[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.97XrJjuVct/springsettings.882270.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1bc801e750 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 14027 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/882270/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 210ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44d88cd0] using map "Mercurial v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mercurial v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44d88cd0] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 209ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 839ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1137ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 41ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 758ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 323ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 31ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 205ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 161ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Wyvyrias was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/882270/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 38 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 38, 189 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=989f4818 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=989f75a7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=989f75a7 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe-989f75a7.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=989f4818 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=989f75b7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=989f75b7 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe2-989f75b7.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1078ms, checksum 7d5e9f31)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11470,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/882270/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ebca963ae3327dc710f46af44f59625b74546901314b94a4a60c8614df8e9569a11f0fd0ad515da62950738c70e93336992208083d2979e3fa88fe88ed78808d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=919408f7225db97f9d6a62ccac2df2c69a31692563431c3fdc16a0f9350d0ca49540854226624a1d9c5ff290bfe24c9a1c9f90540f813b3bfe99c80efd3ed51a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x533cc5d0,0x52706350}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: ad63a85ec69833499cb390c552e76435 [f=-000001] Connection attempt from UlTima_RaTio [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: UlTima_RaTio changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from HappyGilmour [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: HappyGilmour changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HappyGilmour" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HappyGilmour" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ebca963ae3327dc710f46af44f59625b74546901314b94a4a60c8614df8e9569a11f0fd0ad515da62950738c70e93336992208083d2979e3fa88fe88ed78808d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=919408f7225db97f9d6a62ccac2df2c69a31692563431c3fdc16a0f9350d0ca49540854226624a1d9c5ff290bfe24c9a1c9f90540f813b3bfe99c80efd3ed51a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[Game::Load][lua{Rules,Gaia}={67e1a890,6fa6f348}]" [f=-000001] Allies: I choose: Cicada! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HappyGilmour" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ebca963ae3327dc710f46af44f59625b74546901314b94a4a60c8614df8e9569a11f0fd0ad515da62950738c70e93336992208083d2979e3fa88fe88ed78808d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HappyGilmour" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=919408f7225db97f9d6a62ccac2df2c69a31692563431c3fdc16a0f9350d0ca49540854226624a1d9c5ff290bfe24c9a1c9f90540f813b3bfe99c80efd3ed51a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HappyGilmour" string="[Game::Load][lua{Rules,Gaia}={0c8ec0b8,45469fa8}]" [f=-000001] haha [f=-000001] we could of just had a match i guess [f=-000001] Allies: I choose: Go Go inspector Gadg! [f=-000001] it threw me out [f=-000001] reload i guess [f=-000001] Player UlTima_RaTio left the game: normal quit [f=-000001] [0] Event [undefined]: UlTima_RaTio quit [f=-000001] what do you mean? [f=-000001] > SPRINGIE:User UlTima_RaTio|jumparty|5_6||False|||BY [f=-000001] Connection attempt from UlTima_RaTio [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: UlTima_RaTio changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] > Game will be force started in 60 seconds [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ebca963ae3327dc710f46af44f59625b74546901314b94a4a60c8614df8e9569a11f0fd0ad515da62950738c70e93336992208083d2979e3fa88fe88ed78808d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=919408f7225db97f9d6a62ccac2df2c69a31692563431c3fdc16a0f9350d0ca49540854226624a1d9c5ff290bfe24c9a1c9f90540f813b3bfe99c80efd3ed51a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UlTima_RaTio" string="[Game::Load][lua{Rules,Gaia}={4a12ec60,6e2881c0}]" [f=-000001] Allies: I choose: Cicada! [f=-000001] [0] Event [1831,259.879883,4892]: 0 finished unit Recon Commander [f=-000001] [0] Event [4431,259.880066,1225]: 1 finished unit Recon Commander [f=0000000] [0] UlTima_RaTio, team: 0, elo:2324 [f=0000000] [0] HappyGilmour, team: 1, elo:2054 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [1720,259.877167,4904]: 0 finished unit Amphbot Factory [f=0000008] !transmitlobby @voice@buildUnit@add;amphcon;Conch [f=0000008] !transmitlobby @voice@buildUnit@add;amphraid;Duck [f=0000008] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer [f=0000008] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy [f=0000008] !transmitlobby @voice@buildUnit@add;amphriot;Scallop [f=0000008] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly [f=0000008] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster [f=0000008] !transmitlobby @voice@buildUnit@add;amphaa;Angler [f=0000008] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet [f=0000008] !transmitlobby @voice@buildUnit@add;amphtele;Djinn [f=0000008] !transmitlobby @voice@buildUnit@reload [f=0000022] glhf [f=0000046] [46] Event [4568,259.877167,1168]: 1 finished unit Cloakbot Factory [f=0000119] u 2 [f=0000382] [382] Event [1800,259.877167,5000]: 0 finished unit Metal Extractor [f=0000398] [398] Event [4344,259.877167,1144]: 1 finished unit Metal Extractor [f=0000398] just did a gamerover screen for me [f=0000581] [581] Event [1816,259.877167,5080]: 0 finished unit Wind/Tidal Generator [f=0000582] [582] Event [4360,259.877167,1064]: 1 finished unit Wind/Tidal Generator [f=0000601] [601] Event [1684,259.877167,4904]: 0 finished unit Conch [f=0000636] i see i see [f=0000731] [731] Event [1896,259.877167,5080]: 0 finished unit Wind/Tidal Generator [f=0000762] [762] Event [4344,259.877167,1000]: 1 finished unit Wind/Tidal Generator [f=0000836] gotta love zk [f=0000897] [897] Event [4568,259.660889,1177.59998]: 1 finished unit Reaver [f=0000911] [911] Event [1976,259.877167,5080]: 0 finished unit Wind/Tidal Generator [f=0000957] [957] Event [4328,259.877167,936]: 1 finished unit Wind/Tidal Generator [f=0001172] this game never errors on me [f=0001246] [1246] Event [1684,259.877167,4904]: 0 finished unit Archer [f=0001278] [1278] Event [4568,259.660889,1177.59998]: 1 finished unit Conjurer [f=0001301] [1301] Event [4312,259.877167,824]: 1 finished unit Solar Collector [f=0001372] [1372] Event [1896,259.877167,5432]: 0 finished unit Metal Extractor [f=0001542] [1542] Event [2056,259.877167,5096]: 0 finished unit Wind/Tidal Generator [f=0001616] [1616] Event [4568,259.660889,1177.59998]: 1 finished unit Glaive [f=0001730] [1730] Event [2136,259.877167,5096]: 0 finished unit Wind/Tidal Generator [f=0001740] it likes u [f=0001859] [1859] Event [1960,259.877167,5352]: 0 finished unit Wind/Tidal Generator [f=0002171] [2171] Event [4568,259.660889,1177.59998]: 1 finished unit Glaive [f=0002197] [2197] Event [2504,56.5861511,5000]: 0 finished unit Metal Extractor [f=0002256] [2256] Event [4248,259.877167,712]: 1 finished unit Metal Extractor [f=0002281] i geuss so [f=0002446] [2446] Event [1896,259.877167,5272]: 0 finished unit Wind/Tidal Generator [f=0002502] [2502] Event [4568,259.660889,1177.59998]: 1 finished unit Glaive [f=0002623] [2623] Event [1684,259.877167,4904]: 0 finished unit Conch [f=0002645] [2645] Event [5080,259.877167,888]: 1 finished unit Metal Extractor [f=0002718] [2718] Event [1832,259.877167,5192]: 0 finished unit Wind/Tidal Generator [f=0002738] [2738] Event [2600,56.5861511,5128]: 0 finished unit Metal Extractor [f=0003007] [3007] Event [3640,56.5861511,1144]: 1 finished unit Metal Extractor [f=0003095] [3095] Event [5128,259.877167,952]: 1 finished unit Solar Collector [f=0003262] [3262] Event [1920,259.877167,4528]: 0 finished unit Radar Tower [f=0003272] [3272] Event [2792,56.5861511,5256]: 0 finished unit Metal Extractor [f=0003427] [3427] Event [3544,56.5861511,1016]: 1 finished unit Metal Extractor [f=0003530] [3530] Event [1064,259.877167,5256]: 0 finished unit Metal Extractor [f=0003560] [3560] Event [5160,259.877167,1032]: 1 finished unit Solar Collector [f=0003698] [3698] Event [3544,56.5861511,1112]: 1 finished unit Solar Collector [f=0003727] [3727] Event [2632,56.5861511,5016]: 0 finished unit Solar Collector [f=0003951] [3951] Event [1684,259.877167,4904]: 0 finished unit Buoy [f=0004108] [4108] Event [5208,259.877167,1112]: 1 finished unit Solar Collector [f=0004228] [4228] Event [3424,56.5861511,1200]: 1 finished unit Lotus [f=0004476] [4476] Event [1684,259.877167,4904]: 0 finished unit Buoy [f=0004516] [4516] Event [3600,56.5861511,1248]: 1 finished unit Radar Tower [f=0004517] [4517] Event [2776,56.5861511,5128]: 0 finished unit Solar Collector [f=0004686] [4686] Event [5240,259.815369,1192]: 1 finished unit Solar Collector [f=0004716] [4716] Event [4568,259.660889,1177.59998]: 1 finished unit Knight [f=0004987] [4987] Event [2720,56.5861511,5056]: 0 finished unit Lotus [f=0005076] [5076] Event [3264,56.5861511,1072]: 1 finished unit Lotus [f=0005088] [5088] Event [4568,259.660889,1177.59998]: 1 finished unit Ronin [f=0005122] [5122] Event [1684,259.877167,4904]: 0 finished unit Buoy [f=0005272] [5272] Event [5272,256.991211,1272]: 1 finished unit Solar Collector [f=0005386] [5386] Event [1080,259.877167,5352]: 0 finished unit Wind/Tidal Generator [f=0005408] [5408] Event [4568,259.660889,1177.59998]: 1 finished unit Ronin [f=0005529] [5529] Event [1160,259.877167,5352]: 0 finished unit Wind/Tidal Generator [f=0005569] [5569] Event [3352,56.5861511,888]: 1 finished unit Metal Extractor [f=0005678] [5678] Event [1240,259.877167,5368]: 0 finished unit Wind/Tidal Generator [f=0005873] [5873] Event [1320,259.877167,5368]: 0 finished unit Wind/Tidal Generator [f=0005906] [5906] Event [1684,259.877167,4904]: 0 finished unit Buoy [f=0005938] [5938] Event [5136,229.509583,1424]: 1 finished unit Lotus [f=0006082] [6082] Event [2728,56.5861511,3928]: 0 finished unit Metal Extractor [f=0006164] [6164] Event [1037.08337,138.958954,3071.42993]: 1 lost unit Reaver [f=0006174] [6174] Event [1400,259.877167,5384]: 0 finished unit Wind/Tidal Generator [f=0006331] [6331] Event [648,153.467026,4456]: 0 finished unit Metal Extractor [f=0006404] [6404] Event [1480,259.877167,5384]: 0 finished unit Wind/Tidal Generator [f=0006409] [6409] Event [530.76532,-40.983852,2785.91187]: 1 lost unit Glaive [f=0006515] [6515] Event [4568,259.660889,1177.59998]: 1 finished unit Knight [f=0006608] [6608] Event [1560,259.877167,5400]: 0 finished unit Wind/Tidal Generator [f=0006751] [6751] Event [5496,153.467026,1688]: 1 finished unit Metal Extractor [f=0006788] [6788] Event [1640,259.877167,5400]: 0 finished unit Wind/Tidal Generator [f=0006836] [6836] Event [4568,259.660889,1177.59998]: 1 finished unit Sling [f=0006862] [6862] Event [2456,56.5861511,2168]: 1 finished unit Metal Extractor [f=0006904] [6904] Event [1684,259.877167,4904]: 0 finished unit Buoy [f=0006907] [6907] Event [2920,56.5861511,3256]: 0 finished unit Metal Extractor [f=0006983] [6983] Event [1720,259.877167,5400]: 0 finished unit Wind/Tidal Generator [f=0007166] [7166] Event [4568,259.660889,1177.59998]: 1 finished unit Sling [f=0007193] [7193] Event [1800,259.877167,5416]: 0 finished unit Wind/Tidal Generator [f=0007327] [7327] Event [2848,56.5861511,3552]: 0 finished unit Lotus [f=0007465] [7465] Event [4568,259.660889,1177.59998]: 1 finished unit Ronin [f=0007616] [7616] Event [1684,259.877167,4904]: 0 finished unit Lobster [f=0007636] [7636] Event [1648,259.877167,5216]: 0 finished unit Lotus [f=0007801] [7801] Event [4552,153.467026,2280]: 1 finished unit Metal Extractor [f=0007987] [7987] Event [3368,56.5861511,3496]: 0 finished unit Metal Extractor [f=0008370] [8370] Event [1672,259.877167,5112]: 0 finished unit Caretaker [f=0008432] [8432] Event [1684,259.877167,4904]: 0 finished unit Buoy [f=0008433] [8433] Event [1608,153.467026,3864]: 0 finished unit Metal Extractor [f=0008532] [8532] Event [4568,259.660889,1177.59998]: 1 finished unit Knight [f=0008662] [8662] Event [3040,56.5861511,3920]: 0 finished unit Lotus [f=0008670] [8670] Event [2536,36.5861511,2264]: 1 finished unit Stinger [f=0008742] [8742] Event [1684,259.877167,4904]: 0 finished unit Archer [f=0008862] [8862] Event [4568,259.660889,1177.59998]: 1 finished unit Sling [f=0008868] [8868] Event [1728,149.079361,3792]: 0 finished unit Lotus [f=0008921] [8921] Event [2672,56.5861511,2256]: 1 finished unit Radar Tower [f=0009015] [9015] Event [1776,259.877167,5136]: 0 finished unit Lotus [f=0009027] [9027] Event [1684,259.877167,4904]: 0 finished unit Archer [f=0009192] [9192] Event [4568,259.660889,1177.59998]: 1 finished unit Sling [f=0009422] [9422] Event [4728,259.129395,1224]: 1 finished unit Caretaker [f=0009427] [9427] Event [3688,56.5861511,3992]: 0 finished unit Metal Extractor [f=0009441] [9441] Event [3785.94995,56.5861511,3033.53271]: 1 lost unit Ronin [f=0009462] [9462] Event [1684,259.877167,4904]: 0 finished unit Scallop [f=0009493] [9493] Event [3791.76636,56.5861511,2880.67236]: 1 lost unit Sling [f=0009507] [9507] Event [4568,259.660889,1177.59998]: 1 finished unit Conjurer [f=0009547] [9547] Event [2776,56.5861511,2648]: 1 finished unit Metal Extractor [f=0009722] [9722] Event [1104,139.333801,3072]: 0 finished unit Lotus [f=0009750] [9750] Event [3823.6394,56.8024673,2605.64282]: 1 lost unit Sling [f=0009756] [9756] Event [3803.12598,56.6019897,2664.58813]: 1 lost unit Knight [f=0009764] [9764] Event [3893.66235,59.7396507,2599.44312]: 1 lost unit Ronin [f=0009776] [9776] Event [3866.72192,57.594429,2534.13452]: 1 lost unit Ronin [f=0009784] [9784] Event [3939.8064,54.8625755,2745.16553]: 0 lost unit Archer [f=0009887] [9887] Event [3599.86499,56.5861511,2813.37744]: 0 lost unit Buoy [f=0009897] [9897] Event [1684,259.877167,4904]: 0 finished unit Buoy [f=0010055] [10055] Event [4568,259.660889,1177.59998]: 1 finished unit Knight [f=0010234] [10234] Event [4568,259.660889,1177.59998]: 1 finished unit Sling [f=0010332] [10332] Event [1684,259.877167,4904]: 0 finished unit Buoy [f=0010387] [10387] Event [3792,56.5861511,3952]: 0 finished unit Lotus [f=0010414] [10414] Event [4568,259.660889,1177.59998]: 1 finished unit Sling [f=0010600] [10600] Event [1684,259.877167,4904]: 0 finished unit Limpet [f=0010624] [10624] Event [4568,259.660889,1177.59998]: 1 finished unit Conjurer [f=0010637] [10637] Event [680,153.467026,3288]: 0 finished unit Metal Extractor [f=0010656] [10656] Event [3368,56.5861511,3496]: 0 lost unit Metal Extractor [f=0010830] [10830] Event [5464,153.467026,2872]: 1 finished unit Metal Extractor [f=0010856] [10856] Event [1684,259.877167,4904]: 0 finished unit Limpet [f=0010972] [10972] Event [3432,56.5861511,2232]: 1 finished unit Metal Extractor [f=0011024] [11024] Event [1448,259.877167,5112]: 0 finished unit Caretaker [f=0011076] [11076] Event [1684,259.877167,4904]: 0 finished unit Limpet [f=0011179] [11179] Event [4568,259.660889,1177.59998]: 1 finished unit Knight [f=0011302] [11302] Event [4600,56.5861511,3800]: 0 finished unit Metal Extractor [f=0011341] [11341] Event [1684,259.877167,4904]: 0 finished unit Lobster [f=0011348] [11348] Event [3512,56.5861511,2168]: 1 finished unit Solar Collector [f=0011358] [11358] Event [4568,259.660889,1177.59998]: 1 finished unit Sling [f=0011521] [11521] Event [2325.1731,56.5861511,2761.83643]: 0 lost unit Archer [f=0011646] [11646] Event [1684,259.877167,4904]: 0 finished unit Scallop [f=0011683] [11683] Event [4568,259.660889,1177.59998]: 1 finished unit Sling [f=0011714] [11714] Event [4808,259.877167,1144]: 1 finished unit Caretaker [f=0011742] [11742] Event [1696,153.467026,2992]: 0 finished unit Radar Tower [f=0011841] [11841] Event [4568,259.660889,1177.59998]: 1 finished unit Conjurer [f=0011961] [11961] Event [1684,259.877167,4904]: 0 finished unit Buoy [f=0012007] [12007] Event [4648,56.5861511,4472]: 0 finished unit Metal Extractor [f=0012222] [12222] Event [4568,259.660889,1177.59998]: 1 finished unit Knight [f=0012253] [12253] Event [5000,259.877167,824]: 1 finished unit Solar Collector [f=0012276] [12276] Event [1684,259.877167,4904]: 0 finished unit Buoy [f=0012360] [12360] Event [4568,259.660889,1177.59998]: 1 finished unit Sling [f=0012457] [12457] Event [4696,56.5861511,4600]: 0 finished unit Metal Extractor [f=0012512] [12512] Event [4990.6377,256.540588,1286.96753]: 1 finished unit Terraform [f=0012551] [12551] Event [680,153.467026,3400]: 0 finished unit Solar Collector [f=0012576] [12576] Event [4568,259.660889,1177.59998]: 1 finished unit Sling [f=0012590] [12590] Event [1684,259.877167,4904]: 0 finished unit Scallop [f=0012590] [12590] Event [4920,259.877167,808]: 1 finished unit Solar Collector [f=0012652] [12652] Event [4510.4751,153.467026,2894.50366]: 1 lost unit Sling [f=0012726] [12726] Event [4568,259.660889,1177.59998]: 1 finished unit Conjurer [f=0012753] [12753] Event [4475.46533,153.467026,3065.54248]: 0 lost unit Buoy [f=0012768] [12768] Event [4367.70117,153.34964,2792.76367]: 1 lost unit Sling [f=0012769] [12769] Event [4840,259.877167,792]: 1 finished unit Solar Collector [f=0012807] [12807] Event [4605.60303,152.697784,2986.95703]: 1 lost unit Sling [f=0012818] [12818] Event [4441.729,153.467026,3022.90796]: 0 lost unit Buoy [f=0012834] [12834] Event [4681.52051,153.467026,2887.6709]: 1 lost unit Sling [f=0012873] [12873] Event [4570.70313,152.99556,3007.40137]: 1 lost unit Knight [f=0012892] [12892] Event [4412.31445,153.042191,2777.54858]: 1 lost unit Sling [f=0012896] [12896] Event [680,153.467026,3544]: 0 finished unit Solar Collector [f=0012905] [12905] Event [1684,259.877167,4904]: 0 finished unit Buoy [f=0012947] [12947] Event [4744,89.095993,3208]: 1 lost unit Stinger [f=0012988] [12988] Event [4694.82568,91.223175,3287.28882]: 0 lost unit Scallop [f=0013055] [13055] Event [4760,259.877167,776]: 1 finished unit Solar Collector [f=0013106] [13106] Event [4726.85791,64.7529297,3410.3772]: 0 lost unit Buoy [f=0013115] [13115] Event [4568,259.660889,1177.59998]: 1 finished unit Knight [f=0013172] [13172] Event [4588.62256,53.330204,3425.23901]: 0 lost unit Buoy [f=0013219] [13219] Event [1684,259.877167,4904]: 0 finished unit Buoy [f=0013256] [13256] Event [680,153.467026,3688]: 0 finished unit Solar Collector [f=0013312] [13312] Event [5352,56.5861511,4200]: 0 finished unit Metal Extractor [f=0013412] [13412] Event [4828.4502,100.581566,3244.50171]: 1 lost unit Knight [f=0013435] [13435] Event [4680,259.877167,744]: 1 finished unit Solar Collector [f=0013438] [13438] Event [4568,259.660889,1177.59998]: 1 finished unit Sling [f=0013534] [13534] Event [1684,259.877167,4904]: 0 finished unit Scallop [f=0013631] [13631] Event [680,153.467026,3832]: 0 finished unit Solar Collector [f=0013658] [13658] Event [4568,259.660889,1177.59998]: 1 finished unit Sling [f=0013725] [13725] Event [4600,259.877167,728]: 1 finished unit Solar Collector [f=0013815] [13815] Event [4568,259.660889,1177.59998]: 1 finished unit Conjurer [f=0013849] [13849] Event [1684,259.877167,4904]: 0 finished unit Buoy [f=0013991] [13991] Event [680,153.467026,3976]: 0 finished unit Solar Collector [f=0013997] [13997] Event [2776,56.5861511,2648]: 1 lost unit Metal Extractor [f=0014039] [14039] Event [4520,259.877167,712]: 1 finished unit Solar Collector [f=0014164] [14164] Event [1684,259.877167,4904]: 0 finished unit Buoy [f=0014175] [14175] Event [1520,56.5861511,2448]: 0 finished unit Lotus [f=0014304] [14304] Event [4568,259.660889,1177.59998]: 1 finished unit Knight [f=0014349] [14349] Event [1684,259.877167,4904]: 0 finished unit Conch [f=0014351] [14351] Event [680,153.467026,4120]: 0 finished unit Solar Collector [f=0014372] [14372] Event [4440,259.877167,696]: 1 finished unit Solar Collector [f=0014407] [14407] Event [5072,56.5861511,4400]: 0 finished unit Lotus [f=0014441] [14441] Event [4568,259.660889,1177.59998]: 1 finished unit Sling [f=0014529] [14529] Event [1684,259.877167,4904]: 0 finished unit Conch [f=0014589] [14589] Event [4568,259.660889,1177.59998]: 1 finished unit Sling [f=0014621] [14621] Event [5280,56.5861511,4416]: 0 finished unit Radar Tower [f=0014726] [14726] Event [680,153.467026,4264]: 0 finished unit Solar Collector [f=0014745] [14745] Event [4568,259.660889,1177.59998]: 1 finished unit Conjurer [f=0014749] [14749] Event [4360,259.877167,680]: 1 finished unit Solar Collector [f=0014839] [14839] Event [1684,259.877167,4904]: 0 finished unit Scallop [f=0014846] [14846] Event [5184,56.5861511,4480]: 0 finished unit Radar Tower [f=0014916] [14916] Event [664,153.467026,4344]: 0 finished unit Wind/Tidal Generator [f=0015158] [15158] Event [4568,259.660889,1177.59998]: 1 finished unit Knight [f=0015170] [15170] Event [1684,259.877167,4904]: 0 finished unit Buoy [f=0015309] [15309] Event [4568,259.660889,1177.59998]: 1 finished unit Sling [f=0015468] [15468] Event [3880,259.877167,968]: 1 finished unit Energy Pylon [f=0015477] [15477] Event [4568,259.660889,1177.59998]: 1 finished unit Sling [f=0015566] [15566] Event [4519.11035,153.248642,2878.32202]: 1 lost unit Conjurer [f=0015646] [15646] Event [4568,259.660889,1177.59998]: 1 finished unit Conjurer [f=0015678] [15678] Event [5184,56.5861511,4480]: 0 finished unit Sparrow [f=0015678] game_message: Morph complete: Radar Tower -> Sparrow [f=0015678] [15678] Event [5280,56.5861511,4416]: 0 finished unit Sparrow [f=0015678] game_message: Morph complete: Radar Tower -> Sparrow [f=0015678] [15678] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0015678] [15678] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0015771] [15771] Event [1684,259.877167,4904]: 0 finished unit Buoy [f=0016147] [16147] Event [4568,259.660889,1177.59998]: 1 finished unit Knight [f=0016157] [16157] Event [1684,259.877167,4904]: 0 finished unit Scallop [f=0016256] [16256] Event [3224,56.5861511,2888]: 1 finished unit Metal Extractor [f=0016276] [16276] Event [3925.51392,56.5861511,3432.57861]: 1 lost unit Sling [f=0016296] [16296] Event [4568,259.660889,1177.59998]: 1 finished unit Sling [f=0016358] [16358] Event [3688,56.5861511,3992]: 0 lost unit Metal Extractor [f=0016434] [16434] Event [4568,259.660889,1177.59998]: 1 finished unit Sling [f=0016476] [16476] Event [1544,56.5861511,2344]: 0 finished unit Metal Extractor [f=0016505] [16505] Event [1025.79065,56.5861511,2339.46948]: 1 lost unit Glaive [f=0016576] [16576] Event [968,245.50293,4792]: 0 finished unit Energy Pylon [f=0016589] [16589] Event [4568,259.660889,1177.59998]: 1 finished unit Conjurer [f=0016590] [16590] Event [1206.72681,56.5861511,2431.35327]: 1 lost unit Glaive [f=0016645] [16645] Event [1684,259.877167,4904]: 0 finished unit Buoy [f=0016874] [16874] Event [4168,259.877167,920]: 1 finished unit Solar Collector [f=0017004] [17004] Event [1684,259.877167,4904]: 0 finished unit Buoy [f=0017040] [17040] Event [4689.25684,153.467026,2484.53735]: 0 lost unit Limpet [f=0017082] [17082] Event [4608.09277,152.688904,2613.80615]: 0 lost unit Buoy [f=0017135] [17135] Event [4774.87402,151.194107,2422.56836]: 1 lost unit Sling [f=0017147] [17147] Event [5512,153.467026,1608]: 1 finished unit Solar Collector [f=0017156] [17156] Event [4653.51123,150.619461,2494.9563]: 1 lost unit Knight [f=0017195] [17195] Event [4152,259.877167,840]: 1 finished unit Solar Collector [f=0017216] [17216] Event [4703.02051,151.367676,2576.56787]: 0 lost unit Lobster [f=0017229] [17229] Event [4703.10156,150.393417,2499.78687]: 1 lost unit Knight [f=0017303] [17303] Event [4568,259.660889,1177.59998]: 1 finished unit Knight [f=0017306] [17306] Event [4936,56.5861511,4264]: 0 finished unit Stinger [f=0017327] [17327] Event [4583.95654,152.668976,2586.99243]: 1 lost unit Recon Commander [f=0017329] [17329] Event [4550.59717,152.440933,2565.50684]: 1 lost unit Sling [f=0017335] [17335] Event [4586.99805,149.396576,2531.33691]: 1 lost unit Sling [f=0017341] [17341] Event [4529.7959,151.253174,2671.05566]: 1 lost unit Knight [f=0017344] [17344] Event [4604.21289,148.89386,2500.45947]: 1 lost unit Sling [f=0017347] [17347] Event [1684,259.877167,4904]: 0 finished unit Scallop [f=0017353] [17353] Event [4665.43066,149.815155,2628.72778]: 1 lost unit Knight [f=0017355] [17355] Event [4672.28564,149.990891,2464.09302]: 1 lost unit Sling [f=0017358] [17358] Event [2776,55.4257202,2648]: 1 finished unit Metal Extractor [f=0017362] [17362] Event [4716.66455,150.50412,2467.57642]: 1 lost unit Sling [f=0017389] [17389] Event [4598.64404,153.804825,2850.37598]: 0 lost unit Buoy [f=0017411] [17411] Event [4653.39941,364.990967,2560.37427]: 0 lost unit Scallop [f=0017472] [17472] Event [4152,259.877167,760]: 1 finished unit Solar Collector [f=0017496] lol oh sihi [f=0017505] [17505] Event [4568,259.660889,1177.59998]: 1 finished unit Sling [f=0017573] [17573] Event [4831.39307,154.020966,2650.9187]: 0 lost unit Scallop [f=0017658] [17658] Event [1684,259.877167,4904]: 0 finished unit Buoy [f=0017694] that com killed ya [f=0017706] [17706] Event [4661.60742,152.448761,2699.5498]: 1 lost unit Knight [f=0017711] [17711] Event [4568,259.660889,1177.59998]: 1 finished unit Sling [f=0017736] [17736] Event [4136,259.877167,680]: 1 finished unit Solar Collector [f=0017745] [17745] Event [4763.83594,154.574554,2716.54785]: 1 lost unit Knight [f=0017890] [17890] Event [4884.77637,153.466675,2578.27661]: 0 lost unit Limpet [f=0017945] [17945] Event [4568,259.660889,1177.59998]: 1 finished unit Conjurer [f=0017973] [17973] Event [1684,259.877167,4904]: 0 finished unit Buoy [f=0018000] [18000] Event [4120,259.877167,600]: 1 finished unit Solar Collector [f=0018022] [18022] Event [3894.10522,59.1129303,2437.40381]: 1 lost unit Sling [f=0018031] [18031] Event [4995.50586,153.08165,2507.5708]: 0 lost unit Lobster [f=0018171] [18171] Event [4618.83594,148.430771,2611.11353]: 0 lost unit Buoy [f=0018178] [18178] Event [5100.87549,153.585922,2505.96191]: 0 lost unit Archer [f=0018227] [18227] Event [5098.88037,153.644608,2787.96558]: 1 lost unit Knight [f=0018288] [18288] Event [1684,259.877167,4904]: 0 finished unit Scallop [f=0018305] [18305] Event [4552,153.467026,2280]: 1 lost unit Metal Extractor [f=0018319] [18319] Event [4820.0542,153.474503,2321.43628]: 1 lost unit Sling [f=0018393] [18393] Event [4527.33691,153.747742,2394.88281]: 1 lost unit Conjurer [f=0018398] [18398] Event [4568,259.660889,1177.59998]: 1 finished unit Knight [f=0018399] [18399] Event [4757.69189,153.437683,2282.05078]: 0 lost unit Buoy [f=0018427] [18427] Event [4891.0083,153.562012,2368.17334]: 1 lost unit Knight [f=0018570] [18570] Event [4568,259.660889,1177.59998]: 1 finished unit Sling [f=0018600] [18600] Event [1648,56.5861511,2080]: 0 finished unit Lotus [f=0018673] [18673] Event [1684,259.877167,4904]: 0 finished unit Buoy [f=0018688] [18688] Event [4680,259.877167,1032]: 1 finished unit Storage [f=0018737] gg should of made some phantoms [f=0018745] [18745] Event [4568,259.660889,1177.59998]: 1 finished unit Sling [f=0018780] [18780] Event [4966.01221,153.467026,2064.46802]: 0 lost unit Buoy [f=0018873] [18873] Event [2016,259.877167,4888]: 0 finished unit Fusion Reactor [f=0018912] [18912] Event [4568,259.660889,1177.59998]: 1 finished unit Conjurer [f=0018917] [18917] Event [1684,259.877167,4904]: 0 finished unit Conch [f=0019084] [19084] Event [4701.78809,188.433533,1597.08606]: 1 lost unit Sling [f=0019105] [19105] Event [1880,259.877167,4888]: 0 finished unit Caretaker [f=0019115] [19115] Event [4697.39502,156.082489,1767.65137]: 1 lost unit Knight [f=0019127] ee [f=0019169] [19169] Event [4787.84082,189.142105,1594.25647]: 1 lost unit Sling [f=0019182] [19182] Event [1684,259.877167,4904]: 0 finished unit Conch [f=0019215] [19215] Event [1744,56.5861511,1680]: 0 finished unit Lotus [f=0019283] [19283] Event [4598.36865,156.121689,1740.50488]: 1 lost unit Conjurer [f=0019293] [19293] Event [4568,259.660889,1177.59998]: 1 finished unit Knight [f=0019332] [19332] Event [5136,229.509583,1424]: 1 lost unit Lotus [f=0019400] [19400] Event [1684,259.877167,4904]: 0 finished unit Buoy [f=0019446] [19446] Event [4568,259.660889,1177.59998]: 1 finished unit Sling [f=0019515] [19515] Event [1704,259.877167,4744]: 0 finished unit Caretaker [f=0019538] [19538] Event [5040,339.821533,1200]: 1 lost unit Big Bertha [f=0019540] [19540] Event [undefined]: HappyGilmour resigned [f=0019540] game_message: HappyGilmour has been destroyed! [f=0019540] game_message: UlTima_RaTio wins! [f=0019540] Submitting stats [f=0019540] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0019540] Part| Total Time|Time of the last 0.5s [f=0019540] Draw 18222.70ms 9.94% [f=0019540] Lua::Callins::Synced 10765.89ms 24.25% [f=0019540] Lua::Callins::Unsynced 22230.09ms 13.52% [f=0019540] Lua::CollectGarbage::Synced 482.64ms 0.99% [f=0019540] Lua::CollectGarbage::Unsynced 926.78ms 0.30% [f=0019540] Misc::Profiler::AddTime 78.56ms 0.00% [f=0019540] Sim 31520.84ms 79.22% [f=0019540] [19540] Received game_message: HappyGilmour has been destroyed! [f=0019540] [19540] Received game_message: UlTima_RaTio wins! [f=0019541] [19541] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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38,10220,13300,10220,13300,821.916504,1309.54944,821.916504,1309.54944,0,0,0,0,0,0,0,0,142.72583,0,142.72583,0,2837.0542,3550.52661,2837.0542,3550.52661,690,900,690,900,45.0452805,45.0811768,45.0452805,45.0811768,2545,2545,2545,2545,29.7288246,35.711895,29.7288246,35.711895,4410,6920,4410,6920,2220,2905.33325,2220,2905.33325,2575,2935,2575,2935,2970.33325,2220,2970.33325,2220,742.679321,160.25,742.679321,160.25,3646.75366,2992.21045,3646.75366,2992.21045 [f=0019541] [19541] Game End Stats Values: 39,10290,13000,10290,13000,877.242859,1343.10413,877.242859,1343.10413,0,0,0,0,0,0,0,0,142.72583,0,142.72583,0,3423.31909,5034.72266,3423.31909,5034.72266,690,900,690,900,44.949688,41.2328529,44.949688,41.2328529,2545,2545,2545,2545,29.8935051,36.6369629,29.8935051,36.6369629,4410,6620,4410,6620,2500,2905.33325,2500,2905.33325,2645,2935,2645,2935,2970.33325,2800,2970.33325,2800,742.679321,178.25,742.679321,178.25,5221.25879,3618.62744,5221.25879,3618.62744 [f=0019541] [19541] Game End Stats Values: 40,7465,12910,7465,12910,944.661804,1380.33972,944.661804,1380.33972,0,0,0,0,0,0,0,0,167.027069,0,167.027069,0,4269.66992,6653.86768,4269.66992,6653.86768,690,1320,690,1320,46.083149,46.173317,46.083149,46.173317,1270,2545,1270,2545,28.0824871,38.3490486,28.0824871,38.3490486,2560,6110,2560,6110,3290,5330.33301,3290,5330.33301,2945,2935,2945,2935,6545.33301,3590,6545.33301,3590,742.679321,219.5,742.679321,219.5,7655.875,4614.00391,7655.875,4614.00391 [f=0019541] [19541] Game End Stats Values: 41,7055,13040,7055,13040,1030.91724,1472.52795,1030.91724,1472.52795,0,0,0,0,0,0,0,0,218.316132,0,218.316132,0,4973.70313,7020.45508,4973.70313,7020.45508,690,1320,690,1320,51.4411278,67.1702957,51.4411278,67.1702957,1270,2545,1270,2545,29.8414917,41.7458725,29.8414917,41.7458725,2080,6240,2080,6240,3720,6030.33301,3720,6030.33301,3015,2935,3015,2935,7245.33301,4020,7245.33301,4020,742.679321,254.5,742.679321,254.5,8049.29443,5353.13379,8049.29443,5353.13379 [f=0019541] [19541] Game End Stats Values: 42,6365,12350,6365,12350,1117.36108,1566.50537,1117.36108,1566.50537,0,0,0,0,0,0,0,0,249.168594,0,249.168594,0,5253.19385,7837.396,5253.19385,7837.396,690,1320,690,1320,54.4692955,67.7752228,54.4692955,67.7752228,1270,2545,1270,2545,30.0236473,40.6651573,30.0236473,40.6651573,1410,5550,1410,5550,4690,7140.33301,4690,7140.33301,2995,2935,2995,2935,8355.33301,4990,8355.33301,4990,757.892883,272.5,757.892883,272.5,8866.23535,5636.22314,8866.23535,5636.22314 [f=0019541] [19541] Game End Stats Values: 43,6665,13440,6665,13440,1192.24768,1656.16724,1192.24768,1656.16724,0,0,0,0,0,0,0,0,275.657135,0,275.657135,0,5412.87939,8089.70654,5412.87939,8089.70654,690,1410,690,1410,54.7013893,68.4052811,54.7013893,68.4052811,1270,2545,1270,2545,26.803669,45.8619652,26.803669,45.8619652,1610,5550,1610,5550,4970,7140.33301,4970,7140.33301,3095,3935,3095,3935,8355.33301,5270,8355.33301,5270,757.892883,380.498352,757.892883,380.498352,9118.54785,5795.90869,9118.54785,5795.90869 [f=0019541] [19541] Game End Stats Values: 44,6375,14010,6375,14010,1259.48352,1779.14551,1259.48352,1779.14551,0,0,0,0,0,0,0,0,275.657135,5.85006714,275.657135,5.85006714,5755.35449,8674.58789,5755.35449,8674.58789,600,1500,600,1500,54.5585747,100.160843,54.5585747,100.160843,1270,2725,1270,2725,27.0274086,54.9319,27.0274086,54.9319,1410,5850,1410,5850,4970,7900.33301,4970,7900.33301,3095,3935,3095,3935,9115.33301,5270,9115.33301,5270,761.496094,590.746826,761.496094,590.746826,9703.42969,6138.38379,9703.42969,6138.38379 [f=0019541] [19541] Game End Stats Values: 45,6475,14470,6475,14470,1301.25818,1828.84631,1301.25818,1828.84631,0,0,0,0,0,0,0,0,275.657135,40.9491577,275.657135,40.9491577,5930.22412,9981.72559,5930.22412,9981.72559,600,1500,600,1500,50.9288597,86.6292877,50.9288597,86.6292877,1270,2905,1270,2905,28.367815,48.6669273,28.367815,48.6669273,1510,6130,1510,6130,4970,8932.84766,4970,8932.84766,3095,3935,3095,3935,10147.8477,5270,10147.8477,5270,761.496094,634.66333,761.496094,634.66333,11010.5674,6313.25342,11010.5674,6313.25342 [f=0019542] [19542] Event [5464,153.467026,2872]: 1 lost unit Metal Extractor [f=0019548] [19548] Event [4728,259.129395,1224]: 1 lost unit Caretaker [f=0019575] [19575] Event [4533.01514,254.732056,1320.38696]: 1 lost unit Knight [f=0019583] [19583] Event [4808,259.877167,1144]: 1 lost unit Caretaker [f=0019589] [19589] Event [5240,259.781189,1192]: 1 lost unit Solar Collector [f=0019599] gg [f=0019671] [19671] Event [1684,259.877167,4904]: 0 finished unit Scallop [f=0019726] Spectator HappyGilmour left the game: normal quit [f=0019726] [19726] Event [undefined]: HappyGilmour quit [f=0019832] No clients connected, shutting down server [f=0019832] Server shutdown [f=0019832] End of demo reached [f=0019837] [19837] Event [4752,151.452408,2992]: 0 finished unit Lotus [f=0019848] [19848] Event [1992,259.877167,4712]: 0 finished unit Caretaker [f=0019921] [19921] Event [1684,259.877167,4904]: 0 finished unit Buoy [f=0019966] [19966] Event [4400,153.450546,2784]: 0 finished unit Lotus [f=0019996] [19996] Event [808,56.5861511,1944]: 0 finished unit Metal Extractor [f=0020146] [20146] Event [1684,259.877167,4904]: 0 finished unit Buoy [f=0020348] [20348] Event [1684,259.877167,4904]: 0 finished unit Scallop [f=0020574] [20574] Event [1684,259.877167,4904]: 0 finished unit Buoy [f=0020805] [20805] Event [1684,259.877167,4904]: 0 finished unit Buoy [f=0020882] [20882] Event [1496,56.5861511,1688]: 0 finished unit Metal Extractor [f=0021027] [21027] Event [1684,259.877167,4904]: 0 finished unit Scallop [f=0021246] [21246] Event [1684,259.877167,4904]: 0 finished unit Buoy [f=0021454] [21454] Event [1448,56.5861511,1544]: 0 finished unit Metal Extractor [f=0021466] [21466] Event [1684,259.877167,4904]: 0 finished unit Buoy [f=0021652] [21652] Event [1684,259.877167,4904]: 0 finished unit Scallop [f=0021838] [21838] Event [1684,259.877167,4904]: 0 finished unit Buoy [f=0022023] [22023] Event [1684,259.877167,4904]: 0 finished unit Buoy [f=0022224] [22224] Event [1684,259.877167,4904]: 0 finished unit Scallop [f=0022434] [22434] Event [1684,259.877167,4904]: 0 finished unit Buoy [f=0022571] [22571] Event [1064,56.5861511,456]: 0 finished unit Metal Extractor [f=0022637] [22637] Event [1684,259.877167,4904]: 0 finished unit Buoy [f=0022836] [22836] Event [1684,259.877167,4904]: 0 finished unit Scallop [f=0023040] [23040] Event [1684,259.877167,4904]: 0 finished unit Buoy [f=0023088] Autoquit sending quit command. [f=0023088] [QuitAction] user exited to system [f=0023088] [SpringApp::Kill][1] fromRun=1 [f=0023088] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0023088] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023088] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023088] [ThreadPool::SetThreadCount][2] workers=0 [f=0023088] [SpringApp::Kill][2] [f=0023088] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0023088] [Game::KillLua][3] dtor=0 luaUI=0x5288a160 [f=0023088] Start widgetHandler:Shutdown [f=0023088] Shutdown - SaveOrderList Complete [f=0023088] Writing last game win data [f=0023088] Shutdown - SaveConfigData Complete [f=0023088] Shutdown Widget - Chili Highlight [f=0023088] Shutdown Widget - Save/Load API [f=0023088] Shutdown Widget - Draw After Chili [f=0023088] Shutdown Widget - EPIC Menu [f=0023088] Shutdown Widget - Chili Minimap [f=0023088] Shutdown Widget - Chili Widget Selector [f=0023088] Shutdown Widget - Local Team Colors [f=0023088] Shutdown Widget - Display Keys 2 [f=0023088] Shutdown Widget - Save Game Menu [f=0023088] Shutdown Widget - HealthBars [f=0023088] Shutdown Widget - Noises [f=0023088] Shutdown Widget - Unit Icons [f=0023088] Shutdown Widget - Win Counter [f=0023088] Shutdown Widget - BuildETA [f=0023088] Shutdown Widget - SpringRTS Replay Stats [f=0023088] Shutdown Widget - Modular Comm Info [f=0023088] Shutdown Widget - CameraShake [f=0023088] Shutdown Widget - Chili Economy Panel Default [f=0023088] Shutdown Widget - Chili EndGame Window [f=0023088] Shutdown Widget - Chili Nuke Warning [f=0023088] Shutdown Widget - Chili Selections & CursorTip v2 [f=0023088] Shutdown Widget - Chili Spectator Panels [f=0023088] Shutdown Widget - Context Menu [f=0023088] Shutdown Widget - Darkening [f=0023088] Shutdown Widget - MetalFeatures (new) [f=0023088] Shutdown Widget - Grab Input [f=0023088] Input grabbing is disabled! [f=0023088] Shutdown Widget - Highlight Geos [f=0023088] Shutdown Widget - Local Widgets Config [f=0023088] Shutdown Widget - Mex Placement Handler [f=0023088] Shutdown Widget - MinimapEvents [f=0023088] Shutdown Widget - Missile Silo Range [f=0023088] Shutdown Widget - Music Player [f=0023088] Shutdown Widget - Point Tracker [f=0023088] Shutdown Widget - Showeco and Grid Drawer [f=0023088] Shutdown Widget - Stereo3D [f=0023088] Shutdown Widget - Attack AoE [f=0023088] Shutdown Widget - Map Edge Extension [f=0023088] Shutdown Widget - Selection Send [f=0023088] Shutdown Widget - LupsManager [f=0023088] Shutdown Widget - Newton Firezone [f=0023088] Shutdown Widget - Chili Pro Console [f=0023088] Shutdown Widget - Lasso Terraform GUI [f=0023088] Shutdown Widget - Chili Framework [f=0023088] Shutdown Widget - Lups [f=0023088] Shutdown Widget - Custom Markers [f=0023088] Shutdown Widget - Chili Core Selector [f=0023088] Shutdown Widget - Pause Screen [f=0023088] Shutdown Widget - Layout Handler [f=0023088] Shutdown Widget - Persistent Build Height [f=0023088] Shutdown Widget - Text To Speech Control [f=0023088] End widgetHandler:Shutdown [f=0023088] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={680462,74835601} {int,ext,rec}Allocs={28803044,0,0} {chunk,block}Bytes={74835601,0} [f=0023088] [Game::KillLua][1] dtor=0 luaGaia=0x52706350 [f=0023088] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={442013,60562384} {int,ext,rec}Allocs={28803045,0,0} {chunk,block}Bytes={60562384,0} [f=0023088] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={442013,60562384} {int,ext,rec}Allocs={28803045,0,0} {chunk,block}Bytes={60562384,0} [f=0023088] [Game::KillLua][2] dtor=0 luaRules=0x533cc5d0 [f=0023088] Start gadgetHandler:Shutdown [f=0023088] Shutdown - StartSetup [f=0023088] Shutdown - UnitMorph [f=0023088] Shutdown - LupsNanoSpray [f=0023088] Shutdown - Missile Silo Controller [f=0023088] Shutdown - Modular Comm Info [f=0023088] Shutdown - Terrain Texture Handler [f=0023088] Shutdown - UnitCloakShield [f=0023088] Shutdown - Starlight Handler [f=0023088] End gadgetHandler:Shutdown [f=0023088] Start gadgetHandler:Shutdown [f=0023088] Shutdown - Save/Load [f=0023088] Shutdown - UnitMorph [f=0023088] Shutdown - Modular Comm Info [f=0023088] Shutdown - Retreat Command [f=0023088] Shutdown - Shockwaves [f=0023088] Shutdown - Teleport Throw [f=0023088] Shutdown - UnitCloakShield [f=0023088] Shutdown - Lups Cloak FX [f=0023088] Shutdown - Lups [f=0023088] Shutdown - Lups Shield [f=0023088] End gadgetHandler:Shutdown [f=0023088] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28803075,0,0} {chunk,block}Bytes={0,0} [f=0023088] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28803075,0,0} {chunk,block}Bytes={0,0} [f=0023088] [Game::KillLua][4] dtor=0 [f=0023088] [Game::~CGame][1] [f=0023088] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0023088] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0023088] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0023088] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0023088] [Game::KillLua][4] dtor=1 [f=0023088] [Game::KillMisc][1] [f=0023088] [Game::KillMisc][2] [f=0023088] [Game::KillMisc][3] [f=0023088] [Game::KillRendering][1] [f=0023088] [3DOParser::Kill] allocated 137 pieces [f=0023088] [S3OParser::Kill] allocated 2760 pieces [f=0023088] [AssParser::Kill] allocated 217 pieces [f=0023088] [Game::KillInterface][1] [f=0023088] [Game::KillInterface][2] [f=0023088] [Game::KillSimulation][1] [f=0023088] [Game::KillSimulation][2] [f=0023088] [CCollisionHandler] dis-/continuous tests: 0/77921 [f=0023088] [Game::KillSimulation][3] [f=0023088] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023088] [~CPathCache(24x24)] cacheHits=21 hitPercentage=14% numHashColls=0 maxCacheSize=8 [f=0023088] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023088] [~CPathCache(48x48)] cacheHits=102 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0023088] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023088] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023088] [LosHandler::Kill] raycast instance cache-{hits,misses}={10630,18229}; shared=1%; cached=36% [f=0023088] [Game::KillSimulation][4] [f=0023088] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0023088] [Game::~CGame][2] [f=0023088] [Game::~CGame][3] [f=0023088] [SpringApp::Kill][3] [f=0023088] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 243850 bytes sent 242343 bytes recv'd [f=0023088] [SpringApp::Kill][4] font=0x44cbc8a0 [f=0023088] [SpringApp::Kill][5] [f=0023088] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x44d2b1e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=2881ms file="objects3d/strikecom_4.dae" indx=5377 inflSize=1499kb readTime=111ms file="bitmaps/loadpictures/linemove.png" indx=503 inflSize=3005kb readTime=110ms file="objects3d/funnelweb.dae" indx=5100 inflSize=1500kb readTime=90ms file="bitmaps/pd/shield.png" indx=552 inflSize=260kb readTime=62ms file="objects3d/storm.s3o" indx=5365 inflSize=85kb readTime=36ms file="luaui/widgets/gui_chili_deluxeplayerlist.lua" indx=4538 inflSize=55kb readTime=34ms file="objects3d/benzcom2.s3o" indx=4857 inflSize=223kb readTime=27ms file="luarules/gadgets/unit_dont_fire_at_radar.lua" indx=1699 inflSize=7kb readTime=25ms file="objects3d/m-8.s3o" indx=5173 inflSize=86kb readTime=21ms file="icons/amphassault.png" indx=924 inflSize=1kb readTime=20ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 51186849 bytes cached in 2845 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=201 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/mercurial_v1.1.sd7 (0x44e1a960) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7f1bc8070320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x44d376c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x44e3a130) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]