[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.xV8sxP9L37/springsettings.881798.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f959401e750 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 14113 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/881798/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 208ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x460a82b0] using map "Frostburn v1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Frostburn v1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x460a82b0] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 107ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1003ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1127ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 5ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 176ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 849ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 66ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] spaceT was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/881798/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 23 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f4ecc1ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=187f0633 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5bf5f8e9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=5bf5f8e9 file="cache/104dev-maintenance/paths/Frostburn v1.7.pe-5bf5f8e9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f4ecc1ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=187f0633 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5bf5f8f9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=5bf5f8f9 file="cache/104dev-maintenance/paths/Frostburn v1.7.pe2-5bf5f8f9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (578ms, checksum 240b5898)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11468,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/881798/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=21a0f5178fb39b948a7478603b36625ca1e06a9c4552822a3b4e7fbbc52e98a9999a9b422d3cccbc6ca2102a07f223b9c99403782e99f685fd116928e6c09b8d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=026a6381c608abcf5bae676f365ea4138d249df32c1b76e3e6a4dcc849a7a8517ee1d9c8ea13d8c4e8eea07dbd5df2e13742fa650e16a2bb12f989b4e64f8cfe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51706aa0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 062da75e2cdf8295bc209f68fa99294a [f=-000001] Connection attempt from dahn [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: dahn changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dahn" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dahn" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Niarteloc [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: Niarteloc changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dahn" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=21a0f5178fb39b948a7478603b36625ca1e06a9c4552822a3b4e7fbbc52e98a9999a9b422d3cccbc6ca2102a07f223b9c99403782e99f685fd116928e6c09b8d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dahn" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=026a6381c608abcf5bae676f365ea4138d249df32c1b76e3e6a4dcc849a7a8517ee1d9c8ea13d8c4e8eea07dbd5df2e13742fa650e16a2bb12f989b4e64f8cfe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dahn" string="[Game::Load][lua{Rules,Gaia}={400ebc68,00000000}]" [f=-000001] Allies: I choose: Nowhere Man! [f=-000001] hi [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=21a0f5178fb39b948a7478603b36625ca1e06a9c4552822a3b4e7fbbc52e98a9999a9b422d3cccbc6ca2102a07f223b9c99403782e99f685fd116928e6c09b8d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=026a6381c608abcf5bae676f365ea4138d249df32c1b76e3e6a4dcc849a7a8517ee1d9c8ea13d8c4e8eea07dbd5df2e13742fa650e16a2bb12f989b4e64f8cfe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[Game::Load][lua{Rules,Gaia}={251dcca0,00000000}]" [f=-000001] hi [f=-000001] Allies: I choose: Engineer! [f=-000001] hf [f=-000001] u2 [f=-000001] > Game will be force started in 60 seconds [f=-000001] > Game will be force started in 40 seconds [f=-000001] > Game will be force started in 20 seconds [f=-000001] [0] Event [2597,617.388062,259]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2583,617.387268,4932]: 1 finished unit Engineer Commander [f=0000000] [0] Niarteloc, team: 0, elo:2060 [f=0000000] [0] dahn, team: 1, elo:2021 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [2632,617.383179,5064]: 1 finished unit Jumpbot Factory [f=0000032] [32] Event [2608,617.383179,392]: 0 finished unit Shieldbot Factory [f=0000032] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000032] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000032] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000032] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000032] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000032] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000032] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000032] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000032] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000032] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000032] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000032] !transmitlobby @voice@buildUnit@reload [f=0000270] [270] Event [2472,617.383179,216]: 0 finished unit Metal Extractor [f=0000318] [318] Event [2608,617.383179,404]: 0 finished unit Bandit [f=0000466] [466] Event [2648,617.383179,4904]: 1 finished unit Metal Extractor [f=0000546] [546] Event [2632.03687,617.383179,5040]: 1 finished unit Constable [f=0000600] [600] Event [2360,617.383179,56]: 0 finished unit Metal Extractor [f=0000695] [695] Event [2608,617.383179,404]: 0 finished unit Convict [f=0000706] [706] Event [2760,617.383179,5064]: 1 finished unit Metal Extractor [f=0000871] [871] Event [2616,617.383179,72]: 0 finished unit Metal Extractor [f=0001082] [1082] Event [2504,617.383179,5048]: 1 finished unit Metal Extractor [f=0001153] [1153] Event [2608,617.383179,404]: 0 finished unit Bandit [f=0001441] [1441] Event [2440,617.383179,120]: 0 finished unit Solar Collector [f=0001622] [1622] Event [2744,617.383179,4888]: 1 finished unit Solar Collector [f=0001654] [1654] Event [2632.03687,617.383179,5040]: 1 finished unit Pyro [f=0001834] [1834] Event [2608,617.383179,404]: 0 finished unit Bandit [f=0001899] [1899] Event [2536,617.383179,120]: 0 finished unit Solar Collector [f=0001907] [1907] Event [2768,617.324463,4128]: 1 finished unit Radar Tower [f=0002023] [2023] Event [2888,617.383179,5080]: 1 finished unit Solar Collector [f=0002106] [2106] Event [2552,617.383179,56]: 0 finished unit Wind/Tidal Generator [f=0002286] [2286] Event [2472,617.383179,56]: 0 finished unit Wind/Tidal Generator [f=0002322] [2322] Event [2608,617.383179,404]: 0 finished unit Bandit [f=0002371] [2371] Event [2392,617.377869,952]: 0 finished unit Metal Extractor [f=0002435] [2435] Event [2424,617.383179,56]: 0 finished unit Wind/Tidal Generator [f=0002561] [2561] Event [2392,617.383179,5080]: 1 finished unit Solar Collector [f=0002598] [2598] Event [2608,617.383179,404]: 0 finished unit Bandit [f=0002639] [2639] Event [2328,617.241699,1016]: 0 finished unit Wind/Tidal Generator [f=0002833] [2833] Event [2760,617.364502,4168]: 1 finished unit Metal Extractor [f=0002869] [2869] Event [2408,616.339111,1016]: 0 finished unit Wind/Tidal Generator [f=0002988] [2988] Event [2632.03687,617.383179,5040]: 1 finished unit Pyro [f=0003036] [3036] Event [2608,617.383179,404]: 0 finished unit Convict [f=0003213] [3213] Event [2488,608.480469,1016]: 0 finished unit Wind/Tidal Generator [f=0003365] [3365] Event [2744,617.383179,4248]: 1 finished unit Solar Collector [f=0003422] [3422] Event [2608,617.383179,404]: 0 finished unit Bandit [f=0003450] [3450] Event [2632.03687,617.383179,5040]: 1 finished unit Constable [f=0003663] [3663] Event [2472,617.25769,952]: 0 finished unit Wind/Tidal Generator [f=0003671] [3671] Event [3705.55078,500,560.34259]: 0 finished unit Engineer Commander [f=0003671] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0003671] [3671] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0003690] [3690] Event [3852.84937,500,3994.47583]: 0 lost unit Bandit [f=0003858] [3858] Event [3896,500,632]: 0 finished unit Metal Extractor [f=0003924] [3924] Event [2608,617.383179,404]: 0 finished unit Bandit [f=0004008] [4008] Event [2344,617.329773,952]: 0 finished unit Wind/Tidal Generator [f=0004040] [4040] Event [2632.03687,617.383179,5040]: 1 finished unit Pyro [f=0004167] [4167] Event [2608,617.383179,404]: 0 finished unit Bandit [f=0004231] [4231] Event [2376,617.380493,888]: 0 finished unit Wind/Tidal Generator [f=0004345] [4345] Event [3792.1189,526.408875,2330.44336]: 0 lost unit Bandit [f=0004405] [4405] Event [2608,617.383179,404]: 0 finished unit Bandit [f=0004523] [4523] Event [4277.32129,690.660583,1116.51147]: 1 lost unit Pyro [f=0004561] [4561] Event [2440,617.377869,904]: 0 finished unit Wind/Tidal Generator [f=0004592] [4592] Event [832,645.274353,4400]: 1 finished unit Radar Tower [f=0004596] [4596] Event [3464,655.322632,1608]: 0 finished unit Metal Extractor [f=0004657] [4657] Event [2608,617.383179,404]: 0 finished unit Bandit [f=0004717] [4717] Event [2632.03687,617.383179,5040]: 1 finished unit Pyro [f=0004723] [4723] Event [1186.80627,548.579224,3875.00635]: 0 lost unit Bandit [f=0004795] [4795] Event [3881.01392,526.190552,2474.69775]: 0 lost unit Bandit [f=0004800] [4800] Event [3752,500,3880]: 1 finished unit Metal Extractor [f=0005036] [5036] Event [2608,617.383179,404]: 0 finished unit Rogue [f=0005298] [5298] Event [328.278687,617.383179,3000.66968]: 0 lost unit Bandit [f=0005395] [5395] Event [2632.03687,617.383179,5040]: 1 finished unit Pyro [f=0005411] [5411] Event [2608,617.383179,404]: 0 finished unit Rogue [f=0005428] [5428] Event [2512.45728,655.322632,2545.40405]: 0 lost unit Bandit [f=0005466] [5466] Event [2430.65747,655.322632,2717.78491]: 1 lost unit Pyro [f=0005805] [5805] Event [1176,500.221619,296]: 0 finished unit Metal Extractor [f=0005910] [5910] Event [280,617.383179,3352]: 1 finished unit Metal Extractor [f=0005939] [5939] Event [4824,617.383179,3432]: 1 lost unit Metal Extractor [f=0006071] [6071] Event [2632.03687,617.383179,5040]: 1 finished unit Pyro [f=0006175] [6175] Event [2608,617.383179,404]: 0 finished unit Outlaw [f=0006356] [6356] Event [1368,500,1240]: 0 lost unit Metal Extractor [f=0006484] [6484] Event [4890.1792,617.383179,3431.47729]: 0 lost unit Bandit [f=0006546] [6546] Event [624,616.296387,3360]: 1 finished unit Picket [f=0006552] [6552] Event [2608,617.383179,404]: 0 finished unit Convict [f=0006578] [6578] Event [2632.03687,617.383179,5040]: 1 finished unit Constable [f=0006593] [6593] Event [4856,617.383179,1768]: 0 finished unit Metal Extractor [f=0006749] [6749] Event [537.027649,617.078064,3147.24951]: 0 lost unit Bandit [f=0006817] [6817] Event [560.801514,614.922485,3141.37549]: 0 lost unit Bandit [f=0006839] [6839] Event [1402.75293,501.574585,1085.55884]: 0 lost unit Convict [f=0007028] [7028] Event [592,617.289734,3488]: 1 finished unit Picket [f=0007256] [7256] Event [1176,500.221619,296]: 0 lost unit Metal Extractor [f=0007456] [7456] Event [3320.2417,500,3213.0835]: 0 lost unit Rogue [f=0007463] I htink I've excess over 500 metal now [f=0007546] [7546] Event [2632.03687,617.383179,5040]: 1 finished unit Pyro [f=0007718] [7718] Event [3944,500,4824]: 1 finished unit Metal Extractor [f=0007930] [7930] Event [2568,655.322632,2552]: 0 lost unit Metal Extractor [f=0008025] [8025] Event [2968,617.383179,4824]: 1 finished unit Caretaker [f=0008028] [8028] Event [2451.55151,655.371948,2607.98511]: 0 lost unit Convict [f=0008087] [8087] Event [3752,499.056396,3880]: 1 lost unit Metal Extractor [f=0008262] [8262] Event [2632.03687,617.383179,5040]: 1 finished unit Pyro [f=0008302] [8302] Event [4824,617.383179,3432]: 0 finished unit Metal Extractor [f=0008427] [8427] Event [2608,617.383179,404]: 0 finished unit Felon [f=0008666] [8666] Event [2097.73145,617.400024,396.239258]: 1 lost unit Pyro [f=0008680] [8680] Event [4180.18164,500,4052.55322]: 0 lost unit Rogue [f=0008858] [8858] Event [3464,655.322632,1608]: 0 lost unit Metal Extractor [f=0008865] [8865] Event [2632.03687,617.383179,5040]: 1 finished unit Pyro [f=0008906] [8906] Event [2616,617.383179,296]: 0 finished unit Caretaker [f=0008930] [8930] Event [2608,617.383179,404]: 0 finished unit Thug [f=0009102] [9102] Event [2984,617.383179,5048]: 1 finished unit Solar Collector [f=0009313] [9313] Event [2608,617.383179,404]: 0 finished unit Convict [f=0009345] [9345] Event [3896,500,632]: 0 lost unit Metal Extractor [f=0009584] [9584] Event [2632.03687,617.383179,5040]: 1 finished unit Pyro [f=0009601] [9601] Event [2472,617.383179,4952]: 1 finished unit Caretaker [f=0009668] [9668] Event [2376,617.380493,888]: 0 lost unit Wind/Tidal Generator [f=0009673] [9673] Event [2552,617.383179,296]: 0 finished unit Caretaker [f=0009722] [9722] Event [2440,617.131897,904]: 0 lost unit Wind/Tidal Generator [f=0009734] [9734] Event [3016,617.383179,4968]: 1 finished unit Solar Collector [f=0009755] [9755] Event [2344,617.445129,952]: 0 lost unit Wind/Tidal Generator [f=0009775] [9775] Event [2472,616.876831,952]: 0 lost unit Wind/Tidal Generator [f=0009806] [9806] Event [2488,608.271729,1016]: 0 lost unit Wind/Tidal Generator [f=0009858] [9858] Event [2328,616.995728,1016]: 0 lost unit Wind/Tidal Generator [f=0009920] [9920] Event [undefined]: Niarteloc resigned [f=0009920] game_message: Niarteloc has been destroyed! [f=0009920] game_message: dahn wins! [f=0009920] Submitting stats [f=0009920] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009920] Part| Total Time|Time of the last 0.5s [f=0009920] Draw 11246.02ms 28.59% [f=0009920] Lua::Callins::Synced 3317.48ms 12.35% [f=0009920] Lua::Callins::Unsynced 14572.80ms 35.96% [f=0009920] Lua::CollectGarbage::Synced 164.92ms 1.79% [f=0009920] Lua::CollectGarbage::Unsynced 468.66ms 0.30% [f=0009920] Misc::Profiler::AddTime 35.85ms 0.10% [f=0009920] Sim 9074.64ms 40.94% [f=0009920] [9920] Received game_message: Niarteloc has been destroyed! [f=0009920] [9920] Received game_message: dahn wins! [f=0009921] [9921] Game End Stats Header: 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20,5125,4625,5125,4625,57.7008781,222.682556,57.7008781,222.682556,0,0,0,0,0,0,0,0,484.528168,1172.72241,484.528168,1172.72241,1554.70349,884.315857,1554.70349,884.315857,200,800,200,800,16,16.3996735,16,16.3996735,2365,1505,2365,1505,21.7067776,26.9379444,21.7067776,26.9379444,1740,1110,1740,1110,1200.3335,552.666687,1200.3335,552.666687,820,1210,820,1210,552.666687,1275.3335,552.666687,1275.3335,0,236.369247,0,236.369247,1017.98956,1661.72852,1017.98956,1661.72852 [f=0009921] [9921] Game End Stats Values: 21,5125,4770,5125,4770,58.2049255,234.223404,58.2049255,234.223404,0,0,0,0,0,0,0,0,591.699707,1347.26306,591.699707,1347.26306,1651.69702,1062.87732,1651.69702,1062.87732,200,800,200,800,16,16.4780655,16,16.4780655,2365,1685,2365,1685,21.5336037,29.469389,21.5336037,29.469389,1740,1165,1740,1165,1410.3335,772.666687,1410.3335,772.666687,820,1120,820,1120,772.666687,1485.3335,772.666687,1485.3335,0,249.035721,0,249.035721,1210.43396,1832.89185,1210.43396,1832.89185 [f=0009921] [9921] Game End Stats Values: 22,5195,4800,5195,4800,59.0447502,234.223404,59.0447502,234.223404,0,0,0,0,0,0,0,0,679.206909,1398.5918,679.206909,1398.5918,1741.69763,1062.87732,1741.69763,1062.87732,200,800,200,800,17.333334,16.6134682,17.333334,16.6134682,2365,1685,2365,1685,21.5559902,31.8333168,21.5559902,31.8333168,1740,1285,1740,1285,1500.3335,772.666687,1500.3335,772.666687,890,1030,890,1030,772.666687,1575.3335,772.666687,1575.3335,0,324.704376,0,324.704376,1210.43396,1922.89246,1210.43396,1922.89246 [f=0009921] [9921] Game End Stats Values: 23,5665,4770,5665,4770,59.9040985,234.540939,59.9040985,234.540939,0,0,0,0,0,0,0,0,748.631348,1431.07349,748.631348,1431.07349,2080.72656,1062.87732,2080.72656,1062.87732,200,800,200,800,18.5333328,16.2930603,18.5333328,16.2930603,2545,1865,2545,1865,21.5572891,24.0211697,21.5572891,24.0211697,1960,1285,1960,1285,1710.3335,772.666687,1710.3335,772.666687,960,820,960,820,772.666687,1785.3335,772.666687,1785.3335,0,324.704376,0,324.704376,1215.11243,2341.34033,1215.11243,2341.34033 [f=0009921] [9921] Game End Stats Values: 24,5665,4770,5665,4770,59.9045334,234.540939,59.9045334,234.540939,0,0,0,0,0,0,0,0,751.731689,1440.74023,751.731689,1440.74023,2119.92139,1062.87732,2119.92139,1062.87732,200,800,200,800,20,14.3664865,20,14.3664865,2545,1865,2545,1865,21.5004349,24,21.5004349,24,1960,1285,1960,1285,1710.3335,772.666687,1710.3335,772.666687,960,820,960,820,772.666687,1785.3335,772.666687,1785.3335,0,324.704376,0,324.704376,1215.11243,2380.53516,1215.11243,2380.53516 [f=0009930] [9930] Event [2552,617.383179,56]: 0 lost unit Wind/Tidal Generator [f=0009943] [9943] Event [2608,617.383179,392]: 0 lost unit Shieldbot Factory [f=0009943] !transmitlobby @voice@buildUnit@remove;shieldcon [f=0009943] !transmitlobby @voice@buildUnit@remove;shieldscout [f=0009943] !transmitlobby @voice@buildUnit@remove;shieldraid [f=0009943] !transmitlobby @voice@buildUnit@remove;shieldskirm [f=0009943] !transmitlobby @voice@buildUnit@remove;shieldassault [f=0009943] !transmitlobby @voice@buildUnit@remove;shieldriot [f=0009943] !transmitlobby @voice@buildUnit@remove;shieldfelon [f=0009943] !transmitlobby @voice@buildUnit@remove;shieldarty [f=0009943] !transmitlobby @voice@buildUnit@remove;shieldaa [f=0009943] !transmitlobby @voice@buildUnit@remove;shieldbomb [f=0009943] !transmitlobby @voice@buildUnit@remove;shieldshield [f=0009943] !transmitlobby @voice@buildUnit@reload [f=0009957] [9957] Event [2392,617.377869,952]: 0 lost unit Metal Extractor [f=0009957] [9957] Event [2616,614.998535,296]: 0 lost unit Caretaker [f=0009961] [9961] Event [2608,611.269897,404]: 0 lost unit Thug [f=0009964] [9964] Event [2552,616.185913,296]: 0 lost unit Caretaker [f=0009968] [9968] Event [2536,617.224731,120]: 0 lost unit Solar Collector [f=0009968] [9968] Event [2912,617.383179,400]: 0 lost unit Lotus [f=0010129] gg [f=0010230] No clients connected, shutting down server [f=0010230] Server shutdown [f=0010244] [10244] Event [296,617.383179,3224]: 1 finished unit Solar Collector [f=0010716] [10716] Event [216,617.383179,3224]: 1 finished unit Solar Collector [f=0010745] [10745] Event [2392,617.383179,5000]: 1 finished unit Solar Collector [f=0010871] [10871] Event [3048,617.383179,4888]: 1 finished unit Solar Collector [f=0011078] [11078] Event [2632.03687,617.383179,5040]: 1 finished unit Jack [f=0011087] [11087] Event [136,617.383179,3208]: 1 finished unit Solar Collector [f=0011207] [11207] Event [2360,617.383179,4920]: 1 finished unit Solar Collector [f=0011235] [11235] Event [3080,617.412598,4808]: 1 finished unit Solar Collector [f=0011410] [11410] Event [2632.03687,617.383179,5040]: 1 finished unit Pyro [f=0011500] [11500] Event [56,617.383179,3208]: 1 finished unit Solar Collector [f=0011555] [11555] Event [2344,617.383179,4840]: 1 finished unit Solar Collector [f=0011709] [11709] Event [2632.03687,617.383179,5040]: 1 finished unit Pyro [f=0011954] [11954] Event [2632.03687,617.383179,5040]: 1 finished unit Pyro [f=0012195] [12195] Event [2632.03687,617.383179,5040]: 1 finished unit Pyro [f=0012433] [12433] Event [2632.03687,617.383179,5040]: 1 finished unit Pyro [f=0012672] [12672] Event [2632.03687,617.383179,5040]: 1 finished unit Pyro [f=0012912] [12912] Event [2632.03687,617.383179,5040]: 1 finished unit Pyro [f=0013152] [13152] Event [2632.03687,617.383179,5040]: 1 finished unit Pyro [f=0013392] [13392] Event [2632.03687,617.383179,5040]: 1 finished unit Pyro [f=0013568] Autoquit sending quit command. [f=0013568] [QuitAction] user exited to system [f=0013568] [SpringApp::Kill][1] fromRun=1 [f=0013568] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013568] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013568] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013568] [ThreadPool::SetThreadCount][2] workers=0 [f=0013568] [SpringApp::Kill][2] [f=0013568] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013568] [Game::KillLua][3] dtor=0 luaUI=0x5f3b3e40 [f=0013568] Start widgetHandler:Shutdown [f=0013568] Shutdown - SaveOrderList Complete [f=0013568] Writing last game win data [f=0013568] Shutdown - SaveConfigData Complete [f=0013568] Shutdown Widget - Chili Highlight [f=0013568] Shutdown Widget - Save/Load API [f=0013568] Shutdown Widget - Draw After Chili [f=0013568] Shutdown Widget - EPIC Menu [f=0013568] Shutdown Widget - Chili Minimap [f=0013568] Shutdown Widget - Chili Widget Selector [f=0013568] Shutdown Widget - Local Team Colors [f=0013568] Shutdown Widget - Display Keys 2 [f=0013568] Shutdown Widget - Save Game Menu [f=0013568] Shutdown Widget - HealthBars [f=0013568] Shutdown Widget - Noises [f=0013568] Shutdown Widget - Unit Icons [f=0013568] Shutdown Widget - Win Counter [f=0013568] Shutdown Widget - BuildETA [f=0013568] Shutdown Widget - SpringRTS Replay Stats [f=0013568] Shutdown Widget - Modular Comm Info [f=0013568] Shutdown Widget - CameraShake [f=0013568] Shutdown Widget - Chili Economy Panel Default [f=0013568] Shutdown Widget - Chili EndGame Window [f=0013568] Shutdown Widget - Chili Nuke Warning [f=0013568] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013568] Shutdown Widget - Chili Spectator Panels [f=0013568] Shutdown Widget - Context Menu [f=0013568] Shutdown Widget - Darkening [f=0013568] Shutdown Widget - MetalFeatures (new) [f=0013568] Shutdown Widget - Grab Input [f=0013568] Input grabbing is disabled! [f=0013568] Shutdown Widget - Highlight Geos [f=0013568] Shutdown Widget - Local Widgets Config [f=0013568] Shutdown Widget - Mex Placement Handler [f=0013568] Shutdown Widget - MinimapEvents [f=0013568] Shutdown Widget - Missile Silo Range [f=0013568] Shutdown Widget - Music Player [f=0013568] Shutdown Widget - Point Tracker [f=0013568] Shutdown Widget - Showeco and Grid Drawer [f=0013568] Shutdown Widget - Stereo3D [f=0013568] Shutdown Widget - Attack AoE [f=0013568] Shutdown Widget - Map Edge Extension [f=0013568] Shutdown Widget - Selection Send [f=0013568] Shutdown Widget - LupsManager [f=0013568] Shutdown Widget - Newton Firezone [f=0013568] Shutdown Widget - Chili Pro Console [f=0013568] Shutdown Widget - Lasso Terraform GUI [f=0013568] Shutdown Widget - Chili Framework [f=0013568] Shutdown Widget - Lups [f=0013568] Shutdown Widget - Custom Markers [f=0013568] Shutdown Widget - Chili Core Selector [f=0013568] Shutdown Widget - Pause Screen [f=0013568] Shutdown Widget - Layout Handler [f=0013568] Shutdown Widget - Persistent Build Height [f=0013568] Shutdown Widget - Text To Speech Control [f=0013568] End widgetHandler:Shutdown [f=0013568] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={285616,48773281} {int,ext,rec}Allocs={22809535,0,0} {chunk,block}Bytes={48773281,0} [f=0013568] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013568] [Game::KillLua][2] dtor=0 luaRules=0x51706aa0 [f=0013568] Start gadgetHandler:Shutdown [f=0013568] Shutdown - StartSetup [f=0013568] Shutdown - UnitMorph [f=0013568] Shutdown - LupsNanoSpray [f=0013568] Shutdown - Missile Silo Controller [f=0013568] Shutdown - Modular Comm Info [f=0013568] Shutdown - Terrain Texture Handler [f=0013568] Shutdown - UnitCloakShield [f=0013568] Shutdown - Starlight Handler [f=0013568] End gadgetHandler:Shutdown [f=0013568] Start gadgetHandler:Shutdown [f=0013568] Shutdown - Save/Load [f=0013568] Shutdown - UnitMorph [f=0013568] Shutdown - Modular Comm Info [f=0013568] Shutdown - Retreat Command [f=0013568] Shutdown - Shockwaves [f=0013568] Shutdown - Teleport Throw [f=0013568] Shutdown - UnitCloakShield [f=0013568] Shutdown - Lups Cloak FX [f=0013568] Shutdown - Lups [f=0013568] Shutdown - Lups Shield [f=0013568] End gadgetHandler:Shutdown [f=0013568] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22809565,0,0} {chunk,block}Bytes={0,0} [f=0013568] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22809565,0,0} {chunk,block}Bytes={0,0} [f=0013568] [Game::KillLua][4] dtor=0 [f=0013568] [Game::~CGame][1] [f=0013568] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013568] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013568] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013568] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013568] [Game::KillLua][4] dtor=1 [f=0013568] [Game::KillMisc][1] [f=0013568] [Game::KillMisc][2] [f=0013568] [Game::KillMisc][3] [f=0013568] [Game::KillRendering][1] [f=0013568] [3DOParser::Kill] allocated 137 pieces [f=0013568] [S3OParser::Kill] allocated 2720 pieces [f=0013568] [AssParser::Kill] allocated 215 pieces [f=0013568] [Game::KillInterface][1] [f=0013568] [Game::KillInterface][2] [f=0013568] [Game::KillSimulation][1] [f=0013568] [Game::KillSimulation][2] [f=0013568] [CCollisionHandler] dis-/continuous tests: 0/814596 [f=0013568] [Game::KillSimulation][3] [f=0013568] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013568] [~CPathCache(20x20)] cacheHits=36 hitPercentage=19% numHashColls=0 maxCacheSize=12 [f=0013568] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013568] [~CPathCache(40x40)] cacheHits=158 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013568] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013568] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013568] [LosHandler::Kill] raycast instance cache-{hits,misses}={1483,6209}; shared=2%; cached=17% [f=0013568] [Game::KillSimulation][4] [f=0013568] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0013568] [Game::~CGame][2] [f=0013568] [Game::~CGame][3] [f=0013568] [SpringApp::Kill][3] [f=0013568] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 142871 bytes sent 93845 bytes recv'd [f=0013568] [SpringApp::Kill][4] font=0x45fd78a0 [f=0013568] [SpringApp::Kill][5] [f=0013568] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x4609e7a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=3945ms file="objects3d/strikecom.dae" indx=5369 inflSize=1500kb readTime=150ms file="bitmaps/loadpictures/commandqueueing.png" indx=493 inflSize=3444kb readTime=139ms file="luarules/gadgets/weapon_projectile_retarget.lua" indx=1792 inflSize=10kb readTime=123ms file="unittextures/factorytank_1.png" indx=7024 inflSize=4103kb readTime=57ms file="unitpics/jumpbomb.png" indx=6342 inflSize=10kb readTime=43ms file="objects3d/cortrem.s3o" indx=5001 inflSize=122kb readTime=37ms file="bitmaps/smoke/smoke01.tga" indx=574 inflSize=16kb readTime=33ms file="bitmaps/pd/lightningball.tga" indx=542 inflSize=256kb readTime=32ms file="luaui/widgets/mission_messagebox_zk.lua" indx=4639 inflSize=18kb readTime=27ms file="objects3d/factorytank.s3o" indx=5079 inflSize=348kb readTime=27ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 59810902 bytes cached in 2829 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=24 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostburn_v1.7.sd7 (0x46171090) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7f9594070320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x4604e2e0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x462fee70) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]