[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.71pX0Tjobm/springsettings.882998.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 158ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f01e801e750 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 13933 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/882998/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 212ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4526f450] using map "AlienDesert" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="AlienDesert", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4526f450] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 221ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 586ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 875ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 5ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 993ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 56ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] jmicz3d was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/882998/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8204d214 [f=-000001] [Path] [PathEstimator::ReadFile] hash=8204d214 file="cache/104dev-maintenance/paths/AlienDesert.pe-8204d214.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1221be25 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=58aee0df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8204d224 [f=-000001] [Path] [PathEstimator::ReadFile] hash=8204d224 file="cache/104dev-maintenance/paths/AlienDesert.pe2-8204d224.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (578ms, checksum e3b81e21)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11470,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/882998/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51410ae0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: b5f4a95e12f01adcc6b8e50cbf54ffe2 [f=-000001] Connection attempt from UlTima_RaTio [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: UlTima_RaTio changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from salbix [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: salbix changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="salbix" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="salbix" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[Game::Load][lua{Rules,Gaia}={45434098,00000000}]" [f=-000001] Allies: I choose: Cicada! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="salbix" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="salbix" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="salbix" string="[Game::Load][lua{Rules,Gaia}={4b090178,00000000}]" [f=-000001] Allies: I choose: builder! [f=-000001] glhf [f=-000001] i'm noob [f=-000001] sure [f=-000001] [0] Event [5705,56.4975586,604]: 0 finished unit Recon Commander [f=-000001] [0] Event [1090,59.767334,3618]: 1 finished unit Recon Commander [f=0000000] [0] UlTima_RaTio, team: 0, elo:2316 [f=0000000] [0] salbix, team: 1, elo:1664 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000031] [31] Event [1200,58.8968277,3504]: 1 finished unit Tank Foundry [f=0000180] [180] Event [5680,56.901741,1104]: 0 finished unit Tank Foundry [f=0000180] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000180] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000180] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000180] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000180] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000180] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000180] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000180] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000180] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000180] !transmitlobby @voice@buildUnit@reload [f=0000383] [383] Event [1016,57.9307556,3544]: 1 finished unit Metal Extractor [f=0000532] [532] Event [5896,55.0125122,1016]: 0 finished unit Metal Extractor [f=0000654] [654] Event [984,58.7432861,3656]: 1 finished unit Solar Collector [f=0000659] [659] Event [1200.04297,59.090538,3476]: 1 finished unit Kodachi [f=0000743] [743] Event [5680,57.3960495,1132]: 0 finished unit Kodachi [f=0000982] [982] Event [6008,58.9797974,1144]: 0 finished unit Metal Extractor [f=0001014] [1014] Event [936,58.846283,3752]: 1 finished unit Solar Collector [f=0001171] [1171] Event [1200.04297,59.090538,3476]: 1 finished unit Kodachi [f=0001298] [1298] Event [5976,59.1552734,1272]: 0 finished unit Solar Collector [f=0001355] [1355] Event [5680,57.3960495,1132]: 0 finished unit Welder [f=0001665] [1665] Event [5880,59.4337463,1144]: 0 finished unit Solar Collector [f=0001668] [1668] Event [872,58.6097717,3832]: 1 finished unit Metal Extractor [f=0001848] [1848] Event [5832,54.2877197,936]: 0 finished unit Solar Collector [f=0002108] [2108] Event [6008,53.90625,1032]: 0 finished unit Solar Collector [f=0002126] [2126] Event [1200.04297,59.090538,3476]: 1 finished unit Welder [f=0002155] [2155] Event [1360,59.4223022,3760]: 1 finished unit Radar Tower [f=0002388] [2388] Event [5768,58.4114075,792]: 0 finished unit Solar Collector [f=0002477] [2477] Event [1360,59.4223022,3760]: 1 lost unit Radar Tower [f=0002489] [2489] Event [5680,57.3960495,1132]: 0 finished unit Kodachi [f=0003108] [3108] Event [5288,53.0326843,328]: 0 finished unit Metal Extractor [f=0003119] [3119] Event [5704,57.7667236,648]: 0 finished unit Solar Collector [f=0003234] [3234] Event [1360,56.8626404,3616]: 1 finished unit Lotus [f=0003437] [3437] Event [872,58.6097717,3832]: 1 lost unit Metal Extractor [f=0003500] [3500] Event [5640,57.0991516,504]: 0 finished unit Solar Collector [f=0003564] [Game::ClientReadNet] added new player Hadows with number 2 to team 0 [f=0003564] > SPRINGIE:User Hadows|factoryveh|1_0||False|||IT [f=0003569] [3569] Event [1328,58.8895035,3744]: 1 finished unit Radar Tower [f=0003582] Connection attempt from Hadows [f=0003582] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=0003582] -> Connection established (given id 2) [f=0003620] [Game::ClientReadNet][LOGMSG] sender="Hadows" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a592b6225253fa7aa91b00a04dcdb5b8bc76b6fb638204cc9a67b70c50b2b2e3f526d09550030156ba800ea3ed29b27e51ab0fe35e2e957061a3edc326751f12" [f=0003620] [Game::ClientReadNet][LOGMSG] sender="Hadows" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003623] [3623] Event [5128,56.0501099,600]: 0 finished unit Metal Extractor [f=0003697] [3697] Event [2856,56.9465637,3032]: 1 finished unit Metal Extractor [f=0003803] [3803] Event [1040,58.9454651,3840]: 1 finished unit Lotus [f=0004037] [4037] Event [5680,57.3960495,1132]: 0 finished unit Blitz [f=0004267] [4267] Event [2312,58.8729858,2744]: 1 finished unit Metal Extractor [f=0004550] [Game::ClientReadNet][LOGMSG] sender="Hadows" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=984fc269e96717d5e07822c32eaa918226c531a595e089cba34c51e691bfd9b05bb48936b8a164b5f1194fc372c080ed5ca5eb81ee95e92524549f3151267bf5]" [f=0004562] [Game::ClientReadNet][LOGMSG] sender="Hadows" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b685bb87490183cfb4da4eda0555054f4d272d5ab34f77dbf801cccfecb453d8a472fbe63798ee4894b7237178c3f18ed946ae576039fea8f32fba7c9d81ed8]" [f=0004562] [Game::ClientReadNet][LOGMSG] sender="Hadows" string="[Game::Load][lua{Rules,Gaia}={337751f0,00000000}]" [f=0004687] [4687] Event [872,58.5826874,3832]: 1 finished unit Metal Extractor [f=0004940] [4940] Event [1200.04297,59.090538,3476]: 1 finished unit Blitz [f=0004958] [4958] Event [5680,57.3960495,1132]: 0 finished unit Blitz [f=0005032] [5032] Event [3832,54.8789978,1416]: 0 finished unit Metal Extractor [f=0005109] [5109] Event [1048,57.8544617,3752]: 1 finished unit Solar Collector [f=0005254] [5254] Event [2264,58.1481934,2088]: 1 finished unit Metal Extractor [f=0005384] [5384] Event [5712,90.2336121,2976]: 0 finished unit Radar Tower [f=0005499] [5499] Event [1080,57.724762,3672]: 1 finished unit Solar Collector [f=0005575] [5575] Event [5680,57.3960495,1132]: 0 finished unit Welder [f=0005767] [5767] Event [3288,56.6833496,1112]: 0 finished unit Metal Extractor [f=0005877] [5877] Event [1144,55.9013367,3768]: 1 finished unit Solar Collector [f=0006079] [6079] Event [5896,55.9204102,3304]: 0 finished unit Metal Extractor [f=0006110] [6110] Event [1200.04297,59.090538,3476]: 1 finished unit Welder [f=0006202] [6202] Event [3168,57.2402954,1248]: 0 finished unit Lotus [f=0006261] [6261] Event [1240,55.0475693,3768]: 1 finished unit Solar Collector [f=0006395] [6395] Event [5160,56.7901611,504]: 0 finished unit Solar Collector [f=0006450] [6450] Event [1712,131.390381,2256]: 1 finished unit Radar Tower [f=0006492] [6492] Event [5680,57.3960495,1132]: 0 finished unit Blitz [f=0006528] [6528] Event [2264,58.1481934,2088]: 1 lost unit Metal Extractor [f=0006543] [6543] Event [6104,57.232666,3272]: 0 finished unit Metal Extractor [f=0006607] [6607] Event [2427.77441,57.7397003,1886.26355]: 1 lost unit Kodachi [f=0006739] [6739] Event [5304,56.9999695,440]: 0 finished unit Solar Collector [f=0006832] [6832] Event [3568,59.1094971,1648]: 0 finished unit Lotus [f=0006958] [6958] Event [1960.55127,63.7802353,2489.96924]: 1 lost unit Kodachi [f=0007084] [7084] Event [5448,57.0762634,392]: 0 finished unit Solar Collector [f=0007096] [7096] Event [5680,57.3960495,1132]: 0 finished unit Welder [f=0007128] [7128] Event [2312,58.8729858,2744]: 1 lost unit Metal Extractor [f=0007131] [7131] Event [1176,58.3236694,3656]: 1 finished unit Caretaker [f=0007188] [7188] Event [1096,58.1062317,1608]: 1 finished unit Metal Extractor [f=0007235] [7235] Event [2856,56.9465637,3032]: 1 lost unit Metal Extractor [f=0007352] [7352] Event [6088,58.0490112,2216]: 0 finished unit Metal Extractor [f=0007467] [7467] Event [1200.04297,59.090538,3476]: 1 finished unit Ogre [f=0007552] [7552] Event [3880,52.9296875,2072]: 0 finished unit Metal Extractor [f=0007631] [7631] Event [5680,57.3960495,1132]: 0 finished unit Kodachi [f=0007882] [7882] Event [5056,55.7563782,432]: 0 finished unit Lotus [f=0007964] [7964] Event [248,58.7585449,3144]: 1 finished unit Metal Extractor [f=0008021] [8021] Event [5432,54.611969,1080]: 0 finished unit Caretaker [f=0008115] [8115] Event [3879.38306,57.849575,2620.12573]: 0 finished unit Recon Commander [f=0008115] game_message: Morph complete: Cicada lvl 1 -> Cicada lvl 2 [f=0008115] [8115] Received game_message: Morph complete: Cicada lvl 1 -> Cicada lvl 2 [f=0008162] [8162] Event [5064,53.90625,2584]: 0 finished unit Metal Extractor [f=0008343] [8343] Event [5496,54.322052,1304]: 0 finished unit Caretaker [f=0008358] [8358] Event [3896,57.7972412,2744]: 0 finished unit Metal Extractor [f=0008408] [8408] Event [1200.04297,59.090538,3476]: 1 finished unit Blitz [f=0008883] [8883] Event [1693.71436,59.1930199,3416.1582]: 1 finished unit Recon Commander [f=0008883] [8883] Event [1693.71436,59.1930199,3416.1582]: 1 lost unit Recon Commander [f=0008893] [8893] Event [5744,56.6833496,1280]: 0 finished unit Lotus [f=0008895] [8895] Event [72,56.893158,952]: 1 finished unit Metal Extractor [f=0008896] [8896] Event [4600,52.986908,3208]: 0 finished unit Metal Extractor [f=0009008] [9008] Event [3696,56.0920715,2688]: 0 finished unit Lotus [f=0009040] [9040] Event [152,56.9694519,3000]: 1 finished unit Metal Extractor [f=0009064] [9064] Event [1792,58.8157654,3360]: 1 finished unit Lotus [f=0009121] [9121] Event [5680,57.3960495,1132]: 0 finished unit Emissary [f=0009305] [9305] Event [6008,57.3204041,1416]: 0 finished unit Solar Collector [f=0009482] [9482] Event [1200.04297,59.090538,3476]: 1 finished unit Blitz [f=0009618] [9618] Event [6008,58.7966919,1560]: 0 finished unit Solar Collector [f=0009632] [9632] Event [136,57.8544617,3096]: 1 finished unit Solar Collector [f=0009636] [9636] Event [4720,55.7106018,3360]: 0 finished unit Lotus [f=0009795] [9795] Event [3728,52.9296875,2288]: 0 finished unit Lotus [f=0009908] [9908] Event [152,58.1672668,3176]: 1 finished unit Wind/Tidal Generator [f=0009973] [9973] Event [1240,58.8920593,3656]: 1 finished unit Caretaker [f=0009977] [9977] Event [6008,55.1651001,1704]: 0 finished unit Solar Collector [f=0010038] [10038] Event [4048,65.1252747,560]: 0 finished unit Radar Tower [f=0010152] [10152] Event [232,58.441925,3256]: 1 finished unit Wind/Tidal Generator [f=0010192] [10192] Event [376,57.5149536,856]: 1 lost unit Metal Extractor [f=0010318] [10318] Event [1096,58.1062317,1608]: 1 lost unit Metal Extractor [f=0010338] [10338] Event [5992,58.5945129,1848]: 0 finished unit Solar Collector [f=0010362] [10362] Event [1200.04297,59.090538,3476]: 1 finished unit Blitz [f=0010395] [10395] Event [3896,58.1329346,2648]: 0 finished unit Solar Collector [f=0010396] [10396] Event [72,56.893158,952]: 1 lost unit Metal Extractor [f=0010503] [10503] Event [4000,58.2702637,832]: 0 finished unit Radar Tower [f=0010568] [10568] Event [312,58.4114075,3336]: 1 finished unit Wind/Tidal Generator [f=0010633] [10633] Event [5680,57.3960495,1132]: 0 finished unit Minotaur [f=0010697] [10697] Event [5992,58.7432861,1992]: 0 finished unit Solar Collector [f=0010744] [10744] Event [5872,52.9296875,3456]: 0 finished unit Lotus [f=0010993] [10993] Event [3856,56.8359375,928]: 0 finished unit Radar Tower [f=0011019] [11019] Event [3864,55.9013367,2504]: 0 finished unit Solar Collector [f=0011042] [11042] Event [5992,55.8174133,2136]: 0 finished unit Solar Collector [f=0011076] [11076] Event [72,56.6108704,1928]: 1 finished unit Metal Extractor [f=0011118] [11118] Event [376,57.5721741,3416]: 1 finished unit Wind/Tidal Generator [f=0011364] [11364] Event [4000,58.2702637,832]: 0 finished unit Sparrow [f=0011364] game_message: Morph complete: Radar Tower -> Sparrow [f=0011364] [11364] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0011527] [11527] Event [456,57.4081421,3496]: 1 finished unit Wind/Tidal Generator [f=0011571] [11571] Event [5840,53.7574768,2192]: 0 finished unit Lotus [f=0011598] [11598] Event [3832,52.9296875,2360]: 0 finished unit Solar Collector [f=0011713] [11713] Event [3856,56.8359375,928]: 0 finished unit Sparrow [f=0011713] game_message: Morph complete: Radar Tower -> Sparrow [f=0011713] [11713] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0011873] [11873] Event [4592,56.8359375,2560]: 0 finished unit Lotus [f=0011911] [11911] Event [5960,53.8452148,2280]: 0 finished unit Solar Collector [f=0011938] [11938] Event [5680,57.3960495,1132]: 0 finished unit Minotaur [f=0012031] [12031] Event [3800,53.3874512,2216]: 0 finished unit Solar Collector [f=0012036] [12036] Event [536,58.7890625,3576]: 1 finished unit Wind/Tidal Generator [f=0012287] [12287] Event [5992,54.0397644,2424]: 0 finished unit Solar Collector [f=0012446] [12446] Event [3768,52.9296875,2072]: 0 finished unit Solar Collector [f=0012531] [12531] Event [616,59.3460083,3656]: 1 finished unit Wind/Tidal Generator [f=0012636] [12636] Event [72,56.8660736,952]: 1 finished unit Metal Extractor [f=0012645] [12645] Event [6024,54.6730042,2568]: 0 finished unit Solar Collector [f=0012674] [12674] Event [5680,57.3960495,1132]: 0 finished unit Emissary [f=0012724] [12724] Event [1200.04297,59.090538,3476]: 1 finished unit Minotaur [f=0012767] [12767] Event [3017.65601,56.6963615,1556.79602]: 0 lost unit Blitz [f=0012784] [12784] Event [3109.14209,57.6881523,1836.35645]: 1 lost unit Blitz [f=0012858] [12858] Event [3117.35547,58.7567482,1672.01196]: 0 lost unit Kodachi [f=0012921] [12921] Event [680,58.7890625,3736]: 1 finished unit Wind/Tidal Generator [f=0012942] [12942] Event [3079.60376,57.7984238,1958.81091]: 0 lost unit Blitz [f=0012943] [12943] Event [2950.96973,57.404438,1892.69348]: 1 lost unit Ogre [f=0013005] [13005] Event [6056,53.7536621,2712]: 0 finished unit Solar Collector [f=0013344] [13344] Event [760,57.8105927,3816]: 1 finished unit Wind/Tidal Generator [f=0013367] [13367] Event [6088,53.0021667,2856]: 0 finished unit Solar Collector [f=0013558] [13558] Event [3371.11304,56.8929634,2026.71057]: 0 finished unit Terraform [f=0013558] [13558] Event [5680,57.3960495,1132]: 0 finished unit Minotaur [f=0013619] [13619] Event [376,57.4884796,856]: 1 finished unit Metal Extractor [f=0013717] [13717] Event [840,56.6973877,3896]: 1 finished unit Wind/Tidal Generator [f=0014044] [14044] Event [1712,131.390381,2256]: 1 lost unit Radar Tower [f=0014054] [14054] Event [1144,57.8964233,3872]: 1 finished unit Fusion Reactor [f=0014127] [14127] Event [152,56.7177582,904]: 1 finished unit Solar Collector [f=0014149] [14149] Event [6088,54.6005249,3000]: 0 finished unit Solar Collector [f=0014177] [14177] Event [1200.04297,59.090538,3476]: 1 finished unit Blitz [f=0014418] [14418] Event [984,58.9092255,3848]: 1 finished unit Solar Collector [f=0014442] [14442] Event [5680,57.3960495,1132]: 0 finished unit Minotaur [f=0014478] [14478] Event [264,55.357132,856]: 1 finished unit Solar Collector [f=0014561] [14561] Event [6040,52.986908,3144]: 0 finished unit Solar Collector [f=0014593] [14593] Event [1200.04297,59.090538,3476]: 1 finished unit Blitz [f=0014768] [14768] Event [1200.04297,59.090538,3476]: 1 finished unit Kodachi [f=0014985] [14985] Event [1320,57.9805756,3672]: 1 finished unit Caretaker [f=0015015] [15015] Event [5992,53.9176941,3288]: 0 finished unit Solar Collector [f=0015098] [15098] Event [1200.04297,59.090538,3476]: 1 finished unit Kodachi [f=0015182] [15182] Event [5680,57.3960495,1132]: 0 finished unit Emissary [f=0015219] [15219] Event [1391.86084,387.158447,3324.78174]: 0 lost unit Sparrow [f=0015266] [15266] Event [3272,95.7487488,2040]: 0 finished unit Stinger [f=0015712] [15712] Event [5680,57.3960495,1132]: 0 finished unit Ogre [f=0015816] [15816] Event [264,55.357132,856]: 1 lost unit Solar Collector [f=0015878] [15878] Event [2144,209.770966,3696]: 1 finished unit Radar Tower [f=0015889] [15889] Event [294.646118,67.5372543,918.620911]: 1 lost unit Welder [f=0015959] [15959] Event [72,56.8660736,952]: 1 lost unit Metal Extractor [f=0015967] [15967] Event [376,57.490654,856]: 1 lost unit Metal Extractor [f=0015968] [15968] Event [5480,52.9716492,3304]: 0 finished unit Energy Pylon [f=0016110] [16110] Event [5864,52.986908,480]: 0 finished unit Fusion Reactor [f=0016219] [16219] Event [600,58.2130432,3864]: 1 finished unit Razor [f=0016250] [16250] Event [5680,57.3960495,1132]: 0 finished unit Ogre [f=0016863] [16863] Event [2504,54.070282,3080]: 1 lost unit Stinger [f=0016990] [16990] Event [5680,57.3960495,1132]: 0 finished unit Emissary [f=0017168] [17168] Event [4760,58.4152222,2904]: 0 finished unit Energy Pylon [f=0017352] [17352] Event [3472,55.0544739,2416]: 0 finished unit Faraday [f=0017442] [17442] Event [792,58.0947876,3544]: 1 finished unit Razor [f=0017500] [17500] Event [2269.71021,55.044632,1497.61487]: 0 finished unit Terraform [f=0017526] [17526] Event [5680,57.3960495,1132]: 0 finished unit Ogre [f=0017608] [17608] Event [1200.04297,59.090538,3476]: 1 finished unit Ogre [f=0017856] [17856] Event [3674.50317,55.5739174,2760.44922]: 0 finished unit Terraform [f=0017925] [17925] Event [2248,-1,1400]: 0 finished unit Metal Extractor [f=0018054] [18054] Event [5680,57.3960495,1132]: 0 finished unit Ogre [f=0018131] [18131] Event [2360,56.6833496,3096]: 1 finished unit Stinger [f=0018174] [18174] Event [2772.60059,55.7165298,2666.89233]: 1 lost unit Blitz [f=0018201] [18201] Event [2812.56152,54.96595,2668.19946]: 1 lost unit Blitz [f=0018383] [18383] Event [4168,53.9978027,2312]: 0 finished unit Energy Pylon [f=0018690] [18690] Event [2296.20459,56.2797852,2917.26685]: 1 lost unit Blitz [f=0018789] [18789] Event [5680,57.3960495,1132]: 0 finished unit Emissary [f=0018870] [18870] Event [2824,-1,1688]: 0 finished unit Metal Extractor [f=0019151] [19151] Event [1200.04297,59.090538,3476]: 1 finished unit Ogre [f=0019229] [19229] Event [2416,54.776001,3168]: 1 finished unit Faraday [f=0019326] [19326] Event [5680,57.3960495,1132]: 0 finished unit Ogre [f=0019410] [19410] Event [2319.65381,58.8089447,2004.91785]: 0 finished unit Terraform [f=0019520] [19520] Event [3704,112.929688,2856]: 0 finished unit Stinger [f=0019582] [19582] Event [72,56.9084167,3016]: 1 finished unit Wind/Tidal Generator [f=0019652] [19652] Event [3301.27466,53.90625,3439.65405]: 1 lost unit Ogre [f=0019687] [19687] Event [3576,59.1323853,1480]: 0 finished unit Energy Pylon [f=0019747] [19747] Event [72,58.846283,2936]: 1 finished unit Wind/Tidal Generator [f=0019845] [19845] Event [2264,-1,2088]: 0 finished unit Metal Extractor [f=0019864] [19864] Event [5680,57.3960495,1132]: 0 finished unit Ogre [f=0019919] [19919] Event [2480,55.1727295,3280]: 1 finished unit Faraday [f=0019927] [19927] Event [72,58.8157654,2856]: 1 finished unit Wind/Tidal Generator [f=0020107] [20107] Event [72,57.8544617,2776]: 1 finished unit Wind/Tidal Generator [f=0020195] [20195] Event [2973.88184,54.7363129,3050.53223]: 1 lost unit Minotaur [f=0020248] [20248] Event [6008,59.185791,752]: 0 finished unit Fusion Reactor [f=0020256] [20256] Event [3004.49487,53.5728149,2744.40674]: 1 lost unit Ogre [f=0020302] [20302] Event [56,57.8086853,2696]: 1 finished unit Wind/Tidal Generator [f=0020497] [20497] Event [56,59.1400146,2616]: 1 finished unit Wind/Tidal Generator [f=0020604] [20604] Event [5680,57.3960495,1132]: 0 finished unit Emissary [f=0020615] [20615] Event [3608,52.9296875,2360]: 0 finished unit Caretaker [f=0020677] [20677] Event [56,57.2364807,2536]: 1 finished unit Wind/Tidal Generator [f=0020744] [20744] Event [5672,54.7340393,920]: 0 finished unit Caretaker [f=0020872] [20872] Event [56,56.9999695,2456]: 1 finished unit Wind/Tidal Generator [f=0020887] [20887] Event [4152,58.6708069,856]: 0 finished unit Energy Pylon [f=0020939] [20939] Event [2360,56.6842804,3096]: 1 lost unit Stinger [f=0021065] [21065] Event [1642.87415,58.2726746,1970.24097]: 1 lost unit Kodachi [f=0021067] [21067] Event [56,59.021759,2376]: 1 finished unit Wind/Tidal Generator [f=0021072] [21072] Event [1705.48181,61.4477425,1990.31946]: 1 lost unit Kodachi [f=0021083] [21083] Event [3512,53.7841797,2200]: 0 finished unit Caretaker [f=0021097] [21097] Event [5680,57.3960495,1132]: 0 finished unit Ogre [f=0021172] [21172] Event [1830.9458,57.3722267,1999.37341]: 1 lost unit Blitz [f=0021196] [21196] Event [1801.5697,58.6630516,2002.42566]: 1 lost unit Blitz [f=0021247] [21247] Event [56,58.6517334,2296]: 1 finished unit Wind/Tidal Generator [f=0021278] [21278] Event [6040,55.9509277,904]: 0 finished unit Caretaker [f=0021353] [21353] Event [3896,55.2146912,1880]: 0 finished unit Wind/Tidal Generator [f=0021442] [21442] Event [40,57.5569153,2216]: 1 finished unit Wind/Tidal Generator [f=0021494] [21494] Event [5680,57.3960495,1132]: 0 finished unit Ogre [f=0021496] [21496] Event [2224,56.2904358,3216]: 1 finished unit Aegis [f=0021503] [21503] Event [3976,54.3373108,1800]: 0 finished unit Wind/Tidal Generator [f=0021637] [21637] Event [40,58.7127686,2136]: 1 finished unit Wind/Tidal Generator [f=0021657] [21657] Event [72,56.6108704,1928]: 1 lost unit Metal Extractor [f=0021821] [21821] Event [5848,56.4353943,1448]: 0 finished unit Caretaker [f=0021832] [21832] Event [40,58.7585449,2056]: 1 finished unit Wind/Tidal Generator [f=0021842] [21842] Event [40,57.558506,2216]: 1 lost unit Wind/Tidal Generator [f=0021847] [21847] Event [40,58.7220421,2136]: 1 lost unit Wind/Tidal Generator [f=0021867] [21867] Event [40,58.7596436,2056]: 1 lost unit Wind/Tidal Generator [f=0021895] [21895] Event [73.3250656,58.2980995,2131.34009]: 1 lost unit Welder [f=0021897] [21897] Event [1200.04297,59.090538,3476]: 1 finished unit Emissary [f=0021925] [21925] Event [912,58.4571838,1632]: 0 finished unit Radar Tower [f=0021929] [21929] Event [56,58.65345,2296]: 1 lost unit Wind/Tidal Generator [f=0021942] [21942] Event [56,59.021759,2376]: 1 lost unit Wind/Tidal Generator [f=0021945] [21945] Event [40,55.910759,1976]: 1 lost unit Wind/Tidal Generator [f=0021965] [21965] Event [56,57.0016861,2456]: 1 lost unit Wind/Tidal Generator [f=0021968] [21968] Event [56,57.2364807,2536]: 1 lost unit Wind/Tidal Generator [f=0021980] [21980] Event [5680,57.3960495,1132]: 0 finished unit Emissary [f=0021994] [21994] Event [56,59.1413879,2616]: 1 lost unit Wind/Tidal Generator [f=0022024] [22024] Event [56,57.8100586,2696]: 1 lost unit Wind/Tidal Generator [f=0022054] [22054] Event [72,57.855835,2776]: 1 lost unit Wind/Tidal Generator [f=0022084] [22084] Event [72,58.8171387,2856]: 1 lost unit Wind/Tidal Generator [f=0022116] [22116] Event [72,58.8476563,2936]: 1 lost unit Wind/Tidal Generator [f=0022148] [22148] Event [152,56.9401665,3000]: 1 lost unit Metal Extractor [f=0022166] [22166] Event [72,56.9104767,3016]: 1 lost unit Wind/Tidal Generator [f=0022197] [22197] Event [248,58.7286758,3144]: 1 lost unit Metal Extractor [f=0022236] [22236] Event [152,58.1711197,3176]: 1 lost unit Wind/Tidal Generator [f=0022261] [22261] Event [232,58.4457397,3256]: 1 lost unit Wind/Tidal Generator [f=0022262] [22262] Event [5680,57.3960495,1132]: 0 finished unit Ogre [f=0022283] [22283] Event [312,58.4114075,3336]: 1 lost unit Wind/Tidal Generator [f=0022308] [22308] Event [376,57.5759125,3416]: 1 lost unit Wind/Tidal Generator [f=0022326] [22326] Event [136,57.7940369,3096]: 1 lost unit Solar Collector [f=0022341] [22341] Event [undefined]: salbix resigned [f=0022341] game_message: salbix has been destroyed! [f=0022341] game_message: UlTima_RaTio wins! [f=0022341] Submitting stats [f=0022341] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0022341] Part| Total Time|Time of the last 0.5s [f=0022341] Draw 13905.09ms 10.83% [f=0022341] Lua::Callins::Synced 8114.99ms 24.25% [f=0022341] Lua::Callins::Unsynced 19554.84ms 12.92% [f=0022341] Lua::CollectGarbage::Synced 382.35ms 0.00% [f=0022341] Lua::CollectGarbage::Unsynced 865.42ms 1.99% [f=0022341] Misc::Profiler::AddTime 70.46ms 0.00% [f=0022341] Sim 29965.44ms 79.13% [f=0022341] [22341] Received game_message: salbix has been destroyed! [f=0022341] [22341] Received game_message: UlTima_RaTio wins! [f=0022342] [22342] Game End Stats Header: 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49,7825,24950,7825,24950,2495.19507,3538.57764,2495.19507,3538.57764,0,0,0,0,0,0,0,0,1325.79443,726.879272,1325.79443,726.879272,2511.70166,7211.13623,2511.70166,7211.13623,1855,1990,1855,1990,82.8682861,136.432495,82.8682861,136.432495,2955,3345,2955,3345,26.4928684,62.246582,26.4928684,62.246582,200,13075,200,13075,1005,6506.19971,1005,6506.19971,2815,6540,2815,6540,6836.20264,1123.00012,6836.20264,1123.00012,90.2501144,460.75,90.2501144,460.75,7256.95996,2643.5708,7256.95996,2643.5708 [f=0022342] [22342] Game End Stats Values: 50,7990,25885,7990,25885,2608.62671,3812.74463,2608.62671,3812.74463,0,0,0,0,0,0,0,0,1388.07922,847.354004,1388.07922,847.354004,2526.2959,7875.71826,2526.2959,7875.71826,1855,1990,1855,1990,80.1088333,137.838715,80.1088333,137.838715,2955,3580,2955,3580,23.2754345,65.8244095,23.2754345,65.8244095,700,13775,700,13775,1005,7113.69971,1005,7113.69971,2480,6540,2480,6540,7443.70264,1123.00012,7443.70264,1123.00012,90.2501144,527.682312,90.2501144,527.682312,7962.02637,2664.02246,7962.02637,2664.02246 [f=0022342] [22342] Game End Stats Values: 51,7460,26385,7460,26385,2657.0415,4004.44019,2657.0415,4004.44019,0,0,0,0,0,0,0,0,1388.07922,969.834167,1388.07922,969.834167,2581.63062,8395.64453,2581.63062,8395.64453,1855,1990,1855,1990,73.5628815,138.560181,73.5628815,138.560181,2955,3580,2955,3580,18.1264763,67.9696045,18.1264763,67.9696045,700,14275,700,14275,1005,7643.69971,1005,7643.69971,1950,6540,1950,6540,7973.70264,1123.00012,7973.70264,1123.00012,90.2501144,577.81488,90.2501144,577.81488,8510.04785,2719.35718,8510.04785,2719.35718 [f=0022350] [22350] Event [456,57.4100494,3496]: 1 lost unit Wind/Tidal Generator [f=0022357] [22357] Event [2416,54.776001,3168]: 1 lost unit Faraday [f=0022362] [22362] Event [2480,55.1727295,3280]: 1 lost unit Faraday [f=0022381] [22381] Event [152,56.7177582,904]: 1 lost unit Solar Collector [f=0022385] [22385] Event [1200,57.7667999,3504]: 1 lost unit Tank Foundry [f=0022402] gg [f=0022496] Spectator salbix left the game: normal quit [f=0022496] [22496] Event [undefined]: salbix quit [f=0022529] Player UlTima_RaTio left the game: normal quit [f=0022529] [22529] Event [undefined]: UlTima_RaTio quit [f=0022598] [22598] Event [5680,57.3960495,1132]: 0 finished unit Ogre [f=0022599] [22599] Event [5096,55.0163269,744]: 0 finished unit Energy Pylon [f=0022602] No clients connected, shutting down server [f=0022602] Server shutdown [f=0022845] [22845] Event [480,54.776001,1920]: 0 finished unit Lotus [f=0022983] [22983] Event [5680,57.3960495,1132]: 0 finished unit Emissary [f=0023266] [23266] Event [5680,57.3960495,1132]: 0 finished unit Ogre [f=0023370] [23370] Event [1024,59.2506409,1936]: 0 finished unit Lotus [f=0023551] [23551] Event [5680,57.3960495,1132]: 0 finished unit Ogre [f=0023936] [23936] Event [5680,57.3960495,1132]: 0 finished unit Emissary [f=0024226] [24226] Event [5680,57.3960495,1132]: 0 finished unit Ogre [f=0024511] [24511] Event [5680,57.3960495,1132]: 0 finished unit Ogre [f=0024896] [24896] Event [5680,57.3960495,1132]: 0 finished unit Emissary [f=0025186] [25186] Event [5680,57.3960495,1132]: 0 finished unit Ogre [f=0025471] [25471] Event [5680,57.3960495,1132]: 0 finished unit Ogre [f=0025856] [25856] Event [5680,57.3960495,1132]: 0 finished unit Emissary [f=0026145] [26145] Event [5680,57.3960495,1132]: 0 finished unit Ogre [f=0026174] Autoquit sending quit command. [f=0026174] [QuitAction] user exited to system [f=0026174] [SpringApp::Kill][1] fromRun=1 [f=0026174] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0026174] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0026174] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0026174] [ThreadPool::SetThreadCount][2] workers=0 [f=0026174] [SpringApp::Kill][2] [f=0026174] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0026174] [Game::KillLua][3] dtor=0 luaUI=0x50efdf30 [f=0026174] Start widgetHandler:Shutdown [f=0026174] Shutdown - SaveOrderList Complete [f=0026174] Writing last game win data [f=0026174] Shutdown - SaveConfigData Complete [f=0026174] Shutdown Widget - Chili Highlight [f=0026174] Shutdown Widget - Save/Load API [f=0026174] Shutdown Widget - Draw After Chili [f=0026174] Shutdown Widget - EPIC Menu [f=0026174] Shutdown Widget - Chili Minimap [f=0026174] Shutdown Widget - Chili Widget Selector [f=0026174] Shutdown Widget - Local Team Colors [f=0026174] Shutdown Widget - Display Keys 2 [f=0026174] Shutdown Widget - Save Game Menu [f=0026174] Shutdown Widget - HealthBars [f=0026174] Shutdown Widget - Noises [f=0026174] Shutdown Widget - Unit Icons [f=0026174] Shutdown Widget - Win Counter [f=0026174] Shutdown Widget - BuildETA [f=0026174] Shutdown Widget - SpringRTS Replay Stats [f=0026174] Shutdown Widget - Modular Comm Info [f=0026174] Shutdown Widget - CameraShake [f=0026174] Shutdown Widget - Chili Economy Panel Default [f=0026174] Shutdown Widget - Chili EndGame Window [f=0026174] Shutdown Widget - Chili Nuke Warning [f=0026174] Shutdown Widget - Chili Selections & CursorTip v2 [f=0026174] Shutdown Widget - Chili Spectator Panels [f=0026174] Shutdown Widget - Context Menu [f=0026174] Shutdown Widget - Darkening [f=0026174] Shutdown Widget - MetalFeatures (new) [f=0026174] Shutdown Widget - Grab Input [f=0026174] Input grabbing is disabled! [f=0026174] Shutdown Widget - Highlight Geos [f=0026174] Shutdown Widget - Local Widgets Config [f=0026174] Shutdown Widget - Mex Placement Handler [f=0026174] Shutdown Widget - MinimapEvents [f=0026174] Shutdown Widget - Missile Silo Range [f=0026174] Shutdown Widget - Music Player [f=0026174] Shutdown Widget - Point Tracker [f=0026174] Shutdown Widget - Showeco and Grid Drawer [f=0026174] Shutdown Widget - Stereo3D [f=0026174] Shutdown Widget - Attack AoE [f=0026174] Shutdown Widget - Map Edge Extension [f=0026174] Shutdown Widget - Selection Send [f=0026174] Shutdown Widget - LupsManager [f=0026174] Shutdown Widget - Newton Firezone [f=0026174] Shutdown Widget - Chili Pro Console [f=0026174] Shutdown Widget - Lasso Terraform GUI [f=0026174] Shutdown Widget - Chili Framework [f=0026174] Shutdown Widget - Lups [f=0026174] Shutdown Widget - Custom Markers [f=0026174] Shutdown Widget - Chili Core Selector [f=0026174] Shutdown Widget - Pause Screen [f=0026174] Shutdown Widget - Layout Handler [f=0026174] Shutdown Widget - Persistent Build Height [f=0026174] Shutdown Widget - Text To Speech Control [f=0026174] End widgetHandler:Shutdown [f=0026174] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={524063,67326313} {int,ext,rec}Allocs={26245448,0,0} {chunk,block}Bytes={67326313,0} [f=0026174] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0026174] [Game::KillLua][2] dtor=0 luaRules=0x51410ae0 [f=0026174] Start gadgetHandler:Shutdown [f=0026174] Shutdown - StartSetup [f=0026174] Shutdown - UnitMorph [f=0026174] Shutdown - LupsNanoSpray [f=0026174] Shutdown - Missile Silo Controller [f=0026174] Shutdown - Modular Comm Info [f=0026174] Shutdown - Terrain Texture Handler [f=0026174] Shutdown - UnitCloakShield [f=0026174] Shutdown - Starlight Handler [f=0026174] End gadgetHandler:Shutdown [f=0026174] Start gadgetHandler:Shutdown [f=0026174] Shutdown - Save/Load [f=0026174] Shutdown - UnitMorph [f=0026174] Shutdown - Modular Comm Info [f=0026174] Shutdown - Retreat Command [f=0026174] Shutdown - Shockwaves [f=0026174] Shutdown - Teleport Throw [f=0026174] Shutdown - UnitCloakShield [f=0026174] Shutdown - Lups Cloak FX [f=0026174] Shutdown - Lups [f=0026174] Shutdown - Lups Shield [f=0026174] End gadgetHandler:Shutdown [f=0026174] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26245478,0,0} {chunk,block}Bytes={0,0} [f=0026174] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26245478,0,0} {chunk,block}Bytes={0,0} [f=0026174] [Game::KillLua][4] dtor=0 [f=0026174] [Game::~CGame][1] [f=0026174] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0026174] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0026174] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0026174] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0026174] [Game::KillLua][4] dtor=1 [f=0026174] [Game::KillMisc][1] [f=0026174] [Game::KillMisc][2] [f=0026174] [Game::KillMisc][3] [f=0026174] [Game::KillRendering][1] [f=0026174] [3DOParser::Kill] allocated 155 pieces [f=0026174] [S3OParser::Kill] allocated 2722 pieces [f=0026174] [AssParser::Kill] allocated 215 pieces [f=0026174] [Game::KillInterface][1] [f=0026174] [Game::KillInterface][2] [f=0026174] [Game::KillSimulation][1] [f=0026174] [Game::KillSimulation][2] [f=0026174] [CCollisionHandler] dis-/continuous tests: 0/308608 [f=0026174] [Game::KillSimulation][3] [f=0026174] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0026174] [~CPathCache(24x16)] cacheHits=37 hitPercentage=24% numHashColls=0 maxCacheSize=6 [f=0026174] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0026174] [~CPathCache(48x32)] cacheHits=208 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0026174] [~CRectangleOverlapHandler] 0% overlap reduction [f=0026174] [~CRectangleOverlapHandler] 0% overlap reduction [f=0026174] [LosHandler::Kill] raycast instance cache-{hits,misses}={6125,17586}; shared=0%; cached=26% [f=0026174] [Game::KillSimulation][4] [f=0026174] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0026174] [Game::~CGame][2] [f=0026174] [Game::~CGame][3] [f=0026174] [SpringApp::Kill][3] [f=0026174] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 274478 bytes sent 266708 bytes recv'd [f=0026174] [SpringApp::Kill][4] font=0x4518d8a0 [f=0026174] [SpringApp::Kill][5] [f=0026174] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x451fb7a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=3022ms file="objects3d/strikecom_4.dae" indx=5377 inflSize=1499kb readTime=104ms file="unittextures/factorytank_1.png" indx=7024 inflSize=4103kb readTime=57ms file="objects3d/strikecom_1.dae" indx=5371 inflSize=1500kb readTime=57ms file="objects3d/amphcon.s3o" indx=4778 inflSize=76kb readTime=41ms file="luaui/widgets/gfx_deferred_rendering.lua" indx=4503 inflSize=22kb readTime=37ms file="luaui/configs/integral_menu_special_keys.lua" indx=2822 inflSize=1kb readTime=31ms file="objects3d/amphassault.s3o" indx=4774 inflSize=151kb readTime=30ms file="objects3d/amphraider3.s3o" indx=4783 inflSize=62kb readTime=27ms file="luaui/widgets/gfx_lups_manager.lua" indx=4507 inflSize=11kb readTime=26ms file="objects3d/can.s3o" indx=4875 inflSize=64kb readTime=26ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 60053520 bytes cached in 2847 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=3 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/AlienDesert.sd7 (0x452e7b30) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7f01e8070320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x45257010) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x452e2540) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]