[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.97zDRVA4A1/springsettings.882235.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 102ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa2a401e750 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 14037 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/882235/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 294ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46653b00] using map "Izki Channel v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46653b00] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 106ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 824ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1132ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 35ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 838ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 102ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 124ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Melkiyon was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/882235/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=42a407cd [f=-000001] [Path] [PathEstimator::ReadFile] hash=42a407cd file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe-42a407cd.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=42a407dd [f=-000001] [Path] [PathEstimator::ReadFile] hash=42a407dd file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe2-42a407dd.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1407ms, checksum 2ade217a)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11470,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/882235/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e8ec0853e57bf5cfcb11a3d41f40c7f5cafb8e4ce8cffcb0bbc467bb4c47cda16b4c440d5eea7e6411c9b01750178a06f4cf160ce930369f1994c3c79336fc8f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=41f219271cf705d91db895175101f6de066502a8473ef170ab7d6025aeb9caa611de656b67266bcee0b66d0c61ef180d4eb64ac95ae58817fc198debb8001313]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53678c60,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: c649a85e8646db7513d479625fc8eb57 [f=-000001] Connection attempt from dahn [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: dahn changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from MrTumnus [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: MrTumnus changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dahn" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dahn" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e8ec0853e57bf5cfcb11a3d41f40c7f5cafb8e4ce8cffcb0bbc467bb4c47cda16b4c440d5eea7e6411c9b01750178a06f4cf160ce930369f1994c3c79336fc8f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=41f219271cf705d91db895175101f6de066502a8473ef170ab7d6025aeb9caa611de656b67266bcee0b66d0c61ef180d4eb64ac95ae58817fc198debb8001313]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MrTumnus" string="[Game::Load][lua{Rules,Gaia}={aae25b78,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dahn" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e8ec0853e57bf5cfcb11a3d41f40c7f5cafb8e4ce8cffcb0bbc467bb4c47cda16b4c440d5eea7e6411c9b01750178a06f4cf160ce930369f1994c3c79336fc8f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dahn" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=41f219271cf705d91db895175101f6de066502a8473ef170ab7d6025aeb9caa611de656b67266bcee0b66d0c61ef180d4eb64ac95ae58817fc198debb8001313]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dahn" string="[Game::Load][lua{Rules,Gaia}={780c3028,00000000}]" [f=-000001] Allies: I choose: Nowhere Man! [f=-000001] gday [f=-000001] Allies: hate sea lol [f=-000001] why seaaaaaaaaaa [f=-000001] Allies: I choose: Eco! [f=-000001] love sea [f=-000001] [0] Event [4541,-28.552734,4347]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1311,-18.528503,722]: 1 finished unit Engineer Commander [f=0000000] [0] dahn, team: 0, elo:2237 [f=0000000] [0] MrTumnus, team: 1, elo:1630 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [4352,0,4336]: 0 finished unit Shipyard [f=0000005] !transmitlobby @voice@buildUnit@add;shipcon;Mariner [f=0000005] !transmitlobby @voice@buildUnit@add;shipscout;Cutter [f=0000005] !transmitlobby @voice@buildUnit@add;shiptorpraider;Hunter [f=0000005] !transmitlobby @voice@buildUnit@add;subraider;Seawolf [f=0000005] !transmitlobby @voice@buildUnit@add;shipriot;Corsair [f=0000005] !transmitlobby @voice@buildUnit@add;shipskirm;Mistral [f=0000005] !transmitlobby @voice@buildUnit@add;shipassault;Siren [f=0000005] !transmitlobby @voice@buildUnit@add;shiparty;Envoy [f=0000005] !transmitlobby @voice@buildUnit@add;shipaa;Zephyr [f=0000005] !transmitlobby @voice@buildUnit@reload [f=0000256] [256] Event [1544,-1,664]: 1 finished unit Metal Extractor [f=0000278] [278] Event [4600,-1,4456]: 0 finished unit Metal Extractor [f=0000358] [358] Event [1512,0,616]: 1 finished unit Wind/Tidal Generator [f=0000570] [570] Event [4696,-1,4568]: 0 finished unit Metal Extractor [f=0000570] [570] Event [1200,0,848]: 1 finished unit Shipyard [f=0000586] [586] Event [1448,-1,552]: 1 finished unit Metal Extractor [f=0000688] [688] Event [1368,0,568]: 1 finished unit Wind/Tidal Generator [f=0000732] [732] Event [4352,0,4328]: 0 finished unit Mariner [f=0000778] [778] Event [1272,0,568]: 1 finished unit Wind/Tidal Generator [f=0000854] [854] Event [4744,0,4584]: 0 finished unit Wind/Tidal Generator [f=0000867] [867] Event [1208,0,584]: 1 finished unit Wind/Tidal Generator [f=0000935] [935] Event [1208,0,848]: 1 finished unit Hunter [f=0000975] [975] Event [4808,0,4584]: 0 finished unit Wind/Tidal Generator [f=0001002] [1002] Event [1112,0,584]: 1 finished unit Wind/Tidal Generator [f=0001137] [1137] Event [1048,6.03921509,600]: 1 finished unit Wind/Tidal Generator [f=0001204] [1204] Event [4856,0,4584]: 0 finished unit Wind/Tidal Generator [f=0001265] [1265] Event [1208,0,848]: 1 finished unit Hunter [f=0001423] [1423] Event [3936,144.910522,4256]: 0 finished unit Radar Tower [f=0001431] [1431] Event [984,16.3617859,600]: 1 finished unit Metal Extractor [f=0001696] [1696] Event [4904,0,4584]: 0 finished unit Wind/Tidal Generator [f=0001728] [1728] Event [1208,0,848]: 1 finished unit Hunter [f=0001735] [1735] Event [1016,10.3243408,520]: 1 finished unit Solar Collector [f=0001878] [1878] Event [4952,0,4584]: 0 finished unit Wind/Tidal Generator [f=0001881] [1881] Event [4352,-20,4328]: 0 finished unit Seawolf [f=0002073] [2073] Event [920,19.6599731,520]: 1 finished unit Solar Collector [f=0002175] [2175] Event [1208,0,848]: 1 finished unit Hunter [f=0002253] [2253] Event [5096,10.0574646,4536]: 0 finished unit Solar Collector [f=0002358] [2358] Event [888,26.3822327,632]: 1 finished unit Solar Collector [f=0002523] [2523] Event [4001.5957,0,4902.01855]: 1 lost unit Hunter [f=0002528] [2528] Event [5160,19.1362915,4520]: 0 finished unit Metal Extractor [f=0002537] [2537] Event [4091.12988,-20,4842.14063]: 0 lost unit Seawolf [f=0002651] [2651] Event [984,13.1038818,680]: 1 finished unit Solar Collector [f=0002672] [2672] Event [1208,0,848]: 1 finished unit Hunter [f=0002903] [2903] Event [4352,-20,4328]: 0 finished unit Seawolf [f=0003183] [3183] Event [1208,-4,848]: 1 finished unit Mistral [f=0003377] [3377] Event [4352,0,4144]: 0 finished unit Picket [f=0003646] [3646] Event [4352,-20,4328]: 0 finished unit Seawolf [f=0003684] [3684] Event [1208,-4,848]: 1 finished unit Mistral [f=0003880] [3880] Event [4352,-2,4328]: 0 finished unit Cutter [f=0003894] [3894] Event [1208,0,848]: 1 finished unit Hunter [f=0004106] [4106] Event [4352,-2,4328]: 0 finished unit Cutter [f=0004314] [4314] Event [1208,0,848]: 1 finished unit Mariner [f=0004332] [4332] Event [4352,-2,4328]: 0 finished unit Cutter [f=0004557] [4557] Event [4352,-2,4328]: 0 finished unit Cutter [f=0004665] [4665] Event [4328,-1,3640]: 0 finished unit Urchin [f=0004779] [4779] Event [4352,-2,4328]: 0 finished unit Cutter [f=0004801] [4801] Event [1208,0,848]: 1 finished unit Mariner [f=0004933] [4933] Event [1192,0,648]: 1 finished unit Wind/Tidal Generator [f=0005252] [5252] Event [1208,0,848]: 1 finished unit Mariner [f=0005258] [5258] Event [5208,-1,3080]: 0 finished unit Metal Extractor [f=0005320] [5320] Event [4559.58154,-4,1612.67078]: 1 lost unit Mistral [f=0005432] [5432] Event [4352,0,4328]: 0 finished unit Mariner [f=0005696] [5696] Event [1208,0,848]: 1 finished unit Mariner [f=0005904] [5904] Event [5400,-1,2872]: 0 finished unit Metal Extractor [f=0006269] [6269] Event [2504,-1,1496]: 1 finished unit Metal Extractor [f=0006306] [6306] Event [3288,-1,3688]: 0 finished unit Urchin [f=0006501] [6501] Event [1208,0,848]: 1 finished unit Corsair [f=0006514] [6514] Event [4352,-20,4328]: 0 finished unit Seawolf [f=0006583] [6583] Event [4928,170.752197,2992]: 0 finished unit Radar Tower [f=0006664] [6664] Event [2440,-1,1240]: 1 finished unit Metal Extractor [f=0006696] [6696] Event [3704,-1,3880]: 0 finished unit Metal Extractor [f=0007077] [7077] Event [3640,-1,3624]: 0 finished unit Metal Extractor [f=0007159] [7159] Event [1208,0,848]: 1 finished unit Corsair [f=0007229] [7229] Event [904,-1,2440]: 1 finished unit Urchin [f=0007250] [7250] Event [4680,0,4072]: 0 finished unit Caretaker [f=0007341] [7341] Event [4352,-20,4328]: 0 finished unit Seawolf [f=0007679] [7679] Event [2552,-1,1368]: 1 finished unit Urchin [f=0007776] [7776] Event [744,-1,2248]: 1 finished unit Metal Extractor [f=0007838] [7838] Event [4352,-20,4328]: 0 finished unit Seawolf [f=0007951] [7951] Event [3344,118.681122,3088]: 0 finished unit Radar Tower [f=0008050] [8050] Event [1208,0,848]: 1 finished unit Corsair [f=0008201] [8201] Event [5144,-1,2456]: 0 finished unit Urchin [f=0008228] [8228] Event [2759.44873,-1.9737271,2515.99658]: 0 lost unit Cutter [f=0008265] [8265] Event [936,-1,2056]: 1 finished unit Metal Extractor [f=0008301] [8301] Event [2648,-1,1320]: 1 finished unit Urchin [f=0008377] [8377] Event [3688,0,3672]: 0 finished unit Wind/Tidal Generator [f=0008504] [8504] Event [4352,0,4328]: 0 finished unit Mariner [f=0008685] [8685] Event [3752,0,3672]: 0 finished unit Wind/Tidal Generator [f=0008694] [8694] Event [1208,0,848]: 1 finished unit Corsair [f=0008721] [8721] Event [2392,-1,1528]: 1 finished unit Urchin [f=0008866] [8866] Event [1048,1.15991211,680]: 1 finished unit Wind/Tidal Generator [f=0008951] [8951] Event [3752,0,3736]: 0 finished unit Wind/Tidal Generator [f=0009023] [9023] Event [1048,0,728]: 1 finished unit Wind/Tidal Generator [f=0009098] [9098] Event [4352,-20,4328]: 0 finished unit Seawolf [f=0009171] [9171] Event [1000,1.46707153,744]: 1 finished unit Wind/Tidal Generator [f=0009184] [9184] Event [2312,-1,1688]: 1 finished unit Urchin [f=0009194] [9194] Event [3424.51563,-2,1688.10156]: 0 lost unit Cutter [f=0009213] [9213] Event [3688,0,3736]: 0 finished unit Wind/Tidal Generator [f=0009359] [9359] Event [1208,0,848]: 1 finished unit Corsair [f=0009443] [9443] Event [3070.73633,0,1474.92957]: 1 lost unit Corsair [f=0009493] [9493] Event [3688,0,3800]: 0 finished unit Wind/Tidal Generator [f=0009581] [9581] Event [4352,-20,4328]: 0 finished unit Seawolf [f=0009610] [9610] Event [2812.39355,-4,1534.17798]: 1 lost unit Mistral [f=0009611] [9611] Event [3069.68628,-20,1315.36182]: 0 lost unit Seawolf [f=0009696] [9696] Event [1208,-20,848]: 1 finished unit Seawolf [f=0009787] [9787] Event [4352,-2,4328]: 0 finished unit Cutter [f=0009805] [9805] Event [3752,0,3800]: 0 finished unit Wind/Tidal Generator [f=0009973] [9973] Event [4352,-2,4328]: 0 finished unit Cutter [f=0010027] [10027] Event [1208,-20,848]: 1 finished unit Seawolf [f=0010091] [10091] Event [5540.31055,-2,3512.90576]: 0 lost unit Cutter [f=0010091] [10091] Event [5580.7915,-2,3480.42407]: 0 lost unit Cutter [f=0010113] [10113] Event [3112,-1,2600]: 0 finished unit Urchin [f=0010123] [10123] Event [3752,0,3864]: 0 finished unit Wind/Tidal Generator [f=0010148] [10148] Event [4352,-2,4328]: 0 finished unit Cutter [f=0010178] [10178] Event [5733.24756,-2,3766.95142]: 0 lost unit Cutter [f=0010213] [10213] Event [5789.2627,-2,3892.82349]: 0 lost unit Cutter [f=0010255] [10255] Event [4352,-2,4328]: 0 finished unit Cutter [f=0010356] [10356] Event [1208,-20,848]: 1 finished unit Seawolf [f=0010360] [10360] Event [4352,-2,4328]: 0 finished unit Cutter [f=0010465] [10465] Event [4352,-2,4328]: 0 finished unit Cutter [f=0010537] [10537] Event [4952,0,4584]: 0 lost unit Wind/Tidal Generator [f=0010537] [10537] Event [4994.44287,0,4600.09131]: 1 lost unit Hunter [f=0010553] [10553] Event [4959.85693,-2,4610.81006]: 0 lost unit Cutter [f=0010569] [10569] Event [4352,-2,4328]: 0 finished unit Cutter [f=0010612] [10612] Event [4904,0,4584]: 0 lost unit Wind/Tidal Generator [f=0010677] [10677] Event [4578.77832,-2,4817.63818]: 0 lost unit Cutter [f=0010687] [10687] Event [1208,-20,848]: 1 finished unit Seawolf [f=0010747] [10747] Event [4476.94043,-1.359782,4777.66943]: 0 lost unit Cutter [f=0010785] [10785] Event [4352,-2,4328]: 0 finished unit Cutter [f=0010822] [10822] Event [4217.34521,-2,4760.17236]: 0 lost unit Cutter [f=0010982] [10982] Event [3288,-1,3688]: 0 lost unit Urchin [f=0010985] [10985] Event [3711.78931,-2,4249.13916]: 0 lost unit Cutter [f=0011017] [11017] Event [1208,-20,848]: 1 finished unit Seawolf [f=0011051] [11051] Event [3320,-1,2632]: 0 finished unit Urchin [f=0011055] [11055] Event [4352,-2,4328]: 0 finished unit Cutter [f=0011251] [11251] Event [3319.28369,-2,3655.57056]: 0 lost unit Cutter [f=0011279] [11279] Event [4352,-2,4328]: 0 finished unit Cutter [f=0011301] [11301] Event [3193.49023,-2,3498.13403]: 0 lost unit Cutter [f=0011347] [11347] Event [1208,-20,848]: 1 finished unit Seawolf [f=0011353] [11353] Event [3095.77051,-20,3465.08374]: 0 lost unit Seawolf [f=0011367] [11367] Event [3085.8042,0,3364.63379]: 1 lost unit Corsair [f=0011409] [11409] Event [2944.65088,0,3501.29883]: 1 lost unit Hunter [f=0011418] [11418] Event [3057.47925,-20,3520.73853]: 0 lost unit Seawolf [f=0011432] [11432] Event [2971.60425,0,3414.44727]: 1 lost unit Corsair [f=0011485] [11485] Event [2966.96582,-20,3451.63013]: 0 lost unit Seawolf [f=0011488] [11488] Event [2908.55518,0,3422.53174]: 1 lost unit Hunter [f=0011503] [11503] Event [4352,-2,4328]: 0 finished unit Cutter [f=0011530] [11530] Event [2995.73364,-20,3406.32544]: 0 lost unit Seawolf [f=0011573] [11573] Event [2951.73389,0,3423.59644]: 1 lost unit Hunter [f=0011600] [11600] Event [3000.03931,-20,3474.04224]: 0 lost unit Seawolf [f=0011655] [11655] Event [4352,-2,4328]: 0 finished unit Cutter [f=0011677] [11677] Event [1208,-20,848]: 1 finished unit Seawolf [f=0011753] [11753] Event [undefined]: dahn resigned [f=0011753] game_message: dahn has been destroyed! [f=0011753] game_message: MrTumnus wins! [f=0011753] Submitting stats [f=0011753] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011753] Part| Total Time|Time of the last 0.5s [f=0011753] Draw 8687.15ms 9.89% [f=0011753] Lua::Callins::Synced 3299.88ms 17.28% [f=0011753] Lua::Callins::Unsynced 11834.87ms 15.88% [f=0011753] Lua::CollectGarbage::Synced 239.29ms 1.10% [f=0011753] Lua::CollectGarbage::Unsynced 406.14ms 2.30% [f=0011753] Misc::Profiler::AddTime 36.06ms 0.10% [f=0011753] Sim 9678.46ms 58.04% [f=0011753] [11753] Received game_message: dahn has been destroyed! [f=0011753] [11753] Received game_message: MrTumnus wins! [f=0011754] [11754] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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18,5190,5210,5190,5210,401.089966,80.3382874,401.089966,80.3382874,0,0,0,0,0,0,0,0,0,0,0,0,271.454254,458.903107,271.454254,458.903107,120,340,120,340,22.6785583,16,22.6785583,16,2075,2365,2075,2365,17.8072758,20.0811901,17.8072758,20.0811901,2020,1630,2020,1630,220,340,220,340,975,875,975,875,340,220,340,220,0,0.001,0,0.001,458.903107,281.662598,458.903107,281.662598 [f=0011754] [11754] Game End Stats Values: 19,5640,5485,5640,5485,427.843842,80.6176376,427.843842,80.6176376,0,0,0,0,0,0,0,0,0,0,0,0,271.454254,458.903107,271.454254,458.903107,240,340,240,340,23.6671753,16,23.6671753,16,2075,2420,2075,2420,18.9835892,20.0186234,18.9835892,20.0186234,2260,1850,2260,1850,220,340,220,340,1065,875,1065,875,340,220,340,220,0,0.001,0,0.001,458.903107,281.662598,458.903107,281.662598 [f=0011754] [11754] Game End Stats Values: 20,5850,5770,5850,5770,451.585693,81.2918854,451.585693,81.2918854,0,0,0,0,0,0,0,0,0,0,0,0,361.884064,492.774048,361.884064,492.774048,360,460,360,460,24.6557903,16.3199997,24.6557903,16.3199997,2075,2420,2075,2420,20.649456,20.0449486,20.649456,20.0449486,2260,1980,2260,1980,290,340,290,340,1155,910,1155,910,340,290,340,290,0,0.001,0,0.001,492.774048,372.439789,492.774048,372.439789 [f=0011754] [11754] Game End Stats Values: 21,6245,5840,6245,5840,476.368713,81.8697205,476.368713,81.8697205,0,0,0,0,0,0,0,0,0,0,0,0,361.884064,492.774048,361.884064,492.774048,480,460,480,460,25.6151371,17.9199963,25.6151371,17.9199963,2075,2420,2075,2420,21.6522026,20.0385246,21.6522026,20.0385246,2500,1980,2500,1980,290,340,290,340,1190,980,1190,980,340,290,340,290,0,0.001,0,0.001,492.774048,372.439789,492.774048,372.439789 [f=0011754] [11754] Game End Stats Values: 22,6435,6025,6435,6025,517.74353,82.6492157,517.74353,82.6492157,0,0,0,0,0,0,0,0,0,0,0,0,477.384216,751.440674,477.384216,751.440674,600,460,600,460,31.5462208,20.079998,31.5462208,20.079998,2075,2420,2075,2420,22.7583141,20.0519657,22.7583141,20.0519657,2500,2130,2500,2130,360,580,360,580,1260,1015,1260,1015,580,360,580,360,0,0.001,0,0.001,751.440674,487.939941,751.440674,487.939941 [f=0011754] [11754] Game End Stats Values: 23,6415,6165,6415,6165,563.315613,83.4216919,563.315613,83.4216919,0,0,0,0,0,0,0,0,0,0,0,0,883.861267,1222.6405,883.861267,1222.6405,600,460,600,460,33.2895355,21.9200001,33.2895355,21.9200001,2075,2420,2075,2420,23.0381393,20.0515003,23.0381393,20.0515003,2480,2200,2480,2200,580,820,580,820,1260,1085,1260,1085,820,580,820,580,0,0.001,0,0.001,1253.41443,894.416992,1253.41443,894.416992 [f=0011754] [11754] Game End Stats Values: 24,6635,6250,6635,6250,609.171936,86.6849976,609.171936,86.6849976,0,0,0,0,0,0,0,0,0,0,0,0,1090.29236,1267.80164,1090.29236,1267.80164,600,580,600,580,33.6113815,23.6799965,33.6113815,23.6799965,2075,2420,2075,2420,23.0570927,20.217556,23.0570927,20.217556,2700,2130,2700,2130,860,820,860,820,1260,1120,1260,1120,820,860,820,860,0,0.001,0,0.001,1321.15613,1100.84814,1321.15613,1100.84814 [f=0011754] [11754] Game End Stats Values: 25,6975,6250,6975,6250,657.476929,89.9495544,657.476929,89.9495544,0,0,0,0,0,0,0,0,0,0,0,0,1498.00452,1587.27075,1498.00452,1587.27075,600,580,600,580,33.6625061,21.9733315,33.6625061,21.9733315,2075,2420,2075,2420,23.220335,20.2176342,23.220335,20.2176342,3040,2200,3040,2200,1140,820,1140,820,1260,1050,1260,1050,920,1140,920,1140,0,0.001,0,0.001,1719.55005,1538.06384,1719.55005,1538.06384 [f=0011754] [11754] Game End Stats Values: 26,7195,6180,7195,6180,704.371826,95.2722168,704.371826,95.2722168,0,0,0,0,0,0,0,0,0,0,0,0,1789.5426,1679.51794,1789.5426,1679.51794,600,580,600,580,33.9452858,22,33.9452858,22,2075,2420,2075,2420,23.1263218,22.688179,23.1263218,22.688179,3260,2130,3260,2130,1400,820,1400,820,1260,1050,1260,1050,920,1400,920,1400,0,41.0009995,0,41.0009995,1858.71057,1829.60193,1858.71057,1829.60193 [f=0011754] [11754] Game End Stats Values: 27,6635,4930,6635,4930,751.20166,112.162613,751.20166,112.162613,0,0,0,0,0,0,0,0,0,127.589325,0,127.589325,2761.72314,1944.73401,2761.72314,1944.73401,600,580,600,580,33.8824844,22,33.8824844,22,2075,2420,2075,2420,23.1219921,25.7093716,23.1219921,25.7093716,2700,880,2700,880,2640,1500,2640,1500,1260,1050,1260,1050,1920,2860,1920,2860,0,112.500999,0,112.500999,2200.46167,3106.84521,2200.46167,3106.84521 [f=0011754] [11754] Game End Stats Values: 28,6635,4930,6635,4930,758.477112,112.162613,758.477112,112.162613,0,0,0,0,0,0,0,0,0,127.589325,0,127.589325,2761.72314,1944.73401,2761.72314,1944.73401,600,580,600,580,33.327179,22,33.327179,22,2075,2420,2075,2420,23.6377449,27.5000572,23.6377449,27.5000572,2700,880,2700,880,2640,1500,2640,1500,1260,1050,1260,1050,1920,2860,1920,2860,0,126.000999,0,126.000999,2200.46167,3106.84521,2200.46167,3106.84521 [f=0011765] !transmitlobby @voice@buildUnit@remove;shipcon [f=0011765] !transmitlobby @voice@buildUnit@remove;shipscout [f=0011765] !transmitlobby @voice@buildUnit@remove;shiptorpraider [f=0011765] !transmitlobby @voice@buildUnit@remove;subraider [f=0011765] !transmitlobby @voice@buildUnit@remove;shipriot [f=0011765] !transmitlobby @voice@buildUnit@remove;shipskirm [f=0011765] !transmitlobby @voice@buildUnit@remove;shipassault [f=0011765] !transmitlobby @voice@buildUnit@remove;shiparty [f=0011765] !transmitlobby @voice@buildUnit@remove;shipaa [f=0011765] !transmitlobby @voice@buildUnit@reload [f=0011930] Player MrTumnus left the game: normal quit [f=0011930] [11930] Event [undefined]: MrTumnus quit [f=0012006] [12006] Event [1208,-20,848]: 1 finished unit Seawolf [f=0012042] No clients connected, shutting down server [f=0012042] Server shutdown [f=0012042] Playback paused [f=0012042] Autoquit sending quit command. [f=0012042] [QuitAction] user exited to system [f=0012042] [SpringApp::Kill][1] fromRun=1 [f=0012042] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012042] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012042] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012042] [ThreadPool::SetThreadCount][2] workers=0 [f=0012042] [SpringApp::Kill][2] [f=0012042] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012042] [Game::KillLua][3] dtor=0 luaUI=0x52fcda20 [f=0012042] Start widgetHandler:Shutdown [f=0012042] Shutdown - SaveOrderList Complete [f=0012042] Writing last game win data [f=0012042] Shutdown - SaveConfigData Complete [f=0012042] Shutdown Widget - Save/Load API [f=0012042] Shutdown Widget - Chili Highlight [f=0012042] Shutdown Widget - Draw After Chili [f=0012042] Shutdown Widget - EPIC Menu [f=0012042] Shutdown Widget - Chili Widget Selector [f=0012042] Shutdown Widget - Chili Minimap [f=0012042] Shutdown Widget - Local Team Colors [f=0012042] Shutdown Widget - Display Keys 2 [f=0012042] Shutdown Widget - Save Game Menu [f=0012042] Shutdown Widget - Unit Icons [f=0012042] Shutdown Widget - Noises [f=0012042] Shutdown Widget - HealthBars [f=0012042] Shutdown Widget - Win Counter [f=0012042] Shutdown Widget - SpringRTS Replay Stats [f=0012042] Shutdown Widget - BuildETA [f=0012042] Shutdown Widget - Modular Comm Info [f=0012042] Shutdown Widget - Stereo3D [f=0012042] Shutdown Widget - Showeco and Grid Drawer [f=0012042] Shutdown Widget - Point Tracker [f=0012042] Shutdown Widget - Music Player [f=0012042] Shutdown Widget - Missile Silo Range [f=0012042] Shutdown Widget - MinimapEvents [f=0012042] Shutdown Widget - Mex Placement Handler [f=0012042] Shutdown Widget - Local Widgets Config [f=0012042] Shutdown Widget - Highlight Geos [f=0012042] Shutdown Widget - Grab Input [f=0012042] Input grabbing is disabled! [f=0012042] Shutdown Widget - MetalFeatures (new) [f=0012042] Shutdown Widget - Darkening [f=0012042] Shutdown Widget - Context Menu [f=0012042] Shutdown Widget - Chili Spectator Panels [f=0012042] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012042] Shutdown Widget - Chili Nuke Warning [f=0012042] Shutdown Widget - Chili EndGame Window [f=0012042] Shutdown Widget - Chili Economy Panel Default [f=0012042] Shutdown Widget - CameraShake [f=0012042] Shutdown Widget - Attack AoE [f=0012042] Shutdown Widget - Map Edge Extension [f=0012042] Shutdown Widget - Selection Send [f=0012042] Shutdown Widget - LupsManager [f=0012042] Shutdown Widget - Newton Firezone [f=0012042] Shutdown Widget - Chili Pro Console [f=0012042] Shutdown Widget - Lasso Terraform GUI [f=0012042] Shutdown Widget - Lups [f=0012042] Shutdown Widget - Chili Framework [f=0012042] Shutdown Widget - Chili Core Selector [f=0012042] Shutdown Widget - Custom Markers [f=0012042] Shutdown Widget - Pause Screen [f=0012042] Shutdown Widget - Text To Speech Control [f=0012042] Shutdown Widget - Persistent Build Height [f=0012042] Shutdown Widget - Layout Handler [f=0012042] End widgetHandler:Shutdown [f=0012042] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={578608,72097635} {int,ext,rec}Allocs={23138283,0,0} {chunk,block}Bytes={72097635,0} [f=0012042] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0012042] [Game::KillLua][2] dtor=0 luaRules=0x53678c60 [f=0012042] Start gadgetHandler:Shutdown [f=0012042] Shutdown - StartSetup [f=0012042] Shutdown - UnitMorph [f=0012042] Shutdown - LupsNanoSpray [f=0012042] Shutdown - Missile Silo Controller [f=0012042] Shutdown - Modular Comm Info [f=0012042] Shutdown - Terrain Texture Handler [f=0012042] Shutdown - UnitCloakShield [f=0012042] Shutdown - Starlight Handler [f=0012042] End gadgetHandler:Shutdown [f=0012042] Start gadgetHandler:Shutdown [f=0012042] Shutdown - Save/Load [f=0012042] Shutdown - UnitMorph [f=0012042] Shutdown - Modular Comm Info [f=0012042] Shutdown - Retreat Command [f=0012042] Shutdown - Shockwaves [f=0012042] Shutdown - Teleport Throw [f=0012042] Shutdown - UnitCloakShield [f=0012042] Shutdown - Lups Cloak FX [f=0012042] Shutdown - Lups [f=0012042] Shutdown - Lups Shield [f=0012042] End gadgetHandler:Shutdown [f=0012042] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23138312,0,0} {chunk,block}Bytes={0,0} [f=0012042] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23138312,0,0} {chunk,block}Bytes={0,0} [f=0012042] [Game::KillLua][4] dtor=0 [f=0012042] [Game::~CGame][1] [f=0012042] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012042] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012042] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012042] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012042] [Game::KillLua][4] dtor=1 [f=0012042] [Game::KillMisc][1] [f=0012042] [Game::KillMisc][2] [f=0012042] [Game::KillMisc][3] [f=0012042] [Game::KillRendering][1] [f=0012042] [3DOParser::Kill] allocated 146 pieces [f=0012042] [S3OParser::Kill] allocated 2792 pieces [f=0012042] [AssParser::Kill] allocated 215 pieces [f=0012042] [Game::KillInterface][1] [f=0012042] [Game::KillInterface][2] [f=0012042] [Game::KillSimulation][1] [f=0012042] [Game::KillSimulation][2] [f=0012042] [CCollisionHandler] dis-/continuous tests: 0/1038459 [f=0012042] [Game::KillSimulation][3] [f=0012042] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012042] [~CPathCache(24x20)] cacheHits=164 hitPercentage=48% numHashColls=0 maxCacheSize=21 [f=0012042] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012042] [~CPathCache(48x40)] cacheHits=317 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012042] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012042] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012042] [LosHandler::Kill] raycast instance cache-{hits,misses}={7313,11862}; shared=1%; cached=37% [f=0012042] [Game::KillSimulation][4] [f=0012042] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0012042] [Game::~CGame][2] [f=0012042] [Game::~CGame][3] [f=0012042] [SpringApp::Kill][3] [f=0012042] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 128205 bytes sent 193502 bytes recv'd [f=0012042] [SpringApp::Kill][4] font=0x465828a0 [f=0012042] [SpringApp::Kill][5] [f=0012042] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x465ffc00) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=3188ms file="objects3d/strikecom.dae" indx=5369 inflSize=1500kb readTime=84ms file="bitmaps/pd/shield3wake.png" indx=556 inflSize=192kb readTime=59ms file="bitmaps/loadpictures/manualfire.png" indx=504 inflSize=3361kb readTime=46ms file="objects3d/storm.s3o" indx=5365 inflSize=85kb readTime=38ms file="objects3d/amphbomb.s3o" indx=4776 inflSize=40kb readTime=38ms file="objects3d/cormist_512.s3o" indx=4985 inflSize=56kb readTime=37ms file="objects3d/chicken.s3o" indx=4882 inflSize=26kb readTime=29ms file="objects3d/amphcon.s3o" indx=4778 inflSize=76kb readTime=29ms file="bitmaps/pd/smoketrail.tga" indx=562 inflSize=0kb readTime=29ms file="unitpics/shiptorpraider.png" indx=6430 inflSize=10kb readTime=28ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 51060352 bytes cached in 2836 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x466dc350) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7fa2a4070320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x465f9690) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x466e5340) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]