[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.9pKHRyj1k1/springsettings.881757.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1486-gf266c81 maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-5-amd64 #1 SMP Debian 4.19.37-5+deb10u2 (2019-08-08) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 135ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f7cc801e750 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 14129 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/881757/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 280ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4670a690] using map "Izki Channel v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4670a690] using game "Zero-K v1.8.4.5" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.4.5", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 129ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1138ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1331ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 40ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 821ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 260ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 63ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Climb Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleport Throw Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, false [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/881757/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Music Player [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Voice Assistant [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=42a407cd [f=-000001] [Path] [PathEstimator::ReadFile] hash=42a407cd file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe-42a407cd.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=17343002 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=42a407dd [f=-000001] [Path] [PathEstimator::ReadFile] hash=42a407dd file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe2-42a407dd.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (666ms, checksum 2ade217a)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11468,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/881757/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e8ec0853e57bf5cfcb11a3d41f40c7f5cafb8e4ce8cffcb0bbc467bb4c47cda16b4c440d5eea7e6411c9b01750178a06f4cf160ce930369f1994c3c79336fc8f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=41f219271cf705d91db895175101f6de066502a8473ef170ab7d6025aeb9caa611de656b67266bcee0b66d0c61ef180d4eb64ac95ae58817fc198debb8001313]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x54c86410,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 6a19a75e813b3c3b0ae7ca7252e76435 [f=-000001] Connection attempt from dyth68 [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: dyth68 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from FlorisXIV [f=-000001] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=-000001] [0] Event [undefined]: FlorisXIV changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FlorisXIV" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FlorisXIV" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e8ec0853e57bf5cfcb11a3d41f40c7f5cafb8e4ce8cffcb0bbc467bb4c47cda16b4c440d5eea7e6411c9b01750178a06f4cf160ce930369f1994c3c79336fc8f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=41f219271cf705d91db895175101f6de066502a8473ef170ab7d6025aeb9caa611de656b67266bcee0b66d0c61ef180d4eb64ac95ae58817fc198debb8001313]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[Game::Load][lua{Rules,Gaia}={414fe490,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FlorisXIV" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e8ec0853e57bf5cfcb11a3d41f40c7f5cafb8e4ce8cffcb0bbc467bb4c47cda16b4c440d5eea7e6411c9b01750178a06f4cf160ce930369f1994c3c79336fc8f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FlorisXIV" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=41f219271cf705d91db895175101f6de066502a8473ef170ab7d6025aeb9caa611de656b67266bcee0b66d0c61ef180d4eb64ac95ae58817fc198debb8001313]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FlorisXIV" string="[Game::Load][lua{Rules,Gaia}={a6683728,00000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Engineer! [f=-000001] hi [f=-000001] hi [f=-000001] Allies: I choose: Engineer! [f=-000001] gl hf [f=-000001] glhf2u2 [f=-000001] [0] Event [4785,-18.004395,4456]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1471,-18.587669,692]: 1 finished unit Engineer Commander [f=0000000] [0] dyth68, team: 1, elo:2861 [f=0000000] [0] FlorisXIV, team: 0, elo:2624 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [4720,-1,4288]: 0 finished unit Hovercraft Platform [f=0000004] !transmitlobby @voice@buildUnit@add;hovercon;Quill [f=0000004] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger [f=0000004] !transmitlobby @voice@buildUnit@add;hoverheavyraid;Bolas [f=0000004] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel [f=0000004] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd [f=0000004] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore [f=0000004] !transmitlobby @voice@buildUnit@add;hoverriot;Mace [f=0000004] !transmitlobby @voice@buildUnit@add;hoverarty;Lance [f=0000004] !transmitlobby @voice@buildUnit@add;hoveraa;Flail [f=0000004] !transmitlobby @voice@buildUnit@reload [f=0000005] [5] Event [1376,-1,800]: 1 finished unit Hovercraft Platform [f=0000241] [241] Event [1544,-1,664]: 1 finished unit Metal Extractor [f=0000273] [273] Event [4696,-1,4568]: 0 finished unit Metal Extractor [f=0000475] [475] Event [1376,0,768]: 1 finished unit Dagger [f=0000481] [481] Event [1448,-1,552]: 1 finished unit Metal Extractor [f=0000510] [510] Event [4600,-1,4456]: 0 finished unit Metal Extractor [f=0000583] [583] Event [1512,0,616]: 1 finished unit Wind/Tidal Generator [f=0000612] [612] Event [4680,0,4472]: 0 finished unit Wind/Tidal Generator [f=0000673] [673] Event [1400,0,568]: 1 finished unit Wind/Tidal Generator [f=0000702] [702] Event [4744,0,4504]: 0 finished unit Wind/Tidal Generator [f=0000715] [715] Event [4719.95068,0,4320]: 0 finished unit Bolas [f=0000723] [723] Event [1376,0,768]: 1 finished unit Dagger [f=0000762] [762] Event [1320,0,568]: 1 finished unit Wind/Tidal Generator [f=0000792] [792] Event [4776,0,4568]: 0 finished unit Wind/Tidal Generator [f=0000882] [882] Event [1256,0,568]: 1 finished unit Wind/Tidal Generator [f=0001041] [1041] Event [1176,0,568]: 1 finished unit Wind/Tidal Generator [f=0001204] [1204] Event [1096,0,584]: 1 finished unit Wind/Tidal Generator [f=0001322] [1322] Event [1376,0,768]: 1 finished unit Quill [f=0001444] [1444] Event [5160,19.1362915,4520]: 0 finished unit Metal Extractor [f=0001551] [1551] Event [984,16.3617859,600]: 1 finished unit Metal Extractor [f=0001559] [1559] Event [4719.95068,0,4320]: 0 finished unit Bolas [f=0001699] [1699] Event [4832,0,4256]: 0 finished unit Radar Tower [f=0001864] [1864] Event [1240,-1,632]: 1 finished unit Urchin [f=0001990] [1990] Event [5112,11.3565979,4600]: 0 finished unit Solar Collector [f=0002040] [2040] Event [4719.95068,0,4320]: 0 finished unit Dagger [f=0002128] [2128] Event [1544,0,760]: 1 finished unit Wind/Tidal Generator [f=0002203] [2203] Event [1376,0,768]: 1 finished unit Dagger [f=0002293] [2293] Event [1640,0,760]: 1 finished unit Wind/Tidal Generator [f=0002460] [2460] Event [1736,0,760]: 1 finished unit Wind/Tidal Generator [f=0002494] [2494] Event [944,0,2496]: 1 finished unit Radar Tower [f=0002645] [2645] Event [1832,0,760]: 1 finished unit Wind/Tidal Generator [f=0002775] [2775] Event [1832,0,856]: 1 finished unit Wind/Tidal Generator [f=0002879] [2879] Event [1736,0,856]: 1 finished unit Wind/Tidal Generator [f=0002984] [2984] Event [1640,0,856]: 1 finished unit Wind/Tidal Generator [f=0002994] [2994] Event [4719.95068,0,4320]: 0 finished unit Mace [f=0003016] [3016] Event [1376,0,768]: 1 finished unit Dagger [f=0003089] [3089] Event [1544,0,856]: 1 finished unit Wind/Tidal Generator [f=0003138] [3138] Event [4824,0,4520]: 0 finished unit Wind/Tidal Generator [f=0003299] [3299] Event [1544,0,952]: 1 finished unit Wind/Tidal Generator [f=0003404] [3404] Event [1640,0,952]: 1 finished unit Wind/Tidal Generator [f=0003436] [3436] Event [4719.95068,0,4320]: 0 finished unit Dagger [f=0003512] [3512] Event [936,-1,2056]: 1 finished unit Metal Extractor [f=0003524] [3524] Event [1736,0,952]: 1 finished unit Wind/Tidal Generator [f=0003531] [3531] Event [4880,-5,4688]: 0 finished unit Lotus [f=0003660] [3660] Event [1376,0,768]: 1 finished unit Dagger [f=0003717] [3717] Event [1832,0,952]: 1 finished unit Wind/Tidal Generator [f=0003741] [3741] Event [4719.95068,0,4320]: 0 finished unit Dagger [f=0003979] [3979] Event [1376,0,768]: 1 finished unit Dagger [f=0004094] [4094] Event [4719.95068,0,4320]: 0 finished unit Dagger [f=0004099] [4099] Event [4816,-5,3968]: 0 finished unit Lotus [f=0004099] [4099] Event [744,-1,2248]: 1 finished unit Metal Extractor [f=0004338] [4338] Event [808,0,2232]: 1 finished unit Wind/Tidal Generator [f=0004355] [4355] Event [4719.95068,0,4320]: 0 finished unit Dagger [f=0004380] [4380] Event [1376,0,768]: 1 finished unit Quill [f=0004578] [4578] Event [824,0,2184]: 1 finished unit Wind/Tidal Generator [f=0004582] [4582] Event [1912,-1,1272]: 1 finished unit Urchin [f=0004605] [4605] Event [4719.95068,0,4320]: 0 finished unit Dagger [f=0004723] [4723] Event [1376,0,768]: 1 finished unit Dagger [f=0004817] [4817] Event [872,0,2088]: 1 finished unit Wind/Tidal Generator [f=0004855] [4855] Event [5311.96289,0,4730.79004]: 1 lost unit Dagger [f=0004860] [4860] Event [4719.95068,0,4320]: 0 finished unit Dagger [f=0004935] [4935] Event [2440,-1,1240]: 1 finished unit Metal Extractor [f=0005022] [5022] Event [1376,0,768]: 1 finished unit Dagger [f=0005100] [5100] Event [3704,-1,3880]: 0 finished unit Metal Extractor [f=0005115] [5115] Event [4719.95068,0,4320]: 0 finished unit Dagger [f=0005274] [5274] Event [1376,0,768]: 1 finished unit Dagger [f=0005310] [5310] Event [2504,-1,1496]: 1 finished unit Metal Extractor [f=0005370] [5370] Event [4719.95068,0,4320]: 0 finished unit Dagger [f=0005495] [5495] Event [3640,-1,3624]: 0 finished unit Metal Extractor [f=0005547] [5547] Event [1376,0,768]: 1 finished unit Dagger [f=0005657] [5657] Event [856,-1,2504]: 1 finished unit Urchin [f=0005659] [5659] Event [4719.95068,0,4320]: 0 finished unit Dagger [f=0005751] [5751] Event [1450.24707,0,2108.14966]: 1 lost unit Dagger [f=0005751] [5751] Event [1475.27905,0,1886.99011]: 1 lost unit Dagger [f=0005798] [5798] Event [1432.78833,0,1850.3429]: 1 lost unit Dagger [f=0005808] [5808] Event [1544,0,952]: 1 lost unit Wind/Tidal Generator [f=0005812] [5812] Event [3568,-5,3616]: 0 finished unit Lotus [f=0005867] [5867] Event [1544,0,856]: 1 lost unit Wind/Tidal Generator [f=0005893] [5893] Event [1488.00037,0,1366.65222]: 0 lost unit Dagger [f=0005953] [5953] Event [1376,0,768]: 1 finished unit Quill [f=0006000] [6000] Event [4719.95068,0,4320]: 0 finished unit Dagger [f=0006006] [6006] Event [1605.47876,0,2239.32617]: 1 lost unit Dagger [f=0006048] [6048] Event [1240,-1,632]: 1 lost unit Urchin [f=0006096] [6096] Event [1256,0,568]: 1 lost unit Wind/Tidal Generator [f=0006116] [6116] Event [3648,-5,3888]: 0 finished unit Lotus [f=0006149] [6149] Event [1176,0,568]: 1 lost unit Wind/Tidal Generator [f=0006171] [6171] Event [1581.323,0,2225.70801]: 1 lost unit Dagger [f=0006201] [6201] Event [1736,-1,1256]: 1 finished unit Urchin [f=0006202] [6202] Event [1320,0,568]: 1 lost unit Wind/Tidal Generator [f=0006216] [6216] Event [1096,0,584]: 1 lost unit Wind/Tidal Generator [f=0006239] [6239] Event [1376,0,768]: 1 finished unit Dagger [f=0006285] [6285] Event [4719.95068,0,4320]: 0 finished unit Dagger [f=0006297] [6297] Event [984,16.4190826,600]: 1 lost unit Metal Extractor [f=0006447] [6447] Event [1400,0,568]: 1 lost unit Wind/Tidal Generator [f=0006502] [6502] Event [1512,0,616]: 1 lost unit Wind/Tidal Generator [f=0006524] [6524] Event [1664.0802,0,1442.17151]: 0 lost unit Dagger [f=0006527] [6527] Event [616,9.08059692,3320]: 1 finished unit Metal Extractor [f=0006533] [6533] Event [1448,-1,552]: 1 lost unit Metal Extractor [f=0006571] [6571] Event [1376,-1,800]: 1 lost unit Hovercraft Platform [f=0006610] [6610] Event [1544,-1,664]: 1 lost unit Metal Extractor [f=0006638] [6638] Event [4368,7.77642822,1488]: 1 finished unit Radar Tower [f=0006653] [6653] Event [1253.43115,0,1393.71118]: 0 lost unit Dagger [f=0006654] [6654] Event [1544,0,760]: 1 lost unit Wind/Tidal Generator [f=0006689] [6689] Event [4719.95068,0,4320]: 0 finished unit Quill [f=0006717] [6717] Event [1741.03516,0,1357.7666]: 0 lost unit Dagger [f=0006727] [6727] Event [939.15741,0,1568.30835]: 0 lost unit Dagger [f=0006752] [6752] Event [1640,0,760]: 1 lost unit Wind/Tidal Generator [f=0006772] [6772] Event [1544,-0.5392191,856]: 1 lost unit Urchin [f=0006840] [6840] Event [1736,0,760]: 1 lost unit Wind/Tidal Generator [f=0006853] [6853] Event [1640,0,856]: 1 lost unit Wind/Tidal Generator [f=0006865] [6865] Event [4719.95068,0,4320]: 0 finished unit Dagger [f=0006869] [6869] Event [1640,0,952]: 1 lost unit Wind/Tidal Generator [f=0006869] [6869] Event [1432.78357,0,851.213074]: 0 lost unit Dagger [f=0006903] [6903] Event [1736,0,856]: 1 lost unit Wind/Tidal Generator [f=0006925] [6925] Event [1660.49402,0,1188.77307]: 1 lost unit Dagger [f=0007012] [7012] Event [1547.29639,0,572.233582]: 0 lost unit Bolas [f=0007047] [7047] Event [4719.95068,0,4320]: 0 finished unit Dagger [f=0007226] [7226] Event [4719.95068,0,4320]: 0 finished unit Dagger [f=0007253] [7253] Event [1615.64624,0,892.241089]: 0 lost unit Dagger [f=0007341] [7341] Event [1527.67554,0,1058.78687]: 0 lost unit Dagger [f=0007381] [7381] Event [1694.27979,0,847.446777]: 1 lost unit Quill [f=0007391] [7391] Event [1528,-1,1016]: 1 lost unit Urchin [f=0007407] [7407] Event [4719.95068,0,4320]: 0 finished unit Dagger [f=0007430] [7430] Event [1736,0,952]: 1 lost unit Wind/Tidal Generator [f=0007438] [7438] Event [1580.50989,0,1019.54913]: 0 lost unit Bolas [f=0007586] [7586] Event [4719.95068,0,4320]: 0 finished unit Dagger [f=0007701] [7701] Event [5480,-1,536]: 1 finished unit Metal Extractor [f=0007862] [7862] Event [1528,-1,1000]: 1 finished unit Urchin [f=0008220] [8220] Event [1624,-1,968]: 1 finished unit Urchin [f=0008315] [8315] Event [5512,-1,344]: 1 finished unit Metal Extractor [f=0008549] [8549] Event [4719.95068,0,4320]: 0 finished unit Mace [f=0008555] [8555] Event [5448,0,344]: 1 finished unit Wind/Tidal Generator [f=0008684] [8684] Event [1544,0,1128]: 1 finished unit Caretaker [f=0008744] [8744] Event [5861.5249,0,2952.11426]: 1 lost unit Dagger [f=0008795] [8795] Event [5384,0,424]: 1 finished unit Wind/Tidal Generator [f=0008835] [8835] Event [2632,-1,3096]: 0 finished unit Metal Extractor [f=0008949] [8949] Event [2560,0,3008]: 0 lost unit Radar Tower [f=0009033] [9033] Event [5400,0,520]: 1 finished unit Wind/Tidal Generator [f=0009069] [9069] Event [5208,-1,3080]: 0 finished unit Metal Extractor [f=0009151] [9151] Event [664,-1,4584]: 1 finished unit Metal Extractor [f=0009167] [9167] Event [2588.52441,0,2940.90576]: 1 lost unit Dagger [f=0009175] [9175] Event [5863.94775,0,3764.28882]: 1 lost unit Dagger [f=0009194] [9194] Event [5826.5293,0,3777.12598]: 1 lost unit Dagger [f=0009244] [9244] Event [2440,-1,1240]: 1 lost unit Metal Extractor [f=0009344] [9344] Event [2504,-1,1496]: 1 lost unit Metal Extractor [f=0009401] [9401] Event [1352,0,1000]: 1 finished unit Wind/Tidal Generator [f=0009492] [9492] Event [1256,0,1000]: 1 finished unit Wind/Tidal Generator [f=0009524] [9524] Event [2696,0,3016]: 0 finished unit Wind/Tidal Generator [f=0009582] [9582] Event [1160,0,1000]: 1 finished unit Wind/Tidal Generator [f=0009693] [9693] Event [2552,0,3032]: 0 finished unit Wind/Tidal Generator [f=0009762] [9762] Event [1064,0,1000]: 1 finished unit Wind/Tidal Generator [f=0009846] [9846] Event [2664,0,3192]: 0 finished unit Wind/Tidal Generator [f=0009852] [9852] Event [1064,0,1096]: 1 finished unit Wind/Tidal Generator [f=0009868] [9868] Event [4368,7.77642822,1488]: 1 lost unit Radar Tower [f=0009936] [9936] Event [5400,-1,2872]: 0 finished unit Metal Extractor [f=0009942] [9942] Event [1160,0,1096]: 1 finished unit Wind/Tidal Generator [f=0009976] [9976] Event [4719.95068,0,4320]: 0 finished unit Mace [f=0010027] [10027] Event [2592,0,3248]: 0 finished unit Radar Tower [f=0010032] [10032] Event [1256,0,1096]: 1 finished unit Wind/Tidal Generator [f=0010115] [10115] Event [5320,-1,504]: 1 finished unit Urchin [f=0010122] [10122] Event [1352,0,1096]: 1 finished unit Wind/Tidal Generator [f=0010126] [10126] Event [648,-1,4776]: 1 finished unit Metal Extractor [f=0010212] [10212] Event [1352,0,1192]: 1 finished unit Wind/Tidal Generator [f=0010302] [10302] Event [1256,0,1192]: 1 finished unit Wind/Tidal Generator [f=0010308] [10308] Event [5635.45801,0,721.15271]: 0 lost unit Dagger [f=0010365] [10365] Event [696,0,4728]: 1 finished unit Wind/Tidal Generator [f=0010392] [10392] Event [1160,0,1192]: 1 finished unit Wind/Tidal Generator [f=0010512] [10512] Event [1064,0,1192]: 1 finished unit Wind/Tidal Generator [f=0010605] [10605] Event [680,0,4648]: 1 finished unit Wind/Tidal Generator [f=0010725] [10725] Event [4719.95068,0,4320]: 0 finished unit Halberd [f=0010845] [10845] Event [648,0,4520]: 1 finished unit Wind/Tidal Generator [f=0010982] [10982] Event [616,9.08059692,3320]: 1 lost unit Metal Extractor [f=0011132] [11132] Event [5416,-1,632]: 1 finished unit Urchin [f=0011219] [11219] Event [1552,-1,1312]: 1 finished unit Hovercraft Platform [f=0011400] [11400] Event [1544,-1,664]: 1 finished unit Metal Extractor [f=0011444] [11444] Event [680,-1,4328]: 1 lost unit Urchin [f=0011493] [11493] Event [5440,0,496]: 1 finished unit Radar Tower [f=0011549] [11549] Event [585.422363,0,4442.90332]: 1 lost unit Quill [f=0011551] [11551] Event [1552,0,1280]: 1 finished unit Bolas [f=0011597] [11597] Event [648,0,4520]: 1 lost unit Wind/Tidal Generator [f=0011628] [11628] Event [4719.95068,0,4320]: 0 finished unit Halberd [f=0011655] [11655] Event [696,0,4728]: 1 lost unit Wind/Tidal Generator [f=0011700] [11700] Event [680,0,4648]: 1 lost unit Wind/Tidal Generator [f=0011732] [11732] Event [5496,0,488]: 1 finished unit Wind/Tidal Generator [f=0011759] [11759] Event [664,-1,4584]: 1 lost unit Metal Extractor [f=0011769] [11769] Event [5528,7.06140137,1800]: 0 finished unit Metal Extractor [f=0011820] [11820] Event [1448,-1,552]: 1 finished unit Metal Extractor [f=0011838] [11838] Event [648,-1,4776]: 1 lost unit Metal Extractor [f=0011922] [11922] Event [1400,0,584]: 1 finished unit Wind/Tidal Generator [f=0011929] [11929] Event [2436.50439,-85.177063,2945.91846]: 0 finished unit Engineer Commander [f=0011929] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0011929] [11929] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0011972] [11972] Event [5496,0,408]: 1 finished unit Wind/Tidal Generator [f=0012012] [12012] Event [1304,0,600]: 1 finished unit Wind/Tidal Generator [f=0012041] [12041] Event [800,0,4560]: 1 lost unit Shipyard [f=0012147] [12147] Event [1552,0,1280]: 1 finished unit Bolas [f=0012177] [12177] Event [1208,0,600]: 1 finished unit Wind/Tidal Generator [f=0012327] [12327] Event [1112,0,616]: 1 finished unit Wind/Tidal Generator [f=0012335] [12335] Event [4720,0,1872]: 0 finished unit Radar Tower [f=0012399] [12399] Event [1552,0,1280]: 1 finished unit Quill [f=0012596] [12596] Event [944,0,2496]: 1 lost unit Radar Tower [f=0012689] [12689] Event [856,-1,2504]: 1 lost unit Urchin [f=0012733] [12733] Event [1552,0,1280]: 1 finished unit Bolas [f=0012735] [12735] Event [984,15.4037189,600]: 1 finished unit Metal Extractor [f=0012868] [12868] Event [744,-1,2248]: 1 lost unit Metal Extractor [f=0012919] [12919] Event [4719.95068,0,4320]: 0 finished unit Mace [f=0012941] [12941] Event [808,0,2232]: 1 lost unit Wind/Tidal Generator [f=0012996] [12996] Event [824,0,2184]: 1 lost unit Wind/Tidal Generator [f=0013046] [13046] Event [872,0,2088]: 1 lost unit Wind/Tidal Generator [f=0013073] [13073] Event [1552,0,1280]: 1 finished unit Bolas [f=0013133] [13133] Event [936,-1,2056]: 1 lost unit Metal Extractor [f=0013148] [13148] Event [1288,0,856]: 1 finished unit Caretaker [f=0013166] [13166] Event [1704,0,3320]: 0 finished unit Caretaker [f=0013412] [13412] Event [1552,0,1280]: 1 finished unit Bolas [f=0013549] [13549] Event [2021.13123,0,2044.96899]: 1 lost unit Bolas [f=0013558] [13558] Event [2072.36548,0,2034.14136]: 1 lost unit Bolas [f=0013608] [13608] Event [1823.97437,0,2062.89526]: 1 lost unit Bolas [f=0013631] [13631] Event [1907.60815,0,2230.86011]: 0 lost unit Mace [f=0013655] [13655] Event [1752,-1,2856]: 0 finished unit Metal Extractor [f=0013810] [13810] Event [1552,0,1280]: 1 finished unit Bolas [f=0013872] [13872] Event [2440,-1,1240]: 1 finished unit Metal Extractor [f=0013937] [13937] Event [1972.74622,0,2166.55005]: 1 lost unit Bolas [f=0013984] [13984] Event [1926.0741,0,2170.59082]: 1 lost unit Bolas [f=0014079] [14079] Event [1552,0,1280]: 1 finished unit Quill [f=0014179] [14179] Event [1400,0,920]: 1 finished unit Caretaker [f=0014206] [14206] Event [4719.95068,0,4320]: 0 finished unit Mace [f=0014306] [14306] Event [1552,0,1280]: 1 finished unit Bolas [f=0014420] [14420] Event [1496,0,888]: 1 finished unit Caretaker [f=0014541] [14541] Event [1552,0,1280]: 1 finished unit Bolas [f=0014784] [14784] Event [1064,0,1192]: 1 lost unit Wind/Tidal Generator [f=0014814] [14814] Event [1160,0,1192]: 1 lost unit Wind/Tidal Generator [f=0014860] [14860] Event [1256,0,1192]: 1 lost unit Wind/Tidal Generator [f=0014862] [14862] Event [2504,-1,1496]: 1 finished unit Metal Extractor [f=0014863] [14863] Event [1064,0,1096]: 1 lost unit Wind/Tidal Generator [f=0014894] [14894] Event [1160,0,1096]: 1 lost unit Wind/Tidal Generator [f=0014910] [14910] Event [1064,0,1000]: 1 lost unit Wind/Tidal Generator [f=0014948] [14948] Event [1160,0,1000]: 1 lost unit Wind/Tidal Generator [f=0014957] [14957] Event [4392,-1,2264]: 0 finished unit Metal Extractor [f=0014965] [14965] Event [4719.95068,0,4320]: 0 finished unit Halberd [f=0015113] [15113] Event [2504,-1,1496]: 1 lost unit Metal Extractor [f=0015160] [15160] Event [1256,0,1000]: 1 lost unit Wind/Tidal Generator [f=0015170] [15170] Event [1112,0,616]: 1 lost unit Wind/Tidal Generator [f=0015177] [15177] Event [1552,0,1280]: 1 finished unit Mace [f=0015182] [15182] Event [1256,0,1096]: 1 lost unit Wind/Tidal Generator [f=0015214] [15214] Event [1073.21838,0,1018.56915]: 1 lost unit Bolas [f=0015255] [15255] Event [1111.91382,0,1056.36951]: 1 lost unit Bolas [f=0015300] [15300] Event [1288,0,856]: 1 lost unit Caretaker [f=0015318] [15318] Event [1336,-1,936]: 1 finished unit Urchin [f=0015340] [15340] Event [984,15.4037189,600]: 1 lost unit Metal Extractor [f=0015370] [15370] Event [1208,0,600]: 1 lost unit Wind/Tidal Generator [f=0015420] [15420] Event [1400,0,584]: 1 lost unit Wind/Tidal Generator [f=0015455] [15455] Event [1304,0,600]: 1 lost unit Wind/Tidal Generator [f=0015470] [15470] Event [2440,-1,1240]: 1 lost unit Metal Extractor [f=0015579] [15579] Event [1448,-1,552]: 1 lost unit Metal Extractor [f=0015702] [15702] Event [4719.95068,0,4320]: 0 finished unit Halberd [f=0015708] [15708] Event [1544,-1,664]: 1 lost unit Metal Extractor [f=0015777] [15777] Event [1272,-1,776]: 1 lost unit Urchin [f=0015813] [15813] Event [3512,-1,2024]: 0 finished unit Metal Extractor [f=0015831] [15831] Event [1408.40198,0,506.390839]: 0 lost unit Halberd [f=0016116] [16116] Event [1552,0,1280]: 1 finished unit Mace [f=0016254] [16254] Event [1720,0,2392]: 0 finished unit Caretaker [f=0016436] [16436] Event [4719.95068,0,4320]: 0 finished unit Halberd [f=0016606] [16606] Event [1552,0,1280]: 1 finished unit Mace [f=0016813] [16813] Event [1544,-1,664]: 1 finished unit Metal Extractor [f=0016824] [16824] Event [1288,0,984]: 1 finished unit Wind/Tidal Generator [f=0016870] [16870] Event [1720,0,2392]: 0 lost unit Caretaker [f=0016918] [16918] Event [1272,0,1064]: 1 finished unit Wind/Tidal Generator [f=0017007] [17007] Event [1176,0,1064]: 1 finished unit Wind/Tidal Generator [f=0017109] [17109] Event [1080,0,1064]: 1 finished unit Wind/Tidal Generator [f=0017202] [17202] Event [984,0,1064]: 1 finished unit Wind/Tidal Generator [f=0017232] [Game::ClientReadNet] added new player ATOSTIC with number 2 to team 0 [f=0017232] > SPRINGIE:User ATOSTIC|staticarty|7_6||False||Dynasty|AT [f=0017250] Connection attempt from ATOSTIC [f=0017250] -> Version: 104.0.1-1486-gf266c81 maintenance [Windows 32-bit (emulated)] [f=0017250] -> Connection established (given id 2) [f=0017258] [17258] Event [1776,2.67053223,3376]: 0 finished unit Lotus [f=0017265] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=0017265] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0017315] [17315] Event [1816,0,3336]: 0 finished unit Caretaker [f=0017360] [17360] Event [888,0,1064]: 1 finished unit Wind/Tidal Generator [f=0017494] [17494] Event [1712,6.68878174,3424]: 0 finished unit Lotus [f=0017510] [17510] Event [888,0,1160]: 1 finished unit Wind/Tidal Generator [f=0017611] [17611] Event [984,0,1160]: 1 finished unit Wind/Tidal Generator [f=0017630] [17630] Event [2552,0,3032]: 0 lost unit Wind/Tidal Generator [f=0017675] [17675] Event [2696,0,3016]: 0 lost unit Wind/Tidal Generator [f=0017709] [17709] Event [1680,4.99185181,3440]: 0 finished unit Lotus [f=0017745] [17745] Event [1080,0,1160]: 1 finished unit Wind/Tidal Generator [f=0017749] [17749] Event [2632,-1,3096]: 0 lost unit Metal Extractor [f=0017765] [17765] Event [2592,0,3248]: 0 lost unit Radar Tower [f=0017800] [17800] Event [5168,0,432]: 1 lost unit Shipyard [f=0017808] [17808] Event [2664,0,3192]: 0 lost unit Wind/Tidal Generator [f=0017856] [17856] Event [1176,0,1160]: 1 finished unit Wind/Tidal Generator [f=0017869] [17869] Event [5440,0,496]: 1 lost unit Radar Tower [f=0017874] [17874] Event [5320,-1,504]: 1 lost unit Urchin [f=0017913] [17913] Event [5400,0,520]: 1 lost unit Wind/Tidal Generator [f=0017975] [17975] Event [5448,0,344]: 1 lost unit Wind/Tidal Generator [f=0017977] [17977] Event [1648,1.60806274,3456]: 0 finished unit Lotus [f=0017977] [17977] Event [5255.57813,0,650.138367]: 0 lost unit Dagger [f=0017984] [17984] Event [1272,0,1160]: 1 finished unit Wind/Tidal Generator [f=0017989] [17989] Event [5496,0,488]: 1 lost unit Wind/Tidal Generator [f=0018058] [18058] Event [5416,-1,632]: 1 lost unit Urchin [f=0018059] [18059] Event [5382.36963,0,626.955322]: 0 lost unit Dagger [f=0018061] [18061] Event [5384,0,424]: 1 lost unit Wind/Tidal Generator [f=0018102] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e8ec0853e57bf5cfcb11a3d41f40c7f5cafb8e4ce8cffcb0bbc467bb4c47cda16b4c440d5eea7e6411c9b01750178a06f4cf160ce930369f1994c3c79336fc8f]" [f=0018103] [18103] Event [5298.67725,0,662.096619]: 1 lost unit Quill [f=0018132] [18132] Event [4719.95068,0,4320]: 0 finished unit Mace [f=0018136] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=41f219271cf705d91db895175101f6de066502a8473ef170ab7d6025aeb9caa611de656b67266bcee0b66d0c61ef180d4eb64ac95ae58817fc198debb8001313]" [f=0018136] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={1b6fe220,00000000}]" [f=0018143] [18143] Event [1272,0,1256]: 1 finished unit Wind/Tidal Generator [f=0018154] [18154] Event [1448,-1,552]: 1 finished unit Metal Extractor [f=0018156] [18156] Event [936,-1,2056]: 1 finished unit Metal Extractor [f=0018162] [18162] Event [5368,-0.9978811,728]: 1 lost unit Urchin [f=0018190] [18190] Event [5496,0,408]: 1 lost unit Wind/Tidal Generator [f=0018221] [18221] Event [5480,-1,536]: 1 lost unit Metal Extractor [f=0018237] [18237] Event [1176,0,1256]: 1 finished unit Wind/Tidal Generator [f=0018263] [18263] Event [5512,-1,344]: 1 lost unit Metal Extractor [f=0018329] [18329] Event [1080,0,1256]: 1 finished unit Wind/Tidal Generator [f=0018419] [18419] Event [3568,-5,3616]: 0 lost unit Lotus [f=0018435] [18435] Event [984,0,1256]: 1 finished unit Wind/Tidal Generator [f=0018510] [18510] Event [3648,-5,3888]: 0 lost unit Lotus [f=0018549] [18549] Event [4719.95068,0,4320]: 0 finished unit Quill [f=0018584] [18584] Event [3704,-1,3880]: 0 lost unit Metal Extractor [f=0018618] [18618] Event [888,0,1256]: 1 finished unit Wind/Tidal Generator [f=0018618] [18618] Event [3640,-1,3624]: 0 lost unit Metal Extractor [f=0018667] [18667] Event [1752,-1,2856]: 0 lost unit Metal Extractor [f=0018884] [18884] Event [1678.97974,0,2956.8186]: 1 lost unit Bolas [f=0018919] [18919] Event [1552,0,1280]: 1 finished unit Mace [f=0018982] [18982] Event [1368,-1,440]: 1 finished unit Urchin [f=0019216] [19216] Event [744,-1,2248]: 1 finished unit Metal Extractor [f=0019273] [19273] Event [1552,0,1280]: 1 finished unit Quill [f=0019626] [19626] Event [928,0,2416]: 1 finished unit Radar Tower [f=0019821] [19821] Event [1840,16.4574585,3616]: 0 finished unit Lotus [f=0019882] [19882] Event [984,14.477129,600]: 1 finished unit Metal Extractor [f=0020021] [20021] Event [1840,18.5874329,3552]: 0 finished unit Lotus [f=0020122] [20122] Event [1048,4.47008705,632]: 1 finished unit Wind/Tidal Generator [f=0020164] [20164] Event [1944,-1,1480]: 1 finished unit Urchin [f=0020220] [20220] Event [2226.97119,0,1362.97229]: 0 lost unit Dagger [f=0020227] [20227] Event [1888,12.942749,3488]: 0 finished unit Lotus [f=0020319] [20319] Event [1912,-1,1272]: 1 lost unit Urchin [f=0020327] [20327] Event [1847.8147,0,1222.91516]: 0 lost unit Dagger [f=0020355] [20355] Event [1552,0,1280]: 1 finished unit Mace [f=0020360] [20360] Event [1144,0,632]: 1 finished unit Wind/Tidal Generator [f=0020383] [20383] Event [2213.3064,0,1055.3678]: 0 lost unit Mace [f=0020426] [20426] Event [1791.22827,0,1211.81885]: 0 lost unit Halberd [f=0020434] [20434] Event [1920,7.09664917,3456]: 0 finished unit Lotus [f=0020447] [20447] Event [1832,0,952]: 1 lost unit Wind/Tidal Generator [f=0020502] [20502] Event [1832,0,856]: 1 lost unit Wind/Tidal Generator [f=0020547] [20547] Event [1832,0,760]: 1 lost unit Wind/Tidal Generator [f=0020548] [20548] Event [1638.61121,0,1410.75354]: 0 lost unit Halberd [f=0020563] [20563] Event [2032.3175,0,1162.08728]: 0 lost unit Mace [f=0020595] [20595] Event [1954.6554,0,1097.52539]: 0 lost unit Mace [f=0020598] [20598] Event [1240,0,616]: 1 finished unit Wind/Tidal Generator [f=0020603] [20603] Event [1793.46753,0,1349.20422]: 1 lost unit Mace [f=0020634] [20634] Event [1552,0,1280]: 1 finished unit Bolas [f=0020643] [20643] Event [1944,-1,1480]: 1 lost unit Urchin [f=0020709] [20709] Event [1948.849,0,1393.40674]: 0 lost unit Mace [f=0020936] [20936] Event [1336,0,616]: 1 finished unit Wind/Tidal Generator [f=0021042] [21042] Event [1786.21484,16.3817024,3492.88184]: 0 finished unit Engineer Commander [f=0021042] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0021042] [21042] Received game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0021184] [21184] Event [1432,0,600]: 1 finished unit Wind/Tidal Generator [f=0021196] [21196] Event [1944,11.2156067,3640]: 0 finished unit Solar Collector [f=0021225] [21225] Event [1552,0,1280]: 1 finished unit Bolas [f=0021250] [21250] Event [1896,0,1256]: 1 finished unit Caretaker [f=0021333] [21333] Event [1528,0,600]: 1 finished unit Wind/Tidal Generator [f=0021354] [21354] Event [1832,11.6536865,3448]: 0 finished unit Wind/Tidal Generator [f=0021454] [21454] Event [952,0,1992]: 1 finished unit Wind/Tidal Generator [f=0021487] [21487] Event [1552,0,1280]: 1 finished unit Bolas [f=0021582] [21582] Event [4719.95068,0,4320]: 0 finished unit Mace [f=0021605] [21605] Event [3512,-1,2024]: 0 lost unit Metal Extractor [f=0021723] [21723] Event [1000,0,2072]: 1 finished unit Wind/Tidal Generator [f=0021731] [21731] Event [1552,0,1280]: 1 finished unit Bolas [f=0021867] [21867] Event [1552,0,1280]: 1 finished unit Quill [f=0021885] [21885] Event [2440,-1,1240]: 1 finished unit Metal Extractor [f=0021905] [21905] Event [5000,0,4200]: 0 finished unit Caretaker [f=0021941] [21941] Event [4719.95068,0,4320]: 0 finished unit Quill [f=0021949] [21949] Event [4392,-1,2264]: 0 lost unit Metal Extractor [f=0021963] [21963] Event [920,0,2120]: 1 finished unit Wind/Tidal Generator [f=0022041] [22041] Event [4720,0,1872]: 0 lost unit Radar Tower [f=0022159] [22159] Event [1784,17.2530518,3512]: 0 finished unit Wind/Tidal Generator [f=0022203] [22203] Event [872,0,2040]: 1 finished unit Wind/Tidal Generator [f=0022208] [22208] Event [1784,16.8149719,3576]: 0 finished unit Wind/Tidal Generator [f=0022260] [22260] Event [2504,-1,1496]: 1 finished unit Metal Extractor [f=0022303] [22303] Event [1784,14.1864929,3464]: 0 finished unit Wind/Tidal Generator [f=0022325] [22325] Event [1552,0,1280]: 1 finished unit Mace [f=0022442] [22442] Event [5528,7.06140137,1800]: 0 lost unit Metal Extractor [f=0022532] [22532] Event [760,0,2184]: 1 finished unit Wind/Tidal Generator [f=0022570] [22570] Event [2552,-1,1336]: 1 finished unit Urchin [f=0022601] [22601] Event [4719.95068,0,4320]: 0 finished unit Mace [f=0022681] [22681] Event [5400,-1,2872]: 0 lost unit Metal Extractor [f=0022705] [22705] Event [1552,0,1280]: 1 finished unit Mace [f=0022729] [22729] Event [5208,-1,3080]: 0 lost unit Metal Extractor [f=0022787] [22787] Event [808,0,2264]: 1 finished unit Wind/Tidal Generator [f=0022919] [22919] Event [1552,0,1280]: 1 finished unit Bolas [f=0022956] [22956] Event [4719.95068,0,4320]: 0 finished unit Halberd [f=0023042] [23042] Event [728,0,2312]: 1 finished unit Wind/Tidal Generator [f=0023091] [23091] Event [1552,0,1280]: 1 finished unit Bolas [f=0023206] [23206] Event [3753.95142,0,4161.70459]: 0 lost unit Quill [f=0023230] [23230] Event [1552,0,1280]: 1 finished unit Bolas [f=0023282] [23282] Event [680,0,2232]: 1 finished unit Wind/Tidal Generator [f=0023366] [23366] Event [4719.95068,0,4320]: 0 finished unit Quill [f=0023379] [23379] Event [1552,0,1280]: 1 finished unit Bolas [f=0023450] [23450] Event [4616,0,4328]: 0 finished unit Caretaker [f=0023550] [23550] Event [4816,-5,3968]: 0 lost unit Lotus [f=0023565] [23565] Event [5000,0,4200]: 0 lost unit Caretaker [f=0023576] [23576] Event [4832,0,4256]: 0 lost unit Radar Tower [f=0023578] [23578] Event [4833.31006,0,3798.39795]: 0 lost unit Quill [f=0023636] [23636] Event [3760,0,1952]: 1 finished unit Radar Tower [f=0023645] [23645] Event [1552,0,1280]: 1 finished unit Mace [f=0023682] [23682] Event [4696.60645,0,4247.97314]: 0 lost unit Quill [f=0023742] [23742] Event [4792.87842,0,4003.67065]: 1 lost unit Mace [f=0023764] [23764] Event [4520.90234,0,3935.6709]: 0 lost unit Mace [f=0023774] [23774] Event [4719.95068,0,4320]: 0 finished unit Halberd [f=0023818] [23818] Event [4489.85205,0,4027.40698]: 0 lost unit Mace [f=0023903] [23903] Event [4654.97705,0,4145.54688]: 0 lost unit Halberd [f=0023945] [23945] Event [4616,0,4328]: 0 lost unit Caretaker [f=0023965] [23965] Event [2994.00854,0,3353.05835]: 0 lost unit Halberd [f=0024030] [24030] Event [4719.95068,0,4320]: 0 finished unit Dagger [f=0024058] [24058] Event [4676.96289,0,4223.85693]: 0 lost unit Dagger [f=0024092] [24092] Event [1552,0,1280]: 1 finished unit Mace [f=0024205] [24205] Event [4720,-1,4288]: 0 lost unit Hovercraft Platform [f=0024205] !transmitlobby @voice@buildUnit@remove;hovercon [f=0024205] !transmitlobby @voice@buildUnit@remove;hoverraid [f=0024205] !transmitlobby @voice@buildUnit@remove;hoverheavyraid [f=0024205] !transmitlobby @voice@buildUnit@remove;hoverskirm [f=0024205] !transmitlobby @voice@buildUnit@remove;hoverassault [f=0024205] !transmitlobby @voice@buildUnit@remove;hoverdepthcharge [f=0024205] !transmitlobby @voice@buildUnit@remove;hoverriot [f=0024205] !transmitlobby @voice@buildUnit@remove;hoverarty [f=0024205] !transmitlobby @voice@buildUnit@remove;hoveraa [f=0024205] !transmitlobby @voice@buildUnit@reload [f=0024230] [24230] Event [1552,0,1280]: 1 finished unit Quill [f=0024292] [24292] Event [4600,-1,4456]: 0 lost unit Metal Extractor [f=0024333] [24333] Event [4824,0,4520]: 0 lost unit Wind/Tidal Generator [f=0024358] [24358] Event [4680,0,4472]: 0 lost unit Wind/Tidal Generator [f=0024385] [24385] Event [4776,0,4568]: 0 lost unit Wind/Tidal Generator [f=0024398] [24398] Event [4744,0,4504]: 0 lost unit Wind/Tidal Generator [f=0024429] [24429] Event [1552,0,1280]: 1 finished unit Bolas [f=0024440] [24440] Event [4880,-5,4688]: 0 lost unit Lotus [f=0024482] [24482] Event [4696,-1,4568]: 0 lost unit Metal Extractor [f=0024508] [24508] Event [5160,19.1362915,4520]: 0 lost unit Metal Extractor [f=0024617] [24617] Event [5112,11.3822422,4600]: 0 lost unit Solar Collector [f=0024625] [24625] Event [1552,0,1280]: 1 finished unit Bolas [f=0024824] [24824] Event [1552,0,1280]: 1 finished unit Bolas [f=0025021] [25021] Event [1552,0,1280]: 1 finished unit Bolas [f=0025413] [25413] Event [1552,0,1280]: 1 finished unit Mace [f=0025429] [25429] Event [1920,7.09664917,3456]: 0 lost unit Lotus [f=0025504] [25504] Event [2298.87939,0,3403.26807]: 1 lost unit Mace [f=0025557] [25557] Event [3364.69019,0,3962.11304]: 0 lost unit Mace [f=0025904] [25904] Event [1552,0,1280]: 1 finished unit Mace [f=0025976] !predict [f=0025977] > Team FlorisXIV has a 20.3% chance to win [f=0025977] > Team dyth68 has a 79.7% chance to win [f=0026046] [26046] Event [616,8.06522942,3320]: 1 finished unit Metal Extractor [f=0026069] [26069] Event [1552,0,1280]: 1 finished unit Quill [f=0026205] damn, that was very close indeed [f=0026313] [26313] Event [1552,0,1280]: 1 finished unit Bolas [f=0026404] [26404] Event [752,6.80963135,3328]: 1 finished unit Radar Tower [f=0026501] [26501] Event [4416,0,3600]: 1 finished unit Radar Tower [f=0026549] [26549] Event [1552,0,1280]: 1 finished unit Bolas [f=0026632] sorry [f=0026712] [26712] Event [1552,0,1280]: 1 finished unit Bolas [f=0026860] [26860] Event [1552,0,1280]: 1 finished unit Bolas [f=0026906] why sorry? [f=0027060] i through over my beer all over my desk [f=0027246] oh [f=0027309] [27309] Event [2456,0,1176]: 1 finished unit Wind/Tidal Generator [f=0027376] [27376] Event [1552,0,1280]: 1 finished unit Mace [f=0027408] [27408] Event [4600,-1,4456]: 1 finished unit Metal Extractor [f=0027442] I was wondering why I wasn't dead XD [f=0027524] stopped playing 3 minuntes ago :( [f=0027540] [27540] Event [2504,0,1256]: 1 finished unit Wind/Tidal Generator [f=0027665] [27665] Event [664,-1,4584]: 1 finished unit Metal Extractor [f=0027788] [27788] Event [2424,0,1304]: 1 finished unit Wind/Tidal Generator [f=0027832] you can !pause when that happens [f=0027841] close one [f=0027901] !pause [f=0027931] [27931] Event [1552,0,1280]: 1 finished unit Mace [f=0027971] [27971] Event [2376,0,1224]: 1 finished unit Wind/Tidal Generator [f=0027977] [27977] Event [3512,-1,2024]: 1 finished unit Metal Extractor [f=0027981] dyth68 paused the game [f=0027981] its OK [f=0027981] sorry I mean /pause [f=0027981] GG anyway [f=0027981] [27981] Event [undefined]: FlorisXIV resigned [f=0027981] game_message: FlorisXIV has been destroyed! [f=0027981] game_message: dyth68 wins! [f=0027981] Submitting stats [f=0027981] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0027981] Part| Total Time|Time of the last 0.5s [f=0027981] Draw 19062.78ms 19.46% [f=0027981] Lua::Callins::Synced 10481.44ms 16.67% [f=0027981] Lua::Callins::Unsynced 25110.44ms 26.85% [f=0027981] Lua::CollectGarbage::Synced 473.22ms 0.20% [f=0027981] Lua::CollectGarbage::Unsynced 1091.24ms 0.80% [f=0027981] Misc::Profiler::AddTime 91.92ms 0.10% [f=0027981] Sim 42383.98ms 47.80% [f=0027981] [27981] Received game_message: FlorisXIV has been destroyed! [f=0027981] [27981] Received game_message: dyth68 wins! [f=0027981] Spectator FlorisXIV left the game: normal quit [f=0027981] [27981] Event [undefined]: FlorisXIV quit [f=0027981] Spectator ATOSTIC left the game: normal quit [f=0027981] [27981] Event [undefined]: ATOSTIC quit [f=0027981] dyth68 paused the game [f=0027981] No clients connected, shutting down server [f=0027981] Server shutdown [f=0027981] Playback paused [f=0027981] Autoquit sending quit command. [f=0027981] [QuitAction] user exited to system [f=0027981] [SpringApp::Kill][1] fromRun=1 [f=0027981] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0027981] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0027981] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0027981] [ThreadPool::SetThreadCount][2] workers=0 [f=0027981] [SpringApp::Kill][2] [f=0027981] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0027981] [Game::KillLua][3] dtor=0 luaUI=0x53d14000 [f=0027981] Start widgetHandler:Shutdown [f=0027981] Shutdown - SaveOrderList Complete [f=0027981] Writing last game win data [f=0027981] Shutdown - SaveConfigData Complete [f=0027981] Shutdown Widget - Chili Highlight [f=0027981] Shutdown Widget - Save/Load API [f=0027981] Shutdown Widget - Draw After Chili [f=0027981] Shutdown Widget - EPIC Menu [f=0027981] Shutdown Widget - Chili Minimap [f=0027981] Shutdown Widget - Chili Widget Selector [f=0027981] Shutdown Widget - Local Team Colors [f=0027981] Shutdown Widget - Display Keys 2 [f=0027981] Shutdown Widget - Save Game Menu [f=0027981] Shutdown Widget - HealthBars [f=0027981] Shutdown Widget - Noises [f=0027981] Shutdown Widget - Unit Icons [f=0027981] Shutdown Widget - Win Counter [f=0027981] Shutdown Widget - BuildETA [f=0027981] Shutdown Widget - SpringRTS Replay Stats [f=0027981] Shutdown Widget - Modular Comm Info [f=0027981] Shutdown Widget - CameraShake [f=0027981] Shutdown Widget - Chili Economy Panel Default [f=0027981] Shutdown Widget - Chili EndGame Window [f=0027981] Shutdown Widget - Chili Nuke Warning [f=0027981] Shutdown Widget - Chili Selections & CursorTip v2 [f=0027981] Shutdown Widget - Chili Spectator Panels [f=0027981] Shutdown Widget - Context Menu [f=0027981] Shutdown Widget - Darkening [f=0027981] Shutdown Widget - MetalFeatures (new) [f=0027981] Shutdown Widget - Grab Input [f=0027981] Input grabbing is disabled! [f=0027981] Shutdown Widget - Highlight Geos [f=0027981] Shutdown Widget - Local Widgets Config [f=0027981] Shutdown Widget - Mex Placement Handler [f=0027981] Shutdown Widget - MinimapEvents [f=0027981] Shutdown Widget - Missile Silo Range [f=0027981] Shutdown Widget - Music Player [f=0027981] Shutdown Widget - Point Tracker [f=0027981] Shutdown Widget - Showeco and Grid Drawer [f=0027981] Shutdown Widget - Stereo3D [f=0027981] Shutdown Widget - Attack AoE [f=0027981] Shutdown Widget - Map Edge Extension [f=0027981] Shutdown Widget - Selection Send [f=0027981] Shutdown Widget - LupsManager [f=0027981] Shutdown Widget - Newton Firezone [f=0027981] Shutdown Widget - Chili Pro Console [f=0027981] Shutdown Widget - Lasso Terraform GUI [f=0027981] Shutdown Widget - Chili Framework [f=0027981] Shutdown Widget - Lups [f=0027981] Shutdown Widget - Custom Markers [f=0027981] Shutdown Widget - Chili Core Selector [f=0027981] Shutdown Widget - Pause Screen [f=0027981] Shutdown Widget - Layout Handler [f=0027981] Shutdown Widget - Persistent Build Height [f=0027981] Shutdown Widget - Text To Speech Control [f=0027981] End widgetHandler:Shutdown [f=0027981] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={979082,92983431} {int,ext,rec}Allocs={32900060,0,0} {chunk,block}Bytes={92983431,0} [f=0027981] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0027981] [Game::KillLua][2] dtor=0 luaRules=0x54c86410 [f=0027981] Start gadgetHandler:Shutdown [f=0027981] Shutdown - StartSetup [f=0027981] Shutdown - UnitMorph [f=0027981] Shutdown - LupsNanoSpray [f=0027981] Shutdown - Missile Silo Controller [f=0027981] Shutdown - Modular Comm Info [f=0027981] Shutdown - Terrain Texture Handler [f=0027981] Shutdown - UnitCloakShield [f=0027981] Shutdown - Starlight Handler [f=0027981] End gadgetHandler:Shutdown [f=0027981] Start gadgetHandler:Shutdown [f=0027981] Shutdown - Save/Load [f=0027981] Shutdown - UnitMorph [f=0027981] Shutdown - Modular Comm Info [f=0027981] Shutdown - Retreat Command [f=0027981] Shutdown - Shockwaves [f=0027981] Shutdown - Teleport Throw [f=0027981] Shutdown - UnitCloakShield [f=0027981] Shutdown - Lups Cloak FX [f=0027981] Shutdown - Lups [f=0027981] Shutdown - Lups Shield [f=0027981] End gadgetHandler:Shutdown [f=0027981] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={32900089,0,0} {chunk,block}Bytes={0,0} [f=0027981] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={32900089,0,0} {chunk,block}Bytes={0,0} [f=0027981] [Game::KillLua][4] dtor=0 [f=0027981] [Game::~CGame][1] [f=0027981] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0027981] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0027981] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0027981] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0027981] [Game::KillLua][4] dtor=1 [f=0027981] [Game::KillMisc][1] [f=0027981] [Game::KillMisc][2] [f=0027981] [Game::KillMisc][3] [f=0027981] [Game::KillRendering][1] [f=0027981] [3DOParser::Kill] allocated 137 pieces [f=0027981] [S3OParser::Kill] allocated 2808 pieces [f=0027981] [AssParser::Kill] allocated 215 pieces [f=0027981] [Game::KillInterface][1] [f=0027981] [Game::KillInterface][2] [f=0027981] [Game::KillSimulation][1] [f=0027981] [Game::KillSimulation][2] [f=0027981] [CCollisionHandler] dis-/continuous tests: 0/1515384 [f=0027981] [Game::KillSimulation][3] [f=0027981] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0027981] [~CPathCache(24x20)] cacheHits=134 hitPercentage=38% numHashColls=0 maxCacheSize=11 [f=0027981] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0027981] [~CPathCache(48x40)] cacheHits=134 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0027981] [~CRectangleOverlapHandler] 0% overlap reduction [f=0027981] [~CRectangleOverlapHandler] 0% overlap reduction [f=0027981] [LosHandler::Kill] raycast instance cache-{hits,misses}={9519,20437}; shared=3%; cached=29% [f=0027981] [Game::KillSimulation][4] [f=0027981] [CommonDefHandler::KillStatic] 3214 sound-set data items added [f=0027981] [Game::~CGame][2] [f=0027981] [Game::~CGame][3] [f=0027981] [SpringApp::Kill][3] [f=0027981] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 294758 bytes sent 649870 bytes recv'd [f=0027981] [SpringApp::Kill][4] font=0x4663f8a0 [f=0027981] [SpringApp::Kill][5] [f=0027981] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7657 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp (0x466bb3e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp" numZipFiles=7657 sumInflSize=694159kb sumReadTime=3758ms file="objects3d/strikecom_2.dae" indx=5373 inflSize=1499kb readTime=151ms file="objects3d/strikecom.dae" indx=5369 inflSize=1500kb readTime=141ms file="objects3d/funnelweb.dae" indx=5100 inflSize=1500kb readTime=62ms file="objects3d/strikecom_3.dae" indx=5375 inflSize=1499kb readTime=58ms file="objects3d/corsent.s3o" indx=4996 inflSize=122kb readTime=49ms file="weapons/estor_building.tdf" indx=7647 inflSize=0kb readTime=44ms file="objects3d/corseal.s3o" indx=4994 inflSize=105kb readTime=38ms file="bitmaps/loadpictures/unitguidewarrior.png" indx=511 inflSize=1479kb readTime=38ms file="unitpics/spideremp.png" indx=6450 inflSize=11kb readTime=37ms file="objects3d/corwolv.s3o" indx=5009 inflSize=117kb readTime=33ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/2cc6ce3a534552026c0e0d0c63e2934c.sdp] 49722406 bytes cached in 2836 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x46796ce0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz (0x7f7cc8070320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/maphelper.sdz (0x466b38f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz (0x4679f7a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1486-gf266c81/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de0010 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]