Republic v1.0.1.pe2-f07f0d49.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1503ms, checksum 42351281)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11468,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/884271/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f9ee17643835440f3c52f8cf6c56de49b5911d423c72fc4e7a3f6352785bc00449c9687034f86639787399a6a2616c3730fcb12cfbcfa45a7cf96fa586ef6e43]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4846fb1dd501cb9f17fd54de0ef496f26f4ebe6cd8c65ae87e5185f98f1ba4feaa226401b54e70a51f5a96e5e659512b92ac312b3a47371bd429c49de0289971]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x536788e0,0x66765250}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 8085ac5ed558dc380815f6274596f592 [f=-000001] Connection attempt from MukeshBatra [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: MukeshBatra changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from IlikebigNipps [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: IlikebigNipps changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MukeshBatra" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MukeshBatra" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="IlikebigNipps" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="IlikebigNipps" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MukeshBatra" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f9ee17643835440f3c52f8cf6c56de49b5911d423c72fc4e7a3f6352785bc00449c9687034f86639787399a6a2616c3730fcb12cfbcfa45a7cf96fa586ef6e43]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MukeshBatra" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4846fb1dd501cb9f17fd54de0ef496f26f4ebe6cd8c65ae87e5185f98f1ba4feaa226401b54e70a51f5a96e5e659512b92ac312b3a47371bd429c49de0289971]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MukeshBatra" string="[Game::Load][lua{Rules,Gaia}={1d09d428,3a4dc8c8}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="IlikebigNipps" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f9ee17643835440f3c52f8cf6c56de49b5911d423c72fc4e7a3f6352785bc00449c9687034f86639787399a6a2616c3730fcb12cfbcfa45a7cf96fa586ef6e43]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="IlikebigNipps" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4846fb1dd501cb9f17fd54de0ef496f26f4ebe6cd8c65ae87e5185f98f1ba4feaa226401b54e70a51f5a96e5e659512b92ac312b3a47371bd429c49de0289971]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="IlikebigNipps" string="[Game::Load][lua{Rules,Gaia}={075db008,61f55488}]" [f=-000001] oh hello again [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [6284,296.766846,2865]: 0 finished unit Recon Commander [f=-000001] [0] Event [1411,296.770508,4504]: 1 finished unit Recon Commander [f=0000000] [0] MukeshBatra, team: 0, elo:2230 [f=0000000] [0] IlikebigNipps, team: 1, elo:2028 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [6272,296.766357,2952]: 0 finished unit Cloakbot Factory [f=0000004] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000004] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000004] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000004] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000004] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000004] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000004] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000004] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000004] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000004] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000004] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000004] !transmitlobby @voice@buildUnit@reload [f=0000046] [46] Event [1344,296.766357,4352]: 1 finished unit Tank Foundry [f=0000334] [334] Event [6262.3999,296.766357,2952]: 0 finished unit Glaive [f=0000367] [367] Event [6312,296.766357,2712]: 0 finished unit Metal Extractor [f=0000458] [458] Event [1320,296.766357,4632]: 1 finished unit Metal Extractor [f=0000546] [546] Event [6262.3999,296.766357,2952]: 0 finished unit Glaive [f=0000619] [619] Event [1372,298.086365,4352]: 1 finished unit Kodachi [f=0000638] [638] Event [6408,296.766357,2792]: 0 finished unit Solar Collector [f=0000729] [729] Event [1304,296.766357,4568]: 1 finished unit Solar Collector [f=0000923] [923] Event [6424,296.766357,2888]: 0 finished unit Solar Collector [f=0000923] [923] Event [6262.3999,296.766357,2952]: 0 finished unit Conjurer [f=0000999] [999] Event [1384,296.766357,4648]: 1 finished unit Solar Collector [f=0001229] [1229] Event [1372,298.086365,4352]: 1 finished unit Kodachi [f=0001417] [1417] Event [6552,296.766357,2920]: 0 finished unit Metal Extractor [f=0001436] [1436] Event [6262.3999,296.766357,2952]: 0 finished unit Glaive [f=0001555] [1555] Event [1480,296.766357,4632]: 1 finished unit Solar Collector [f=0001659] [1659] Event [6262.3999,296.766357,2952]: 0 finished unit Glaive [f=0001827] [1827] Event [6616,296.766357,3016]: 0 finished unit Solar Collector [f=0001941] [1941] Event [6262.3999,296.766357,2952]: 0 finished unit Glaive [f=0002259] [2259] Event [1372,298.086365,4352]: 1 finished unit Kodachi [f=0002295] [2295] Event [1576,296.766357,4616]: 1 finished unit Metal Extractor [f=0002352] [2352] Event [6262.3999,296.766357,2952]: 0 finished unit Glaive [f=0002437] [2437] Event [6680,296.766357,3160]: 0 finished unit Solar Collector [f=0002726] [2726] Event [6262.3999,296.766357,2952]: 0 finished unit Glaive [f=0002731] [2731] Event [1576,296.766357,4552]: 1 finished unit Solar Collector [f=0003031] [3031] Event [6808,296.766357,1752]: 0 finished unit Metal Extractor [f=0003066] [3066] Event [1372,298.086365,4352]: 1 finished unit Welder [f=0003179] [3179] Event [6696,296.766357,3288]: 0 finished unit Metal Extractor [f=0003180] [3180] Event [4938.93799,296.766357,2841.71899]: 0 lost unit Glaive [f=0003551] [3551] Event [6712,296.766357,1672]: 0 finished unit Solar Collector [f=0003592] [3592] Event [1372,298.086365,4352]: 1 finished unit Kodachi [f=0004014] [4014] Event [6262.3999,296.766357,2952]: 0 finished unit Knight [f=0004032] [4032] Event [6696,296.766357,3288]: 0 lost unit Metal Extractor [f=0004119] [4119] Event [1372,298.086365,4352]: 1 finished unit Kodachi [f=0004120] [4120] Event [6552,296.766357,2920]: 0 lost unit Metal Extractor [f=0004187] [4187] Event [6616,296.766357,1576]: 0 finished unit Metal Extractor [f=0004372] [4372] Event [136,415.323944,4520]: 1 finished unit Metal Extractor [f=0004494] [4494] Event [6808,296.766357,1752]: 0 lost unit Metal Extractor [f=0004659] [4659] Event [6616,296.766357,1576]: 0 lost unit Metal Extractor [f=0004663] [4663] Event [88,415.323944,4472]: 1 finished unit Wind/Tidal Generator [f=0004857] [4857] Event [5483.22852,296.766357,2506.12769]: 1 lost unit Kodachi [f=0004876] [4876] Event [1372,298.086365,4352]: 1 finished unit Kodachi [f=0004925] [4925] Event [88,415.323944,4552]: 1 finished unit Wind/Tidal Generator [f=0004990] [4990] Event [2984,296.766357,3048]: 1 finished unit Metal Extractor [f=0005094] [5094] Event [6262.3999,296.766357,2952]: 0 finished unit Knight [f=0005177] [5177] Event [72,415.323944,4632]: 1 finished unit Wind/Tidal Generator [f=0005209] [5209] Event [6552,295.953979,2920]: 0 finished unit Metal Extractor [f=0005367] [5367] Event [2920,296.766357,3048]: 1 finished unit Solar Collector [f=0005368] [5368] Event [6262.3999,296.766357,2952]: 0 finished unit Glaive [f=0005408] [5408] Event [72,415.323944,4712]: 1 finished unit Wind/Tidal Generator [f=0005634] [5634] Event [72,415.323944,4792]: 1 finished unit Wind/Tidal Generator [f=0005698] [5698] Event [3000,296.766357,3112]: 1 finished unit Solar Collector [f=0005707] [5707] Event [1372,298.086365,4352]: 1 finished unit Welder [f=0005830] [5830] Event [56,415.323944,4872]: 1 finished unit Wind/Tidal Generator [f=0005907] [5907] Event [7016,415.323944,584]: 0 finished unit Metal Extractor [f=0006058] [6058] Event [6696,295.953979,3288]: 0 finished unit Metal Extractor [f=0006150] [6150] Event [4844.14404,296.766357,1093.47473]: 0 lost unit Glaive [f=0006182] [6182] Event [3048,296.766357,3032]: 1 finished unit Solar Collector [f=0006189] [6189] Event [5083.18359,296.766357,1175.35815]: 1 lost unit Kodachi [f=0006234] [6234] Event [5023.13721,296.766357,1004.59827]: 0 lost unit Glaive [f=0006309] [6309] Event [136,415.323944,4888]: 1 finished unit Metal Extractor [f=0006325] [6325] Event [4978.26953,296.766357,663.4953]: 0 lost unit Glaive [f=0006328] [6328] Event [3022.15527,296.766357,3738.93701]: 0 lost unit Glaive [f=0006408] [6408] Event [4988.51367,296.766357,592.200439]: 1 lost unit Kodachi [f=0006560] [6560] Event [56,415.323944,4952]: 1 finished unit Wind/Tidal Generator [f=0006607] [6607] Event [7016,415.323944,216]: 0 finished unit Metal Extractor [f=0006645] [6645] Event [6262.3999,296.766357,2952]: 0 finished unit Knight [f=0006702] [6702] Event [2968,296.766357,2952]: 1 finished unit Solar Collector [f=0006770] [6770] Event [136,415.323944,4952]: 1 finished unit Wind/Tidal Generator [f=0006883] [6883] Event [1372,298.086365,4352]: 1 finished unit Blitz [f=0006978] [6978] Event [1192,296.766357,4360]: 1 finished unit Caretaker [f=0006983] [6983] Event [216,415.323944,4952]: 1 finished unit Wind/Tidal Generator [f=0007029] [7029] Event [6262.3999,296.766357,2952]: 0 finished unit Conjurer [f=0007183] [7183] Event [2992,296.766357,3008]: 1 finished unit Lotus [f=0007256] [7256] Event [296,415.323944,4968]: 1 finished unit Wind/Tidal Generator [f=0007261] [7261] Event [6712,415.323944,216]: 0 finished unit Metal Extractor [f=0007510] [7510] Event [376,415.323944,4968]: 1 finished unit Wind/Tidal Generator [f=0007553] [7553] Event [2912,296.766357,2992]: 1 finished unit Radar Tower [f=0007605] [7605] Event [1372,298.086365,4352]: 1 finished unit Blitz [f=0007717] [7717] Event [6168,296.766357,4456]: 0 finished unit Metal Extractor [f=0007792] [7792] Event [456,415.323944,4968]: 1 finished unit Wind/Tidal Generator [f=0007899] [7899] Event [6696,295.953979,3288]: 0 lost unit Metal Extractor [f=0008032] [8032] Event [6552,295.953979,2920]: 0 lost unit Metal Extractor [f=0008090] [8090] Event [536,415.56427,4968]: 1 finished unit Wind/Tidal Generator [f=0008097] [8097] Event [6262.3999,296.766357,2952]: 0 finished unit Knight [f=0008166] [8166] Event [6312,296.766357,2712]: 0 lost unit Metal Extractor [f=0008167] [8167] Event [5960,296.766357,4440]: 0 finished unit Metal Extractor [f=0008201] [8201] Event [1880,296.766357,3048]: 1 finished unit Metal Extractor [f=0008294] [8294] Event [6262.3999,296.766357,2952]: 0 finished unit Glaive [f=0008354] [8354] Event [6069.59033,296.786499,2357.91333]: 1 lost unit Kodachi [f=0008378] [8378] Event [5272,296.766357,2056]: 0 finished unit Metal Extractor [f=0008417] [8417] Event [1372,298.086365,4352]: 1 finished unit Blitz [f=0008602] [8602] Event [6712,296.766357,1672]: 0 lost unit Solar Collector [f=0008640] [8640] Event [5832,296.766357,472]: 0 finished unit Metal Extractor [f=0008686] [8686] Event [440,415.323944,4888]: 1 finished unit Metal Extractor [f=0008894] [8894] Event [2088,296.766357,2888]: 1 finished unit Metal Extractor [f=0009052] [9052] Event [5064,296.766357,2216]: 0 finished unit Metal Extractor [f=0009118] [9118] Event [7016,415.323944,584]: 0 lost unit Metal Extractor [f=0009132] [9132] Event [1372,298.086365,4352]: 1 finished unit Blitz [f=0009198] [9198] Event [7016,415.323944,216]: 0 lost unit Metal Extractor [f=0009341] [9341] Event [5576,296.766357,488]: 0 finished unit Metal Extractor [f=0009345] [9345] Event [6712,415.323944,216]: 0 lost unit Metal Extractor [f=0009376] [9376] Event [6262.3999,296.766357,2952]: 0 finished unit Knight [f=0009404] [9404] Event [528,406.374207,4480]: 1 finished unit Lotus [f=0009480] [9480] Event [2096,296.766357,3040]: 1 finished unit Lotus [f=0009694] [9694] Event [5832,296.766357,472]: 0 lost unit Metal Extractor [f=0009793] [9793] Event [5576,296.766357,488]: 0 lost unit Metal Extractor [f=0009825] [9825] Event [1372,298.086365,4352]: 1 finished unit Blitz [f=0009879] [9879] Event [6262.3999,296.766357,2952]: 0 finished unit Conjurer [f=0009886] [9886] Event [5424,296.766357,1184]: 0 lost unit Picket [f=0009927] [9927] Event [1944,296.766357,3000]: 1 finished unit Solar Collector [f=0009978] [9978] Event [3112,296.766357,2984]: 1 finished unit Stinger [f=0009984] [9984] Event [3032.82324,296.766357,2946.16113]: 1 finished unit Recon Commander [f=0010000] [10000] Event [5500.76172,296.766357,1433.38489]: 0 lost unit Conjurer [f=0010270] [10270] Event [4693.53418,296.766357,2121.51587]: 1 lost unit Kodachi [f=0010315] [10315] Event [2056,296.766357,2952]: 1 finished unit Solar Collector [f=0010372] [10372] Event [4414.42334,296.766357,2007.47668]: 1 lost unit Kodachi [f=0010385] [10385] Event [4160,296.766357,2448]: 0 finished unit Lotus [f=0010414] [10414] Event [5592,296.766357,3976]: 0 finished unit Stinger [f=0010442] [10442] Event [576,296.766357,3296]: 1 finished unit Lotus [f=0010554] [10554] Event [1808.44067,296.766357,3415.72412]: 0 lost unit Glaive [f=0010745] [10745] Event [2024,296.766357,3048]: 1 finished unit Solar Collector [f=0010892] [10892] Event [344,296.766357,3352]: 1 finished unit Metal Extractor [f=0011103] [11103] Event [1372,298.086365,4352]: 1 finished unit Emissary [f=0011104] [11104] Event [6262.3999,296.766357,2952]: 0 finished unit Knight [f=0011181] [11181] Event [4264,296.766357,2104]: 0 finished unit Metal Extractor [f=0011267] [11267] Event [536,296.766357,3528]: 1 finished unit Metal Extractor [f=0011563] [11563] Event [6136,415.323944,4968]: 0 finished unit Metal Extractor [f=0011567] [11567] Event [440,296.766357,3464]: 1 finished unit Solar Collector [f=0011683] [11683] Event [6808,295.961304,1752]: 0 finished unit Metal Extractor [f=0011745] [11745] Event [3452.87622,296.766357,2527.49414]: 0 lost unit Glaive [f=0011771] [11771] Event [6200,415.323944,4968]: 0 finished unit Wind/Tidal Generator [f=0011799] [11799] Event [2681.99219,296.766357,1857.36389]: 1 finished unit Recon Commander [f=0011937] [11937] Event [2648,296.766357,1736]: 1 finished unit Metal Extractor [f=0011966] [11966] Event [6296,415.323944,4952]: 0 finished unit Wind/Tidal Generator [f=0011974] [11974] Event [536,296.766357,3416]: 1 finished unit Solar Collector [f=0012248] [12248] Event [6392,415.323944,5000]: 0 finished unit Wind/Tidal Generator [f=0012301] [12301] Event [6262.3999,296.766357,2952]: 0 finished unit Knight [f=0012352] [12352] Event [6696,296.003723,1672]: 0 finished unit Solar Collector [f=0012362] [12362] Event [456,296.766357,3352]: 1 finished unit Solar Collector [f=0012469] [12469] Event [2982.89282,296.766357,980.693176]: 0 lost unit Knight [f=0012472] [12472] Event [1372,298.086365,4352]: 1 finished unit Minotaur [f=0012500] [12500] Event [2584,296.766357,1480]: 1 finished unit Metal Extractor [f=0012602] [12602] Event [3832,296.766357,616]: 0 finished unit Metal Extractor [f=0012627] [12627] Event [6424,415.323944,4920]: 0 finished unit Metal Extractor [f=0012691] [12691] Event [6262.3999,296.766357,2952]: 0 finished unit Conjurer [f=0012851] [12851] Event [6520,415.323944,4872]: 0 finished unit Wind/Tidal Generator [f=0012933] [12933] Event [2720,296.766357,1776]: 1 finished unit Lotus [f=0012995] [12995] Event [2134.64917,296.766357,826.601074]: 0 lost unit Glaive [f=0013060] [13060] Event [6600,415.323944,4872]: 0 finished unit Wind/Tidal Generator [f=0013236] [13236] Event [4160,296.766357,2448]: 0 lost unit Lotus [f=0013245] [13245] Event [6616,295.953979,1576]: 0 finished unit Metal Extractor [f=0013277] [13277] Event [6680,415.323944,4856]: 0 finished unit Wind/Tidal Generator [f=0013318] [13318] Event [3544,296.766357,632]: 0 finished unit Metal Extractor [f=0013380] [13380] Event [1372,298.086365,4352]: 1 finished unit Ogre [f=0013412] [13412] Event [2656,296.766357,1552]: 1 finished unit Lotus [f=0013466] [13466] Event [6760,415.323944,4856]: 0 finished unit Wind/Tidal Generator [f=0013661] [13661] Event [6840,415.323944,4856]: 0 finished unit Wind/Tidal Generator [f=0013784] [13784] Event [1372,298.086365,4352]: 1 finished unit Welder [f=0013807] [13807] Event [6262.3999,296.766357,2952]: 0 finished unit Knight [f=0013856] [13856] Event [6920,415.323944,4840]: 0 finished unit Wind/Tidal Generator [f=0014021] [14021] Event [6262.3999,296.766357,2952]: 0 finished unit Glaive [f=0014040] [14040] Event [4264,296.766357,2104]: 0 lost unit Metal Extractor [f=0014043] [14043] Event [3256,296.766357,536]: 0 finished unit Metal Extractor [f=0014067] [14067] Event [5160,296.766357,2136]: 0 finished unit Solar Collector [f=0014129] [14129] Event [1372,298.086365,4352]: 1 finished unit Kodachi [f=0014231] [14231] Event [6262.3999,296.766357,2952]: 0 finished unit Glaive [f=0014342] [14342] Event [2584,296.766357,1752]: 1 finished unit Solar Collector [f=0014442] [14442] Event [6262.3999,296.766357,2952]: 0 finished unit Glaive [f=0014453] [14453] Event [1372,298.086365,4352]: 1 finished unit Kodachi [f=0014464] [14464] Event [2183.45605,295.145874,4285.59766]: 0 lost unit Knight [f=0014575] [14575] Event [5016,296.766357,2104]: 0 finished unit Solar Collector [f=0014652] [14652] Event [6262.3999,296.766357,2952]: 0 finished unit Glaive [f=0014677] [14677] Event [840,296.766357,3208]: 1 finished unit Stinger [f=0014749] [14749] Event [2568,296.766357,1672]: 1 finished unit Solar Collector [f=0014757] [14757] Event [1372,298.086365,4352]: 1 finished unit Kodachi [f=0014863] [14863] Event [6262.3999,296.766357,2952]: 0 finished unit Glaive [f=0014916] [14916] Event [7016,414.511566,584]: 0 finished unit Metal Extractor [f=0014922] [14922] Event [6944,415.323944,4640]: 0 finished unit Terraform [f=0015015] [15015] Event [1372,298.086365,4352]: 1 finished unit Kodachi [f=0015073] [15073] Event [6262.3999,296.766357,2952]: 0 finished unit Glaive [f=0015093] [15093] Event [2568,296.766357,1592]: 1 finished unit Solar Collector [f=0015115] [15115] Event [4856,296.766357,2104]: 0 finished unit Solar Collector [f=0015171] [15171] Event [7032,415.375519,504]: 0 finished unit Wind/Tidal Generator [f=0015182] [15182] Event [2667.33374,296.766357,1661.34595]: 1 finished unit Recon Commander [f=0015259] [15259] Event [1372,298.086365,4352]: 1 finished unit Kodachi [f=0015411] [15411] Event [584,296.766357,3480]: 1 finished unit Wind/Tidal Generator [f=0015448] [15448] Event [6262.3999,296.766357,2952]: 0 finished unit Conjurer [f=0015455] [15455] Event [7032,415.323944,392]: 0 finished unit Wind/Tidal Generator [f=0015561] [15561] Event [648,296.766357,3560]: 1 finished unit Wind/Tidal Generator [f=0015585] [15585] Event [1372,298.086365,4352]: 1 finished unit Welder [f=0015711] [15711] Event [712,296.766357,3640]: 1 finished unit Wind/Tidal Generator [f=0015725] [15725] Event [7032,415.375519,296]: 0 finished unit Wind/Tidal Generator [f=0015744] [15744] Event [4066.26367,296.766357,4101.15918]: 0 lost unit Glaive [f=0015745] [15745] Event [4064.18335,296.766357,4064.88818]: 0 lost unit Glaive [f=0015790] [15790] Event [1208,296.766357,4424]: 1 finished unit Caretaker [f=0015821] [15821] Event [3978.59497,296.766357,4136.02734]: 0 lost unit Glaive [f=0015822] [15822] Event [3971.104,296.766357,4163.42822]: 0 lost unit Glaive [f=0015854] [15854] Event [3919.24048,296.766357,4177.35742]: 0 lost unit Glaive [f=0015900] [15900] Event [3929.24658,296.766357,4100.64063]: 0 lost unit Glaive [f=0015924] [15924] Event [776,296.766357,3720]: 1 finished unit Wind/Tidal Generator [f=0016051] [16051] Event [1372,298.086365,4352]: 1 finished unit Blitz [f=0016074] [16074] Event [4696,296.59668,2104]: 0 finished unit Solar Collector [f=0016175] [16175] Event [856,296.766357,3800]: 1 finished unit Wind/Tidal Generator [f=0016186] [16186] Event [4200.27539,296.766357,3986.3623]: 0 lost unit Knight [f=0016224] [16224] Event [undefined]: MukeshBatra resigned [f=0016224] game_message: MukeshBatra has been destroyed! [f=0016224] game_message: IlikebigNipps wins! [f=0016224] Submitting stats [f=0016224] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016224] Part| Total Time|Time of the last 0.5s [f=0016224] Draw 22270.57ms 24.30% [f=0016224] Lua::Callins::Synced 7943.22ms 9.06% [f=0016224] Lua::Callins::Unsynced 25751.50ms 26.79% [f=0016224] Lua::CollectGarbage::Synced 448.18ms 0.10% [f=0016224] Lua::CollectGarbage::Unsynced 997.55ms 3.88% [f=0016224] Misc::Profiler::AddTime 74.39ms 0.00% [f=0016224] Sim 47400.95ms 58.57% [f=0016224] [16224] Received game_message: MukeshBatra has been destroyed! [f=0016224] [16224] Received game_message: IlikebigNipps wins! [f=0016225] [16225] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0016225] [16225] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0016225] [16225] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016225] [16225] Game End Stats Values: 2,2075,2230,2075,2230,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,5.5999999,5.73769999,5.5999999,5.73769999,0,65,0,65,0,0,0,0,0,90,0,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016225] [16225] Game End Stats Values: 3,2405,2365,2405,2365,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.53333378,8.9333334,8.53333378,8.9333334,2075,2075,2075,2075,7.79009914,8.06549931,7.79009914,8.06549931,170,130,170,130,0,0,0,0,160,160,160,160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016225] [16225] Game End Stats Values: 4,2645,2555,2645,2555,2.56575799,7.05272198,2.56575799,7.05272198,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.333333,11.7333336,11.333333,11.7333336,2075,2075,2075,2075,8.23655033,8.53568172,8.23655033,8.53568172,340,250,340,250,0,0,0,0,230,230,230,230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016225] [16225] Game End Stats Values: 5,2715,2775,2715,2775,9.92860031,9.65484428,9.92860031,9.65484428,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.9333334,12,12.9333334,12,2075,2075,2075,2075,8.55635643,9.75367451,8.55635643,9.75367451,340,380,340,380,0,0,0,0,300,320,300,320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016225] [16225] Game End Stats Values: 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36,13650,7395,13650,7395,2237.42676,368.547668,2237.42676,368.547668,0,0,0,0,0,0,0,0,0,353.630585,0,353.630585,3515.88403,1524.17639,3515.88403,1524.17639,1380,420,1380,420,60.2516022,38.0643845,60.2516022,38.0643845,4240,2075,4240,2075,40.8571205,38.2164268,40.8571205,38.2164268,5200,2840,5200,2840,2747.6665,1020,2747.6665,1020,2830,2060,2830,2060,1020,2877.6665,1020,2877.6665,0,276.668488,0,276.668488,1643.0177,3651.42554,1643.0177,3651.42554 [f=0016225] [16225] Game End Stats Values: 37,14200,6855,14200,6855,2330.81689,405.900665,2330.81689,405.900665,0,0,0,0,0,0,0,0,0,453.235931,0,453.235931,4114.354,1773.07507,4114.354,1773.07507,1380,420,1380,420,55.0830765,34.5787354,55.0830765,34.5787354,4420,2075,4420,2075,38.6185379,35.6762009,38.6185379,35.6762009,5500,2230,5500,2230,3357.6665,1020,3357.6665,1020,2900,2130,2900,2130,1020,3487.6665,1020,3487.6665,0,312.832947,0,312.832947,1894.36438,4261.42578,1894.36438,4261.42578 [f=0016225] [16225] Game End Stats Values: 38,14200,6855,14200,6855,2339.54321,409.191437,2339.54321,409.191437,0,0,0,0,0,0,0,0,0,455.812347,0,455.812347,4114.354,1773.07507,4114.354,1773.07507,1380,420,1380,420,55.4350204,36.2356033,55.4350204,36.2356033,4420,2075,4420,2075,41.1189156,34.0767746,41.1189156,34.0767746,5500,2230,5500,2230,3357.6665,1020,3357.6665,1020,2900,2130,2900,2130,1020,3487.6665,1020,3487.6665,0,312.832947,0,312.832947,1894.36438,4261.42578,1894.36438,4261.42578 [f=0016248] [16248] Event [1160,296.766357,4264]: 1 finished unit Caretaker [f=0016268] [16268] Event [5337.13428,296.766357,2552.86914]: 0 lost unit Knight [f=0016270] !transmitlobby @voice@buildUnit@remove;cloakcon [f=0016270] !transmitlobby @voice@buildUnit@remove;cloakraid [f=0016270] !transmitlobby @voice@buildUnit@remove;cloakheavyraid [f=0016270] !transmitlobby @voice@buildUnit@remove;cloakskirm [f=0016270] !transmitlobby @voice@buildUnit@remove;cloakriot [f=0016270] !transmitlobby @voice@buildUnit@remove;cloakassault [f=0016270] !transmitlobby @voice@buildUnit@remove;cloakarty [f=0016270] !transmitlobby @voice@buildUnit@remove;cloaksnipe [f=0016270] !transmitlobby @voice@buildUnit@remove;cloakaa [f=0016270] !transmitlobby @voice@buildUnit@remove;cloakbomb [f=0016270] !transmitlobby @voice@buildUnit@remove;cloakjammer [f=0016270] !transmitlobby @voice@buildUnit@reload [f=0016364] Spectator MukeshBatra left the game: normal quit [f=0016364] [16364] Event [undefined]: MukeshBatra quit [f=0016480] [16480] Event [920,296.766357,3880]: 1 finished unit Wind/Tidal Generator [f=0016511] No clients connected, shutting down server [f=0016511] Server shutdown [f=0016587] [16587] Event [1240,296.766357,4216]: 1 finished unit Caretaker [f=0016630] [16630] Event [1372,298.086365,4352]: 1 finished unit Blitz [f=0016658] [16658] Event [904,296.766357,3944]: 1 finished unit Wind/Tidal Generator [f=0016917] [16917] Event [1372,298.086365,4352]: 1 finished unit Blitz [f=0016991] [16991] Event [872,297.362366,4024]: 1 finished unit Wind/Tidal Generator [f=0017076] [17076] Event [1256,296.766357,4296]: 1 finished unit Caretaker [f=0017205] [17205] Event [2712,296.766357,1528]: 1 finished unit Stinger [f=0017249] [17249] Event [1372,298.086365,4352]: 1 finished unit Kodachi [f=0017277] [17277] Event [824,300.198212,4104]: 1 finished unit Wind/Tidal Generator [f=0017328] [17328] Event [1384,296.766357,4216]: 1 finished unit Caretaker [f=0017445] [17445] Event [1372,298.086365,4352]: 1 finished unit Kodachi [f=0017530] [17530] Event [1120,296.766357,4064]: 1 finished unit Lotus [f=0017549] [17549] Event [792,308.061676,4184]: 1 finished unit Wind/Tidal Generator [f=0017834] [17834] Event [744,327.518463,4264]: 1 finished unit Wind/Tidal Generator [f=0018140] [18140] Event [1376,296.766357,4080]: 1 finished unit Lotus [f=0018148] [18148] Event [712,349.69574,4344]: 1 finished unit Wind/Tidal Generator [f=0018274] Autoquit sending quit command. [f=0018274] [QuitAction] user exited to system [f=0018274] [SpringApp::Kill][1] fromRun=1 [f=0018274] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018274] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018274] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018274] [ThreadPool::SetThreadCount][2] workers=0 [f=0018274] [SpringApp::Kill][2] [f=0018274] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018274] [Game::KillLua][3] dtor=0 luaUI=0x664a6f60 [f=0018274] Start widgetHandler:Shutdown [f=0018274] Shutdown - SaveOrderList Complete [f=0018274] Writing last game win data [f=0018274] Shutdown - SaveConfigData Complete [f=0018274] Shutdown Widget - Save/Load API [f=0018274] Shutdown Widget - Chili Highlight [f=0018274] Shutdown Widget - Draw After Chili [f=0018274] Shutdown Widget - EPIC Menu [f=0018274] Shutdown Widget - Chili Widget Selector [f=0018274] Shutdown Widget - Chili Minimap [f=0018274] Shutdown Widget - Local Team Colors [f=0018274] Shutdown Widget - Display Keys 2 [f=0018274] Shutdown Widget - Save Game Menu [f=0018274] Shutdown Widget - Unit Icons [f=0018274] Shutdown Widget - Noises [f=0018274] Shutdown Widget - HealthBars [f=0018274] Shutdown Widget - Win Counter [f=0018274] Shutdown Widget - SpringRTS Replay Stats [f=0018274] Shutdown Widget - BuildETA [f=0018274] Shutdown Widget - Modular Comm Info [f=0018274] Shutdown Widget - Stereo3D [f=0018274] Shutdown Widget - Showeco and Grid Drawer [f=0018274] Shutdown Widget - Point Tracker [f=0018274] Shutdown Widget - Music Player [f=0018274] Shutdown Widget - Missile Silo Range [f=0018274] Shutdown Widget - MinimapEvents [f=0018274] Shutdown Widget - Mex Placement Handler [f=0018274] Shutdown Widget - Local Widgets Config [f=0018274] Shutdown Widget - Highlight Geos [f=0018274] Shutdown Widget - Grab Input [f=0018274] Input grabbing is disabled! [f=0018274] Shutdown Widget - MetalFeatures (new) [f=0018274] Shutdown Widget - Darkening [f=0018274] Shutdown Widget - Context Menu [f=0018274] Shutdown Widget - Chili Spectator Panels [f=0018274] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018274] Shutdown Widget - Chili Nuke Warning [f=0018274] Shutdown Widget - Chili EndGame Window [f=0018274] Shutdown Widget - Chili Economy Panel Default [f=0018274] Shutdown Widget - CameraShake [f=0018274] Shutdown Widget - Attack AoE [f=0018274] Shutdown Widget - Map Edge Extension [f=0018274] Shutdown Widget - Selection Send [f=0018274] Shutdown Widget - LupsManager [f=0018274] Shutdown Widget - Newton Firezone [f=0018274] Shutdown Widget - Chili Pro Console [f=0018274] Shutdown Widget - Lasso Terraform GUI [f=0018274] Shutdown Widget - Lups [f=0018274] Shutdown Widget - Chili Framework [f=0018274] Shutdown Widget - Chili Core Selector [f=0018274] Shutdown Widget - Custom Markers [f=0018274] Shutdown Widget - Pause Screen [f=0018274] Shutdown Widget - Text To Speech Control [f=0018274] Shutdown Widget - Persistent Build Height [f=0018274] Shutdown Widget - Layout Handler [f=0018274] End widgetHandler:Shutdown [f=0018274] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={701838,75204553} {int,ext,rec}Allocs={27807452,0,0} {chunk,block}Bytes={75204553,0} [f=0018274] [Game::KillLua][1] dtor=0 luaGaia=0x66765250 [f=0018274] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={468372,61190775} {int,ext,rec}Allocs={27807453,0,0} {chunk,block}Bytes={61190775,0} [f=0018274] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={468372,61190775} {int,ext,rec}Allocs={27807453,0,0} {chunk,block}Bytes={61190775,0} [f=0018274] [Game::KillLua][2] dtor=0 luaRules=0x536788e0 [f=0018274] Start gadgetHandler:Shutdown [f=0018274] Shutdown - StartSetup [f=0018274] Shutdown - UnitMorph [f=0018274] Shutdown - LupsNanoSpray [f=0018274] Shutdown - Missile Silo Controller [f=0018274] Shutdown - Modular Comm Info [f=0018274] Shutdown - Terrain Texture Handler [f=0018274] Shutdown - UnitCloakShield [f=0018274] Shutdown - Starlight Handler [f=0018274] End gadgetHandler:Shutdown [f=0018274] Start gadgetHandler:Shutdown [f=0018274] Shutdown - Save/Load [f=0018274] Shutdown - UnitMorph [f=0018274] Shutdown - Modular Comm Info [f=0018274] Shutdown - Retreat Command [f=0018274] Shutdown - Shockwaves [f=0018274] Shutdown - Teleport Throw [f=0018274] Shutdown - UnitCloakShield [f=0018274] Shutdown - Lups Cloak FX [f=0018274] Shutdown - Lups [f=0018274] Shutdown - Lups Shield [f=0018274] End gadgetHandler:Shutdown [f=0018274] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27807483,0,0} {chunk,block}Bytes={0,0} [f=0018274] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27807483,0,0} {chunk,block}Bytes={0,0} [f=0018274] [Game::KillLua][4] dtor=0 [f=0018274] [Game::~CGame][1] [f=0018274] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018274] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018274] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018274] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018274] [Game::KillLua][4] dtor=1 [f=0018274] [Game::KillMisc][1] [f=0018274] [Game::KillMisc][2] [f=0018274] [Game::KillMisc][3] [f=0018274] [Game::KillRendering][1] [f=0018274] [3DOParser::Kill] allocated 137 pieces [f=0018274] [S3OParser::Kill] allocated 2739 pieces [f=0018274] [AssParser::Kill] allocated 224 pieces [f=0018274] [Game::KillInterface][1] [f=0018274] [Game::KillInterface][2] [f=0018274] [Game::KillSimulation][1] [f=0018274] [Game::KillSimulation][2] [f=0018274] [CCollisionHandler] dis-/continuous tests: 0/316641 [f=0018274] [Game::KillSimulation][3] [f=0018274] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018274] [~CPathCache(28x20)] cacheHits=43 hitPercentage=19% numHashColls=0 maxCacheSize=14 [f=0018274] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018274] [~CPathCache(56x40)] cacheHits=48 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018274] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018274] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018274] [LosHandler::Kill] raycast instance cache-{hits,misses}={4829,13708}; shared=1%; cached=25% [f=0018274] [Game::KillSimulation][4] [f=0018274] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0018274] [Game::~CGame][2] [f=0018274] [Game::~CGame][3] [f=0018274] [SpringApp::Kill][3] [f=0018274] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 192619 bytes sent 186831 bytes recv'd [f=0018274] [SpringApp::Kill][4] font=0x45c108a0 [f=0018274] [SpringApp::Kill][5] [f=0018274] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x45cd7380) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=3323ms file="unittextures/factorytank_1.png" indx=7024 inflSize=4103kb readTime=215ms file="bitmaps/loadpictures/fire.png" indx=498 inflSize=3301kb readTime=179ms file="objects3d/funnelweb.dae" indx=5100 inflSize=1500kb readTime=167ms file="objects3d/corcomalt3.s3o" indx=4968 inflSize=114kb readTime=47ms file="objects3d/behecrash.s3o" indx=4841 inflSize=57kb readTime=44ms file="objects3d/corgator_512.s3o" indx=4977 inflSize=79kb readTime=38ms file="objects3d/corleveler_512.s3o" indx=4982 inflSize=83kb readTime=38ms file="units/amphassault.lua" indx=6531 inflSize=5kb readTime=36ms file="objects3d/corcomalt5.s3o" indx=4970 inflSize=114kb readTime=34ms file="objects3d/tarantula.s3o" indx=5394 inflSize=126kb readTime=30ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 59643922 bytes cached in 2837 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=92 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/banana_republic_v1.0.1.sd7 (0x45d61ce0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7f67f4070320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x45c85500) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x45d57960) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]