[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.5VvQi8FcPp/springsettings.884034.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb3f401e750 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 13791 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/884034/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 211ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45eb19a0] using map "Leyline v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Leyline v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45eb19a0] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (116 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1083ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1169ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 923ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 268ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 272ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Dynamic Mex Feature Placer Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Dynamic Mex Feature Placer Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/884034/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=47b14b06 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce5bfde1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce5bfde1 file="cache/104dev-maintenance/paths/Leyline v1.1.pe-ce5bfde1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=47b14b06 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce5bfdf1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce5bfdf1 file="cache/104dev-maintenance/paths/Leyline v1.1.pe2-ce5bfdf1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1656ms, checksum dfa918bc)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11468,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/884034/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d7ea8c4ad308c3287c3612b646e27d7b55b040b5e336706f16b794265319c26e54bca3bfea86b40cd24062bcd04758d9d7d2a69836a40ea388394b6e579d4a02]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=07be8c7267b4d65a941ecadd60660c9576da358a0c5f5a6a5d8a8501ae6a4bf96ebcf0cbc51801db4e2da4227c578d042229c9e5034cf09f789859ae147ddc10]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52176420,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 6d36ac5e857f052175190863b27b7080 [f=-000001] Connection attempt from IlikebigNipps [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: IlikebigNipps changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="IlikebigNipps" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="IlikebigNipps" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from LooChenChanCZ [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: LooChenChanCZ changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player Loocheenchancz with number 2 to team 0 [f=-000001] > SPRINGIE:User Loocheenchancz|shipassault|5_5||False|Mean|Federation|CZ [f=-000001] Connection attempt from Loocheenchancz [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="IlikebigNipps" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d7ea8c4ad308c3287c3612b646e27d7b55b040b5e336706f16b794265319c26e54bca3bfea86b40cd24062bcd04758d9d7d2a69836a40ea388394b6e579d4a02]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="IlikebigNipps" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=07be8c7267b4d65a941ecadd60660c9576da358a0c5f5a6a5d8a8501ae6a4bf96ebcf0cbc51801db4e2da4227c578d042229c9e5034cf09f789859ae147ddc10]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="IlikebigNipps" string="[Game::Load][lua{Rules,Gaia}={6ff8eb60,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d7ea8c4ad308c3287c3612b646e27d7b55b040b5e336706f16b794265319c26e54bca3bfea86b40cd24062bcd04758d9d7d2a69836a40ea388394b6e579d4a02]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=07be8c7267b4d65a941ecadd60660c9576da358a0c5f5a6a5d8a8501ae6a4bf96ebcf0cbc51801db4e2da4227c578d042229c9e5034cf09f789859ae147ddc10]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Loocheenchancz" string="[Game::Load][lua{Rules,Gaia}={4025d440,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d7ea8c4ad308c3287c3612b646e27d7b55b040b5e336706f16b794265319c26e54bca3bfea86b40cd24062bcd04758d9d7d2a69836a40ea388394b6e579d4a02]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=07be8c7267b4d65a941ecadd60660c9576da358a0c5f5a6a5d8a8501ae6a4bf96ebcf0cbc51801db4e2da4227c578d042229c9e5034cf09f789859ae147ddc10]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[Game::Load][lua{Rules,Gaia}={0afae290,00000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [7256,79.8504639,6545]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2812,79.852417,1640]: 1 finished unit Engineer Commander [f=0000000] [0] IlikebigNipps, team: 0, elo:2049 [f=0000000] [0] LooChenChanCZ, team: 1, elo:1679 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [7160,79.8480225,6568]: 0 finished unit Spider Factory [f=0000008] !transmitlobby @voice@buildUnit@add;spidercon;Weaver [f=0000008] !transmitlobby @voice@buildUnit@add;spiderscout;Flea [f=0000008] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit [f=0000008] !transmitlobby @voice@buildUnit@add;spideremp;Venom [f=0000008] !transmitlobby @voice@buildUnit@add;spiderriot;Redback [f=0000008] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse [f=0000008] !transmitlobby @voice@buildUnit@add;spidercrabe;Crab [f=0000008] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula [f=0000008] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Widow [f=0000008] !transmitlobby @voice@buildUnit@reload [f=0000010] [10] Event [2872,79.8480225,1720]: 1 finished unit Amphbot Factory [f=0000558] [558] Event [7160.05518,79.8480225,6532]: 0 finished unit Weaver [f=0000589] [589] Event [2872,79.8480225,1756]: 1 finished unit Conch [f=0000649] [649] Event [7160.05518,79.8480225,6532]: 0 finished unit Flea [f=0000660] [660] Event [7432,79.8480225,5816]: 0 finished unit Metal Extractor [f=0000742] [742] Event [7160.05518,79.8480225,6532]: 0 finished unit Flea [f=0000834] [834] Event [7160.05518,79.8480225,6532]: 0 finished unit Flea [f=0000845] [845] Event [2872,79.8480225,1756]: 1 finished unit Duck [f=0000850] [850] Event [7368,79.8480225,5832]: 0 finished unit Solar Collector [f=0000926] [926] Event [7160.05518,79.8480225,6532]: 0 finished unit Flea [f=0001011] [1011] Event [7160.05518,79.8480225,6532]: 0 finished unit Flea [f=0001030] [1030] Event [7448,79.8480225,5880]: 0 finished unit Solar Collector [f=0001460] [1460] Event [1784,79.8480225,2376]: 1 finished unit Metal Extractor [f=0001508] [1508] Event [7496,79.8480225,5800]: 0 finished unit Solar Collector [f=0001658] [1658] Event [2872,79.8480225,1756]: 1 finished unit Duck [f=0001804] [1804] Event [1959.87244,79.8439026,2251.40649]: 1 finished unit Engineer Commander [f=0001984] [1984] Event [3477.61499,89.0883179,4214.04492]: 0 lost unit Flea [f=0002023] [2023] Event [7416,79.8768616,5752]: 0 finished unit Solar Collector [f=0002077] [2077] Event [1880,79.8397827,2392]: 1 finished unit Solar Collector [f=0002080] [2080] Event [7272,79.8480225,7208]: 0 finished unit Metal Extractor [f=0002102] [2102] Event [3801.79272,79.84021,3508.01538]: 0 lost unit Flea [f=0002228] [2228] Event [2176,79.8480225,960]: 1 finished unit Lotus [f=0002307] [2307] Event [7160.05518,79.8480225,6532]: 0 finished unit Weaver [f=0002510] [2510] Event [7160.05518,79.8480225,6532]: 0 finished unit Flea [f=0002584] [2584] Event [4471.44141,13.2138052,3580.61377]: 0 lost unit Flea [f=0002605] [2605] Event [7360,79.8356628,5776]: 0 finished unit Lotus [f=0002719] [2719] Event [2296,79.8480225,760]: 1 finished unit Metal Extractor [f=0002742] [2742] Event [7160.05518,79.8480225,6532]: 0 finished unit Flea [f=0002796] [2796] Event [1992,79.2300415,2392]: 1 finished unit Solar Collector [f=0002862] [2862] Event [7240,79.8480225,7272]: 0 finished unit Solar Collector [f=0002969] [2969] Event [7160.05518,79.8480225,6532]: 0 finished unit Flea [f=0003004] [3004] Event [7392,79.8480225,5888]: 0 finished unit Radar Tower [f=0003131] [3131] Event [7160.05518,79.8480225,6532]: 0 finished unit Flea [f=0003161] [3161] Event [2072,79.8480225,808]: 1 finished unit Metal Extractor [f=0003256] [3256] Event [2872,79.8480225,1756]: 1 finished unit Conch [f=0003280] [3280] Event [7160.05518,79.8480225,6532]: 0 finished unit Flea [f=0003316] [3316] Event [7184,79.8480225,6496]: 0 finished unit Lotus [f=0003436] [3436] Event [7160.05518,79.8480225,6532]: 0 finished unit Flea [f=0003464] [3464] Event [7128,79.8480225,7288]: 0 finished unit Solar Collector [f=0003589] [3589] Event [7160.05518,79.8480225,6532]: 0 finished unit Flea [f=0003638] [3638] Event [1944,79.8480225,984]: 1 finished unit Metal Extractor [f=0003835] [3835] Event [2696,25.0372314,2456]: 1 finished unit Metal Extractor [f=0004041] [4041] Event [2200,79.8480225,760]: 1 finished unit Solar Collector [f=0004159] [4159] Event [6520,25.0372314,5736]: 0 finished unit Metal Extractor [f=0004361] [4361] Event [7144,79.8480225,7384]: 0 finished unit Metal Extractor [f=0004361] [4361] Event [1992,79.8480225,856]: 1 finished unit Solar Collector [f=0004443] [4443] Event [4504.1001,18.1055183,3471.96216]: 0 lost unit Flea [f=0004632] [4632] Event [2792,25.0372314,2488]: 1 finished unit Solar Collector [f=0004691] [4691] Event [2056,79.8480225,1016]: 1 finished unit Solar Collector [f=0004892] [4892] Event [2840,25.0372314,2600]: 1 finished unit Solar Collector [f=0004893] [4893] Event [7240,79.8480225,6520]: 0 finished unit Caretaker [f=0004894] [4894] Event [2872,79.8480225,1756]: 1 finished unit Scallop [f=0004956] [4956] Event [7160.05518,79.8480225,6532]: 0 finished unit Venom [f=0004969] [4969] Event [7064,79.8480225,7384]: 0 finished unit Solar Collector [f=0005020] [5020] Event [6088,25.0372314,5736]: 0 finished unit Metal Extractor [f=0005095] [5095] Event [2120,79.8480225,888]: 1 finished unit Solar Collector [f=0005392] [5392] Event [2328,79.8480225,824]: 1 finished unit Solar Collector [f=0005484] [5484] Event [6120.13867,25.0453281,5210.93262]: 1 lost unit Duck [f=0005551] [5551] Event [3128,25.0372314,2456]: 1 finished unit Metal Extractor [f=0005647] [5647] Event [6984,79.8480225,7368]: 0 finished unit Solar Collector [f=0005658] [5658] Event [7256,79.8480225,6600]: 0 finished unit Caretaker [f=0005679] [5679] Event [5432,79.8480225,1640]: 1 finished unit Metal Extractor [f=0005776] [5776] Event [2872,79.8480225,1756]: 1 finished unit Conch [f=0005793] [5793] Event [3048,25.0372314,2568]: 1 finished unit Solar Collector [f=0005953] [5953] Event [7160.05518,79.8480225,6532]: 0 finished unit Venom [f=0006098] [6098] Event [2968,25.0372314,2680]: 1 finished unit Solar Collector [f=0006246] [6246] Event [6216,25.0372314,5400]: 0 finished unit Metal Extractor [f=0006280] [6280] Event [2872,79.8480225,1756]: 1 finished unit Duck [f=0006377] [6377] Event [3000,25.0372314,2792]: 1 finished unit Metal Extractor [f=0006669] [6669] Event [5520,79.8480225,1648]: 1 finished unit Lotus [f=0006711] [6711] Event [3008,25.0372314,2880]: 1 finished unit Lotus [f=0006819] [6819] Event [7208,79.8480225,6680]: 0 finished unit Caretaker [f=0006830] [6830] Event [6920,79.8480225,7432]: 0 finished unit Metal Extractor [f=0006854] [6854] Event [7160.05518,79.8480225,6532]: 0 finished unit Venom [f=0006883] [6883] Event [5576,79.8480225,1496]: 1 finished unit Metal Extractor [f=0006923] [6923] Event [6176,25.0372314,5360]: 0 finished unit Lotus [f=0007273] [7273] Event [2872,79.8480225,1756]: 1 finished unit Buoy [f=0007368] [7368] Event [5752,79.8480225,1448]: 1 finished unit Metal Extractor [f=0007379] [7379] Event [7160.05518,79.8480225,6532]: 0 finished unit Redback [f=0007420] [7420] Event [6184,25.0372314,5560]: 0 finished unit Solar Collector [f=0007474] [7474] Event [4656,25.0372314,3216]: 1 finished unit Radar Tower [f=0007759] [7759] Event [7160.05518,79.8480225,6532]: 0 finished unit Weaver [f=0007819] [7819] Event [6896,79.8480225,7376]: 0 finished unit Lotus [f=0007848] [7848] Event [5960,79.8480225,1448]: 1 finished unit Metal Extractor [f=0007888] [7888] Event [6152,25.0372314,5448]: 0 finished unit Solar Collector [f=0008142] [8142] Event [2872,79.8480225,1756]: 1 finished unit Buoy [f=0008178] [8178] Event [7160.05518,79.8480225,6532]: 0 finished unit Venom [f=0008307] [8307] Event [3628.73047,79.8480225,3388.65747]: 1 finished unit Engineer Commander [f=0008385] [8385] Event [2872,79.8480225,1756]: 1 finished unit Duck [f=0008413] [8413] Event [6184,25.0372314,5688]: 0 finished unit Solar Collector [f=0008482] [8482] Event [7248,79.8480225,7168]: 0 finished unit Lotus [f=0008641] [8641] Event [7160.05518,79.8480225,6532]: 0 finished unit Venom [f=0008650] [8650] Event [2872,79.8480225,1756]: 1 finished unit Duck [f=0008658] [8658] Event [5968,79.8480225,1680]: 1 finished unit Lotus [f=0008768] [8768] Event [3499.48364,79.8480225,3673.97876]: 0 lost unit Flea [f=0008773] [8773] Event [7304,79.8480225,7160]: 0 finished unit Wind/Tidal Generator [f=0008970] [8970] Event [6312,25.0372314,5736]: 0 finished unit Solar Collector [f=0009012] [9012] Event [5864,79.8480225,1448]: 1 finished unit Solar Collector [f=0009122] [9122] Event [7160.05518,79.8480225,6532]: 0 finished unit Redback [f=0009150] [9150] Event [7320,79.8480225,7080]: 0 finished unit Wind/Tidal Generator [f=0009233] [9233] Event [3784,79.8480225,6552]: 0 lost unit Metal Extractor [f=0009250] [9250] Event [3608,79.864502,4296]: 1 finished unit Metal Extractor [f=0009387] [9387] Event [5656,79.8480225,1448]: 1 finished unit Solar Collector [f=0009508] [9508] Event [2872,79.8480225,1756]: 1 finished unit Scallop [f=0009554] [9554] Event [6456,25.0372314,5752]: 0 finished unit Solar Collector [f=0009578] [9578] Event [4632,0,4072]: 1 finished unit Stinger [f=0009630] [9630] Event [7336,79.8480225,7000]: 0 finished unit Wind/Tidal Generator [f=0009659] [9659] Event [7160.05518,79.8480225,6532]: 0 finished unit Recluse [f=0009777] [9777] Event [5464,79.8480225,1528]: 1 finished unit Solar Collector [f=0009796] [9796] Event [4320.65088,24.9345989,4587.07861]: 0 lost unit Venom [f=0010009] [10009] Event [7160.05518,79.8480225,6532]: 0 finished unit Weaver [f=0010026] [10026] Event [4568,5.05996704,3816]: 1 finished unit Metal Extractor [f=0010029] [10029] Event [7336,79.8480225,6920]: 0 finished unit Wind/Tidal Generator [f=0010049] [10049] Event [6472,25.0372314,5608]: 0 finished unit Solar Collector [f=0010094] [10094] Event [3744,79.8480225,4288]: 1 finished unit Picket [f=0010136] [10136] Event [4024.87988,39.735199,4469.00098]: 1 lost unit Duck [f=0010242] [10242] Event [3877.55444,79.7177048,4559.26758]: 0 lost unit Venom [f=0010298] [10298] Event [undefined]: IlikebigNipps resigned [f=0010298] game_message: IlikebigNipps has been destroyed! [f=0010298] game_message: LooChenChanCZ wins! [f=0010298] Submitting stats [f=0010298] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010298] Part| Total Time|Time of the last 0.5s [f=0010298] Draw 9167.38ms 10.18% [f=0010298] Lua::Callins::Synced 3584.22ms 15.37% [f=0010298] Lua::Callins::Unsynced 11550.25ms 14.77% [f=0010298] Lua::CollectGarbage::Synced 188.50ms 0.20% [f=0010298] Lua::CollectGarbage::Unsynced 478.37ms 1.30% [f=0010298] Misc::Profiler::AddTime 34.61ms 0.10% [f=0010298] Sim 11990.29ms 66.77% [f=0010298] [10298] Received game_message: IlikebigNipps has been destroyed! [f=0010298] [10298] Received game_message: LooChenChanCZ wins! [f=0010299] [10299] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010299] [10299] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010299] [10299] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010299] [10299] Game End Stats Values: 2,2075,2075,2075,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,2075,2075,2075,2075,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010299] [10299] Game End Stats Values: 3,2305,2480,2305,2480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,2075,2075,2075,2075,6,7.63333321,6,7.63333321,230,245,230,245,0,0,0,0,0,160,0,160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010299] 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16,4955,4710,4955,4710,118.829399,267.74939,118.829399,267.74939,0,0,0,0,0,0,0,0,0,0,0,0,116.715569,180.269302,116.715569,180.269302,270,180,270,180,30,24,30,24,2305,2490,2305,2490,22.3221741,18.7557259,22.3221741,18.7557259,890,940,890,940,100,80,100,80,1490,1100,1490,1100,80,132.066681,80,132.066681,0,5.90163612,0,5.90163612,180.269302,124.412872,180.269302,124.412872 [f=0010299] [10299] Game End Stats Values: 17,5045,5270,5045,5270,177.110321,295.633942,177.110321,295.633942,0,0,0,0,0,0,0,0,0,0,0,0,116.715569,180.269302,116.715569,180.269302,270,270,270,270,30,24,30,24,2305,2670,2305,2670,25.2653923,19.8789692,25.2653923,19.8789692,890,1140,890,1140,100,80,100,80,1580,1190,1580,1190,80,132.066681,80,132.066681,0,5.90163612,0,5.90163612,180.269302,124.412872,180.269302,124.412872 [f=0010299] [10299] Game End Stats Values: 18,5470,5580,5470,5580,221.880814,325.98233,221.880814,325.98233,0,0,0,0,0,0,0,0,0,0,0,0,116.715569,201.689209,116.715569,201.689209,270,270,270,270,30,24.7999992,30,24.7999992,2360,2670,2360,2670,26.0446987,20.5232277,26.0446987,20.5232277,1170,1380,1170,1380,100,80,100,80,1670,1260,1670,1260,80,132.066681,80,132.066681,0,5.90163612,0,5.90163612,201.689209,124.412872,201.689209,124.412872 [f=0010299] [10299] Game End Stats Values: 19,5560,5910,5560,5910,223.518234,362.029419,223.518234,362.029419,0,0,0,0,0,0,0,0,0,0,0,0,116.715569,235.709061,116.715569,235.709061,270,360,270,360,30,26.7999992,30,26.7999992,2360,2670,2360,2670,24.8491631,20.903141,24.8491631,20.903141,1170,1550,1170,1550,100,80,100,80,1760,1330,1760,1330,80,132.066681,80,132.066681,0,5.90163612,0,5.90163612,235.709061,124.412872,235.709061,124.412872 [f=0010299] [10299] Game End Stats Values: 20,6320,6270,6320,6270,236.84552,403.045563,236.84552,403.045563,0,0,0,0,0,0,0,0,0,0,0,0,116.715569,235.709061,116.715569,235.709061,270,450,270,450,30,28.3999996,30,28.3999996,2760,2670,2760,2670,26.5884838,21.2344093,26.5884838,21.2344093,1530,1750,1530,1750,100,80,100,80,1760,1400,1760,1400,80,132.066681,80,132.066681,0,5.90163612,0,5.90163612,235.709061,124.412872,235.709061,124.412872 [f=0010299] [10299] Game End Stats Values: 21,6490,6550,6490,6550,272.042969,450.682373,272.042969,450.682373,0,0,0,0,0,0,0,0,0,0,0,0,186.82106,235.709061,186.82106,235.709061,360,450,360,450,30,30.3797054,30,30.3797054,2760,2670,2760,2670,28.0464973,21.675787,28.0464973,21.675787,1610,1925,1610,1925,125,80,125,80,1760,1505,1760,1505,80,157.066681,80,157.066681,0,5.90163612,0,5.90163612,235.709061,194.518356,235.709061,194.518356 [f=0010299] [10299] Game End Stats Values: 22,6720,6825,6720,6825,303.289581,504.687592,303.289581,504.687592,0,0,0,0,0,0,0,0,0,0,0,0,234.689407,235.709061,234.689407,235.709061,360,450,360,450,31.8666668,33.1244011,31.8666668,33.1244011,2760,2670,2760,2670,28.3831081,22.1003456,28.3831081,22.1003456,1610,2165,1610,2165,127.75,80,127.75,80,1990,1540,1990,1540,80,159.816681,80,159.816681,0,5.90163612,0,5.90163612,235.709061,242.386703,235.709061,242.386703 [f=0010299] [10299] Game End Stats Values: 23,7490,7010,7490,7010,370.785675,567.621216,370.785675,567.621216,0,0,0,0,0,0,0,0,0,0,0,0,682.356262,301.591431,682.356262,301.591431,780,450,780,450,34.4000015,36.0460358,34.4000015,36.0460358,2760,2670,2760,2670,31.9997425,22.6955738,31.9997425,22.6955738,1890,2245,1890,2245,327.75,80,327.75,80,2060,1645,2060,1645,80,359.816681,80,359.816681,0,5.90163612,0,5.90163612,301.591431,690.053589,301.591431,690.053589 [f=0010299] [10299] Game End Stats Values: 24,7600,7085,7600,7085,427.435669,640.313538,427.435669,640.313538,0,0,0,0,0,0,0,0,0,0,0,0,928.822388,417.669342,928.822388,417.669342,880,450,880,450,36,42.2601395,36,42.2601395,2760,2670,2760,2670,32.2321434,23.6923027,32.2321434,23.6923027,1810,2215,1810,2215,527.75,160,527.75,160,2150,1750,2150,1750,160,559.81665,160,559.81665,0,5.90163612,0,5.90163612,417.669342,938.633423,417.669342,938.633423 [f=0010305] [10305] Event [3988.05103,64.1041718,4578.75391]: 0 lost unit Venom [f=0010316] !transmitlobby @voice@buildUnit@remove;spidercon [f=0010316] !transmitlobby @voice@buildUnit@remove;spiderscout [f=0010316] !transmitlobby @voice@buildUnit@remove;spiderassault [f=0010316] !transmitlobby @voice@buildUnit@remove;spideremp [f=0010316] !transmitlobby @voice@buildUnit@remove;spiderriot [f=0010316] !transmitlobby @voice@buildUnit@remove;spiderskirm [f=0010316] !transmitlobby @voice@buildUnit@remove;spidercrabe [f=0010316] !transmitlobby @voice@buildUnit@remove;spideraa [f=0010316] !transmitlobby @voice@buildUnit@remove;spiderantiheavy [f=0010316] !transmitlobby @voice@buildUnit@reload [f=0010330] [10330] Event [4043.16187,38.9669456,4540.17236]: 0 lost unit Venom [f=0010345] [10345] Event [4332.5957,179.981216,6407.50488]: 0 lost unit Weaver [f=0010376] [10376] Event [2872,79.8480225,1756]: 1 finished unit Buoy [f=0010460] [10460] Event [4376,10.8525085,3896]: 1 finished unit Metal Extractor [f=0010485] Player LooChenChanCZ left the game: normal quit [f=0010485] [10485] Event [undefined]: LooChenChanCZ quit [f=0010585] No clients connected, shutting down server [f=0010585] Server shutdown [f=0010585] Playback paused [f=0010585] Autoquit sending quit command. [f=0010585] [QuitAction] user exited to system [f=0010585] [SpringApp::Kill][1] fromRun=1 [f=0010585] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010585] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010585] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010585] [ThreadPool::SetThreadCount][2] workers=0 [f=0010585] [SpringApp::Kill][2] [f=0010585] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010585] [Game::KillLua][3] dtor=0 luaUI=0x61d937b0 [f=0010585] Start widgetHandler:Shutdown [f=0010585] Shutdown - SaveOrderList Complete [f=0010585] Writing last game win data [f=0010585] Shutdown - SaveConfigData Complete [f=0010585] Shutdown Widget - Save/Load API [f=0010585] Shutdown Widget - Chili Highlight [f=0010585] Shutdown Widget - Draw After Chili [f=0010585] Shutdown Widget - EPIC Menu [f=0010585] Shutdown Widget - Chili Widget Selector [f=0010585] Shutdown Widget - Chili Minimap [f=0010585] Shutdown Widget - Local Team Colors [f=0010585] Shutdown Widget - Display Keys 2 [f=0010585] Shutdown Widget - Save Game Menu [f=0010585] Shutdown Widget - Unit Icons [f=0010585] Shutdown Widget - Noises [f=0010585] Shutdown Widget - HealthBars [f=0010585] Shutdown Widget - Win Counter [f=0010585] Shutdown Widget - SpringRTS Replay Stats [f=0010585] Shutdown Widget - BuildETA [f=0010585] Shutdown Widget - Modular Comm Info [f=0010585] Shutdown Widget - Stereo3D [f=0010585] Shutdown Widget - Showeco and Grid Drawer [f=0010585] Shutdown Widget - Point Tracker [f=0010585] Shutdown Widget - Music Player [f=0010585] Shutdown Widget - Missile Silo Range [f=0010585] Shutdown Widget - MinimapEvents [f=0010585] Shutdown Widget - Mex Placement Handler [f=0010585] Shutdown Widget - Local Widgets Config [f=0010585] Shutdown Widget - Highlight Geos [f=0010585] Shutdown Widget - Grab Input [f=0010585] Input grabbing is disabled! [f=0010585] Shutdown Widget - MetalFeatures (new) [f=0010585] Shutdown Widget - Darkening [f=0010585] Shutdown Widget - Context Menu [f=0010585] Shutdown Widget - Chili Spectator Panels [f=0010585] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010585] Shutdown Widget - Chili Nuke Warning [f=0010585] Shutdown Widget - Chili EndGame Window [f=0010585] Shutdown Widget - Chili Economy Panel Default [f=0010585] Shutdown Widget - CameraShake [f=0010585] Shutdown Widget - Attack AoE [f=0010585] Shutdown Widget - Map Edge Extension [f=0010585] Shutdown Widget - Selection Send [f=0010585] Shutdown Widget - LupsManager [f=0010585] Shutdown Widget - Newton Firezone [f=0010585] Shutdown Widget - Chili Pro Console [f=0010585] Shutdown Widget - Lasso Terraform GUI [f=0010585] Shutdown Widget - Lups [f=0010585] Shutdown Widget - Chili Framework [f=0010585] Shutdown Widget - Chili Core Selector [f=0010585] Shutdown Widget - Custom Markers [f=0010585] Shutdown Widget - Pause Screen [f=0010585] Shutdown Widget - Text To Speech Control [f=0010585] Shutdown Widget - Persistent Build Height [f=0010585] Shutdown Widget - Layout Handler [f=0010585] End widgetHandler:Shutdown [f=0010585] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={666456,74141612} {int,ext,rec}Allocs={22804692,0,0} {chunk,block}Bytes={74141612,0} [f=0010585] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0010585] [Game::KillLua][2] dtor=0 luaRules=0x52176420 [f=0010585] Start gadgetHandler:Shutdown [f=0010585] Shutdown - StartSetup [f=0010585] Shutdown - UnitMorph [f=0010585] Shutdown - LupsNanoSpray [f=0010585] Shutdown - Missile Silo Controller [f=0010585] Shutdown - Modular Comm Info [f=0010585] Shutdown - Terrain Texture Handler [f=0010585] Shutdown - UnitCloakShield [f=0010585] Shutdown - Starlight Handler [f=0010585] End gadgetHandler:Shutdown [f=0010585] Start gadgetHandler:Shutdown [f=0010585] Shutdown - Save/Load [f=0010585] Shutdown - UnitMorph [f=0010585] Shutdown - Modular Comm Info [f=0010585] Shutdown - Retreat Command [f=0010585] Shutdown - Shockwaves [f=0010585] Shutdown - Teleport Throw [f=0010585] Shutdown - UnitCloakShield [f=0010585] Shutdown - Lups Cloak FX [f=0010585] Shutdown - Lups [f=0010585] Shutdown - Lups Shield [f=0010585] End gadgetHandler:Shutdown [f=0010585] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22804722,0,0} {chunk,block}Bytes={0,0} [f=0010585] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22804722,0,0} {chunk,block}Bytes={0,0} [f=0010585] [Game::KillLua][4] dtor=0 [f=0010585] [Game::~CGame][1] [f=0010585] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010585] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010585] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010585] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010585] [Game::KillLua][4] dtor=1 [f=0010585] [Game::KillMisc][1] [f=0010585] [Game::KillMisc][2] [f=0010585] [Game::KillMisc][3] [f=0010585] [Game::KillRendering][1] [f=0010585] [3DOParser::Kill] allocated 137 pieces [f=0010585] [S3OParser::Kill] allocated 2705 pieces [f=0010585] [AssParser::Kill] allocated 221 pieces [f=0010585] [Game::KillInterface][1] [f=0010585] [Game::KillInterface][2] [f=0010585] [Game::KillSimulation][1] [f=0010585] [Game::KillSimulation][2] [f=0010585] [CCollisionHandler] dis-/continuous tests: 0/84271 [f=0010585] [Game::KillSimulation][3] [f=0010585] [~CPathCache(36x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010585] [~CPathCache(36x32)] cacheHits=17 hitPercentage=27% numHashColls=0 maxCacheSize=8 [f=0010585] [~CPathCache(72x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010585] [~CPathCache(72x64)] cacheHits=28 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010585] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010585] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010585] [LosHandler::Kill] raycast instance cache-{hits,misses}={1211,6296}; shared=1%; cached=16% [f=0010585] [Game::KillSimulation][4] [f=0010585] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0010585] [Game::~CGame][2] [f=0010585] [Game::~CGame][3] [f=0010585] [SpringApp::Kill][3] [f=0010585] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 112933 bytes sent 100524 bytes recv'd [f=0010585] [SpringApp::Kill][4] font=0x45deb8a0 [f=0010585] [SpringApp::Kill][5] [f=0010585] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x45eaf830) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=3048ms file="bitmaps/loadpictures/water.png" indx=512 inflSize=3506kb readTime=157ms file="objects3d/detriment.s3o" indx=5052 inflSize=514kb readTime=72ms file="objects3d/benzcom5.s3o" indx=4863 inflSize=326kb readTime=55ms file="objects3d/spherezeus.s3o" indx=5344 inflSize=118kb readTime=49ms file="luaui/images/commands/bold/wait_time.png" indx=3078 inflSize=6kb readTime=42ms file="objects3d/storm.s3o" indx=5365 inflSize=85kb readTime=38ms file="objects3d/bantha.s3o" indx=4835 inflSize=433kb readTime=33ms file="units/amphassault.lua" indx=6531 inflSize=5kb readTime=30ms file="luaui/images/commands/bold/wait_gather.png" indx=3076 inflSize=6kb readTime=26ms file="luaui/images/commands/bold/wait_squad.png" indx=3077 inflSize=6kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 50918465 bytes cached in 2829 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=22 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/leyline_v1.1.sd7 (0x45f7c430) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7fb3f4070320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x45eafd40) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x46108c70) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]