[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Q5rPejtYno/springsettings.882435.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7efd5401e750 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 14008 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/882435/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 206ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45ab85c0] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45ab85c0] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1224ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1559ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 31ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 900ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 147ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] BrMaro was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/882435/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31714ecb [f=-000001] [Path] [PathEstimator::ReadFile] hash=31714ecb file="cache/104dev-maintenance/paths/Ravaged_v2.pe-31714ecb.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31714edb [f=-000001] [Path] [PathEstimator::ReadFile] hash=31714edb file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-31714edb.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (470ms, checksum ab8fa1f6)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11468,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/882435/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=00e7b4c00992c4cae9684698d543886a18aeb1b921d493adbca5c73e36693c188e32f85951b6950b46902cf367fff0c433d3bf5e8174698b37fd739a01b12fe5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=aaa7ed36ba424b5dae0a388d798b1ba6431a5cdd8100826798a1b14cd4c5cb4fc7ee56575a6f0779f721412df9982c018b4863e6ddd008aa8d563fadec1f7947]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51e78b50,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: fc9ca85e3e242976a4de11f948b97af0 [f=-000001] Connection attempt from UlTima_RaTio [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: UlTima_RaTio changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from IlikebigNipps [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: IlikebigNipps changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="IlikebigNipps" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="IlikebigNipps" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=00e7b4c00992c4cae9684698d543886a18aeb1b921d493adbca5c73e36693c188e32f85951b6950b46902cf367fff0c433d3bf5e8174698b37fd739a01b12fe5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=aaa7ed36ba424b5dae0a388d798b1ba6431a5cdd8100826798a1b14cd4c5cb4fc7ee56575a6f0779f721412df9982c018b4863e6ddd008aa8d563fadec1f7947]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[Game::Load][lua{Rules,Gaia}={4c429e48,00000000}]" [f=-000001] Allies: I choose: Cicada! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="IlikebigNipps" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=00e7b4c00992c4cae9684698d543886a18aeb1b921d493adbca5c73e36693c188e32f85951b6950b46902cf367fff0c433d3bf5e8174698b37fd739a01b12fe5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="IlikebigNipps" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=aaa7ed36ba424b5dae0a388d798b1ba6431a5cdd8100826798a1b14cd4c5cb4fc7ee56575a6f0779f721412df9982c018b4863e6ddd008aa8d563fadec1f7947]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="IlikebigNipps" string="[Game::Load][lua{Rules,Gaia}={54bddd50,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet] added new player Frostmagier with number 2 to team 0 [f=-000001] > SPRINGIE:User Frostmagier|jumpscout|3_4||False|DDoD|Dynasty|DE [f=-000001] Connection attempt from Frostmagier [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] > SPRINGIE:User Frostmagier|jumpscout|3_4||False|DDoD|Dynasty|DE [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Frostmagier" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Frostmagier" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Frostmagier" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=00e7b4c00992c4cae9684698d543886a18aeb1b921d493adbca5c73e36693c188e32f85951b6950b46902cf367fff0c433d3bf5e8174698b37fd739a01b12fe5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Frostmagier" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=aaa7ed36ba424b5dae0a388d798b1ba6431a5cdd8100826798a1b14cd4c5cb4fc7ee56575a6f0779f721412df9982c018b4863e6ddd008aa8d563fadec1f7947]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Frostmagier" string="[Game::Load][lua{Rules,Gaia}={51b4daf8,00000000}]" [f=-000001] Spectator Frostmagier left the game: normal quit [f=-000001] [0] Event [undefined]: Frostmagier quit [f=-000001] Connection attempt from Frostmagier [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] glhf [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Frostmagier" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Frostmagier" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] gl hf [f=-000001] [0] Event [3813,341.484741,692]: 0 finished unit Recon Commander [f=-000001] [0] Event [1111,342.473999,4023]: 1 finished unit Recon Commander [f=0000000] [0] UlTima_RaTio, team: 0, elo:2342 [f=0000000] [0] IlikebigNipps, team: 1, elo:2146 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [1104,342.318237,4120]: 1 finished unit Cloakbot Factory [f=0000210] [210] Event [3224,231.4617,648]: 0 finished unit Amphbot Factory [f=0000210] !transmitlobby @voice@buildUnit@add;amphcon;Conch [f=0000210] !transmitlobby @voice@buildUnit@add;amphraid;Duck [f=0000210] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer [f=0000210] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy [f=0000210] !transmitlobby @voice@buildUnit@add;amphriot;Scallop [f=0000210] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly [f=0000210] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster [f=0000210] !transmitlobby @voice@buildUnit@add;amphaa;Angler [f=0000210] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet [f=0000210] !transmitlobby @voice@buildUnit@add;amphtele;Djinn [f=0000210] !transmitlobby @voice@buildUnit@reload [f=0000368] [368] Event [968,342.562012,3960]: 1 finished unit Metal Extractor [f=0000386] [Game::ClientReadNet][LOGMSG] sender="Frostmagier" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=00e7b4c00992c4cae9684698d543886a18aeb1b921d493adbca5c73e36693c188e32f85951b6950b46902cf367fff0c433d3bf5e8174698b37fd739a01b12fe5]" [f=0000408] [Game::ClientReadNet][LOGMSG] sender="Frostmagier" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=aaa7ed36ba424b5dae0a388d798b1ba6431a5cdd8100826798a1b14cd4c5cb4fc7ee56575a6f0779f721412df9982c018b4863e6ddd008aa8d563fadec1f7947]" [f=0000408] [Game::ClientReadNet][LOGMSG] sender="Frostmagier" string="[Game::Load][lua{Rules,Gaia}={4acb0628,00000000}]" [f=0000437] [437] Event [1113.59998,341.365204,4120]: 1 finished unit Conjurer [f=0000592] [592] Event [3352,234.107056,472]: 0 finished unit Metal Extractor [f=0000639] [639] Event [1032,342.998962,4008]: 1 finished unit Solar Collector [f=0000706] [706] Event [1113.59998,341.365204,4120]: 1 finished unit Glaive [f=0000721] [721] Event [3224,235.118973,684]: 0 finished unit Conch [f=0000915] [915] Event [1113.59998,341.365204,4120]: 1 finished unit Glaive [f=0000916] [916] Event [1032,342.03009,3928]: 1 finished unit Solar Collector [f=0001072] [1072] Event [3064,227.223755,424]: 0 finished unit Metal Extractor [f=0001264] [1264] Event [3224,235.118973,684]: 0 finished unit Archer [f=0001269] [1269] Event [1113.59998,341.365204,4120]: 1 finished unit Glaive [f=0001297] [1297] Event [3080,226.780457,344]: 0 finished unit Wind/Tidal Generator [f=0001308] [1308] Event [872,342.752014,3976]: 1 finished unit Solar Collector [f=0001464] [1464] Event [3160,227.388367,360]: 0 finished unit Wind/Tidal Generator [f=0001601] [1601] Event [3240,228.76886,360]: 0 finished unit Wind/Tidal Generator [f=0001739] [1739] Event [4104,341.916138,664]: 0 finished unit Metal Extractor [f=0001781] [1781] Event [3320,234.518677,376]: 0 finished unit Wind/Tidal Generator [f=0001898] [1898] Event [1113.59998,341.365204,4120]: 1 finished unit Conjurer [f=0001976] [1976] Event [3400,234.695984,376]: 0 finished unit Wind/Tidal Generator [f=0002255] [2255] Event [744,341.574158,3992]: 1 finished unit Solar Collector [f=0002327] [2327] Event [4504,340.845947,728]: 0 finished unit Metal Extractor [f=0002445] [2445] Event [1113.59998,341.365204,4120]: 1 finished unit Glaive [f=0002470] [2470] Event [2792,228.30658,472]: 0 finished unit Solar Collector [f=0002587] [2587] Event [4152,341.662842,600]: 0 finished unit Wind/Tidal Generator [f=0002671] [2671] Event [3224,235.118973,684]: 0 finished unit Duck [f=0002824] [2824] Event [1960,226.539856,3080]: 1 finished unit Metal Extractor [f=0002866] [2866] Event [4232,341.650146,648]: 0 finished unit Wind/Tidal Generator [f=0002918] [2918] Event [2936,226.514526,504]: 0 finished unit Solar Collector [f=0002983] [2983] Event [1113.59998,341.365204,4120]: 1 finished unit Glaive [f=0002996] [2996] Event [3224,235.118973,684]: 0 finished unit Duck [f=0003141] [3141] Event [4312,341.175232,712]: 0 finished unit Wind/Tidal Generator [f=0003354] [3354] Event [3024,227.052765,560]: 0 finished unit Lotus [f=0003405] [3405] Event [4392,340.909271,760]: 0 finished unit Wind/Tidal Generator [f=0003503] [3503] Event [1113.59998,341.365204,4120]: 1 finished unit Glaive [f=0003611] [3611] Event [3080,227.299744,520]: 0 finished unit Wind/Tidal Generator [f=0003630] [3630] Event [4472,341.289215,808]: 0 finished unit Wind/Tidal Generator [f=0003749] [3749] Event [1784,226.387878,4536]: 1 finished unit Metal Extractor [f=0003769] [3769] Event [632,340.997925,3992]: 1 finished unit Metal Extractor [f=0003825] [3825] Event [1800,234.594666,2872]: 1 finished unit Metal Extractor [f=0003865] [3865] Event [3224,235.118973,684]: 0 finished unit Archer [f=0004111] [4111] Event [1113.59998,341.365204,4120]: 1 finished unit Conjurer [f=0004387] [4387] Event [648,341.903442,4104]: 1 finished unit Solar Collector [f=0004410] [4410] Event [3224,235.118973,684]: 0 finished unit Archer [f=0004591] [4591] Event [1113.59998,341.365204,4120]: 1 finished unit Ronin [f=0004604] [4604] Event [1928,234.860596,2600]: 1 finished unit Metal Extractor [f=0004752] [4752] Event [2104,228.629517,4680]: 1 finished unit Metal Extractor [f=0004861] [4861] Event [4408,341.599487,1192]: 0 finished unit Metal Extractor [f=0004937] [4937] Event [1113.59998,341.365204,4120]: 1 finished unit Ronin [f=0004957] [4957] Event [3192,226.020569,2040]: 0 finished unit Metal Extractor [f=0005043] [5043] Event [632,341.903442,4264]: 1 finished unit Solar Collector [f=0005124] [5124] Event [1952,234.873291,2496]: 1 finished unit Lotus [f=0005208] [5208] Event [3224,235.118973,684]: 0 finished unit Archer [f=0005262] [5262] Event [1113.59998,341.365204,4120]: 1 finished unit Ronin [f=0005371] [5371] Event [4072,341.536194,1112]: 0 finished unit Metal Extractor [f=0005449] [5449] Event [1924.39563,235.003433,1968.65991]: 0 lost unit Duck [f=0005484] [5484] Event [3168,231.035828,2128]: 0 finished unit Lotus [f=0005541] [5541] Event [4040,342.05542,1176]: 0 finished unit Wind/Tidal Generator [f=0005687] [5687] Event [2456,235.284882,4568]: 1 finished unit Metal Extractor [f=0005691] [5691] Event [4120,342.435364,1192]: 0 finished unit Wind/Tidal Generator [f=0005830] [5830] Event [1113.59998,341.365204,4120]: 1 finished unit Conjurer [f=0005841] [5841] Event [4200,342.08075,1224]: 0 finished unit Wind/Tidal Generator [f=0005906] [5906] Event [600,342.05542,4392]: 1 finished unit Metal Extractor [f=0006036] [6036] Event [4280,341.365204,1240]: 0 finished unit Wind/Tidal Generator [f=0006069] [6069] Event [3224,235.118973,684]: 0 finished unit Buoy [f=0006112] [6112] Event [3088,227.932983,2320]: 0 finished unit Lotus [f=0006114] [6114] Event [3384,135.65094,4376]: 1 finished unit Metal Extractor [f=0006144] [6144] Event [1113.59998,341.365204,4120]: 1 finished unit Ronin [f=0006231] [6231] Event [4360,341.365204,1256]: 0 finished unit Wind/Tidal Generator [f=0006343] [6343] Event [3117.76172,234.14949,2528.5686]: 0 finished unit Recon Commander [f=0006343] [6343] Event [3117.76172,234.14949,2528.5686]: 0 lost unit Recon Commander [f=0006343] game_message: Morph complete: Cicada lvl 1 -> Cicada lvl 2 [f=0006343] [6343] Received game_message: Morph complete: Cicada lvl 1 -> Cicada lvl 2 [f=0006395] [6395] Event [3161.16943,233.654083,2697.14478]: 1 lost unit Glaive [f=0006471] [6471] Event [4488,342.346741,1208]: 0 finished unit Wind/Tidal Generator [f=0006476] [6476] Event [1828.12683,234.7854,1980.2428]: 1 finished unit Recon Commander [f=0006476] [6476] Event [1828.12683,234.7854,1980.2428]: 1 lost unit Recon Commander [f=0006478] [6478] Event [2304,227.287048,4480]: 1 finished unit Lotus [f=0006482] [6482] Event [696,342.384705,4440]: 1 finished unit Solar Collector [f=0006548] [6548] Event [3224,235.118973,684]: 0 finished unit Conch [f=0006620] [6620] Event [4504,342.3974,1128]: 0 finished unit Wind/Tidal Generator [f=0006800] [6800] Event [4520,341.992126,1048]: 0 finished unit Wind/Tidal Generator [f=0006881] [6881] Event [3656,136.144867,4232]: 1 finished unit Metal Extractor [f=0006975] [6975] Event [824,342.296082,4456]: 1 finished unit Solar Collector [f=0006995] [6995] Event [4536,342.68866,968]: 0 finished unit Wind/Tidal Generator [f=0007110] [7110] Event [3224,235.118973,684]: 0 finished unit Buoy [f=0007190] [7190] Event [4552,341.78949,888]: 0 finished unit Wind/Tidal Generator [f=0007201] [7201] Event [1936,226.045898,4464]: 1 finished unit Lotus [f=0007285] [7285] Event [1113.59998,341.365204,4120]: 1 finished unit Knight [f=0007400] [7400] Event [4568,341.377869,808]: 0 finished unit Wind/Tidal Generator [f=0007455] [7455] Event [952,342.346741,4376]: 1 finished unit Solar Collector [f=0007580] [7580] Event [3736,136.334839,3928]: 1 finished unit Metal Extractor [f=0007615] [7615] Event [1113.59998,341.365204,4120]: 1 finished unit Sling [f=0007629] [7629] Event [3224,235.118973,684]: 0 finished unit Buoy [f=0007712] [7712] Event [1832,225.976257,4600]: 1 finished unit Solar Collector [f=0007850] [7850] Event [4056,341.200562,584]: 0 finished unit Wind/Tidal Generator [f=0007919] [7919] Event [2288,230.858521,2176]: 1 lost unit Lotus [f=0008005] [8005] Event [1113.59998,341.365204,4120]: 1 finished unit Conjurer [f=0008015] [8015] Event [3976,341.289215,568]: 0 finished unit Wind/Tidal Generator [f=0008016] [8016] Event [2955.76221,226.967804,3090.3125]: 1 lost unit Ronin [f=0008054] [8054] Event [1000,341.27655,4504]: 1 finished unit Metal Extractor [f=0008137] [8137] Event [504,342.448059,2424]: 1 finished unit Metal Extractor [f=0008185] [8185] Event [1912,234.6073,2664]: 1 finished unit Solar Collector [f=0008210] [8210] Event [3896,341.574158,552]: 0 finished unit Wind/Tidal Generator [f=0008233] [8233] Event [1113.59998,341.365204,4120]: 1 finished unit Ronin [f=0008234] [8234] Event [1912,225.602661,4600]: 1 finished unit Solar Collector [f=0008342] [8342] Event [3352,234.404663,2264]: 0 finished unit Metal Extractor [f=0008405] [8405] Event [3816,247.500061,536]: 0 finished unit Wind/Tidal Generator [f=0008423] [8423] Event [1113.59998,341.365204,4120]: 1 finished unit Ronin [f=0008444] [8444] Event [3224,235.118973,684]: 0 finished unit Buoy [f=0008493] [8493] Event [1880,234.468018,2792]: 1 finished unit Solar Collector [f=0008573] [8573] Event [3432,234.683289,696]: 0 finished unit Caretaker [f=0008631] [8631] Event [1113.59998,341.365204,4120]: 1 finished unit Ronin [f=0008674] [8674] Event [3488,136.068878,4000]: 1 finished unit Lotus [f=0008731] [8731] Event [1992,225.684967,4600]: 1 finished unit Solar Collector [f=0008795] [8795] Event [3736,234.999939,520]: 0 finished unit Wind/Tidal Generator [f=0008812] [8812] Event [360,340.883942,2184]: 1 finished unit Metal Extractor [f=0008852] [8852] Event [1928,234.493347,2920]: 1 finished unit Solar Collector [f=0008902] [8902] Event [1113.59998,341.365204,4120]: 1 finished unit Conjurer [f=0008949] [8949] Event [3224,235.118973,684]: 0 finished unit Buoy [f=0008979] [8979] Event [1790.75244,237.695663,2450.70459]: 1 lost unit Glaive [f=0009050] [9050] Event [3656,235.310211,504]: 0 finished unit Wind/Tidal Generator [f=0009082] [9082] Event [1952,234.873291,2496]: 1 lost unit Lotus [f=0009094] [9094] Event [1113.59998,341.365204,4120]: 1 finished unit Ronin [f=0009240] [9240] Event [1000,342.562012,4248]: 1 finished unit Caretaker [f=0009240] [9240] Event [2072,225.912933,4600]: 1 finished unit Solar Collector [f=0009245] [9245] Event [3576,234.999939,488]: 0 finished unit Wind/Tidal Generator [f=0009274] [9274] Event [3712,136.25885,3872]: 1 finished unit Lotus [f=0009401] [9401] Event [3224,235.118973,684]: 0 finished unit Buoy [f=0009425] [9425] Event [3496,234.594666,488]: 0 finished unit Wind/Tidal Generator [f=0009588] [9588] Event [568,341.111908,1960]: 1 finished unit Metal Extractor [f=0009620] [9620] Event [3416,233.955078,472]: 0 finished unit Wind/Tidal Generator [f=0009625] UlTima_RaTio paused the game [f=0009625] UlTima_RaTio unpaused the game [f=0009635] [9635] Event [1113.59998,341.365204,4120]: 1 finished unit Knight [f=0009865] [9865] Event [3224,235.118973,684]: 0 finished unit Buoy [f=0009907] [9907] Event [1584,135.752258,1024]: 0 finished unit Lotus [f=0010017] [10017] Event [2152,226.210571,4584]: 1 finished unit Solar Collector [f=0010089] [10089] Event [920,343.264923,4120]: 1 finished unit Caretaker [f=0010126] [10126] Event [3546.04932,342.270325,2482.53101]: 0 finished unit Recon Commander [f=0010126] [10126] Event [3546.04932,342.270325,2482.53101]: 0 lost unit Recon Commander [f=0010126] game_message: Morph complete: Cicada lvl 2 -> Cicada lvl 3 [f=0010126] [10126] Received game_message: Morph complete: Cicada lvl 2 -> Cicada lvl 3 [f=0010127] [10127] Event [1113.59998,341.365204,4120]: 1 finished unit Sling [f=0010128] [10128] Event [3448,136.011887,4280]: 1 finished unit Solar Collector [f=0010215] [10215] Event [3088,227.932983,2320]: 0 lost unit Lotus [f=0010241] [10241] Event [3224,235.118973,684]: 0 finished unit Lobster [f=0010359] [10359] Event [984,343.277588,4088]: 1 finished unit Caretaker [f=0010376] [10376] Event [3544,342.258057,2616]: 0 lost unit Stinger [f=0010400] [10400] Event [472,341.966797,2344]: 1 finished unit Solar Collector [f=0010447] [10447] Event [1528,135.777588,968]: 0 finished unit Metal Extractor [f=0010463] [10463] Event [1113.59998,341.365204,4120]: 1 finished unit Conjurer [f=0010463] [10463] Event [3210.00049,234.301773,2660.59839]: 1 lost unit Ronin [f=0010501] [10501] Event [2053.47314,235.133926,2500.78101]: 1 finished unit Recon Commander [f=0010501] [10501] Event [2053.47314,235.133926,2500.78101]: 1 lost unit Recon Commander [f=0010531] [10531] Event [3012.80005,234.022415,2646.53271]: 1 lost unit Sling [f=0010541] [10541] Event [3224,235.118973,684]: 0 finished unit Archer [f=0010585] [10585] Event [1113.59998,341.365204,4120]: 1 finished unit Ronin [f=0010609] [10609] Event [3445.0498,234.746643,1447.7019]: 1 lost unit Glaive [f=0010764] [10764] Event [784,341.966797,3792]: 1 finished unit Lotus [f=0010780] [10780] Event [2232,227.856995,4584]: 1 finished unit Solar Collector [f=0010786] [10786] Event [1113.59998,341.365204,4120]: 1 finished unit Ronin [f=0010863] [10863] Event [3352,234.404663,2264]: 0 lost unit Metal Extractor [f=0010865] [10865] Event [1896,234.683289,3032]: 1 finished unit Wind/Tidal Generator [f=0010882] [10882] Event [1113.59998,341.365204,4120]: 1 finished unit Ronin [f=0010895] [10895] Event [3528,136.068878,4200]: 1 finished unit Solar Collector [f=0010912] [10912] Event [1448,135.473633,1192]: 0 finished unit Metal Extractor [f=0010959] [10959] Event [3168,231.035828,2128]: 0 lost unit Lotus [f=0010962] [10962] Event [1113.59998,341.365204,4120]: 1 finished unit Glaive [f=0010990] [10990] Event [3224,235.118973,684]: 0 finished unit Buoy [f=0011043] [11043] Event [1113.59998,341.365204,4120]: 1 finished unit Glaive [f=0011062] [11062] Event [3043.46411,233.991074,2605.03613]: 1 lost unit Knight [f=0011106] [11106] Event [3120.99048,235.358078,2650.7688]: 1 lost unit Ronin [f=0011118] [11118] Event [472,341.840149,2264]: 1 finished unit Solar Collector [f=0011157] [11157] Event [3044.92261,233.700714,2656.72583]: 1 lost unit Ronin [f=0011164] [11164] Event [1264,340.447021,3968]: 1 finished unit Lotus [f=0011169] [11169] Event [3140.74658,234.430481,2677.67871]: 1 lost unit Ronin [f=0011179] [11179] Event [1912,226.438538,3144]: 1 finished unit Wind/Tidal Generator [f=0011180] [11180] Event [3177.82397,240.044067,2661.19678]: 1 lost unit Ronin [f=0011200] [11200] Event [1113.59998,341.365204,4120]: 1 finished unit Glaive [f=0011328] [11328] Event [3077.63354,229.537369,3254.88232]: 1 lost unit Ronin [f=0011350] [11350] Event [3176.32275,234.795853,3190.08667]: 1 lost unit Ronin [f=0011468] [11468] Event [1720,135.448303,808]: 0 finished unit Metal Extractor [f=0011495] [11495] Event [3224,235.118973,684]: 0 finished unit Buoy [f=0011527] [11527] Event [2312,227.052765,4584]: 1 finished unit Solar Collector [f=0011584] [11584] Event [1832,234.043732,3208]: 1 finished unit Wind/Tidal Generator [f=0011661] [11661] Event [1113.59998,341.365204,4120]: 1 finished unit Knight [f=0011705] [11705] Event [3494.68872,137.018845,3525.90039]: 0 lost unit Archer [f=0011781] [11781] Event [1136,341.27655,4416]: 1 finished unit Lotus [f=0011800] [11800] Event [3224,235.118973,684]: 0 finished unit Archer [f=0011881] [11881] Event [1113.59998,341.365204,4120]: 1 finished unit Sling [f=0011945] [11945] Event [488,340.997925,2184]: 1 finished unit Solar Collector [f=0012025] [12025] Event [1752,245.207764,3272]: 1 finished unit Wind/Tidal Generator [f=0012037] [12037] Event [3472,342.37207,2592]: 0 finished unit Radar Tower [f=0012167] [12167] Event [3472.13232,368.802948,3742.70703]: 0 lost unit Archer [f=0012169] [12169] Event [1113.59998,341.365204,4120]: 1 finished unit Reaver [f=0012192] [12192] Event [3712,136.25885,3872]: 1 lost unit Lotus [f=0012227] [12227] Event [3488,136.068878,4000]: 1 lost unit Lotus [f=0012250] [12250] Event [3224,235.118973,684]: 0 finished unit Buoy [f=0012250] [12250] Event [3344,135.600281,3936]: 1 lost unit Lotus [f=0012306] [12306] Event [1113.59998,341.365204,4120]: 1 finished unit Ronin [f=0012352] [12352] Event [3253.4873,135.314957,3896.21777]: 1 lost unit Conjurer [f=0012357] [12357] Event [2392,232.416321,4584]: 1 finished unit Solar Collector [f=0012376] [12376] Event [903.800598,235.948135,1899.48657]: 1 lost unit Glaive [f=0012390] [12390] Event [3736,136.334839,3928]: 1 lost unit Metal Extractor [f=0012392] [12392] Event [1037.90771,235.143295,1847.93799]: 1 lost unit Glaive [f=0012467] [12467] Event [1672,235.348206,3336]: 1 finished unit Wind/Tidal Generator [f=0012470] [12470] Event [1113.59998,341.365204,4120]: 1 finished unit Conjurer [f=0012473] [12473] Event [3656,136.144867,4232]: 1 lost unit Metal Extractor [f=0012573] [12573] Event [3384,135.65094,4376]: 1 lost unit Metal Extractor [f=0012610] [12610] Event [1113.59998,341.365204,4120]: 1 finished unit Ronin [f=0012687] [12687] Event [3286.61841,234.853912,2776.88232]: 1 lost unit Glaive [f=0012698] [12698] Event [3528,136.102142,4200]: 1 lost unit Solar Collector [f=0012700] [12700] Event [3224,235.118973,684]: 0 finished unit Buoy [f=0012777] [12777] Event [488,340.168396,2104]: 1 finished unit Solar Collector [f=0012823] [12823] Event [3208,234.480652,2536]: 0 lost unit Metal Extractor [f=0012871] [12871] Event [3448,136.07338,4280]: 1 lost unit Solar Collector [f=0012874] [12874] Event [3472,342.37207,2592]: 0 lost unit Radar Tower [f=0012928] [12928] Event [3129.7627,234.169098,2771.80737]: 1 lost unit Ronin [f=0012971] [12971] Event [1592,234.873291,3400]: 1 finished unit Wind/Tidal Generator [f=0012984] [12984] Event [3592,136.313324,4120]: 1 lost unit Solar Collector [f=0013000] [13000] Event [3224,235.118973,684]: 0 finished unit Archer [f=0013079] [13079] Event [2432,234.569336,4480]: 1 finished unit Radar Tower [f=0013100] [13100] Event [1113.59998,341.365204,4120]: 1 finished unit Knight [f=0013219] [13219] Event [2962.49878,234.214111,2410.17212]: 0 lost unit Buoy [f=0013256] [13256] Event [1113.59998,341.365204,4120]: 1 finished unit Sling [f=0013398] [13398] Event [1512,234.94928,3464]: 1 finished unit Wind/Tidal Generator [f=0013437] [13437] Event [1113.59998,341.365204,4120]: 1 finished unit Conjurer [f=0013450] [13450] Event [3224,235.118973,684]: 0 finished unit Buoy [f=0013564] [13564] Event [1113.59998,341.365204,4120]: 1 finished unit Ronin [f=0013698] [13698] Event [1113.59998,341.365204,4120]: 1 finished unit Ronin [f=0013703] [13703] Event [3334.55811,235.74791,3049.97388]: 1 lost unit Ronin [f=0013737] [13737] Event [612.130981,340.173126,2088.12427]: 1 lost unit Conjurer [f=0013754] [13754] Event [1704,226.134583,4488]: 1 finished unit Wind/Tidal Generator [f=0013792] [13792] Event [384,341.637512,1936]: 0 finished unit Lotus [f=0013824] [13824] Event [1432,234.632629,3528]: 1 finished unit Wind/Tidal Generator [f=0013829] [13829] Event [1113.59998,341.365204,4120]: 1 finished unit Ronin [f=0013837] [13837] Event [568,341.111908,1960]: 1 lost unit Metal Extractor [f=0013899] [13899] Event [3224,235.118973,684]: 0 finished unit Buoy [f=0013926] [13926] Event [1113.59998,341.365204,4120]: 1 finished unit Glaive [f=0013951] [13951] Event [3504,234.531311,1664]: 0 finished unit Lotus [f=0014026] [14026] Event [1113.59998,341.365204,4120]: 1 finished unit Glaive [f=0014086] [14086] Event [4160,342.017456,320]: 0 finished unit Strider Hub [f=0014127] [14127] Event [1113.59998,341.365204,4120]: 1 finished unit Glaive [f=0014131] [14131] Event [360,340.883942,2184]: 1 lost unit Metal Extractor [f=0014178] [14178] Event [1624,229.769348,4488]: 1 finished unit Wind/Tidal Generator [f=0014199] [14199] Event [3224,235.118973,684]: 0 finished unit Archer [f=0014236] [14236] Event [3239.84253,229.467865,2800.22607]: 1 lost unit Ronin [f=0014298] [14298] Event [3056.48218,233.288681,2646.02124]: 1 lost unit Ronin [f=0014315] [14315] Event [3320.54639,241.599289,2612.34741]: 0 lost unit Buoy [f=0014331] [14331] Event [1352,234.531311,3592]: 1 finished unit Wind/Tidal Generator [f=0014343] [14343] Event [3040.76172,233.027069,2333.66333]: 0 lost unit Archer [f=0014377] [14377] Event [3187.42847,229.344009,2789.53052]: 1 lost unit Reaver [f=0014406] [14406] Event [3123.19385,233.272415,2675.21655]: 1 lost unit Knight [f=0014511] [14511] Event [488,340.658813,2024]: 1 lost unit Solar Collector [f=0014524] [14524] Event [656,340.244385,2192]: 0 finished unit Lotus [f=0014564] [14564] Event [3150.55005,234.370056,2771.20972]: 1 lost unit Knight [f=0014649] [14649] Event [3224,235.118973,684]: 0 finished unit Buoy [f=0014660] [14660] Event [488,340.997925,2184]: 1 lost unit Solar Collector [f=0014717] [14717] Event [1113.59998,341.365204,4120]: 1 finished unit Knight [f=0014761] [14761] Event [1544,235.037903,4504]: 1 finished unit Wind/Tidal Generator [f=0014788] [14788] Event [3607.87622,135.95108,3920.73193]: 1 finished unit Recon Commander [f=0014816] [14816] Event [504,342.448059,2424]: 1 lost unit Metal Extractor [f=0014855] [14855] Event [2384,233.632141,4272]: 1 finished unit Lotus [f=0014881] [14881] Event [1113.59998,341.365204,4120]: 1 finished unit Sling [f=0014888] [14888] Event [1272,234.784607,3656]: 1 finished unit Wind/Tidal Generator [f=0014904] [14904] Event [3224,235.118973,684]: 0 finished unit Conch [f=0014923] [14923] Event [3736,134.981079,3928]: 1 finished unit Metal Extractor [f=0014955] [14955] Event [488,340.168396,2104]: 1 lost unit Solar Collector [f=0014961] [14961] Event [4264,341.966797,360]: 0 finished unit Caretaker [f=0014973] [14973] Event [792,343.17627,4344]: 1 finished unit Solar Collector [f=0015081] [15081] Event [472,341.842896,2264]: 1 lost unit Solar Collector [f=0015159] [15159] Event [3224,235.118973,684]: 0 finished unit Conch [f=0015197] [15197] Event [1113.59998,341.365204,4120]: 1 finished unit Reaver [f=0015276] [15276] Event [792,342.998962,4264]: 1 finished unit Solar Collector [f=0015332] [15332] Event [1192,274.039154,3720]: 1 finished unit Wind/Tidal Generator [f=0015367] [15367] Event [1464,235.417847,4504]: 1 finished unit Wind/Tidal Generator [f=0015376] [15376] Event [1113.59998,341.365204,4120]: 1 finished unit Ronin [f=0015414] [15414] Event [3224,235.118973,684]: 0 finished unit Conch [f=0015448] [15448] Event [792,342.752014,4184]: 1 finished unit Solar Collector [f=0015560] [15560] Event [1113.59998,341.365204,4120]: 1 finished unit Conjurer [f=0015644] [15644] Event [776,342.486023,4104]: 1 finished unit Solar Collector [f=0015674] [15674] Event [4352,341.175232,464]: 0 finished unit Radar Tower [f=0015692] [15692] Event [472,341.966797,2344]: 1 lost unit Solar Collector [f=0015727] [15727] Event [1113.59998,341.365204,4120]: 1 finished unit Ronin [f=0015776] [15776] Event [1384,235.544495,4520]: 1 finished unit Wind/Tidal Generator [f=0015788] [15788] Event [3224,235.118973,684]: 0 finished unit Lobster [f=0015805] [15805] Event [2032,235.430542,4000]: 1 finished unit Lotus [f=0015940] [15940] Event [4448,341.225891,448]: 0 finished unit Radar Tower [f=0016095] [16095] Event [1113.59998,341.365204,4120]: 1 finished unit Knight [f=0016132] [16132] Event [1112,341.599487,3784]: 1 finished unit Wind/Tidal Generator [f=0016166] [16166] Event [1304,238.242126,4520]: 1 finished unit Wind/Tidal Generator [f=0016192] [16192] Event [2359.86206,226.969742,3155.99097]: 1 lost unit Sling [f=0016240] [16240] Event [3224,235.118973,684]: 0 finished unit Buoy [f=0016241] [16241] Event [1113.59998,341.365204,4120]: 1 finished unit Sling [f=0016241] [16241] Event [2581.42358,226.005768,3352.33569]: 1 lost unit Glaive [f=0016243] [16243] Event [2638.4187,232.810394,3585.90698]: 1 lost unit Sling [f=0016280] [16280] Event [1032,341.814819,3848]: 1 finished unit Wind/Tidal Generator [f=0016285] [16285] Event [2578.93408,225.938278,3364.11499]: 1 lost unit Reaver [f=0016385] [16385] Event [1113.59998,341.365204,4120]: 1 finished unit Conjurer [f=0016388] [16388] Event [3236.17212,235.022415,2370.13721]: 0 finished unit Terraform [f=0016417] [16417] Event [536,341.01059,4312]: 1 finished unit Solar Collector [f=0016509] [16509] Event [2843.18872,232.483307,3042.92944]: 1 lost unit Glaive [f=0016511] [16511] Event [2661.89746,230.96933,3049.94653]: 1 lost unit Ronin [f=0016532] [16532] Event [1113.59998,341.365204,4120]: 1 finished unit Ronin [f=0016572] [16572] Event [3363.32568,233.866043,2736.61621]: 0 lost unit Buoy [f=0016623] [16623] Event [2891.98267,232.320145,2931.8042]: 1 lost unit Glaive [f=0016649] [16649] Event [536,341.086578,4232]: 1 finished unit Solar Collector [f=0016654] [16654] Event [3095.13867,234.167374,2719.71631]: 0 lost unit Buoy [f=0016671] [16671] Event [3224,235.118973,684]: 0 finished unit Archer [f=0016711] [16711] Event [1113.59998,341.365204,4120]: 1 finished unit Ronin [f=0016831] [16831] Event [1113.59998,341.365204,4120]: 1 finished unit Ronin [f=0016894] [16894] Event [3070.06445,234.144516,2587.59717]: 0 lost unit Conch [f=0016924] [16924] Event [1224,342.017456,4520]: 1 finished unit Wind/Tidal Generator [f=0016969] [16969] Event [536,340.947266,4152]: 1 finished unit Solar Collector [f=0016985] [16985] Event [1113.59998,341.365204,4120]: 1 finished unit Glaive [f=0017040] [17040] Event [1144,341.225891,4536]: 1 finished unit Wind/Tidal Generator [f=0017043] [17043] Event [3193.3269,226.608063,2908.0979]: 1 lost unit Recon Commander [f=0017049] [17049] Event [3377.04785,234.910202,2952.32471]: 0 lost unit Archer [f=0017076] [17076] Event [1113.59998,341.365204,4120]: 1 finished unit Glaive [f=0017089] [17089] Event [2978.81299,235.594086,2760.60938]: 1 lost unit Ronin [f=0017136] [17136] Event [undefined]: IlikebigNipps resigned [f=0017136] game_message: IlikebigNipps has been destroyed! [f=0017136] game_message: UlTima_RaTio wins! [f=0017136] Submitting stats [f=0017136] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017136] Part| Total Time|Time of the last 0.5s [f=0017136] Draw 15995.55ms 17.50% [f=0017136] Lua::Callins::Synced 10258.58ms 26.14% [f=0017136] Lua::Callins::Unsynced 20145.01ms 19.78% [f=0017136] Lua::CollectGarbage::Synced 463.05ms 2.98% [f=0017136] Lua::CollectGarbage::Unsynced 988.08ms 0.89% [f=0017136] Misc::Profiler::AddTime 74.49ms 0.00% [f=0017136] Sim 32679.09ms 70.08% [f=0017136] [17136] Received game_message: IlikebigNipps has been destroyed! [f=0017136] [17136] Received game_message: UlTima_RaTio wins! [f=0017137] [17137] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[17137] Game End Stats Values: 12,3985,3990,3985,3990,84.9348831,134.527283,84.9348831,134.527283,0,0,0,0,0,0,0,0,0,0,0,0,14.3999987,67.2605133,14.3999987,67.2605133,0,90,0,90,18,18.8129368,18,18.8129368,2075,2075,2075,2075,17.5161972,14.7858162,17.5161972,14.7858162,930,850,930,850,0,0,0,0,980,975,980,975,0,88.3332901,0,88.3332901,0,0,0,0,67.2605133,14.3999987,67.2605133,14.3999987 [f=0017137] [17137] Game End Stats Values: 13,4235,4350,4235,4350,89.5718536,169.401047,89.5718536,169.401047,0,0,0,0,0,0,0,0,0,0,0,0,45.764679,104.002472,45.764679,104.002472,90,90,90,90,19.333334,28.3405342,19.333334,28.3405342,2075,2075,2075,2075,19.1611309,19.096117,19.1611309,19.096117,1020,1030,1020,1030,0,0,0,0,1050,1155,1050,1155,0,88.3332901,0,88.3332901,0,0,0,0,104.002472,45.764679,104.002472,45.764679 [f=0017137] [17137] Game End Stats Values: 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40,9025,11370,9025,11370,1831.98743,2193.19653,1831.98743,2193.19653,0,0,0,0,0,0,0,0,151.254532,225.689697,151.254532,225.689697,6090.87354,8822.70703,6090.87354,8822.70703,630,450,630,450,95.7627716,71.6754456,95.7627716,71.6754456,1395,3675,1395,3675,38.4688416,30.9780922,38.4688416,30.9780922,3385,5120,3385,5120,2654.46411,8009.79785,2654.46411,8009.79785,3615,2125,3615,2125,8384.79785,2742.79736,8384.79785,2742.79736,136.555252,745.543091,136.555252,745.543091,9400.3252,6487.78174,9400.3252,6487.78174 [f=0017148] [17148] Event [3034.19727,224.626984,2899.33276]: 1 lost unit Ronin [f=0017157] [17157] Event [3226.03662,222.188995,2820.34766]: 1 lost unit Knight [f=0017173] [17173] Event [2950.66772,234.440262,2824.7019]: 1 lost unit Ronin [f=0017185] [17185] Event [351.691559,-56.354538,697.987061]: 1 lost unit Glaive [f=0017398] [17398] Event [3336,174.968811,2376]: 0 finished unit Caretaker [f=0017442] [17442] Event [3224,235.118973,684]: 0 finished unit Buoy [f=0017446] No clients connected, shutting down server [f=0017446] Server shutdown [f=0017446] End of demo reached [f=0017904] [17904] Event [1936,135.597107,1136]: 0 finished unit Terraform [f=0017958] [17958] Event [3224,235.118973,684]: 0 finished unit Buoy [f=0018318] [18318] Event [3224,235.118973,684]: 0 finished unit Archer [f=0018815] [18815] Event [3224,235.118973,684]: 0 finished unit Buoy [f=0019322] [19322] Event [3224,235.118973,684]: 0 finished unit Buoy [f=0019714] [19714] Event [3224,235.118973,684]: 0 finished unit Archer [f=0019882] Autoquit sending quit command. [f=0019882] [QuitAction] user exited to system [f=0019882] [SpringApp::Kill][1] fromRun=1 [f=0019882] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019882] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019882] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019882] [ThreadPool::SetThreadCount][2] workers=0 [f=0019882] [SpringApp::Kill][2] [f=0019882] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019882] [Game::KillLua][3] dtor=0 luaUI=0x51f8ba60 [f=0019882] Start widgetHandler:Shutdown [f=0019882] Shutdown - SaveOrderList Complete [f=0019882] Writing last game win data [f=0019882] Shutdown - SaveConfigData Complete [f=0019882] Shutdown Widget - Chili Highlight [f=0019882] Shutdown Widget - Save/Load API [f=0019882] Shutdown Widget - Draw After Chili [f=0019882] Shutdown Widget - EPIC Menu [f=0019882] Shutdown Widget - Chili Minimap [f=0019882] Shutdown Widget - Chili Widget Selector [f=0019882] Shutdown Widget - Local Team Colors [f=0019882] Shutdown Widget - Display Keys 2 [f=0019882] Shutdown Widget - Save Game Menu [f=0019882] Shutdown Widget - HealthBars [f=0019882] Shutdown Widget - Noises [f=0019882] Shutdown Widget - Unit Icons [f=0019882] Shutdown Widget - Win Counter [f=0019882] Shutdown Widget - BuildETA [f=0019882] Shutdown Widget - SpringRTS Replay Stats [f=0019882] Shutdown Widget - Modular Comm Info [f=0019882] Shutdown Widget - CameraShake [f=0019882] Shutdown Widget - Chili Economy Panel Default [f=0019882] Shutdown Widget - Chili EndGame Window [f=0019882] Shutdown Widget - Chili Nuke Warning [f=0019882] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019882] Shutdown Widget - Chili Spectator Panels [f=0019882] Shutdown Widget - Context Menu [f=0019882] Shutdown Widget - Darkening [f=0019882] Shutdown Widget - MetalFeatures (new) [f=0019882] Shutdown Widget - Grab Input [f=0019882] Input grabbing is disabled! [f=0019882] Shutdown Widget - Highlight Geos [f=0019882] Shutdown Widget - Local Widgets Config [f=0019882] Shutdown Widget - Mex Placement Handler [f=0019882] Shutdown Widget - MinimapEvents [f=0019882] Shutdown Widget - Missile Silo Range [f=0019882] Shutdown Widget - Music Player [f=0019882] Shutdown Widget - Point Tracker [f=0019882] Shutdown Widget - Showeco and Grid Drawer [f=0019882] Shutdown Widget - Stereo3D [f=0019882] Shutdown Widget - Attack AoE [f=0019882] Shutdown Widget - Map Edge Extension [f=0019882] Shutdown Widget - Selection Send [f=0019882] Shutdown Widget - LupsManager [f=0019882] Shutdown Widget - Newton Firezone [f=0019882] Shutdown Widget - Chili Pro Console [f=0019882] Shutdown Widget - Lasso Terraform GUI [f=0019882] Shutdown Widget - Chili Framework [f=0019882] Shutdown Widget - Lups [f=0019882] Shutdown Widget - Custom Markers [f=0019882] Shutdown Widget - Chili Core Selector [f=0019882] Shutdown Widget - Pause Screen [f=0019882] Shutdown Widget - Layout Handler [f=0019882] Shutdown Widget - Persistent Build Height [f=0019882] Shutdown Widget - Text To Speech Control [f=0019882] End widgetHandler:Shutdown [f=0019882] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={943353,127082788} {int,ext,rec}Allocs={27691459,0,0} {chunk,block}Bytes={127082788,0} [f=0019882] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0019882] [Game::KillLua][2] dtor=0 luaRules=0x51e78b50 [f=0019882] Start gadgetHandler:Shutdown [f=0019882] Shutdown - StartSetup [f=0019882] Shutdown - UnitMorph [f=0019882] Shutdown - LupsNanoSpray [f=0019882] Shutdown - Missile Silo Controller [f=0019882] Shutdown - Modular Comm Info [f=0019882] Shutdown - Terrain Texture Handler [f=0019882] Shutdown - UnitCloakShield [f=0019882] Shutdown - Starlight Handler [f=0019882] End gadgetHandler:Shutdown [f=0019882] Start gadgetHandler:Shutdown [f=0019882] Shutdown - Save/Load [f=0019882] Shutdown - UnitMorph [f=0019882] Shutdown - Modular Comm Info [f=0019882] Shutdown - Retreat Command [f=0019882] Shutdown - Shockwaves [f=0019882] Shutdown - Teleport Throw [f=0019882] Shutdown - UnitCloakShield [f=0019882] Shutdown - Lups Cloak FX [f=0019882] Shutdown - Lups [f=0019882] Shutdown - Lups Shield [f=0019882] End gadgetHandler:Shutdown [f=0019882] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27691489,0,0} {chunk,block}Bytes={0,0} [f=0019882] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27691489,0,0} {chunk,block}Bytes={0,0} [f=0019882] [Game::KillLua][4] dtor=0 [f=0019882] [Game::~CGame][1] [f=0019882] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019882] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019882] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019882] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019882] [Game::KillLua][4] dtor=1 [f=0019882] [Game::KillMisc][1] [f=0019882] [Game::KillMisc][2] [f=0019882] [Game::KillMisc][3] [f=0019882] [Game::KillRendering][1] [f=0019882] [3DOParser::Kill] allocated 137 pieces [f=0019882] [S3OParser::Kill] allocated 2761 pieces [f=0019882] [AssParser::Kill] allocated 255 pieces [f=0019882] [Game::KillInterface][1] [f=0019882] [Game::KillInterface][2] [f=0019882] [Game::KillSimulation][1] [f=0019882] [Game::KillSimulation][2] [f=0019882] [CCollisionHandler] dis-/continuous tests: 0/1312862 [f=0019882] [Game::KillSimulation][3] [f=0019882] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019882] [~CPathCache(20x20)] cacheHits=60 hitPercentage=21% numHashColls=0 maxCacheSize=21 [f=0019882] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019882] [~CPathCache(40x40)] cacheHits=152 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019882] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019882] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019882] [LosHandler::Kill] raycast instance cache-{hits,misses}={6443,15715}; shared=2%; cached=27% [f=0019882] [Game::KillSimulation][4] [f=0019882] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0019882] [Game::~CGame][2] [f=0019882] [Game::~CGame][3] [f=0019882] [SpringApp::Kill][3] [f=0019882] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 211299 bytes sent 223072 bytes recv'd [f=0019882] [SpringApp::Kill][4] font=0x459e88a0 [f=0019882] [SpringApp::Kill][5] [f=0019882] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x45a62d20) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=3462ms file="objects3d/funnelweb.dae" indx=5100 inflSize=1500kb readTime=110ms file="objects3d/strikecom_3.dae" indx=5375 inflSize=1499kb readTime=101ms file="objects3d/arm_flea.s3o" indx=4797 inflSize=32kb readTime=78ms file="bitmaps/loadpictures/buildpower.png" indx=490 inflSize=2718kb readTime=51ms file="objects3d/amphraider3.s3o" indx=4783 inflSize=62kb readTime=31ms file="luarules/gadgets/weapon_shield_merge.lua" indx=1794 inflSize=11kb readTime=29ms file="bitmaps/gpl/circles.png" indx=422 inflSize=5kb readTime=24ms file="objects3d/amphriot.s3o" indx=4785 inflSize=95kb readTime=24ms file="luaui/configs/integral_menu_special_keys.lua" indx=2822 inflSize=1kb readTime=22ms file="objects3d/armcom.3do" indx=4809 inflSize=45kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 52731263 bytes cached in 2848 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x45b3eb10) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7efd54070320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x45a5efa0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x45b4fdb0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]