[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.kdpBbd1kUp/springsettings.881827.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fcebc01e750 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 14116 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/881827/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 447ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46426f50] using map "Izki Channel v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46426f50] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 202ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1088ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1177ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 918ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 245ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] IlikebigNipps was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/881827/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=42a407cd [f=-000001] [Path] [PathEstimator::ReadFile] hash=42a407cd file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe-42a407cd.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=42a407dd [f=-000001] [Path] [PathEstimator::ReadFile] hash=42a407dd file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe2-42a407dd.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (732ms, checksum 2ade217a)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11468,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/881827/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e8ec0853e57bf5cfcb11a3d41f40c7f5cafb8e4ce8cffcb0bbc467bb4c47cda16b4c440d5eea7e6411c9b01750178a06f4cf160ce930369f1994c3c79336fc8f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=41f219271cf705d91db895175101f6de066502a8473ef170ab7d6025aeb9caa611de656b67266bcee0b66d0c61ef180d4eb64ac95ae58817fc198debb8001313]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53c92310,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 3a37a75e8328636fbbb828e1c2216ef2 [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e8ec0853e57bf5cfcb11a3d41f40c7f5cafb8e4ce8cffcb0bbc467bb4c47cda16b4c440d5eea7e6411c9b01750178a06f4cf160ce930369f1994c3c79336fc8f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=41f219271cf705d91db895175101f6de066502a8473ef170ab7d6025aeb9caa611de656b67266bcee0b66d0c61ef180d4eb64ac95ae58817fc198debb8001313]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={6a1670d8,00000000}]" [f=-000001] Allies: I choose: Nomad! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e8ec0853e57bf5cfcb11a3d41f40c7f5cafb8e4ce8cffcb0bbc467bb4c47cda16b4c440d5eea7e6411c9b01750178a06f4cf160ce930369f1994c3c79336fc8f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=41f219271cf705d91db895175101f6de066502a8473ef170ab7d6025aeb9caa611de656b67266bcee0b66d0c61ef180d4eb64ac95ae58817fc198debb8001313]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={5a5ed430,00000000}]" [f=-000001] Allies: I choose: Redhead porn so hot! [f=-000001] gl hf [f=-000001] gl [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [5074,-9.5563354,4375]: 0 finished unit Recon Commander [f=-000001] [0] Event [1439,-18.161743,649]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_rANDY, team: 0, elo:3332 [f=0000000] [0] izirayd, team: 1, elo:2911 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [4976,0,4272]: 0 finished unit Shipyard [f=0000005] !transmitlobby @voice@buildUnit@add;shipcon;Mariner [f=0000005] !transmitlobby @voice@buildUnit@add;shipscout;Cutter [f=0000005] !transmitlobby @voice@buildUnit@add;shiptorpraider;Hunter [f=0000005] !transmitlobby @voice@buildUnit@add;subraider;Seawolf [f=0000005] !transmitlobby @voice@buildUnit@add;shipriot;Corsair [f=0000005] !transmitlobby @voice@buildUnit@add;shipskirm;Mistral [f=0000005] !transmitlobby @voice@buildUnit@add;shipassault;Siren [f=0000005] !transmitlobby @voice@buildUnit@add;shiparty;Envoy [f=0000005] !transmitlobby @voice@buildUnit@add;shipaa;Zephyr [f=0000005] !transmitlobby @voice@buildUnit@reload [f=0000009] [9] Event [1400,-20.810799,776]: 1 finished unit Amphbot Factory [f=0000241] [241] Event [1544,-1,664]: 1 finished unit Metal Extractor [f=0000342] [342] Event [1304,0,648]: 1 finished unit Wind/Tidal Generator [f=0000382] [382] Event [5160,19.1362915,4520]: 0 finished unit Metal Extractor [f=0000519] [519] Event [1400,-25.773436,812]: 1 finished unit Conch [f=0000633] [633] Event [1448,-1,552]: 1 finished unit Metal Extractor [f=0000647] [647] Event [4968,0,4271.98779]: 0 finished unit Mariner [f=0000733] [733] Event [1352,0,648]: 1 finished unit Wind/Tidal Generator [f=0000773] [773] Event [1400,-25.773436,812]: 1 finished unit Duck [f=0000832] [832] Event [4696,-1,4568]: 0 finished unit Metal Extractor [f=0000879] [879] Event [1352,0,696]: 1 finished unit Wind/Tidal Generator [f=0000966] [966] Event [4968,0,4271.98779]: 0 finished unit Hunter [f=0001041] [1041] Event [1304,0,696]: 1 finished unit Wind/Tidal Generator [f=0001177] [1177] Event [4600,-1,4456]: 0 finished unit Metal Extractor [f=0001239] [Game::ClientReadNet] added new player SkuZzi with number 2 to team 0 [f=0001239] > SPRINGIE:User SkuZzi|factoryhover|6_5||False|SK|Federation|IE [f=0001258] Connection attempt from SkuZzi [f=0001258] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=0001258] -> Connection established (given id 2) [f=0001272] [Game::ClientReadNet][LOGMSG] sender="SkuZzi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=0001272] [Game::ClientReadNet][LOGMSG] sender="SkuZzi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001381] [1381] Event [4968,0,4271.98779]: 0 finished unit Hunter [f=0001649] [1649] Event [984,16.3617859,600]: 1 finished unit Metal Extractor [f=0001662] [1662] Event [1400,-25.773436,812]: 1 finished unit Conch [f=0001704] [1704] Event [4968,0,4271.98779]: 0 finished unit Hunter [f=0001733] [1733] Event [5112,0,4296]: 0 finished unit Wind/Tidal Generator [f=0001927] [1927] Event [1400,-25.773436,812]: 1 finished unit Duck [f=0002107] [2107] Event [3704,-1,3880]: 0 finished unit Metal Extractor [f=0002132] [Game::ClientReadNet][LOGMSG] sender="SkuZzi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e8ec0853e57bf5cfcb11a3d41f40c7f5cafb8e4ce8cffcb0bbc467bb4c47cda16b4c440d5eea7e6411c9b01750178a06f4cf160ce930369f1994c3c79336fc8f]" [f=0002137] [2137] Event [1320,0,600]: 1 finished unit Wind/Tidal Generator [f=0002138] [Game::ClientReadNet][LOGMSG] sender="SkuZzi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=41f219271cf705d91db895175101f6de066502a8473ef170ab7d6025aeb9caa611de656b67266bcee0b66d0c61ef180d4eb64ac95ae58817fc198debb8001313]" [f=0002138] [Game::ClientReadNet][LOGMSG] sender="SkuZzi" string="[Game::Load][lua{Rules,Gaia}={1d313868,00000000}]" [f=0002165] [2165] Event [4968,0,4271.98779]: 0 finished unit Hunter [f=0002189] [2189] Event [1400,-25.773436,812]: 1 finished unit Duck [f=0002232] [2232] Event [1352,0,520]: 1 finished unit Wind/Tidal Generator [f=0002383] [2383] Event [1368,0,440]: 1 finished unit Wind/Tidal Generator [f=0002499] [2499] Event [4968,0,4271.98779]: 0 finished unit Hunter [f=0002583] [2583] Event [1400,-25.773436,812]: 1 finished unit Duck [f=0002587] [2587] Event [3640,-1,3624]: 0 finished unit Metal Extractor [f=0002726] [2726] Event [3720,0,3656]: 0 finished unit Wind/Tidal Generator [f=0002779] [2779] Event [3973.36865,-85.177063,4917.59082]: 1 lost unit Duck [f=0002863] [2863] Event [3752,0,3720]: 0 finished unit Wind/Tidal Generator [f=0002906] [2906] Event [936,-1,2056]: 1 finished unit Metal Extractor [f=0002925] [2925] Event [1400,-25.773436,812]: 1 finished unit Duck [f=0002996] [2996] Event [3768,0,3784]: 0 finished unit Wind/Tidal Generator [f=0003152] [3152] Event [4968,0,4271.98779]: 0 finished unit Hunter [f=0003161] [3161] Event [3800,0,3848]: 0 finished unit Wind/Tidal Generator [f=0003205] [3205] Event [1400,-25.773436,812]: 1 finished unit Duck [f=0003223] [3223] Event [1528,0,536]: 1 finished unit Wind/Tidal Generator [f=0003293] [3293] Event [4224,0,2544]: 0 finished unit Radar Tower [f=0003313] [3313] Event [1576,0,552]: 1 finished unit Wind/Tidal Generator [f=0003403] [3403] Event [1624,0,632]: 1 finished unit Wind/Tidal Generator [f=0003492] [3492] Event [1688,0,712]: 1 finished unit Wind/Tidal Generator [f=0003664] [3664] Event [4968,0,4271.98779]: 0 finished unit Hunter [f=0003705] [3705] Event [744,-1,2248]: 1 finished unit Metal Extractor [f=0003711] [3711] Event [1400,-25.773436,812]: 1 finished unit Duck [f=0003749] [3749] Event [3528,-1,3656]: 0 finished unit Urchin [f=0004179] [4179] Event [1400,-25.773436,812]: 1 finished unit Conch [f=0004214] [4214] Event [3496,-1,3752]: 0 finished unit Urchin [f=0004230] [4230] Event [904,-1,2280]: 1 finished unit Urchin [f=0004531] [4531] Event [1624,-1,568]: 1 finished unit Urchin [f=0004595] [4595] Event [1043.37659,0,2527.31152]: 0 lost unit Hunter [f=0004603] [4603] Event [931.548096,-84.970215,2524.02588]: 1 lost unit Duck [f=0004631] [4631] Event [3912,0,3912]: 0 finished unit Wind/Tidal Generator [f=0004716] [4716] Event [1198.44714,0,2724.68408]: 0 lost unit Hunter [f=0004766] [4766] Event [3992,0,3944]: 0 finished unit Wind/Tidal Generator [f=0004891] [4891] Event [4968,0,4271.98779]: 0 finished unit Corsair [f=0004901] [4901] Event [4072,0,3992]: 0 finished unit Wind/Tidal Generator [f=0004912] [4912] Event [5208,-1,3080]: 0 finished unit Metal Extractor [f=0005076] [5076] Event [1400,-25.773436,812]: 1 finished unit Scallop [f=0005156] [5156] Event [2440,-1,1240]: 1 finished unit Metal Extractor [f=0005215] [5215] Event [1400,-25.773436,812]: 1 finished unit Duck [f=0005326] [5326] Event [5400,-1,2872]: 0 finished unit Metal Extractor [f=0005411] [5411] Event [4568,0,4200]: 0 finished unit Wind/Tidal Generator [f=0005546] [5546] Event [4600,0,4296]: 0 finished unit Wind/Tidal Generator [f=0005553] [5553] Event [1392,149.220825,2208]: 1 finished unit Radar Tower [f=0005696] [5696] Event [4680,0,4344]: 0 finished unit Wind/Tidal Generator [f=0005716] [5716] Event [1608,0,696]: 1 finished unit Caretaker [f=0005732] [5732] Event [1400,-25.773436,812]: 1 finished unit Duck [f=0006008] [6008] Event [2504,-1,1496]: 1 finished unit Metal Extractor [f=0006035] [6035] Event [4968,0,4271.98779]: 0 finished unit Corsair [f=0006046] Spectator SkuZzi left the game: normal quit [f=0006046] [6046] Event [undefined]: SkuZzi quit [f=0006049] [6049] Event [1400,-25.773436,812]: 1 finished unit Conch [f=0006091] [6091] Event [5528,7.06140137,1800]: 0 finished unit Metal Extractor [f=0006203] [6203] Event [1400,-25.773436,812]: 1 finished unit Duck [f=0006375] [6375] Event [4760,0,4312]: 0 finished unit Caretaker [f=0006446] [6446] Event [3447.87793,-81.304344,1994.51758]: 1 lost unit Duck [f=0006468] [6468] Event [1400,-25.773436,812]: 1 finished unit Duck [f=0006508] [6508] Event [3360.11011,-72.305504,1998.91296]: 1 lost unit Duck [f=0006522] [6522] Event [4968,0,4271.98779]: 0 finished unit Mariner [f=0006542] [6542] Event [4696,0,4296]: 0 finished unit Wind/Tidal Generator [f=0006688] [6688] Event [1896,151.476685,3064]: 1 finished unit Urchin [f=0006733] [6733] Event [1400,-25.773436,812]: 1 finished unit Duck [f=0006746] [6746] Event [4760,0,4376]: 0 finished unit Wind/Tidal Generator [f=0006751] [6751] Event [5208,0,4056]: 0 finished unit Wind/Tidal Generator [f=0006788] [6788] Event [1224,0,648]: 1 finished unit Wind/Tidal Generator [f=0006824] [6824] Event [2632,-1,1480]: 1 finished unit Urchin [f=0006858] [6858] Event [1144,0,648]: 1 finished unit Wind/Tidal Generator [f=0006884] [6884] Event [4968,0,4271.98779]: 0 finished unit Mariner [f=0006884] [6884] Event [4384,10.1531372,1520]: 0 finished unit Radar Tower [f=0006936] [6936] Event [5224,0,3960]: 0 finished unit Wind/Tidal Generator [f=0007006] [7006] Event [1064,1.83465576,632]: 1 finished unit Wind/Tidal Generator [f=0007124] [7124] Event [5224,0,3864]: 0 finished unit Wind/Tidal Generator [f=0007182] [7182] Event [4792,-1,4584]: 0 finished unit Urchin [f=0007246] [7246] Event [4968,0,4271.98779]: 0 finished unit Hunter [f=0007304] [7304] Event [2568,-1,1640]: 1 finished unit Urchin [f=0007327] [7327] Event [5240,0,3768]: 0 finished unit Wind/Tidal Generator [f=0007362] [7362] Event [952,18.9902649,680]: 1 finished unit Wind/Tidal Generator [f=0007364] [7364] Event [3050.12646,-84.919273,3753.64307]: 1 lost unit Duck [f=0007499] [7499] Event [5240,0,3672]: 0 finished unit Wind/Tidal Generator [f=0007570] [7570] Event [4696,0,4440]: 0 finished unit Wind/Tidal Generator [f=0007598] [7598] Event [2616,-1,1288]: 1 finished unit Urchin [f=0007598] [7598] Event [952,11.0544739,760]: 1 finished unit Wind/Tidal Generator [f=0007655] [7655] Event [4968,0,4271.98779]: 0 finished unit Corsair [f=0007680] [7680] Event [4712,0,4504]: 0 finished unit Wind/Tidal Generator [f=0007713] [7713] Event [5240,0,3576]: 0 finished unit Wind/Tidal Generator [f=0007756] [7756] Event [1400,-25.773436,812]: 1 finished unit Scallop [f=0007758] [7758] Event [4760,0,4440]: 0 finished unit Wind/Tidal Generator [f=0007812] [7812] Event [952,0,840]: 1 finished unit Wind/Tidal Generator [f=0007878] [7878] Event [4968,0,4271.98779]: 0 finished unit Hunter [f=0007891] [7891] Event [4760,0,4504]: 0 finished unit Wind/Tidal Generator [f=0007921] [7921] Event [5256,0,3480]: 0 finished unit Wind/Tidal Generator [f=0007981] [7981] Event [4392,-1,2264]: 0 finished unit Metal Extractor [f=0008128] [8128] Event [5256,0,3384]: 0 finished unit Wind/Tidal Generator [f=0008151] [8151] Event [952,0,920]: 1 finished unit Wind/Tidal Generator [f=0008193] [8193] Event [4968,0,4271.98779]: 0 finished unit Corsair [f=0008338] [8338] Event [5256,0,3288]: 0 finished unit Wind/Tidal Generator [f=0008348] [8348] Event [4968,0,4271.98779]: 0 finished unit Hunter [f=0008407] [8407] Event [3216,0,2752]: 0 lost unit Radar Tower [f=0008479] [8479] Event [952,0,1000]: 1 finished unit Wind/Tidal Generator [f=0008533] [8533] Event [5272,0,3192]: 0 finished unit Wind/Tidal Generator [f=0008542] [8542] Event [1400,-25.773436,812]: 1 finished unit Scallop [f=0008633] [8633] Event [4968,0,4271.98779]: 0 finished unit Corsair [f=0008713] [8713] Event [5272,0,3096]: 0 finished unit Wind/Tidal Generator [f=0008745] [8745] Event [2696,-1,1048]: 1 finished unit Urchin [f=0008783] [8783] Event [4968,0,4271.98779]: 0 finished unit Hunter [f=0008844] [8844] Event [3558.51025,-84.93734,2858.84253]: 1 lost unit Duck [f=0008847] [8847] Event [3649.30591,0,2787.42676]: 0 lost unit Hunter [f=0008861] [8861] Event [952,0,1080]: 1 finished unit Wind/Tidal Generator [f=0008903] [8903] Event [2632,0,1560]: 1 finished unit Stinger [f=0008908] [8908] Event [5304,0,3032]: 0 finished unit Wind/Tidal Generator [f=0008936] [8936] Event [3527.3584,-84.888718,2842.94702]: 1 lost unit Duck [f=0008942] [8942] Event [3683.86475,-84.688271,2916.7605]: 1 lost unit Duck [f=0008943] [8943] Event [3847.46265,0,2773.69287]: 0 lost unit Hunter [f=0008951] [8951] Event [3665.82886,0,2852.43115]: 0 lost unit Hunter [f=0009004] [9004] Event [3494.125,-84.905212,2829.64795]: 1 lost unit Duck [f=0009004] [9004] Event [3488.60254,-84.861588,2858.7561]: 1 lost unit Duck [f=0009058] [9058] Event [952,0,1160]: 1 finished unit Wind/Tidal Generator [f=0009068] [9068] Event [4968,0,4271.98779]: 0 finished unit Corsair [f=0009078] [9078] Event [3258.4856,-84.871414,2777.32129]: 1 lost unit Duck [f=0009079] [9079] Event [3144.97021,-84.852135,2741.89282]: 1 lost unit Scallop [f=0009118] [9118] Event [5368,0,2936]: 0 finished unit Wind/Tidal Generator [f=0009186] [9186] Event [1400,-25.773436,812]: 1 finished unit Scallop [f=0009203] [9203] Event [4968,0,4271.98779]: 0 finished unit Hunter [f=0009581] [9581] Event [4968,-20,4271.98779]: 0 finished unit Seawolf [f=0009631] [9631] Event [1400,-25.773436,812]: 1 finished unit Scallop [f=0009770] [9770] Event [3071.22485,0,1884.89941]: 0 lost unit Hunter [f=0009780] [9780] Event [3096.38818,0,1922.88757]: 0 lost unit Hunter [f=0009788] [9788] Event [4808,0,4424]: 0 finished unit Caretaker [f=0009802] [9802] Event [3488,81.2832031,800]: 1 finished unit Radar Tower [f=0009912] [9912] Event [5368,0,2792]: 0 finished unit Wind/Tidal Generator [f=0009912] [9912] Event [3080.56592,0,1919.40393]: 0 lost unit Hunter [f=0010026] [10026] Event [1144,0,1064]: 1 finished unit Caretaker [f=0010026] [10026] Event [4968,-20,4271.98779]: 0 finished unit Seawolf [f=0010065] [10065] Event [1400,-25.773436,812]: 1 finished unit Scallop [f=0010075] [10075] Event [4840,0,4488]: 0 finished unit Caretaker [f=0010122] [10122] Event [5384,0,2696]: 0 finished unit Wind/Tidal Generator [f=0010213] [10213] Event [4968,-20,4271.98779]: 0 finished unit Seawolf [f=0010261] [10261] Event [2728,119.35083,2024]: 1 finished unit Urchin [f=0010316] [10316] Event [5416,0,2600]: 0 finished unit Wind/Tidal Generator [f=0010375] [10375] Event [4968,-20,4271.98779]: 0 finished unit Seawolf [f=0010496] [10496] Event [5432,0,2504]: 0 finished unit Wind/Tidal Generator [f=0010515] [10515] Event [5480,-1,536]: 0 finished unit Metal Extractor [f=0010540] [10540] Event [4968,-20,4271.98779]: 0 finished unit Seawolf [f=0010543] [10543] Event [1096,0,968]: 1 finished unit Caretaker [f=0010680] [10680] Event [3416,-1,1416]: 1 lost unit Urchin [f=0010751] [10751] Event [3944,-1,776]: 1 lost unit Urchin [f=0010764] [10764] Event [5448,0,2408]: 0 finished unit Wind/Tidal Generator [f=0010765] [10765] Event [1400,-25.773436,812]: 1 finished unit Scallop [f=0010769] [10769] Event [4968,-20,4271.98779]: 0 finished unit Seawolf [f=0010875] [10875] Event [3159.25806,0,1592.07458]: 0 lost unit Hunter [f=0010916] [10916] Event [3720.53174,-19.446724,715.943787]: 1 lost unit Conch [f=0010945] [10945] Event [3488,81.2832031,800]: 1 lost unit Radar Tower [f=0011001] [11001] Event [4968,-20,4271.98779]: 0 finished unit Seawolf [f=0011051] [11051] Event [5480,0,2312]: 0 finished unit Wind/Tidal Generator [f=0011080] [11080] Event [2008,3.24456787,3528]: 1 finished unit Urchin [f=0011196] [11196] Event [5512,-1,344]: 0 finished unit Metal Extractor [f=0011232] [11232] Event [4968,-20,4271.98779]: 0 finished unit Seawolf [f=0011317] [11317] Event [3048,-1,1832]: 1 finished unit Urchin [f=0011319] [11319] Event [5496,0,2216]: 0 finished unit Wind/Tidal Generator [f=0011388] [11388] Event [1160,0,904]: 1 finished unit Caretaker [f=0011396] [11396] Event [3048,-1,1832]: 1 lost unit Urchin [f=0011437] [11437] Event [3064.69043,0,1884.15833]: 0 lost unit Corsair [f=0011448] [11448] Event [4968,-20,4271.98779]: 0 finished unit Seawolf [f=0011512] [11512] Event [952,0,1240]: 1 finished unit Wind/Tidal Generator [f=0011557] [11557] Event [3411.09814,0,2716.15649]: 0 lost unit Mariner [f=0011626] [11626] Event [5512,0,2120]: 0 finished unit Wind/Tidal Generator [f=0011636] [11636] Event [2024,2.91726685,3624]: 1 finished unit Urchin [f=0011711] [11711] Event [4968,-20,4271.98779]: 0 finished unit Seawolf [f=0011813] [11813] Event [1400,-25.773436,812]: 1 finished unit Scallop [f=0011845] [11845] Event [3122.91821,0,1658.5896]: 0 lost unit Hunter [f=0011869] [11869] Event [2712,-1,1736]: 1 lost unit Urchin [f=0011870] [11870] Event [2746.17358,-20,1246.30139]: 0 lost unit Seawolf [f=0011880] [11880] Event [984,0,1320]: 1 finished unit Wind/Tidal Generator [f=0011924] [11924] Event [2632,-1,1480]: 1 lost unit Urchin [f=0011927] [11927] Event [2644.93237,-20,1419.97827]: 0 lost unit Seawolf [f=0011950] [11950] Event [5544,0,2024]: 0 finished unit Wind/Tidal Generator [f=0011973] [11973] Event [4968,-20,4271.98779]: 0 finished unit Seawolf [f=0011991] [11991] Event [2728,-1,1656]: 1 lost unit Urchin [f=0012074] [12074] Event [3220.95068,-20,2467.03638]: 0 lost unit Seawolf [f=0012074] [12074] Event [2616,-1,1288]: 1 lost unit Urchin [f=0012076] [12076] Event [2616,-1,1688]: 1 lost unit Urchin [f=0012101] [12101] Event [2585.75537,-20,1367.09851]: 0 lost unit Seawolf [f=0012122] [12122] Event [2632,0,1560]: 1 lost unit Stinger [f=0012137] [12137] Event [3331.46387,-20,2631.37329]: 0 lost unit Seawolf [f=0012137] [12137] Event [2568,-0.9734604,1640]: 1 lost unit Urchin [f=0012192] [12192] Event [2696,-1,1048]: 1 lost unit Urchin [f=0012200] [12200] Event [2440,-1,1240]: 1 lost unit Metal Extractor [f=0012201] [12201] Event [2504,-1,1496]: 1 lost unit Metal Extractor [f=0012221] [12221] Event [3209.46436,-28.171516,2553.979]: 1 lost unit Scallop [f=0012232] [12232] Event [4968,-20,4271.98779]: 0 finished unit Seawolf [f=0012262] [12262] Event [5560,0,1928]: 0 finished unit Wind/Tidal Generator [f=0012278] [12278] Event [5240,-1,472]: 0 finished unit Urchin [f=0012313] [12313] Event [3325.10962,-20,2455.198]: 0 lost unit Seawolf [f=0012478] [12478] Event [4968,-20,4271.98779]: 0 finished unit Seawolf [f=0012487] lol rly? [f=0012493] [12493] Event [3225.41699,-14.961403,2664.37183]: 1 lost unit Scallop [f=0012535] [12535] Event [1472.69446,-20,932.15625]: 0 lost unit Seawolf [f=0012564] [12564] Event [2760,-1,1720]: 1 finished unit Urchin [f=0012588] !resign [f=0012589] [12589] Event [968,0,1400]: 1 finished unit Wind/Tidal Generator [f=0012589] [12589] Event [1688,0,712]: 1 lost unit Wind/Tidal Generator [f=0012589] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0012589] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0012589] > Poll: Resign team 2? [END:SUCCESS] [f=0012589] [12589] Event [undefined]: izirayd resigned [f=0012589] game_message: izirayd has been destroyed! [f=0012589] game_message: PRO_rANDY wins! [f=0012589] Submitting stats [f=0012589] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012589] Part| Total Time|Time of the last 0.5s [f=0012589] Draw 9981.11ms 11.11% [f=0012589] Lua::Callins::Synced 4387.39ms 19.44% [f=0012589] Lua::Callins::Unsynced 13757.00ms 16.37% [f=0012589] Lua::CollectGarbage::Synced 267.75ms 2.28% [f=0012589] Lua::CollectGarbage::Unsynced 494.67ms 1.49% [f=0012589] Misc::Profiler::AddTime 41.78ms 0.10% [f=0012589] Sim 14906.82ms 75.99% [f=0012589] [12589] Received game_message: izirayd has been destroyed! [f=0012589] [12589] Received game_message: PRO_rANDY wins! [f=0012589] > Team 2 resigned [f=0012590] [12590] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012590] [12590] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012590] [12590] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012590] [12590] Game End Stats Values: 2,2200,2165,2200,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.62666607,7.4666667,7.62666607,7.4666667,2075,2075,2075,2075,6.26666689,5.73333311,6.26666689,5.73333311,0,0,0,0,0,0,0,0,125,90,125,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012590] [12590] Game End Stats Values: 3,2590,2455,2590,2455,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.5199995,9.21667194,9.5199995,9.21667194,2075,2075,2075,2075,8.9333334,8.13336563,8.9333334,8.13336563,230,200,230,200,0,0,0,0,285,180,285,180,0,0,0,0,0,0.0006375,0,0.0006375,0,0,0,0 [f=0012590] [12590] Game End Stats Values: 4,2625,2645,2625,2645,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.2400017,14.7833452,12.2400017,14.7833452,2075,2075,2075,2075,10,10.5335131,10,10.5335131,230,300,230,300,0,0,0,0,320,270,320,270,0,0,0,0,0,0.00306252,0,0.00306252,0,0,0,0 [f=0012590] [12590] Game End Stats Values: 5,2865,2880,2865,2880,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.8000021,11.9133434,12.8000021,11.9133434,2075,2075,2075,2075,10.5333338,12.000102,10.5333338,12.000102,380,500,380,500,0,0,0,0,410,305,410,305,0,0,0,0,0,0.00461879,0,0.00461879,0,0,0,0 [f=0012590] [12590] Game End Stats Values: 6,3095,3070,3095,3070,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.9600019,13.3666697,12.9600019,13.3666697,2075,2075,2075,2075,12,12.4001112,12,12.4001112,540,600,540,600,0,0,0,0,480,395,480,395,0,0,0,0,0,0.00600007,0,0.00600007,0,0,0,0 [f=0012590] [12590] Game End Stats Values: 7,3210,3260,3210,3260,5.81473923,0,5.81473923,0,0,0,0,0,0,0,0,0,0,0,0,0,41.9387054,47.0823517,41.9387054,47.0823517,0,0,0,0,15.8399982,9.19999886,15.8399982,9.19999886,2075,2075,2075,2075,12.3876486,14.2666664,12.3876486,14.2666664,620,700,620,700,0,0,0,0,515,485,515,485,0,0,0,0,0,0.00600007,0,0.00600007,47.0823517,41.9387054,47.0823517,41.9387054 [f=0012590] [12590] Game End Stats Values: 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[12590] Game End Stats Values: 24,7370,8050,7370,8050,311.999939,213.886505,311.999939,213.886505,0,0,0,0,0,0,0,0,0,150.52478,0,150.52478,1268.61218,1485.30957,1268.61218,1485.30957,1380,360,1380,360,33.18293,45.5200157,33.18293,45.5200157,2545,2725,2545,2725,28.6185303,30.306303,28.6185303,30.306303,2080,3000,2080,3000,807.25,1160,807.25,1160,1365,1965,1365,1965,1186.66663,933.916687,1186.66663,933.916687,558.271973,761.257996,558.271973,761.257996,1546.70093,1392.03552,1546.70093,1392.03552 [f=0012590] [12590] Game End Stats Values: 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[f=0012590] [12590] Game End Stats Values: 27,8080,9185,8080,9185,413.625916,344.673981,413.625916,344.673981,0,0,0,0,0,0,0,0,0,150.52478,0,150.52478,1804.25488,1980.35803,1804.25488,1980.35803,1620,360,1620,360,33.2833366,52.1600227,33.2833366,52.1600227,2850,2725,2850,2725,22.5269985,33.9117088,22.5269985,33.9117088,2210,3780,2210,3780,1347.25,1415.25,1347.25,1415.25,1400,2320,1400,2320,1561.91663,1473.91675,1561.91663,1473.91675,600.021973,950.404541,600.021973,950.404541,2052.86768,1969.28394,2052.86768,1969.28394 [f=0012590] [12590] Game End Stats Values: 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29,6875,8395,6875,8395,505.465393,490.817963,505.465393,490.817963,0,0,0,0,0,0,0,0,0,150.52478,0,150.52478,3795.20508,4067.3042,3795.20508,4067.3042,840,480,840,480,36.4594345,55.6000175,36.4594345,55.6000175,2850,2725,2850,2725,19.8746777,32.9816093,19.8746777,32.9816093,1930,2800,1930,2800,2767.25,2775.7998,2767.25,2775.7998,1255,2390,1255,2390,3342.46655,3333.91675,3342.46655,3333.91675,600.021973,950.404541,600.021973,950.404541,4275.39453,4447.4585,4275.39453,4447.4585 [f=0012591] [12591] Event [2831.97607,79.6260605,4588.32129]: 1 lost unit Duck [f=0012594] [12594] Event [2728,119.35083,2024]: 1 lost unit Urchin [f=0012604] [12604] Event [5576,3.37045288,1832]: 0 finished unit Wind/Tidal Generator [f=0012605] [12605] Event [1941.54944,-85.145721,1193.8783]: 1 lost unit Scallop [f=0012614] [12614] Event [1400,-26.308472,812]: 1 lost unit Scallop [f=0012635] [12635] Event [1352,0,696]: 1 lost unit Wind/Tidal Generator [f=0012638] [12638] Event [1608,0,696]: 1 lost unit Caretaker [f=0012722] [12722] Event [4968,-20,4271.98779]: 0 finished unit Seawolf [f=0012752] Player PRO_rANDY left the game: normal quit [f=0012752] [12752] Event [undefined]: PRO_rANDY quit [f=0012879] No clients connected, shutting down server [f=0012879] Server shutdown [f=0012950] [12950] Event [4968,-20,4271.98779]: 0 finished unit Seawolf [f=0013100] [13100] Event [5240,-1,600]: 0 finished unit Urchin [f=0013175] [13175] Event [4968,-20,4271.98779]: 0 finished unit Seawolf [f=0013402] [13402] Event [4968,-20,4271.98779]: 0 finished unit Seawolf [f=0013629] [13629] Event [4968,-20,4271.98779]: 0 finished unit Seawolf [f=0013854] [13854] Event [4968,-20,4271.98779]: 0 finished unit Seawolf [f=0013871] [13871] Event [5224,-1,744]: 0 finished unit Urchin [f=0014051] [14051] Event [4968,-20,4271.98779]: 0 finished unit Seawolf [f=0014245] [14245] Event [4968,-20,4271.98779]: 0 finished unit Seawolf [f=0014439] [14439] Event [4968,-20,4271.98779]: 0 finished unit Seawolf [f=0014633] [14633] Event [4968,-20,4271.98779]: 0 finished unit Seawolf [f=0014828] [14828] Event [4968,-20,4271.98779]: 0 finished unit Seawolf [f=0015023] [15023] Event [4968,-20,4271.98779]: 0 finished unit Seawolf [f=0015217] [15217] Event [4968,-20,4271.98779]: 0 finished unit Seawolf [f=0015412] [15412] Event [4968,-20,4271.98779]: 0 finished unit Seawolf [f=0015606] [15606] Event [4968,-20,4271.98779]: 0 finished unit Seawolf [f=0015800] [15800] Event [4968,-20,4271.98779]: 0 finished unit Seawolf [f=0015994] [15994] Event [4968,-20,4271.98779]: 0 finished unit Seawolf [f=0016188] [16188] Event [4968,-20,4271.98779]: 0 finished unit Seawolf [f=0016383] [16383] Event [4968,-20,4271.98779]: 0 finished unit Seawolf [f=0016578] [16578] Event [4968,-20,4271.98779]: 0 finished unit Seawolf [f=0016772] [16772] Event [4968,-20,4271.98779]: 0 finished unit Seawolf [f=0016968] [16968] Event [4968,-20,4271.98779]: 0 finished unit Seawolf [f=0017162] [17162] Event [4968,-20,4271.98779]: 0 finished unit Seawolf [f=0017192] Autoquit sending quit command. [f=0017192] [QuitAction] user exited to system [f=0017192] [SpringApp::Kill][1] fromRun=1 [f=0017192] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017192] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017192] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017192] [ThreadPool::SetThreadCount][2] workers=0 [f=0017192] [SpringApp::Kill][2] [f=0017192] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017192] [Game::KillLua][3] dtor=0 luaUI=0x52d20440 [f=0017192] Start widgetHandler:Shutdown [f=0017192] Shutdown - SaveOrderList Complete [f=0017192] Writing last game win data [f=0017192] Shutdown - SaveConfigData Complete [f=0017192] Shutdown Widget - Chili Highlight [f=0017192] Shutdown Widget - Save/Load API [f=0017192] Shutdown Widget - Draw After Chili [f=0017192] Shutdown Widget - EPIC Menu [f=0017192] Shutdown Widget - Chili Minimap [f=0017192] Shutdown Widget - Chili Widget Selector [f=0017192] Shutdown Widget - Local Team Colors [f=0017192] Shutdown Widget - Display Keys 2 [f=0017192] Shutdown Widget - Save Game Menu [f=0017192] Shutdown Widget - HealthBars [f=0017192] Shutdown Widget - Noises [f=0017192] Shutdown Widget - Unit Icons [f=0017192] Shutdown Widget - Win Counter [f=0017192] Shutdown Widget - BuildETA [f=0017192] Shutdown Widget - SpringRTS Replay Stats [f=0017192] Shutdown Widget - Modular Comm Info [f=0017192] Shutdown Widget - CameraShake [f=0017192] Shutdown Widget - Chili Economy Panel Default [f=0017192] Shutdown Widget - Chili EndGame Window [f=0017192] Shutdown Widget - Chili Nuke Warning [f=0017192] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017192] Shutdown Widget - Chili Spectator Panels [f=0017192] Shutdown Widget - Context Menu [f=0017192] Shutdown Widget - Darkening [f=0017192] Shutdown Widget - MetalFeatures (new) [f=0017192] Shutdown Widget - Grab Input [f=0017192] Input grabbing is disabled! [f=0017192] Shutdown Widget - Highlight Geos [f=0017192] Shutdown Widget - Local Widgets Config [f=0017192] Shutdown Widget - Mex Placement Handler [f=0017192] Shutdown Widget - MinimapEvents [f=0017192] Shutdown Widget - Missile Silo Range [f=0017192] Shutdown Widget - Music Player [f=0017192] Shutdown Widget - Point Tracker [f=0017192] Shutdown Widget - Showeco and Grid Drawer [f=0017192] Shutdown Widget - Stereo3D [f=0017192] Shutdown Widget - Attack AoE [f=0017192] Shutdown Widget - Map Edge Extension [f=0017192] Shutdown Widget - Selection Send [f=0017192] Shutdown Widget - LupsManager [f=0017192] Shutdown Widget - Newton Firezone [f=0017192] Shutdown Widget - Chili Pro Console [f=0017192] Shutdown Widget - Lasso Terraform GUI [f=0017192] Shutdown Widget - Chili Framework [f=0017192] Shutdown Widget - Lups [f=0017192] Shutdown Widget - Custom Markers [f=0017192] Shutdown Widget - Chili Core Selector [f=0017192] Shutdown Widget - Pause Screen [f=0017192] Shutdown Widget - Layout Handler [f=0017192] Shutdown Widget - Persistent Build Height [f=0017192] Shutdown Widget - Text To Speech Control [f=0017192] End widgetHandler:Shutdown [f=0017192] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={769535,86048785} {int,ext,rec}Allocs={23662315,0,0} {chunk,block}Bytes={86048785,0} [f=0017192] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017192] [Game::KillLua][2] dtor=0 luaRules=0x53c92310 [f=0017192] Start gadgetHandler:Shutdown [f=0017192] Shutdown - StartSetup [f=0017192] Shutdown - UnitMorph [f=0017192] Shutdown - LupsNanoSpray [f=0017192] Shutdown - Missile Silo Controller [f=0017192] Shutdown - Modular Comm Info [f=0017192] Shutdown - Terrain Texture Handler [f=0017192] Shutdown - UnitCloakShield [f=0017192] Shutdown - Starlight Handler [f=0017192] End gadgetHandler:Shutdown [f=0017192] Start gadgetHandler:Shutdown [f=0017192] Shutdown - Save/Load [f=0017192] Shutdown - UnitMorph [f=0017192] Shutdown - Modular Comm Info [f=0017192] Shutdown - Retreat Command [f=0017192] Shutdown - Shockwaves [f=0017192] Shutdown - Teleport Throw [f=0017192] Shutdown - UnitCloakShield [f=0017192] Shutdown - Lups Cloak FX [f=0017192] Shutdown - Lups [f=0017192] Shutdown - Lups Shield [f=0017192] End gadgetHandler:Shutdown [f=0017192] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23662344,0,0} {chunk,block}Bytes={0,0} [f=0017192] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23662344,0,0} {chunk,block}Bytes={0,0} [f=0017192] [Game::KillLua][4] dtor=0 [f=0017192] [Game::~CGame][1] [f=0017192] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017192] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017192] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017192] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017192] [Game::KillLua][4] dtor=1 [f=0017192] [Game::KillMisc][1] [f=0017192] [Game::KillMisc][2] [f=0017192] [Game::KillMisc][3] [f=0017192] [Game::KillRendering][1] [f=0017192] [3DOParser::Kill] allocated 146 pieces [f=0017192] [S3OParser::Kill] allocated 2760 pieces [f=0017192] [AssParser::Kill] allocated 215 pieces [f=0017192] [Game::KillInterface][1] [f=0017192] [Game::KillInterface][2] [f=0017192] [Game::KillSimulation][1] [f=0017192] [Game::KillSimulation][2] [f=0017192] [CCollisionHandler] dis-/continuous tests: 0/748630 [f=0017192] [Game::KillSimulation][3] [f=0017192] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017192] [~CPathCache(24x20)] cacheHits=51 hitPercentage=31% numHashColls=0 maxCacheSize=13 [f=0017192] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017192] [~CPathCache(48x40)] cacheHits=100 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017192] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017192] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017192] [LosHandler::Kill] raycast instance cache-{hits,misses}={6670,11272}; shared=1%; cached=36% [f=0017192] [Game::KillSimulation][4] [f=0017192] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0017192] [Game::~CGame][2] [f=0017192] [Game::~CGame][3] [f=0017192] [SpringApp::Kill][3] [f=0017192] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 180742 bytes sent 190334 bytes recv'd [f=0017192] [SpringApp::Kill][4] font=0x4635b8a0 [f=0017192] [SpringApp::Kill][5] [f=0017192] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x463d9b40) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=2951ms file="bitmaps/loadpictures/forcefiremods.png" indx=501 inflSize=3744kb readTime=147ms file="objects3d/tarantula.s3o" indx=5394 inflSize=126kb readTime=53ms file="objects3d/torpedo launcher.s3o" indx=5398 inflSize=43kb readTime=36ms file="objects3d/spideranarchid.s3o" indx=5346 inflSize=168kb readTime=35ms file="objects3d/funnelweb.dae" indx=5100 inflSize=1500kb readTime=22ms file="anims/cursorramp.txt" indx=119 inflSize=0kb readTime=21ms file="objects3d/storm.s3o" indx=5365 inflSize=85kb readTime=19ms file="unittextures/tatex/arm3b00.tga" indx=7300 inflSize=8kb readTime=19ms file="lups/loadconfig.lua" indx=4718 inflSize=1kb readTime=19ms file="objects3d/amphcon.s3o" indx=4778 inflSize=76kb readTime=19ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 51477951 bytes cached in 2837 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x464b3460) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7fcebc070320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x463db0b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x464bc230) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]